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https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 01:46:04 +00:00
Fixed regeneration acting on all gamemodes
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@ -53,17 +53,19 @@ class PlayerAPI{
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public function handle($data, $event){
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switch($event){
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case "server.regeneration":
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$result = $this->server->preparedSQL->selectPlayersToHeal->execute();
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if($result !== false){
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while(($player = $result->fetchArray()) !== false){
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if(($player = $this->server->api->entity->get($player["EID"])) !== false){
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if($player->getHealth() <= 0){
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continue;
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if($this->server->difficulty === 0){
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$result = $this->server->preparedSQL->selectPlayersToHeal->execute();
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if($result !== false){
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while(($player = $result->fetchArray()) !== false){
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if(($player = $this->server->api->entity->get($player["EID"])) !== false){
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if($player->getHealth() <= 0){
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continue;
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}
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$player->setHealth(min(20, $player->getHealth() + $data), "regeneration");
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}
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$player->setHealth(min(20, $player->getHealth() + $data), "regeneration");
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}
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return true;
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}
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return true;
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}
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break;
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case "player.death":
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