Few level generation changes

This commit is contained in:
Shoghi Cervantes 2013-06-10 17:35:11 +02:00
parent bda5e62788
commit 393b57c535
2 changed files with 3 additions and 3 deletions

View File

@ -43,14 +43,14 @@ class SuperflatGenerator implements LevelGenerator{
if(isset($this->options["decoration"])){
$ores = new OrePopulator();
$ores->setOreTypes(array(
new OreType(new DirtBlock(), 20, 32, 0, 128),
new OreType(new GravelBlock(), 10, 16, 0, 128),
new OreType(new CoalOreBlock(), 20, 16, 0, 128),
new OreType(New IronOreBlock(), 20, 8, 0, 64),
new OreType(new RedstoneOreBlock(), 8, 7, 0, 16),
new OreType(new LapisOreBlock(), 1, 6, 0, 32),
new OreType(new GoldOreBlock(), 2, 8, 0, 32),
new OreType(new DiamondOreBlock(), 1, 7, 0, 16),
new OreType(new DirtBlock(), 20, 32, 0, 128),
new OreType(new GravelBlock(), 10, 16, 0, 128),
));
$this->populators[] = $ores;
}

View File

@ -63,7 +63,7 @@ class WorldGenerator{
$this->generator->populateLevel();
for($Z = 0; $Z < $this->width; ++$Z){
for($X = 0; $X < $this->width; ++$X){
$this->generator->populateChunk($X, $Z);
$this->generator->populateChunk($X, $Z);
}
console("[NOTICE] Populating level ".ceil((($Z + 1)/$this->width) * 100)."%");
}