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275 Commits

Author SHA1 Message Date
a0f5ad1669 Fix remaining usage of deprecated getBlockLayers() in World.php
- Replace getBlockLayers() with getBlockLayer() and getLiquidLayer()
- Ensures all block layers are validated when setting chunks
- Completes the migration away from the deprecated method
2025-06-27 16:30:40 +00:00
0f932f7cc0 Merge branch 'major-next' of https://github.com/pmmp/PocketMine-MP into block-layers-cleanup 2025-06-27 16:28:18 +00:00
f01d87474d Final cleanup: fix imports and indentation
- Remove unused imports (array_map, count) from SubChunk.php
- Fix indentation in ChunkSerializer.php serializeSubChunk method
- Fix indentation in FastChunkSerializer.php serialize/deserialize methods
- Ensure consistent tab-based indentation throughout all modified files
- Clean up whitespace and formatting issues
2025-06-27 16:25:17 +00:00
7472c5b73d Fix indentation in LevelDB saveChunk method
- Correct indentation for putByte and foreach loop calls
- Ensure consistent tab-based indentation throughout the method
2025-06-27 16:16:56 +00:00
941632bed9 Fix formatting issue in LevelDB.php
- Restore missing newline on line 782
- Ensure proper indentation for liquid layer check
2025-06-27 16:15:00 +00:00
e5a38f270c Clean up BlockLightUpdate::recalculateChunk
- Remove unnecessary null checks for blockLayer and liquidLayer (they are now non-nullable)
- Deduplicate code by scanning both layers in a single loop
- Simplify logic flow by checking palettes first before scanning blocks
2025-06-27 16:08:08 +00:00
7c651928ea Simplify LevelDB saveChunk using layers array pattern
- Use the same pattern as ChunkSerializer by building an array of non-empty layers
- Cleaner and more maintainable code with fewer changes from original
- Remove inline comment for cleaner appearance
2025-06-27 16:01:14 +00:00
48cc87d066 Remove deprecated and unused methods from SubChunk
- Remove deprecated getBlockLayers() method that was replaced by getBlockLayer() and getLiquidLayer()
- Remove setBlockLayer() and setLiquidLayer() setter methods as layers are now managed internally
- Simplifies the API and prevents external mutation of internal layer state
2025-06-27 15:58:10 +00:00
72781f4042 Add helper methods for layer emptiness checks and update serializers
- Add isBlockLayerEmpty() and isLiquidLayerEmpty() methods to SubChunk to avoid code duplication
- Update ChunkSerializer to use emptiness checks instead of null checks for layers
- Update LevelDB to use the new helper methods for cleaner code
- Ensures consistent emptiness checking logic across all serializers
2025-06-27 15:54:42 +00:00
30d13508b4 Update LevelDB to check for layer emptiness instead of null
- Check if layers are empty (bitsPerBlock == 0 and value == emptyBlockId) instead of null when saving subchunks
- This aligns with the refactored SubChunk class that now uses non-nullable blockLayer and liquidLayer fields
2025-06-27 15:49:43 +00:00
ba2a7cceaf Refactor SubChunk to use non-nullable block and liquid layers
- Changed SubChunk constructor to accept null for layers and initialize empty PalettedBlockArray internally
- Updated all SubChunk getters to return non-nullable PalettedBlockArray
- Modified serialization/deserialization logic to check for layer emptiness instead of null
- Updated all SubChunk constructor calls across codebase to pass null for empty layers
- Simplified code by removing unnecessary null checks throughout the codebase
- Updated tests to match new SubChunk API
2025-06-27 15:47:58 +00:00
98f0417611 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15889715513
2025-06-26 00:03:07 +00:00
6e861afd9e Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15889715513
2025-06-26 00:03:06 +00:00
8005c74681 Refactor SubChunk to use separate block and liquid layer fields
Replace blockLayers array with individual blockLayer and liquidLayer fields.
Update constructor and all usages throughout the codebase.
Deprecate getBlockLayers() method for backward compatibility.
2025-06-26 00:00:45 +00:00
7ea0f2ff43 copilot-setup-steps: also add extension stubs 2025-06-26 00:14:34 +01:00
6dbd4282cb fix cache key 2025-06-26 00:12:12 +01:00
3176e7549e woops 2025-06-26 00:11:26 +01:00
92c3ce7f02 Create copilot-setup-steps.yml 2025-06-26 00:10:46 +01:00
3a5432b316 Bump build/php from 1549433 to ce1b095 (#6741) 2025-06-25 00:16:12 +00:00
afcd6b4e12 Merge remote-tracking branch 'origin/minor-next' into major-next 2025-06-25 01:07:16 +01:00
45e350ddf7 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15864040154
2025-06-25 00:02:58 +00:00
40a3ee68dd fix typo in changelog (#6745) 2025-06-24 13:35:32 +01:00
7082522509 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15837783229
2025-06-24 00:03:00 +00:00
e415518435 5.30.2 is next
Commit created by: https://github.com/pmmp/RestrictedActions/actions/runs/15834488047
2025-06-23 20:31:58 +00:00
cb508f4382 Release 5.30.1 (#6744) 2025-06-23 23:30:48 +03:00
177fa76434 Disable client-side locator bar (#6743)
Without a propper server-side implementation, it just a mess of white dots of nearby players
2025-06-23 14:57:33 -05:00
2a97b4294d Fixed held block placement after respawn anchor explosion (#6742) 2025-06-23 16:59:40 +01:00
68126b308a Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15800888918
2025-06-22 00:03:38 +00:00
258923cc78 World: verify blockstate IDs in setChunk()
I think I've finally traced the source of these problems back to BuilderTools setting bad values in async tasks :)
2025-06-21 23:05:51 +01:00
e4b6f96535 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15789835501
2025-06-21 00:02:58 +00:00
04494e845c EntityExplodeEvent: Fixed accidental BC break introduced by #6646
thanks @Yexeed
2025-06-20 15:26:42 +01:00
f8ed7efb3f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15746137301
2025-06-19 00:03:12 +00:00
0e511ff783 smh 2025-06-18 21:55:53 +01:00
6826420876 5.30.1 is next
Commit created by: https://github.com/pmmp/RestrictedActions/actions/runs/15743323722
2025-06-18 20:49:31 +00:00
f0161c84b9 Merge pull request #6737 from pmmp/r5.30.0
5.30.0
2025-06-18 21:48:30 +01:00
3643d3aeb8 Ready 5.30.0 release 2025-06-18 20:42:10 +01:00
6340d12881 Merge branch 'minor-next' into major-next 2025-06-18 19:56:54 +01:00
a662510cca Merge remote-tracking branch 'origin/stable' into minor-next 2025-06-18 19:56:02 +01:00
670d3fb997 Mention developer team in draft release notification 2025-06-18 19:29:28 +01:00
8843b1b568 5.29.1 is next
Commit created by: https://github.com/pmmp/RestrictedActions/actions/runs/15720776704
2025-06-18 00:16:13 +00:00
9c71f4fc1c Assemble 1.21.90 (#6736) 2025-06-18 01:15:00 +01:00
6d32ea5850 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15598290427
2025-06-12 00:02:57 +00:00
bd39caccb0 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15598290427
2025-06-12 00:02:56 +00:00
95b4db5169 Fix slow SubChunk garbage collection check, closes #6574 (#6731) 2025-06-11 21:29:03 +01:00
8229ee1812 ChunkLoader is now a final class (#6730) 2025-06-11 21:02:31 +01:00
950fb48bcb Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15523860509
2025-06-09 00:03:27 +00:00
9e773ed439 PHPUnit migrated to attributes :( 2025-06-08 19:19:17 +01:00
6b5ff5016e Fixed double loading of PluginDescription
closes #4593
closes #6723
2025-06-08 19:09:12 +01:00
48b80ecf78 Change crashdump file name format
this has bothered me for ages since it sorts into some absurd order by default due to the name starting with the day of the week.

this way it'll ensure that the files are always alphanumerically ordered, which means the most recent crashdump should always be
at the bottom.
2025-06-08 19:01:11 +01:00
215da7e3f4 PHP 8.3 package bumps 2025-06-08 18:58:42 +01:00
c3ea6edc22 Bump minimum PHP version to 8.3 2025-06-08 18:49:27 +01:00
0330b25768 Merge branch 'minor-next' into major-next 2025-06-08 18:44:54 +01:00
4c3a2ef46e Update dependencies (minor-next) 2025-06-08 18:44:37 +01:00
d053e9e168 Merge branch 'stable' into minor-next 2025-06-08 18:43:31 +01:00
5ebbcd5d33 Move to newer systems for movement and block break handling (#6718)
MS is due to remove the non-server-auth versions of all of this stuff.

Fortunately v3 server auth movement works just fine without any changes,
although we will need to start sending player tick in some packets if
someone wants to actually use the rewind stuff.
2025-06-02 15:24:25 +01:00
a4ac28592c Updated dependencies 2025-06-02 15:17:00 +01:00
e99665fb12 Bump docker/build-push-action in the github-actions group (#6719) 2025-06-02 14:08:14 +00:00
b4b6bbe29f BaseInventory: fixed internalAddItem() setting air slots to air
this bug was introduced in #4237, but it was unnoticed due to having no adverse
effects other than noisy debugs and network traffic.
2025-05-29 17:18:45 +01:00
0910a219d4 Fixed improper pre-checking of PlayerAuthInputPacket flags 2025-05-28 23:29:37 +01:00
56da492e48 World: make less noise about deleted tile entities
no need to repeat the same message 100 times
2025-05-28 22:10:20 +01:00
035d2dec23 LevelDB: make unknown block errors way less annoying
these would previously generate a new line for every error.
since errors are often repeated for different offsets (e.g. different states of the same block),
we can save a lot of spam by deduplicating them and telling which offsets the errors occurred in.
2025-05-28 22:03:29 +01:00
b40b99fe72 Player: fixed crash on action item return
this can happen if the old item had a lower max damage than the new one, and the new
one has a damage higher than the old one's max damage.

it can also happen if the damage was overridden to some illegal value by a custom item
as seen in https://crash.pmmp.io/view/12754811
2025-05-28 21:32:48 +01:00
baafaed362 Stem drops seeds according to binomial distribution
fixes #6709

we really need a better way to reverse-engineer the chance parameter for these
as the wiki just gives a probability table, which is quite tiresome to extract
patterns from.
2025-05-28 21:00:40 +01:00
d5a1007c80 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15288247521
2025-05-28 00:03:15 +00:00
bf33a625c9 Implemented Respawn Anchor (#6646)
PlayerRespawnAnchorUseEvent is also added with options SET_SPAWN and EXPLODE, which allows plugins to customise the outcome of using the anchor in PM, which currently doesn't support dimensions. The event is also cancellable.
2025-05-27 21:57:28 +01:00
059f4ee7bf Extract GeneratorExecutor system from World, v2 (#6682)
- `AsyncGeneratorExecutor` class added that encapsulates the logic of generating chunks using async tasks as previously
- `GeneratorExecutor` interface added that can be implemented to provide chunks in other ways
- `SyncGeneratorExecutor` which invokes the generator directly on the main thread, useful for simple generators like `Flat` where async tasks are not needed
- Some redundant APIs were removed from `World` (these will probably come back as deprecated stubs for the remainder of 5.x, but I was having too much fun deleting code)
- Removed internal `World->registerGeneratorToWorker()` (no longer useful)
- `World` now invokes generator executor instead of posting AsyncTasks directly
- Some internal classes moved to `pocketmine\world\generator\executor` (PopulationTask excluded because plugins use it in lieu of being able to regenerate chunks
- Generators can opt into main-thread execution by setting the `$fast` parameter to `true` in `GeneratorManager::register()`
2025-05-27 21:51:10 +01:00
dca2665e17 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15243296100
2025-05-26 00:02:56 +00:00
dd17adeaaf Reintroduce step height additions for minor-next
Revert "Revert change that can't go on stable"

This reverts commit a554d2acf5.
2025-05-25 11:33:47 +01:00
98f28f8b6d Merge branch 'stable' into minor-next 2025-05-25 11:33:32 +01:00
a554d2acf5 Revert change that can't go on stable
API additions need to wait for the next minor release

Revert "Entity: make stepHeight accessable (#6702)"

This reverts commit 5527a0c6bf.
2025-05-25 11:32:40 +01:00
05eda887b1 Item: make setter methods fluent (#6678)
- `Item::clearCustomBlockData` previously, the instance was returned, but the return type has been changed
- `Item::setCanPlaceOn`, `Item::setCanDestroy` and `Item::setKeepOnDeath` now return `$this`
2025-05-25 10:35:26 +02:00
5527a0c6bf Entity: make stepHeight accessable (#6702) 2025-05-25 10:07:41 +02:00
18b6b1742c Rename PlayerExhaustEvent to EntityExhaustEvent (#6674)
Removed the `getPlayer` function
2025-05-25 10:04:33 +02:00
eee2e62d81 Add EntityFrostWalkerEvent (#6673) 2025-05-25 10:01:46 +02:00
b20d1b84b5 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15232190072
2025-05-25 00:03:31 +00:00
4d5c27a734 Unit test block hardness & blast resistance values (#6629) 2025-05-24 21:01:36 +01:00
e1af2a4af1 Update language dependency 2025-05-24 16:19:48 +01:00
a8e898b13b Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15221216334
2025-05-24 00:02:50 +00:00
f656d7d3d7 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15221216334
2025-05-24 00:02:49 +00:00
3636173d75 ... 2025-05-23 23:28:15 +01:00
9606c0e0bb Remove stale labels as well as Waiting on Author labels
actions/stale is far too slow to do this itself since it processes lots of irrelevant crap on every run
2025-05-23 22:16:57 +01:00
d907d72e9b Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15090310700
2025-05-18 00:03:34 +00:00
55123b36e1 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15090310700
2025-05-18 00:03:33 +00:00
94fb5d95b9 CommonThreadPartsTrait: fixed thread crashes sometimes missing cause info
closes #6669

this happens because isTerminated returns true before the thread's shutdown handler runs,
so we join with the thread to make sure that shutdown handlers are done before returning.

... hopefully we don't get servers randomly deadlocking in shutdown handlers ???
2025-05-17 19:09:54 +01:00
b5f236c019 Apparently we're supposed to use replace for this, not provide 2025-05-17 18:09:14 +01:00
9d532b6e95 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15087062558
2025-05-17 16:31:33 +00:00
7169f8e553 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/15087062558
2025-05-17 16:31:32 +00:00
657e6c8130 Added trigger cron workflow for RestrictedActions branch sync
we're having problems with the restricted action getting disabled due to repo inactivity,
so it's best we trigger it from here, since this repo's activity is what it's
interested in anyway.
2025-05-17 17:29:35 +01:00
647c2587a8 5.28.3 is next
Commit created by: https://github.com/pmmp/RestrictedActions/actions/runs/15086729525
2025-05-17 15:45:22 +00:00
81d3017ad5 Murphy's Law (#6698) 2025-05-17 16:44:19 +01:00
a37353c060 composer: fixed borked version constraints
bruhhhhhhhhhhhh
2025-05-17 16:37:22 +01:00
280911ec59 5.28.2 is next
Commit created by: https://github.com/pmmp/RestrictedActions/actions/runs/15085916916
2025-05-17 14:01:49 +00:00
acf4341d71 always the CS... 2025-05-17 13:35:55 +01:00
84bb9d2ab4 Consolidate Bedrock data version info
this ensures we don't have to go into a bunch of randomly scattered files to update version numbers.
2025-05-17 13:33:42 +01:00
bb7bfee0cd Remove ServerEvent class (#6695) 2025-05-14 08:06:22 +02:00
88cdc2eb67 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14951134662
2025-05-11 01:49:35 +00:00
50f3fe2578 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14951134662
2025-05-11 01:49:34 +00:00
112bcf7af9 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14940598161
2025-05-10 01:40:10 +00:00
4bcef443f7 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14940598161
2025-05-10 01:40:09 +00:00
1c70cee72e Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14931383427
2025-05-09 14:38:29 +00:00
e2e16a4ec5 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14931383427
2025-05-09 14:38:28 +00:00
7847524df6 Merge branch 'minor-next' into major-next 2025-05-08 02:28:09 +01:00
c1cee1fc24 Merge branch 'stable' into minor-next 2025-05-08 02:27:51 +01:00
1d26b21fe0 Merge branch 'minor-next' into major-next 2025-05-04 17:21:24 +01:00
6196b9c995 Merge branch 'stable' into minor-next 2025-05-04 17:20:27 +01:00
eb3922fc7e shut 2025-05-04 17:10:01 +01:00
912a5d6ad0 Remove TODO 2025-05-04 16:45:25 +01:00
2a42e2c75d Drop PluginLoader from Plugin, expose path instead
we already had this anyway, and it's already being reflected into.
Instead of DevTools checking for FolderPluginLoader instances, it
could just check if the file is a directory instead.
2025-05-04 16:44:28 +01:00
3de604ef95 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14816570368
2025-05-04 01:51:27 +00:00
6bf9a305de Rename confusing PHPStan rule name
it never occurred to me that this was misleading until I read some Devin documentation,
noticed that Devin misunderstood was the class was for, and then realized actually
Devin understood correctly, and it was the name of the class that was wrong. Funny
how that happens...
2025-05-03 19:24:21 +01:00
cb4364f8fd Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14786989960
2025-05-02 01:42:53 +00:00
f8abcd5102 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14786989960
2025-05-02 01:42:51 +00:00
5bfa40618d Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14768020274
2025-05-01 01:50:54 +00:00
efaf9311b3 Extract population business logic from PopulationTask 2025-04-30 17:38:16 +01:00
8e1426e25e Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14687149888
2025-04-27 01:46:41 +00:00
fe70b31881 Fix crash when a player is added to the world 2025-04-26 22:11:03 +01:00
d86943fa8c Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14565559872
2025-04-21 01:45:18 +00:00
cfafb584a8 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14565559872
2025-04-21 01:45:17 +00:00
ad6f7dfedb World: verify saveability of blocks, entities and tiles at entry points
I want to do the same for items, but items are going to be a pain in the ass.
For items there are multiple possible entry points and all of them will need to be checked:
- dropped items
- inventory contents
- lecterns
- item frames

I don't see a good way to deal with all these. We can't check for registration in the constructor
because we need to fully construct the item in order to register it.

Blocks are also a potential issue in other areas, but setBlock() is definitely the biggest offender.
2025-04-20 19:48:28 +01:00
baee0110c7 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14544397106
2025-04-19 01:36:21 +00:00
028815490e Add EntityExtinguishEvent (#6671) 2025-04-18 11:19:46 +02:00
5617347949 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14482870321
2025-04-16 01:41:53 +00:00
a74168953c Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14482870321
2025-04-16 01:41:52 +00:00
0bbe56beb4 Merge branch 'minor-next' into major-next 2025-04-06 20:01:23 +01:00
1073f372f8 Merge branch 'stable' into minor-next 2025-04-06 20:00:45 +01:00
94caea97e0 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14287788168
2025-04-06 01:43:19 +00:00
071c15d7de NetworkSession: immediate-send now causes a buffer flush when the packet is ready
instead of skipping queues and forcing sync compression as previously seen.

this maintains proper packet order and allows immediate-flush to be used to reduce latency in-game.

Small servers won't notice any difference, but for larger ones it may make a difference, since the buffer time effectively depends on the amount of load RakLib is under.
closes #3325
2025-04-05 17:40:48 +01:00
ad95f392c1 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14233077278
2025-04-03 01:38:27 +00:00
673b39e2a1 Internet: remove curl_close() call (#6667)
curl_close() has no effect as of php8: https://www.php.net/manual/en/function.curl-close.php
2025-04-02 22:24:50 +01:00
9af3cde03f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14120132647
2025-03-28 01:37:50 +00:00
17faa19743 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14120132647
2025-03-28 01:37:48 +00:00
72f1391bd9 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14049692123
2025-03-25 01:38:30 +00:00
644c04bee4 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14049692123
2025-03-25 01:38:29 +00:00
a90e5a6aa2 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14014323991
2025-03-23 01:42:16 +00:00
d954772a20 Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14014323991
2025-03-23 01:42:15 +00:00
df5f87e309 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13913481960
2025-03-18 01:37:04 +00:00
6b04bb504f Merge 'stable' into 'minor-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13913481960
2025-03-18 01:37:03 +00:00
510ef94698 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13878654456
2025-03-16 01:41:31 +00:00
d3f40b7b0c Merge branch 'minor-next' into major-next 2025-03-15 20:37:37 +00:00
dae3e2b336 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13868087288
2025-03-15 01:26:48 +00:00
f2fa5933ea Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13825107599
2025-03-13 01:36:48 +00:00
95a324755b Merge branch 'minor-next' into major-next 2025-03-10 01:31:34 +00:00
1d13054608 Merge branch 'minor-next' into major-next 2025-03-09 01:18:55 +00:00
ec140f7861 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13666455727
2025-03-05 01:27:21 +00:00
66f5bdcb94 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13610829991
2025-03-02 01:38:08 +00:00
5d24d8de0b Merge branch 'minor-next' into major-next 2025-02-26 17:32:14 +00:00
1ad08e2432 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13488997706
2025-02-24 01:26:36 +00:00
a43ebcf217 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13403469065
2025-02-19 01:24:13 +00:00
c637d852e2 Merge branch 'minor-next' into major-next 2025-02-18 01:26:08 +00:00
c58c64de85 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13360931724
2025-02-17 01:26:25 +00:00
694aa17cc9 Merge branch 'minor-next' into major-next 2025-02-16 23:18:56 +00:00
c9441e1078 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13276594014
2025-02-12 02:16:01 +00:00
b0ac8863c4 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13191240897
2025-02-07 01:23:45 +00:00
e9df0baffb Merge branch 'minor-next' of github.com:pmmp/PocketMine-MP into major-next 2025-02-05 01:37:00 +00:00
b3723b5b3e Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13104521333
2025-02-03 01:23:13 +00:00
b370b5458f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13094301661
2025-02-02 01:26:09 +00:00
8af2d05ec0 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/13001707314
2025-01-28 01:21:44 +00:00
4d186b52da Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12920308572
2025-01-23 01:22:04 +00:00
e6ff55823f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12899221905
2025-01-22 01:23:50 +00:00
d556389b11 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12839491049
2025-01-18 01:19:33 +00:00
976fc63567 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12701510185
2025-01-10 01:26:17 +00:00
02ac512b4e Merge branch 'minor-next' into major-next 2025-01-08 15:25:12 +00:00
708784b0a2 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12643390650
2025-01-07 01:24:48 +00:00
3f7f11b812 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12615442245
2025-01-05 01:37:23 +00:00
984e995659 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12606221104
2025-01-04 01:22:34 +00:00
46604b26f2 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12510342531
2024-12-27 01:23:48 +00:00
6b2fb9c4f8 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12498201064
2024-12-26 01:23:26 +00:00
80b761627a Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12487960388
2024-12-25 01:23:10 +00:00
882d8c4ab9 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12475368381
2024-12-24 01:24:08 +00:00
1c35987ead Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12450134566
2024-12-22 01:37:17 +00:00
88ae00fc4d Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12440895736
2024-12-21 01:22:55 +00:00
47a1aa6470 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12423751811
2024-12-20 01:24:32 +00:00
3e69ee87e4 Remove deprecated stuff
except Permission subscriptions; turns out we still need those
perhaps they should be marked @internal
2024-12-19 00:14:18 +00:00
a2a2ec9d8b Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12364667325
2024-12-17 01:39:12 +00:00
3a0f15ef0d Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12344337356
2024-12-16 01:42:31 +00:00
7a2427ace2 Merge branch 'minor-next' of github.com:pmmp/PocketMine-MP into major-next 2024-12-14 02:40:03 +00:00
f82c8dd3d3 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12307996607
2024-12-13 01:40:43 +00:00
851bbd7384 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12268005529
2024-12-11 01:40:03 +00:00
1ee52b69b0 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12247725255
2024-12-10 01:41:10 +00:00
851f7a9d80 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12227347339
2024-12-09 01:42:26 +00:00
6d2329128a Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12191303914
2024-12-06 01:38:37 +00:00
07045dd424 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12184052098
2024-12-05 16:35:59 +00:00
c5b0df4578 Merge remote-tracking branch 'origin/minor-next' into major-next 2024-12-05 16:07:28 +00:00
5e9dbace90 Merge branch 'minor-next' into major-next 2024-12-05 10:13:24 +00:00
205aabe11f Fixed merge error 2024-12-04 15:27:09 +00:00
3091e1325f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12151373979
2024-12-04 01:39:59 +00:00
779e80a961 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12131296321
2024-12-03 01:39:33 +00:00
007673cb96 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12111121061
2024-12-02 01:41:02 +00:00
0dae786a21 feat(Server): add a setter for maxPlayers (#6261) 2024-12-01 20:24:50 +00:00
02d181d0c8 Merge branch 'minor-next' into major-next 2024-12-01 15:02:36 +00:00
2fc6bbe84e Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12092463227
2024-11-30 01:35:08 +00:00
002383be89 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12077579940
2024-11-29 01:37:53 +00:00
00bdb6be73 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12060967026
2024-11-28 01:37:50 +00:00
c3c917bb05 Merge branch 'minor-next' into major-next 2024-11-27 17:56:45 +00:00
a078f653f4 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12042121495
2024-11-27 01:39:13 +00:00
ed33983792 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12022106146
2024-11-26 01:36:42 +00:00
15eaf67a0c Merge branch 'minor-next' into major-next 2024-11-25 14:36:25 +00:00
d72941c36c Update IceBomb.php 2024-11-24 23:56:44 +00:00
e51903d7ea Merge branch 'minor-next' into major-next 2024-11-24 23:51:07 +00:00
3e9a96b43a Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11990667732
2024-11-23 21:49:02 +00:00
9fce27eaa8 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11990103798
2024-11-23 20:14:24 +00:00
7208733d62 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11989715327
2024-11-23 19:10:14 +00:00
c61434d87b Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11964819241
2024-11-22 01:36:17 +00:00
dcc258706f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11944832380
2024-11-21 01:27:14 +00:00
820e2d4a2f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11924942897
2024-11-20 01:27:32 +00:00
0fb1415f7f Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11904511045
2024-11-19 01:36:12 +00:00
a6534ecbbb Fixed merge error 2024-11-17 01:55:46 +00:00
330bcd2423 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11874902000
2024-11-17 01:39:53 +00:00
e71b9e8dc6 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11866065217
2024-11-16 01:37:29 +00:00
9e2d91bae6 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11865975725
2024-11-16 01:26:32 +00:00
b6f55b78a9 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11862895039
2024-11-15 20:21:33 +00:00
ab5176baf9 Merge branch 'minor-next' into major-next 2024-11-14 23:16:44 +00:00
ef6fce4091 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11824307499
2024-11-13 19:21:19 +00:00
cc335889f3 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11802296296
2024-11-12 17:14:26 +00:00
80b7f6aba4 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11769186885
2024-11-10 22:56:09 +00:00
82c5a3160c Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11652590245
2024-11-03 15:33:37 +00:00
85de28d6c3 Merge branch 'minor-next' into major-next 2024-11-03 14:02:06 +00:00
1ef854f2d1 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/11392123557
2024-10-17 19:59:15 +00:00
082af9978c Merge branch 'minor-next' into major-next 2024-09-23 15:08:45 -05:00
e8620ef94d Restore travis.sh execute permission 2024-09-22 21:59:40 -05:00
83a91634c3 Merge branch 'minor-next' into sync-major-next 2024-09-22 21:44:31 -05:00
3c73bd22dd Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/10458521667
2024-08-19 18:03:25 +00:00
0e1824451b Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/10442250915
2024-08-18 16:50:43 +00:00
6c5ae634fd Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/10373700926
2024-08-13 16:37:46 +00:00
041944ed16 Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/10371827817
2024-08-13 14:36:02 +00:00
603527c6e8 Merge branch 'minor-next' of github.com:pmmp/PocketMine-MP into major-next 2024-08-13 13:39:00 +00:00
1ac08ea73b Remove enchant properties that no longer exists on PM6 (#6417) 2024-08-10 08:51:06 -05:00
c9e8d382c5 Merge branch 'minor-next' of github.com:pmmp/PocketMine-MP into major-next 2024-08-09 13:33:07 +01:00
12179aa03a Merge branch 'minor-next' into major-next 2024-05-06 15:42:49 +01:00
e781c64540 Merge branch 'minor-next' into major-next 2024-03-14 12:47:18 +00:00
644693ffee Merge branch 'minor-next' into major-next 2024-02-12 11:55:36 +00:00
6b66cbfb1c Merge branch 'minor-next' into major-next 2023-12-20 15:26:57 +00:00
4d337add7c Merge branch 'minor-next' into major-next 2023-12-14 14:03:09 +00:00
9d75c45bf5 Merge branch 'minor-next' into major-next 2023-11-09 18:06:06 +00:00
c7a537abbb Merge branch 'minor-next' into major-next 2023-11-01 18:03:04 +00:00
54694df48c Merge branch 'minor-next' into major-next 2023-11-01 16:39:55 +00:00
15aae721cd Merge branch 'minor-next' into major-next 2023-10-26 12:57:24 +01:00
d565be93a8 Merge branch 'minor-next' into major-next 2023-10-24 11:57:30 +01:00
e32a90be72 Make Player->getFirstPlayed() and Player->getLastPlayed() return DateTimeImmutable (#6042) 2023-10-17 16:26:21 +01:00
d4d7d02067 Merge branch 'minor-next' into major-next 2023-10-16 21:29:11 +01:00
a45e143e81 Merge branch 'minor-next' into major-next 2023-09-21 13:29:58 +01:00
05981d2669 Merge branch 'minor-next' into major-next 2023-09-20 19:15:08 +01:00
fa9bba470c RegistryTrait: use native parameter types for __callStatic() arguments (#5944) 2023-09-08 12:03:03 +01:00
361626d236 Merge branch 'minor-next' into major-next 2023-09-08 11:27:09 +01:00
16d8522245 Farewell EnumTrait, you served us well 2023-09-08 11:26:11 +01:00
a4f3476190 Merge branch 'minor-next' into major-next 2023-09-08 11:22:44 +01:00
e96e68d221 Merge branch 'minor-next' into major-next 2023-09-07 20:33:35 +01:00
f1a6d71cc1 Merge branch 'minor-next' into major-next 2023-09-07 20:30:58 +01:00
89f42c80d4 Strip out deprecated stuff 2023-09-07 20:26:04 +01:00
cd6b780d31 Merge branch 'minor-next' into major-next 2023-09-07 20:10:31 +01:00
ed61a68013 Entity: make getNetworkTypeId non-static (#6037)
This was static to permit ItemFactory to register spawn eggs for all known entity types in early PM4. However, nowadays we provide a callback to the spawn egg instead, and spawn eggs must be manually implemented, so this is no longer needed.

In addition, having this static forces everyone to make a new entity class for every unique type of entity, which isn't ideal.
2023-09-06 15:26:32 +01:00
4dc9d696d0 Merge branch 'minor-next' into major-next 2023-09-06 13:03:51 +01:00
258038c9a9 Merge branch 'minor-next' into major-next 2023-08-21 16:08:32 +01:00
5c915a3dfe Merge branch 'minor-next' into major-next 2023-08-18 12:33:54 +01:00
8c594fd126 Merge branch 'minor-next' into major-next 2023-08-15 17:41:50 +01:00
9fd6653f36 Remove deprecated APIs 2023-08-09 16:38:09 +01:00
32d67080e5 Merge branch 'minor-next' into major-next 2023-08-09 16:35:32 +01:00
ed9d057ca2 Merge branch 'minor-next' into major-next 2023-08-08 18:27:58 +01:00
5ec0e0f20b Merge branch 'minor-next' into major-next 2023-08-08 17:48:23 +01:00
cb251069dd PluginLoader: rename parameters 2023-08-07 16:39:54 +01:00
e0ad39b70a Remove ResourceProvider cruft
this had no obvious reason for existing, and with #5958 looming, this will become altogether useless anyway.
2023-08-07 16:14:01 +01:00
9997b614bc Merge branch 'minor-next' into major-next 2023-08-01 12:53:53 +01:00
89f8f421a6 Server: stop discriminating against folder plugins when generating crashdumps
in PM6, non-development plugins may appear in folder form.
2023-07-26 10:47:39 +01:00
c4ff6d7757 Merge branch 'minor-next' into major-next 2023-07-24 16:45:55 +01:00
3c0e7ae492 Merge branch 'minor-next' into major-next 2023-07-24 12:07:55 +01:00
b944205f60 Remove useless checks for plugins disabling other plugins (#5931) 2023-07-24 11:31:19 +01:00
2ab3393568 Unlink DevTools submodule and remove references
we don't need this as a submodule anymore, since it's not used in the core.
2023-07-20 11:29:06 +01:00
1e1b95e1b8 uh oh 2023-07-19 18:06:44 +01:00
62465fa676 Integrate FolderPluginLoader
the motivation for this is described in #5917

a new version of DevTools will be required, as the current version will cause the server to abort during startup with this change due to duplicated plugin loading.
2023-07-19 18:05:41 +01:00
aac5944396 Accept Translatable permission messages in Command (#5830) 2023-07-19 16:38:15 +01:00
74cfd687d7 CraftingManagerFromDataHelper: Fix parameter name typo (#5870)
due to named parameters, this change must target PM6
2023-07-19 11:05:52 +01:00
f2f30143b0 Merge branch 'minor-next' into major-next 2023-07-18 22:22:43 +01:00
d98adf127f Merge branch 'minor-next' into major-next 2023-07-17 16:13:28 +01:00
280bf60830 Merge branch 'minor-next' into major-next 2023-07-14 13:28:07 +01:00
1ffa945fbf Disallow plugins disabling other plugins (#5872) 2023-07-13 13:44:28 +01:00
212 changed files with 2631 additions and 2927 deletions

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@ -0,0 +1,32 @@
#Since GitHub automatically disables cron actions after 60 days of repo inactivity, we need the active repo (PM)
#to trigger the branch merge workflow explicitly. This avoids the need for TOS-violating actions which we previously
#used to keep the restricted action active, as the workflow depends on the activity of this repo anyway.
name: Trigger branch sync
on:
schedule:
- cron: "0 0 * * *" #once per day so we don't spam merge commits on busy days
workflow_dispatch: #for testing
jobs:
trigger:
name: Trigger branch sync RestrictedActions workflow
runs-on: ubuntu-22.04
steps:
- name: Generate access token
id: generate-token
uses: actions/create-github-app-token@v2
with:
app-id: ${{ vars.RESTRICTED_ACTIONS_DISPATCH_ID }}
private-key: ${{ secrets.RESTRICTED_ACTIONS_DISPATCH_KEY }}
owner: ${{ github.repository_owner }}
repositories: RestrictedActions
- name: Dispatch branch sync restricted action
uses: peter-evans/repository-dispatch@v3
with:
token: ${{ steps.generate-token.outputs.token }}
repository: ${{ github.repository_owner }}/RestrictedActions
event-type: pocketmine_mp_branch_sync

View File

@ -53,7 +53,7 @@ jobs:
run: echo NAME=$(echo "${GITHUB_REPOSITORY,,}") >> $GITHUB_OUTPUT
- name: Build image for tag
uses: docker/build-push-action@v6.16.0
uses: docker/build-push-action@v6.18.0
with:
push: true
context: ./pocketmine-mp
@ -66,7 +66,7 @@ jobs:
- name: Build image for major tag
if: steps.channel.outputs.CHANNEL == 'stable'
uses: docker/build-push-action@v6.16.0
uses: docker/build-push-action@v6.18.0
with:
push: true
context: ./pocketmine-mp
@ -79,7 +79,7 @@ jobs:
- name: Build image for minor tag
if: steps.channel.outputs.CHANNEL == 'stable'
uses: docker/build-push-action@v6.16.0
uses: docker/build-push-action@v6.18.0
with:
push: true
context: ./pocketmine-mp
@ -92,7 +92,7 @@ jobs:
- name: Build image for latest tag
if: steps.channel.outputs.CHANNEL == 'stable'
uses: docker/build-push-action@v6.16.0
uses: docker/build-push-action@v6.18.0
with:
push: true
context: ./pocketmine-mp

View File

@ -0,0 +1,47 @@
name: "Copilot Agent environment setup"
on:
workflow_dispatch:
push:
paths:
- .github/workflows/copilot-setup-steps.yml
pull_request:
paths:
- .github/workflows/copilot-setup-steps.yml
jobs:
# The job MUST be called `copilot-setup-steps` or it will not be picked up by Copilot.
copilot-setup-steps:
runs-on: ubuntu-latest
permissions:
contents: read
steps:
- uses: actions/checkout@v4
- name: Setup PHP
uses: pmmp/setup-php-action@3.2.0
with:
php-version: 8.3
install-path: "./bin"
pm-version-major: 5
- name: Restore Composer package cache
uses: actions/cache@v4
with:
path: |
~/.cache/composer/files
~/.cache/composer/vcs
key: "composer-v2-cache-8.3-${{ hashFiles('./composer.lock') }}"
restore-keys: |
composer-v2-cache-
- name: Install Composer dependencies
run: composer install --prefer-dist --no-interaction
- name: Clone extension stubs
uses: actions/checkout@v4
with:
repository: pmmp/phpstorm-stubs
path: extension-stubs

View File

@ -15,7 +15,7 @@ jobs:
- name: Setup PHP and tools
uses: shivammathur/setup-php@2.33.0
with:
php-version: 8.2
php-version: 8.3
- name: Restore Composer package cache
uses: actions/cache@v4

View File

@ -51,7 +51,7 @@ jobs:
- name: Setup PHP
uses: shivammathur/setup-php@2.33.0
with:
php-version: 8.2
php-version: 8.3
- name: Restore Composer package cache
uses: actions/cache@v4

View File

@ -18,7 +18,7 @@ on:
- "*"
env:
PHP_VERSION: "8.2"
PHP_VERSION: "8.3"
jobs:
skip:
@ -188,4 +188,4 @@ jobs:
if: github.event_name == 'pull_request_target'
uses: thollander/actions-comment-pull-request@v3
with:
message: "[Draft release ${{ steps.get-pm-version.outputs.PM_VERSION }}](${{ steps.create-draft.outputs.html_url }}) has been created for commit ${{ github.sha }}. Please review and publish it."
message: "${{ vars.DRAFT_RELEASE_NOTIFICATION_MENTION }} [Draft release ${{ steps.get-pm-version.outputs.PM_VERSION }}](${{ steps.create-draft.outputs.html_url }}) has been created for commit ${{ github.sha }}. Please review and publish it."

View File

@ -11,7 +11,7 @@ jobs:
strategy:
fail-fast: false
matrix:
php: ["8.1", "8.2", "8.3"]
php: ["8.3"]
uses: ./.github/workflows/main-php-matrix.yml
with:

View File

@ -15,19 +15,23 @@ jobs:
with:
github-token: ${{ github.token }}
script: |
const [owner, repo] = context.payload.repository.full_name.split('/');
try {
await github.rest.issues.removeLabel({
owner: owner,
repo: repo,
issue_number: context.payload.number,
name: "Status: Waiting on Author",
});
} catch (error) {
if (error.status === 404) {
//probably label wasn't set on the issue
console.log('Failed to remove label (probably label isn\'t on the PR): ' + error.message);
} else {
throw error;
async function removeLabel(owner, repo, issue_number, name) {
try {
await github.rest.issues.removeLabel({
owner: owner,
repo: repo,
issue_number: issue_number,
name: name,
});
} catch (error) {
if (error.status === 404) {
//probably label wasn't set on the issue
console.log('Failed to remove label ' + name + ' (probably label isn\'t on the PR): ' + error.message);
} else {
throw error;
}
}
}
const [owner, repo] = context.payload.repository.full_name.split('/');
removeLabel(owner, repo, context.payload.number, "Status: Waiting on Author");
removeLabel(owner, repo, context.payload.number, "Stale");

3
.gitmodules vendored
View File

@ -1,6 +1,3 @@
[submodule "tests/plugins/DevTools"]
path = tests/plugins/DevTools
url = https://github.com/pmmp/DevTools.git
[submodule "build/php"]
path = build/php
url = https://github.com/pmmp/php-build-scripts.git

View File

@ -5,7 +5,7 @@ $finder = PhpCsFixer\Finder::create()
->in(__DIR__ . '/build')
->in(__DIR__ . '/tests')
->in(__DIR__ . '/tools')
->notPath('plugins/DevTools')
//JsonMapper will break if the FQNs in the doc comments for these are shortened :(
->notPath('crafting/json')
->notPath('inventory/json')

View File

@ -25,3 +25,10 @@ Released 17th May 2025.
## Fixes
- Fixed errors when PlayStation players attempt to join due to null `TitleID`.
# 5.28.2
Released 17th May 2025.
## Fixes
- Fixed version constraints which were incorrectly updated during the 1.21.80 update. This led to an unnoticed failure to update BedrockProtocol in the previous patch release.
- Actually fixed PlayStation issues this time

25
changelogs/5.29.md Normal file
View File

@ -0,0 +1,25 @@
# 5.29.0
Released 18th June 2025.
This is a support release for Minecraft: Bedrock Edition 1.21.90.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Added support for Minecraft: Bedrock Edition 1.21.90.
- Removed support for earlier versions.
## Fixes
- Fixed thread crashes sometimes not reporting proper cause information in crashdumps.
- Fixed crash when a plugin replaced a player's held tool with a different tool with a damage exceeding the old tool's max damage during an action.
- Fixed performance issue of `PlayerAuthInputPacket` input flags handling (broken change detection).
- Fixed `BaseInventory->addItem()` triggering updates on empty slots when no items were added.
- Fixed slow check in `SubChunk` block layer garbage collection.
## Internals
- `LoginPacketHandler->processLogin()` signature has changed. This will break any plugins overriding `LoginPacketHandler`. As noted above, this is _not_ covered by the API version guarantee.
- Automated branch sync for `minor-next` and `major-next` is now triggered by `repository_dispatch` from a cron job in this repository instead of `RestrictedActions`. The `RestrictedActions` cron job was getting automatically disabled by GitHub due to repo inactivity.

73
changelogs/5.30.md Normal file
View File

@ -0,0 +1,73 @@
# 5.30.0
Released 18th June 2025.
This is a minor feature release containing API additions, internals cleanup and user experience improvements.
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
Do not update plugin minimum API versions unless you need new features added in this release.
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
## General
- Significantly reduced log spam when unknown blocks, tiles and entities are found in saved worlds.
- The file name structure for crashdumps has been changed to improve sorting order in file browsers.
- Buffering is now skipped on the RakLib layer. In theory this could reduce player network latency by 10 ms (YMMV).
## Gameplay
### Blocks
- Many blocks have had their hardness and blast resistance updated to match vanilla.
- Implemented Respawn Anchor.
- Melon Stem and Pumpkin Stem drop amounts should now match vanilla (using binomial distribution).
## API
## General
- Verification of save registration has been added for blocks, entities and tiles. This is intended to make it easier to find mistakes when registering custom things, which previously would produce obscure core crashes.
### `pocketmine\event\block`
- The following classes have been added:
- `BlockPreExplodeEvent` - called before a block tries to explode
- `BlockExplodeEvent` - called when after a block's explosion calculation has been done, but before any changes are applied
### `pocketmine\event\entity`
- The following classes have been added:
- `EntityExtinguishEvent` - called when a burning entity is extinguished by water or other sources
- `EntityFrostWalkerEvent` - called every tick upon which an entity wearing Frost Walker boots moves; this can be used to customise or cancel the behaviour of the Frost Walker enchantment
### `pocketmine\event\player`
- The following classes have been added:
- `PlayerRespawnAnchorUseEvent` - called when a player interacts with a charged respawn anchor
### `pocketmine\entity`
- The following methods have been added:
- `public Entity->getStepHeight() : float`
- `public Entity->setStepHeight(float $stepHeight) : void`
### `pocketmine\world\generator`
- Generator execution has been decoupled from `PopulationTask` and async tasks in general. The following classes have been added:
- `executor\GeneratorExecutor`
- `executor\SyncGeneratorExecutor` - runs a generator on the main thread (used for flat world generation, which doesn't need threads)
- `executor\AsyncGeneratorExecutor` - runs a generator inside an async task, as before
- `PopulationUtils` - contains population business logic previously baked into `PopulationTask` - this permits the reuse of that logic outside async tasks
- The following methods have signature changes:
- `GeneratorManager->addGenerator()` now accepts an optional `bool $fast` parameter, defaulting to `false`; setting this to `true` will cause your generator to run on the main thread
- The following methods have been added:
- `public GeneratorManagerEntry->isFast() : bool` - returns whether this generator should run on the main thread
- `PopulationTask` has been marked as `@internal`. In the next major version, it will move to the `generator\executor` namespace; however, for now it stays put because plugins currently have no other way to regenerate chunks.
## Internals
- World data version numbers have been consolidated in `pocketmine\data\bedrock\WorldDataVersions`. This removes the need to modify several different files to support new world versions, and reduces the chances of things getting missed.
- Block hardness and blast resistance is now unit-tested against `block_properties_table.json` in `BedrockData`. This file comes from vanilla BDS, so we can use it to verify compliance.
- Protocol-layer "server auth block breaking" has been enabled. Functionally, this is no different from the previous system, it just works differently on the network layer.
- Various internal classes in the `pocketmine\world\generator` namespace have been moved to the `generator\executor` namespace.
- Removed `World->registerGenerator()` and `World->unregisterGenerator()`.
- Removed redundant calls to `curl_close()` (obsolete since PHP 8.0).
# 5.30.1
Released 23rd June 2025.
## Fixes
- Fixed accidental break of backwards compatibility in `EntityExplodeEvent` introduced in the previous release.
- Fixed placement of player holding block when exploding respawn anchor.
- Updated BedrockProtocol to fix incorrect encoding of `ServerScriptDebugDrawerPacket`.
- Disabled client-side locator bar, allowing plugins to write their own implementations.

View File

@ -5,7 +5,7 @@
"homepage": "https://pmmp.io",
"license": "LGPL-3.0",
"require": {
"php": "^8.1",
"php": "^8.3",
"php-64bit": "*",
"ext-chunkutils2": "^0.3.1",
"ext-crypto": "^0.3.1",
@ -34,30 +34,30 @@
"adhocore/json-comment": "~1.2.0",
"netresearch/jsonmapper": "~v5.0.0",
"pocketmine/bedrock-block-upgrade-schema": "~5.1.0+bedrock-1.21.60",
"pocketmine/bedrock-data": "5.0.0+bedrock-1.21.80",
"pocketmine/bedrock-data": "~5.1.0+bedrock-1.21.90",
"pocketmine/bedrock-item-upgrade-schema": "~1.14.0+bedrock-1.21.50",
"pocketmine/bedrock-protocol": "38.0.0+bedrock-1.21.80",
"pocketmine/bedrock-protocol": "~39.0.0+bedrock-1.21.90",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/color": "^0.3.0",
"pocketmine/errorhandler": "^0.7.0",
"pocketmine/locale-data": "~2.24.0",
"pocketmine/locale-data": "~2.25.0",
"pocketmine/log": "^0.4.0",
"pocketmine/math": "~1.0.0",
"pocketmine/nbt": "~1.1.0",
"pocketmine/raklib": "~1.1.2",
"pocketmine/raklib": "~1.2.0",
"pocketmine/raklib-ipc": "~1.0.0",
"pocketmine/snooze": "^0.5.0",
"ramsey/uuid": "~4.7.0",
"symfony/filesystem": "~6.4.0"
"ramsey/uuid": "~4.8.0",
"symfony/filesystem": "~7.3.0"
},
"require-dev": {
"phpstan/phpstan": "2.1.16",
"phpstan/phpstan": "2.1.17",
"phpstan/phpstan-phpunit": "^2.0.0",
"phpstan/phpstan-strict-rules": "^2.0.0",
"phpunit/phpunit": "^10.5.24"
"phpunit/phpunit": "^12.2.1"
},
"provide": {
"replace": {
"symfony/polyfill-ctype": "*",
"symfony/polyfill-mbstring": "*"
},
@ -77,12 +77,11 @@
},
"config": {
"platform": {
"php": "8.1.0"
"php": "8.3.0"
},
"sort-packages": true
},
"scripts": {
"make-devtools": "@php -dphar.readonly=0 tests/plugins/DevTools/src/ConsoleScript.php --make ./ --relative tests/plugins/DevTools --out plugins/DevTools.phar",
"make-server": [
"@composer install --no-dev --classmap-authoritative --ignore-platform-reqs",
"@php -dphar.readonly=0 build/server-phar.php"

765
composer.lock generated

File diff suppressed because it is too large Load Diff

View File

@ -10,9 +10,7 @@ includes:
- vendor/phpstan/phpstan-strict-rules/rules.neon
rules:
- pocketmine\phpstan\rules\DeprecatedLegacyEnumAccessRule
- pocketmine\phpstan\rules\DisallowDynamicNewRule
- pocketmine\phpstan\rules\DisallowEnumComparisonRule
- pocketmine\phpstan\rules\DisallowForeachByReferenceRule
- pocketmine\phpstan\rules\ExplodeLimitRule
- pocketmine\phpstan\rules\UnsafeForeachRule

View File

@ -123,13 +123,6 @@ class MemoryManager{
return $this->globalMemoryLimit;
}
/**
* @deprecated
*/
public function canUseChunkCache() : bool{
return !$this->lowMemory;
}
/**
* Returns the allowed chunk radius based on the current memory usage.
*/
@ -236,13 +229,4 @@ class MemoryManager{
}
}
}
/**
* Static memory dumper accessible from any thread.
* @deprecated
* @see MemoryDump
*/
public static function dumpMemory(mixed $startingObject, string $outputFolder, int $maxNesting, int $maxStringSize, \Logger $logger) : void{
MemoryDump::dumpMemory($startingObject, $outputFolder, $maxNesting, $maxStringSize, $logger);
}
}

View File

@ -55,7 +55,7 @@ namespace pocketmine {
require_once __DIR__ . '/VersionInfo.php';
const MIN_PHP_VERSION = "8.1.0";
const MIN_PHP_VERSION = "8.3.0";
/**
* @param string $message

View File

@ -80,6 +80,7 @@ use pocketmine\player\PlayerDataLoadException;
use pocketmine\player\PlayerDataProvider;
use pocketmine\player\PlayerDataSaveException;
use pocketmine\player\PlayerInfo;
use pocketmine\plugin\FolderPluginLoader;
use pocketmine\plugin\PharPluginLoader;
use pocketmine\plugin\PluginEnableOrder;
use pocketmine\plugin\PluginGraylist;
@ -346,6 +347,10 @@ class Server{
return $this->maxPlayers;
}
public function setMaxPlayers(int $maxPlayers) : void{
$this->maxPlayers = $maxPlayers;
}
/**
* Returns whether the server requires that players be authenticated to Xbox Live. If true, connecting players who
* are not logged into Xbox Live will be disconnected.
@ -1029,6 +1034,7 @@ class Server{
$this->pluginManager = new PluginManager($this, $this->configGroup->getPropertyBool(Yml::PLUGINS_LEGACY_DATA_DIR, true) ? null : Path::join($this->dataPath, "plugin_data"), $pluginGraylist);
$this->pluginManager->registerInterface(new PharPluginLoader($this->autoloader));
$this->pluginManager->registerInterface(new ScriptPluginLoader());
$this->pluginManager->registerInterface(new FolderPluginLoader($this->autoloader));
$providerManager = new WorldProviderManager();
if(
@ -1618,7 +1624,7 @@ class Server{
if(!is_dir($crashFolder)){
mkdir($crashFolder);
}
$crashDumpPath = Path::join($crashFolder, date("D_M_j-H.i.s-T_Y", (int) $dump->getData()->time) . ".log");
$crashDumpPath = Path::join($crashFolder, date("Y-m-d_H.i.s_T", (int) $dump->getData()->time) . ".log");
$fp = @fopen($crashDumpPath, "wb");
if(!is_resource($fp)){

View File

@ -31,8 +31,8 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "5.28.1";
public const IS_DEVELOPMENT_BUILD = false;
public const BASE_VERSION = "5.30.2";
public const IS_DEVELOPMENT_BUILD = true;
public const BUILD_CHANNEL = "stable";
/**

View File

@ -73,7 +73,7 @@ class BlockBreakInfo{
return new self(0.0, $toolType, $toolHarvestLevel, 0.0);
}
public static function indestructible(float $blastResistance = 18000000.0) : self{
public static function indestructible(float $blastResistance = 18000003.75) : self{
return new self(-1.0, BlockToolType::NONE, 0, $blastResistance);
}

View File

@ -786,8 +786,9 @@ final class BlockTypeIds{
public const RESIN_BRICKS = 10756;
public const RESIN_CLUMP = 10757;
public const CHISELED_RESIN_BRICKS = 10758;
public const RESPAWN_ANCHOR = 10759;
public const FIRST_UNUSED_BLOCK_ID = 10759;
public const FIRST_UNUSED_BLOCK_ID = 10760;
private static int $nextDynamicId = self::FIRST_UNUSED_BLOCK_ID;

123
src/block/RespawnAnchor.php Normal file
View File

@ -0,0 +1,123 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\event\block\BlockPreExplodeEvent;
use pocketmine\event\player\PlayerRespawnAnchorUseEvent;
use pocketmine\item\Item;
use pocketmine\item\ItemTypeIds;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use pocketmine\world\Explosion;
use pocketmine\world\Position;
use pocketmine\world\sound\RespawnAnchorChargeSound;
use pocketmine\world\sound\RespawnAnchorSetSpawnSound;
final class RespawnAnchor extends Opaque{
private const MIN_CHARGES = 0;
private const MAX_CHARGES = 4;
private int $charges = self::MIN_CHARGES;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->boundedIntAuto(self::MIN_CHARGES, self::MAX_CHARGES, $this->charges);
}
public function getCharges() : int{
return $this->charges;
}
/** @return $this */
public function setCharges(int $charges) : self{
if($charges < self::MIN_CHARGES || $charges > self::MAX_CHARGES){
throw new \InvalidArgumentException("Charges must be between " . self::MIN_CHARGES . " and " . self::MAX_CHARGES . ", given: $charges");
}
$this->charges = $charges;
return $this;
}
public function getLightLevel() : int{
return $this->charges > 0 ? ($this->charges * 4) - 1 : 0;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item->getTypeId() === ItemTypeIds::fromBlockTypeId(BlockTypeIds::GLOWSTONE) && $this->charges < self::MAX_CHARGES){
$this->position->getWorld()->setBlock($this->position, $this->setCharges($this->charges + 1));
$this->position->getWorld()->addSound($this->position, new RespawnAnchorChargeSound());
return true;
}
if($this->charges > self::MIN_CHARGES){
if($player === null){
return false;
}
$ev = new PlayerRespawnAnchorUseEvent($player, $this, PlayerRespawnAnchorUseEvent::ACTION_EXPLODE);
$ev->call();
if($ev->isCancelled()){
return false;
}
switch($ev->getAction()){
case PlayerRespawnAnchorUseEvent::ACTION_EXPLODE:
$this->explode($player);
return true;
case PlayerRespawnAnchorUseEvent::ACTION_SET_SPAWN:
if($player->getSpawn() !== null && $player->getSpawn()->equals($this->position)){
return true;
}
$player->setSpawn($this->position);
$this->position->getWorld()->addSound($this->position, new RespawnAnchorSetSpawnSound());
$player->sendMessage(KnownTranslationFactory::tile_respawn_anchor_respawnSet()->prefix(TextFormat::GRAY));
return true;
}
}
return false;
}
private function explode(?Player $player) : void{
$ev = new BlockPreExplodeEvent($this, 5, $player);
$ev->setIncendiary(true);
$ev->call();
if($ev->isCancelled()){
return;
}
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
$explosion = new Explosion(Position::fromObject($this->position->add(0.5, 0.5, 0.5), $this->position->getWorld()), $ev->getRadius(), $this);
$explosion->setFireChance($ev->getFireChance());
if($ev->isBlockBreaking()){
$explosion->explodeA();
}
$explosion->explodeB();
}
}

View File

@ -25,11 +25,12 @@ namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CropGrowthHelper;
use pocketmine\block\utils\FortuneDropHelper;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use function array_rand;
use function mt_rand;
abstract class Stem extends Crops{
protected int $facing = Facing::UP;
@ -90,8 +91,10 @@ abstract class Stem extends Crops{
}
public function getDropsForCompatibleTool(Item $item) : array{
//TODO: bit annoying we have to pass an Item instance here
//this should not be affected by Fortune, but still follows a binomial distribution
return [
$this->asItem()->setCount(mt_rand(0, 2))
$this->asItem()->setCount(FortuneDropHelper::binomial(VanillaItems::AIR(), 0, chance: ($this->age + 1) / 15))
];
}
}

View File

@ -58,17 +58,10 @@ class SweetBerryBush extends Flowable{
return 0;
}
/**
* @deprecated
*/
protected function canBeSupportedBy(Block $block) : bool{
return $block->getTypeId() !== BlockTypeIds::FARMLAND && //bedrock-specific thing (bug?)
($block->hasTypeTag(BlockTypeTags::DIRT) || $block->hasTypeTag(BlockTypeTags::MUD));
}
private function canBeSupportedAt(Block $block) : bool{
$supportBlock = $block->getSide(Facing::DOWN);
return $this->canBeSupportedBy($supportBlock);
return $supportBlock->getTypeId() !== BlockTypeIds::FARMLAND && //bedrock-specific thing (bug?)
($supportBlock->hasTypeTag(BlockTypeTags::DIRT) || $supportBlock->hasTypeTag(BlockTypeTags::MUD));
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

View File

@ -694,6 +694,7 @@ use function strtolower;
* @method static Stair RESIN_BRICK_STAIRS()
* @method static Wall RESIN_BRICK_WALL()
* @method static ResinClump RESIN_CLUMP()
* @method static RespawnAnchor RESPAWN_ANCHOR()
* @method static DoublePlant ROSE_BUSH()
* @method static Sand SAND()
* @method static Opaque SANDSTONE()
@ -804,8 +805,8 @@ use function strtolower;
* @method static Water WATER()
* @method static WaterCauldron WATER_CAULDRON()
* @method static NetherVines WEEPING_VINES()
* @method static WeightedPressurePlateHeavy WEIGHTED_PRESSURE_PLATE_HEAVY()
* @method static WeightedPressurePlateLight WEIGHTED_PRESSURE_PLATE_LIGHT()
* @method static WeightedPressurePlate WEIGHTED_PRESSURE_PLATE_HEAVY()
* @method static WeightedPressurePlate WEIGHTED_PRESSURE_PLATE_LIGHT()
* @method static Wheat WHEAT()
* @method static Flower WHITE_TULIP()
* @method static WitherRose WITHER_ROSE()
@ -859,7 +860,7 @@ final class VanillaBlocks{
$railBreakInfo = new Info(new BreakInfo(0.7));
self::register("activator_rail", fn(BID $id) => new ActivatorRail($id, "Activator Rail", $railBreakInfo));
self::register("anvil", fn(BID $id) => new Anvil($id, "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))));
self::register("bamboo", fn(BID $id) => new Bamboo($id, "Bamboo", new Info(new class(2.0 /* 1.0 in PC */, ToolType::AXE) extends BreakInfo{
self::register("bamboo", fn(BID $id) => new Bamboo($id, "Bamboo", new Info(new class(1.0, ToolType::AXE) extends BreakInfo{
public function getBreakTime(Item $item) : float{
if($item->getBlockToolType() === ToolType::SWORD){
return 0.0;
@ -867,7 +868,7 @@ final class VanillaBlocks{
return parent::getBreakTime($item);
}
}, [Tags::POTTABLE_PLANTS])));
self::register("bamboo_sapling", fn(BID $id) => new BambooSapling($id, "Bamboo Sapling", new Info(BreakInfo::instant())));
self::register("bamboo_sapling", fn(BID $id) => new BambooSapling($id, "Bamboo Sapling", new Info(new BreakInfo(1.0))));
$bannerBreakInfo = new Info(BreakInfo::axe(1.0));
self::register("banner", fn(BID $id) => new FloorBanner($id, "Banner", $bannerBreakInfo), TileBanner::class);
@ -876,7 +877,7 @@ final class VanillaBlocks{
self::register("barrier", fn(BID $id) => new Transparent($id, "Barrier", new Info(BreakInfo::indestructible())));
self::register("beacon", fn(BID $id) => new Beacon($id, "Beacon", new Info(new BreakInfo(3.0))), TileBeacon::class);
self::register("bed", fn(BID $id) => new Bed($id, "Bed Block", new Info(new BreakInfo(0.2))), TileBed::class);
self::register("bedrock", fn(BID $id) => new Bedrock($id, "Bedrock", new Info(BreakInfo::indestructible())));
self::register("bedrock", fn(BID $id) => new Bedrock($id, "Bedrock", new Info(BreakInfo::indestructible(18000000.0))));
self::register("beetroots", fn(BID $id) => new Beetroot($id, "Beetroot Block", new Info(BreakInfo::instant())));
self::register("bell", fn(BID $id) => new Bell($id, "Bell", new Info(BreakInfo::pickaxe(5.0))), TileBell::class);
@ -913,7 +914,7 @@ final class VanillaBlocks{
self::register("cobweb", fn(BID $id) => new Cobweb($id, "Cobweb", new Info(new BreakInfo(4.0, ToolType::SWORD | ToolType::SHEARS, 1))));
self::register("cocoa_pod", fn(BID $id) => new CocoaBlock($id, "Cocoa Block", new Info(BreakInfo::axe(0.2, null, 15.0))));
self::register("coral_block", fn(BID $id) => new CoralBlock($id, "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD))));
self::register("coral_block", fn(BID $id) => new CoralBlock($id, "Coral Block", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0))));
self::register("daylight_sensor", fn(BID $id) => new DaylightSensor($id, "Daylight Sensor", new Info(BreakInfo::axe(0.2))), TileDaylightSensor::class);
self::register("dead_bush", fn(BID $id) => new DeadBush($id, "Dead Bush", new Info(BreakInfo::instant(ToolType::SHEARS, 1), [Tags::POTTABLE_PLANTS])));
self::register("detector_rail", fn(BID $id) => new DetectorRail($id, "Detector Rail", $railBreakInfo));
@ -930,15 +931,15 @@ final class VanillaBlocks{
self::register("pitcher_plant", fn(BID $id) => new DoublePlant($id, "Pitcher Plant", new Info(BreakInfo::instant())));
self::register("pitcher_crop", fn(BID $id) => new PitcherCrop($id, "Pitcher Crop", new Info(BreakInfo::instant())));
self::register("double_pitcher_crop", fn(BID $id) => new DoublePitcherCrop($id, "Double Pitcher Crop", new Info(BreakInfo::instant())));
self::register("dragon_egg", fn(BID $id) => new DragonEgg($id, "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD))));
self::register("dragon_egg", fn(BID $id) => new DragonEgg($id, "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, blastResistance: 45.0))));
self::register("dried_kelp", fn(BID $id) => new DriedKelp($id, "Dried Kelp Block", new Info(new BreakInfo(0.5, ToolType::NONE, 0, 12.5))));
self::register("emerald", fn(BID $id) => new Opaque($id, "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0))));
self::register("enchanting_table", fn(BID $id) => new EnchantingTable($id, "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))), TileEnchantingTable::class);
self::register("end_portal_frame", fn(BID $id) => new EndPortalFrame($id, "End Portal Frame", new Info(BreakInfo::indestructible())));
self::register("end_portal_frame", fn(BID $id) => new EndPortalFrame($id, "End Portal Frame", new Info(BreakInfo::indestructible(18000000.0))));
self::register("end_rod", fn(BID $id) => new EndRod($id, "End Rod", new Info(BreakInfo::instant())));
self::register("end_stone", fn(BID $id) => new Opaque($id, "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 45.0))));
$endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD, 4.0));
$endBrickBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 45.0));
self::register("end_stone_bricks", fn(BID $id) => new Opaque($id, "End Stone Bricks", $endBrickBreakInfo));
self::register("end_stone_brick_stairs", fn(BID $id) => new Stair($id, "End Stone Brick Stairs", $endBrickBreakInfo));
@ -962,7 +963,7 @@ final class VanillaBlocks{
self::register("torchflower", fn(BID $id) => new Flower($id, "Torchflower", $flowerTypeInfo));
self::register("torchflower_crop", fn(BID $id) => new TorchflowerCrop($id, "Torchflower Crop", new Info(BreakInfo::instant())));
self::register("flower_pot", fn(BID $id) => new FlowerPot($id, "Flower Pot", new Info(BreakInfo::instant())), TileFlowerPot::class);
self::register("frosted_ice", fn(BID $id) => new FrostedIce($id, "Frosted Ice", new Info(BreakInfo::pickaxe(2.5))));
self::register("frosted_ice", fn(BID $id) => new FrostedIce($id, "Frosted Ice", new Info(BreakInfo::pickaxe(0.5))));
self::register("furnace", fn(BID $id) => new Furnace($id, "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::FURNACE), TileNormalFurnace::class);
self::register("blast_furnace", fn(BID $id) => new Furnace($id, "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::BLAST_FURNACE), TileBlastFurnace::class);
self::register("smoker", fn(BID $id) => new Furnace($id, "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::SMOKER), TileSmoker::class);
@ -970,30 +971,28 @@ final class VanillaBlocks{
$glassBreakInfo = new Info(new BreakInfo(0.3));
self::register("glass", fn(BID $id) => new Glass($id, "Glass", $glassBreakInfo));
self::register("glass_pane", fn(BID $id) => new GlassPane($id, "Glass Pane", $glassBreakInfo));
self::register("glowing_obsidian", fn(BID $id) => new GlowingObsidian($id, "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND, 50.0))));
self::register("glowing_obsidian", fn(BID $id) => new GlowingObsidian($id, "Glowing Obsidian", new Info(BreakInfo::pickaxe(35.0, ToolTier::DIAMOND, 6000.0))));
self::register("glowstone", fn(BID $id) => new Glowstone($id, "Glowstone", new Info(BreakInfo::pickaxe(0.3))));
self::register("glow_lichen", fn(BID $id) => new GlowLichen($id, "Glow Lichen", new Info(BreakInfo::axe(0.2, null, 0.2))));
self::register("glow_lichen", fn(BID $id) => new GlowLichen($id, "Glow Lichen", new Info(BreakInfo::axe(0.2))));
self::register("gold", fn(BID $id) => new Opaque($id, "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON, 30.0))));
$grassBreakInfo = BreakInfo::shovel(0.6);
self::register("grass", fn(BID $id) => new Grass($id, "Grass", new Info($grassBreakInfo, [Tags::DIRT])));
self::register("grass_path", fn(BID $id) => new GrassPath($id, "Grass Path", new Info($grassBreakInfo)));
self::register("grass", fn(BID $id) => new Grass($id, "Grass", new Info(BreakInfo::shovel(0.6), [Tags::DIRT])));
self::register("grass_path", fn(BID $id) => new GrassPath($id, "Grass Path", new Info(BreakInfo::shovel(0.65))));
self::register("gravel", fn(BID $id) => new Gravel($id, "Gravel", new Info(BreakInfo::shovel(0.6))));
$hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0));
self::register("hardened_clay", fn(BID $id) => new HardenedClay($id, "Hardened Clay", $hardenedClayBreakInfo));
self::register("hardened_clay", fn(BID $id) => new HardenedClay($id, "Hardened Clay", new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0))));
$hardenedGlassBreakInfo = new Info(new BreakInfo(10.0));
self::register("hardened_glass", fn(BID $id) => new HardenedGlass($id, "Hardened Glass", $hardenedGlassBreakInfo));
self::register("hardened_glass_pane", fn(BID $id) => new HardenedGlassPane($id, "Hardened Glass Pane", $hardenedGlassBreakInfo));
self::register("hay_bale", fn(BID $id) => new HayBale($id, "Hay Bale", new Info(new BreakInfo(0.5))));
self::register("hopper", fn(BID $id) => new Hopper($id, "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 15.0))), TileHopper::class);
self::register("hopper", fn(BID $id) => new Hopper($id, "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 24.0))), TileHopper::class);
self::register("ice", fn(BID $id) => new Ice($id, "Ice", new Info(BreakInfo::pickaxe(0.5))));
$updateBlockBreakInfo = new Info(new BreakInfo(1.0));
self::register("info_update", fn(BID $id) => new Opaque($id, "update!", $updateBlockBreakInfo));
self::register("info_update2", fn(BID $id) => new Opaque($id, "ate!upd", $updateBlockBreakInfo));
self::register("invisible_bedrock", fn(BID $id) => new Transparent($id, "Invisible Bedrock", new Info(BreakInfo::indestructible())));
self::register("invisible_bedrock", fn(BID $id) => new Transparent($id, "Invisible Bedrock", new Info(BreakInfo::indestructible(18000000.0))));
$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE, 30.0));
self::register("iron", fn(BID $id) => new Opaque($id, "Iron Block", $ironBreakInfo));
@ -1006,16 +1005,16 @@ final class VanillaBlocks{
self::register("item_frame", fn(BID $id) => new ItemFrame($id, "Item Frame", $itemFrameInfo), TileItemFrame::class);
self::register("glowing_item_frame", fn(BID $id) => new ItemFrame($id, "Glow Item Frame", $itemFrameInfo), TileGlowingItemFrame::class);
self::register("jukebox", fn(BID $id) => new Jukebox($id, "Jukebox", new Info(BreakInfo::axe(0.8))), TileJukebox::class); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
self::register("jukebox", fn(BID $id) => new Jukebox($id, "Jukebox", new Info(BreakInfo::axe(2.0, blastResistance: 30.0))), TileJukebox::class);
self::register("ladder", fn(BID $id) => new Ladder($id, "Ladder", new Info(BreakInfo::axe(0.4))));
$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0));
$lanternBreakInfo = new Info(BreakInfo::pickaxe(3.5));
self::register("lantern", fn(BID $id) => new Lantern($id, "Lantern", $lanternBreakInfo, 15));
self::register("soul_lantern", fn(BID $id) => new Lantern($id, "Soul Lantern", $lanternBreakInfo, 10));
self::register("lapis_lazuli", fn(BID $id) => new Opaque($id, "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE))));
self::register("lava", fn(BID $id) => new Lava($id, "Lava", new Info(BreakInfo::indestructible(500.0))));
self::register("lectern", fn(BID $id) => new Lectern($id, "Lectern", new Info(BreakInfo::axe(2.0))), TileLectern::class);
self::register("lectern", fn(BID $id) => new Lectern($id, "Lectern", new Info(BreakInfo::axe(2.5))), TileLectern::class);
self::register("lever", fn(BID $id) => new Lever($id, "Lever", new Info(new BreakInfo(0.5))));
self::register("magma", fn(BID $id) => new Magma($id, "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
self::register("melon", fn(BID $id) => new Melon($id, "Melon Block", new Info(BreakInfo::axe(1.0))));
@ -1065,14 +1064,15 @@ final class VanillaBlocks{
self::register("purpur_stairs", fn(BID $id) => new Stair($id, "Purpur Stairs", $purpurBreakInfo));
$quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD));
$smoothQuartzBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("quartz", fn(BID $id) => new Opaque($id, "Quartz Block", $quartzBreakInfo));
self::register("chiseled_quartz", fn(BID $id) => new SimplePillar($id, "Chiseled Quartz Block", $quartzBreakInfo));
self::register("quartz_pillar", fn(BID $id) => new SimplePillar($id, "Quartz Pillar", $quartzBreakInfo));
self::register("smooth_quartz", fn(BID $id) => new Opaque($id, "Smooth Quartz Block", $quartzBreakInfo));
self::register("smooth_quartz", fn(BID $id) => new Opaque($id, "Smooth Quartz Block", $smoothQuartzBreakInfo));
self::register("quartz_bricks", fn(BID $id) => new Opaque($id, "Quartz Bricks", $quartzBreakInfo));
self::register("quartz_stairs", fn(BID $id) => new Stair($id, "Quartz Stairs", $quartzBreakInfo));
self::register("smooth_quartz_stairs", fn(BID $id) => new Stair($id, "Smooth Quartz Stairs", $quartzBreakInfo));
self::register("smooth_quartz_stairs", fn(BID $id) => new Stair($id, "Smooth Quartz Stairs", $smoothQuartzBreakInfo));
self::register("rail", fn(BID $id) => new Rail($id, "Rail", $railBreakInfo));
self::register("red_mushroom", fn(BID $id) => new RedMushroom($id, "Red Mushroom", new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS])));
@ -1127,13 +1127,13 @@ final class VanillaBlocks{
$infestedStoneBreakInfo = new Info(BreakInfo::pickaxe(0.75));
self::register("infested_stone", fn(BID $id) => new InfestedStone($id, "Infested Stone", $infestedStoneBreakInfo, $stone));
self::register("infested_stone_brick", fn(BID $id) => new InfestedStone($id, "Infested Stone Brick", $infestedStoneBreakInfo, $stoneBrick));
self::register("infested_cobblestone", fn(BID $id) => new InfestedStone($id, "Infested Cobblestone", $infestedStoneBreakInfo, $cobblestone));
self::register("infested_cobblestone", fn(BID $id) => new InfestedStone($id, "Infested Cobblestone", new Info(BreakInfo::pickaxe(1.0, blastResistance: 3.75)), $cobblestone));
self::register("infested_mossy_stone_brick", fn(BID $id) => new InfestedStone($id, "Infested Mossy Stone Brick", $infestedStoneBreakInfo, $mossyStoneBrick));
self::register("infested_cracked_stone_brick", fn(BID $id) => new InfestedStone($id, "Infested Cracked Stone Brick", $infestedStoneBreakInfo, $crackedStoneBrick));
self::register("infested_chiseled_stone_brick", fn(BID $id) => new InfestedStone($id, "Infested Chiseled Stone Brick", $infestedStoneBreakInfo, $chiseledStoneBrick));
self::register("stone_stairs", fn(BID $id) => new Stair($id, "Stone Stairs", $stoneBreakInfo));
self::register("smooth_stone", fn(BID $id) => new Opaque($id, "Smooth Stone", $stoneBreakInfo));
self::register("smooth_stone", fn(BID $id) => new Opaque($id, "Smooth Stone", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0))));
self::register("andesite_stairs", fn(BID $id) => new Stair($id, "Andesite Stairs", $stoneBreakInfo));
self::register("diorite_stairs", fn(BID $id) => new Stair($id, "Diorite Stairs", $stoneBreakInfo));
self::register("granite_stairs", fn(BID $id) => new Stair($id, "Granite Stairs", $stoneBreakInfo));
@ -1146,7 +1146,6 @@ final class VanillaBlocks{
self::register("stonecutter", fn(BID $id) => new Stonecutter($id, "Stonecutter", new Info(BreakInfo::pickaxe(3.5))));
self::register("stone_pressure_plate", fn(BID $id) => new StonePressurePlate($id, "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5))));
//TODO: in the future this won't be the same for all the types
$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("brick_slab", fn(BID $id) => new Slab($id, "Brick", $stoneSlabBreakInfo));
@ -1157,28 +1156,31 @@ final class VanillaBlocks{
self::register("sandstone_slab", fn(BID $id) => new Slab($id, "Sandstone", $stoneSlabBreakInfo));
self::register("smooth_stone_slab", fn(BID $id) => new Slab($id, "Smooth Stone", $stoneSlabBreakInfo));
self::register("stone_brick_slab", fn(BID $id) => new Slab($id, "Stone Brick", $stoneSlabBreakInfo));
self::register("dark_prismarine_slab", fn(BID $id) => new Slab($id, "Dark Prismarine", $stoneSlabBreakInfo));
self::register("mossy_cobblestone_slab", fn(BID $id) => new Slab($id, "Mossy Cobblestone", $stoneSlabBreakInfo));
self::register("prismarine_slab", fn(BID $id) => new Slab($id, "Prismarine", $stoneSlabBreakInfo));
self::register("prismarine_bricks_slab", fn(BID $id) => new Slab($id, "Prismarine Bricks", $stoneSlabBreakInfo));
self::register("purpur_slab", fn(BID $id) => new Slab($id, "Purpur", $stoneSlabBreakInfo));
self::register("red_nether_brick_slab", fn(BID $id) => new Slab($id, "Red Nether Brick", $stoneSlabBreakInfo));
self::register("red_sandstone_slab", fn(BID $id) => new Slab($id, "Red Sandstone", $stoneSlabBreakInfo));
self::register("smooth_sandstone_slab", fn(BID $id) => new Slab($id, "Smooth Sandstone", $stoneSlabBreakInfo));
self::register("andesite_slab", fn(BID $id) => new Slab($id, "Andesite", $stoneSlabBreakInfo));
self::register("diorite_slab", fn(BID $id) => new Slab($id, "Diorite", $stoneSlabBreakInfo));
self::register("end_stone_brick_slab", fn(BID $id) => new Slab($id, "End Stone Brick", $stoneSlabBreakInfo));
self::register("granite_slab", fn(BID $id) => new Slab($id, "Granite", $stoneSlabBreakInfo));
self::register("polished_andesite_slab", fn(BID $id) => new Slab($id, "Polished Andesite", $stoneSlabBreakInfo));
self::register("polished_diorite_slab", fn(BID $id) => new Slab($id, "Polished Diorite", $stoneSlabBreakInfo));
self::register("polished_granite_slab", fn(BID $id) => new Slab($id, "Polished Granite", $stoneSlabBreakInfo));
self::register("smooth_red_sandstone_slab", fn(BID $id) => new Slab($id, "Smooth Red Sandstone", $stoneSlabBreakInfo));
self::register("cut_red_sandstone_slab", fn(BID $id) => new Slab($id, "Cut Red Sandstone", $stoneSlabBreakInfo));
self::register("cut_sandstone_slab", fn(BID $id) => new Slab($id, "Cut Sandstone", $stoneSlabBreakInfo));
self::register("mossy_stone_brick_slab", fn(BID $id) => new Slab($id, "Mossy Stone Brick", $stoneSlabBreakInfo));
self::register("mossy_cobblestone_slab", fn(BID $id) => new Slab($id, "Mossy Cobblestone", $stoneSlabBreakInfo));
self::register("purpur_slab", fn(BID $id) => new Slab($id, "Purpur", $stoneSlabBreakInfo));
self::register("smooth_red_sandstone_slab", fn(BID $id) => new Slab($id, "Smooth Red Sandstone", $stoneSlabBreakInfo));
self::register("smooth_quartz_slab", fn(BID $id) => new Slab($id, "Smooth Quartz", $stoneSlabBreakInfo));
self::register("stone_slab", fn(BID $id) => new Slab($id, "Stone", $stoneSlabBreakInfo));
self::register("end_stone_brick_slab", fn(BID $id) => new Slab($id, "End Stone Brick", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 30.0))));
$lightStoneSlabBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("dark_prismarine_slab", fn(BID $id) => new Slab($id, "Dark Prismarine", $lightStoneSlabBreakInfo));
self::register("prismarine_slab", fn(BID $id) => new Slab($id, "Prismarine", $lightStoneSlabBreakInfo));
self::register("prismarine_bricks_slab", fn(BID $id) => new Slab($id, "Prismarine Bricks", $lightStoneSlabBreakInfo));
self::register("andesite_slab", fn(BID $id) => new Slab($id, "Andesite", $lightStoneSlabBreakInfo));
self::register("diorite_slab", fn(BID $id) => new Slab($id, "Diorite", $lightStoneSlabBreakInfo));
self::register("granite_slab", fn(BID $id) => new Slab($id, "Granite", $lightStoneSlabBreakInfo));
self::register("polished_andesite_slab", fn(BID $id) => new Slab($id, "Polished Andesite", $lightStoneSlabBreakInfo));
self::register("polished_diorite_slab", fn(BID $id) => new Slab($id, "Polished Diorite", $lightStoneSlabBreakInfo));
self::register("polished_granite_slab", fn(BID $id) => new Slab($id, "Polished Granite", $lightStoneSlabBreakInfo));
self::register("mossy_stone_brick_slab", fn(BID $id) => new Slab($id, "Mossy Stone Brick", $lightStoneSlabBreakInfo));
self::register("legacy_stonecutter", fn(BID $id) => new Opaque($id, "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD))));
self::register("sugarcane", fn(BID $id) => new Sugarcane($id, "Sugarcane", new Info(BreakInfo::instant())));
self::register("sweet_berry_bush", fn(BID $id) => new SweetBerryBush($id, "Sweet Berry Bush", new Info(BreakInfo::instant())));
@ -1201,14 +1203,14 @@ final class VanillaBlocks{
self::register("lily_pad", fn(BID $id) => new WaterLily($id, "Lily Pad", new Info(BreakInfo::instant())));
$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5));
self::register("weighted_pressure_plate_heavy", fn(BID $id) => new WeightedPressurePlateHeavy(
self::register("weighted_pressure_plate_heavy", fn(BID $id) => new WeightedPressurePlate(
$id,
"Weighted Pressure Plate Heavy",
$weightedPressurePlateBreakInfo,
deactivationDelayTicks: 10,
signalStrengthFactor: 0.1
));
self::register("weighted_pressure_plate_light", fn(BID $id) => new WeightedPressurePlateLight(
self::register("weighted_pressure_plate_light", fn(BID $id) => new WeightedPressurePlate(
$id,
"Weighted Pressure Plate Light",
$weightedPressurePlateBreakInfo,
@ -1237,25 +1239,26 @@ final class VanillaBlocks{
}
$sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD));
$smoothSandstoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("red_sandstone_stairs", fn(BID $id) => new Stair($id, "Red Sandstone Stairs", $sandstoneBreakInfo));
self::register("smooth_red_sandstone_stairs", fn(BID $id) => new Stair($id, "Smooth Red Sandstone Stairs", $sandstoneBreakInfo));
self::register("smooth_red_sandstone_stairs", fn(BID $id) => new Stair($id, "Smooth Red Sandstone Stairs", $smoothSandstoneBreakInfo));
self::register("red_sandstone", fn(BID $id) => new Opaque($id, "Red Sandstone", $sandstoneBreakInfo));
self::register("chiseled_red_sandstone", fn(BID $id) => new Opaque($id, "Chiseled Red Sandstone", $sandstoneBreakInfo));
self::register("cut_red_sandstone", fn(BID $id) => new Opaque($id, "Cut Red Sandstone", $sandstoneBreakInfo));
self::register("smooth_red_sandstone", fn(BID $id) => new Opaque($id, "Smooth Red Sandstone", $sandstoneBreakInfo));
self::register("smooth_red_sandstone", fn(BID $id) => new Opaque($id, "Smooth Red Sandstone", $smoothSandstoneBreakInfo));
self::register("sandstone_stairs", fn(BID $id) => new Stair($id, "Sandstone Stairs", $sandstoneBreakInfo));
self::register("smooth_sandstone_stairs", fn(BID $id) => new Stair($id, "Smooth Sandstone Stairs", $sandstoneBreakInfo));
self::register("smooth_sandstone_stairs", fn(BID $id) => new Stair($id, "Smooth Sandstone Stairs", $smoothSandstoneBreakInfo));
self::register("sandstone", fn(BID $id) => new Opaque($id, "Sandstone", $sandstoneBreakInfo));
self::register("chiseled_sandstone", fn(BID $id) => new Opaque($id, "Chiseled Sandstone", $sandstoneBreakInfo));
self::register("cut_sandstone", fn(BID $id) => new Opaque($id, "Cut Sandstone", $sandstoneBreakInfo));
self::register("smooth_sandstone", fn(BID $id) => new Opaque($id, "Smooth Sandstone", $sandstoneBreakInfo));
self::register("smooth_sandstone", fn(BID $id) => new Opaque($id, "Smooth Sandstone", $smoothSandstoneBreakInfo));
self::register("glazed_terracotta", fn(BID $id) => new GlazedTerracotta($id, "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD))));
self::register("dyed_shulker_box", fn(BID $id) => new DyedShulkerBox($id, "Dyed Shulker Box", $shulkerBoxBreakInfo), TileShulkerBox::class);
self::register("stained_glass", fn(BID $id) => new StainedGlass($id, "Stained Glass", $glassBreakInfo));
self::register("stained_glass_pane", fn(BID $id) => new StainedGlassPane($id, "Stained Glass Pane", $glassBreakInfo));
self::register("stained_clay", fn(BID $id) => new StainedHardenedClay($id, "Stained Clay", $hardenedClayBreakInfo));
self::register("stained_clay", fn(BID $id) => new StainedHardenedClay($id, "Stained Clay", new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 6.25))));
self::register("stained_hardened_glass", fn(BID $id) => new StainedHardenedGlass($id, "Stained Hardened Glass", $hardenedGlassBreakInfo));
self::register("stained_hardened_glass_pane", fn(BID $id) => new StainedHardenedGlassPane($id, "Stained Hardened Glass Pane", $hardenedGlassBreakInfo));
self::register("carpet", fn(BID $id) => new Carpet($id, "Carpet", new Info(new BreakInfo(0.1))));
@ -1272,22 +1275,26 @@ final class VanillaBlocks{
}
})));
//TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap
$wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("cobblestone_wall", fn(BID $id) => new Wall($id, "Cobblestone Wall", $wallBreakInfo));
self::register("andesite_wall", fn(BID $id) => new Wall($id, "Andesite Wall", $wallBreakInfo));
self::register("brick_wall", fn(BID $id) => new Wall($id, "Brick Wall", $wallBreakInfo));
self::register("diorite_wall", fn(BID $id) => new Wall($id, "Diorite Wall", $wallBreakInfo));
self::register("end_stone_brick_wall", fn(BID $id) => new Wall($id, "End Stone Brick Wall", $wallBreakInfo));
self::register("granite_wall", fn(BID $id) => new Wall($id, "Granite Wall", $wallBreakInfo));
self::register("mossy_stone_brick_wall", fn(BID $id) => new Wall($id, "Mossy Stone Brick Wall", $wallBreakInfo));
self::register("mossy_cobblestone_wall", fn(BID $id) => new Wall($id, "Mossy Cobblestone Wall", $wallBreakInfo));
self::register("nether_brick_wall", fn(BID $id) => new Wall($id, "Nether Brick Wall", $wallBreakInfo));
self::register("prismarine_wall", fn(BID $id) => new Wall($id, "Prismarine Wall", $wallBreakInfo));
self::register("red_nether_brick_wall", fn(BID $id) => new Wall($id, "Red Nether Brick Wall", $wallBreakInfo));
self::register("red_sandstone_wall", fn(BID $id) => new Wall($id, "Red Sandstone Wall", $wallBreakInfo));
self::register("sandstone_wall", fn(BID $id) => new Wall($id, "Sandstone Wall", $wallBreakInfo));
self::register("stone_brick_wall", fn(BID $id) => new Wall($id, "Stone Brick Wall", $wallBreakInfo));
self::register("end_stone_brick_wall", fn(BID $id) => new Wall($id, "End Stone Brick Wall", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 45.0))));
$brickWallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("cobblestone_wall", fn(BID $id) => new Wall($id, "Cobblestone Wall", $brickWallBreakInfo));
self::register("brick_wall", fn(BID $id) => new Wall($id, "Brick Wall", $brickWallBreakInfo));
self::register("mossy_cobblestone_wall", fn(BID $id) => new Wall($id, "Mossy Cobblestone Wall", $brickWallBreakInfo));
self::register("nether_brick_wall", fn(BID $id) => new Wall($id, "Nether Brick Wall", $brickWallBreakInfo));
self::register("red_nether_brick_wall", fn(BID $id) => new Wall($id, "Red Nether Brick Wall", $brickWallBreakInfo));
$stoneWallBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("stone_brick_wall", fn(BID $id) => new Wall($id, "Stone Brick Wall", $stoneWallBreakInfo));
self::register("mossy_stone_brick_wall", fn(BID $id) => new Wall($id, "Mossy Stone Brick Wall", $stoneWallBreakInfo));
self::register("granite_wall", fn(BID $id) => new Wall($id, "Granite Wall", $stoneWallBreakInfo));
self::register("diorite_wall", fn(BID $id) => new Wall($id, "Diorite Wall", $stoneWallBreakInfo));
self::register("andesite_wall", fn(BID $id) => new Wall($id, "Andesite Wall", $stoneWallBreakInfo));
self::register("prismarine_wall", fn(BID $id) => new Wall($id, "Prismarine Wall", $stoneWallBreakInfo));
$sandstoneWallBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD, 4.0));
self::register("red_sandstone_wall", fn(BID $id) => new Wall($id, "Red Sandstone Wall", $sandstoneWallBreakInfo));
self::register("sandstone_wall", fn(BID $id) => new Wall($id, "Sandstone Wall", $sandstoneWallBreakInfo));
self::registerElements();
@ -1320,8 +1327,8 @@ final class VanillaBlocks{
self::register("mangrove_roots", fn(BID $id) => new MangroveRoots($id, "Mangrove Roots", new Info(BreakInfo::axe(0.7))));
self::register("muddy_mangrove_roots", fn(BID $id) => new SimplePillar($id, "Muddy Mangrove Roots", new Info(BreakInfo::shovel(0.7), [Tags::MUD])));
self::register("froglight", fn(BID $id) => new Froglight($id, "Froglight", new Info(new BreakInfo(0.3))));
self::register("sculk", fn(BID $id) => new Sculk($id, "Sculk", new Info(new BreakInfo(0.6, ToolType::HOE))));
self::register("reinforced_deepslate", fn(BID $id) => new class($id, "Reinforced Deepslate", new Info(new BreakInfo(55.0, ToolType::NONE, 0, 3600.0))) extends Opaque{
self::register("sculk", fn(BID $id) => new Sculk($id, "Sculk", new Info(new BreakInfo(0.2, ToolType::HOE))));
self::register("reinforced_deepslate", fn(BID $id) => new class($id, "Reinforced Deepslate", new Info(new BreakInfo(55.0, ToolType::NONE, 0, 6000.0))) extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
@ -1537,7 +1544,7 @@ final class VanillaBlocks{
self::register("lapis_lazuli_ore", fn(BID $id) => new LapisOre($id, "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE)));
self::register("redstone_ore", fn(BID $id) => new RedstoneOre($id, "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON)));
$deepslateOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(4.5, $toolTier));
$deepslateOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(4.5, $toolTier, 15.0));
self::register("deepslate_coal_ore", fn(BID $id) => new CoalOre($id, "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD)));
self::register("deepslate_copper_ore", fn(BID $id) => new CopperOre($id, "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
self::register("deepslate_diamond_ore", fn(BID $id) => new DiamondOre($id, "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
@ -1581,10 +1588,10 @@ final class VanillaBlocks{
//for some reason, slabs have weird hardness like the legacy ones
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("ancient_debris", fn(BID $id) => new class($id, "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 3600.0))) extends Opaque{
self::register("ancient_debris", fn(BID $id) => new class($id, "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 6000.0))) extends Opaque{
public function isFireProofAsItem() : bool{ return true; }
});
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND, 3600.0));
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND, 6000.0));
self::register("netherite", fn(BID $id) => new class($id, "Netherite Block", $netheriteBreakInfo) extends Opaque{
public function isFireProofAsItem() : bool{ return true; }
});
@ -1602,14 +1609,14 @@ final class VanillaBlocks{
self::register("gilded_blackstone", fn(BID $id) => new GildedBlackstone($id, "Gilded Blackstone", $blackstoneBreakInfo));
//TODO: polished blackstone ought to have 2.0 hardness (as per java) but it's 1.5 in Bedrock (probably parity bug)
$polishedBlackstoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
$prefix = fn(string $thing) => "Polished Blackstone" . ($thing !== "" ? " $thing" : "");
self::register("polished_blackstone", fn(BID $id) => new Opaque($id, $prefix(""), $blackstoneBreakInfo));
self::register("polished_blackstone", fn(BID $id) => new Opaque($id, $prefix(""), $polishedBlackstoneBreakInfo));
self::register("polished_blackstone_button", fn(BID $id) => new StoneButton($id, $prefix("Button"), new Info(BreakInfo::pickaxe(0.5))));
self::register("polished_blackstone_pressure_plate", fn(BID $id) => new StonePressurePlate($id, $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5)), 20));
self::register("polished_blackstone_slab", fn(BID $id) => new Slab($id, $prefix(""), $slabBreakInfo));
self::register("polished_blackstone_stairs", fn(BID $id) => new Stair($id, $prefix("Stairs"), $blackstoneBreakInfo));
self::register("polished_blackstone_wall", fn(BID $id) => new Wall($id, $prefix("Wall"), $blackstoneBreakInfo));
self::register("polished_blackstone_stairs", fn(BID $id) => new Stair($id, $prefix("Stairs"), $polishedBlackstoneBreakInfo));
self::register("polished_blackstone_wall", fn(BID $id) => new Wall($id, $prefix("Wall"), $polishedBlackstoneBreakInfo));
self::register("chiseled_polished_blackstone", fn(BID $id) => new Opaque($id, "Chiseled Polished Blackstone", $blackstoneBreakInfo));
$prefix = fn(string $thing) => "Polished Blackstone Brick" . ($thing !== "" ? " $thing" : "");
@ -1622,8 +1629,7 @@ final class VanillaBlocks{
self::register("soul_torch", fn(BID $id) => new Torch($id, "Soul Torch", new Info(BreakInfo::instant())));
self::register("soul_fire", fn(BID $id) => new SoulFire($id, "Soul Fire", new Info(BreakInfo::instant(), [Tags::FIRE])));
//TODO: soul soul ought to have 0.5 hardness (as per java) but it's 1.0 in Bedrock (probably parity bug)
self::register("soul_soil", fn(BID $id) => new Opaque($id, "Soul Soil", new Info(BreakInfo::shovel(1.0))));
self::register("soul_soil", fn(BID $id) => new Opaque($id, "Soul Soil", new Info(BreakInfo::shovel(0.5))));
self::register("shroomlight", fn(BID $id) => new class($id, "Shroomlight", new Info(new BreakInfo(1.0, ToolType::HOE))) extends Opaque{
public function getLightLevel() : int{ return 15; }
@ -1641,7 +1647,9 @@ final class VanillaBlocks{
self::register("crimson_roots", fn(BID $id) => new NetherRoots($id, "Crimson Roots", $netherRootsInfo));
self::register("warped_roots", fn(BID $id) => new NetherRoots($id, "Warped Roots", $netherRootsInfo));
self::register("chain", fn(BID $id) => new Chain($id, "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
self::register("chain", fn(BID $id) => new Chain($id, "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0))));
self::register("respawn_anchor", fn(BID $id) => new RespawnAnchor($id, "Respawn Anchor", new Info(BreakInfo::pickaxe(50.0, ToolTier::DIAMOND, 6000.0))));
}
private static function registerBlocksR17() : void{
@ -1659,7 +1667,7 @@ final class VanillaBlocks{
self::register("raw_gold", fn(BID $id) => new Opaque($id, "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON, 30.0))));
self::register("raw_iron", fn(BID $id) => new Opaque($id, "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0))));
$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD, 18.0));
$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD, 30.0));
self::register("deepslate", fn(BID $id) => new class($id, "Deepslate", $deepslateBreakInfo) extends SimplePillar{
public function getDropsForCompatibleTool(Item $item) : array{
return [VanillaBlocks::COBBLED_DEEPSLATE()->asItem()];
@ -1671,29 +1679,29 @@ final class VanillaBlocks{
});
//TODO: parity issue here - in Java this has a hardness of 3.0, but in bedrock it's 3.5
self::register("chiseled_deepslate", fn(BID $id) => new Opaque($id, "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0))));
self::register("chiseled_deepslate", fn(BID $id) => new Opaque($id, "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 30.0))));
$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 30.0));
self::register("deepslate_bricks", fn(BID $id) => new Opaque($id, "Deepslate Bricks", $deepslateBrickBreakInfo));
self::register("deepslate_brick_slab", fn(BID $id) => new Slab($id, "Deepslate Brick", $deepslateBrickBreakInfo));
self::register("deepslate_brick_stairs", fn(BID $id) => new Stair($id, "Deepslate Brick Stairs", $deepslateBrickBreakInfo));
self::register("deepslate_brick_wall", fn(BID $id) => new Wall($id, "Deepslate Brick Wall", $deepslateBrickBreakInfo));
self::register("cracked_deepslate_bricks", fn(BID $id) => new Opaque($id, "Cracked Deepslate Bricks", $deepslateBrickBreakInfo));
$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 30.0));
self::register("deepslate_tiles", fn(BID $id) => new Opaque($id, "Deepslate Tiles", $deepslateTilesBreakInfo));
self::register("deepslate_tile_slab", fn(BID $id) => new Slab($id, "Deepslate Tile", $deepslateTilesBreakInfo));
self::register("deepslate_tile_stairs", fn(BID $id) => new Stair($id, "Deepslate Tile Stairs", $deepslateTilesBreakInfo));
self::register("deepslate_tile_wall", fn(BID $id) => new Wall($id, "Deepslate Tile Wall", $deepslateTilesBreakInfo));
self::register("cracked_deepslate_tiles", fn(BID $id) => new Opaque($id, "Cracked Deepslate Tiles", $deepslateTilesBreakInfo));
$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 30.0));
self::register("cobbled_deepslate", fn(BID $id) => new Opaque($id, "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
self::register("cobbled_deepslate_slab", fn(BID $id) => new Slab($id, "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
self::register("cobbled_deepslate_stairs", fn(BID $id) => new Stair($id, "Cobbled Deepslate Stairs", $cobbledDeepslateBreakInfo));
self::register("cobbled_deepslate_wall", fn(BID $id) => new Wall($id, "Cobbled Deepslate Wall", $cobbledDeepslateBreakInfo));
$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 30.0));
self::register("polished_deepslate", fn(BID $id) => new Opaque($id, "Polished Deepslate", $polishedDeepslateBreakInfo));
self::register("polished_deepslate_slab", fn(BID $id) => new Slab($id, "Polished Deepslate", $polishedDeepslateBreakInfo));
self::register("polished_deepslate_stairs", fn(BID $id) => new Stair($id, "Polished Deepslate Stairs", $polishedDeepslateBreakInfo));
@ -1702,7 +1710,7 @@ final class VanillaBlocks{
self::register("tinted_glass", fn(BID $id) => new TintedGlass($id, "Tinted Glass", new Info(new BreakInfo(0.3))));
//blast resistance should be 30 if we were matched with java :(
$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 18.0));
$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 30.0));
self::register("lightning_rod", fn(BID $id) => new LightningRod($id, "Lightning Rod", $copperBreakInfo));
self::register("copper", fn(BID $id) => new Copper($id, "Copper Block", $copperBreakInfo));
@ -1730,8 +1738,8 @@ final class VanillaBlocks{
self::register("cave_vines", fn(BID $id) => new CaveVines($id, "Cave Vines", new Info(BreakInfo::instant())));
self::register("small_dripleaf", fn(BID $id) => new SmallDripleaf($id, "Small Dripleaf", new Info(BreakInfo::instant(ToolType::SHEARS, toolHarvestLevel: 1))));
self::register("big_dripleaf_head", fn(BID $id) => new BigDripleafHead($id, "Big Dripleaf", new Info(BreakInfo::instant())));
self::register("big_dripleaf_stem", fn(BID $id) => new BigDripleafStem($id, "Big Dripleaf Stem", new Info(BreakInfo::instant())));
self::register("big_dripleaf_head", fn(BID $id) => new BigDripleafHead($id, "Big Dripleaf", new Info(new BreakInfo(0.1))));
self::register("big_dripleaf_stem", fn(BID $id) => new BigDripleafStem($id, "Big Dripleaf Stem", new Info(new BreakInfo(0.1))));
}
private static function registerBlocksR18() : void{
@ -1742,7 +1750,7 @@ final class VanillaBlocks{
self::register("mud", fn(BID $id) => new Opaque($id, "Mud", new Info(BreakInfo::shovel(0.5), [Tags::MUD])));
self::register("packed_mud", fn(BID $id) => new Opaque($id, "Packed Mud", new Info(BreakInfo::pickaxe(1.0, null, 15.0))));
$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 15.0));
self::register("mud_bricks", fn(BID $id) => new Opaque($id, "Mud Bricks", $mudBricksBreakInfo));
self::register("mud_brick_slab", fn(BID $id) => new Slab($id, "Mud Brick", $mudBricksBreakInfo));
@ -1754,7 +1762,7 @@ final class VanillaBlocks{
self::register("resin", fn(BID $id) => new Opaque($id, "Block of Resin", new Info(BreakInfo::instant())));
self::register("resin_clump", fn(BID $id) => new ResinClump($id, "Resin Clump", new Info(BreakInfo::instant())));
$resinBricksInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD));
$resinBricksInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("resin_brick_slab", fn(BID $id) => new Slab($id, "Resin Brick", $resinBricksInfo));
self::register("resin_brick_stairs", fn(BID $id) => new Stair($id, "Resin Brick Stairs", $resinBricksInfo));
self::register("resin_brick_wall", fn(BID $id) => new Wall($id, "Resin Brick Wall", $resinBricksInfo));

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityExtinguishEvent;
use pocketmine\world\sound\BucketEmptyWaterSound;
use pocketmine\world\sound\BucketFillWaterSound;
use pocketmine\world\sound\Sound;
@ -53,7 +54,7 @@ class Water extends Liquid{
public function onEntityInside(Entity $entity) : bool{
$entity->resetFallDistance();
if($entity->isOnFire()){
$entity->extinguish();
$entity->extinguish(EntityExtinguishEvent::CAUSE_WATER);
}
return true;
}

View File

@ -27,6 +27,7 @@ use pocketmine\block\tile\Cauldron as TileCauldron;
use pocketmine\block\utils\DyeColor;
use pocketmine\color\Color;
use pocketmine\entity\Entity;
use pocketmine\event\entity\EntityExtinguishEvent;
use pocketmine\item\Armor;
use pocketmine\item\Banner;
use pocketmine\item\Dye;
@ -183,7 +184,7 @@ final class WaterCauldron extends FillableCauldron{
public function onEntityInside(Entity $entity) : bool{
if($entity->isOnFire()){
$entity->extinguish();
$entity->extinguish(EntityExtinguishEvent::CAUSE_WATER_CAULDRON);
//TODO: particles
$this->position->getWorld()->setBlock($this->position, $this->withFillLevel($this->getFillLevel() - self::ENTITY_EXTINGUISH_USE_AMOUNT));

View File

@ -1,31 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
/**
* @deprecated
*/
class WeightedPressurePlateHeavy extends WeightedPressurePlate{
}

View File

@ -35,20 +35,6 @@ abstract class Spawnable extends Tile{
/** @phpstan-var CacheableNbt<CompoundTag>|null */
private ?CacheableNbt $spawnCompoundCache = null;
/**
* @deprecated
*/
public function isDirty() : bool{
return $this->spawnCompoundCache === null;
}
/**
* @deprecated
*/
public function setDirty(bool $dirty = true) : void{
$this->clearSpawnCompoundCache();
}
public function clearSpawnCompoundCache() : void{
$this->spawnCompoundCache = null;
}

View File

@ -114,6 +114,13 @@ final class TileFactory{
$this->saveNames[$className] = reset($saveNames);
}
/**
* @phpstan-param class-string<Tile> $class
*/
public function isRegistered(string $class) : bool{
return isset($this->saveNames[$class]);
}
/**
* @internal
* @throws SavedDataLoadingException

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@ -23,54 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static BannerPatternType BORDER()
* @method static BannerPatternType BRICKS()
* @method static BannerPatternType CIRCLE()
* @method static BannerPatternType CREEPER()
* @method static BannerPatternType CROSS()
* @method static BannerPatternType CURLY_BORDER()
* @method static BannerPatternType DIAGONAL_LEFT()
* @method static BannerPatternType DIAGONAL_RIGHT()
* @method static BannerPatternType DIAGONAL_UP_LEFT()
* @method static BannerPatternType DIAGONAL_UP_RIGHT()
* @method static BannerPatternType FLOWER()
* @method static BannerPatternType GRADIENT()
* @method static BannerPatternType GRADIENT_UP()
* @method static BannerPatternType HALF_HORIZONTAL()
* @method static BannerPatternType HALF_HORIZONTAL_BOTTOM()
* @method static BannerPatternType HALF_VERTICAL()
* @method static BannerPatternType HALF_VERTICAL_RIGHT()
* @method static BannerPatternType MOJANG()
* @method static BannerPatternType RHOMBUS()
* @method static BannerPatternType SKULL()
* @method static BannerPatternType SMALL_STRIPES()
* @method static BannerPatternType SQUARE_BOTTOM_LEFT()
* @method static BannerPatternType SQUARE_BOTTOM_RIGHT()
* @method static BannerPatternType SQUARE_TOP_LEFT()
* @method static BannerPatternType SQUARE_TOP_RIGHT()
* @method static BannerPatternType STRAIGHT_CROSS()
* @method static BannerPatternType STRIPE_BOTTOM()
* @method static BannerPatternType STRIPE_CENTER()
* @method static BannerPatternType STRIPE_DOWNLEFT()
* @method static BannerPatternType STRIPE_DOWNRIGHT()
* @method static BannerPatternType STRIPE_LEFT()
* @method static BannerPatternType STRIPE_MIDDLE()
* @method static BannerPatternType STRIPE_RIGHT()
* @method static BannerPatternType STRIPE_TOP()
* @method static BannerPatternType TRIANGLES_BOTTOM()
* @method static BannerPatternType TRIANGLES_TOP()
* @method static BannerPatternType TRIANGLE_BOTTOM()
* @method static BannerPatternType TRIANGLE_TOP()
*/
enum BannerPatternType{
use LegacyEnumShimTrait;
case BORDER;
case BRICKS;
case CIRCLE;

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@ -23,20 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static BellAttachmentType CEILING()
* @method static BellAttachmentType FLOOR()
* @method static BellAttachmentType ONE_WALL()
* @method static BellAttachmentType TWO_WALLS()
*/
enum BellAttachmentType{
use LegacyEnumShimTrait;
case CEILING;
case FLOOR;
case ONE_WALL;

View File

@ -24,19 +24,8 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\block\inventory\BrewingStandInventory;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static BrewingStandSlot EAST()
* @method static BrewingStandSlot NORTHWEST()
* @method static BrewingStandSlot SOUTHWEST()
*/
enum BrewingStandSlot{
use LegacyEnumShimTrait;
case EAST;
case NORTHWEST;
case SOUTHWEST;

View File

@ -23,20 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static CopperOxidation EXPOSED()
* @method static CopperOxidation NONE()
* @method static CopperOxidation OXIDIZED()
* @method static CopperOxidation WEATHERED()
*/
enum CopperOxidation : int{
use LegacyEnumShimTrait;
case NONE = 0;
case EXPOSED = 1;
case WEATHERED = 2;

View File

@ -23,21 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static CoralType BRAIN()
* @method static CoralType BUBBLE()
* @method static CoralType FIRE()
* @method static CoralType HORN()
* @method static CoralType TUBE()
*/
enum CoralType{
use LegacyEnumShimTrait;
case TUBE;
case BRAIN;
case BUBBLE;

View File

@ -23,19 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static DirtType COARSE()
* @method static DirtType NORMAL()
* @method static DirtType ROOTED()
*/
enum DirtType{
use LegacyEnumShimTrait;
case NORMAL;
case COARSE;
case ROOTED;

View File

@ -23,20 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static DripleafState FULL_TILT()
* @method static DripleafState PARTIAL_TILT()
* @method static DripleafState STABLE()
* @method static DripleafState UNSTABLE()
*/
enum DripleafState{
use LegacyEnumShimTrait;
case STABLE;
case UNSTABLE;
case PARTIAL_TILT;

View File

@ -24,35 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\color\Color;
use pocketmine\utils\LegacyEnumShimTrait;
use function spl_object_id;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static DyeColor BLACK()
* @method static DyeColor BLUE()
* @method static DyeColor BROWN()
* @method static DyeColor CYAN()
* @method static DyeColor GRAY()
* @method static DyeColor GREEN()
* @method static DyeColor LIGHT_BLUE()
* @method static DyeColor LIGHT_GRAY()
* @method static DyeColor LIME()
* @method static DyeColor MAGENTA()
* @method static DyeColor ORANGE()
* @method static DyeColor PINK()
* @method static DyeColor PURPLE()
* @method static DyeColor RED()
* @method static DyeColor WHITE()
* @method static DyeColor YELLOW()
*
* @phpstan-type TMetadata array{0: string, 1: Color}
*/
enum DyeColor{
use LegacyEnumShimTrait;
case WHITE;
case ORANGE;
case MAGENTA;

View File

@ -23,19 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static FroglightType OCHRE()
* @method static FroglightType PEARLESCENT()
* @method static FroglightType VERDANT()
*/
enum FroglightType{
use LegacyEnumShimTrait;
case OCHRE;
case PEARLESCENT;
case VERDANT;

View File

@ -23,26 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static LeavesType ACACIA()
* @method static LeavesType AZALEA()
* @method static LeavesType BIRCH()
* @method static LeavesType CHERRY()
* @method static LeavesType DARK_OAK()
* @method static LeavesType FLOWERING_AZALEA()
* @method static LeavesType JUNGLE()
* @method static LeavesType MANGROVE()
* @method static LeavesType OAK()
* @method static LeavesType SPRUCE()
*/
enum LeavesType{
use LegacyEnumShimTrait;
case OAK;
case SPRUCE;
case BIRCH;

View File

@ -24,24 +24,8 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\math\Facing;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static LeverFacing DOWN_AXIS_X()
* @method static LeverFacing DOWN_AXIS_Z()
* @method static LeverFacing EAST()
* @method static LeverFacing NORTH()
* @method static LeverFacing SOUTH()
* @method static LeverFacing UP_AXIS_X()
* @method static LeverFacing UP_AXIS_Z()
* @method static LeverFacing WEST()
*/
enum LeverFacing{
use LegacyEnumShimTrait;
case UP_AXIS_X;
case UP_AXIS_Z;
case DOWN_AXIS_X;

View File

@ -23,23 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static MobHeadType CREEPER()
* @method static MobHeadType DRAGON()
* @method static MobHeadType PIGLIN()
* @method static MobHeadType PLAYER()
* @method static MobHeadType SKELETON()
* @method static MobHeadType WITHER_SKELETON()
* @method static MobHeadType ZOMBIE()
*/
enum MobHeadType{
use LegacyEnumShimTrait;
case SKELETON;
case WITHER_SKELETON;
case ZOMBIE;

View File

@ -23,27 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static MushroomBlockType ALL_CAP()
* @method static MushroomBlockType CAP_EAST()
* @method static MushroomBlockType CAP_MIDDLE()
* @method static MushroomBlockType CAP_NORTH()
* @method static MushroomBlockType CAP_NORTHEAST()
* @method static MushroomBlockType CAP_NORTHWEST()
* @method static MushroomBlockType CAP_SOUTH()
* @method static MushroomBlockType CAP_SOUTHEAST()
* @method static MushroomBlockType CAP_SOUTHWEST()
* @method static MushroomBlockType CAP_WEST()
* @method static MushroomBlockType PORES()
*/
enum MushroomBlockType{
use LegacyEnumShimTrait;
case PORES;
case CAP_NORTHWEST;
case CAP_NORTH;

View File

@ -26,34 +26,12 @@ namespace pocketmine\block\utils;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\lang\Translatable;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
use pocketmine\utils\LegacyEnumShimTrait;
use function spl_object_id;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static RecordType DISK_11()
* @method static RecordType DISK_13()
* @method static RecordType DISK_5()
* @method static RecordType DISK_BLOCKS()
* @method static RecordType DISK_CAT()
* @method static RecordType DISK_CHIRP()
* @method static RecordType DISK_FAR()
* @method static RecordType DISK_MALL()
* @method static RecordType DISK_MELLOHI()
* @method static RecordType DISK_OTHERSIDE()
* @method static RecordType DISK_PIGSTEP()
* @method static RecordType DISK_STAL()
* @method static RecordType DISK_STRAD()
* @method static RecordType DISK_WAIT()
* @method static RecordType DISK_WARD()
*
* @phpstan-type TMetadata array{0: string, 1: LevelSoundEvent::*, 2: Translatable}
*/
enum RecordType{
use LegacyEnumShimTrait;
case DISK_13;
case DISK_5;
case DISK_CAT;

View File

@ -23,23 +23,9 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
use pocketmine\world\generator\object\TreeType;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static SaplingType ACACIA()
* @method static SaplingType BIRCH()
* @method static SaplingType DARK_OAK()
* @method static SaplingType JUNGLE()
* @method static SaplingType OAK()
* @method static SaplingType SPRUCE()
*/
enum SaplingType{
use LegacyEnumShimTrait;
case OAK;
case SPRUCE;
case BIRCH;

View File

@ -23,19 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static SlabType BOTTOM()
* @method static SlabType DOUBLE()
* @method static SlabType TOP()
*/
enum SlabType{
use LegacyEnumShimTrait;
case BOTTOM;
case TOP;
case DOUBLE;

View File

@ -23,21 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static StairShape INNER_LEFT()
* @method static StairShape INNER_RIGHT()
* @method static StairShape OUTER_LEFT()
* @method static StairShape OUTER_RIGHT()
* @method static StairShape STRAIGHT()
*/
enum StairShape{
use LegacyEnumShimTrait;
case STRAIGHT;
case INNER_LEFT;
case INNER_RIGHT;

View File

@ -23,20 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static SupportType CENTER()
* @method static SupportType EDGE()
* @method static SupportType FULL()
* @method static SupportType NONE()
*/
enum SupportType{
use LegacyEnumShimTrait;
case FULL;
case CENTER;
case EDGE;

View File

@ -23,18 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static WallConnectionType SHORT()
* @method static WallConnectionType TALL()
*/
enum WallConnectionType{
use LegacyEnumShimTrait;
case SHORT;
case TALL;
}

View File

@ -23,26 +23,7 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static WoodType ACACIA()
* @method static WoodType BIRCH()
* @method static WoodType CHERRY()
* @method static WoodType CRIMSON()
* @method static WoodType DARK_OAK()
* @method static WoodType JUNGLE()
* @method static WoodType MANGROVE()
* @method static WoodType OAK()
* @method static WoodType SPRUCE()
* @method static WoodType WARPED()
*/
enum WoodType{
use LegacyEnumShimTrait;
case OAK;
case SPRUCE;
case BIRCH;

View File

@ -66,7 +66,7 @@ abstract class Command{
/** @var string[] */
private array $permission = [];
private ?string $permissionMessage = null;
private Translatable|string|null $permissionMessage = null;
/**
* @param string[] $aliases
@ -122,10 +122,11 @@ abstract class Command{
return true;
}
if($this->permissionMessage === null){
$target->sendMessage(KnownTranslationFactory::pocketmine_command_error_permission($this->name)->prefix(TextFormat::RED));
}elseif($this->permissionMessage !== ""){
$target->sendMessage(str_replace("<permission>", $permission ?? implode(";", $this->permission), $this->permissionMessage));
$message = $this->permissionMessage ?? KnownTranslationFactory::pocketmine_command_error_permission($this->name);
if($message instanceof Translatable){
$target->sendMessage($message->prefix(TextFormat::RED));
}elseif($message !== ""){
$target->sendMessage(str_replace("<permission>", $permission ?? implode(";", $this->permission), $message));
}
return false;
@ -198,7 +199,7 @@ abstract class Command{
return $this->activeAliases;
}
public function getPermissionMessage() : ?string{
public function getPermissionMessage() : Translatable|string|null{
return $this->permissionMessage;
}
@ -226,7 +227,7 @@ abstract class Command{
$this->description = $description;
}
public function setPermissionMessage(string $permissionMessage) : void{
public function setPermissionMessage(Translatable|string $permissionMessage) : void{
$this->permissionMessage = $permissionMessage;
}

View File

@ -152,10 +152,10 @@ final class CraftingManagerFromDataHelper{
* @return mixed[]
*
* @phpstan-template TData of object
* @phpstan-param class-string<TData> $modelCLass
* @phpstan-param class-string<TData> $modelClass
* @phpstan-return list<TData>
*/
public static function loadJsonArrayOfObjectsFile(string $filePath, string $modelCLass) : array{
public static function loadJsonArrayOfObjectsFile(string $filePath, string $modelClass) : array{
$recipes = json_decode(Filesystem::fileGetContents($filePath));
if(!is_array($recipes)){
throw new SavedDataLoadingException("$filePath root should be an array, got " . get_debug_type($recipes));
@ -166,7 +166,7 @@ final class CraftingManagerFromDataHelper{
$mapper->bExceptionOnUndefinedProperty = true;
$mapper->bExceptionOnMissingData = true;
return self::loadJsonObjectListIntoModel($mapper, $modelCLass, $recipes);
return self::loadJsonObjectListIntoModel($mapper, $modelClass, $recipes);
}
/**

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\crafting;
use pocketmine\utils\LegacyEnumShimTrait;
use pocketmine\world\sound\BlastFurnaceSound;
use pocketmine\world\sound\CampfireSound;
use pocketmine\world\sound\FurnaceSound;
@ -32,20 +31,9 @@ use pocketmine\world\sound\Sound;
use function spl_object_id;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static FurnaceType BLAST_FURNACE()
* @method static FurnaceType CAMPFIRE()
* @method static FurnaceType FURNACE()
* @method static FurnaceType SMOKER()
* @method static FurnaceType SOUL_CAMPFIRE()
*
* @phpstan-type TMetadata array{0: int, 1: Sound}
*/
enum FurnaceType{
use LegacyEnumShimTrait;
case FURNACE;
case BLAST_FURNACE;
case SMOKER;

View File

@ -23,20 +23,7 @@ declare(strict_types=1);
namespace pocketmine\crafting;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static ShapelessRecipeType CARTOGRAPHY()
* @method static ShapelessRecipeType CRAFTING()
* @method static ShapelessRecipeType SMITHING()
* @method static ShapelessRecipeType STONECUTTER()
*/
enum ShapelessRecipeType{
use LegacyEnumShimTrait;
case CRAFTING;
case STONECUTTER;
case SMITHING;

View File

@ -26,7 +26,6 @@ namespace pocketmine\crash;
use Composer\InstalledVersions;
use pocketmine\errorhandler\ErrorTypeToStringMap;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\plugin\PluginBase;
use pocketmine\plugin\PluginManager;
use pocketmine\Server;
use pocketmine\thread\ThreadCrashInfoFrame;
@ -259,10 +258,8 @@ class CrashDump{
}
if(file_exists($filePath)){
$reflection = new \ReflectionClass(PluginBase::class);
$file = $reflection->getProperty("file");
foreach($this->server->getPluginManager()->getPlugins() as $plugin){
$filePath = Filesystem::cleanPath($file->getValue($plugin));
$filePath = Filesystem::cleanPath($plugin->getFile());
if(str_starts_with($frameCleanPath, $filePath)){
$this->data->plugin = $plugin->getName();
break;

View File

@ -0,0 +1,66 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\bedrock;
use pocketmine\world\format\io\leveldb\ChunkVersion;
use pocketmine\world\format\io\leveldb\SubChunkVersion;
/**
* All version infos related to current Minecraft data version support
* These are mostly related to world storage but may also influence network stuff
*/
final class WorldDataVersions{
/**
* Bedrock version of the most recent backwards-incompatible change to blockstates.
*
* This is *NOT* the same as current game version. It should match the numbers in the
* newest blockstate upgrade schema used in BedrockBlockUpgradeSchema.
*/
public const BLOCK_STATES =
(1 << 24) | //major
(21 << 16) | //minor
(60 << 8) | //patch
(33); //revision
public const CHUNK = ChunkVersion::v1_21_40;
public const SUBCHUNK = SubChunkVersion::PALETTED_MULTI;
public const STORAGE = 10;
/**
* Highest NetworkVersion of Bedrock worlds currently supported by PocketMine-MP.
*
* This may be lower than the current protocol version if PocketMine-MP does not yet support features of the newer
* version. This allows the protocol to be updated independently of world format support.
*/
public const NETWORK = 818;
public const LAST_OPENED_IN = [
1, //major
21, //minor
90, //patch
3, //revision
0 //is beta
];
}

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\data\bedrock\block;
use pocketmine\data\bedrock\WorldDataVersions;
use pocketmine\nbt\NbtException;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\Tag;
@ -36,17 +37,7 @@ use function implode;
* Contains the common information found in a serialized blockstate.
*/
final class BlockStateData{
/**
* Bedrock version of the most recent backwards-incompatible change to blockstates.
*
* This is *not* the same as current game version. It should match the numbers in the
* newest blockstate upgrade schema used in BedrockBlockUpgradeSchema.
*/
public const CURRENT_VERSION =
(1 << 24) | //major
(21 << 16) | //minor
(60 << 8) | //patch
(33); //revision
public const CURRENT_VERSION = WorldDataVersions::BLOCK_STATES;
public const TAG_NAME = "name";
public const TAG_STATES = "states";

View File

@ -122,6 +122,7 @@ use pocketmine\block\RedstoneRepeater;
use pocketmine\block\RedstoneTorch;
use pocketmine\block\RedstoneWire;
use pocketmine\block\ResinClump;
use pocketmine\block\RespawnAnchor;
use pocketmine\block\RuntimeBlockStateRegistry;
use pocketmine\block\Sapling;
use pocketmine\block\SeaPickle;
@ -166,8 +167,7 @@ use pocketmine\block\WallBanner;
use pocketmine\block\WallCoralFan;
use pocketmine\block\WallSign;
use pocketmine\block\Water;
use pocketmine\block\WeightedPressurePlateHeavy;
use pocketmine\block\WeightedPressurePlateLight;
use pocketmine\block\WeightedPressurePlate;
use pocketmine\block\Wheat;
use pocketmine\block\Wood;
use pocketmine\block\WoodenButton;
@ -225,6 +225,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return $this->cache[$stateId] ??= $this->serializeBlock(RuntimeBlockStateRegistry::getInstance()->fromStateId($stateId));
}
public function isRegistered(Block $block) : bool{
return isset($this->serializers[$block->getTypeId()]);
}
/**
* @phpstan-template TBlockType of Block
* @phpstan-param TBlockType $block
@ -1750,6 +1754,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return Writer::create(Ids::RESIN_CLUMP)
->writeFacingFlags($block->getFaces());
});
$this->map(Blocks::RESPAWN_ANCHOR(), function(RespawnAnchor $block) : Writer{
return Writer::create(Ids::RESPAWN_ANCHOR)
->writeInt(StateNames::RESPAWN_ANCHOR_CHARGE, $block->getCharges());
});
$this->map(Blocks::ROSE_BUSH(), fn(DoublePlant $block) => Helper::encodeDoublePlant($block, Writer::create(Ids::ROSE_BUSH)));
$this->mapSlab(Blocks::SANDSTONE_SLAB(), Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB);
$this->mapStairs(Blocks::SANDSTONE_STAIRS(), Ids::SANDSTONE_STAIRS);
@ -1869,11 +1877,11 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
return Writer::create(Ids::WEEPING_VINES)
->writeInt(StateNames::WEEPING_VINES_AGE, $block->getAge());
});
$this->map(Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY(), function(WeightedPressurePlateHeavy $block) : Writer{
$this->map(Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY(), function(WeightedPressurePlate $block) : Writer{
return Writer::create(Ids::HEAVY_WEIGHTED_PRESSURE_PLATE)
->writeInt(StateNames::REDSTONE_SIGNAL, $block->getOutputSignalStrength());
});
$this->map(Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT(), function(WeightedPressurePlateLight $block) : Writer{
$this->map(Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT(), function(WeightedPressurePlate $block) : Writer{
return Writer::create(Ids::LIGHT_WEIGHTED_PRESSURE_PLATE)
->writeInt(StateNames::REDSTONE_SIGNAL, $block->getOutputSignalStrength());
});

View File

@ -1717,6 +1717,10 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
$this->mapStairs(Ids::RESIN_BRICK_STAIRS, fn() => Blocks::RESIN_BRICK_STAIRS());
$this->map(Ids::RESIN_BRICK_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::RESIN_BRICK_WALL(), $in));
$this->map(Ids::RESIN_CLUMP, fn(Reader $in) => Blocks::RESIN_CLUMP()->setFaces($in->readFacingFlags()));
$this->map(Ids::RESPAWN_ANCHOR, function(Reader $in) : Block{
return Blocks::RESPAWN_ANCHOR()
->setCharges($in->readBoundedInt(StateNames::RESPAWN_ANCHOR_CHARGE, 0, 4));
});
$this->mapSlab(Ids::SANDSTONE_SLAB, Ids::SANDSTONE_DOUBLE_SLAB, fn() => Blocks::SANDSTONE_SLAB());
$this->mapStairs(Ids::SANDSTONE_STAIRS, fn() => Blocks::SANDSTONE_STAIRS());
$this->map(Ids::SANDSTONE_WALL, fn(Reader $in) => Helper::decodeWall(Blocks::SANDSTONE_WALL(), $in));

View File

@ -380,6 +380,7 @@ final class ItemTypeNames{
public const MUSIC_DISC_RELIC = "minecraft:music_disc_relic";
public const MUSIC_DISC_STAL = "minecraft:music_disc_stal";
public const MUSIC_DISC_STRAD = "minecraft:music_disc_strad";
public const MUSIC_DISC_TEARS = "minecraft:music_disc_tears";
public const MUSIC_DISC_WAIT = "minecraft:music_disc_wait";
public const MUSIC_DISC_WARD = "minecraft:music_disc_ward";
public const MUTTON = "minecraft:mutton";

View File

@ -1,89 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\runtime;
/**
* Provides backwards-compatible shims for the old codegen'd enum describer methods.
* This is kept for plugin backwards compatibility, but these functions should not be used in new code.
* @deprecated
*/
trait LegacyRuntimeEnumDescriberTrait{
abstract protected function enum(\UnitEnum &$case) : void;
public function bellAttachmentType(\pocketmine\block\utils\BellAttachmentType &$value) : void{
$this->enum($value);
}
public function copperOxidation(\pocketmine\block\utils\CopperOxidation &$value) : void{
$this->enum($value);
}
public function coralType(\pocketmine\block\utils\CoralType &$value) : void{
$this->enum($value);
}
public function dirtType(\pocketmine\block\utils\DirtType &$value) : void{
$this->enum($value);
}
public function dripleafState(\pocketmine\block\utils\DripleafState &$value) : void{
$this->enum($value);
}
public function dyeColor(\pocketmine\block\utils\DyeColor &$value) : void{
$this->enum($value);
}
public function froglightType(\pocketmine\block\utils\FroglightType &$value) : void{
$this->enum($value);
}
public function leverFacing(\pocketmine\block\utils\LeverFacing &$value) : void{
$this->enum($value);
}
public function medicineType(\pocketmine\item\MedicineType &$value) : void{
$this->enum($value);
}
public function mobHeadType(\pocketmine\block\utils\MobHeadType &$value) : void{
$this->enum($value);
}
public function mushroomBlockType(\pocketmine\block\utils\MushroomBlockType &$value) : void{
$this->enum($value);
}
public function potionType(\pocketmine\item\PotionType &$value) : void{
$this->enum($value);
}
public function slabType(\pocketmine\block\utils\SlabType &$value) : void{
$this->enum($value);
}
public function suspiciousStewType(\pocketmine\item\SuspiciousStewType &$value) : void{
$this->enum($value);
}
}

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\data\runtime;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\block\utils\WallConnectionType;
use pocketmine\math\Facing;
@ -35,14 +34,9 @@ use pocketmine\math\Facing;
* You may use it as a type for parameters and return values, but it should not be implemented outside of this package.
* New methods may be added without warning.
*/
interface RuntimeDataDescriber extends RuntimeEnumDescriber{
interface RuntimeDataDescriber{
public function int(int $bits, int &$value) : void;
/**
* @deprecated Use {@link RuntimeDataDescriber::boundedIntAuto()} instead.
*/
public function boundedInt(int $bits, int $min, int $max, int &$value) : void;
/**
* Same as boundedInt() but automatically calculates the required number of bits from the range.
* The range bounds must be constant.
@ -77,14 +71,6 @@ interface RuntimeDataDescriber extends RuntimeEnumDescriber{
*/
public function wallConnections(array &$connections) : void;
/**
* @param BrewingStandSlot[] $slots
* @phpstan-param array<int, BrewingStandSlot> $slots
*
* @deprecated Use {@link enumSet()} instead.
*/
public function brewingStandSlots(array &$slots) : void;
public function railShape(int &$railShape) : void;
public function straightOnlyRailShape(int &$railShape) : void;

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\data\runtime;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\block\utils\RailConnectionInfo;
use pocketmine\block\utils\WallConnectionType;
use pocketmine\math\Axis;
@ -35,8 +34,6 @@ use function log;
use function spl_object_id;
final class RuntimeDataReader implements RuntimeDataDescriber{
use LegacyRuntimeEnumDescriberTrait;
private int $offset = 0;
public function __construct(
@ -59,18 +56,6 @@ final class RuntimeDataReader implements RuntimeDataDescriber{
$value = $this->readInt($bits);
}
/**
* @deprecated Use {@link self::boundedIntAuto()} instead.
*/
public function boundedInt(int $bits, int $min, int $max, int &$value) : void{
$offset = $this->offset;
$this->boundedIntAuto($min, $max, $value);
$actualBits = $this->offset - $offset;
if($this->offset !== $offset + $bits){
throw new \InvalidArgumentException("Bits should be $actualBits for the given bounds, but received $bits. Use boundedIntAuto() for automatic bits calculation.");
}
}
private function readBoundedIntAuto(int $min, int $max) : int{
$bits = ((int) log($max - $min, 2)) + 1;
$result = $this->readInt($bits) + $min;
@ -192,16 +177,6 @@ final class RuntimeDataReader implements RuntimeDataDescriber{
$connections = $result;
}
/**
* @param BrewingStandSlot[] $slots
* @phpstan-param array<int, BrewingStandSlot> $slots
*
* @deprecated Use {@link enumSet()} instead.
*/
public function brewingStandSlots(array &$slots) : void{
$this->enumSet($slots, BrewingStandSlot::cases());
}
public function railShape(int &$railShape) : void{
$result = $this->readInt(4);
if(!isset(RailConnectionInfo::CONNECTIONS[$result]) && !isset(RailConnectionInfo::CURVE_CONNECTIONS[$result])){

View File

@ -23,14 +23,11 @@ declare(strict_types=1);
namespace pocketmine\data\runtime;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\math\Facing;
use function count;
use function log;
final class RuntimeDataSizeCalculator implements RuntimeDataDescriber{
use LegacyRuntimeEnumDescriberTrait;
private int $bits = 0;
protected function addBits(int $bits) : void{
@ -45,18 +42,6 @@ final class RuntimeDataSizeCalculator implements RuntimeDataDescriber{
$this->addBits($bits);
}
/**
* @deprecated Use {@link self::boundedIntAuto()} instead.
*/
public function boundedInt(int $bits, int $min, int $max, int &$value) : void{
$currentBits = $this->bits;
$this->boundedIntAuto($min, $max, $value);
$actualBits = $this->bits - $currentBits;
if($actualBits !== $bits){
throw new \InvalidArgumentException("Bits should be $actualBits for the given bounds, but received $bits. Use boundedIntAuto() for automatic bits calculation.");
}
}
public function boundedIntAuto(int $min, int $max, int &$value) : void{
$this->addBits(((int) log($max - $min, 2)) + 1);
}
@ -97,10 +82,6 @@ final class RuntimeDataSizeCalculator implements RuntimeDataDescriber{
$this->addBits(7);
}
public function brewingStandSlots(array &$slots) : void{
$this->addBits(count(BrewingStandSlot::cases()));
}
public function railShape(int &$railShape) : void{
$this->addBits(4);
}

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\data\runtime;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\block\utils\WallConnectionType;
use pocketmine\math\Axis;
use pocketmine\math\Facing;
@ -32,8 +31,6 @@ use function log;
use function spl_object_id;
final class RuntimeDataWriter implements RuntimeDataDescriber{
use LegacyRuntimeEnumDescriberTrait;
private int $value = 0;
private int $offset = 0;
@ -57,18 +54,6 @@ final class RuntimeDataWriter implements RuntimeDataDescriber{
$this->writeInt($bits, $value);
}
/**
* @deprecated Use {@link self::boundedIntAuto()} instead.
*/
public function boundedInt(int $bits, int $min, int $max, int &$value) : void{
$offset = $this->offset;
$this->writeBoundedIntAuto($min, $max, $value);
$actualBits = $this->offset - $offset;
if($actualBits !== $bits){
throw new \InvalidArgumentException("Bits should be $actualBits for the given bounds, but received $bits. Use boundedIntAuto() for automatic bits calculation.");
}
}
private function writeBoundedIntAuto(int $min, int $max, int $value) : void{
if($value < $min || $value > $max){
throw new \InvalidArgumentException("Value $value is outside the range $min - $max");
@ -170,16 +155,6 @@ final class RuntimeDataWriter implements RuntimeDataDescriber{
$this->writeBoundedIntAuto(0, (3 ** 4) - 1, $packed);
}
/**
* @param BrewingStandSlot[] $slots
* @phpstan-param array<int, BrewingStandSlot> $slots
*
* @deprecated Use {@link enumSet()} instead.
*/
public function brewingStandSlots(array &$slots) : void{
$this->enumSet($slots, BrewingStandSlot::cases());
}
public function railShape(int &$railShape) : void{
$this->int(4, $railShape);
}

View File

@ -1,61 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\runtime;
/**
* Provides backwards-compatible shims for the old codegen'd enum describer methods.
* This is kept for plugin backwards compatibility, but these functions should not be used in new code.
* @deprecated
*/
interface RuntimeEnumDescriber{
public function bellAttachmentType(\pocketmine\block\utils\BellAttachmentType &$value) : void;
public function copperOxidation(\pocketmine\block\utils\CopperOxidation &$value) : void;
public function coralType(\pocketmine\block\utils\CoralType &$value) : void;
public function dirtType(\pocketmine\block\utils\DirtType &$value) : void;
public function dripleafState(\pocketmine\block\utils\DripleafState &$value) : void;
public function dyeColor(\pocketmine\block\utils\DyeColor &$value) : void;
public function froglightType(\pocketmine\block\utils\FroglightType &$value) : void;
public function leverFacing(\pocketmine\block\utils\LeverFacing &$value) : void;
public function medicineType(\pocketmine\item\MedicineType &$value) : void;
public function mobHeadType(\pocketmine\block\utils\MobHeadType &$value) : void;
public function mushroomBlockType(\pocketmine\block\utils\MushroomBlockType &$value) : void;
public function potionType(\pocketmine\item\PotionType &$value) : void;
public function slabType(\pocketmine\block\utils\SlabType &$value) : void;
public function suspiciousStewType(\pocketmine\item\SuspiciousStewType &$value) : void;
}

View File

@ -31,6 +31,7 @@ use pocketmine\block\Water;
use pocketmine\entity\animation\Animation;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDespawnEvent;
use pocketmine\event\entity\EntityExtinguishEvent;
use pocketmine\event\entity\EntityMotionEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\EntitySpawnEvent;
@ -718,7 +719,10 @@ abstract class Entity{
}
}
public function extinguish() : void{
public function extinguish(int $cause = EntityExtinguishEvent::CAUSE_CUSTOM) : void{
$ev = new EntityExtinguishEvent($this, $cause);
$ev->call();
$this->fireTicks = 0;
$this->networkPropertiesDirty = true;
}
@ -729,7 +733,7 @@ abstract class Entity{
protected function doOnFireTick(int $tickDiff = 1) : bool{
if($this->isFireProof() && $this->isOnFire()){
$this->extinguish();
$this->extinguish(EntityExtinguishEvent::CAUSE_FIRE_PROOF);
return false;
}
@ -740,7 +744,7 @@ abstract class Entity{
}
if(!$this->isOnFire()){
$this->extinguish();
$this->extinguish(EntityExtinguishEvent::CAUSE_TICKING);
}else{
return true;
}
@ -1187,12 +1191,14 @@ abstract class Entity{
$moveBB->offset(0, 0, $dz);
if($this->stepHeight > 0 && $fallingFlag && ($wantedX !== $dx || $wantedZ !== $dz)){
$stepHeight = $this->getStepHeight();
if($stepHeight > 0 && $fallingFlag && ($wantedX !== $dx || $wantedZ !== $dz)){
$cx = $dx;
$cy = $dy;
$cz = $dz;
$dx = $wantedX;
$dy = $this->stepHeight;
$dy = $stepHeight;
$dz = $wantedZ;
$stepBB = clone $this->boundingBox;
@ -1262,6 +1268,14 @@ abstract class Entity{
Timings::$entityMove->stopTiming();
}
public function setStepHeight(float $stepHeight) : void{
$this->stepHeight = $stepHeight;
}
public function getStepHeight() : float{
return $this->stepHeight;
}
protected function checkGroundState(float $wantedX, float $wantedY, float $wantedZ, float $dx, float $dy, float $dz) : void{
$this->isCollidedVertically = $wantedY !== $dy;
$this->isCollidedHorizontally = ($wantedX !== $dx || $wantedZ !== $dz);
@ -1494,7 +1508,7 @@ abstract class Entity{
return $this->hasSpawned;
}
abstract public static function getNetworkTypeId() : string;
abstract public function getNetworkTypeId() : string;
/**
* Called by spawnTo() to send whatever packets needed to spawn the entity to the client.
@ -1503,7 +1517,7 @@ abstract class Entity{
$player->getNetworkSession()->sendDataPacket(AddActorPacket::create(
$this->getId(), //TODO: actor unique ID
$this->getId(),
static::getNetworkTypeId(),
$this->getNetworkTypeId(),
$this->getOffsetPosition($this->location->asVector3()),
$this->getMotion(),
$this->location->pitch,

View File

@ -219,6 +219,13 @@ final class EntityFactory{
$this->saveNames[$className] = reset($saveNames);
}
/**
* @phpstan-param class-string<Entity> $class
*/
public function isRegistered(string $class) : bool{
return isset($this->saveNames[$class]);
}
/**
* Creates an entity from data stored on a chunk.
*

View File

@ -30,7 +30,7 @@ use pocketmine\entity\effect\EffectInstance;
use pocketmine\entity\effect\VanillaEffects;
use pocketmine\entity\projectile\ProjectileSource;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\player\PlayerExhaustEvent;
use pocketmine\event\entity\EntityExhaustEvent;
use pocketmine\inventory\CallbackInventoryListener;
use pocketmine\inventory\Inventory;
use pocketmine\inventory\InventoryHolder;
@ -99,7 +99,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
private const TAG_SKIN_GEOMETRY_NAME = "GeometryName"; //TAG_String
private const TAG_SKIN_GEOMETRY_DATA = "GeometryData"; //TAG_ByteArray
public static function getNetworkTypeId() : string{ return EntityIds::PLAYER; }
public function getNetworkTypeId() : string{ return EntityIds::PLAYER; }
protected PlayerInventory $inventory;
protected PlayerOffHandInventory $offHandInventory;
@ -173,9 +173,9 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
public function jump() : void{
parent::jump();
if($this->isSprinting()){
$this->hungerManager->exhaust(0.2, PlayerExhaustEvent::CAUSE_SPRINT_JUMPING);
$this->hungerManager->exhaust(0.2, EntityExhaustEvent::CAUSE_SPRINT_JUMPING);
}else{
$this->hungerManager->exhaust(0.05, PlayerExhaustEvent::CAUSE_JUMPING);
$this->hungerManager->exhaust(0.05, EntityExhaustEvent::CAUSE_JUMPING);
}
}

View File

@ -24,8 +24,8 @@ declare(strict_types=1);
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityExhaustEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\player\PlayerExhaustEvent;
use pocketmine\world\World;
use function max;
use function min;
@ -130,13 +130,13 @@ class HungerManager{
*
* @return float the amount of exhaustion level increased
*/
public function exhaust(float $amount, int $cause = PlayerExhaustEvent::CAUSE_CUSTOM) : float{
public function exhaust(float $amount, int $cause = EntityExhaustEvent::CAUSE_CUSTOM) : float{
if(!$this->enabled){
return 0;
}
$evAmount = $amount;
if(PlayerExhaustEvent::hasHandlers()){
$ev = new PlayerExhaustEvent($this->entity, $amount, $cause);
if(EntityExhaustEvent::hasHandlers()){
$ev = new EntityExhaustEvent($this->entity, $amount, $cause);
$ev->call();
if($ev->isCancelled()){
return 0.0;
@ -205,7 +205,7 @@ class HungerManager{
if($food >= 18){
if($health < $this->entity->getMaxHealth()){
$this->entity->heal(new EntityRegainHealthEvent($this->entity, 1, EntityRegainHealthEvent::CAUSE_SATURATION));
$this->exhaust(6.0, PlayerExhaustEvent::CAUSE_HEALTH_REGEN);
$this->exhaust(6.0, EntityExhaustEvent::CAUSE_HEALTH_REGEN);
}
}elseif($food <= 0){
if(($difficulty === World::DIFFICULTY_EASY && $health > 10) || ($difficulty === World::DIFFICULTY_NORMAL && $health > 1) || $difficulty === World::DIFFICULTY_HARD){

View File

@ -38,6 +38,7 @@ use pocketmine\event\entity\EntityDamageByChildEntityEvent;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDeathEvent;
use pocketmine\event\entity\EntityFrostWalkerEvent;
use pocketmine\inventory\ArmorInventory;
use pocketmine\inventory\CallbackInventoryListener;
use pocketmine\inventory\Inventory;
@ -721,19 +722,30 @@ abstract class Living extends Entity{
$y = $this->location->getFloorY() - 1;
$baseZ = $this->location->getFloorZ();
$frostedIce = VanillaBlocks::FROSTED_ICE();
$liquid = VanillaBlocks::WATER();
$targetBlock = VanillaBlocks::FROSTED_ICE();
if(EntityFrostWalkerEvent::hasHandlers()){
$ev = new EntityFrostWalkerEvent($this, $radius, $liquid, $targetBlock);
$ev->call();
if($ev->isCancelled()){
return;
}
$radius = $ev->getRadius();
$liquid = $ev->getLiquid();
$targetBlock = $ev->getTargetBlock();
}
for($x = $baseX - $radius; $x <= $baseX + $radius; $x++){
for($z = $baseZ - $radius; $z <= $baseZ + $radius; $z++){
$block = $world->getBlockAt($x, $y, $z);
if(
!$block instanceof Water ||
!$block->isSource() ||
!$block->isSameState($liquid) ||
$world->getBlockAt($x, $y + 1, $z)->getTypeId() !== BlockTypeIds::AIR ||
count($world->getNearbyEntities(AxisAlignedBB::one()->offset($x, $y, $z))) !== 0
){
continue;
}
$world->setBlockAt($x, $y, $z, $frostedIce);
$world->setBlockAt($x, $y, $z, $targetBlock);
}
}
}

View File

@ -38,7 +38,7 @@ use const M_PI;
class Squid extends WaterAnimal{
public static function getNetworkTypeId() : string{ return EntityIds::SQUID; }
public function getNetworkTypeId() : string{ return EntityIds::SQUID; }
public ?Vector3 $swimDirection = null;
public float $swimSpeed = 0.1;

View File

@ -40,7 +40,7 @@ class Villager extends Living implements Ageable{
private const TAG_PROFESSION = "Profession"; //TAG_Int
public static function getNetworkTypeId() : string{ return EntityIds::VILLAGER; }
public function getNetworkTypeId() : string{ return EntityIds::VILLAGER; }
private bool $baby = false;
private int $profession = self::PROFESSION_FARMER;

View File

@ -30,7 +30,7 @@ use function mt_rand;
class Zombie extends Living{
public static function getNetworkTypeId() : string{ return EntityIds::ZOMBIE; }
public function getNetworkTypeId() : string{ return EntityIds::ZOMBIE; }
protected function getInitialSizeInfo() : EntitySizeInfo{
return new EntitySizeInfo(1.8, 0.6); //TODO: eye height ??

View File

@ -26,7 +26,7 @@ namespace pocketmine\entity\effect;
use pocketmine\entity\Entity;
use pocketmine\entity\Human;
use pocketmine\entity\Living;
use pocketmine\event\player\PlayerExhaustEvent;
use pocketmine\event\entity\EntityExhaustEvent;
class HungerEffect extends Effect{
@ -36,7 +36,7 @@ class HungerEffect extends Effect{
public function applyEffect(Living $entity, EffectInstance $instance, float $potency = 1.0, ?Entity $source = null) : void{
if($entity instanceof Human){
$entity->getHungerManager()->exhaust(0.1 * $instance->getEffectLevel(), PlayerExhaustEvent::CAUSE_POTION);
$entity->getHungerManager()->exhaust(0.1 * $instance->getEffectLevel(), EntityExhaustEvent::CAUSE_POTION);
}
}
}

View File

@ -47,7 +47,7 @@ class EndCrystal extends Entity implements Explosive{
private const TAG_BLOCKTARGET_Y = "BlockTargetY"; //TAG_Int
private const TAG_BLOCKTARGET_Z = "BlockTargetZ"; //TAG_Int
public static function getNetworkTypeId() : string{ return EntityIds::ENDER_CRYSTAL; }
public function getNetworkTypeId() : string{ return EntityIds::ENDER_CRYSTAL; }
protected bool $showBase = false;
protected ?Vector3 $beamTarget = null;
@ -129,7 +129,7 @@ class EndCrystal extends Entity implements Explosive{
$ev = new EntityPreExplodeEvent($this, 6);
$ev->call();
if(!$ev->isCancelled()){
$explosion = new Explosion($this->getPosition(), $ev->getRadius(), $this);
$explosion = new Explosion($this->getPosition(), $ev->getRadius(), $this, $ev->getFireChance());
if($ev->isBlockBreaking()){
$explosion->explodeA();
}

View File

@ -37,7 +37,7 @@ use function sqrt;
class ExperienceOrb extends Entity{
public static function getNetworkTypeId() : string{ return EntityIds::XP_ORB; }
public function getNetworkTypeId() : string{ return EntityIds::XP_ORB; }
public const TAG_VALUE_PC = "Value"; //short
public const TAG_VALUE_PE = "experience value"; //int (WTF?)

View File

@ -56,7 +56,7 @@ class FallingBlock extends Entity{
private const TAG_TILE = "Tile"; //TAG_Byte
private const TAG_DATA = "Data"; //TAG_Byte
public static function getNetworkTypeId() : string{ return EntityIds::FALLING_BLOCK; }
public function getNetworkTypeId() : string{ return EntityIds::FALLING_BLOCK; }
protected Block $block;

View File

@ -52,7 +52,7 @@ class ItemEntity extends Entity{
private const TAG_THROWER = "Thrower"; //TAG_String
public const TAG_ITEM = "Item"; //TAG_Compound
public static function getNetworkTypeId() : string{ return EntityIds::ITEM; }
public function getNetworkTypeId() : string{ return EntityIds::ITEM; }
public const MERGE_CHECK_PERIOD = 2; //0.1 seconds
public const DEFAULT_DESPAWN_DELAY = 6000; //5 minutes

View File

@ -49,7 +49,7 @@ class Painting extends Entity{
public const TAG_DIRECTION_BE = "Direction"; //TAG_Byte
public const TAG_MOTIVE = "Motive"; //TAG_String
public static function getNetworkTypeId() : string{ return EntityIds::PAINTING; }
public function getNetworkTypeId() : string{ return EntityIds::PAINTING; }
public const DATA_TO_FACING = [
0 => Facing::SOUTH,

View File

@ -43,7 +43,7 @@ class PrimedTNT extends Entity implements Explosive{
private const TAG_FUSE = "Fuse"; //TAG_Short
public static function getNetworkTypeId() : string{ return EntityIds::TNT; }
public function getNetworkTypeId() : string{ return EntityIds::TNT; }
protected int $fuse;
protected bool $worksUnderwater = false;
@ -121,7 +121,7 @@ class PrimedTNT extends Entity implements Explosive{
$ev->call();
if(!$ev->isCancelled()){
//TODO: deal with underwater TNT (underwater TNT treats water as if it has a blast resistance of 0)
$explosion = new Explosion(Position::fromObject($this->location->add(0, $this->size->getHeight() / 2, 0), $this->getWorld()), $ev->getRadius(), $this);
$explosion = new Explosion(Position::fromObject($this->location->add(0, $this->size->getHeight() / 2, 0), $this->getWorld()), $ev->getRadius(), $this, $ev->getFireChance());
if($ev->isBlockBreaking()){
$explosion->explodeA();
}

View File

@ -46,7 +46,7 @@ use function sqrt;
class Arrow extends Projectile{
public static function getNetworkTypeId() : string{ return EntityIds::ARROW; }
public function getNetworkTypeId() : string{ return EntityIds::ARROW; }
public const PICKUP_NONE = 0;
public const PICKUP_ANY = 1;

View File

@ -29,7 +29,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\world\particle\ItemBreakParticle;
class Egg extends Throwable{
public static function getNetworkTypeId() : string{ return EntityIds::EGG; }
public function getNetworkTypeId() : string{ return EntityIds::EGG; }
//TODO: spawn chickens on collision

View File

@ -30,7 +30,7 @@ use pocketmine\world\particle\EndermanTeleportParticle;
use pocketmine\world\sound\EndermanTeleportSound;
class EnderPearl extends Throwable{
public static function getNetworkTypeId() : string{ return EntityIds::ENDER_PEARL; }
public function getNetworkTypeId() : string{ return EntityIds::ENDER_PEARL; }
protected function onHit(ProjectileHitEvent $event) : void{
$owner = $this->getOwningEntity();

View File

@ -30,7 +30,7 @@ use pocketmine\world\sound\PotionSplashSound;
use function mt_rand;
class ExperienceBottle extends Throwable{
public static function getNetworkTypeId() : string{ return EntityIds::XP_BOTTLE; }
public function getNetworkTypeId() : string{ return EntityIds::XP_BOTTLE; }
protected function getInitialGravity() : float{ return 0.07; }

View File

@ -36,7 +36,7 @@ use pocketmine\world\particle\ItemBreakParticle;
use pocketmine\world\sound\IceBombHitSound;
class IceBomb extends Throwable{
public static function getNetworkTypeId() : string{ return EntityIds::ICE_BOMB; }
public function getNetworkTypeId() : string{ return EntityIds::ICE_BOMB; }
public function getResultDamage() : int{
return -1;

View File

@ -28,7 +28,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\world\particle\SnowballPoofParticle;
class Snowball extends Throwable{
public static function getNetworkTypeId() : string{ return EntityIds::SNOWBALL; }
public function getNetworkTypeId() : string{ return EntityIds::SNOWBALL; }
protected function onHit(ProjectileHitEvent $event) : void{
$world = $this->getWorld();

View File

@ -52,7 +52,7 @@ class SplashPotion extends Throwable{
public const TAG_POTION_ID = "PotionId"; //TAG_Short
public static function getNetworkTypeId() : string{ return EntityIds::SPLASH_POTION; }
public function getNetworkTypeId() : string{ return EntityIds::SPLASH_POTION; }
protected bool $linger = false;
protected PotionType $potionType;

View File

@ -0,0 +1,122 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\block;
use pocketmine\block\Block;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\utils\Utils;
use pocketmine\world\Position;
/**
* Called when a block explodes, after explosion impact has been calculated.
*
* @see BlockPreExplodeEvent
*/
class BlockExplodeEvent extends BlockEvent implements Cancellable{
use CancellableTrait;
/**
* @param Block[] $blocks
* @param Block[] $ignitions
*/
public function __construct(
Block $block,
private Position $position,
private array $blocks,
private float $yield,
private array $ignitions
){
parent::__construct($block);
Utils::checkFloatNotInfOrNaN("yield", $yield);
if($yield < 0.0 || $yield > 100.0){
throw new \InvalidArgumentException("Yield must be in range 0.0 - 100.0");
}
}
public function getPosition() : Position{
return $this->position;
}
/**
* Returns the percentage chance of drops from each block destroyed by the explosion.
*
* @return float 0-100
*/
public function getYield() : float{
return $this->yield;
}
/**
* Sets the percentage chance of drops from each block destroyed by the explosion.
*
* @param float $yield 0-100
*/
public function setYield(float $yield) : void{
Utils::checkFloatNotInfOrNaN("yield", $yield);
if($yield < 0.0 || $yield > 100.0){
throw new \InvalidArgumentException("Yield must be in range 0.0 - 100.0");
}
$this->yield = $yield;
}
/**
* Returns a list of blocks destroyed by the explosion.
*
* @return Block[]
*/
public function getAffectedBlocks() : array{
return $this->blocks;
}
/**
* Sets the blocks destroyed by the explosion.
*
* @param Block[] $blocks
*/
public function setAffectedBlocks(array $blocks) : void{
Utils::validateArrayValueType($blocks, fn(Block $block) => null);
$this->blocks = $blocks;
}
/**
* Returns a list of affected blocks that will be replaced by fire.
*
* @return Block[]
*/
public function getIgnitions() : array{
return $this->ignitions;
}
/**
* Set the list of blocks that will be replaced by fire.
*
* @param Block[] $ignitions
*/
public function setIgnitions(array $ignitions) : void{
Utils::validateArrayValueType($ignitions, fn(Block $block) => null);
$this->ignitions = $ignitions;
}
}

View File

@ -0,0 +1,129 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\block;
use pocketmine\block\Block;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
use pocketmine\world\Explosion;
/**
* Called when a block wants to explode, before the explosion impact is calculated.
* This allows changing the explosion force, fire chance and whether it will destroy blocks.
*
* @see BlockExplodeEvent
*/
class BlockPreExplodeEvent extends BlockEvent implements Cancellable{
use CancellableTrait;
private bool $blockBreaking = true;
public function __construct(
Block $block,
private float $radius,
private readonly ?Player $player = null,
private float $fireChance = 0.0
){
Utils::checkFloatNotInfOrNaN("radius", $radius);
if($radius <= 0){
throw new \InvalidArgumentException("Explosion radius must be positive");
}
Utils::checkFloatNotInfOrNaN("fireChance", $fireChance);
if($fireChance < 0.0 || $fireChance > 1.0){
throw new \InvalidArgumentException("Fire chance must be a number between 0 and 1.");
}
parent::__construct($block);
}
public function getRadius() : float{
return $this->radius;
}
public function setRadius(float $radius) : void{
Utils::checkFloatNotInfOrNaN("radius", $radius);
if($radius <= 0){
throw new \InvalidArgumentException("Explosion radius must be positive");
}
$this->radius = $radius;
}
public function isBlockBreaking() : bool{
return $this->blockBreaking;
}
public function setBlockBreaking(bool $affectsBlocks) : void{
$this->blockBreaking = $affectsBlocks;
}
/**
* Returns whether the explosion will create a fire.
*/
public function isIncendiary() : bool{
return $this->fireChance > 0;
}
/**
* Sets whether the explosion will create a fire by filling fireChance with default values.
*
* If $incendiary is true, the fire chance will be filled only if explosion isn't currently creating a fire (if fire chance is 0).
*/
public function setIncendiary(bool $incendiary) : void{
if(!$incendiary){
$this->fireChance = 0;
}elseif($this->fireChance <= 0){
$this->fireChance = Explosion::DEFAULT_FIRE_CHANCE;
}
}
/**
* Returns a chance between 0 and 1 of creating a fire.
*/
public function getFireChance() : float{
return $this->fireChance;
}
/**
* Sets a chance between 0 and 1 of creating a fire.
* For example, if the chance is 1/3, then that amount of affected blocks will be ignited.
*
* @param float $fireChance 0 ... 1
*/
public function setFireChance(float $fireChance) : void{
Utils::checkFloatNotInfOrNaN("fireChance", $fireChance);
if($fireChance < 0.0 || $fireChance > 1.0){
throw new \InvalidArgumentException("Fire chance must be a number between 0 and 1.");
}
$this->fireChance = $fireChance;
}
/**
* Returns the player who triggered the block explosion.
* Returns null if the block was exploded by other means.
*/
public function getPlayer() : ?Player{
return $this->player;
}
}

View File

@ -21,17 +21,16 @@
declare(strict_types=1);
namespace pocketmine\event\player;
namespace pocketmine\event\entity;
use pocketmine\entity\Human;
use pocketmine\entity\Entity;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\event\entity\EntityEvent;
/**
* @phpstan-extends EntityEvent<Human>
* @phpstan-extends EntityEvent<Entity>
*/
class PlayerExhaustEvent extends EntityEvent implements Cancellable{
class EntityExhaustEvent extends EntityEvent implements Cancellable{
use CancellableTrait;
public const CAUSE_ATTACK = 1;
@ -47,18 +46,11 @@ class PlayerExhaustEvent extends EntityEvent implements Cancellable{
public const CAUSE_CUSTOM = 11;
public function __construct(
protected Human $human,
Entity $entity,
private float $amount,
private int $cause
){
$this->entity = $human;
}
/**
* @return Human
*/
public function getPlayer(){
return $this->human;
$this->entity = $entity;
}
public function getAmount() : float{

View File

@ -43,13 +43,15 @@ class EntityExplodeEvent extends EntityEvent implements Cancellable{
/**
* @param Block[] $blocks
* @param float $yield 0-100
* @param float $yield 0-100
* @param Block[] $ignitions
*/
public function __construct(
Entity $entity,
protected Position $position,
protected array $blocks,
protected float $yield
protected float $yield,
private array $ignitions = []
){
$this->entity = $entity;
if($yield < 0.0 || $yield > 100.0){
@ -98,4 +100,23 @@ class EntityExplodeEvent extends EntityEvent implements Cancellable{
}
$this->yield = $yield;
}
/**
* Set the list of blocks that will be replaced by fire.
*
* @param Block[] $ignitions
*/
public function setIgnitions(array $ignitions) : void{
Utils::validateArrayValueType($ignitions, fn(Block $block) => null);
$this->ignitions = $ignitions;
}
/**
* Returns a list of affected blocks that will be replaced by fire.
*
* @return Block[]
*/
public function getIgnitions() : array{
return $this->ignitions;
}
}

View File

@ -21,11 +21,33 @@
declare(strict_types=1);
namespace pocketmine\block;
namespace pocketmine\event\entity;
use pocketmine\entity\Entity;
/**
* @deprecated
* Called when an entity on fire gets extinguished.
*
* @phpstan-extends EntityEvent<Entity>
*/
class WeightedPressurePlateLight extends WeightedPressurePlate{
class EntityExtinguishEvent extends EntityEvent{
public const CAUSE_CUSTOM = 0;
public const CAUSE_WATER = 1;
public const CAUSE_WATER_CAULDRON = 2;
public const CAUSE_RESPAWN = 3;
public const CAUSE_FIRE_PROOF = 4;
public const CAUSE_TICKING = 5;
public const CAUSE_RAIN = 6;
public const CAUSE_POWDER_SNOW = 7;
public function __construct(
Entity $entity,
private int $cause
){
$this->entity = $entity;
}
public function getCause() : int{
return $this->cause;
}
}

View File

@ -0,0 +1,84 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\entity;
use pocketmine\block\Block;
use pocketmine\block\Liquid;
use pocketmine\entity\Living;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
/**
* Called when an entity moves horizontally while wearing boots enchanted with Frost Walker.
*
* @phpstan-extends EntityEvent<Living>
*/
class EntityFrostWalkerEvent extends EntityEvent implements Cancellable{
use CancellableTrait;
public function __construct(
Living $entity,
private int $radius,
private Liquid $liquid,
private Block $targetBlock
){
$this->entity = $entity;
}
public function getRadius() : int{
return $this->radius;
}
public function setRadius(int $radius) : void{
$this->radius = $radius;
}
/**
* Returns the liquid that gets frozen
*/
public function getLiquid() : Liquid{
return $this->liquid;
}
/**
* Sets the liquid that gets frozen
*/
public function setLiquid(Liquid $liquid) : void{
$this->liquid = $liquid;
}
/**
* Returns the block that replaces the liquid
*/
public function getTargetBlock() : Block{
return $this->targetBlock;
}
/**
* Sets the block that replaces the liquid
*/
public function setTargetBlock(Block $targetBlock) : void{
$this->targetBlock = $targetBlock;
}
}

View File

@ -26,6 +26,8 @@ namespace pocketmine\event\entity;
use pocketmine\entity\Entity;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\utils\Utils;
use pocketmine\world\Explosion;
/**
* Called when an entity decides to explode, before the explosion's impact is calculated.
@ -42,11 +44,16 @@ class EntityPreExplodeEvent extends EntityEvent implements Cancellable{
public function __construct(
Entity $entity,
protected float $radius
protected float $radius,
private float $fireChance = 0.0,
){
if($radius <= 0){
throw new \InvalidArgumentException("Explosion radius must be positive");
}
Utils::checkFloatNotInfOrNaN("fireChance", $fireChance);
if($fireChance < 0.0 || $fireChance > 1.0){
throw new \InvalidArgumentException("Fire chance must be between 0 and 1.");
}
$this->entity = $entity;
}
@ -61,6 +68,47 @@ class EntityPreExplodeEvent extends EntityEvent implements Cancellable{
$this->radius = $radius;
}
/**
* Returns whether the explosion will create a fire.
*/
public function isIncendiary() : bool{
return $this->fireChance > 0;
}
/**
* Sets whether the explosion will create a fire by filling fireChance with default values.
*
* If $incendiary is true, the fire chance will be filled only if explosion isn't currently creating a fire (if fire chance is 0).
*/
public function setIncendiary(bool $incendiary) : void{
if(!$incendiary){
$this->fireChance = 0;
}elseif($this->fireChance <= 0){
$this->fireChance = Explosion::DEFAULT_FIRE_CHANCE;
}
}
/**
* Returns a chance between 0 and 1 of creating a fire.
*/
public function getFireChance() : float{
return $this->fireChance;
}
/**
* Sets a chance between 0 and 1 of creating a fire.
* For example, if the chance is 1/3, then that amount of affected blocks will be ignited.
*
* @param float $fireChance 0 ... 1
*/
public function setFireChance(float $fireChance) : void{
Utils::checkFloatNotInfOrNaN("fireChance", $fireChance);
if($fireChance < 0.0 || $fireChance > 1.0){
throw new \InvalidArgumentException("Fire chance must be between 0 and 1.");
}
$this->fireChance = $fireChance;
}
public function isBlockBreaking() : bool{
return $this->blockBreaking;
}

View File

@ -0,0 +1,56 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\player;
use pocketmine\block\Block;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\player\Player;
class PlayerRespawnAnchorUseEvent extends PlayerEvent implements Cancellable{
use CancellableTrait;
public const ACTION_EXPLODE = 0;
public const ACTION_SET_SPAWN = 1;
public function __construct(
Player $player,
protected Block $block,
private int $action = self::ACTION_EXPLODE
){
$this->player = $player;
}
public function getBlock() : Block{
return $this->block;
}
public function getAction() : int{
return $this->action;
}
public function setAction(int $action) : void{
$this->action = $action;
}
}

View File

@ -26,6 +26,7 @@ namespace pocketmine\event\server;
use pocketmine\command\CommandSender;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\event\Event;
/**
* Called when any CommandSender runs a command, before it is parsed.
@ -41,7 +42,7 @@ use pocketmine\event\CancellableTrait;
*
* The message DOES NOT begin with a slash.
*/
class CommandEvent extends ServerEvent implements Cancellable{
class CommandEvent extends Event implements Cancellable{
use CancellableTrait;
public function __construct(

View File

@ -25,13 +25,14 @@ namespace pocketmine\event\server;
use pocketmine\event\Cancellable;
use pocketmine\event\CancellableTrait;
use pocketmine\event\Event;
use pocketmine\network\mcpe\NetworkSession;
/**
* Called before a packet is decoded and handled by the network session.
* Cancelling this event will drop the packet without decoding it, minimizing wasted CPU time.
*/
class DataPacketDecodeEvent extends ServerEvent implements Cancellable{
class DataPacketDecodeEvent extends Event implements Cancellable{
use CancellableTrait;
public function __construct(

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