Merge 'minor-next' into 'major-next'

Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/12701510185
This commit is contained in:
pmmp-admin-bot[bot] 2025-01-10 01:26:17 +00:00
commit 976fc63567
2 changed files with 40 additions and 2 deletions

View File

@ -1058,8 +1058,7 @@ class NetworkSession{
];
$layers = [
//TODO: dynamic flying speed! FINALLY!!!!!!!!!!!!!!!!!
new AbilitiesLayer(AbilitiesLayer::LAYER_BASE, $boolAbilities, 0.05, 0.1),
new AbilitiesLayer(AbilitiesLayer::LAYER_BASE, $boolAbilities, $for->getFlightSpeedMultiplier(), 0.1),
];
if(!$for->hasBlockCollision()){
//TODO: HACK! In 1.19.80, the client starts falling in our faux spectator mode when it clips into a

View File

@ -185,6 +185,8 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
private const MAX_REACH_DISTANCE_SURVIVAL = 7;
private const MAX_REACH_DISTANCE_ENTITY_INTERACTION = 8;
public const DEFAULT_FLIGHT_SPEED_MULTIPLIER = 0.05;
public const TAG_FIRST_PLAYED = "firstPlayed"; //TAG_Long
public const TAG_LAST_PLAYED = "lastPlayed"; //TAG_Long
private const TAG_GAME_MODE = "playerGameType"; //TAG_Int
@ -286,6 +288,8 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
protected bool $blockCollision = true;
protected bool $flying = false;
protected float $flightSpeedMultiplier = self::DEFAULT_FLIGHT_SPEED_MULTIPLIER;
/** @phpstan-var positive-int|null */
protected ?int $lineHeight = null;
protected string $locale = "en_US";
@ -523,6 +527,41 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
return $this->flying;
}
/**
* Sets the player's flight speed multiplier.
*
* Normal flying speed in blocks-per-tick is (multiplier * 10) blocks per tick.
* When sprint-flying, this is doubled to 20.
*
* If set to zero, the player will not be able to move in the xz plane when flying.
* Negative values will invert the controls.
*
* Note: Movement speed attribute does not influence flight speed.
*
* @see Player::DEFAULT_FLIGHT_SPEED_MULTIPLIER
*/
public function setFlightSpeedMultiplier(float $flightSpeedMultiplier) : void{
if($this->flightSpeedMultiplier !== $flightSpeedMultiplier){
$this->flightSpeedMultiplier = $flightSpeedMultiplier;
$this->getNetworkSession()->syncAbilities($this);
}
}
/**
* Returns the player's flight speed multiplier.
*
* Normal flying speed in blocks-per-tick is (multiplier * 10) blocks per tick.
* When sprint-flying, this is doubled to 20.
*
* If set to zero, the player will not be able to move in the xz plane when flying.
* Negative values will invert the controls.
*
* @see Player::DEFAULT_FLIGHT_SPEED_MULTIPLIER
*/
public function getFlightSpeedMultiplier() : float{
return $this->flightSpeedMultiplier;
}
public function setAutoJump(bool $value) : void{
if($this->autoJump !== $value){
$this->autoJump = $value;