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https://github.com/pmmp/PocketMine-MP.git
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Merge 'minor-next' into 'major-next'
Automatic merge performed by: https://github.com/pmmp/RestrictedActions/actions/runs/14565559872
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commit
d86943fa8c
@ -114,6 +114,13 @@ final class TileFactory{
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$this->saveNames[$className] = reset($saveNames);
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}
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/**
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* @phpstan-param class-string<Tile> $class
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*/
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public function isRegistered(string $class) : bool{
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return isset($this->saveNames[$class]);
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}
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/**
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* @internal
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* @throws SavedDataLoadingException
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@ -224,6 +224,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
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return $this->cache[$stateId] ??= $this->serializeBlock(RuntimeBlockStateRegistry::getInstance()->fromStateId($stateId));
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}
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public function isRegistered(Block $block) : bool{
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return isset($this->serializers[$block->getTypeId()]);
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}
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/**
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* @phpstan-template TBlockType of Block
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* @phpstan-param TBlockType $block
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@ -61,6 +61,7 @@ use pocketmine\player\Player;
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use pocketmine\Server;
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use pocketmine\timings\Timings;
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use pocketmine\timings\TimingsHandler;
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use pocketmine\utils\Limits;
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use pocketmine\utils\Utils;
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use pocketmine\VersionInfo;
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use pocketmine\world\format\Chunk;
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@ -77,6 +78,7 @@ use function floatval;
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use function floor;
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use function fmod;
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use function get_class;
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use function min;
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use function sin;
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use function spl_object_id;
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use const M_PI_2;
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@ -701,9 +703,16 @@ abstract class Entity{
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* @throws \InvalidArgumentException
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*/
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public function setFireTicks(int $fireTicks) : void{
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if($fireTicks < 0 || $fireTicks > 0x7fff){
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throw new \InvalidArgumentException("Fire ticks must be in range 0 ... " . 0x7fff . ", got $fireTicks");
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if($fireTicks < 0){
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throw new \InvalidArgumentException("Fire ticks cannot be negative");
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}
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//Since the max value is not externally obvious or intuitive, many plugins use this without being aware that
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//reasonably large values are not accepted. We even have such usages within PM itself. It doesn't make sense
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//to force all those calls to be aware of this limitation, as it's not a functional limit but a limitation of
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//the Mojang save format. Truncating this to the max acceptable value is the next best thing we can do.
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$fireTicks = min($fireTicks, Limits::INT16_MAX);
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if(!$this->isFireProof()){
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$this->fireTicks = $fireTicks;
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$this->networkPropertiesDirty = true;
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@ -219,6 +219,13 @@ final class EntityFactory{
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$this->saveNames[$className] = reset($saveNames);
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}
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/**
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* @phpstan-param class-string<Entity> $class
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*/
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public function isRegistered(string $class) : bool{
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return isset($this->saveNames[$class]);
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}
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/**
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* Creates an entity from data stored on a chunk.
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*
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@ -28,6 +28,7 @@ use pocketmine\item\enchantment\ItemEnchantmentTags as Tags;
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use pocketmine\item\enchantment\VanillaEnchantments as Enchantments;
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use pocketmine\item\Item;
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use pocketmine\utils\SingletonTrait;
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use pocketmine\utils\Utils;
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use function array_filter;
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use function array_values;
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use function count;
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@ -129,6 +130,7 @@ final class AvailableEnchantmentRegistry{
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if(!$this->isRegistered($enchantment)){
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throw new \LogicException("Cannot set primary item tags for non-registered enchantment");
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}
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Utils::validateArrayValueType($tags, fn(string $v) => 1);
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$this->primaryItemTags[spl_object_id($enchantment)] = array_values($tags);
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}
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@ -152,6 +154,7 @@ final class AvailableEnchantmentRegistry{
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if(!$this->isRegistered($enchantment)){
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throw new \LogicException("Cannot set secondary item tags for non-registered enchantment");
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}
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Utils::validateArrayValueType($tags, fn(string $v) => 1);
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$this->secondaryItemTags[spl_object_id($enchantment)] = array_values($tags);
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}
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@ -584,7 +584,7 @@ final class Utils{
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/**
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* @phpstan-template TMemberType
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* @phpstan-param array<mixed, TMemberType> $array
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* @phpstan-param \Closure(TMemberType) : void $validator
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* @phpstan-param \Closure(TMemberType) : mixed $validator
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*/
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public static function validateArrayValueType(array $array, \Closure $validator) : void{
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foreach(Utils::promoteKeys($array) as $k => $v){
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@ -2028,6 +2028,15 @@ class World implements ChunkManager{
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throw new WorldException("Cannot set a block in un-generated terrain");
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}
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//TODO: this computes state ID twice (we do it again in writeStateToWorld()). Not great for performance :(
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$stateId = $block->getStateId();
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if(!$this->blockStateRegistry->hasStateId($stateId)){
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throw new \LogicException("Block state ID not known to RuntimeBlockStateRegistry (probably not registered)");
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}
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if(!GlobalBlockStateHandlers::getSerializer()->isRegistered($block)){
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throw new \LogicException("Block not registered with GlobalBlockStateHandlers serializer");
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}
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$this->timings->setBlock->startTiming();
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$this->unlockChunk($chunkX, $chunkZ, null);
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@ -2750,6 +2759,11 @@ class World implements ChunkManager{
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throw new AssumptionFailedError("Found two different entities sharing entity ID " . $entity->getId());
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}
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}
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if(!EntityFactory::getInstance()->isRegistered($entity::class)){
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//canSaveWithChunk is mutable, so that means it could be toggled after adding the entity and cause a crash
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//later on. Better we just force all entities to have a save ID, even if it might not be needed.
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throw new \LogicException("Entity " . $entity::class . " is not registered for a save ID in EntityFactory");
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}
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$pos = $entity->getPosition()->asVector3();
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$this->entitiesByChunk[World::chunkHash($pos->getFloorX() >> Chunk::COORD_BIT_SIZE, $pos->getFloorZ() >> Chunk::COORD_BIT_SIZE)][$entity->getId()] = $entity;
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$this->entityLastKnownPositions[$entity->getId()] = $pos;
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@ -2851,6 +2865,9 @@ class World implements ChunkManager{
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if(!$this->isInWorld($pos->getFloorX(), $pos->getFloorY(), $pos->getFloorZ())){
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throw new \InvalidArgumentException("Tile position is outside the world bounds");
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}
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if(!TileFactory::getInstance()->isRegistered($tile::class)){
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throw new \LogicException("Tile " . $tile::class . " is not registered for a save ID in TileFactory");
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}
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$chunkX = $pos->getFloorX() >> Chunk::COORD_BIT_SIZE;
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$chunkZ = $pos->getFloorZ() >> Chunk::COORD_BIT_SIZE;
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