Merge branch 'minor-next' into major-next

This commit is contained in:
Dylan K. Taylor 2023-09-07 20:10:31 +01:00
commit cd6b780d31
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GPG Key ID: 8927471A91CAFD3D
181 changed files with 2372 additions and 3251 deletions

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@ -152,9 +152,6 @@ jobs:
- name: Regenerate KnownTranslation APIs
run: php build/generate-known-translation-apis.php
- name: Regenerate RuntimeEnum(De)serializer
run: php build/generate-runtime-enum-serializers.php
- name: Regenerate BedrockData available files constants
run: php build/generate-bedrockdata-path-consts.php

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@ -1,265 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_runtime_enum_serializers;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CoralType;
use pocketmine\block\utils\DirtType;
use pocketmine\block\utils\DripleafState;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\FroglightType;
use pocketmine\block\utils\LeverFacing;
use pocketmine\block\utils\MobHeadType;
use pocketmine\block\utils\MushroomBlockType;
use pocketmine\block\utils\SlabType;
use pocketmine\item\MedicineType;
use pocketmine\item\PotionType;
use pocketmine\item\SuspiciousStewType;
use function array_key_first;
use function array_keys;
use function array_map;
use function ceil;
use function count;
use function dirname;
use function file_put_contents;
use function implode;
use function ksort;
use function lcfirst;
use function log;
use function ob_get_clean;
use function ob_start;
use const SORT_STRING;
require dirname(__DIR__) . '/vendor/autoload.php';
/**
* @param string[] $memberNames
* @phpstan-param list<string> $memberNames
*
* @return string[]
* @phpstan-return list<string>
*/
function buildWriterFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
$bits = getBitsRequired($memberNames);
$lines = [];
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
$lines[] = "\t\$this->writeInt($bits, match(\$value){";
foreach($memberNames as $key => $memberName){
$lines[] = "\t\t$memberName => $key,";
}
$lines[] = "\t\tdefault => throw new \pocketmine\utils\AssumptionFailedError(\"All $virtualTypeName cases should be covered\")";
$lines[] = "\t});";
$lines[] = "}";
return $lines;
}
/**
* @param string[] $memberNames
* @phpstan-param list<string> $memberNames
*
* @return string[]
* @phpstan-return list<string>
*/
function buildReaderFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
$bits = getBitsRequired($memberNames);
$lines = [];
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
$lines[] = "\t\$value = match(\$this->readInt($bits)){";
foreach($memberNames as $key => $memberName){
$lines[] = "\t\t$key => $memberName,";
}
$lines[] = "\t\tdefault => throw new InvalidSerializedRuntimeDataException(\"Invalid serialized value for $virtualTypeName\")";
$lines[] = "\t};";
$lines[] = "}";
return $lines;
}
function buildInterfaceFunc(string $nativeTypeName, string $functionName) : string{
return "public function $functionName(\\$nativeTypeName &\$value) : void;";
}
/**
* @param string[] $memberNames
* @phpstan-param list<string> $memberNames
*
* @return string[]
* @phpstan-return list<string>
*/
function buildSizeCalculationFunc(string $nativeTypeName, string $functionName, array $memberNames) : array{
$lines = [];
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
$lines[] = "\t\$this->addBits(" . getBitsRequired($memberNames) . ");";
$lines[] = "}";
return $lines;
}
/**
* @param mixed[] $members
*/
function getBitsRequired(array $members) : int{
return (int) ceil(log(count($members), 2));
}
/**
* @param object[] $members
* @phpstan-param array<string, object> $members
*
* @return string[]
* @phpstan-return list<string>
*/
function stringifyEnumMembers(array $members, string $enumClass) : array{
ksort($members, SORT_STRING);
return array_map(fn(string $enumCaseName) => "\\$enumClass::$enumCaseName()", array_keys($members));
}
$enumsUsed = [
BellAttachmentType::getAll(),
CopperOxidation::getAll(),
CoralType::getAll(),
DirtType::getAll(),
DripleafState::getAll(),
DyeColor::getAll(),
FroglightType::getAll(),
LeverFacing::getAll(),
MedicineType::getAll(),
MushroomBlockType::getAll(),
MobHeadType::getAll(),
SlabType::getAll(),
SuspiciousStewType::getAll(),
PotionType::getAll()
];
$readerFuncs = [
"" => [
"abstract protected function readInt(int \$bits) : int;"
]
];
$writerFuncs = [
"" => [
"abstract protected function writeInt(int \$bits, int \$value) : void;"
]
];
$interfaceFuncs = [];
$sizeCalculationFuncs = [
"" => [
"abstract protected function addBits(int \$bits) : void;"
]
];
foreach($enumsUsed as $enumMembers){
if(count($enumMembers) === 0){
throw new \InvalidArgumentException("Enum members cannot be empty");
}
$reflect = new \ReflectionClass($enumMembers[array_key_first($enumMembers)]);
$virtualTypeName = $reflect->getShortName();
$nativeTypeName = $reflect->getName();
$functionName = lcfirst($virtualTypeName);
$stringifiedMembers = stringifyEnumMembers($enumMembers, $nativeTypeName);
$writerFuncs[$functionName] = buildWriterFunc(
$virtualTypeName,
$nativeTypeName,
$stringifiedMembers,
$functionName
);
$readerFuncs[$functionName] = buildReaderFunc(
$virtualTypeName,
$nativeTypeName,
$stringifiedMembers,
$functionName
);
$interfaceFuncs[$functionName] = [buildInterfaceFunc(
$nativeTypeName,
$functionName
)];
$sizeCalculationFuncs[$functionName] = buildSizeCalculationFunc(
$nativeTypeName,
$functionName,
$stringifiedMembers
);
}
/**
* @param string[][] $functions
* @phpstan-param array<string, list<string>> $functions
*/
function printFunctions(array $functions, string $className, string $classType) : void{
ksort($functions, SORT_STRING);
ob_start();
echo <<<'HEADER'
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\data\runtime;
/**
* This class is auto-generated. Do not edit it manually.
* @see build/generate-runtime-enum-serializers.php
*/
HEADER;
echo "$classType $className{\n\n";
echo implode("\n\n", array_map(fn(array $functionLines) => "\t" . implode("\n\t", $functionLines), $functions));
echo "\n\n}\n";
file_put_contents(dirname(__DIR__) . '/src/data/runtime/' . $className . '.php', ob_get_clean());
}
printFunctions($writerFuncs, "RuntimeEnumSerializerTrait", "trait");
printFunctions($readerFuncs, "RuntimeEnumDeserializerTrait", "trait");
printFunctions($interfaceFuncs, "RuntimeEnumDescriber", "interface");
printFunctions($sizeCalculationFuncs, "RuntimeEnumSizeCalculatorTrait", "trait");
echo "Done. Don't forget to run CS fixup after generating code.\n";

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@ -78,7 +78,7 @@ class Anvil extends Transparent implements Fallable{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

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@ -95,7 +95,7 @@ class Bamboo extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
private static function getOffsetSeed(int $x, int $y, int $z) : int{

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@ -26,7 +26,6 @@ namespace pocketmine\block;
use pocketmine\block\tile\Banner as TileBanner;
use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Banner as ItemBanner;
use pocketmine\item\Item;
@ -48,11 +47,6 @@ abstract class BaseBanner extends Transparent{
*/
protected array $patterns = [];
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::BLACK();
parent::__construct($idInfo, $name, $typeInfo);
}
public function readStateFromWorld() : Block{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
@ -111,7 +105,7 @@ abstract class BaseBanner extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
private function canBeSupportedBy(Block $block) : bool{

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@ -131,6 +131,6 @@ abstract class BaseBigDripleaf extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

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@ -36,7 +36,7 @@ use pocketmine\world\BlockTransaction;
abstract class BaseCake extends Transparent implements FoodSource{
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CoralType;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\item\Item;
@ -33,11 +32,6 @@ use function mt_rand;
abstract class BaseCoral extends Transparent{
use CoralTypeTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->coralType = CoralType::TUBE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function onNearbyBlockChange() : void{
if(!$this->dead){
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
@ -78,6 +72,6 @@ abstract class BaseCoral extends Transparent{
protected function recalculateCollisionBoxes() : array{ return []; }
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

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@ -103,7 +103,7 @@ abstract class BaseSign extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
abstract protected function getSupportingFace() : int;
@ -172,13 +172,13 @@ abstract class BaseSign extends Transparent{
}
$dyeColor = $item instanceof Dye ? $item->getColor() : match($item->getTypeId()){
ItemTypeIds::BONE_MEAL => DyeColor::WHITE(),
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(),
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(),
ItemTypeIds::BONE_MEAL => DyeColor::WHITE,
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE,
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN,
default => null
};
if($dyeColor !== null){
$color = $dyeColor->equals(DyeColor::BLACK()) ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
$color = $dyeColor === DyeColor::BLACK ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
if(
$color->toARGB() !== $this->text->getBaseColor()->toARGB() &&
$this->doSignChange(new SignText($this->text->getLines(), $color, $this->text->isGlowing()), $player, $item)

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@ -48,11 +48,6 @@ class Bed extends Transparent{
protected bool $occupied = false;
protected bool $head = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::RED();
parent::__construct($idInfo, $name, $typeInfo);
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
$w->bool($this->occupied);
@ -65,6 +60,8 @@ class Bed extends Transparent{
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBed){
$this->color = $tile->getColor();
}else{
$this->color = DyeColor::RED; //legacy pre-1.1 beds don't have tiles
}
return $this;
@ -87,7 +84,7 @@ class Bed extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function isHeadPart() : bool{
@ -209,7 +206,7 @@ class Bed extends Transparent{
}
private function canBeSupportedAt(Block $block) : bool{
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
}
public function getMaxStackSize() : int{ return 1; }

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@ -35,32 +35,26 @@ use pocketmine\math\Facing;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\BellRingSound;
final class Bell extends Transparent{
use HorizontalFacingTrait;
private BellAttachmentType $attachmentType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->attachmentType = BellAttachmentType::FLOOR();
parent::__construct($idInfo, $name, $typeInfo);
}
private BellAttachmentType $attachmentType = BellAttachmentType::FLOOR;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bellAttachmentType($this->attachmentType);
$w->enum($this->attachmentType);
$w->horizontalFacing($this->facing);
}
protected function recalculateCollisionBoxes() : array{
if($this->attachmentType->equals(BellAttachmentType::FLOOR())){
if($this->attachmentType === BellAttachmentType::FLOOR){
return [
AxisAlignedBB::one()->squash(Facing::axis($this->facing), 1 / 4)->trim(Facing::UP, 3 / 16)
];
}
if($this->attachmentType->equals(BellAttachmentType::CEILING())){
if($this->attachmentType === BellAttachmentType::CEILING){
return [
AxisAlignedBB::one()->contract(1 / 4, 0, 1 / 4)->trim(Facing::DOWN, 1 / 4)
];
@ -72,12 +66,12 @@ final class Bell extends Transparent{
->trim(Facing::DOWN, 1 / 4);
return [
$this->attachmentType->equals(BellAttachmentType::ONE_WALL()) ? $box->trim($this->facing, 3 / 16) : $box
$this->attachmentType === BellAttachmentType::ONE_WALL ? $box->trim($this->facing, 3 / 16) : $box
];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function getAttachmentType() : BellAttachmentType{ return $this->attachmentType; }
@ -89,7 +83,7 @@ final class Bell extends Transparent{
}
private function canBeSupportedAt(Block $block, int $face) : bool{
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
return $block->getAdjacentSupportType($face) !== SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
@ -100,15 +94,15 @@ final class Bell extends Transparent{
if($player !== null){
$this->setFacing(Facing::opposite($player->getHorizontalFacing()));
}
$this->setAttachmentType(BellAttachmentType::FLOOR());
$this->setAttachmentType(BellAttachmentType::FLOOR);
}elseif($face === Facing::DOWN){
$this->setAttachmentType(BellAttachmentType::CEILING());
$this->setAttachmentType(BellAttachmentType::CEILING);
}else{
$this->setFacing($face);
$this->setAttachmentType(
$this->canBeSupportedAt($blockReplace, $face) ?
BellAttachmentType::TWO_WALLS() :
BellAttachmentType::ONE_WALL()
BellAttachmentType::TWO_WALLS :
BellAttachmentType::ONE_WALL
);
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
@ -116,11 +110,10 @@ final class Bell extends Transparent{
public function onNearbyBlockChange() : void{
foreach(match($this->attachmentType){
BellAttachmentType::CEILING() => [Facing::UP],
BellAttachmentType::FLOOR() => [Facing::DOWN],
BellAttachmentType::ONE_WALL() => [Facing::opposite($this->facing)],
BellAttachmentType::TWO_WALLS() => [$this->facing, Facing::opposite($this->facing)],
default => throw new AssumptionFailedError("All cases of BellAttachmentType must be handled")
BellAttachmentType::CEILING => [Facing::UP],
BellAttachmentType::FLOOR => [Facing::DOWN],
BellAttachmentType::ONE_WALL => [Facing::opposite($this->facing)],
BellAttachmentType::TWO_WALLS => [$this->facing, Facing::opposite($this->facing)]
} as $supportBlockDirection){
if(!$this->canBeSupportedAt($this, $supportBlockDirection)){
$this->position->getWorld()->useBreakOn($this->position);
@ -159,10 +152,9 @@ final class Bell extends Transparent{
private function isValidFaceToRing(int $faceHit) : bool{
return match($this->attachmentType){
BellAttachmentType::CEILING() => true,
BellAttachmentType::FLOOR() => Facing::axis($faceHit) === Facing::axis($this->facing),
BellAttachmentType::ONE_WALL(), BellAttachmentType::TWO_WALLS() => $faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true),
default => throw new AssumptionFailedError("All cases of BellAttachmentType must be handled")
BellAttachmentType::CEILING => true,
BellAttachmentType::FLOOR => Facing::axis($faceHit) === Facing::axis($this->facing),
BellAttachmentType::ONE_WALL, BellAttachmentType::TWO_WALLS => $faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true),
};
}
}

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@ -30,22 +30,16 @@ use pocketmine\entity\projectile\Projectile;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\RayTraceResult;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\sound\DripleafTiltDownSound;
use pocketmine\world\sound\DripleafTiltUpSound;
class BigDripleafHead extends BaseBigDripleaf{
protected DripleafState $leafState;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->leafState = DripleafState::STABLE();
parent::__construct($idInfo, $name, $typeInfo);
}
protected DripleafState $leafState = DripleafState::STABLE;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
parent::describeBlockOnlyState($w);
$w->dripleafState($this->leafState);
$w->enum($this->leafState);
}
protected function isHead() : bool{
@ -76,20 +70,20 @@ class BigDripleafHead extends BaseBigDripleaf{
private function getLeafTopOffset() : float{
return match($this->leafState){
DripleafState::STABLE(), DripleafState::UNSTABLE() => 1 / 16,
DripleafState::PARTIAL_TILT() => 3 / 16,
DripleafState::STABLE, DripleafState::UNSTABLE => 1 / 16,
DripleafState::PARTIAL_TILT => 3 / 16,
default => 0
};
}
public function onEntityInside(Entity $entity) : bool{
if(!$entity instanceof Projectile && $this->leafState->equals(DripleafState::STABLE())){
if(!$entity instanceof Projectile && $this->leafState === DripleafState::STABLE){
//the entity must be standing on top of the leaf - do not collapse if the entity is standing underneath
$intersection = AxisAlignedBB::one()
->offset($this->position->x, $this->position->y, $this->position->z)
->trim(Facing::DOWN, 1 - $this->getLeafTopOffset());
if($entity->getBoundingBox()->intersectsWith($intersection)){
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE());
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE);
return false;
}
}
@ -97,22 +91,21 @@ class BigDripleafHead extends BaseBigDripleaf{
}
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
if(!$this->leafState->equals(DripleafState::FULL_TILT())){
$this->setTiltAndScheduleTick(DripleafState::FULL_TILT());
if($this->leafState !== DripleafState::FULL_TILT){
$this->setTiltAndScheduleTick(DripleafState::FULL_TILT);
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
}
}
public function onScheduledUpdate() : void{
if(!$this->leafState->equals(DripleafState::STABLE())){
if($this->leafState->equals(DripleafState::FULL_TILT())){
$this->position->getWorld()->setBlock($this->position, $this->setLeafState(DripleafState::STABLE()));
if($this->leafState !== DripleafState::STABLE){
if($this->leafState === DripleafState::FULL_TILT){
$this->position->getWorld()->setBlock($this->position, $this->setLeafState(DripleafState::STABLE));
$this->position->getWorld()->addSound($this->position, new DripleafTiltUpSound());
}else{
$this->setTiltAndScheduleTick(match($this->leafState->id()){
DripleafState::UNSTABLE()->id() => DripleafState::PARTIAL_TILT(),
DripleafState::PARTIAL_TILT()->id() => DripleafState::FULL_TILT(),
default => throw new AssumptionFailedError("All types should be covered")
$this->setTiltAndScheduleTick(match($this->leafState){
DripleafState::UNSTABLE => DripleafState::PARTIAL_TILT,
DripleafState::PARTIAL_TILT => DripleafState::FULL_TILT,
});
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
}
@ -120,7 +113,7 @@ class BigDripleafHead extends BaseBigDripleaf{
}
protected function recalculateCollisionBoxes() : array{
if(!$this->leafState->equals(DripleafState::FULL_TILT())){
if($this->leafState !== DripleafState::FULL_TILT){
return [
AxisAlignedBB::one()
->trim(Facing::DOWN, 11 / 16)

View File

@ -877,7 +877,7 @@ class Block{
* blocks placed on the given face can be supported by this block.
*/
public function getSupportType(int $facing) : SupportType{
return SupportType::FULL();
return SupportType::FULL;
}
protected function getAdjacentSupportType(int $facing) : SupportType{

View File

@ -34,6 +34,7 @@ use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function array_key_exists;
use function spl_object_id;
class BrewingStand extends Transparent{
@ -61,18 +62,18 @@ class BrewingStand extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function hasSlot(BrewingStandSlot $slot) : bool{
return array_key_exists($slot->id(), $this->slots);
return array_key_exists(spl_object_id($slot), $this->slots);
}
public function setSlot(BrewingStandSlot $slot, bool $occupied) : self{
if($occupied){
$this->slots[$slot->id()] = $slot;
$this->slots[spl_object_id($slot)] = $slot;
}else{
unset($this->slots[$slot->id()]);
unset($this->slots[spl_object_id($slot)]);
}
return $this;
}
@ -89,7 +90,7 @@ class BrewingStand extends Transparent{
public function setSlots(array $slots) : self{
$this->slots = [];
foreach($slots as $slot){
$this->slots[$slot->id()] = $slot;
$this->slots[spl_object_id($slot)] = $slot;
}
return $this;
}
@ -114,7 +115,7 @@ class BrewingStand extends Transparent{
}
$changed = false;
foreach(BrewingStandSlot::getAll() as $slot){
foreach(BrewingStandSlot::cases() as $slot){
$occupied = !$brewing->getInventory()->isSlotEmpty($slot->getSlotNumber());
if($occupied !== $this->hasSlot($slot)){
$this->setSlot($slot, $occupied);

View File

@ -69,7 +69,7 @@ class Cactus extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onEntityInside(Entity $entity) : bool{

View File

@ -30,7 +30,7 @@ class CakeWithDyedCandle extends CakeWithCandle{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
$this->color = DyeColor::WHITE;
parent::__construct($idInfo, $name, $typeInfo);
}

View File

@ -91,7 +91,7 @@ class Candle extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
protected function getCandleIfCompatibleType(Block $block) : ?Candle{

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
@ -35,11 +34,6 @@ use pocketmine\world\BlockTransaction;
class Carpet extends Flowable{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function isSolid() : bool{
return true;
}

View File

@ -61,7 +61,7 @@ final class Cauldron extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
return $facing === Facing::UP ? SupportType::EDGE : SupportType::NONE;
}
/**
@ -83,7 +83,7 @@ final class Cauldron extends Transparent{
}elseif($item->getTypeId() === ItemTypeIds::POWDER_SNOW_BUCKET){
//TODO: powder snow cauldron
}elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion
if($item->getType()->equals(PotionType::WATER())){
if($item->getType() === PotionType::WATER){
$this->fill(WaterCauldron::WATER_BOTTLE_FILL_AMOUNT, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
}else{
$this->fill(PotionCauldron::POTION_FILL_AMOUNT, VanillaBlocks::POTION_CAULDRON()->setPotionItem($item), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);

View File

@ -88,7 +88,7 @@ class CaveVines extends Flowable{
}
private function canBeSupportedAt(Block $block) : bool{
return $block->getAdjacentSupportType(Facing::UP)->equals(SupportType::FULL()) || $block->hasSameTypeId($this);
return $block->getAdjacentSupportType(Facing::UP) === SupportType::FULL || $block->hasSameTypeId($this);
}
public function onNearbyBlockChange() : void{
@ -176,6 +176,6 @@ class CaveVines extends Flowable{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

View File

@ -33,7 +33,7 @@ final class Chain extends Transparent{
use PillarRotationTrait;
public function getSupportType(int $facing) : SupportType{
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
}
protected function recalculateCollisionBoxes() : array{

View File

@ -45,7 +45,7 @@ class Chest extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onPostPlace() : void{

View File

@ -77,11 +77,11 @@ class CocoaBlock extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
private function canAttachTo(Block $block) : bool{
return $block instanceof Wood && $block->getWoodType()->equals(WoodType::JUNGLE());
return $block instanceof Wood && $block->getWoodType() === WoodType::JUNGLE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

View File

@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class Concrete extends Opaque{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -25,7 +25,6 @@ namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\math\Facing;
@ -36,11 +35,6 @@ class ConcretePowder extends Opaque implements Fallable{
onNearbyBlockChange as protected startFalling;
}
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function onNearbyBlockChange() : void{
if(($water = $this->getAdjacentWater()) !== null){
BlockEventHelper::form($this, VanillaBlocks::CONCRETE()->setColor($this->color), $water);

View File

@ -23,14 +23,8 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CopperOxidation;
use pocketmine\block\utils\CopperTrait;
class CopperStairs extends Stair{
use CopperTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->oxidation = CopperOxidation::NONE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CoralType;
use pocketmine\block\utils\CoralTypeTrait;
use pocketmine\item\Item;
use function mt_rand;
@ -32,11 +31,6 @@ use function mt_rand;
final class CoralBlock extends Opaque{
use CoralTypeTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->coralType = CoralType::TUBE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function onNearbyBlockChange() : void{
if(!$this->dead){
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));

View File

@ -70,7 +70,7 @@ class DaylightSensor extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

View File

@ -38,15 +38,10 @@ use pocketmine\world\sound\ItemUseOnBlockSound;
use pocketmine\world\sound\WaterSplashSound;
class Dirt extends Opaque{
protected DirtType $dirtType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->dirtType = DirtType::NORMAL();
parent::__construct($idInfo, $name, $typeInfo);
}
protected DirtType $dirtType = DirtType::NORMAL;
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->dirtType($this->dirtType);
$w->enum($this->dirtType);
}
public function getDirtType() : DirtType{ return $this->dirtType; }
@ -62,16 +57,16 @@ class Dirt extends Opaque{
if($face === Facing::UP && $item instanceof Hoe){
$item->applyDamage(1);
$newBlock = $this->dirtType->equals(DirtType::NORMAL()) ? VanillaBlocks::FARMLAND() : VanillaBlocks::DIRT();
$newBlock = $this->dirtType === DirtType::NORMAL ? VanillaBlocks::FARMLAND() : VanillaBlocks::DIRT();
$center = $this->position->add(0.5, 0.5, 0.5);
$world->addSound($center, new ItemUseOnBlockSound($newBlock));
$world->setBlock($this->position, $newBlock);
if($this->dirtType->equals(DirtType::ROOTED())){
if($this->dirtType === DirtType::ROOTED){
$world->dropItem($center, VanillaBlocks::HANGING_ROOTS()->asItem());
}
return true;
}elseif($this->dirtType->equals(DirtType::ROOTED()) && $item instanceof Fertilizer){
}elseif($this->dirtType === DirtType::ROOTED && $item instanceof Fertilizer){
$down = $this->getSide(Facing::DOWN);
if($down->getTypeId() !== BlockTypeIds::AIR){
return true;
@ -80,7 +75,7 @@ class Dirt extends Opaque{
$item->pop();
$world->setBlock($down->position, VanillaBlocks::HANGING_ROOTS());
//TODO: bonemeal particles, growth sounds
}elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType()->equals(PotionType::WATER())){
}elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType() === PotionType::WATER){
$item->pop();
$world->setBlock($this->position, VanillaBlocks::MUD());
$world->addSound($this->position, new WaterSplashSound(0.5));

View File

@ -102,7 +102,7 @@ class Door extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onNearbyBlockChange() : void{

View File

@ -82,6 +82,6 @@ class DragonEgg extends Transparent implements Fallable{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

View File

@ -24,19 +24,13 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class DyedCandle extends Candle{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
protected function getCandleIfCompatibleType(Block $block) : ?Candle{
$result = parent::getCandleIfCompatibleType($block);
//different coloured candles can't be combined in the same block
return $result instanceof DyedCandle && $result->color->equals($this->color) ? $result : null;
return $result instanceof DyedCandle && $result->color === $this->color ? $result : null;
}
}

View File

@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class DyedShulkerBox extends ShulkerBox{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -41,7 +41,7 @@ class EnchantingTable extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

View File

@ -49,7 +49,7 @@ class EnderChest extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{

View File

@ -42,7 +42,7 @@ class Fence extends Transparent{
foreach(Facing::HORIZONTAL as $facing){
$block = $this->getSide($facing);
if($block instanceof static || $block instanceof FenceGate || $block->getSupportType(Facing::opposite($facing))->equals(SupportType::FULL())){
if($block instanceof static || $block instanceof FenceGate || $block->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
$this->connections[$facing] = true;
}else{
unset($this->connections[$facing]);
@ -98,6 +98,6 @@ class Fence extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
}
}

View File

@ -72,7 +72,7 @@ class FenceGate extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
private function checkInWall() : bool{

View File

@ -64,7 +64,7 @@ abstract class FillableCauldron extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
return $facing === Facing::UP ? SupportType::EDGE : SupportType::NONE;
}
protected function withFillLevel(int $fillLevel) : Block{

View File

@ -60,7 +60,7 @@ class Fire extends BaseFire{
}
private function canBeSupportedBy(Block $block) : bool{
return $block->getSupportType(Facing::UP)->equals(SupportType::FULL());
return $block->getSupportType(Facing::UP) === SupportType::FULL;
}
public function onNearbyBlockChange() : void{

View File

@ -48,6 +48,6 @@ abstract class Flowable extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

View File

@ -28,15 +28,10 @@ use pocketmine\data\runtime\RuntimeDataDescriber;
final class Froglight extends SimplePillar{
private FroglightType $froglightType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->froglightType = FroglightType::OCHRE();
parent::__construct($idInfo, $name, $typeInfo);
}
private FroglightType $froglightType = FroglightType::OCHRE;
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->froglightType($this->froglightType);
$w->enum($this->froglightType);
}
public function getFroglightType() : FroglightType{ return $this->froglightType; }

View File

@ -24,15 +24,9 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
class GlazedTerracotta extends Opaque{
use ColoredTrait;
use FacesOppositePlacingPlayerTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::BLACK();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -95,7 +95,7 @@ class GlowLichen extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function canBeReplaced() : bool{
@ -121,7 +121,7 @@ class GlowLichen extends Transparent{
$changed = false;
foreach($this->faces as $face){
if(!$this->getAdjacentSupportType($face)->equals(SupportType::FULL())){
if($this->getAdjacentSupportType($face) !== SupportType::FULL){
unset($this->faces[$face]);
$changed = true;
}
@ -156,7 +156,7 @@ class GlowLichen extends Transparent{
$supportBlock = $world->getBlock($replacePos->getSide($spreadFace));
$supportFace = Facing::opposite($spreadFace);
if(!$supportBlock->getSupportType($supportFace)->equals(SupportType::FULL())){
if($supportBlock->getSupportType($supportFace) !== SupportType::FULL){
return false;
}
@ -268,7 +268,7 @@ class GlowLichen extends Transparent{
private function getAvailableFaces() : array{
$faces = [];
foreach(Facing::ALL as $face){
if(!$this->hasFace($face) && $this->getAdjacentSupportType($face)->equals(SupportType::FULL())){
if(!$this->hasFace($face) && $this->getAdjacentSupportType($face) === SupportType::FULL){
$faces[$face] = $face;
}
}

View File

@ -69,7 +69,7 @@ class Grass extends Opaque{
$b = $world->getBlockAt($x, $y, $z);
if(
!($b instanceof Dirt) ||
!$b->getDirtType()->equals(DirtType::NORMAL()) ||
$b->getDirtType() !== DirtType::NORMAL ||
$world->getFullLightAt($x, $y + 1, $z) < 4 ||
$world->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
){

View File

@ -68,9 +68,9 @@ class Hopper extends Transparent{
public function getSupportType(int $facing) : SupportType{
return match($facing){
Facing::UP => SupportType::FULL(),
Facing::DOWN => $this->facing === Facing::DOWN ? SupportType::CENTER() : SupportType::NONE(),
default => SupportType::NONE()
Facing::UP => SupportType::FULL,
Facing::DOWN => $this->facing === Facing::DOWN ? SupportType::CENTER : SupportType::NONE,
default => SupportType::NONE
};
}

View File

@ -164,7 +164,7 @@ class ItemFrame extends Flowable{
}
private function canBeSupportedAt(Block $block, int $face) : bool{
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
return $block->getAdjacentSupportType($face) !== SupportType::NONE;
}
public function onNearbyBlockChange() : void{

View File

@ -66,7 +66,7 @@ class Ladder extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
@ -85,6 +85,6 @@ class Ladder extends Transparent{
}
private function canBeSupportedAt(Block $block, int $face) : bool{
return $block->getAdjacentSupportType($face)->equals(SupportType::FULL());
return $block->getAdjacentSupportType($face) === SupportType::FULL;
}
}

View File

@ -73,7 +73,7 @@ class Lantern extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

View File

@ -33,7 +33,6 @@ use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
use function mt_rand;
@ -147,23 +146,22 @@ class Leaves extends Transparent{
if(FortuneDropHelper::bonusChanceDivisor($item, 20, 4)){ //Saplings
// TODO: according to the wiki, the jungle saplings have a different drop rate
$sapling = (match($this->leavesType){
LeavesType::ACACIA() => VanillaBlocks::ACACIA_SAPLING(),
LeavesType::BIRCH() => VanillaBlocks::BIRCH_SAPLING(),
LeavesType::DARK_OAK() => VanillaBlocks::DARK_OAK_SAPLING(),
LeavesType::JUNGLE() => VanillaBlocks::JUNGLE_SAPLING(),
LeavesType::OAK() => VanillaBlocks::OAK_SAPLING(),
LeavesType::SPRUCE() => VanillaBlocks::SPRUCE_SAPLING(),
LeavesType::MANGROVE(), //TODO: mangrove propagule
LeavesType::AZALEA(), LeavesType::FLOWERING_AZALEA() => null, //TODO: azalea
LeavesType::CHERRY() => null, //TODO: cherry
default => throw new AssumptionFailedError("Unreachable")
LeavesType::ACACIA => VanillaBlocks::ACACIA_SAPLING(),
LeavesType::BIRCH => VanillaBlocks::BIRCH_SAPLING(),
LeavesType::DARK_OAK => VanillaBlocks::DARK_OAK_SAPLING(),
LeavesType::JUNGLE => VanillaBlocks::JUNGLE_SAPLING(),
LeavesType::OAK => VanillaBlocks::OAK_SAPLING(),
LeavesType::SPRUCE => VanillaBlocks::SPRUCE_SAPLING(),
LeavesType::MANGROVE, //TODO: mangrove propagule
LeavesType::AZALEA, LeavesType::FLOWERING_AZALEA => null, //TODO: azalea
LeavesType::CHERRY => null, //TODO: cherry
})?->asItem();
if($sapling !== null){
$drops[] = $sapling;
}
}
if(
($this->leavesType->equals(LeavesType::OAK()) || $this->leavesType->equals(LeavesType::DARK_OAK())) &&
($this->leavesType === LeavesType::OAK || $this->leavesType === LeavesType::DARK_OAK) &&
FortuneDropHelper::bonusChanceDivisor($item, 200, 20)
){ //Apples
$drops[] = VanillaItems::APPLE();
@ -188,6 +186,6 @@ class Leaves extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

View File

@ -87,7 +87,7 @@ class Lectern extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function isProducingSignal() : bool{ return $this->producingSignal; }

View File

@ -36,16 +36,11 @@ use pocketmine\world\sound\RedstonePowerOffSound;
use pocketmine\world\sound\RedstonePowerOnSound;
class Lever extends Flowable{
protected LeverFacing $facing;
protected LeverFacing $facing = LeverFacing::UP_AXIS_X;
protected bool $activated = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->facing = LeverFacing::UP_AXIS_X();
parent::__construct($idInfo, $name, $typeInfo);
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->leverFacing($this->facing);
$w->enum($this->facing);
$w->bool($this->activated);
}
@ -77,12 +72,12 @@ class Lever extends Flowable{
return $x;
};
$this->facing = match($face){
Facing::DOWN => $selectUpDownPos(LeverFacing::DOWN_AXIS_X(), LeverFacing::DOWN_AXIS_Z()),
Facing::UP => $selectUpDownPos(LeverFacing::UP_AXIS_X(), LeverFacing::UP_AXIS_Z()),
Facing::NORTH => LeverFacing::NORTH(),
Facing::SOUTH => LeverFacing::SOUTH(),
Facing::WEST => LeverFacing::WEST(),
Facing::EAST => LeverFacing::EAST(),
Facing::DOWN => $selectUpDownPos(LeverFacing::DOWN_AXIS_X, LeverFacing::DOWN_AXIS_Z),
Facing::UP => $selectUpDownPos(LeverFacing::UP_AXIS_X, LeverFacing::UP_AXIS_Z),
Facing::NORTH => LeverFacing::NORTH,
Facing::SOUTH => LeverFacing::SOUTH,
Facing::WEST => LeverFacing::WEST,
Facing::EAST => LeverFacing::EAST,
default => throw new AssumptionFailedError("Bad facing value"),
};

View File

@ -97,7 +97,7 @@ abstract class Liquid extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function getDropsForCompatibleTool(Item $item) : array{

View File

@ -39,18 +39,13 @@ class MobHead extends Flowable{
public const MIN_ROTATION = 0;
public const MAX_ROTATION = 15;
protected MobHeadType $mobHeadType;
protected MobHeadType $mobHeadType = MobHeadType::SKELETON;
protected int $facing = Facing::NORTH;
protected int $rotation = self::MIN_ROTATION; //TODO: split this into floor skull and wall skull handling
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->mobHeadType = MobHeadType::SKELETON(); //TODO: this should be a parameter
parent::__construct($idInfo, $name, $typeInfo);
}
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->mobHeadType($this->mobHeadType);
$w->enum($this->mobHeadType);
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{

View File

@ -42,6 +42,6 @@ class MonsterSpawner extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

View File

@ -52,7 +52,7 @@ class Mycelium extends Opaque{
$z = mt_rand($this->position->z - 1, $this->position->z + 1);
$world = $this->position->getWorld();
$block = $world->getBlockAt($x, $y, $z);
if($block instanceof Dirt && $block->getDirtType()->equals(DirtType::NORMAL())){
if($block instanceof Dirt && $block->getDirtType() === DirtType::NORMAL){
if($block->getSide(Facing::UP) instanceof Transparent){
BlockEventHelper::spread($block, VanillaBlocks::MYCELIUM(), $this);
}

View File

@ -70,7 +70,7 @@ class NetherPortal extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function getDrops(Item $item) : array{

View File

@ -184,6 +184,6 @@ class NetherVines extends Flowable{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

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@ -60,7 +60,7 @@ abstract class PressurePlate extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
@ -71,7 +71,7 @@ abstract class PressurePlate extends Transparent{
}
private function canBeSupportedAt(Block $block) : bool{
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
}
public function onNearbyBlockChange() : void{

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@ -29,17 +29,12 @@ use pocketmine\item\Item;
use function mt_rand;
class RedMushroomBlock extends Opaque{
protected MushroomBlockType $mushroomBlockType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->mushroomBlockType = MushroomBlockType::ALL_CAP();
parent::__construct($idInfo, $name, $typeInfo);
}
protected MushroomBlockType $mushroomBlockType = MushroomBlockType::ALL_CAP;
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
//these blocks always drop as all-cap, but may exist in other forms in the inventory (particularly creative),
//so this information needs to be kept in the type info
$w->mushroomBlockType($this->mushroomBlockType);
$w->enum($this->mushroomBlockType);
}
public function getMushroomBlockType() : MushroomBlockType{ return $this->mushroomBlockType; }
@ -61,10 +56,10 @@ class RedMushroomBlock extends Opaque{
}
public function getSilkTouchDrops(Item $item) : array{
return [(clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP())->asItem()];
return [(clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP)->asItem()];
}
public function getPickedItem(bool $addUserData = false) : Item{
return (clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP())->asItem();
return (clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP)->asItem();
}
}

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@ -108,7 +108,7 @@ class RedstoneComparator extends Flowable{
}
private function canBeSupportedAt(Block $block) : bool{
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
}
//TODO: redstone functionality

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@ -94,7 +94,7 @@ class RedstoneRepeater extends Flowable{
}
private function canBeSupportedAt(Block $block) : bool{
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
}
//TODO: redstone functionality

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@ -78,7 +78,7 @@ class SeaPickle extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{

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@ -113,6 +113,6 @@ class ShulkerBox extends Opaque{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

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@ -34,19 +34,18 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Slab extends Transparent{
protected SlabType $slabType;
protected SlabType $slabType = SlabType::BOTTOM;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->slabType = SlabType::BOTTOM();
parent::__construct($idInfo, $name . " Slab", $typeInfo);
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->slabType($this->slabType);
$w->enum($this->slabType);
}
public function isTransparent() : bool{
return !$this->slabType->equals(SlabType::DOUBLE());
return $this->slabType !== SlabType::DOUBLE;
}
/**
@ -69,8 +68,8 @@ class Slab extends Transparent{
return true;
}
if($blockReplace instanceof Slab && !$blockReplace->slabType->equals(SlabType::DOUBLE()) && $blockReplace->hasSameTypeId($this)){
if($blockReplace->slabType->equals(SlabType::TOP())){ //Trying to combine with top slab
if($blockReplace instanceof Slab && $blockReplace->slabType !== SlabType::DOUBLE && $blockReplace->hasSameTypeId($this)){
if($blockReplace->slabType === SlabType::TOP){ //Trying to combine with top slab
return $clickVector->y <= 0.5 || (!$isClickedBlock && $face === Facing::UP);
}else{
return $clickVector->y >= 0.5 || (!$isClickedBlock && $face === Facing::DOWN);
@ -81,14 +80,14 @@ class Slab extends Transparent{
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($blockReplace instanceof Slab && !$blockReplace->slabType->equals(SlabType::DOUBLE()) && $blockReplace->hasSameTypeId($this) && (
($blockReplace->slabType->equals(SlabType::TOP()) && ($clickVector->y <= 0.5 || $face === Facing::UP)) ||
($blockReplace->slabType->equals(SlabType::BOTTOM()) && ($clickVector->y >= 0.5 || $face === Facing::DOWN))
if($blockReplace instanceof Slab && $blockReplace->slabType !== SlabType::DOUBLE && $blockReplace->hasSameTypeId($this) && (
($blockReplace->slabType === SlabType::TOP && ($clickVector->y <= 0.5 || $face === Facing::UP)) ||
($blockReplace->slabType === SlabType::BOTTOM && ($clickVector->y >= 0.5 || $face === Facing::DOWN))
)){
//Clicked in empty half of existing slab
$this->slabType = SlabType::DOUBLE();
$this->slabType = SlabType::DOUBLE;
}else{
$this->slabType = (($face !== Facing::UP && $clickVector->y > 0.5) || $face === Facing::DOWN) ? SlabType::TOP() : SlabType::BOTTOM();
$this->slabType = (($face !== Facing::UP && $clickVector->y > 0.5) || $face === Facing::DOWN) ? SlabType::TOP : SlabType::BOTTOM;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
@ -98,22 +97,22 @@ class Slab extends Transparent{
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
if($this->slabType->equals(SlabType::DOUBLE())){
if($this->slabType === SlabType::DOUBLE){
return [AxisAlignedBB::one()];
}
return [AxisAlignedBB::one()->trim($this->slabType->equals(SlabType::TOP()) ? Facing::DOWN : Facing::UP, 0.5)];
return [AxisAlignedBB::one()->trim($this->slabType === SlabType::TOP ? Facing::DOWN : Facing::UP, 0.5)];
}
public function getSupportType(int $facing) : SupportType{
if($this->slabType->equals(SlabType::DOUBLE())){
return SupportType::FULL();
}elseif(($facing === Facing::UP && $this->slabType->equals(SlabType::TOP())) || ($facing === Facing::DOWN && $this->slabType->equals(SlabType::BOTTOM()))){
return SupportType::FULL();
if($this->slabType === SlabType::DOUBLE){
return SupportType::FULL;
}elseif(($facing === Facing::UP && $this->slabType === SlabType::TOP) || ($facing === Facing::DOWN && $this->slabType === SlabType::BOTTOM)){
return SupportType::FULL;
}
return SupportType::NONE();
return SupportType::NONE;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [$this->asItem()->setCount($this->slabType->equals(SlabType::DOUBLE()) ? 2 : 1)];
return [$this->asItem()->setCount($this->slabType === SlabType::DOUBLE ? 2 : 1)];
}
}

View File

@ -161,7 +161,7 @@ class SmallDripleaf extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
protected function recalculateCollisionBoxes() : array{

View File

@ -75,13 +75,13 @@ class SnowLayer extends Flowable implements Fallable{
public function getSupportType(int $facing) : SupportType{
if(!$this->canBeReplaced()){
return SupportType::FULL();
return SupportType::FULL;
}
return SupportType::NONE();
return SupportType::NONE;
}
private function canBeSupportedAt(Block $block) : bool{
return $block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::FULL());
return $block->getAdjacentSupportType(Facing::DOWN) === SupportType::FULL;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

View File

@ -33,7 +33,7 @@ use pocketmine\world\BlockTransaction;
final class SporeBlossom extends Flowable{
private function canBeSupportedAt(Block $block) : bool{
return $block->getAdjacentSupportType(Facing::UP)->equals(SupportType::FULL());
return $block->getAdjacentSupportType(Facing::UP) === SupportType::FULL;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

View File

@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class StainedGlass extends Glass{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class StainedGlassPane extends GlassPane{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

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@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class StainedHardenedClay extends HardenedClay{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class StainedHardenedGlass extends HardenedGlass{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

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@ -24,13 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
final class StainedHardenedGlassPane extends HardenedGlassPane{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
}

View File

@ -39,12 +39,7 @@ class Stair extends Transparent{
use HorizontalFacingTrait;
protected bool $upsideDown = false;
protected StairShape $shape;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->shape = StairShape::STRAIGHT();
parent::__construct($idInfo, $name, $typeInfo);
}
protected StairShape $shape = StairShape::STRAIGHT;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->horizontalFacing($this->facing);
@ -56,11 +51,11 @@ class Stair extends Transparent{
$clockwise = Facing::rotateY($this->facing, true);
if(($backFacing = $this->getPossibleCornerFacing(false)) !== null){
$this->shape = $backFacing === $clockwise ? StairShape::OUTER_RIGHT() : StairShape::OUTER_LEFT();
$this->shape = $backFacing === $clockwise ? StairShape::OUTER_RIGHT : StairShape::OUTER_LEFT;
}elseif(($frontFacing = $this->getPossibleCornerFacing(true)) !== null){
$this->shape = $frontFacing === $clockwise ? StairShape::INNER_RIGHT() : StairShape::INNER_LEFT();
$this->shape = $frontFacing === $clockwise ? StairShape::INNER_RIGHT : StairShape::INNER_LEFT;
}else{
$this->shape = StairShape::STRAIGHT();
$this->shape = StairShape::STRAIGHT;
}
return $this;
@ -92,14 +87,14 @@ class Stair extends Transparent{
->trim(Facing::opposite($topStepFace), 0.5)
->trim(Facing::opposite($this->facing), 0.5);
if($this->shape->equals(StairShape::OUTER_LEFT()) || $this->shape->equals(StairShape::OUTER_RIGHT())){
$topStep->trim(Facing::rotateY($this->facing, $this->shape->equals(StairShape::OUTER_LEFT())), 0.5);
}elseif($this->shape->equals(StairShape::INNER_LEFT()) || $this->shape->equals(StairShape::INNER_RIGHT())){
if($this->shape === StairShape::OUTER_LEFT || $this->shape === StairShape::OUTER_RIGHT){
$topStep->trim(Facing::rotateY($this->facing, $this->shape === StairShape::OUTER_LEFT), 0.5);
}elseif($this->shape === StairShape::INNER_LEFT || $this->shape === StairShape::INNER_RIGHT){
//add an extra cube
$bbs[] = AxisAlignedBB::one()
->trim(Facing::opposite($topStepFace), 0.5)
->trim($this->facing, 0.5) //avoid overlapping with main step
->trim(Facing::rotateY($this->facing, $this->shape->equals(StairShape::INNER_LEFT())), 0.5);
->trim(Facing::rotateY($this->facing, $this->shape === StairShape::INNER_LEFT), 0.5);
}
$bbs[] = $topStep;
@ -111,13 +106,13 @@ class Stair extends Transparent{
if(
$facing === Facing::UP && $this->isUpsideDown() ||
$facing === Facing::DOWN && !$this->isUpsideDown() ||
($facing === $this->facing && !$this->shape->equals(StairShape::OUTER_LEFT()) && !$this->shape->equals(StairShape::OUTER_RIGHT())) ||
($facing === Facing::rotate($this->facing, Axis::Y, false) && $this->shape->equals(StairShape::INNER_LEFT())) ||
($facing === Facing::rotate($this->facing, Axis::Y, true) && $this->shape->equals(StairShape::INNER_RIGHT()))
($facing === $this->facing && $this->shape !== StairShape::OUTER_LEFT && $this->shape !== StairShape::OUTER_RIGHT) ||
($facing === Facing::rotate($this->facing, Axis::Y, false) && $this->shape === StairShape::INNER_LEFT) ||
($facing === Facing::rotate($this->facing, Axis::Y, true) && $this->shape === StairShape::INNER_RIGHT)
){
return SupportType::FULL();
return SupportType::FULL;
}
return SupportType::NONE();
return SupportType::NONE;
}
private function getPossibleCornerFacing(bool $oppositeFacing) : ?int{

View File

@ -47,6 +47,6 @@ class Stonecutter extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

View File

@ -41,7 +41,7 @@ class Thin extends Transparent{
foreach(Facing::HORIZONTAL as $facing){
$side = $this->getSide($facing);
if($side instanceof Thin || $side instanceof Wall || $side->getSupportType(Facing::opposite($facing))->equals(SupportType::FULL())){
if($side instanceof Thin || $side instanceof Wall || $side->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
$this->connections[$facing] = true;
}else{
unset($this->connections[$facing]);
@ -90,6 +90,6 @@ class Thin extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
}

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@ -84,6 +84,6 @@ class Torch extends Flowable{
private function canBeSupportedAt(Block $block, int $face) : bool{
return $face === Facing::DOWN ?
$block->getAdjacentSupportType($face)->hasCenterSupport() :
$block->getAdjacentSupportType($face)->equals(SupportType::FULL());
$block->getAdjacentSupportType($face) === SupportType::FULL;
}
}

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@ -70,7 +70,7 @@ class Trapdoor extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
return SupportType::NONE;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{

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@ -68,6 +68,7 @@ use pocketmine\utils\CloningRegistryTrait;
use pocketmine\world\sound\AmethystBlockChimeSound;
use pocketmine\world\sound\BlockPunchSound;
use function mb_strtolower;
use function strtolower;
/**
* This doc-block is generated automatically, do not modify it manually.
@ -782,7 +783,7 @@ final class VanillaBlocks{
$railBreakInfo = new Info(new BlockBreakInfo(0.7));
self::register("activator_rail", new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL), "Activator Rail", $railBreakInfo));
self::register("air", new Air(new BID(Ids::AIR), "Air", new Info(BreakInfo::indestructible(-1.0))));
self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0))));
self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))));
self::register("bamboo", new Bamboo(new BID(Ids::BAMBOO), "Bamboo", new Info(new class(2.0 /* 1.0 in PC */, ToolType::AXE) extends BreakInfo{
public function getBreakTime(Item $item) : float{
if($item->getBlockToolType() === ToolType::SWORD){
@ -803,13 +804,13 @@ final class VanillaBlocks{
self::register("bedrock", new Bedrock(new BID(Ids::BEDROCK), "Bedrock", new Info(BreakInfo::indestructible())));
self::register("beetroots", new Beetroot(new BID(Ids::BEETROOTS), "Beetroot Block", new Info(BreakInfo::instant())));
self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
self::register("blue_ice", new BlueIce(new BID(Ids::BLUE_ICE), "Blue Ice", new Info(BreakInfo::pickaxe(2.8))));
self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD()))));
self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD))));
self::register("bookshelf", new Bookshelf(new BID(Ids::BOOKSHELF), "Bookshelf", new Info(BreakInfo::axe(1.5))));
self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
$bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("brick_stairs", new Stair(new BID(Ids::BRICK_STAIRS), "Brick Stairs", $bricksBreakInfo));
self::register("bricks", new Opaque(new BID(Ids::BRICKS), "Bricks", $bricksBreakInfo));
@ -821,9 +822,9 @@ final class VanillaBlocks{
$chestBreakInfo = new Info(BreakInfo::axe(2.5));
self::register("chest", new Chest(new BID(Ids::CHEST, TileChest::class), "Chest", $chestBreakInfo));
self::register("clay", new Clay(new BID(Ids::CLAY), "Clay Block", new Info(BreakInfo::shovel(0.6))));
self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0))));
self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0))));
$cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("cobblestone", $cobblestone = new Opaque(new BID(Ids::COBBLESTONE), "Cobblestone", $cobblestoneBreakInfo));
self::register("mossy_cobblestone", new Opaque(new BID(Ids::MOSSY_COBBLESTONE), "Mossy Cobblestone", $cobblestoneBreakInfo));
self::register("cobblestone_stairs", new Stair(new BID(Ids::COBBLESTONE_STAIRS), "Cobblestone Stairs", $cobblestoneBreakInfo));
@ -831,12 +832,12 @@ final class VanillaBlocks{
self::register("cobweb", new Cobweb(new BID(Ids::COBWEB), "Cobweb", new Info(new BreakInfo(4.0, ToolType::SWORD | ToolType::SHEARS, 1))));
self::register("cocoa_pod", new CocoaBlock(new BID(Ids::COCOA_POD), "Cocoa Block", new Info(BreakInfo::axe(0.2, null, 15.0))));
self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD()))));
self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD))));
self::register("daylight_sensor", new DaylightSensor(new BID(Ids::DAYLIGHT_SENSOR, TileDaylightSensor::class), "Daylight Sensor", new Info(BreakInfo::axe(0.2))));
self::register("dead_bush", new DeadBush(new BID(Ids::DEAD_BUSH), "Dead Bush", new Info(BreakInfo::instant(ToolType::SHEARS, 1), [Tags::POTTABLE_PLANTS])));
self::register("detector_rail", new DetectorRail(new BID(Ids::DETECTOR_RAIL), "Detector Rail", $railBreakInfo));
self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0))));
self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0))));
self::register("dirt", new Dirt(new BID(Ids::DIRT), "Dirt", new Info(BreakInfo::shovel(0.5), [Tags::DIRT])));
self::register("sunflower", new DoublePlant(new BID(Ids::SUNFLOWER), "Sunflower", new Info(BreakInfo::instant())));
self::register("lilac", new DoublePlant(new BID(Ids::LILAC), "Lilac", new Info(BreakInfo::instant())));
@ -845,19 +846,19 @@ final class VanillaBlocks{
self::register("pink_petals", new PinkPetals(new BID(Ids::PINK_PETALS), "Pink Petals", new Info(BreakInfo::instant())));
self::register("double_tallgrass", new DoubleTallGrass(new BID(Ids::DOUBLE_TALLGRASS), "Double Tallgrass", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
self::register("large_fern", new DoubleTallGrass(new BID(Ids::LARGE_FERN), "Large Fern", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()))));
self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD))));
self::register("dried_kelp", new DriedKelp(new BID(Ids::DRIED_KELP), "Dried Kelp Block", new Info(new BreakInfo(0.5, ToolType::NONE, 0, 12.5))));
self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0))));
self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0))));
self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0))));
self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))));
self::register("end_portal_frame", new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME), "End Portal Frame", new Info(BreakInfo::indestructible())));
self::register("end_rod", new EndRod(new BID(Ids::END_ROD), "End Rod", new Info(BreakInfo::instant())));
self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 45.0))));
self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 45.0))));
$endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD(), 4.0));
$endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD, 4.0));
self::register("end_stone_bricks", new Opaque(new BID(Ids::END_STONE_BRICKS), "End Stone Bricks", $endBrickBreakInfo));
self::register("end_stone_brick_stairs", new Stair(new BID(Ids::END_STONE_BRICK_STAIRS), "End Stone Brick Stairs", $endBrickBreakInfo));
self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD(), 3000.0))));
self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD, 3000.0))));
self::register("farmland", new Farmland(new BID(Ids::FARMLAND), "Farmland", new Info(BreakInfo::shovel(0.6), [Tags::DIRT])));
self::register("fire", new Fire(new BID(Ids::FIRE), "Fire Block", new Info(BreakInfo::instant(), [Tags::FIRE])));
@ -876,31 +877,31 @@ final class VanillaBlocks{
self::register("white_tulip", new Flower(new BID(Ids::WHITE_TULIP), "White Tulip", $flowerTypeInfo));
self::register("flower_pot", new FlowerPot(new BID(Ids::FLOWER_POT, TileFlowerPot::class), "Flower Pot", new Info(BreakInfo::instant())));
self::register("frosted_ice", new FrostedIce(new BID(Ids::FROSTED_ICE), "Frosted Ice", new Info(BreakInfo::pickaxe(2.5))));
self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::FURNACE()));
self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::BLAST_FURNACE()));
self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::SMOKER()));
self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::FURNACE));
self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::BLAST_FURNACE));
self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::SMOKER));
$glassBreakInfo = new Info(new BreakInfo(0.3));
self::register("glass", new Glass(new BID(Ids::GLASS), "Glass", $glassBreakInfo));
self::register("glass_pane", new GlassPane(new BID(Ids::GLASS_PANE), "Glass Pane", $glassBreakInfo));
self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND(), 50.0))));
self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND, 50.0))));
self::register("glowstone", new Glowstone(new BID(Ids::GLOWSTONE), "Glowstone", new Info(BreakInfo::pickaxe(0.3))));
self::register("glow_lichen", new GlowLichen(new BID(Ids::GLOW_LICHEN), "Glow Lichen", new Info(BreakInfo::axe(0.2, null, 0.2))));
self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON(), 30.0))));
self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON, 30.0))));
$grassBreakInfo = BreakInfo::shovel(0.6);
self::register("grass", new Grass(new BID(Ids::GRASS), "Grass", new Info($grassBreakInfo, [Tags::DIRT])));
self::register("grass_path", new GrassPath(new BID(Ids::GRASS_PATH), "Grass Path", new Info($grassBreakInfo)));
self::register("gravel", new Gravel(new BID(Ids::GRAVEL), "Gravel", new Info(BreakInfo::shovel(0.6))));
$hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0));
$hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0));
self::register("hardened_clay", new HardenedClay(new BID(Ids::HARDENED_CLAY), "Hardened Clay", $hardenedClayBreakInfo));
$hardenedGlassBreakInfo = new Info(new BreakInfo(10.0));
self::register("hardened_glass", new HardenedGlass(new BID(Ids::HARDENED_GLASS), "Hardened Glass", $hardenedGlassBreakInfo));
self::register("hardened_glass_pane", new HardenedGlassPane(new BID(Ids::HARDENED_GLASS_PANE), "Hardened Glass Pane", $hardenedGlassBreakInfo));
self::register("hay_bale", new HayBale(new BID(Ids::HAY_BALE), "Hay Bale", new Info(new BreakInfo(0.5))));
self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 15.0))));
self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 15.0))));
self::register("ice", new Ice(new BID(Ids::ICE), "Ice", new Info(BreakInfo::pickaxe(0.5))));
$updateBlockBreakInfo = new Info(new BreakInfo(1.0));
@ -908,10 +909,10 @@ final class VanillaBlocks{
self::register("info_update2", new Opaque(new BID(Ids::INFO_UPDATE2), "ate!upd", $updateBlockBreakInfo));
self::register("invisible_bedrock", new Transparent(new BID(Ids::INVISIBLE_BEDROCK), "Invisible Bedrock", new Info(BreakInfo::indestructible())));
$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE(), 30.0));
$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE, 30.0));
self::register("iron", new Opaque(new BID(Ids::IRON), "Iron Block", $ironBreakInfo));
self::register("iron_bars", new Thin(new BID(Ids::IRON_BARS), "Iron Bars", $ironBreakInfo));
$ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 25.0));
$ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 25.0));
self::register("iron_door", new Door(new BID(Ids::IRON_DOOR), "Iron Door", $ironDoorBreakInfo));
self::register("iron_trapdoor", new Trapdoor(new BID(Ids::IRON_TRAPDOOR), "Iron Trapdoor", $ironDoorBreakInfo));
@ -922,21 +923,21 @@ final class VanillaBlocks{
self::register("jukebox", new Jukebox(new BID(Ids::JUKEBOX, TileJukebox::class), "Jukebox", new Info(BreakInfo::axe(0.8)))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
self::register("ladder", new Ladder(new BID(Ids::LADDER), "Ladder", new Info(BreakInfo::axe(0.4))));
$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()));
$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD));
self::register("lantern", new Lantern(new BID(Ids::LANTERN), "Lantern", $lanternBreakInfo, 15));
self::register("soul_lantern", new Lantern(new BID(Ids::SOUL_LANTERN), "Soul Lantern", $lanternBreakInfo, 10));
self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE()))));
self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE))));
self::register("lava", new Lava(new BID(Ids::LAVA), "Lava", new Info(BreakInfo::indestructible(500.0))));
self::register("lectern", new Lectern(new BID(Ids::LECTERN, TileLectern::class), "Lectern", new Info(BreakInfo::axe(2.0))));
self::register("lever", new Lever(new BID(Ids::LEVER), "Lever", new Info(new BreakInfo(0.5))));
self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
self::register("melon", new Melon(new BID(Ids::MELON), "Melon Block", new Info(BreakInfo::axe(1.0))));
self::register("melon_stem", new MelonStem(new BID(Ids::MELON_STEM), "Melon Stem", new Info(BreakInfo::instant())));
self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
self::register("mycelium", new Mycelium(new BID(Ids::MYCELIUM), "Mycelium", new Info(BreakInfo::shovel(0.6), [Tags::DIRT])));
$netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("nether_bricks", new Opaque(new BID(Ids::NETHER_BRICKS), "Nether Bricks", $netherBrickBreakInfo));
self::register("red_nether_bricks", new Opaque(new BID(Ids::RED_NETHER_BRICKS), "Red Nether Bricks", $netherBrickBreakInfo));
self::register("nether_brick_fence", new Fence(new BID(Ids::NETHER_BRICK_FENCE), "Nether Brick Fence", $netherBrickBreakInfo));
@ -946,18 +947,18 @@ final class VanillaBlocks{
self::register("cracked_nether_bricks", new Opaque(new BID(Ids::CRACKED_NETHER_BRICKS), "Cracked Nether Bricks", $netherBrickBreakInfo));
self::register("nether_portal", new NetherPortal(new BID(Ids::NETHER_PORTAL), "Nether Portal", new Info(BreakInfo::indestructible(0.0))));
self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()))));
self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD))));
self::register("nether_wart_block", new Opaque(new BID(Ids::NETHER_WART_BLOCK), "Nether Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE))));
self::register("nether_wart", new NetherWartPlant(new BID(Ids::NETHER_WART), "Nether Wart", new Info(BreakInfo::instant())));
self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD()))));
self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD))));
self::register("note_block", new Note(new BID(Ids::NOTE_BLOCK, TileNote::class), "Note Block", new Info(BreakInfo::axe(0.8))));
self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND(), 6000.0))));
self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND, 6000.0))));
self::register("packed_ice", new PackedIce(new BID(Ids::PACKED_ICE), "Packed Ice", new Info(BreakInfo::pickaxe(0.5))));
self::register("podzol", new Podzol(new BID(Ids::PODZOL), "Podzol", new Info(BreakInfo::shovel(0.5), [Tags::DIRT])));
self::register("potatoes", new Potato(new BID(Ids::POTATOES), "Potato Block", new Info(BreakInfo::instant())));
self::register("powered_rail", new PoweredRail(new BID(Ids::POWERED_RAIL), "Powered Rail", $railBreakInfo));
$prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
$prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("prismarine", new Opaque(new BID(Ids::PRISMARINE), "Prismarine", $prismarineBreakInfo));
self::register("dark_prismarine", new Opaque(new BID(Ids::DARK_PRISMARINE), "Dark Prismarine", $prismarineBreakInfo));
self::register("prismarine_bricks", new Opaque(new BID(Ids::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo));
@ -972,12 +973,12 @@ final class VanillaBlocks{
self::register("pumpkin_stem", new PumpkinStem(new BID(Ids::PUMPKIN_STEM), "Pumpkin Stem", new Info(BreakInfo::instant())));
$purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
$purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("purpur", new Opaque(new BID(Ids::PURPUR), "Purpur Block", $purpurBreakInfo));
self::register("purpur_pillar", new SimplePillar(new BID(Ids::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo));
self::register("purpur_stairs", new Stair(new BID(Ids::PURPUR_STAIRS), "Purpur Stairs", $purpurBreakInfo));
$quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD()));
$quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD));
self::register("quartz", new Opaque(new BID(Ids::QUARTZ), "Quartz Block", $quartzBreakInfo));
self::register("chiseled_quartz", new SimplePillar(new BID(Ids::CHISELED_QUARTZ), "Chiseled Quartz Block", $quartzBreakInfo));
self::register("quartz_pillar", new SimplePillar(new BID(Ids::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo));
@ -989,7 +990,7 @@ final class VanillaBlocks{
self::register("rail", new Rail(new BID(Ids::RAIL), "Rail", $railBreakInfo));
self::register("red_mushroom", new RedMushroom(new BID(Ids::RED_MUSHROOM), "Red Mushroom", new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS])));
self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0))));
self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0))));
self::register("redstone_comparator", new RedstoneComparator(new BID(Ids::REDSTONE_COMPARATOR, TileComparator::class), "Redstone Comparator", new Info(BreakInfo::instant())));
self::register("redstone_lamp", new RedstoneLamp(new BID(Ids::REDSTONE_LAMP), "Redstone Lamp", new Info(new BreakInfo(0.3))));
self::register("redstone_repeater", new RedstoneRepeater(new BID(Ids::REDSTONE_REPEATER), "Redstone Repeater", new Info(BreakInfo::instant())));
@ -1005,14 +1006,14 @@ final class VanillaBlocks{
self::register("sea_pickle", new SeaPickle(new BID(Ids::SEA_PICKLE), "Sea Pickle", new Info(BreakInfo::instant())));
self::register("mob_head", new MobHead(new BID(Ids::MOB_HEAD, TileMobHead::class), "Mob Head", new Info(new BreakInfo(1.0), enchantmentTags: [EnchantmentTags::MASK])));
self::register("slime", new Slime(new BID(Ids::SLIME), "Slime Block", new Info(BreakInfo::instant())));
self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD()))));
self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD()))));
self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD))));
self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD))));
self::register("soul_sand", new SoulSand(new BID(Ids::SOUL_SAND), "Soul Sand", new Info(BreakInfo::shovel(0.5))));
self::register("sponge", new Sponge(new BID(Ids::SPONGE), "Sponge", new Info(new BreakInfo(0.6, ToolType::HOE))));
$shulkerBoxBreakInfo = new Info(BreakInfo::pickaxe(2));
self::register("shulker_box", new ShulkerBox(new BID(Ids::SHULKER_BOX, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo));
$stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
$stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register(
"stone",
$stone = new class(new BID(Ids::STONE), "Stone", $stoneBreakInfo) extends Opaque{
@ -1057,10 +1058,10 @@ final class VanillaBlocks{
self::register("mossy_stone_brick_stairs", new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS), "Mossy Stone Brick Stairs", $stoneBreakInfo));
self::register("stone_button", new StoneButton(new BID(Ids::STONE_BUTTON), "Stone Button", new Info(BreakInfo::pickaxe(0.5))));
self::register("stonecutter", new Stonecutter(new BID(Ids::STONECUTTER), "Stonecutter", new Info(BreakInfo::pickaxe(3.5))));
self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
//TODO: in the future this won't be the same for all the types
$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("brick_slab", new Slab(new BID(Ids::BRICK_SLAB), "Brick", $stoneSlabBreakInfo));
self::register("cobblestone_slab", new Slab(new BID(Ids::COBBLESTONE_SLAB), "Cobblestone", $stoneSlabBreakInfo));
@ -1092,7 +1093,7 @@ final class VanillaBlocks{
self::register("smooth_quartz_slab", new Slab(new BID(Ids::SMOOTH_QUARTZ_SLAB), "Smooth Quartz", $stoneSlabBreakInfo));
self::register("stone_slab", new Slab(new BID(Ids::STONE_SLAB), "Stone", $stoneSlabBreakInfo));
self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD()))));
self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD))));
self::register("sugarcane", new Sugarcane(new BID(Ids::SUGARCANE), "Sugarcane", new Info(BreakInfo::instant())));
self::register("sweet_berry_bush", new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH), "Sweet Berry Bush", new Info(BreakInfo::instant())));
self::register("tnt", new TNT(new BID(Ids::TNT), "TNT", new Info(BreakInfo::instant())));
@ -1113,7 +1114,7 @@ final class VanillaBlocks{
self::register("water", new Water(new BID(Ids::WATER), "Water", new Info(BreakInfo::indestructible(500.0))));
self::register("lily_pad", new WaterLily(new BID(Ids::LILY_PAD), "Lily Pad", new Info(BreakInfo::instant())));
$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()));
$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD));
self::register("weighted_pressure_plate_heavy", new WeightedPressurePlateHeavy(
new BID(Ids::WEIGHTED_PRESSURE_PLATE_HEAVY),
"Weighted Pressure Plate Heavy",
@ -1140,16 +1141,16 @@ final class VanillaBlocks{
});
$saplingTypeInfo = new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS]);
foreach(SaplingType::getAll() as $saplingType){
foreach(SaplingType::cases() as $saplingType){
$name = $saplingType->getDisplayName();
self::register($saplingType->name() . "_sapling", new Sapling(WoodLikeBlockIdHelper::getSaplingIdentifier($saplingType), $name . " Sapling", $saplingTypeInfo, $saplingType));
self::register(strtolower($saplingType->name) . "_sapling", new Sapling(WoodLikeBlockIdHelper::getSaplingIdentifier($saplingType), $name . " Sapling", $saplingTypeInfo, $saplingType));
}
foreach(LeavesType::getAll() as $leavesType){
foreach(LeavesType::cases() as $leavesType){
$name = $leavesType->getDisplayName();
self::register($leavesType->name() . "_leaves", new Leaves(WoodLikeBlockIdHelper::getLeavesIdentifier($leavesType), $name . " Leaves", $leavesBreakInfo, $leavesType));
self::register(strtolower($leavesType->name) . "_leaves", new Leaves(WoodLikeBlockIdHelper::getLeavesIdentifier($leavesType), $name . " Leaves", $leavesBreakInfo, $leavesType));
}
$sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD()));
$sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD));
self::register("red_sandstone_stairs", new Stair(new BID(Ids::RED_SANDSTONE_STAIRS), "Red Sandstone Stairs", $sandstoneBreakInfo));
self::register("smooth_red_sandstone_stairs", new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo));
self::register("red_sandstone", new Opaque(new BID(Ids::RED_SANDSTONE), "Red Sandstone", $sandstoneBreakInfo));
@ -1164,7 +1165,7 @@ final class VanillaBlocks{
self::register("cut_sandstone", new Opaque(new BID(Ids::CUT_SANDSTONE), "Cut Sandstone", $sandstoneBreakInfo));
self::register("smooth_sandstone", new Opaque(new BID(Ids::SMOOTH_SANDSTONE), "Smooth Sandstone", $sandstoneBreakInfo));
self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD()))));
self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD))));
self::register("dyed_shulker_box", new DyedShulkerBox(new BID(Ids::DYED_SHULKER_BOX, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo));
self::register("stained_glass", new StainedGlass(new BID(Ids::STAINED_GLASS), "Stained Glass", $glassBreakInfo));
self::register("stained_glass_pane", new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE), "Stained Glass Pane", $glassBreakInfo));
@ -1172,7 +1173,7 @@ final class VanillaBlocks{
self::register("stained_hardened_glass", new StainedHardenedGlass(new BID(Ids::STAINED_HARDENED_GLASS), "Stained Hardened Glass", $hardenedGlassBreakInfo));
self::register("stained_hardened_glass_pane", new StainedHardenedGlassPane(new BID(Ids::STAINED_HARDENED_GLASS_PANE), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo));
self::register("carpet", new Carpet(new BID(Ids::CARPET), "Carpet", new Info(new BreakInfo(0.1))));
self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD()))));
self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD))));
self::register("concrete_powder", new ConcretePowder(new BID(Ids::CONCRETE_POWDER), "Concrete Powder", new Info(BreakInfo::shovel(0.5))));
self::register("wool", new Wool(new BID(Ids::WOOL), "Wool", new Info(new class(0.8, ToolType::SHEARS) extends BreakInfo{
public function getBreakTime(Item $item) : float{
@ -1186,7 +1187,7 @@ final class VanillaBlocks{
})));
//TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap
$wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("cobblestone_wall", new Wall(new BID(Ids::COBBLESTONE_WALL), "Cobblestone Wall", $wallBreakInfo));
self::register("andesite_wall", new Wall(new BID(Ids::ANDESITE_WALL), "Andesite Wall", $wallBreakInfo));
self::register("brick_wall", new Wall(new BID(Ids::BRICK_WALL), "Brick Wall", $wallBreakInfo));
@ -1204,7 +1205,7 @@ final class VanillaBlocks{
self::registerElements();
$chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD()));
$chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD));
self::register("compound_creator", new ChemistryTable(new BID(Ids::COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo));
self::register("element_constructor", new ChemistryTable(new BID(Ids::ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo));
self::register("lab_table", new ChemistryTable(new BID(Ids::LAB_TABLE), "Lab Table", $chemistryTableBreakInfo));
@ -1262,9 +1263,9 @@ final class VanillaBlocks{
$woodenButtonBreakInfo = new Info(BreakInfo::axe(0.5));
$woodenPressurePlateBreakInfo = new Info(BreakInfo::axe(0.5));
foreach(WoodType::getAll() as $woodType){
foreach(WoodType::cases() as $woodType){
$name = $woodType->getDisplayName();
$idName = fn(string $suffix) => $woodType->name() . "_" . $suffix;
$idName = fn(string $suffix) => strtolower($woodType->name) . "_" . $suffix;
self::register($idName(mb_strtolower($woodType->getStandardLogSuffix() ?? "log", 'US-ASCII')), new Wood(WoodLikeBlockIdHelper::getLogIdentifier($woodType), $name . " " . ($woodType->getStandardLogSuffix() ?? "Log"), $logBreakInfo, $woodType));
self::register($idName(mb_strtolower($woodType->getAllSidedLogSuffix() ?? "wood", 'US-ASCII')), new Wood(WoodLikeBlockIdHelper::getAllSidedLogIdentifier($woodType), $name . " " . ($woodType->getAllSidedLogSuffix() ?? "Wood"), $logBreakInfo, $woodType));
@ -1427,26 +1428,26 @@ final class VanillaBlocks{
private static function registerOres() : void{
$stoneOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(3.0, $toolTier));
self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD())));
self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE())));
self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON())));
self::register("emerald_ore", new EmeraldOre(new BID(Ids::EMERALD_ORE), "Emerald Ore", $stoneOreBreakInfo(ToolTier::IRON())));
self::register("gold_ore", new GoldOre(new BID(Ids::GOLD_ORE), "Gold Ore", $stoneOreBreakInfo(ToolTier::IRON())));
self::register("iron_ore", new IronOre(new BID(Ids::IRON_ORE), "Iron Ore", $stoneOreBreakInfo(ToolTier::STONE())));
self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE())));
self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON())));
self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD)));
self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE)));
self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON)));
self::register("emerald_ore", new EmeraldOre(new BID(Ids::EMERALD_ORE), "Emerald Ore", $stoneOreBreakInfo(ToolTier::IRON)));
self::register("gold_ore", new GoldOre(new BID(Ids::GOLD_ORE), "Gold Ore", $stoneOreBreakInfo(ToolTier::IRON)));
self::register("iron_ore", new IronOre(new BID(Ids::IRON_ORE), "Iron Ore", $stoneOreBreakInfo(ToolTier::STONE)));
self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE)));
self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON)));
$deepslateOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(4.5, $toolTier));
self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD())));
self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
self::register("deepslate_emerald_ore", new EmeraldOre(new BID(Ids::DEEPSLATE_EMERALD_ORE), "Deepslate Emerald Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
self::register("deepslate_gold_ore", new GoldOre(new BID(Ids::DEEPSLATE_GOLD_ORE), "Deepslate Gold Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
self::register("deepslate_iron_ore", new IronOre(new BID(Ids::DEEPSLATE_IRON_ORE), "Deepslate Iron Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD)));
self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
self::register("deepslate_emerald_ore", new EmeraldOre(new BID(Ids::DEEPSLATE_EMERALD_ORE), "Deepslate Emerald Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
self::register("deepslate_gold_ore", new GoldOre(new BID(Ids::DEEPSLATE_GOLD_ORE), "Deepslate Gold Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
self::register("deepslate_iron_ore", new IronOre(new BID(Ids::DEEPSLATE_IRON_ORE), "Deepslate Iron Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
$netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()));
$netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD));
self::register("nether_quartz_ore", new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE), "Nether Quartz Ore", $netherrackOreBreakInfo));
self::register("nether_gold_ore", new NetherGoldOre(new BID(Ids::NETHER_GOLD_ORE), "Nether Gold Ore", $netherrackOreBreakInfo));
}
@ -1478,20 +1479,20 @@ final class VanillaBlocks{
private static function registerBlocksR16() : void{
//for some reason, slabs have weird hardness like the legacy ones
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND(), 3600.0))));
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND(), 3600.0));
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 3600.0))));
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND, 3600.0));
self::register("netherite", new class(new BID(Ids::NETHERITE), "Netherite Block", $netheriteBreakInfo) extends Opaque{
public function isFireProofAsItem() : bool{ return true; }
});
$basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0));
$basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0));
self::register("basalt", new SimplePillar(new BID(Ids::BASALT), "Basalt", $basaltBreakInfo));
self::register("polished_basalt", new SimplePillar(new BID(Ids::POLISHED_BASALT), "Polished Basalt", $basaltBreakInfo));
self::register("smooth_basalt", new Opaque(new BID(Ids::SMOOTH_BASALT), "Smooth Basalt", $basaltBreakInfo));
$blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
$blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
self::register("blackstone", new Opaque(new BID(Ids::BLACKSTONE), "Blackstone", $blackstoneBreakInfo));
self::register("blackstone_slab", new Slab(new BID(Ids::BLACKSTONE_SLAB), "Blackstone", $slabBreakInfo));
self::register("blackstone_stairs", new Stair(new BID(Ids::BLACKSTONE_STAIRS), "Blackstone Stairs", $blackstoneBreakInfo));
@ -1503,7 +1504,7 @@ final class VanillaBlocks{
$prefix = fn(string $thing) => "Polished Blackstone" . ($thing !== "" ? " $thing" : "");
self::register("polished_blackstone", new Opaque(new BID(Ids::POLISHED_BLACKSTONE), $prefix(""), $blackstoneBreakInfo));
self::register("polished_blackstone_button", new StoneButton(new BID(Ids::POLISHED_BLACKSTONE_BUTTON), $prefix("Button"), new Info(BreakInfo::pickaxe(0.5))));
self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())), 20));
self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)), 20));
self::register("polished_blackstone_slab", new Slab(new BID(Ids::POLISHED_BLACKSTONE_SLAB), $prefix(""), $slabBreakInfo));
self::register("polished_blackstone_stairs", new Stair(new BID(Ids::POLISHED_BLACKSTONE_STAIRS), $prefix("Stairs"), $blackstoneBreakInfo));
self::register("polished_blackstone_wall", new Wall(new BID(Ids::POLISHED_BLACKSTONE_WALL), $prefix("Wall"), $blackstoneBreakInfo));
@ -1527,33 +1528,33 @@ final class VanillaBlocks{
});
self::register("warped_wart_block", new Opaque(new BID(Ids::WARPED_WART_BLOCK), "Warped Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE))));
self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND(), 6000.0))) extends Opaque{
self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND, 6000.0))) extends Opaque{
public function getLightLevel() : int{ return 10;}
});
self::register("twisting_vines", new NetherVines(new BID(Ids::TWISTING_VINES), "Twisting Vines", new Info(BreakInfo::instant()), Facing::UP));
self::register("weeping_vines", new NetherVines(new BID(Ids::WEEPING_VINES), "Weeping Vines", new Info(BreakInfo::instant()), Facing::DOWN));
self::register("chain", new Chain(new BID(Ids::CHAIN), "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
self::register("chain", new Chain(new BID(Ids::CHAIN), "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
}
private static function registerBlocksR17() : void{
//in java this can be acquired using any tool - seems to be a parity issue in bedrock
self::register("amethyst", new class(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD()))) extends Opaque{
self::register("amethyst", new class(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD))) extends Opaque{
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
$this->position->getWorld()->addSound($this->position, new AmethystBlockChimeSound());
$this->position->getWorld()->addSound($this->position, new BlockPunchSound($this));
}
});
self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD()))));
self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0))));
self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD))));
self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0))));
self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0))));
self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON(), 30.0))));
self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0))));
self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0))));
self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON, 30.0))));
self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0))));
$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD(), 18.0));
$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD, 18.0));
self::register("deepslate", new class(new BID(Ids::DEEPSLATE), "Deepslate", $deepslateBreakInfo) extends SimplePillar{
public function getDropsForCompatibleTool(Item $item) : array{
return [VanillaBlocks::COBBLED_DEEPSLATE()->asItem()];
@ -1565,29 +1566,29 @@ final class VanillaBlocks{
});
//TODO: parity issue here - in Java this has a hardness of 3.0, but in bedrock it's 3.5
self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0))));
self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0))));
$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
self::register("deepslate_bricks", new Opaque(new BID(Ids::DEEPSLATE_BRICKS), "Deepslate Bricks", $deepslateBrickBreakInfo));
self::register("deepslate_brick_slab", new Slab(new BID(Ids::DEEPSLATE_BRICK_SLAB), "Deepslate Brick", $deepslateBrickBreakInfo));
self::register("deepslate_brick_stairs", new Stair(new BID(Ids::DEEPSLATE_BRICK_STAIRS), "Deepslate Brick Stairs", $deepslateBrickBreakInfo));
self::register("deepslate_brick_wall", new Wall(new BID(Ids::DEEPSLATE_BRICK_WALL), "Deepslate Brick Wall", $deepslateBrickBreakInfo));
self::register("cracked_deepslate_bricks", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_BRICKS), "Cracked Deepslate Bricks", $deepslateBrickBreakInfo));
$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
self::register("deepslate_tiles", new Opaque(new BID(Ids::DEEPSLATE_TILES), "Deepslate Tiles", $deepslateTilesBreakInfo));
self::register("deepslate_tile_slab", new Slab(new BID(Ids::DEEPSLATE_TILE_SLAB), "Deepslate Tile", $deepslateTilesBreakInfo));
self::register("deepslate_tile_stairs", new Stair(new BID(Ids::DEEPSLATE_TILE_STAIRS), "Deepslate Tile Stairs", $deepslateTilesBreakInfo));
self::register("deepslate_tile_wall", new Wall(new BID(Ids::DEEPSLATE_TILE_WALL), "Deepslate Tile Wall", $deepslateTilesBreakInfo));
self::register("cracked_deepslate_tiles", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_TILES), "Cracked Deepslate Tiles", $deepslateTilesBreakInfo));
$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
self::register("cobbled_deepslate", new Opaque(new BID(Ids::COBBLED_DEEPSLATE), "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
self::register("cobbled_deepslate_slab", new Slab(new BID(Ids::COBBLED_DEEPSLATE_SLAB), "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
self::register("cobbled_deepslate_stairs", new Stair(new BID(Ids::COBBLED_DEEPSLATE_STAIRS), "Cobbled Deepslate Stairs", $cobbledDeepslateBreakInfo));
self::register("cobbled_deepslate_wall", new Wall(new BID(Ids::COBBLED_DEEPSLATE_WALL), "Cobbled Deepslate Wall", $cobbledDeepslateBreakInfo));
$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
self::register("polished_deepslate", new Opaque(new BID(Ids::POLISHED_DEEPSLATE), "Polished Deepslate", $polishedDeepslateBreakInfo));
self::register("polished_deepslate_slab", new Slab(new BID(Ids::POLISHED_DEEPSLATE_SLAB), "Polished Deepslate", $polishedDeepslateBreakInfo));
self::register("polished_deepslate_stairs", new Stair(new BID(Ids::POLISHED_DEEPSLATE_STAIRS), "Polished Deepslate Stairs", $polishedDeepslateBreakInfo));
@ -1596,7 +1597,7 @@ final class VanillaBlocks{
self::register("tinted_glass", new TintedGlass(new BID(Ids::TINTED_GLASS), "Tinted Glass", new Info(new BreakInfo(0.3))));
//blast resistance should be 30 if we were matched with java :(
$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE(), 18.0));
$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 18.0));
self::register("lightning_rod", new LightningRod(new BID(Ids::LIGHTNING_ROD), "Lightning Rod", $copperBreakInfo));
self::register("copper", new Copper(new BID(Ids::COPPER), "Copper Block", $copperBreakInfo));
@ -1630,7 +1631,7 @@ final class VanillaBlocks{
self::register("mud", new Opaque(new BID(Ids::MUD), "Mud", new Info(BreakInfo::shovel(0.5), [Tags::MUD])));
self::register("packed_mud", new Opaque(new BID(Ids::PACKED_MUD), "Packed Mud", new Info(BreakInfo::pickaxe(1.0, null, 15.0))));
$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
self::register("mud_bricks", new Opaque(new BID(Ids::MUD_BRICKS), "Mud Bricks", $mudBricksBreakInfo));
self::register("mud_brick_slab", new Slab(new BID(Ids::MUD_BRICK_SLAB), "Mud Brick", $mudBricksBreakInfo));
@ -1639,7 +1640,7 @@ final class VanillaBlocks{
}
private static function registerCauldronBlocks() : void{
$cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD()));
$cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD));
self::register("cauldron", new Cauldron(new BID(Ids::CAULDRON, TileCauldron::class), "Cauldron", $cauldronBreakInfo));
self::register("water_cauldron", new WaterCauldron(new BID(Ids::WATER_CAULDRON, TileCauldron::class), "Water Cauldron", $cauldronBreakInfo));

View File

@ -101,9 +101,9 @@ class Wall extends Transparent{
foreach(Facing::HORIZONTAL as $facing){
$block = $this->getSide($facing);
if($block instanceof static || $block instanceof FenceGate || $block instanceof Thin || $block->getSupportType(Facing::opposite($facing))->equals(SupportType::FULL())){
if($block instanceof static || $block instanceof FenceGate || $block instanceof Thin || $block->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
if(!isset($this->connections[$facing])){
$this->connections[$facing] = WallConnectionType::SHORT();
$this->connections[$facing] = WallConnectionType::SHORT;
$changed++;
}
}elseif(isset($this->connections[$facing])){
@ -152,6 +152,6 @@ class Wall extends Transparent{
}
public function getSupportType(int $facing) : SupportType{
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
}
}

View File

@ -110,10 +110,10 @@ final class WaterCauldron extends FillableCauldron{
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
$world = $this->position->getWorld();
if(($dyeColor = match($item->getTypeId()){
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(),
ItemTypeIds::INK_SAC => DyeColor::BLACK(),
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(),
ItemTypeIds::BONE_MEAL => DyeColor::WHITE(),
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE,
ItemTypeIds::INK_SAC => DyeColor::BLACK,
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN,
ItemTypeIds::BONE_MEAL => DyeColor::WHITE,
ItemTypeIds::DYE => $item instanceof Dye ? $item->getColor() : null,
default => null
}) !== null && ($newColor = $dyeColor->getRgbValue())->toRGBA() !== $this->customWaterColor?->toRGBA()
@ -123,7 +123,7 @@ final class WaterCauldron extends FillableCauldron{
$item->pop();
}elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion
if($item->getType()->equals(PotionType::WATER())){
if($item->getType() === PotionType::WATER){
$this->setCustomWaterColor(null)->addFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
}else{
$this->mix($item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
@ -170,7 +170,7 @@ final class WaterCauldron extends FillableCauldron{
match($item->getTypeId()){
ItemTypeIds::WATER_BUCKET => $this->setCustomWaterColor(null)->addFillLevels(self::MAX_FILL_LEVEL, $item, VanillaItems::BUCKET(), $returnedItems),
ItemTypeIds::BUCKET => $this->removeFillLevels(self::MAX_FILL_LEVEL, $item, VanillaItems::WATER_BUCKET(), $returnedItems),
ItemTypeIds::GLASS_BOTTLE => $this->removeFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::POTION()->setType(PotionType::WATER()), $returnedItems),
ItemTypeIds::GLASS_BOTTLE => $this->removeFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::POTION()->setType(PotionType::WATER), $returnedItems),
ItemTypeIds::LAVA_BUCKET, ItemTypeIds::POWDER_SNOW_BUCKET => $this->mix($item, VanillaItems::BUCKET(), $returnedItems),
default => null
};

View File

@ -48,110 +48,103 @@ use pocketmine\utils\AssumptionFailedError;
final class WoodLikeBlockIdHelper{
public static function getPlanksIdentifier(WoodType $type) : BID{
return new BID(match($type->id()){
WoodType::OAK()->id() => Ids::OAK_PLANKS,
WoodType::SPRUCE()->id() => Ids::SPRUCE_PLANKS,
WoodType::BIRCH()->id() => Ids::BIRCH_PLANKS,
WoodType::JUNGLE()->id() => Ids::JUNGLE_PLANKS,
WoodType::ACACIA()->id() => Ids::ACACIA_PLANKS,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_PLANKS,
WoodType::MANGROVE()->id() => Ids::MANGROVE_PLANKS,
WoodType::CRIMSON()->id() => Ids::CRIMSON_PLANKS,
WoodType::WARPED()->id() => Ids::WARPED_PLANKS,
WoodType::CHERRY()->id() => Ids::CHERRY_PLANKS,
default => throw new AssumptionFailedError("All tree types should be covered")
return new BID(match($type){
WoodType::OAK => Ids::OAK_PLANKS,
WoodType::SPRUCE => Ids::SPRUCE_PLANKS,
WoodType::BIRCH => Ids::BIRCH_PLANKS,
WoodType::JUNGLE => Ids::JUNGLE_PLANKS,
WoodType::ACACIA => Ids::ACACIA_PLANKS,
WoodType::DARK_OAK => Ids::DARK_OAK_PLANKS,
WoodType::MANGROVE => Ids::MANGROVE_PLANKS,
WoodType::CRIMSON => Ids::CRIMSON_PLANKS,
WoodType::WARPED => Ids::WARPED_PLANKS,
WoodType::CHERRY => Ids::CHERRY_PLANKS,
});
}
public static function getFenceIdentifier(WoodType $type) : BID{
return new BID(match($type->id()){
WoodType::OAK()->id() => Ids::OAK_FENCE,
WoodType::SPRUCE()->id() => Ids::SPRUCE_FENCE,
WoodType::BIRCH()->id() => Ids::BIRCH_FENCE,
WoodType::JUNGLE()->id() => Ids::JUNGLE_FENCE,
WoodType::ACACIA()->id() => Ids::ACACIA_FENCE,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_FENCE,
WoodType::MANGROVE()->id() => Ids::MANGROVE_FENCE,
WoodType::CRIMSON()->id() => Ids::CRIMSON_FENCE,
WoodType::WARPED()->id() => Ids::WARPED_FENCE,
WoodType::CHERRY()->id() => Ids::CHERRY_FENCE,
default => throw new AssumptionFailedError("All tree types should be covered")
return new BID(match($type){
WoodType::OAK => Ids::OAK_FENCE,
WoodType::SPRUCE => Ids::SPRUCE_FENCE,
WoodType::BIRCH => Ids::BIRCH_FENCE,
WoodType::JUNGLE => Ids::JUNGLE_FENCE,
WoodType::ACACIA => Ids::ACACIA_FENCE,
WoodType::DARK_OAK => Ids::DARK_OAK_FENCE,
WoodType::MANGROVE => Ids::MANGROVE_FENCE,
WoodType::CRIMSON => Ids::CRIMSON_FENCE,
WoodType::WARPED => Ids::WARPED_FENCE,
WoodType::CHERRY => Ids::CHERRY_FENCE,
});
}
public static function getSlabIdentifier(WoodType $type) : BID{
return new BID(match($type->id()){
WoodType::OAK()->id() => Ids::OAK_SLAB,
WoodType::SPRUCE()->id() => Ids::SPRUCE_SLAB,
WoodType::BIRCH()->id() => Ids::BIRCH_SLAB,
WoodType::JUNGLE()->id() => Ids::JUNGLE_SLAB,
WoodType::ACACIA()->id() => Ids::ACACIA_SLAB,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_SLAB,
WoodType::MANGROVE()->id() => Ids::MANGROVE_SLAB,
WoodType::CRIMSON()->id() => Ids::CRIMSON_SLAB,
WoodType::WARPED()->id() => Ids::WARPED_SLAB,
WoodType::CHERRY()->id() => Ids::CHERRY_SLAB,
default => throw new AssumptionFailedError("All tree types should be covered")
return new BID(match($type){
WoodType::OAK => Ids::OAK_SLAB,
WoodType::SPRUCE => Ids::SPRUCE_SLAB,
WoodType::BIRCH => Ids::BIRCH_SLAB,
WoodType::JUNGLE => Ids::JUNGLE_SLAB,
WoodType::ACACIA => Ids::ACACIA_SLAB,
WoodType::DARK_OAK => Ids::DARK_OAK_SLAB,
WoodType::MANGROVE => Ids::MANGROVE_SLAB,
WoodType::CRIMSON => Ids::CRIMSON_SLAB,
WoodType::WARPED => Ids::WARPED_SLAB,
WoodType::CHERRY => Ids::CHERRY_SLAB,
});
}
public static function getLogIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_LOG,
WoodType::SPRUCE()->id() => Ids::SPRUCE_LOG,
WoodType::BIRCH()->id() => Ids::BIRCH_LOG,
WoodType::JUNGLE()->id() => Ids::JUNGLE_LOG,
WoodType::ACACIA()->id() => Ids::ACACIA_LOG,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_LOG,
WoodType::MANGROVE()->id() => Ids::MANGROVE_LOG,
WoodType::CRIMSON()->id() => Ids::CRIMSON_STEM,
WoodType::WARPED()->id() => Ids::WARPED_STEM,
WoodType::CHERRY()->id() => Ids::CHERRY_LOG,
default => throw new AssumptionFailedError("All tree types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_LOG,
WoodType::SPRUCE => Ids::SPRUCE_LOG,
WoodType::BIRCH => Ids::BIRCH_LOG,
WoodType::JUNGLE => Ids::JUNGLE_LOG,
WoodType::ACACIA => Ids::ACACIA_LOG,
WoodType::DARK_OAK => Ids::DARK_OAK_LOG,
WoodType::MANGROVE => Ids::MANGROVE_LOG,
WoodType::CRIMSON => Ids::CRIMSON_STEM,
WoodType::WARPED => Ids::WARPED_STEM,
WoodType::CHERRY => Ids::CHERRY_LOG,
});
}
public static function getAllSidedLogIdentifier(WoodType $treeType) : BID{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_WOOD,
WoodType::SPRUCE()->id() => Ids::SPRUCE_WOOD,
WoodType::BIRCH()->id() => Ids::BIRCH_WOOD,
WoodType::JUNGLE()->id() => Ids::JUNGLE_WOOD,
WoodType::ACACIA()->id() => Ids::ACACIA_WOOD,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_WOOD,
WoodType::MANGROVE()->id() => Ids::MANGROVE_WOOD,
WoodType::CRIMSON()->id() => Ids::CRIMSON_HYPHAE,
WoodType::WARPED()->id() => Ids::WARPED_HYPHAE,
WoodType::CHERRY()->id() => Ids::CHERRY_WOOD,
default => throw new AssumptionFailedError("All tree types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_WOOD,
WoodType::SPRUCE => Ids::SPRUCE_WOOD,
WoodType::BIRCH => Ids::BIRCH_WOOD,
WoodType::JUNGLE => Ids::JUNGLE_WOOD,
WoodType::ACACIA => Ids::ACACIA_WOOD,
WoodType::DARK_OAK => Ids::DARK_OAK_WOOD,
WoodType::MANGROVE => Ids::MANGROVE_WOOD,
WoodType::CRIMSON => Ids::CRIMSON_HYPHAE,
WoodType::WARPED => Ids::WARPED_HYPHAE,
WoodType::CHERRY => Ids::CHERRY_WOOD,
});
}
public static function getLeavesIdentifier(LeavesType $leavesType) : BID{
return new BID(match($leavesType->id()){
LeavesType::OAK()->id() => Ids::OAK_LEAVES,
LeavesType::SPRUCE()->id() => Ids::SPRUCE_LEAVES,
LeavesType::BIRCH()->id() => Ids::BIRCH_LEAVES,
LeavesType::JUNGLE()->id() => Ids::JUNGLE_LEAVES,
LeavesType::ACACIA()->id() => Ids::ACACIA_LEAVES,
LeavesType::DARK_OAK()->id() => Ids::DARK_OAK_LEAVES,
LeavesType::MANGROVE()->id() => Ids::MANGROVE_LEAVES,
LeavesType::AZALEA()->id() => Ids::AZALEA_LEAVES,
LeavesType::FLOWERING_AZALEA()->id() => Ids::FLOWERING_AZALEA_LEAVES,
LeavesType::CHERRY()->id() => Ids::CHERRY_LEAVES,
default => throw new AssumptionFailedError("All leaves types should be covered")
return new BID(match($leavesType){
LeavesType::OAK => Ids::OAK_LEAVES,
LeavesType::SPRUCE => Ids::SPRUCE_LEAVES,
LeavesType::BIRCH => Ids::BIRCH_LEAVES,
LeavesType::JUNGLE => Ids::JUNGLE_LEAVES,
LeavesType::ACACIA => Ids::ACACIA_LEAVES,
LeavesType::DARK_OAK => Ids::DARK_OAK_LEAVES,
LeavesType::MANGROVE => Ids::MANGROVE_LEAVES,
LeavesType::AZALEA => Ids::AZALEA_LEAVES,
LeavesType::FLOWERING_AZALEA => Ids::FLOWERING_AZALEA_LEAVES,
LeavesType::CHERRY => Ids::CHERRY_LEAVES,
});
}
public static function getSaplingIdentifier(SaplingType $treeType) : BID{
return new BID(match($treeType->id()){
SaplingType::OAK()->id() => Ids::OAK_SAPLING,
SaplingType::SPRUCE()->id() => Ids::SPRUCE_SAPLING,
SaplingType::BIRCH()->id() => Ids::BIRCH_SAPLING,
SaplingType::JUNGLE()->id() => Ids::JUNGLE_SAPLING,
SaplingType::ACACIA()->id() => Ids::ACACIA_SAPLING,
SaplingType::DARK_OAK()->id() => Ids::DARK_OAK_SAPLING,
default => throw new AssumptionFailedError("All tree types should be covered")
return new BID(match($treeType){
SaplingType::OAK => Ids::OAK_SAPLING,
SaplingType::SPRUCE => Ids::SPRUCE_SAPLING,
SaplingType::BIRCH => Ids::BIRCH_SAPLING,
SaplingType::JUNGLE => Ids::JUNGLE_SAPLING,
SaplingType::ACACIA => Ids::ACACIA_SAPLING,
SaplingType::DARK_OAK => Ids::DARK_OAK_SAPLING,
});
}
@ -160,62 +153,62 @@ final class WoodLikeBlockIdHelper{
* @phpstan-return array{BID, BID, \Closure() : \pocketmine\item\Item}
*/
public static function getSignInfo(WoodType $treeType) : array{
switch($treeType->id()){
case WoodType::OAK()->id():
switch($treeType){
case WoodType::OAK:
return [
new BID(Ids::OAK_SIGN, TileSign::class),
new BID(Ids::OAK_WALL_SIGN, TileSign::class),
fn() => VanillaItems::OAK_SIGN()
];
case WoodType::SPRUCE()->id():
case WoodType::SPRUCE:
return [
new BID(Ids::SPRUCE_SIGN, TileSign::class),
new BID(Ids::SPRUCE_WALL_SIGN, TileSign::class),
fn() => VanillaItems::SPRUCE_SIGN()
];
case WoodType::BIRCH()->id():
case WoodType::BIRCH:
return [
new BID(Ids::BIRCH_SIGN, TileSign::class),
new BID(Ids::BIRCH_WALL_SIGN, TileSign::class),
fn() => VanillaItems::BIRCH_SIGN()
];
case WoodType::JUNGLE()->id():
case WoodType::JUNGLE:
return [
new BID(Ids::JUNGLE_SIGN, TileSign::class),
new BID(Ids::JUNGLE_WALL_SIGN, TileSign::class),
fn() => VanillaItems::JUNGLE_SIGN()
];
case WoodType::ACACIA()->id():
case WoodType::ACACIA:
return [
new BID(Ids::ACACIA_SIGN, TileSign::class),
new BID(Ids::ACACIA_WALL_SIGN, TileSign::class),
fn() => VanillaItems::ACACIA_SIGN()
];
case WoodType::DARK_OAK()->id():
case WoodType::DARK_OAK:
return [
new BID(Ids::DARK_OAK_SIGN, TileSign::class),
new BID(Ids::DARK_OAK_WALL_SIGN, TileSign::class),
fn() => VanillaItems::DARK_OAK_SIGN()
];
case WoodType::MANGROVE()->id():
case WoodType::MANGROVE:
return [
new BID(Ids::MANGROVE_SIGN, TileSign::class),
new BID(Ids::MANGROVE_WALL_SIGN, TileSign::class),
fn() => VanillaItems::MANGROVE_SIGN()
];
case WoodType::CRIMSON()->id():
case WoodType::CRIMSON:
return [
new BID(Ids::CRIMSON_SIGN, TileSign::class),
new BID(Ids::CRIMSON_WALL_SIGN, TileSign::class),
fn() => VanillaItems::CRIMSON_SIGN()
];
case WoodType::WARPED()->id():
case WoodType::WARPED:
return [
new BID(Ids::WARPED_SIGN, TileSign::class),
new BID(Ids::WARPED_WALL_SIGN, TileSign::class),
fn() => VanillaItems::WARPED_SIGN()
];
case WoodType::CHERRY()->id():
case WoodType::CHERRY:
return [
new BID(Ids::CHERRY_SIGN, TileSign::class),
new BID(Ids::CHERRY_WALL_SIGN, TileSign::class),
@ -226,98 +219,92 @@ final class WoodLikeBlockIdHelper{
}
public static function getTrapdoorIdentifier(WoodType $treeType) : BlockIdentifier{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_TRAPDOOR,
WoodType::SPRUCE()->id() => Ids::SPRUCE_TRAPDOOR,
WoodType::BIRCH()->id() => Ids::BIRCH_TRAPDOOR,
WoodType::JUNGLE()->id() => Ids::JUNGLE_TRAPDOOR,
WoodType::ACACIA()->id() => Ids::ACACIA_TRAPDOOR,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_TRAPDOOR,
WoodType::MANGROVE()->id() => Ids::MANGROVE_TRAPDOOR,
WoodType::CRIMSON()->id() => Ids::CRIMSON_TRAPDOOR,
WoodType::WARPED()->id() => Ids::WARPED_TRAPDOOR,
WoodType::CHERRY()->id() => Ids::CHERRY_TRAPDOOR,
default => throw new AssumptionFailedError("All wood types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_TRAPDOOR,
WoodType::SPRUCE => Ids::SPRUCE_TRAPDOOR,
WoodType::BIRCH => Ids::BIRCH_TRAPDOOR,
WoodType::JUNGLE => Ids::JUNGLE_TRAPDOOR,
WoodType::ACACIA => Ids::ACACIA_TRAPDOOR,
WoodType::DARK_OAK => Ids::DARK_OAK_TRAPDOOR,
WoodType::MANGROVE => Ids::MANGROVE_TRAPDOOR,
WoodType::CRIMSON => Ids::CRIMSON_TRAPDOOR,
WoodType::WARPED => Ids::WARPED_TRAPDOOR,
WoodType::CHERRY => Ids::CHERRY_TRAPDOOR,
});
}
public static function getButtonIdentifier(WoodType $treeType) : BlockIdentifier{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_BUTTON,
WoodType::SPRUCE()->id() => Ids::SPRUCE_BUTTON,
WoodType::BIRCH()->id() => Ids::BIRCH_BUTTON,
WoodType::JUNGLE()->id() => Ids::JUNGLE_BUTTON,
WoodType::ACACIA()->id() => Ids::ACACIA_BUTTON,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_BUTTON,
WoodType::MANGROVE()->id() => Ids::MANGROVE_BUTTON,
WoodType::CRIMSON()->id() => Ids::CRIMSON_BUTTON,
WoodType::WARPED()->id() => Ids::WARPED_BUTTON,
WoodType::CHERRY()->id() => Ids::CHERRY_BUTTON,
default => throw new AssumptionFailedError("All wood types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_BUTTON,
WoodType::SPRUCE => Ids::SPRUCE_BUTTON,
WoodType::BIRCH => Ids::BIRCH_BUTTON,
WoodType::JUNGLE => Ids::JUNGLE_BUTTON,
WoodType::ACACIA => Ids::ACACIA_BUTTON,
WoodType::DARK_OAK => Ids::DARK_OAK_BUTTON,
WoodType::MANGROVE => Ids::MANGROVE_BUTTON,
WoodType::CRIMSON => Ids::CRIMSON_BUTTON,
WoodType::WARPED => Ids::WARPED_BUTTON,
WoodType::CHERRY => Ids::CHERRY_BUTTON,
});
}
public static function getPressurePlateIdentifier(WoodType $treeType) : BlockIdentifier{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_PRESSURE_PLATE,
WoodType::SPRUCE()->id() => Ids::SPRUCE_PRESSURE_PLATE,
WoodType::BIRCH()->id() => Ids::BIRCH_PRESSURE_PLATE,
WoodType::JUNGLE()->id() => Ids::JUNGLE_PRESSURE_PLATE,
WoodType::ACACIA()->id() => Ids::ACACIA_PRESSURE_PLATE,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_PRESSURE_PLATE,
WoodType::MANGROVE()->id() => Ids::MANGROVE_PRESSURE_PLATE,
WoodType::CRIMSON()->id() => Ids::CRIMSON_PRESSURE_PLATE,
WoodType::WARPED()->id() => Ids::WARPED_PRESSURE_PLATE,
WoodType::CHERRY()->id() => Ids::CHERRY_PRESSURE_PLATE,
default => throw new AssumptionFailedError("All wood types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_PRESSURE_PLATE,
WoodType::SPRUCE => Ids::SPRUCE_PRESSURE_PLATE,
WoodType::BIRCH => Ids::BIRCH_PRESSURE_PLATE,
WoodType::JUNGLE => Ids::JUNGLE_PRESSURE_PLATE,
WoodType::ACACIA => Ids::ACACIA_PRESSURE_PLATE,
WoodType::DARK_OAK => Ids::DARK_OAK_PRESSURE_PLATE,
WoodType::MANGROVE => Ids::MANGROVE_PRESSURE_PLATE,
WoodType::CRIMSON => Ids::CRIMSON_PRESSURE_PLATE,
WoodType::WARPED => Ids::WARPED_PRESSURE_PLATE,
WoodType::CHERRY => Ids::CHERRY_PRESSURE_PLATE,
});
}
public static function getDoorIdentifier(WoodType $treeType) : BlockIdentifier{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_DOOR,
WoodType::SPRUCE()->id() => Ids::SPRUCE_DOOR,
WoodType::BIRCH()->id() => Ids::BIRCH_DOOR,
WoodType::JUNGLE()->id() => Ids::JUNGLE_DOOR,
WoodType::ACACIA()->id() => Ids::ACACIA_DOOR,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_DOOR,
WoodType::MANGROVE()->id() => Ids::MANGROVE_DOOR,
WoodType::CRIMSON()->id() => Ids::CRIMSON_DOOR,
WoodType::WARPED()->id() => Ids::WARPED_DOOR,
WoodType::CHERRY()->id() => Ids::CHERRY_DOOR,
default => throw new AssumptionFailedError("All wood types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_DOOR,
WoodType::SPRUCE => Ids::SPRUCE_DOOR,
WoodType::BIRCH => Ids::BIRCH_DOOR,
WoodType::JUNGLE => Ids::JUNGLE_DOOR,
WoodType::ACACIA => Ids::ACACIA_DOOR,
WoodType::DARK_OAK => Ids::DARK_OAK_DOOR,
WoodType::MANGROVE => Ids::MANGROVE_DOOR,
WoodType::CRIMSON => Ids::CRIMSON_DOOR,
WoodType::WARPED => Ids::WARPED_DOOR,
WoodType::CHERRY => Ids::CHERRY_DOOR,
});
}
public static function getFenceGateIdentifier(WoodType $treeType) : BlockIdentifier{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_FENCE_GATE,
WoodType::SPRUCE()->id() => Ids::SPRUCE_FENCE_GATE,
WoodType::BIRCH()->id() => Ids::BIRCH_FENCE_GATE,
WoodType::JUNGLE()->id() => Ids::JUNGLE_FENCE_GATE,
WoodType::ACACIA()->id() => Ids::ACACIA_FENCE_GATE,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_FENCE_GATE,
WoodType::MANGROVE()->id() => Ids::MANGROVE_FENCE_GATE,
WoodType::CRIMSON()->id() => Ids::CRIMSON_FENCE_GATE,
WoodType::WARPED()->id() => Ids::WARPED_FENCE_GATE,
WoodType::CHERRY()->id() => Ids::CHERRY_FENCE_GATE,
default => throw new AssumptionFailedError("All wood types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_FENCE_GATE,
WoodType::SPRUCE => Ids::SPRUCE_FENCE_GATE,
WoodType::BIRCH => Ids::BIRCH_FENCE_GATE,
WoodType::JUNGLE => Ids::JUNGLE_FENCE_GATE,
WoodType::ACACIA => Ids::ACACIA_FENCE_GATE,
WoodType::DARK_OAK => Ids::DARK_OAK_FENCE_GATE,
WoodType::MANGROVE => Ids::MANGROVE_FENCE_GATE,
WoodType::CRIMSON => Ids::CRIMSON_FENCE_GATE,
WoodType::WARPED => Ids::WARPED_FENCE_GATE,
WoodType::CHERRY => Ids::CHERRY_FENCE_GATE,
});
}
public static function getStairsIdentifier(WoodType $treeType) : BlockIdentifier{
return new BID(match($treeType->id()){
WoodType::OAK()->id() => Ids::OAK_STAIRS,
WoodType::SPRUCE()->id() => Ids::SPRUCE_STAIRS,
WoodType::BIRCH()->id() => Ids::BIRCH_STAIRS,
WoodType::JUNGLE()->id() => Ids::JUNGLE_STAIRS,
WoodType::ACACIA()->id() => Ids::ACACIA_STAIRS,
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_STAIRS,
WoodType::MANGROVE()->id() => Ids::MANGROVE_STAIRS,
WoodType::CRIMSON()->id() => Ids::CRIMSON_STAIRS,
WoodType::WARPED()->id() => Ids::WARPED_STAIRS,
WoodType::CHERRY()->id() => Ids::CHERRY_STAIRS,
default => throw new AssumptionFailedError("All wood types should be covered")
return new BID(match($treeType){
WoodType::OAK => Ids::OAK_STAIRS,
WoodType::SPRUCE => Ids::SPRUCE_STAIRS,
WoodType::BIRCH => Ids::BIRCH_STAIRS,
WoodType::JUNGLE => Ids::JUNGLE_STAIRS,
WoodType::ACACIA => Ids::ACACIA_STAIRS,
WoodType::DARK_OAK => Ids::DARK_OAK_STAIRS,
WoodType::MANGROVE => Ids::MANGROVE_STAIRS,
WoodType::CRIMSON => Ids::CRIMSON_STAIRS,
WoodType::WARPED => Ids::WARPED_STAIRS,
WoodType::CHERRY => Ids::CHERRY_STAIRS,
});
}
}

View File

@ -24,16 +24,10 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
class Wool extends Opaque{
use ColoredTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $typeInfo);
}
public function getFlameEncouragement() : int{
return 30;
}

View File

@ -27,11 +27,9 @@ use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\DyeColor;
use pocketmine\data\bedrock\BannerPatternTypeIdMap;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\nbt\tag\ListTag;
use pocketmine\world\World;
/**
* @deprecated
@ -44,7 +42,7 @@ class Banner extends Spawnable{
public const TAG_PATTERN_COLOR = "Color";
public const TAG_PATTERN_NAME = "Pattern";
private DyeColor $baseColor;
private DyeColor $baseColor = DyeColor::BLACK;
/**
* @var BannerPatternLayer[]
@ -52,11 +50,6 @@ class Banner extends Spawnable{
*/
private array $patterns = [];
public function __construct(World $world, Vector3 $pos){
$this->baseColor = DyeColor::BLACK();
parent::__construct($world, $pos);
}
public function readSaveData(CompoundTag $nbt) : void{
$colorIdMap = DyeColorIdMap::getInstance();
if(
@ -65,7 +58,7 @@ class Banner extends Spawnable{
){
$this->baseColor = $baseColor;
}else{
$this->baseColor = DyeColor::BLACK(); //TODO: this should be an error
$this->baseColor = DyeColor::BLACK; //TODO: this should be an error
}
$patternTypeIdMap = BannerPatternTypeIdMap::getInstance();
@ -74,7 +67,7 @@ class Banner extends Spawnable{
if($patterns !== null){
/** @var CompoundTag $pattern */
foreach($patterns as $pattern){
$patternColor = $colorIdMap->fromInvertedId($pattern->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK(); //TODO: missing pattern colour should be an error
$patternColor = $colorIdMap->fromInvertedId($pattern->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK; //TODO: missing pattern colour should be an error
$patternType = $patternTypeIdMap->fromId($pattern->getString(self::TAG_PATTERN_NAME));
if($patternType === null){
continue; //TODO: this should be an error, but right now we don't have the setup to deal with it

View File

@ -25,20 +25,13 @@ namespace pocketmine\block\tile;
use pocketmine\block\utils\DyeColor;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\world\World;
class Bed extends Spawnable{
public const TAG_COLOR = "color";
private DyeColor $color;
public function __construct(World $world, Vector3 $pos){
$this->color = DyeColor::RED();
parent::__construct($world, $pos);
}
private DyeColor $color = DyeColor::RED;
public function getColor() : DyeColor{
return $this->color;
@ -55,7 +48,7 @@ class Bed extends Spawnable{
){
$this->color = $color;
}else{
$this->color = DyeColor::RED(); //TODO: this should be an error, but we don't have the systems to handle it yet
$this->color = DyeColor::RED; //TODO: this should be an error, but we don't have the systems to handle it yet
}
}

View File

@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType;
class BlastFurnace extends Furnace{
public function getFurnaceType() : FurnaceType{
return FurnaceType::BLAST_FURNACE();
return FurnaceType::BLAST_FURNACE;
}
}

View File

@ -26,10 +26,8 @@ namespace pocketmine\block\tile;
use pocketmine\block\utils\MobHeadType;
use pocketmine\data\bedrock\MobHeadTypeIdMap;
use pocketmine\data\SavedDataLoadingException;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\ByteTag;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\world\World;
/**
* @deprecated
@ -42,14 +40,9 @@ class MobHead extends Spawnable{
private const TAG_MOUTH_MOVING = "MouthMoving"; //TAG_Byte
private const TAG_MOUTH_TICK_COUNT = "MouthTickCount"; //TAG_Int
private MobHeadType $mobHeadType;
private MobHeadType $mobHeadType = MobHeadType::SKELETON;
private int $rotation = 0;
public function __construct(World $world, Vector3 $pos){
$this->mobHeadType = MobHeadType::SKELETON();
parent::__construct($world, $pos);
}
public function readSaveData(CompoundTag $nbt) : void{
if(($skullTypeTag = $nbt->getTag(self::TAG_SKULL_TYPE)) instanceof ByteTag){
$mobHeadType = MobHeadTypeIdMap::getInstance()->fromId($skullTypeTag->getValue());

View File

@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType;
class NormalFurnace extends Furnace{
public function getFurnaceType() : FurnaceType{
return FurnaceType::FURNACE();
return FurnaceType::FURNACE;
}
}

View File

@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType;
class Smoker extends Furnace{
public function getFurnaceType() : FurnaceType{
return FurnaceType::SMOKER();
return FurnaceType::SMOKER;
}
}

View File

@ -23,13 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static BannerPatternType BORDER()
* @method static BannerPatternType BRICKS()
@ -70,49 +68,45 @@ use pocketmine\utils\EnumTrait;
* @method static BannerPatternType TRIANGLE_BOTTOM()
* @method static BannerPatternType TRIANGLE_TOP()
*/
final class BannerPatternType{
use EnumTrait;
enum BannerPatternType{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("border"),
new self("bricks"),
new self("circle"),
new self("creeper"),
new self("cross"),
new self("curly_border"),
new self("diagonal_left"),
new self("diagonal_right"),
new self("diagonal_up_left"),
new self("diagonal_up_right"),
new self("flower"),
new self("gradient"),
new self("gradient_up"),
new self("half_horizontal"),
new self("half_horizontal_bottom"),
new self("half_vertical"),
new self("half_vertical_right"),
new self("mojang"),
new self("rhombus"),
new self("skull"),
new self("small_stripes"),
new self("square_bottom_left"),
new self("square_bottom_right"),
new self("square_top_left"),
new self("square_top_right"),
new self("straight_cross"),
new self("stripe_bottom"),
new self("stripe_center"),
new self("stripe_downleft"),
new self("stripe_downright"),
new self("stripe_left"),
new self("stripe_middle"),
new self("stripe_right"),
new self("stripe_top"),
new self("triangle_bottom"),
new self("triangle_top"),
new self("triangles_bottom"),
new self("triangles_top")
);
}
case BORDER;
case BRICKS;
case CIRCLE;
case CREEPER;
case CROSS;
case CURLY_BORDER;
case DIAGONAL_LEFT;
case DIAGONAL_RIGHT;
case DIAGONAL_UP_LEFT;
case DIAGONAL_UP_RIGHT;
case FLOWER;
case GRADIENT;
case GRADIENT_UP;
case HALF_HORIZONTAL;
case HALF_HORIZONTAL_BOTTOM;
case HALF_VERTICAL;
case HALF_VERTICAL_RIGHT;
case MOJANG;
case RHOMBUS;
case SKULL;
case SMALL_STRIPES;
case SQUARE_BOTTOM_LEFT;
case SQUARE_BOTTOM_RIGHT;
case SQUARE_TOP_LEFT;
case SQUARE_TOP_RIGHT;
case STRAIGHT_CROSS;
case STRIPE_BOTTOM;
case STRIPE_CENTER;
case STRIPE_DOWNLEFT;
case STRIPE_DOWNRIGHT;
case STRIPE_LEFT;
case STRIPE_MIDDLE;
case STRIPE_RIGHT;
case STRIPE_TOP;
case TRIANGLE_BOTTOM;
case TRIANGLE_TOP;
case TRIANGLES_BOTTOM;
case TRIANGLES_TOP;
}

View File

@ -23,28 +23,22 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static BellAttachmentType CEILING()
* @method static BellAttachmentType FLOOR()
* @method static BellAttachmentType ONE_WALL()
* @method static BellAttachmentType TWO_WALLS()
*/
final class BellAttachmentType{
use EnumTrait;
enum BellAttachmentType{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("ceiling"),
new self("floor"),
new self("one_wall"),
new self("two_walls")
);
}
case CEILING;
case FLOOR;
case ONE_WALL;
case TWO_WALLS;
}

View File

@ -24,37 +24,31 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\block\inventory\BrewingStandInventory;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static BrewingStandSlot EAST()
* @method static BrewingStandSlot NORTHWEST()
* @method static BrewingStandSlot SOUTHWEST()
*/
final class BrewingStandSlot{
use EnumTrait {
__construct as Enum___construct;
}
enum BrewingStandSlot{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("east", BrewingStandInventory::SLOT_BOTTLE_LEFT),
new self("northwest", BrewingStandInventory::SLOT_BOTTLE_MIDDLE),
new self("southwest", BrewingStandInventory::SLOT_BOTTLE_RIGHT)
);
}
private function __construct(string $enumName, private int $slotNumber){
$this->Enum___construct($enumName);
}
case EAST;
case NORTHWEST;
case SOUTHWEST;
/**
* Returns the brewing stand inventory slot number associated with this visual slot.
*/
public function getSlotNumber() : int{ return $this->slotNumber; }
public function getSlotNumber() : int{
return match($this){
self::EAST => BrewingStandInventory::SLOT_BOTTLE_LEFT,
self::NORTHWEST => BrewingStandInventory::SLOT_BOTTLE_MIDDLE,
self::SOUTHWEST => BrewingStandInventory::SLOT_BOTTLE_RIGHT
};
}
}

View File

@ -28,11 +28,11 @@ use pocketmine\data\runtime\RuntimeDataDescriber;
trait ColoredTrait{
/** @var DyeColor */
private $color;
private $color = DyeColor::WHITE;
/** @see Block::describeBlockItemState() */
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->dyeColor($this->color);
$w->enum($this->color);
}
public function getColor() : DyeColor{ return $this->color; }

View File

@ -23,57 +23,30 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static CopperOxidation EXPOSED()
* @method static CopperOxidation NONE()
* @method static CopperOxidation OXIDIZED()
* @method static CopperOxidation WEATHERED()
*/
final class CopperOxidation{
use EnumTrait {
__construct as Enum___construct;
register as Enum_register;
}
enum CopperOxidation : int{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("none", 0),
new self("exposed", 1),
new self("weathered", 2),
new self("oxidized", 3)
);
}
protected static function register(self $member) : void{
self::Enum_register($member);
self::$levelMap[$member->value] = $member;
}
/**
* @var self[]
* @phpstan-var array<int, self>
*/
private static array $levelMap = [];
private function __construct(
string $name,
private int $value
){
$this->Enum___construct($name);
}
case NONE = 0;
case EXPOSED = 1;
case WEATHERED = 2;
case OXIDIZED = 3;
public function getPrevious() : ?self{
return self::$levelMap[$this->value - 1] ?? null;
return self::tryFrom($this->value - 1);
}
public function getNext() : ?self{
return self::$levelMap[$this->value + 1] ?? null;
return self::tryFrom($this->value + 1);
}
}

View File

@ -23,8 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\block\BlockIdentifier;
use pocketmine\block\BlockTypeInfo;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Axe;
use pocketmine\item\Item;
@ -36,16 +34,11 @@ use pocketmine\world\sound\CopperWaxRemoveSound;
use pocketmine\world\sound\ScrapeSound;
trait CopperTrait{
private CopperOxidation $oxidation;
private CopperOxidation $oxidation = CopperOxidation::NONE;
private bool $waxed = false;
public function __construct(BlockIdentifier $identifier, string $name, BlockTypeInfo $typeInfo){
$this->oxidation = CopperOxidation::NONE();
parent::__construct($identifier, $name, $typeInfo);
}
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->copperOxidation($this->oxidation);
$w->enum($this->oxidation);
$w->bool($this->waxed);
}

View File

@ -23,13 +23,11 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static CoralType BRAIN()
* @method static CoralType BUBBLE()
@ -37,27 +35,22 @@ use pocketmine\utils\EnumTrait;
* @method static CoralType HORN()
* @method static CoralType TUBE()
*/
final class CoralType{
use EnumTrait {
__construct as Enum___construct;
}
enum CoralType{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("tube", "Tube"),
new self("brain", "Brain"),
new self("bubble", "Bubble"),
new self("fire", "Fire"),
new self("horn", "Horn"),
);
}
case TUBE;
case BRAIN;
case BUBBLE;
case FIRE;
case HORN;
private function __construct(
string $name,
private string $displayName
){
$this->Enum___construct($name);
public function getDisplayName() : string{
return match($this){
self::TUBE => "Tube",
self::BRAIN => "Brain",
self::BUBBLE => "Bubble",
self::FIRE => "Fire",
self::HORN => "Horn",
};
}
public function getDisplayName() : string{ return $this->displayName; }
}

View File

@ -27,12 +27,12 @@ use pocketmine\block\Block;
use pocketmine\data\runtime\RuntimeDataDescriber;
trait CoralTypeTrait{
protected CoralType $coralType;
protected CoralType $coralType = CoralType::TUBE;
protected bool $dead = false;
/** @see Block::describeBlockItemState() */
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
$w->coralType($this->coralType);
$w->enum($this->coralType);
$w->bool($this->dead);
}

View File

@ -23,26 +23,20 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static DirtType COARSE()
* @method static DirtType NORMAL()
* @method static DirtType ROOTED()
*/
final class DirtType{
use EnumTrait;
enum DirtType{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("normal"),
new self("coarse"),
new self("rooted")
);
}
case NORMAL;
case COARSE;
case ROOTED;
}

View File

@ -23,43 +23,30 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static DripleafState FULL_TILT()
* @method static DripleafState PARTIAL_TILT()
* @method static DripleafState STABLE()
* @method static DripleafState UNSTABLE()
*/
final class DripleafState{
use EnumTrait {
register as Enum_register;
__construct as Enum___construct;
}
enum DripleafState{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("stable", null),
new self("unstable", 10),
new self("partial_tilt", 10),
new self("full_tilt", 100)
);
}
private function __construct(
string $enumName,
private ?int $scheduledUpdateDelayTicks
){
$this->Enum___construct($enumName);
}
case STABLE;
case UNSTABLE;
case PARTIAL_TILT;
case FULL_TILT;
public function getScheduledUpdateDelayTicks() : ?int{
return $this->scheduledUpdateDelayTicks;
return match($this){
self::STABLE => null,
self::UNSTABLE, self::PARTIAL_TILT => 10,
self::FULL_TILT => 100,
};
}
}

View File

@ -24,13 +24,12 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\color\Color;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
use function spl_object_id;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static DyeColor BLACK()
* @method static DyeColor BLUE()
@ -48,46 +47,70 @@ use pocketmine\utils\EnumTrait;
* @method static DyeColor RED()
* @method static DyeColor WHITE()
* @method static DyeColor YELLOW()
*
* @phpstan-type TMetadata array{0: string, 1: Color}
*/
final class DyeColor{
use EnumTrait {
__construct as Enum___construct;
enum DyeColor{
use LegacyEnumShimTrait;
case WHITE;
case ORANGE;
case MAGENTA;
case LIGHT_BLUE;
case YELLOW;
case LIME;
case PINK;
case GRAY;
case LIGHT_GRAY;
case CYAN;
case PURPLE;
case BLUE;
case BROWN;
case GREEN;
case RED;
case BLACK;
/**
* This function exists only to permit the use of named arguments and to make the code easier to read in PhpStorm.
*
* @phpstan-return TMetadata
*/
private static function meta(string $displayName, Color $rgbValue) : array{
return [$displayName, $rgbValue];
}
protected static function setup() : void{
self::registerAll(
new DyeColor("white", "White", new Color(0xf0, 0xf0, 0xf0)),
new DyeColor("orange", "Orange", new Color(0xf9, 0x80, 0x1d)),
new DyeColor("magenta", "Magenta", new Color(0xc7, 0x4e, 0xbd)),
new DyeColor("light_blue", "Light Blue", new Color(0x3a, 0xb3, 0xda)),
new DyeColor("yellow", "Yellow", new Color(0xfe, 0xd8, 0x3d)),
new DyeColor("lime", "Lime", new Color(0x80, 0xc7, 0x1f)),
new DyeColor("pink", "Pink", new Color(0xf3, 0x8b, 0xaa)),
new DyeColor("gray", "Gray", new Color(0x47, 0x4f, 0x52)),
new DyeColor("light_gray", "Light Gray", new Color(0x9d, 0x9d, 0x97)),
new DyeColor("cyan", "Cyan", new Color(0x16, 0x9c, 0x9c)),
new DyeColor("purple", "Purple", new Color(0x89, 0x32, 0xb8)),
new DyeColor("blue", "Blue", new Color(0x3c, 0x44, 0xaa)),
new DyeColor("brown", "Brown", new Color(0x83, 0x54, 0x32)),
new DyeColor("green", "Green", new Color(0x5e, 0x7c, 0x16)),
new DyeColor("red", "Red", new Color(0xb0, 0x2e, 0x26)),
new DyeColor("black", "Black", new Color(0x1d, 0x1d, 0x21))
);
}
/**
* @phpstan-return TMetadata
*/
private function getMetadata() : array{
/** @phpstan-var array<int, TMetadata> $cache */
static $cache = [];
private function __construct(
string $enumName,
private string $displayName,
private Color $rgbValue
){
$this->Enum___construct($enumName);
return $cache[spl_object_id($this)] ??= match($this){
self::WHITE => self::meta("White", new Color(0xf0, 0xf0, 0xf0)),
self::ORANGE => self::meta("Orange", new Color(0xf9, 0x80, 0x1d)),
self::MAGENTA => self::meta("Magenta", new Color(0xc7, 0x4e, 0xbd)),
self::LIGHT_BLUE => self::meta("Light Blue", new Color(0x3a, 0xb3, 0xda)),
self::YELLOW => self::meta("Yellow", new Color(0xfe, 0xd8, 0x3d)),
self::LIME => self::meta("Lime", new Color(0x80, 0xc7, 0x1f)),
self::PINK => self::meta("Pink", new Color(0xf3, 0x8b, 0xaa)),
self::GRAY => self::meta("Gray", new Color(0x47, 0x4f, 0x52)),
self::LIGHT_GRAY => self::meta("Light Gray", new Color(0x9d, 0x9d, 0x97)),
self::CYAN => self::meta("Cyan", new Color(0x16, 0x9c, 0x9c)),
self::PURPLE => self::meta("Purple", new Color(0x89, 0x32, 0xb8)),
self::BLUE => self::meta("Blue", new Color(0x3c, 0x44, 0xaa)),
self::BROWN => self::meta("Brown", new Color(0x83, 0x54, 0x32)),
self::GREEN => self::meta("Green", new Color(0x5e, 0x7c, 0x16)),
self::RED => self::meta("Red", new Color(0xb0, 0x2e, 0x26)),
self::BLACK => self::meta("Black", new Color(0x1d, 0x1d, 0x21)),
};
}
public function getDisplayName() : string{
return $this->displayName;
return $this->getMetadata()[0];
}
public function getRgbValue() : Color{
return $this->rgbValue;
return $this->getMetadata()[1];
}
}

View File

@ -23,26 +23,20 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\utils\EnumTrait;
use pocketmine\utils\LegacyEnumShimTrait;
/**
* This doc-block is generated automatically, do not modify it manually.
* This must be regenerated whenever registry members are added, removed or changed.
* @see build/generate-registry-annotations.php
* @generate-registry-docblock
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
* These are retained for backwards compatibility only.
*
* @method static FroglightType OCHRE()
* @method static FroglightType PEARLESCENT()
* @method static FroglightType VERDANT()
*/
final class FroglightType{
use EnumTrait;
enum FroglightType{
use LegacyEnumShimTrait;
protected static function setup() : void{
self::registerAll(
new self("ochre"),
new self("pearlescent"),
new self("verdant")
);
}
case OCHRE;
case PEARLESCENT;
case VERDANT;
}

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