mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 02:09:42 +00:00
Merge branch 'minor-next' into major-next
This commit is contained in:
commit
cd6b780d31
3
.github/workflows/main.yml
vendored
3
.github/workflows/main.yml
vendored
@ -152,9 +152,6 @@ jobs:
|
||||
- name: Regenerate KnownTranslation APIs
|
||||
run: php build/generate-known-translation-apis.php
|
||||
|
||||
- name: Regenerate RuntimeEnum(De)serializer
|
||||
run: php build/generate-runtime-enum-serializers.php
|
||||
|
||||
- name: Regenerate BedrockData available files constants
|
||||
run: php build/generate-bedrockdata-path-consts.php
|
||||
|
||||
|
@ -1,265 +0,0 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\generate_runtime_enum_serializers;
|
||||
|
||||
use pocketmine\block\utils\BellAttachmentType;
|
||||
use pocketmine\block\utils\CopperOxidation;
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\DirtType;
|
||||
use pocketmine\block\utils\DripleafState;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\FroglightType;
|
||||
use pocketmine\block\utils\LeverFacing;
|
||||
use pocketmine\block\utils\MobHeadType;
|
||||
use pocketmine\block\utils\MushroomBlockType;
|
||||
use pocketmine\block\utils\SlabType;
|
||||
use pocketmine\item\MedicineType;
|
||||
use pocketmine\item\PotionType;
|
||||
use pocketmine\item\SuspiciousStewType;
|
||||
use function array_key_first;
|
||||
use function array_keys;
|
||||
use function array_map;
|
||||
use function ceil;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function file_put_contents;
|
||||
use function implode;
|
||||
use function ksort;
|
||||
use function lcfirst;
|
||||
use function log;
|
||||
use function ob_get_clean;
|
||||
use function ob_start;
|
||||
use const SORT_STRING;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
/**
|
||||
* @param string[] $memberNames
|
||||
* @phpstan-param list<string> $memberNames
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function buildWriterFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
|
||||
$bits = getBitsRequired($memberNames);
|
||||
$lines = [];
|
||||
|
||||
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
|
||||
$lines[] = "\t\$this->writeInt($bits, match(\$value){";
|
||||
|
||||
foreach($memberNames as $key => $memberName){
|
||||
$lines[] = "\t\t$memberName => $key,";
|
||||
}
|
||||
$lines[] = "\t\tdefault => throw new \pocketmine\utils\AssumptionFailedError(\"All $virtualTypeName cases should be covered\")";
|
||||
$lines[] = "\t});";
|
||||
$lines[] = "}";
|
||||
|
||||
return $lines;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[] $memberNames
|
||||
* @phpstan-param list<string> $memberNames
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function buildReaderFunc(string $virtualTypeName, string $nativeTypeName, array $memberNames, string $functionName) : array{
|
||||
$bits = getBitsRequired($memberNames);
|
||||
$lines = [];
|
||||
|
||||
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
|
||||
$lines[] = "\t\$value = match(\$this->readInt($bits)){";
|
||||
|
||||
foreach($memberNames as $key => $memberName){
|
||||
$lines[] = "\t\t$key => $memberName,";
|
||||
}
|
||||
$lines[] = "\t\tdefault => throw new InvalidSerializedRuntimeDataException(\"Invalid serialized value for $virtualTypeName\")";
|
||||
$lines[] = "\t};";
|
||||
$lines[] = "}";
|
||||
|
||||
return $lines;
|
||||
}
|
||||
|
||||
function buildInterfaceFunc(string $nativeTypeName, string $functionName) : string{
|
||||
return "public function $functionName(\\$nativeTypeName &\$value) : void;";
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[] $memberNames
|
||||
* @phpstan-param list<string> $memberNames
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function buildSizeCalculationFunc(string $nativeTypeName, string $functionName, array $memberNames) : array{
|
||||
$lines = [];
|
||||
$lines[] = "public function $functionName(\\$nativeTypeName &\$value) : void{";
|
||||
$lines[] = "\t\$this->addBits(" . getBitsRequired($memberNames) . ");";
|
||||
$lines[] = "}";
|
||||
|
||||
return $lines;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mixed[] $members
|
||||
*/
|
||||
function getBitsRequired(array $members) : int{
|
||||
return (int) ceil(log(count($members), 2));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param object[] $members
|
||||
* @phpstan-param array<string, object> $members
|
||||
*
|
||||
* @return string[]
|
||||
* @phpstan-return list<string>
|
||||
*/
|
||||
function stringifyEnumMembers(array $members, string $enumClass) : array{
|
||||
ksort($members, SORT_STRING);
|
||||
return array_map(fn(string $enumCaseName) => "\\$enumClass::$enumCaseName()", array_keys($members));
|
||||
}
|
||||
|
||||
$enumsUsed = [
|
||||
BellAttachmentType::getAll(),
|
||||
CopperOxidation::getAll(),
|
||||
CoralType::getAll(),
|
||||
DirtType::getAll(),
|
||||
DripleafState::getAll(),
|
||||
DyeColor::getAll(),
|
||||
FroglightType::getAll(),
|
||||
LeverFacing::getAll(),
|
||||
MedicineType::getAll(),
|
||||
MushroomBlockType::getAll(),
|
||||
MobHeadType::getAll(),
|
||||
SlabType::getAll(),
|
||||
SuspiciousStewType::getAll(),
|
||||
PotionType::getAll()
|
||||
];
|
||||
|
||||
$readerFuncs = [
|
||||
"" => [
|
||||
"abstract protected function readInt(int \$bits) : int;"
|
||||
]
|
||||
];
|
||||
$writerFuncs = [
|
||||
"" => [
|
||||
"abstract protected function writeInt(int \$bits, int \$value) : void;"
|
||||
]
|
||||
];
|
||||
$interfaceFuncs = [];
|
||||
$sizeCalculationFuncs = [
|
||||
"" => [
|
||||
"abstract protected function addBits(int \$bits) : void;"
|
||||
]
|
||||
];
|
||||
|
||||
foreach($enumsUsed as $enumMembers){
|
||||
if(count($enumMembers) === 0){
|
||||
throw new \InvalidArgumentException("Enum members cannot be empty");
|
||||
}
|
||||
$reflect = new \ReflectionClass($enumMembers[array_key_first($enumMembers)]);
|
||||
$virtualTypeName = $reflect->getShortName();
|
||||
$nativeTypeName = $reflect->getName();
|
||||
$functionName = lcfirst($virtualTypeName);
|
||||
|
||||
$stringifiedMembers = stringifyEnumMembers($enumMembers, $nativeTypeName);
|
||||
$writerFuncs[$functionName] = buildWriterFunc(
|
||||
$virtualTypeName,
|
||||
$nativeTypeName,
|
||||
$stringifiedMembers,
|
||||
$functionName
|
||||
);
|
||||
$readerFuncs[$functionName] = buildReaderFunc(
|
||||
$virtualTypeName,
|
||||
$nativeTypeName,
|
||||
$stringifiedMembers,
|
||||
$functionName
|
||||
);
|
||||
$interfaceFuncs[$functionName] = [buildInterfaceFunc(
|
||||
$nativeTypeName,
|
||||
$functionName
|
||||
)];
|
||||
$sizeCalculationFuncs[$functionName] = buildSizeCalculationFunc(
|
||||
$nativeTypeName,
|
||||
$functionName,
|
||||
$stringifiedMembers
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[][] $functions
|
||||
* @phpstan-param array<string, list<string>> $functions
|
||||
*/
|
||||
function printFunctions(array $functions, string $className, string $classType) : void{
|
||||
ksort($functions, SORT_STRING);
|
||||
|
||||
ob_start();
|
||||
|
||||
echo <<<'HEADER'
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\data\runtime;
|
||||
|
||||
/**
|
||||
* This class is auto-generated. Do not edit it manually.
|
||||
* @see build/generate-runtime-enum-serializers.php
|
||||
*/
|
||||
|
||||
HEADER;
|
||||
|
||||
echo "$classType $className{\n\n";
|
||||
echo implode("\n\n", array_map(fn(array $functionLines) => "\t" . implode("\n\t", $functionLines), $functions));
|
||||
echo "\n\n}\n";
|
||||
|
||||
file_put_contents(dirname(__DIR__) . '/src/data/runtime/' . $className . '.php', ob_get_clean());
|
||||
}
|
||||
|
||||
printFunctions($writerFuncs, "RuntimeEnumSerializerTrait", "trait");
|
||||
printFunctions($readerFuncs, "RuntimeEnumDeserializerTrait", "trait");
|
||||
printFunctions($interfaceFuncs, "RuntimeEnumDescriber", "interface");
|
||||
printFunctions($sizeCalculationFuncs, "RuntimeEnumSizeCalculatorTrait", "trait");
|
||||
|
||||
echo "Done. Don't forget to run CS fixup after generating code.\n";
|
@ -78,7 +78,7 @@ class Anvil extends Transparent implements Fallable{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
|
@ -95,7 +95,7 @@ class Bamboo extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private static function getOffsetSeed(int $x, int $y, int $z) : int{
|
||||
|
@ -26,7 +26,6 @@ namespace pocketmine\block;
|
||||
use pocketmine\block\tile\Banner as TileBanner;
|
||||
use pocketmine\block\utils\BannerPatternLayer;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\item\Banner as ItemBanner;
|
||||
use pocketmine\item\Item;
|
||||
@ -48,11 +47,6 @@ abstract class BaseBanner extends Transparent{
|
||||
*/
|
||||
protected array $patterns = [];
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::BLACK();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function readStateFromWorld() : Block{
|
||||
parent::readStateFromWorld();
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
@ -111,7 +105,7 @@ abstract class BaseBanner extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
|
@ -131,6 +131,6 @@ abstract class BaseBigDripleaf extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -36,7 +36,7 @@ use pocketmine\world\BlockTransaction;
|
||||
abstract class BaseCake extends Transparent implements FoodSource{
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
|
@ -24,7 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockEventHelper;
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\CoralTypeTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\item\Item;
|
||||
@ -33,11 +32,6 @@ use function mt_rand;
|
||||
abstract class BaseCoral extends Transparent{
|
||||
use CoralTypeTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->coralType = CoralType::TUBE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->dead){
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
|
||||
@ -78,6 +72,6 @@ abstract class BaseCoral extends Transparent{
|
||||
protected function recalculateCollisionBoxes() : array{ return []; }
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -103,7 +103,7 @@ abstract class BaseSign extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
abstract protected function getSupportingFace() : int;
|
||||
@ -172,13 +172,13 @@ abstract class BaseSign extends Transparent{
|
||||
}
|
||||
|
||||
$dyeColor = $item instanceof Dye ? $item->getColor() : match($item->getTypeId()){
|
||||
ItemTypeIds::BONE_MEAL => DyeColor::WHITE(),
|
||||
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(),
|
||||
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(),
|
||||
ItemTypeIds::BONE_MEAL => DyeColor::WHITE,
|
||||
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE,
|
||||
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN,
|
||||
default => null
|
||||
};
|
||||
if($dyeColor !== null){
|
||||
$color = $dyeColor->equals(DyeColor::BLACK()) ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
|
||||
$color = $dyeColor === DyeColor::BLACK ? new Color(0, 0, 0) : $dyeColor->getRgbValue();
|
||||
if(
|
||||
$color->toARGB() !== $this->text->getBaseColor()->toARGB() &&
|
||||
$this->doSignChange(new SignText($this->text->getLines(), $color, $this->text->isGlowing()), $player, $item)
|
||||
|
@ -48,11 +48,6 @@ class Bed extends Transparent{
|
||||
protected bool $occupied = false;
|
||||
protected bool $head = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::RED();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->horizontalFacing($this->facing);
|
||||
$w->bool($this->occupied);
|
||||
@ -65,6 +60,8 @@ class Bed extends Transparent{
|
||||
$tile = $this->position->getWorld()->getTile($this->position);
|
||||
if($tile instanceof TileBed){
|
||||
$this->color = $tile->getColor();
|
||||
}else{
|
||||
$this->color = DyeColor::RED; //legacy pre-1.1 beds don't have tiles
|
||||
}
|
||||
|
||||
return $this;
|
||||
@ -87,7 +84,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function isHeadPart() : bool{
|
||||
@ -209,7 +206,7 @@ class Bed extends Transparent{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
|
||||
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
|
||||
}
|
||||
|
||||
public function getMaxStackSize() : int{ return 1; }
|
||||
|
@ -35,32 +35,26 @@ use pocketmine\math\Facing;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\sound\BellRingSound;
|
||||
|
||||
final class Bell extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
private BellAttachmentType $attachmentType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->attachmentType = BellAttachmentType::FLOOR();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
private BellAttachmentType $attachmentType = BellAttachmentType::FLOOR;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bellAttachmentType($this->attachmentType);
|
||||
$w->enum($this->attachmentType);
|
||||
$w->horizontalFacing($this->facing);
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
if($this->attachmentType->equals(BellAttachmentType::FLOOR())){
|
||||
if($this->attachmentType === BellAttachmentType::FLOOR){
|
||||
return [
|
||||
AxisAlignedBB::one()->squash(Facing::axis($this->facing), 1 / 4)->trim(Facing::UP, 3 / 16)
|
||||
];
|
||||
}
|
||||
if($this->attachmentType->equals(BellAttachmentType::CEILING())){
|
||||
if($this->attachmentType === BellAttachmentType::CEILING){
|
||||
return [
|
||||
AxisAlignedBB::one()->contract(1 / 4, 0, 1 / 4)->trim(Facing::DOWN, 1 / 4)
|
||||
];
|
||||
@ -72,12 +66,12 @@ final class Bell extends Transparent{
|
||||
->trim(Facing::DOWN, 1 / 4);
|
||||
|
||||
return [
|
||||
$this->attachmentType->equals(BellAttachmentType::ONE_WALL()) ? $box->trim($this->facing, 3 / 16) : $box
|
||||
$this->attachmentType === BellAttachmentType::ONE_WALL ? $box->trim($this->facing, 3 / 16) : $box
|
||||
];
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function getAttachmentType() : BellAttachmentType{ return $this->attachmentType; }
|
||||
@ -89,7 +83,7 @@ final class Bell extends Transparent{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block, int $face) : bool{
|
||||
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
|
||||
return $block->getAdjacentSupportType($face) !== SupportType::NONE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
@ -100,15 +94,15 @@ final class Bell extends Transparent{
|
||||
if($player !== null){
|
||||
$this->setFacing(Facing::opposite($player->getHorizontalFacing()));
|
||||
}
|
||||
$this->setAttachmentType(BellAttachmentType::FLOOR());
|
||||
$this->setAttachmentType(BellAttachmentType::FLOOR);
|
||||
}elseif($face === Facing::DOWN){
|
||||
$this->setAttachmentType(BellAttachmentType::CEILING());
|
||||
$this->setAttachmentType(BellAttachmentType::CEILING);
|
||||
}else{
|
||||
$this->setFacing($face);
|
||||
$this->setAttachmentType(
|
||||
$this->canBeSupportedAt($blockReplace, $face) ?
|
||||
BellAttachmentType::TWO_WALLS() :
|
||||
BellAttachmentType::ONE_WALL()
|
||||
BellAttachmentType::TWO_WALLS :
|
||||
BellAttachmentType::ONE_WALL
|
||||
);
|
||||
}
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
@ -116,11 +110,10 @@ final class Bell extends Transparent{
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
foreach(match($this->attachmentType){
|
||||
BellAttachmentType::CEILING() => [Facing::UP],
|
||||
BellAttachmentType::FLOOR() => [Facing::DOWN],
|
||||
BellAttachmentType::ONE_WALL() => [Facing::opposite($this->facing)],
|
||||
BellAttachmentType::TWO_WALLS() => [$this->facing, Facing::opposite($this->facing)],
|
||||
default => throw new AssumptionFailedError("All cases of BellAttachmentType must be handled")
|
||||
BellAttachmentType::CEILING => [Facing::UP],
|
||||
BellAttachmentType::FLOOR => [Facing::DOWN],
|
||||
BellAttachmentType::ONE_WALL => [Facing::opposite($this->facing)],
|
||||
BellAttachmentType::TWO_WALLS => [$this->facing, Facing::opposite($this->facing)]
|
||||
} as $supportBlockDirection){
|
||||
if(!$this->canBeSupportedAt($this, $supportBlockDirection)){
|
||||
$this->position->getWorld()->useBreakOn($this->position);
|
||||
@ -159,10 +152,9 @@ final class Bell extends Transparent{
|
||||
|
||||
private function isValidFaceToRing(int $faceHit) : bool{
|
||||
return match($this->attachmentType){
|
||||
BellAttachmentType::CEILING() => true,
|
||||
BellAttachmentType::FLOOR() => Facing::axis($faceHit) === Facing::axis($this->facing),
|
||||
BellAttachmentType::ONE_WALL(), BellAttachmentType::TWO_WALLS() => $faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true),
|
||||
default => throw new AssumptionFailedError("All cases of BellAttachmentType must be handled")
|
||||
BellAttachmentType::CEILING => true,
|
||||
BellAttachmentType::FLOOR => Facing::axis($faceHit) === Facing::axis($this->facing),
|
||||
BellAttachmentType::ONE_WALL, BellAttachmentType::TWO_WALLS => $faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -30,22 +30,16 @@ use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\RayTraceResult;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\sound\DripleafTiltDownSound;
|
||||
use pocketmine\world\sound\DripleafTiltUpSound;
|
||||
|
||||
class BigDripleafHead extends BaseBigDripleaf{
|
||||
|
||||
protected DripleafState $leafState;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->leafState = DripleafState::STABLE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
protected DripleafState $leafState = DripleafState::STABLE;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
parent::describeBlockOnlyState($w);
|
||||
$w->dripleafState($this->leafState);
|
||||
$w->enum($this->leafState);
|
||||
}
|
||||
|
||||
protected function isHead() : bool{
|
||||
@ -76,20 +70,20 @@ class BigDripleafHead extends BaseBigDripleaf{
|
||||
|
||||
private function getLeafTopOffset() : float{
|
||||
return match($this->leafState){
|
||||
DripleafState::STABLE(), DripleafState::UNSTABLE() => 1 / 16,
|
||||
DripleafState::PARTIAL_TILT() => 3 / 16,
|
||||
DripleafState::STABLE, DripleafState::UNSTABLE => 1 / 16,
|
||||
DripleafState::PARTIAL_TILT => 3 / 16,
|
||||
default => 0
|
||||
};
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
if(!$entity instanceof Projectile && $this->leafState->equals(DripleafState::STABLE())){
|
||||
if(!$entity instanceof Projectile && $this->leafState === DripleafState::STABLE){
|
||||
//the entity must be standing on top of the leaf - do not collapse if the entity is standing underneath
|
||||
$intersection = AxisAlignedBB::one()
|
||||
->offset($this->position->x, $this->position->y, $this->position->z)
|
||||
->trim(Facing::DOWN, 1 - $this->getLeafTopOffset());
|
||||
if($entity->getBoundingBox()->intersectsWith($intersection)){
|
||||
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE());
|
||||
$this->setTiltAndScheduleTick(DripleafState::UNSTABLE);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -97,22 +91,21 @@ class BigDripleafHead extends BaseBigDripleaf{
|
||||
}
|
||||
|
||||
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
|
||||
if(!$this->leafState->equals(DripleafState::FULL_TILT())){
|
||||
$this->setTiltAndScheduleTick(DripleafState::FULL_TILT());
|
||||
if($this->leafState !== DripleafState::FULL_TILT){
|
||||
$this->setTiltAndScheduleTick(DripleafState::FULL_TILT);
|
||||
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
|
||||
}
|
||||
}
|
||||
|
||||
public function onScheduledUpdate() : void{
|
||||
if(!$this->leafState->equals(DripleafState::STABLE())){
|
||||
if($this->leafState->equals(DripleafState::FULL_TILT())){
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setLeafState(DripleafState::STABLE()));
|
||||
if($this->leafState !== DripleafState::STABLE){
|
||||
if($this->leafState === DripleafState::FULL_TILT){
|
||||
$this->position->getWorld()->setBlock($this->position, $this->setLeafState(DripleafState::STABLE));
|
||||
$this->position->getWorld()->addSound($this->position, new DripleafTiltUpSound());
|
||||
}else{
|
||||
$this->setTiltAndScheduleTick(match($this->leafState->id()){
|
||||
DripleafState::UNSTABLE()->id() => DripleafState::PARTIAL_TILT(),
|
||||
DripleafState::PARTIAL_TILT()->id() => DripleafState::FULL_TILT(),
|
||||
default => throw new AssumptionFailedError("All types should be covered")
|
||||
$this->setTiltAndScheduleTick(match($this->leafState){
|
||||
DripleafState::UNSTABLE => DripleafState::PARTIAL_TILT,
|
||||
DripleafState::PARTIAL_TILT => DripleafState::FULL_TILT,
|
||||
});
|
||||
$this->position->getWorld()->addSound($this->position, new DripleafTiltDownSound());
|
||||
}
|
||||
@ -120,7 +113,7 @@ class BigDripleafHead extends BaseBigDripleaf{
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
if(!$this->leafState->equals(DripleafState::FULL_TILT())){
|
||||
if($this->leafState !== DripleafState::FULL_TILT){
|
||||
return [
|
||||
AxisAlignedBB::one()
|
||||
->trim(Facing::DOWN, 11 / 16)
|
||||
|
@ -877,7 +877,7 @@ class Block{
|
||||
* blocks placed on the given face can be supported by this block.
|
||||
*/
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::FULL();
|
||||
return SupportType::FULL;
|
||||
}
|
||||
|
||||
protected function getAdjacentSupportType(int $facing) : SupportType{
|
||||
|
@ -34,6 +34,7 @@ use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use function array_key_exists;
|
||||
use function spl_object_id;
|
||||
|
||||
class BrewingStand extends Transparent{
|
||||
|
||||
@ -61,18 +62,18 @@ class BrewingStand extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function hasSlot(BrewingStandSlot $slot) : bool{
|
||||
return array_key_exists($slot->id(), $this->slots);
|
||||
return array_key_exists(spl_object_id($slot), $this->slots);
|
||||
}
|
||||
|
||||
public function setSlot(BrewingStandSlot $slot, bool $occupied) : self{
|
||||
if($occupied){
|
||||
$this->slots[$slot->id()] = $slot;
|
||||
$this->slots[spl_object_id($slot)] = $slot;
|
||||
}else{
|
||||
unset($this->slots[$slot->id()]);
|
||||
unset($this->slots[spl_object_id($slot)]);
|
||||
}
|
||||
return $this;
|
||||
}
|
||||
@ -89,7 +90,7 @@ class BrewingStand extends Transparent{
|
||||
public function setSlots(array $slots) : self{
|
||||
$this->slots = [];
|
||||
foreach($slots as $slot){
|
||||
$this->slots[$slot->id()] = $slot;
|
||||
$this->slots[spl_object_id($slot)] = $slot;
|
||||
}
|
||||
return $this;
|
||||
}
|
||||
@ -114,7 +115,7 @@ class BrewingStand extends Transparent{
|
||||
}
|
||||
|
||||
$changed = false;
|
||||
foreach(BrewingStandSlot::getAll() as $slot){
|
||||
foreach(BrewingStandSlot::cases() as $slot){
|
||||
$occupied = !$brewing->getInventory()->isSlotEmpty($slot->getSlotNumber());
|
||||
if($occupied !== $this->hasSlot($slot)){
|
||||
$this->setSlot($slot, $occupied);
|
||||
|
@ -69,7 +69,7 @@ class Cactus extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onEntityInside(Entity $entity) : bool{
|
||||
|
@ -30,7 +30,7 @@ class CakeWithDyedCandle extends CakeWithCandle{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
$this->color = DyeColor::WHITE;
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
|
@ -91,7 +91,7 @@ class Candle extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
protected function getCandleIfCompatibleType(Block $block) : ?Candle{
|
||||
|
@ -24,7 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
@ -35,11 +34,6 @@ use pocketmine\world\BlockTransaction;
|
||||
class Carpet extends Flowable{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function isSolid() : bool{
|
||||
return true;
|
||||
}
|
||||
|
@ -61,7 +61,7 @@ final class Cauldron extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
|
||||
return $facing === Facing::UP ? SupportType::EDGE : SupportType::NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -83,7 +83,7 @@ final class Cauldron extends Transparent{
|
||||
}elseif($item->getTypeId() === ItemTypeIds::POWDER_SNOW_BUCKET){
|
||||
//TODO: powder snow cauldron
|
||||
}elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion
|
||||
if($item->getType()->equals(PotionType::WATER())){
|
||||
if($item->getType() === PotionType::WATER){
|
||||
$this->fill(WaterCauldron::WATER_BOTTLE_FILL_AMOUNT, VanillaBlocks::WATER_CAULDRON(), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
|
||||
}else{
|
||||
$this->fill(PotionCauldron::POTION_FILL_AMOUNT, VanillaBlocks::POTION_CAULDRON()->setPotionItem($item), $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
|
||||
|
@ -88,7 +88,7 @@ class CaveVines extends Flowable{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return $block->getAdjacentSupportType(Facing::UP)->equals(SupportType::FULL()) || $block->hasSameTypeId($this);
|
||||
return $block->getAdjacentSupportType(Facing::UP) === SupportType::FULL || $block->hasSameTypeId($this);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
@ -176,6 +176,6 @@ class CaveVines extends Flowable{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ final class Chain extends Transparent{
|
||||
use PillarRotationTrait;
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
|
||||
return $this->axis === Axis::Y && Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
|
@ -45,7 +45,7 @@ class Chest extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onPostPlace() : void{
|
||||
|
@ -77,11 +77,11 @@ class CocoaBlock extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private function canAttachTo(Block $block) : bool{
|
||||
return $block instanceof Wood && $block->getWoodType()->equals(WoodType::JUNGLE());
|
||||
return $block instanceof Wood && $block->getWoodType() === WoodType::JUNGLE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
class Concrete extends Opaque{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,6 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockEventHelper;
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\Fallable;
|
||||
use pocketmine\block\utils\FallableTrait;
|
||||
use pocketmine\math\Facing;
|
||||
@ -36,11 +35,6 @@ class ConcretePowder extends Opaque implements Fallable{
|
||||
onNearbyBlockChange as protected startFalling;
|
||||
}
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(($water = $this->getAdjacentWater()) !== null){
|
||||
BlockEventHelper::form($this, VanillaBlocks::CONCRETE()->setColor($this->color), $water);
|
||||
|
@ -23,14 +23,8 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\CopperOxidation;
|
||||
use pocketmine\block\utils\CopperTrait;
|
||||
|
||||
class CopperStairs extends Stair{
|
||||
use CopperTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->oxidation = CopperOxidation::NONE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\BlockEventHelper;
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\CoralTypeTrait;
|
||||
use pocketmine\item\Item;
|
||||
use function mt_rand;
|
||||
@ -32,11 +31,6 @@ use function mt_rand;
|
||||
final class CoralBlock extends Opaque{
|
||||
use CoralTypeTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->coralType = CoralType::TUBE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
if(!$this->dead){
|
||||
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
|
||||
|
@ -70,7 +70,7 @@ class DaylightSensor extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
|
@ -38,15 +38,10 @@ use pocketmine\world\sound\ItemUseOnBlockSound;
|
||||
use pocketmine\world\sound\WaterSplashSound;
|
||||
|
||||
class Dirt extends Opaque{
|
||||
protected DirtType $dirtType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->dirtType = DirtType::NORMAL();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
protected DirtType $dirtType = DirtType::NORMAL;
|
||||
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->dirtType($this->dirtType);
|
||||
$w->enum($this->dirtType);
|
||||
}
|
||||
|
||||
public function getDirtType() : DirtType{ return $this->dirtType; }
|
||||
@ -62,16 +57,16 @@ class Dirt extends Opaque{
|
||||
if($face === Facing::UP && $item instanceof Hoe){
|
||||
$item->applyDamage(1);
|
||||
|
||||
$newBlock = $this->dirtType->equals(DirtType::NORMAL()) ? VanillaBlocks::FARMLAND() : VanillaBlocks::DIRT();
|
||||
$newBlock = $this->dirtType === DirtType::NORMAL ? VanillaBlocks::FARMLAND() : VanillaBlocks::DIRT();
|
||||
$center = $this->position->add(0.5, 0.5, 0.5);
|
||||
$world->addSound($center, new ItemUseOnBlockSound($newBlock));
|
||||
$world->setBlock($this->position, $newBlock);
|
||||
if($this->dirtType->equals(DirtType::ROOTED())){
|
||||
if($this->dirtType === DirtType::ROOTED){
|
||||
$world->dropItem($center, VanillaBlocks::HANGING_ROOTS()->asItem());
|
||||
}
|
||||
|
||||
return true;
|
||||
}elseif($this->dirtType->equals(DirtType::ROOTED()) && $item instanceof Fertilizer){
|
||||
}elseif($this->dirtType === DirtType::ROOTED && $item instanceof Fertilizer){
|
||||
$down = $this->getSide(Facing::DOWN);
|
||||
if($down->getTypeId() !== BlockTypeIds::AIR){
|
||||
return true;
|
||||
@ -80,7 +75,7 @@ class Dirt extends Opaque{
|
||||
$item->pop();
|
||||
$world->setBlock($down->position, VanillaBlocks::HANGING_ROOTS());
|
||||
//TODO: bonemeal particles, growth sounds
|
||||
}elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType()->equals(PotionType::WATER())){
|
||||
}elseif(($item instanceof Potion || $item instanceof SplashPotion) && $item->getType() === PotionType::WATER){
|
||||
$item->pop();
|
||||
$world->setBlock($this->position, VanillaBlocks::MUD());
|
||||
$world->addSound($this->position, new WaterSplashSound(0.5));
|
||||
|
@ -102,7 +102,7 @@ class Door extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -82,6 +82,6 @@ class DragonEgg extends Transparent implements Fallable{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -24,19 +24,13 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
class DyedCandle extends Candle{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
protected function getCandleIfCompatibleType(Block $block) : ?Candle{
|
||||
$result = parent::getCandleIfCompatibleType($block);
|
||||
//different coloured candles can't be combined in the same block
|
||||
return $result instanceof DyedCandle && $result->color->equals($this->color) ? $result : null;
|
||||
return $result instanceof DyedCandle && $result->color === $this->color ? $result : null;
|
||||
}
|
||||
}
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class DyedShulkerBox extends ShulkerBox{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ class EnchantingTable extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
|
@ -49,7 +49,7 @@ class EnderChest extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
|
@ -42,7 +42,7 @@ class Fence extends Transparent{
|
||||
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
$block = $this->getSide($facing);
|
||||
if($block instanceof static || $block instanceof FenceGate || $block->getSupportType(Facing::opposite($facing))->equals(SupportType::FULL())){
|
||||
if($block instanceof static || $block instanceof FenceGate || $block->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
|
||||
$this->connections[$facing] = true;
|
||||
}else{
|
||||
unset($this->connections[$facing]);
|
||||
@ -98,6 +98,6 @@ class Fence extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
|
||||
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ class FenceGate extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private function checkInWall() : bool{
|
||||
|
@ -64,7 +64,7 @@ abstract class FillableCauldron extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return $facing === Facing::UP ? SupportType::EDGE() : SupportType::NONE();
|
||||
return $facing === Facing::UP ? SupportType::EDGE : SupportType::NONE;
|
||||
}
|
||||
|
||||
protected function withFillLevel(int $fillLevel) : Block{
|
||||
|
@ -60,7 +60,7 @@ class Fire extends BaseFire{
|
||||
}
|
||||
|
||||
private function canBeSupportedBy(Block $block) : bool{
|
||||
return $block->getSupportType(Facing::UP)->equals(SupportType::FULL());
|
||||
return $block->getSupportType(Facing::UP) === SupportType::FULL;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -48,6 +48,6 @@ abstract class Flowable extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -28,15 +28,10 @@ use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
final class Froglight extends SimplePillar{
|
||||
|
||||
private FroglightType $froglightType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->froglightType = FroglightType::OCHRE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
private FroglightType $froglightType = FroglightType::OCHRE;
|
||||
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->froglightType($this->froglightType);
|
||||
$w->enum($this->froglightType);
|
||||
}
|
||||
|
||||
public function getFroglightType() : FroglightType{ return $this->froglightType; }
|
||||
|
@ -24,15 +24,9 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
|
||||
class GlazedTerracotta extends Opaque{
|
||||
use ColoredTrait;
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::BLACK();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -95,7 +95,7 @@ class GlowLichen extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function canBeReplaced() : bool{
|
||||
@ -121,7 +121,7 @@ class GlowLichen extends Transparent{
|
||||
$changed = false;
|
||||
|
||||
foreach($this->faces as $face){
|
||||
if(!$this->getAdjacentSupportType($face)->equals(SupportType::FULL())){
|
||||
if($this->getAdjacentSupportType($face) !== SupportType::FULL){
|
||||
unset($this->faces[$face]);
|
||||
$changed = true;
|
||||
}
|
||||
@ -156,7 +156,7 @@ class GlowLichen extends Transparent{
|
||||
$supportBlock = $world->getBlock($replacePos->getSide($spreadFace));
|
||||
$supportFace = Facing::opposite($spreadFace);
|
||||
|
||||
if(!$supportBlock->getSupportType($supportFace)->equals(SupportType::FULL())){
|
||||
if($supportBlock->getSupportType($supportFace) !== SupportType::FULL){
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -268,7 +268,7 @@ class GlowLichen extends Transparent{
|
||||
private function getAvailableFaces() : array{
|
||||
$faces = [];
|
||||
foreach(Facing::ALL as $face){
|
||||
if(!$this->hasFace($face) && $this->getAdjacentSupportType($face)->equals(SupportType::FULL())){
|
||||
if(!$this->hasFace($face) && $this->getAdjacentSupportType($face) === SupportType::FULL){
|
||||
$faces[$face] = $face;
|
||||
}
|
||||
}
|
||||
|
@ -69,7 +69,7 @@ class Grass extends Opaque{
|
||||
$b = $world->getBlockAt($x, $y, $z);
|
||||
if(
|
||||
!($b instanceof Dirt) ||
|
||||
!$b->getDirtType()->equals(DirtType::NORMAL()) ||
|
||||
$b->getDirtType() !== DirtType::NORMAL ||
|
||||
$world->getFullLightAt($x, $y + 1, $z) < 4 ||
|
||||
$world->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
|
||||
){
|
||||
|
@ -68,9 +68,9 @@ class Hopper extends Transparent{
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return match($facing){
|
||||
Facing::UP => SupportType::FULL(),
|
||||
Facing::DOWN => $this->facing === Facing::DOWN ? SupportType::CENTER() : SupportType::NONE(),
|
||||
default => SupportType::NONE()
|
||||
Facing::UP => SupportType::FULL,
|
||||
Facing::DOWN => $this->facing === Facing::DOWN ? SupportType::CENTER : SupportType::NONE,
|
||||
default => SupportType::NONE
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -164,7 +164,7 @@ class ItemFrame extends Flowable{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block, int $face) : bool{
|
||||
return !$block->getAdjacentSupportType($face)->equals(SupportType::NONE());
|
||||
return $block->getAdjacentSupportType($face) !== SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -66,7 +66,7 @@ class Ladder extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
@ -85,6 +85,6 @@ class Ladder extends Transparent{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block, int $face) : bool{
|
||||
return $block->getAdjacentSupportType($face)->equals(SupportType::FULL());
|
||||
return $block->getAdjacentSupportType($face) === SupportType::FULL;
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ class Lantern extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
|
@ -33,7 +33,6 @@ use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use pocketmine\world\World;
|
||||
use function mt_rand;
|
||||
@ -147,23 +146,22 @@ class Leaves extends Transparent{
|
||||
if(FortuneDropHelper::bonusChanceDivisor($item, 20, 4)){ //Saplings
|
||||
// TODO: according to the wiki, the jungle saplings have a different drop rate
|
||||
$sapling = (match($this->leavesType){
|
||||
LeavesType::ACACIA() => VanillaBlocks::ACACIA_SAPLING(),
|
||||
LeavesType::BIRCH() => VanillaBlocks::BIRCH_SAPLING(),
|
||||
LeavesType::DARK_OAK() => VanillaBlocks::DARK_OAK_SAPLING(),
|
||||
LeavesType::JUNGLE() => VanillaBlocks::JUNGLE_SAPLING(),
|
||||
LeavesType::OAK() => VanillaBlocks::OAK_SAPLING(),
|
||||
LeavesType::SPRUCE() => VanillaBlocks::SPRUCE_SAPLING(),
|
||||
LeavesType::MANGROVE(), //TODO: mangrove propagule
|
||||
LeavesType::AZALEA(), LeavesType::FLOWERING_AZALEA() => null, //TODO: azalea
|
||||
LeavesType::CHERRY() => null, //TODO: cherry
|
||||
default => throw new AssumptionFailedError("Unreachable")
|
||||
LeavesType::ACACIA => VanillaBlocks::ACACIA_SAPLING(),
|
||||
LeavesType::BIRCH => VanillaBlocks::BIRCH_SAPLING(),
|
||||
LeavesType::DARK_OAK => VanillaBlocks::DARK_OAK_SAPLING(),
|
||||
LeavesType::JUNGLE => VanillaBlocks::JUNGLE_SAPLING(),
|
||||
LeavesType::OAK => VanillaBlocks::OAK_SAPLING(),
|
||||
LeavesType::SPRUCE => VanillaBlocks::SPRUCE_SAPLING(),
|
||||
LeavesType::MANGROVE, //TODO: mangrove propagule
|
||||
LeavesType::AZALEA, LeavesType::FLOWERING_AZALEA => null, //TODO: azalea
|
||||
LeavesType::CHERRY => null, //TODO: cherry
|
||||
})?->asItem();
|
||||
if($sapling !== null){
|
||||
$drops[] = $sapling;
|
||||
}
|
||||
}
|
||||
if(
|
||||
($this->leavesType->equals(LeavesType::OAK()) || $this->leavesType->equals(LeavesType::DARK_OAK())) &&
|
||||
($this->leavesType === LeavesType::OAK || $this->leavesType === LeavesType::DARK_OAK) &&
|
||||
FortuneDropHelper::bonusChanceDivisor($item, 200, 20)
|
||||
){ //Apples
|
||||
$drops[] = VanillaItems::APPLE();
|
||||
@ -188,6 +186,6 @@ class Leaves extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -87,7 +87,7 @@ class Lectern extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function isProducingSignal() : bool{ return $this->producingSignal; }
|
||||
|
@ -36,16 +36,11 @@ use pocketmine\world\sound\RedstonePowerOffSound;
|
||||
use pocketmine\world\sound\RedstonePowerOnSound;
|
||||
|
||||
class Lever extends Flowable{
|
||||
protected LeverFacing $facing;
|
||||
protected LeverFacing $facing = LeverFacing::UP_AXIS_X;
|
||||
protected bool $activated = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->facing = LeverFacing::UP_AXIS_X();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->leverFacing($this->facing);
|
||||
$w->enum($this->facing);
|
||||
$w->bool($this->activated);
|
||||
}
|
||||
|
||||
@ -77,12 +72,12 @@ class Lever extends Flowable{
|
||||
return $x;
|
||||
};
|
||||
$this->facing = match($face){
|
||||
Facing::DOWN => $selectUpDownPos(LeverFacing::DOWN_AXIS_X(), LeverFacing::DOWN_AXIS_Z()),
|
||||
Facing::UP => $selectUpDownPos(LeverFacing::UP_AXIS_X(), LeverFacing::UP_AXIS_Z()),
|
||||
Facing::NORTH => LeverFacing::NORTH(),
|
||||
Facing::SOUTH => LeverFacing::SOUTH(),
|
||||
Facing::WEST => LeverFacing::WEST(),
|
||||
Facing::EAST => LeverFacing::EAST(),
|
||||
Facing::DOWN => $selectUpDownPos(LeverFacing::DOWN_AXIS_X, LeverFacing::DOWN_AXIS_Z),
|
||||
Facing::UP => $selectUpDownPos(LeverFacing::UP_AXIS_X, LeverFacing::UP_AXIS_Z),
|
||||
Facing::NORTH => LeverFacing::NORTH,
|
||||
Facing::SOUTH => LeverFacing::SOUTH,
|
||||
Facing::WEST => LeverFacing::WEST,
|
||||
Facing::EAST => LeverFacing::EAST,
|
||||
default => throw new AssumptionFailedError("Bad facing value"),
|
||||
};
|
||||
|
||||
|
@ -97,7 +97,7 @@ abstract class Liquid extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
|
@ -39,18 +39,13 @@ class MobHead extends Flowable{
|
||||
public const MIN_ROTATION = 0;
|
||||
public const MAX_ROTATION = 15;
|
||||
|
||||
protected MobHeadType $mobHeadType;
|
||||
protected MobHeadType $mobHeadType = MobHeadType::SKELETON;
|
||||
|
||||
protected int $facing = Facing::NORTH;
|
||||
protected int $rotation = self::MIN_ROTATION; //TODO: split this into floor skull and wall skull handling
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->mobHeadType = MobHeadType::SKELETON(); //TODO: this should be a parameter
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->mobHeadType($this->mobHeadType);
|
||||
$w->enum($this->mobHeadType);
|
||||
}
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
|
@ -42,6 +42,6 @@ class MonsterSpawner extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ class Mycelium extends Opaque{
|
||||
$z = mt_rand($this->position->z - 1, $this->position->z + 1);
|
||||
$world = $this->position->getWorld();
|
||||
$block = $world->getBlockAt($x, $y, $z);
|
||||
if($block instanceof Dirt && $block->getDirtType()->equals(DirtType::NORMAL())){
|
||||
if($block instanceof Dirt && $block->getDirtType() === DirtType::NORMAL){
|
||||
if($block->getSide(Facing::UP) instanceof Transparent){
|
||||
BlockEventHelper::spread($block, VanillaBlocks::MYCELIUM(), $this);
|
||||
}
|
||||
|
@ -70,7 +70,7 @@ class NetherPortal extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
|
@ -184,6 +184,6 @@ class NetherVines extends Flowable{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +60,7 @@ abstract class PressurePlate extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
@ -71,7 +71,7 @@ abstract class PressurePlate extends Transparent{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
|
||||
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -29,17 +29,12 @@ use pocketmine\item\Item;
|
||||
use function mt_rand;
|
||||
|
||||
class RedMushroomBlock extends Opaque{
|
||||
protected MushroomBlockType $mushroomBlockType;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->mushroomBlockType = MushroomBlockType::ALL_CAP();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
protected MushroomBlockType $mushroomBlockType = MushroomBlockType::ALL_CAP;
|
||||
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
//these blocks always drop as all-cap, but may exist in other forms in the inventory (particularly creative),
|
||||
//so this information needs to be kept in the type info
|
||||
$w->mushroomBlockType($this->mushroomBlockType);
|
||||
$w->enum($this->mushroomBlockType);
|
||||
}
|
||||
|
||||
public function getMushroomBlockType() : MushroomBlockType{ return $this->mushroomBlockType; }
|
||||
@ -61,10 +56,10 @@ class RedMushroomBlock extends Opaque{
|
||||
}
|
||||
|
||||
public function getSilkTouchDrops(Item $item) : array{
|
||||
return [(clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP())->asItem()];
|
||||
return [(clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP)->asItem()];
|
||||
}
|
||||
|
||||
public function getPickedItem(bool $addUserData = false) : Item{
|
||||
return (clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP())->asItem();
|
||||
return (clone $this)->setMushroomBlockType(MushroomBlockType::ALL_CAP)->asItem();
|
||||
}
|
||||
}
|
||||
|
@ -108,7 +108,7 @@ class RedstoneComparator extends Flowable{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
|
||||
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
|
||||
}
|
||||
|
||||
//TODO: redstone functionality
|
||||
|
@ -94,7 +94,7 @@ class RedstoneRepeater extends Flowable{
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return !$block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::NONE());
|
||||
return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
|
||||
}
|
||||
|
||||
//TODO: redstone functionality
|
||||
|
@ -78,7 +78,7 @@ class SeaPickle extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
|
||||
|
@ -113,6 +113,6 @@ class ShulkerBox extends Opaque{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -34,19 +34,18 @@ use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
|
||||
class Slab extends Transparent{
|
||||
protected SlabType $slabType;
|
||||
protected SlabType $slabType = SlabType::BOTTOM;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->slabType = SlabType::BOTTOM();
|
||||
parent::__construct($idInfo, $name . " Slab", $typeInfo);
|
||||
}
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->slabType($this->slabType);
|
||||
$w->enum($this->slabType);
|
||||
}
|
||||
|
||||
public function isTransparent() : bool{
|
||||
return !$this->slabType->equals(SlabType::DOUBLE());
|
||||
return $this->slabType !== SlabType::DOUBLE;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -69,8 +68,8 @@ class Slab extends Transparent{
|
||||
return true;
|
||||
}
|
||||
|
||||
if($blockReplace instanceof Slab && !$blockReplace->slabType->equals(SlabType::DOUBLE()) && $blockReplace->hasSameTypeId($this)){
|
||||
if($blockReplace->slabType->equals(SlabType::TOP())){ //Trying to combine with top slab
|
||||
if($blockReplace instanceof Slab && $blockReplace->slabType !== SlabType::DOUBLE && $blockReplace->hasSameTypeId($this)){
|
||||
if($blockReplace->slabType === SlabType::TOP){ //Trying to combine with top slab
|
||||
return $clickVector->y <= 0.5 || (!$isClickedBlock && $face === Facing::UP);
|
||||
}else{
|
||||
return $clickVector->y >= 0.5 || (!$isClickedBlock && $face === Facing::DOWN);
|
||||
@ -81,14 +80,14 @@ class Slab extends Transparent{
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
if($blockReplace instanceof Slab && !$blockReplace->slabType->equals(SlabType::DOUBLE()) && $blockReplace->hasSameTypeId($this) && (
|
||||
($blockReplace->slabType->equals(SlabType::TOP()) && ($clickVector->y <= 0.5 || $face === Facing::UP)) ||
|
||||
($blockReplace->slabType->equals(SlabType::BOTTOM()) && ($clickVector->y >= 0.5 || $face === Facing::DOWN))
|
||||
if($blockReplace instanceof Slab && $blockReplace->slabType !== SlabType::DOUBLE && $blockReplace->hasSameTypeId($this) && (
|
||||
($blockReplace->slabType === SlabType::TOP && ($clickVector->y <= 0.5 || $face === Facing::UP)) ||
|
||||
($blockReplace->slabType === SlabType::BOTTOM && ($clickVector->y >= 0.5 || $face === Facing::DOWN))
|
||||
)){
|
||||
//Clicked in empty half of existing slab
|
||||
$this->slabType = SlabType::DOUBLE();
|
||||
$this->slabType = SlabType::DOUBLE;
|
||||
}else{
|
||||
$this->slabType = (($face !== Facing::UP && $clickVector->y > 0.5) || $face === Facing::DOWN) ? SlabType::TOP() : SlabType::BOTTOM();
|
||||
$this->slabType = (($face !== Facing::UP && $clickVector->y > 0.5) || $face === Facing::DOWN) ? SlabType::TOP : SlabType::BOTTOM;
|
||||
}
|
||||
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
@ -98,22 +97,22 @@ class Slab extends Transparent{
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
if($this->slabType->equals(SlabType::DOUBLE())){
|
||||
if($this->slabType === SlabType::DOUBLE){
|
||||
return [AxisAlignedBB::one()];
|
||||
}
|
||||
return [AxisAlignedBB::one()->trim($this->slabType->equals(SlabType::TOP()) ? Facing::DOWN : Facing::UP, 0.5)];
|
||||
return [AxisAlignedBB::one()->trim($this->slabType === SlabType::TOP ? Facing::DOWN : Facing::UP, 0.5)];
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
if($this->slabType->equals(SlabType::DOUBLE())){
|
||||
return SupportType::FULL();
|
||||
}elseif(($facing === Facing::UP && $this->slabType->equals(SlabType::TOP())) || ($facing === Facing::DOWN && $this->slabType->equals(SlabType::BOTTOM()))){
|
||||
return SupportType::FULL();
|
||||
if($this->slabType === SlabType::DOUBLE){
|
||||
return SupportType::FULL;
|
||||
}elseif(($facing === Facing::UP && $this->slabType === SlabType::TOP) || ($facing === Facing::DOWN && $this->slabType === SlabType::BOTTOM)){
|
||||
return SupportType::FULL;
|
||||
}
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [$this->asItem()->setCount($this->slabType->equals(SlabType::DOUBLE()) ? 2 : 1)];
|
||||
return [$this->asItem()->setCount($this->slabType === SlabType::DOUBLE ? 2 : 1)];
|
||||
}
|
||||
}
|
||||
|
@ -161,7 +161,7 @@ class SmallDripleaf extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
|
@ -75,13 +75,13 @@ class SnowLayer extends Flowable implements Fallable{
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
if(!$this->canBeReplaced()){
|
||||
return SupportType::FULL();
|
||||
return SupportType::FULL;
|
||||
}
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return $block->getAdjacentSupportType(Facing::DOWN)->equals(SupportType::FULL());
|
||||
return $block->getAdjacentSupportType(Facing::DOWN) === SupportType::FULL;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
|
@ -33,7 +33,7 @@ use pocketmine\world\BlockTransaction;
|
||||
final class SporeBlossom extends Flowable{
|
||||
|
||||
private function canBeSupportedAt(Block $block) : bool{
|
||||
return $block->getAdjacentSupportType(Facing::UP)->equals(SupportType::FULL());
|
||||
return $block->getAdjacentSupportType(Facing::UP) === SupportType::FULL;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class StainedGlass extends Glass{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class StainedGlassPane extends GlassPane{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class StainedHardenedClay extends HardenedClay{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class StainedHardenedGlass extends HardenedGlass{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -24,13 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
final class StainedHardenedGlassPane extends HardenedGlassPane{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
}
|
||||
|
@ -39,12 +39,7 @@ class Stair extends Transparent{
|
||||
use HorizontalFacingTrait;
|
||||
|
||||
protected bool $upsideDown = false;
|
||||
protected StairShape $shape;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->shape = StairShape::STRAIGHT();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
protected StairShape $shape = StairShape::STRAIGHT;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->horizontalFacing($this->facing);
|
||||
@ -56,11 +51,11 @@ class Stair extends Transparent{
|
||||
|
||||
$clockwise = Facing::rotateY($this->facing, true);
|
||||
if(($backFacing = $this->getPossibleCornerFacing(false)) !== null){
|
||||
$this->shape = $backFacing === $clockwise ? StairShape::OUTER_RIGHT() : StairShape::OUTER_LEFT();
|
||||
$this->shape = $backFacing === $clockwise ? StairShape::OUTER_RIGHT : StairShape::OUTER_LEFT;
|
||||
}elseif(($frontFacing = $this->getPossibleCornerFacing(true)) !== null){
|
||||
$this->shape = $frontFacing === $clockwise ? StairShape::INNER_RIGHT() : StairShape::INNER_LEFT();
|
||||
$this->shape = $frontFacing === $clockwise ? StairShape::INNER_RIGHT : StairShape::INNER_LEFT;
|
||||
}else{
|
||||
$this->shape = StairShape::STRAIGHT();
|
||||
$this->shape = StairShape::STRAIGHT;
|
||||
}
|
||||
|
||||
return $this;
|
||||
@ -92,14 +87,14 @@ class Stair extends Transparent{
|
||||
->trim(Facing::opposite($topStepFace), 0.5)
|
||||
->trim(Facing::opposite($this->facing), 0.5);
|
||||
|
||||
if($this->shape->equals(StairShape::OUTER_LEFT()) || $this->shape->equals(StairShape::OUTER_RIGHT())){
|
||||
$topStep->trim(Facing::rotateY($this->facing, $this->shape->equals(StairShape::OUTER_LEFT())), 0.5);
|
||||
}elseif($this->shape->equals(StairShape::INNER_LEFT()) || $this->shape->equals(StairShape::INNER_RIGHT())){
|
||||
if($this->shape === StairShape::OUTER_LEFT || $this->shape === StairShape::OUTER_RIGHT){
|
||||
$topStep->trim(Facing::rotateY($this->facing, $this->shape === StairShape::OUTER_LEFT), 0.5);
|
||||
}elseif($this->shape === StairShape::INNER_LEFT || $this->shape === StairShape::INNER_RIGHT){
|
||||
//add an extra cube
|
||||
$bbs[] = AxisAlignedBB::one()
|
||||
->trim(Facing::opposite($topStepFace), 0.5)
|
||||
->trim($this->facing, 0.5) //avoid overlapping with main step
|
||||
->trim(Facing::rotateY($this->facing, $this->shape->equals(StairShape::INNER_LEFT())), 0.5);
|
||||
->trim(Facing::rotateY($this->facing, $this->shape === StairShape::INNER_LEFT), 0.5);
|
||||
}
|
||||
|
||||
$bbs[] = $topStep;
|
||||
@ -111,13 +106,13 @@ class Stair extends Transparent{
|
||||
if(
|
||||
$facing === Facing::UP && $this->isUpsideDown() ||
|
||||
$facing === Facing::DOWN && !$this->isUpsideDown() ||
|
||||
($facing === $this->facing && !$this->shape->equals(StairShape::OUTER_LEFT()) && !$this->shape->equals(StairShape::OUTER_RIGHT())) ||
|
||||
($facing === Facing::rotate($this->facing, Axis::Y, false) && $this->shape->equals(StairShape::INNER_LEFT())) ||
|
||||
($facing === Facing::rotate($this->facing, Axis::Y, true) && $this->shape->equals(StairShape::INNER_RIGHT()))
|
||||
($facing === $this->facing && $this->shape !== StairShape::OUTER_LEFT && $this->shape !== StairShape::OUTER_RIGHT) ||
|
||||
($facing === Facing::rotate($this->facing, Axis::Y, false) && $this->shape === StairShape::INNER_LEFT) ||
|
||||
($facing === Facing::rotate($this->facing, Axis::Y, true) && $this->shape === StairShape::INNER_RIGHT)
|
||||
){
|
||||
return SupportType::FULL();
|
||||
return SupportType::FULL;
|
||||
}
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private function getPossibleCornerFacing(bool $oppositeFacing) : ?int{
|
||||
|
@ -47,6 +47,6 @@ class Stonecutter extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ class Thin extends Transparent{
|
||||
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
$side = $this->getSide($facing);
|
||||
if($side instanceof Thin || $side instanceof Wall || $side->getSupportType(Facing::opposite($facing))->equals(SupportType::FULL())){
|
||||
if($side instanceof Thin || $side instanceof Wall || $side->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
|
||||
$this->connections[$facing] = true;
|
||||
}else{
|
||||
unset($this->connections[$facing]);
|
||||
@ -90,6 +90,6 @@ class Thin extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -84,6 +84,6 @@ class Torch extends Flowable{
|
||||
private function canBeSupportedAt(Block $block, int $face) : bool{
|
||||
return $face === Facing::DOWN ?
|
||||
$block->getAdjacentSupportType($face)->hasCenterSupport() :
|
||||
$block->getAdjacentSupportType($face)->equals(SupportType::FULL());
|
||||
$block->getAdjacentSupportType($face) === SupportType::FULL;
|
||||
}
|
||||
}
|
||||
|
@ -70,7 +70,7 @@ class Trapdoor extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE();
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
|
||||
|
@ -68,6 +68,7 @@ use pocketmine\utils\CloningRegistryTrait;
|
||||
use pocketmine\world\sound\AmethystBlockChimeSound;
|
||||
use pocketmine\world\sound\BlockPunchSound;
|
||||
use function mb_strtolower;
|
||||
use function strtolower;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
@ -782,7 +783,7 @@ final class VanillaBlocks{
|
||||
$railBreakInfo = new Info(new BlockBreakInfo(0.7));
|
||||
self::register("activator_rail", new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL), "Activator Rail", $railBreakInfo));
|
||||
self::register("air", new Air(new BID(Ids::AIR), "Air", new Info(BreakInfo::indestructible(-1.0))));
|
||||
self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0))));
|
||||
self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))));
|
||||
self::register("bamboo", new Bamboo(new BID(Ids::BAMBOO), "Bamboo", new Info(new class(2.0 /* 1.0 in PC */, ToolType::AXE) extends BreakInfo{
|
||||
public function getBreakTime(Item $item) : float{
|
||||
if($item->getBlockToolType() === ToolType::SWORD){
|
||||
@ -803,13 +804,13 @@ final class VanillaBlocks{
|
||||
self::register("bedrock", new Bedrock(new BID(Ids::BEDROCK), "Bedrock", new Info(BreakInfo::indestructible())));
|
||||
|
||||
self::register("beetroots", new Beetroot(new BID(Ids::BEETROOTS), "Beetroot Block", new Info(BreakInfo::instant())));
|
||||
self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
|
||||
self::register("bell", new Bell(new BID(Ids::BELL, TileBell::class), "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
|
||||
self::register("blue_ice", new BlueIce(new BID(Ids::BLUE_ICE), "Blue Ice", new Info(BreakInfo::pickaxe(2.8))));
|
||||
self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD()))));
|
||||
self::register("bone_block", new BoneBlock(new BID(Ids::BONE_BLOCK), "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD))));
|
||||
self::register("bookshelf", new Bookshelf(new BID(Ids::BOOKSHELF), "Bookshelf", new Info(BreakInfo::axe(1.5))));
|
||||
self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
|
||||
self::register("brewing_stand", new BrewingStand(new BID(Ids::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
|
||||
|
||||
$bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
self::register("brick_stairs", new Stair(new BID(Ids::BRICK_STAIRS), "Brick Stairs", $bricksBreakInfo));
|
||||
self::register("bricks", new Opaque(new BID(Ids::BRICKS), "Bricks", $bricksBreakInfo));
|
||||
|
||||
@ -821,9 +822,9 @@ final class VanillaBlocks{
|
||||
$chestBreakInfo = new Info(BreakInfo::axe(2.5));
|
||||
self::register("chest", new Chest(new BID(Ids::CHEST, TileChest::class), "Chest", $chestBreakInfo));
|
||||
self::register("clay", new Clay(new BID(Ids::CLAY), "Clay Block", new Info(BreakInfo::shovel(0.6))));
|
||||
self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0))));
|
||||
self::register("coal", new Coal(new BID(Ids::COAL), "Coal Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0))));
|
||||
|
||||
$cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$cobblestoneBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
self::register("cobblestone", $cobblestone = new Opaque(new BID(Ids::COBBLESTONE), "Cobblestone", $cobblestoneBreakInfo));
|
||||
self::register("mossy_cobblestone", new Opaque(new BID(Ids::MOSSY_COBBLESTONE), "Mossy Cobblestone", $cobblestoneBreakInfo));
|
||||
self::register("cobblestone_stairs", new Stair(new BID(Ids::COBBLESTONE_STAIRS), "Cobblestone Stairs", $cobblestoneBreakInfo));
|
||||
@ -831,12 +832,12 @@ final class VanillaBlocks{
|
||||
|
||||
self::register("cobweb", new Cobweb(new BID(Ids::COBWEB), "Cobweb", new Info(new BreakInfo(4.0, ToolType::SWORD | ToolType::SHEARS, 1))));
|
||||
self::register("cocoa_pod", new CocoaBlock(new BID(Ids::COCOA_POD), "Cocoa Block", new Info(BreakInfo::axe(0.2, null, 15.0))));
|
||||
self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD()))));
|
||||
self::register("coral_block", new CoralBlock(new BID(Ids::CORAL_BLOCK), "Coral Block", new Info(BreakInfo::pickaxe(7.0, ToolTier::WOOD))));
|
||||
self::register("daylight_sensor", new DaylightSensor(new BID(Ids::DAYLIGHT_SENSOR, TileDaylightSensor::class), "Daylight Sensor", new Info(BreakInfo::axe(0.2))));
|
||||
self::register("dead_bush", new DeadBush(new BID(Ids::DEAD_BUSH), "Dead Bush", new Info(BreakInfo::instant(ToolType::SHEARS, 1), [Tags::POTTABLE_PLANTS])));
|
||||
self::register("detector_rail", new DetectorRail(new BID(Ids::DETECTOR_RAIL), "Detector Rail", $railBreakInfo));
|
||||
|
||||
self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0))));
|
||||
self::register("diamond", new Opaque(new BID(Ids::DIAMOND), "Diamond Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0))));
|
||||
self::register("dirt", new Dirt(new BID(Ids::DIRT), "Dirt", new Info(BreakInfo::shovel(0.5), [Tags::DIRT])));
|
||||
self::register("sunflower", new DoublePlant(new BID(Ids::SUNFLOWER), "Sunflower", new Info(BreakInfo::instant())));
|
||||
self::register("lilac", new DoublePlant(new BID(Ids::LILAC), "Lilac", new Info(BreakInfo::instant())));
|
||||
@ -845,19 +846,19 @@ final class VanillaBlocks{
|
||||
self::register("pink_petals", new PinkPetals(new BID(Ids::PINK_PETALS), "Pink Petals", new Info(BreakInfo::instant())));
|
||||
self::register("double_tallgrass", new DoubleTallGrass(new BID(Ids::DOUBLE_TALLGRASS), "Double Tallgrass", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
|
||||
self::register("large_fern", new DoubleTallGrass(new BID(Ids::LARGE_FERN), "Large Fern", new Info(BreakInfo::instant(ToolType::SHEARS, 1))));
|
||||
self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()))));
|
||||
self::register("dragon_egg", new DragonEgg(new BID(Ids::DRAGON_EGG), "Dragon Egg", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD))));
|
||||
self::register("dried_kelp", new DriedKelp(new BID(Ids::DRIED_KELP), "Dried Kelp Block", new Info(new BreakInfo(0.5, ToolType::NONE, 0, 12.5))));
|
||||
self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON(), 30.0))));
|
||||
self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 6000.0))));
|
||||
self::register("emerald", new Opaque(new BID(Ids::EMERALD), "Emerald Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::IRON, 30.0))));
|
||||
self::register("enchanting_table", new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, TileEnchantingTable::class), "Enchanting Table", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))));
|
||||
self::register("end_portal_frame", new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME), "End Portal Frame", new Info(BreakInfo::indestructible())));
|
||||
self::register("end_rod", new EndRod(new BID(Ids::END_ROD), "End Rod", new Info(BreakInfo::instant())));
|
||||
self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 45.0))));
|
||||
self::register("end_stone", new Opaque(new BID(Ids::END_STONE), "End Stone", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 45.0))));
|
||||
|
||||
$endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD(), 4.0));
|
||||
$endBrickBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD, 4.0));
|
||||
self::register("end_stone_bricks", new Opaque(new BID(Ids::END_STONE_BRICKS), "End Stone Bricks", $endBrickBreakInfo));
|
||||
self::register("end_stone_brick_stairs", new Stair(new BID(Ids::END_STONE_BRICK_STAIRS), "End Stone Brick Stairs", $endBrickBreakInfo));
|
||||
|
||||
self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD(), 3000.0))));
|
||||
self::register("ender_chest", new EnderChest(new BID(Ids::ENDER_CHEST, TileEnderChest::class), "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD, 3000.0))));
|
||||
self::register("farmland", new Farmland(new BID(Ids::FARMLAND), "Farmland", new Info(BreakInfo::shovel(0.6), [Tags::DIRT])));
|
||||
self::register("fire", new Fire(new BID(Ids::FIRE), "Fire Block", new Info(BreakInfo::instant(), [Tags::FIRE])));
|
||||
|
||||
@ -876,31 +877,31 @@ final class VanillaBlocks{
|
||||
self::register("white_tulip", new Flower(new BID(Ids::WHITE_TULIP), "White Tulip", $flowerTypeInfo));
|
||||
self::register("flower_pot", new FlowerPot(new BID(Ids::FLOWER_POT, TileFlowerPot::class), "Flower Pot", new Info(BreakInfo::instant())));
|
||||
self::register("frosted_ice", new FrostedIce(new BID(Ids::FROSTED_ICE), "Frosted Ice", new Info(BreakInfo::pickaxe(2.5))));
|
||||
self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::FURNACE()));
|
||||
self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::BLAST_FURNACE()));
|
||||
self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD())), FurnaceType::SMOKER()));
|
||||
self::register("furnace", new Furnace(new BID(Ids::FURNACE, TileNormalFurnace::class), "Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::FURNACE));
|
||||
self::register("blast_furnace", new Furnace(new BID(Ids::BLAST_FURNACE, TileBlastFurnace::class), "Blast Furnace", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::BLAST_FURNACE));
|
||||
self::register("smoker", new Furnace(new BID(Ids::SMOKER, TileSmoker::class), "Smoker", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD)), FurnaceType::SMOKER));
|
||||
|
||||
$glassBreakInfo = new Info(new BreakInfo(0.3));
|
||||
self::register("glass", new Glass(new BID(Ids::GLASS), "Glass", $glassBreakInfo));
|
||||
self::register("glass_pane", new GlassPane(new BID(Ids::GLASS_PANE), "Glass Pane", $glassBreakInfo));
|
||||
self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND(), 50.0))));
|
||||
self::register("glowing_obsidian", new GlowingObsidian(new BID(Ids::GLOWING_OBSIDIAN), "Glowing Obsidian", new Info(BreakInfo::pickaxe(10.0, ToolTier::DIAMOND, 50.0))));
|
||||
self::register("glowstone", new Glowstone(new BID(Ids::GLOWSTONE), "Glowstone", new Info(BreakInfo::pickaxe(0.3))));
|
||||
self::register("glow_lichen", new GlowLichen(new BID(Ids::GLOW_LICHEN), "Glow Lichen", new Info(BreakInfo::axe(0.2, null, 0.2))));
|
||||
self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON(), 30.0))));
|
||||
self::register("gold", new Opaque(new BID(Ids::GOLD), "Gold Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::IRON, 30.0))));
|
||||
|
||||
$grassBreakInfo = BreakInfo::shovel(0.6);
|
||||
self::register("grass", new Grass(new BID(Ids::GRASS), "Grass", new Info($grassBreakInfo, [Tags::DIRT])));
|
||||
self::register("grass_path", new GrassPath(new BID(Ids::GRASS_PATH), "Grass Path", new Info($grassBreakInfo)));
|
||||
self::register("gravel", new Gravel(new BID(Ids::GRAVEL), "Gravel", new Info(BreakInfo::shovel(0.6))));
|
||||
|
||||
$hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0));
|
||||
$hardenedClayBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0));
|
||||
self::register("hardened_clay", new HardenedClay(new BID(Ids::HARDENED_CLAY), "Hardened Clay", $hardenedClayBreakInfo));
|
||||
|
||||
$hardenedGlassBreakInfo = new Info(new BreakInfo(10.0));
|
||||
self::register("hardened_glass", new HardenedGlass(new BID(Ids::HARDENED_GLASS), "Hardened Glass", $hardenedGlassBreakInfo));
|
||||
self::register("hardened_glass_pane", new HardenedGlassPane(new BID(Ids::HARDENED_GLASS_PANE), "Hardened Glass Pane", $hardenedGlassBreakInfo));
|
||||
self::register("hay_bale", new HayBale(new BID(Ids::HAY_BALE), "Hay Bale", new Info(new BreakInfo(0.5))));
|
||||
self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD(), 15.0))));
|
||||
self::register("hopper", new Hopper(new BID(Ids::HOPPER, TileHopper::class), "Hopper", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD, 15.0))));
|
||||
self::register("ice", new Ice(new BID(Ids::ICE), "Ice", new Info(BreakInfo::pickaxe(0.5))));
|
||||
|
||||
$updateBlockBreakInfo = new Info(new BreakInfo(1.0));
|
||||
@ -908,10 +909,10 @@ final class VanillaBlocks{
|
||||
self::register("info_update2", new Opaque(new BID(Ids::INFO_UPDATE2), "ate!upd", $updateBlockBreakInfo));
|
||||
self::register("invisible_bedrock", new Transparent(new BID(Ids::INVISIBLE_BEDROCK), "Invisible Bedrock", new Info(BreakInfo::indestructible())));
|
||||
|
||||
$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE(), 30.0));
|
||||
$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE, 30.0));
|
||||
self::register("iron", new Opaque(new BID(Ids::IRON), "Iron Block", $ironBreakInfo));
|
||||
self::register("iron_bars", new Thin(new BID(Ids::IRON_BARS), "Iron Bars", $ironBreakInfo));
|
||||
$ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 25.0));
|
||||
$ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 25.0));
|
||||
self::register("iron_door", new Door(new BID(Ids::IRON_DOOR), "Iron Door", $ironDoorBreakInfo));
|
||||
self::register("iron_trapdoor", new Trapdoor(new BID(Ids::IRON_TRAPDOOR), "Iron Trapdoor", $ironDoorBreakInfo));
|
||||
|
||||
@ -922,21 +923,21 @@ final class VanillaBlocks{
|
||||
self::register("jukebox", new Jukebox(new BID(Ids::JUKEBOX, TileJukebox::class), "Jukebox", new Info(BreakInfo::axe(0.8)))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
|
||||
self::register("ladder", new Ladder(new BID(Ids::LADDER), "Ladder", new Info(BreakInfo::axe(0.4))));
|
||||
|
||||
$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()));
|
||||
$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD));
|
||||
self::register("lantern", new Lantern(new BID(Ids::LANTERN), "Lantern", $lanternBreakInfo, 15));
|
||||
self::register("soul_lantern", new Lantern(new BID(Ids::SOUL_LANTERN), "Soul Lantern", $lanternBreakInfo, 10));
|
||||
|
||||
self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE()))));
|
||||
self::register("lapis_lazuli", new Opaque(new BID(Ids::LAPIS_LAZULI), "Lapis Lazuli Block", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE))));
|
||||
self::register("lava", new Lava(new BID(Ids::LAVA), "Lava", new Info(BreakInfo::indestructible(500.0))));
|
||||
self::register("lectern", new Lectern(new BID(Ids::LECTERN, TileLectern::class), "Lectern", new Info(BreakInfo::axe(2.0))));
|
||||
self::register("lever", new Lever(new BID(Ids::LEVER), "Lever", new Info(new BreakInfo(0.5))));
|
||||
self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
|
||||
self::register("magma", new Magma(new BID(Ids::MAGMA), "Magma Block", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
|
||||
self::register("melon", new Melon(new BID(Ids::MELON), "Melon Block", new Info(BreakInfo::axe(1.0))));
|
||||
self::register("melon_stem", new MelonStem(new BID(Ids::MELON_STEM), "Melon Stem", new Info(BreakInfo::instant())));
|
||||
self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
|
||||
self::register("monster_spawner", new MonsterSpawner(new BID(Ids::MONSTER_SPAWNER, TileMonsterSpawner::class), "Monster Spawner", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
|
||||
self::register("mycelium", new Mycelium(new BID(Ids::MYCELIUM), "Mycelium", new Info(BreakInfo::shovel(0.6), [Tags::DIRT])));
|
||||
|
||||
$netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$netherBrickBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
self::register("nether_bricks", new Opaque(new BID(Ids::NETHER_BRICKS), "Nether Bricks", $netherBrickBreakInfo));
|
||||
self::register("red_nether_bricks", new Opaque(new BID(Ids::RED_NETHER_BRICKS), "Red Nether Bricks", $netherBrickBreakInfo));
|
||||
self::register("nether_brick_fence", new Fence(new BID(Ids::NETHER_BRICK_FENCE), "Nether Brick Fence", $netherBrickBreakInfo));
|
||||
@ -946,18 +947,18 @@ final class VanillaBlocks{
|
||||
self::register("cracked_nether_bricks", new Opaque(new BID(Ids::CRACKED_NETHER_BRICKS), "Cracked Nether Bricks", $netherBrickBreakInfo));
|
||||
|
||||
self::register("nether_portal", new NetherPortal(new BID(Ids::NETHER_PORTAL), "Nether Portal", new Info(BreakInfo::indestructible(0.0))));
|
||||
self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()))));
|
||||
self::register("nether_reactor_core", new NetherReactor(new BID(Ids::NETHER_REACTOR_CORE), "Nether Reactor Core", new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD))));
|
||||
self::register("nether_wart_block", new Opaque(new BID(Ids::NETHER_WART_BLOCK), "Nether Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE))));
|
||||
self::register("nether_wart", new NetherWartPlant(new BID(Ids::NETHER_WART), "Nether Wart", new Info(BreakInfo::instant())));
|
||||
self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD()))));
|
||||
self::register("netherrack", new Netherrack(new BID(Ids::NETHERRACK), "Netherrack", new Info(BreakInfo::pickaxe(0.4, ToolTier::WOOD))));
|
||||
self::register("note_block", new Note(new BID(Ids::NOTE_BLOCK, TileNote::class), "Note Block", new Info(BreakInfo::axe(0.8))));
|
||||
self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND(), 6000.0))));
|
||||
self::register("obsidian", new Opaque(new BID(Ids::OBSIDIAN), "Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in PC */, ToolTier::DIAMOND, 6000.0))));
|
||||
self::register("packed_ice", new PackedIce(new BID(Ids::PACKED_ICE), "Packed Ice", new Info(BreakInfo::pickaxe(0.5))));
|
||||
self::register("podzol", new Podzol(new BID(Ids::PODZOL), "Podzol", new Info(BreakInfo::shovel(0.5), [Tags::DIRT])));
|
||||
self::register("potatoes", new Potato(new BID(Ids::POTATOES), "Potato Block", new Info(BreakInfo::instant())));
|
||||
self::register("powered_rail", new PoweredRail(new BID(Ids::POWERED_RAIL), "Powered Rail", $railBreakInfo));
|
||||
|
||||
$prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
|
||||
$prismarineBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
|
||||
self::register("prismarine", new Opaque(new BID(Ids::PRISMARINE), "Prismarine", $prismarineBreakInfo));
|
||||
self::register("dark_prismarine", new Opaque(new BID(Ids::DARK_PRISMARINE), "Dark Prismarine", $prismarineBreakInfo));
|
||||
self::register("prismarine_bricks", new Opaque(new BID(Ids::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo));
|
||||
@ -972,12 +973,12 @@ final class VanillaBlocks{
|
||||
|
||||
self::register("pumpkin_stem", new PumpkinStem(new BID(Ids::PUMPKIN_STEM), "Pumpkin Stem", new Info(BreakInfo::instant())));
|
||||
|
||||
$purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
|
||||
$purpurBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
|
||||
self::register("purpur", new Opaque(new BID(Ids::PURPUR), "Purpur Block", $purpurBreakInfo));
|
||||
self::register("purpur_pillar", new SimplePillar(new BID(Ids::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo));
|
||||
self::register("purpur_stairs", new Stair(new BID(Ids::PURPUR_STAIRS), "Purpur Stairs", $purpurBreakInfo));
|
||||
|
||||
$quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD()));
|
||||
$quartzBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD));
|
||||
self::register("quartz", new Opaque(new BID(Ids::QUARTZ), "Quartz Block", $quartzBreakInfo));
|
||||
self::register("chiseled_quartz", new SimplePillar(new BID(Ids::CHISELED_QUARTZ), "Chiseled Quartz Block", $quartzBreakInfo));
|
||||
self::register("quartz_pillar", new SimplePillar(new BID(Ids::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo));
|
||||
@ -989,7 +990,7 @@ final class VanillaBlocks{
|
||||
|
||||
self::register("rail", new Rail(new BID(Ids::RAIL), "Rail", $railBreakInfo));
|
||||
self::register("red_mushroom", new RedMushroom(new BID(Ids::RED_MUSHROOM), "Red Mushroom", new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS])));
|
||||
self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD(), 30.0))));
|
||||
self::register("redstone", new Redstone(new BID(Ids::REDSTONE), "Redstone Block", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 30.0))));
|
||||
self::register("redstone_comparator", new RedstoneComparator(new BID(Ids::REDSTONE_COMPARATOR, TileComparator::class), "Redstone Comparator", new Info(BreakInfo::instant())));
|
||||
self::register("redstone_lamp", new RedstoneLamp(new BID(Ids::REDSTONE_LAMP), "Redstone Lamp", new Info(new BreakInfo(0.3))));
|
||||
self::register("redstone_repeater", new RedstoneRepeater(new BID(Ids::REDSTONE_REPEATER), "Redstone Repeater", new Info(BreakInfo::instant())));
|
||||
@ -1005,14 +1006,14 @@ final class VanillaBlocks{
|
||||
self::register("sea_pickle", new SeaPickle(new BID(Ids::SEA_PICKLE), "Sea Pickle", new Info(BreakInfo::instant())));
|
||||
self::register("mob_head", new MobHead(new BID(Ids::MOB_HEAD, TileMobHead::class), "Mob Head", new Info(new BreakInfo(1.0), enchantmentTags: [EnchantmentTags::MASK])));
|
||||
self::register("slime", new Slime(new BID(Ids::SLIME), "Slime Block", new Info(BreakInfo::instant())));
|
||||
self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD()))));
|
||||
self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD()))));
|
||||
self::register("snow", new Snow(new BID(Ids::SNOW), "Snow Block", new Info(BreakInfo::shovel(0.2, ToolTier::WOOD))));
|
||||
self::register("snow_layer", new SnowLayer(new BID(Ids::SNOW_LAYER), "Snow Layer", new Info(BreakInfo::shovel(0.1, ToolTier::WOOD))));
|
||||
self::register("soul_sand", new SoulSand(new BID(Ids::SOUL_SAND), "Soul Sand", new Info(BreakInfo::shovel(0.5))));
|
||||
self::register("sponge", new Sponge(new BID(Ids::SPONGE), "Sponge", new Info(new BreakInfo(0.6, ToolType::HOE))));
|
||||
$shulkerBoxBreakInfo = new Info(BreakInfo::pickaxe(2));
|
||||
self::register("shulker_box", new ShulkerBox(new BID(Ids::SHULKER_BOX, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo));
|
||||
|
||||
$stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
|
||||
$stoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
|
||||
self::register(
|
||||
"stone",
|
||||
$stone = new class(new BID(Ids::STONE), "Stone", $stoneBreakInfo) extends Opaque{
|
||||
@ -1057,10 +1058,10 @@ final class VanillaBlocks{
|
||||
self::register("mossy_stone_brick_stairs", new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS), "Mossy Stone Brick Stairs", $stoneBreakInfo));
|
||||
self::register("stone_button", new StoneButton(new BID(Ids::STONE_BUTTON), "Stone Button", new Info(BreakInfo::pickaxe(0.5))));
|
||||
self::register("stonecutter", new Stonecutter(new BID(Ids::STONECUTTER), "Stonecutter", new Info(BreakInfo::pickaxe(3.5))));
|
||||
self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()))));
|
||||
self::register("stone_pressure_plate", new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE), "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
|
||||
|
||||
//TODO: in the future this won't be the same for all the types
|
||||
$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
|
||||
self::register("brick_slab", new Slab(new BID(Ids::BRICK_SLAB), "Brick", $stoneSlabBreakInfo));
|
||||
self::register("cobblestone_slab", new Slab(new BID(Ids::COBBLESTONE_SLAB), "Cobblestone", $stoneSlabBreakInfo));
|
||||
@ -1092,7 +1093,7 @@ final class VanillaBlocks{
|
||||
self::register("smooth_quartz_slab", new Slab(new BID(Ids::SMOOTH_QUARTZ_SLAB), "Smooth Quartz", $stoneSlabBreakInfo));
|
||||
self::register("stone_slab", new Slab(new BID(Ids::STONE_SLAB), "Stone", $stoneSlabBreakInfo));
|
||||
|
||||
self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD()))));
|
||||
self::register("legacy_stonecutter", new Opaque(new BID(Ids::LEGACY_STONECUTTER), "Legacy Stonecutter", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD))));
|
||||
self::register("sugarcane", new Sugarcane(new BID(Ids::SUGARCANE), "Sugarcane", new Info(BreakInfo::instant())));
|
||||
self::register("sweet_berry_bush", new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH), "Sweet Berry Bush", new Info(BreakInfo::instant())));
|
||||
self::register("tnt", new TNT(new BID(Ids::TNT), "TNT", new Info(BreakInfo::instant())));
|
||||
@ -1113,7 +1114,7 @@ final class VanillaBlocks{
|
||||
self::register("water", new Water(new BID(Ids::WATER), "Water", new Info(BreakInfo::indestructible(500.0))));
|
||||
self::register("lily_pad", new WaterLily(new BID(Ids::LILY_PAD), "Lily Pad", new Info(BreakInfo::instant())));
|
||||
|
||||
$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD()));
|
||||
$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD));
|
||||
self::register("weighted_pressure_plate_heavy", new WeightedPressurePlateHeavy(
|
||||
new BID(Ids::WEIGHTED_PRESSURE_PLATE_HEAVY),
|
||||
"Weighted Pressure Plate Heavy",
|
||||
@ -1140,16 +1141,16 @@ final class VanillaBlocks{
|
||||
});
|
||||
$saplingTypeInfo = new Info(BreakInfo::instant(), [Tags::POTTABLE_PLANTS]);
|
||||
|
||||
foreach(SaplingType::getAll() as $saplingType){
|
||||
foreach(SaplingType::cases() as $saplingType){
|
||||
$name = $saplingType->getDisplayName();
|
||||
self::register($saplingType->name() . "_sapling", new Sapling(WoodLikeBlockIdHelper::getSaplingIdentifier($saplingType), $name . " Sapling", $saplingTypeInfo, $saplingType));
|
||||
self::register(strtolower($saplingType->name) . "_sapling", new Sapling(WoodLikeBlockIdHelper::getSaplingIdentifier($saplingType), $name . " Sapling", $saplingTypeInfo, $saplingType));
|
||||
}
|
||||
foreach(LeavesType::getAll() as $leavesType){
|
||||
foreach(LeavesType::cases() as $leavesType){
|
||||
$name = $leavesType->getDisplayName();
|
||||
self::register($leavesType->name() . "_leaves", new Leaves(WoodLikeBlockIdHelper::getLeavesIdentifier($leavesType), $name . " Leaves", $leavesBreakInfo, $leavesType));
|
||||
self::register(strtolower($leavesType->name) . "_leaves", new Leaves(WoodLikeBlockIdHelper::getLeavesIdentifier($leavesType), $name . " Leaves", $leavesBreakInfo, $leavesType));
|
||||
}
|
||||
|
||||
$sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD()));
|
||||
$sandstoneBreakInfo = new Info(BreakInfo::pickaxe(0.8, ToolTier::WOOD));
|
||||
self::register("red_sandstone_stairs", new Stair(new BID(Ids::RED_SANDSTONE_STAIRS), "Red Sandstone Stairs", $sandstoneBreakInfo));
|
||||
self::register("smooth_red_sandstone_stairs", new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo));
|
||||
self::register("red_sandstone", new Opaque(new BID(Ids::RED_SANDSTONE), "Red Sandstone", $sandstoneBreakInfo));
|
||||
@ -1164,7 +1165,7 @@ final class VanillaBlocks{
|
||||
self::register("cut_sandstone", new Opaque(new BID(Ids::CUT_SANDSTONE), "Cut Sandstone", $sandstoneBreakInfo));
|
||||
self::register("smooth_sandstone", new Opaque(new BID(Ids::SMOOTH_SANDSTONE), "Smooth Sandstone", $sandstoneBreakInfo));
|
||||
|
||||
self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD()))));
|
||||
self::register("glazed_terracotta", new GlazedTerracotta(new BID(Ids::GLAZED_TERRACOTTA), "Glazed Terracotta", new Info(BreakInfo::pickaxe(1.4, ToolTier::WOOD))));
|
||||
self::register("dyed_shulker_box", new DyedShulkerBox(new BID(Ids::DYED_SHULKER_BOX, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo));
|
||||
self::register("stained_glass", new StainedGlass(new BID(Ids::STAINED_GLASS), "Stained Glass", $glassBreakInfo));
|
||||
self::register("stained_glass_pane", new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE), "Stained Glass Pane", $glassBreakInfo));
|
||||
@ -1172,7 +1173,7 @@ final class VanillaBlocks{
|
||||
self::register("stained_hardened_glass", new StainedHardenedGlass(new BID(Ids::STAINED_HARDENED_GLASS), "Stained Hardened Glass", $hardenedGlassBreakInfo));
|
||||
self::register("stained_hardened_glass_pane", new StainedHardenedGlassPane(new BID(Ids::STAINED_HARDENED_GLASS_PANE), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo));
|
||||
self::register("carpet", new Carpet(new BID(Ids::CARPET), "Carpet", new Info(new BreakInfo(0.1))));
|
||||
self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD()))));
|
||||
self::register("concrete", new Concrete(new BID(Ids::CONCRETE), "Concrete", new Info(BreakInfo::pickaxe(1.8, ToolTier::WOOD))));
|
||||
self::register("concrete_powder", new ConcretePowder(new BID(Ids::CONCRETE_POWDER), "Concrete Powder", new Info(BreakInfo::shovel(0.5))));
|
||||
self::register("wool", new Wool(new BID(Ids::WOOL), "Wool", new Info(new class(0.8, ToolType::SHEARS) extends BreakInfo{
|
||||
public function getBreakTime(Item $item) : float{
|
||||
@ -1186,7 +1187,7 @@ final class VanillaBlocks{
|
||||
})));
|
||||
|
||||
//TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap
|
||||
$wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$wallBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
self::register("cobblestone_wall", new Wall(new BID(Ids::COBBLESTONE_WALL), "Cobblestone Wall", $wallBreakInfo));
|
||||
self::register("andesite_wall", new Wall(new BID(Ids::ANDESITE_WALL), "Andesite Wall", $wallBreakInfo));
|
||||
self::register("brick_wall", new Wall(new BID(Ids::BRICK_WALL), "Brick Wall", $wallBreakInfo));
|
||||
@ -1204,7 +1205,7 @@ final class VanillaBlocks{
|
||||
|
||||
self::registerElements();
|
||||
|
||||
$chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD()));
|
||||
$chemistryTableBreakInfo = new Info(BreakInfo::pickaxe(2.5, ToolTier::WOOD));
|
||||
self::register("compound_creator", new ChemistryTable(new BID(Ids::COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo));
|
||||
self::register("element_constructor", new ChemistryTable(new BID(Ids::ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo));
|
||||
self::register("lab_table", new ChemistryTable(new BID(Ids::LAB_TABLE), "Lab Table", $chemistryTableBreakInfo));
|
||||
@ -1262,9 +1263,9 @@ final class VanillaBlocks{
|
||||
$woodenButtonBreakInfo = new Info(BreakInfo::axe(0.5));
|
||||
$woodenPressurePlateBreakInfo = new Info(BreakInfo::axe(0.5));
|
||||
|
||||
foreach(WoodType::getAll() as $woodType){
|
||||
foreach(WoodType::cases() as $woodType){
|
||||
$name = $woodType->getDisplayName();
|
||||
$idName = fn(string $suffix) => $woodType->name() . "_" . $suffix;
|
||||
$idName = fn(string $suffix) => strtolower($woodType->name) . "_" . $suffix;
|
||||
|
||||
self::register($idName(mb_strtolower($woodType->getStandardLogSuffix() ?? "log", 'US-ASCII')), new Wood(WoodLikeBlockIdHelper::getLogIdentifier($woodType), $name . " " . ($woodType->getStandardLogSuffix() ?? "Log"), $logBreakInfo, $woodType));
|
||||
self::register($idName(mb_strtolower($woodType->getAllSidedLogSuffix() ?? "wood", 'US-ASCII')), new Wood(WoodLikeBlockIdHelper::getAllSidedLogIdentifier($woodType), $name . " " . ($woodType->getAllSidedLogSuffix() ?? "Wood"), $logBreakInfo, $woodType));
|
||||
@ -1427,26 +1428,26 @@ final class VanillaBlocks{
|
||||
|
||||
private static function registerOres() : void{
|
||||
$stoneOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(3.0, $toolTier));
|
||||
self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD())));
|
||||
self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE())));
|
||||
self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("emerald_ore", new EmeraldOre(new BID(Ids::EMERALD_ORE), "Emerald Ore", $stoneOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("gold_ore", new GoldOre(new BID(Ids::GOLD_ORE), "Gold Ore", $stoneOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("iron_ore", new IronOre(new BID(Ids::IRON_ORE), "Iron Ore", $stoneOreBreakInfo(ToolTier::STONE())));
|
||||
self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE())));
|
||||
self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("coal_ore", new CoalOre(new BID(Ids::COAL_ORE), "Coal Ore", $stoneOreBreakInfo(ToolTier::WOOD)));
|
||||
self::register("copper_ore", new CopperOre(new BID(Ids::COPPER_ORE), "Copper Ore", $stoneOreBreakInfo(ToolTier::STONE)));
|
||||
self::register("diamond_ore", new DiamondOre(new BID(Ids::DIAMOND_ORE), "Diamond Ore", $stoneOreBreakInfo(ToolTier::IRON)));
|
||||
self::register("emerald_ore", new EmeraldOre(new BID(Ids::EMERALD_ORE), "Emerald Ore", $stoneOreBreakInfo(ToolTier::IRON)));
|
||||
self::register("gold_ore", new GoldOre(new BID(Ids::GOLD_ORE), "Gold Ore", $stoneOreBreakInfo(ToolTier::IRON)));
|
||||
self::register("iron_ore", new IronOre(new BID(Ids::IRON_ORE), "Iron Ore", $stoneOreBreakInfo(ToolTier::STONE)));
|
||||
self::register("lapis_lazuli_ore", new LapisOre(new BID(Ids::LAPIS_LAZULI_ORE), "Lapis Lazuli Ore", $stoneOreBreakInfo(ToolTier::STONE)));
|
||||
self::register("redstone_ore", new RedstoneOre(new BID(Ids::REDSTONE_ORE), "Redstone Ore", $stoneOreBreakInfo(ToolTier::IRON)));
|
||||
|
||||
$deepslateOreBreakInfo = fn(ToolTier $toolTier) => new Info(BreakInfo::pickaxe(4.5, $toolTier));
|
||||
self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD())));
|
||||
self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
|
||||
self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("deepslate_emerald_ore", new EmeraldOre(new BID(Ids::DEEPSLATE_EMERALD_ORE), "Deepslate Emerald Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("deepslate_gold_ore", new GoldOre(new BID(Ids::DEEPSLATE_GOLD_ORE), "Deepslate Gold Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("deepslate_iron_ore", new IronOre(new BID(Ids::DEEPSLATE_IRON_ORE), "Deepslate Iron Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
|
||||
self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE())));
|
||||
self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON())));
|
||||
self::register("deepslate_coal_ore", new CoalOre(new BID(Ids::DEEPSLATE_COAL_ORE), "Deepslate Coal Ore", $deepslateOreBreakInfo(ToolTier::WOOD)));
|
||||
self::register("deepslate_copper_ore", new CopperOre(new BID(Ids::DEEPSLATE_COPPER_ORE), "Deepslate Copper Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
|
||||
self::register("deepslate_diamond_ore", new DiamondOre(new BID(Ids::DEEPSLATE_DIAMOND_ORE), "Deepslate Diamond Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
|
||||
self::register("deepslate_emerald_ore", new EmeraldOre(new BID(Ids::DEEPSLATE_EMERALD_ORE), "Deepslate Emerald Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
|
||||
self::register("deepslate_gold_ore", new GoldOre(new BID(Ids::DEEPSLATE_GOLD_ORE), "Deepslate Gold Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
|
||||
self::register("deepslate_iron_ore", new IronOre(new BID(Ids::DEEPSLATE_IRON_ORE), "Deepslate Iron Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
|
||||
self::register("deepslate_lapis_lazuli_ore", new LapisOre(new BID(Ids::DEEPSLATE_LAPIS_LAZULI_ORE), "Deepslate Lapis Lazuli Ore", $deepslateOreBreakInfo(ToolTier::STONE)));
|
||||
self::register("deepslate_redstone_ore", new RedstoneOre(new BID(Ids::DEEPSLATE_REDSTONE_ORE), "Deepslate Redstone Ore", $deepslateOreBreakInfo(ToolTier::IRON)));
|
||||
|
||||
$netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD()));
|
||||
$netherrackOreBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::WOOD));
|
||||
self::register("nether_quartz_ore", new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE), "Nether Quartz Ore", $netherrackOreBreakInfo));
|
||||
self::register("nether_gold_ore", new NetherGoldOre(new BID(Ids::NETHER_GOLD_ORE), "Nether Gold Ore", $netherrackOreBreakInfo));
|
||||
}
|
||||
@ -1478,20 +1479,20 @@ final class VanillaBlocks{
|
||||
|
||||
private static function registerBlocksR16() : void{
|
||||
//for some reason, slabs have weird hardness like the legacy ones
|
||||
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$slabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
|
||||
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND(), 3600.0))));
|
||||
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND(), 3600.0));
|
||||
self::register("ancient_debris", new Opaque(new BID(Ids::ANCIENT_DEBRIS), "Ancient Debris", new Info(BreakInfo::pickaxe(30, ToolTier::DIAMOND, 3600.0))));
|
||||
$netheriteBreakInfo = new Info(BreakInfo::pickaxe(50, ToolTier::DIAMOND, 3600.0));
|
||||
self::register("netherite", new class(new BID(Ids::NETHERITE), "Netherite Block", $netheriteBreakInfo) extends Opaque{
|
||||
public function isFireProofAsItem() : bool{ return true; }
|
||||
});
|
||||
|
||||
$basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD(), 21.0));
|
||||
$basaltBreakInfo = new Info(BreakInfo::pickaxe(1.25, ToolTier::WOOD, 21.0));
|
||||
self::register("basalt", new SimplePillar(new BID(Ids::BASALT), "Basalt", $basaltBreakInfo));
|
||||
self::register("polished_basalt", new SimplePillar(new BID(Ids::POLISHED_BASALT), "Polished Basalt", $basaltBreakInfo));
|
||||
self::register("smooth_basalt", new Opaque(new BID(Ids::SMOOTH_BASALT), "Smooth Basalt", $basaltBreakInfo));
|
||||
|
||||
$blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0));
|
||||
$blackstoneBreakInfo = new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0));
|
||||
self::register("blackstone", new Opaque(new BID(Ids::BLACKSTONE), "Blackstone", $blackstoneBreakInfo));
|
||||
self::register("blackstone_slab", new Slab(new BID(Ids::BLACKSTONE_SLAB), "Blackstone", $slabBreakInfo));
|
||||
self::register("blackstone_stairs", new Stair(new BID(Ids::BLACKSTONE_STAIRS), "Blackstone Stairs", $blackstoneBreakInfo));
|
||||
@ -1503,7 +1504,7 @@ final class VanillaBlocks{
|
||||
$prefix = fn(string $thing) => "Polished Blackstone" . ($thing !== "" ? " $thing" : "");
|
||||
self::register("polished_blackstone", new Opaque(new BID(Ids::POLISHED_BLACKSTONE), $prefix(""), $blackstoneBreakInfo));
|
||||
self::register("polished_blackstone_button", new StoneButton(new BID(Ids::POLISHED_BLACKSTONE_BUTTON), $prefix("Button"), new Info(BreakInfo::pickaxe(0.5))));
|
||||
self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD())), 20));
|
||||
self::register("polished_blackstone_pressure_plate", new StonePressurePlate(new BID(Ids::POLISHED_BLACKSTONE_PRESSURE_PLATE), $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)), 20));
|
||||
self::register("polished_blackstone_slab", new Slab(new BID(Ids::POLISHED_BLACKSTONE_SLAB), $prefix(""), $slabBreakInfo));
|
||||
self::register("polished_blackstone_stairs", new Stair(new BID(Ids::POLISHED_BLACKSTONE_STAIRS), $prefix("Stairs"), $blackstoneBreakInfo));
|
||||
self::register("polished_blackstone_wall", new Wall(new BID(Ids::POLISHED_BLACKSTONE_WALL), $prefix("Wall"), $blackstoneBreakInfo));
|
||||
@ -1527,33 +1528,33 @@ final class VanillaBlocks{
|
||||
});
|
||||
|
||||
self::register("warped_wart_block", new Opaque(new BID(Ids::WARPED_WART_BLOCK), "Warped Wart Block", new Info(new BreakInfo(1.0, ToolType::HOE))));
|
||||
self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND(), 6000.0))) extends Opaque{
|
||||
self::register("crying_obsidian", new class(new BID(Ids::CRYING_OBSIDIAN), "Crying Obsidian", new Info(BreakInfo::pickaxe(35.0 /* 50 in Java */, ToolTier::DIAMOND, 6000.0))) extends Opaque{
|
||||
public function getLightLevel() : int{ return 10;}
|
||||
});
|
||||
|
||||
self::register("twisting_vines", new NetherVines(new BID(Ids::TWISTING_VINES), "Twisting Vines", new Info(BreakInfo::instant()), Facing::UP));
|
||||
self::register("weeping_vines", new NetherVines(new BID(Ids::WEEPING_VINES), "Weeping Vines", new Info(BreakInfo::instant()), Facing::DOWN));
|
||||
|
||||
self::register("chain", new Chain(new BID(Ids::CHAIN), "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD()))));
|
||||
self::register("chain", new Chain(new BID(Ids::CHAIN), "Chain", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
|
||||
}
|
||||
|
||||
private static function registerBlocksR17() : void{
|
||||
//in java this can be acquired using any tool - seems to be a parity issue in bedrock
|
||||
self::register("amethyst", new class(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD()))) extends Opaque{
|
||||
self::register("amethyst", new class(new BID(Ids::AMETHYST), "Amethyst", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD))) extends Opaque{
|
||||
public function onProjectileHit(Projectile $projectile, RayTraceResult $hitResult) : void{
|
||||
$this->position->getWorld()->addSound($this->position, new AmethystBlockChimeSound());
|
||||
$this->position->getWorld()->addSound($this->position, new BlockPunchSound($this));
|
||||
}
|
||||
});
|
||||
|
||||
self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD()))));
|
||||
self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD(), 30.0))));
|
||||
self::register("calcite", new Opaque(new BID(Ids::CALCITE), "Calcite", new Info(BreakInfo::pickaxe(0.75, ToolTier::WOOD))));
|
||||
self::register("tuff", new Opaque(new BID(Ids::TUFF), "Tuff", new Info(BreakInfo::pickaxe(1.5, ToolTier::WOOD, 30.0))));
|
||||
|
||||
self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0))));
|
||||
self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON(), 30.0))));
|
||||
self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE(), 30.0))));
|
||||
self::register("raw_copper", new Opaque(new BID(Ids::RAW_COPPER), "Raw Copper Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0))));
|
||||
self::register("raw_gold", new Opaque(new BID(Ids::RAW_GOLD), "Raw Gold Block", new Info(BreakInfo::pickaxe(5, ToolTier::IRON, 30.0))));
|
||||
self::register("raw_iron", new Opaque(new BID(Ids::RAW_IRON), "Raw Iron Block", new Info(BreakInfo::pickaxe(5, ToolTier::STONE, 30.0))));
|
||||
|
||||
$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD(), 18.0));
|
||||
$deepslateBreakInfo = new Info(BreakInfo::pickaxe(3, ToolTier::WOOD, 18.0));
|
||||
self::register("deepslate", new class(new BID(Ids::DEEPSLATE), "Deepslate", $deepslateBreakInfo) extends SimplePillar{
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [VanillaBlocks::COBBLED_DEEPSLATE()->asItem()];
|
||||
@ -1565,29 +1566,29 @@ final class VanillaBlocks{
|
||||
});
|
||||
|
||||
//TODO: parity issue here - in Java this has a hardness of 3.0, but in bedrock it's 3.5
|
||||
self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0))));
|
||||
self::register("chiseled_deepslate", new Opaque(new BID(Ids::CHISELED_DEEPSLATE), "Chiseled Deepslate", new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0))));
|
||||
|
||||
$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
|
||||
$deepslateBrickBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
|
||||
self::register("deepslate_bricks", new Opaque(new BID(Ids::DEEPSLATE_BRICKS), "Deepslate Bricks", $deepslateBrickBreakInfo));
|
||||
self::register("deepslate_brick_slab", new Slab(new BID(Ids::DEEPSLATE_BRICK_SLAB), "Deepslate Brick", $deepslateBrickBreakInfo));
|
||||
self::register("deepslate_brick_stairs", new Stair(new BID(Ids::DEEPSLATE_BRICK_STAIRS), "Deepslate Brick Stairs", $deepslateBrickBreakInfo));
|
||||
self::register("deepslate_brick_wall", new Wall(new BID(Ids::DEEPSLATE_BRICK_WALL), "Deepslate Brick Wall", $deepslateBrickBreakInfo));
|
||||
self::register("cracked_deepslate_bricks", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_BRICKS), "Cracked Deepslate Bricks", $deepslateBrickBreakInfo));
|
||||
|
||||
$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
|
||||
$deepslateTilesBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
|
||||
self::register("deepslate_tiles", new Opaque(new BID(Ids::DEEPSLATE_TILES), "Deepslate Tiles", $deepslateTilesBreakInfo));
|
||||
self::register("deepslate_tile_slab", new Slab(new BID(Ids::DEEPSLATE_TILE_SLAB), "Deepslate Tile", $deepslateTilesBreakInfo));
|
||||
self::register("deepslate_tile_stairs", new Stair(new BID(Ids::DEEPSLATE_TILE_STAIRS), "Deepslate Tile Stairs", $deepslateTilesBreakInfo));
|
||||
self::register("deepslate_tile_wall", new Wall(new BID(Ids::DEEPSLATE_TILE_WALL), "Deepslate Tile Wall", $deepslateTilesBreakInfo));
|
||||
self::register("cracked_deepslate_tiles", new Opaque(new BID(Ids::CRACKED_DEEPSLATE_TILES), "Cracked Deepslate Tiles", $deepslateTilesBreakInfo));
|
||||
|
||||
$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
|
||||
$cobbledDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
|
||||
self::register("cobbled_deepslate", new Opaque(new BID(Ids::COBBLED_DEEPSLATE), "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
|
||||
self::register("cobbled_deepslate_slab", new Slab(new BID(Ids::COBBLED_DEEPSLATE_SLAB), "Cobbled Deepslate", $cobbledDeepslateBreakInfo));
|
||||
self::register("cobbled_deepslate_stairs", new Stair(new BID(Ids::COBBLED_DEEPSLATE_STAIRS), "Cobbled Deepslate Stairs", $cobbledDeepslateBreakInfo));
|
||||
self::register("cobbled_deepslate_wall", new Wall(new BID(Ids::COBBLED_DEEPSLATE_WALL), "Cobbled Deepslate Wall", $cobbledDeepslateBreakInfo));
|
||||
|
||||
$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD(), 18.0));
|
||||
$polishedDeepslateBreakInfo = new Info(BreakInfo::pickaxe(3.5, ToolTier::WOOD, 18.0));
|
||||
self::register("polished_deepslate", new Opaque(new BID(Ids::POLISHED_DEEPSLATE), "Polished Deepslate", $polishedDeepslateBreakInfo));
|
||||
self::register("polished_deepslate_slab", new Slab(new BID(Ids::POLISHED_DEEPSLATE_SLAB), "Polished Deepslate", $polishedDeepslateBreakInfo));
|
||||
self::register("polished_deepslate_stairs", new Stair(new BID(Ids::POLISHED_DEEPSLATE_STAIRS), "Polished Deepslate Stairs", $polishedDeepslateBreakInfo));
|
||||
@ -1596,7 +1597,7 @@ final class VanillaBlocks{
|
||||
self::register("tinted_glass", new TintedGlass(new BID(Ids::TINTED_GLASS), "Tinted Glass", new Info(new BreakInfo(0.3))));
|
||||
|
||||
//blast resistance should be 30 if we were matched with java :(
|
||||
$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE(), 18.0));
|
||||
$copperBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 18.0));
|
||||
self::register("lightning_rod", new LightningRod(new BID(Ids::LIGHTNING_ROD), "Lightning Rod", $copperBreakInfo));
|
||||
|
||||
self::register("copper", new Copper(new BID(Ids::COPPER), "Copper Block", $copperBreakInfo));
|
||||
@ -1630,7 +1631,7 @@ final class VanillaBlocks{
|
||||
self::register("mud", new Opaque(new BID(Ids::MUD), "Mud", new Info(BreakInfo::shovel(0.5), [Tags::MUD])));
|
||||
self::register("packed_mud", new Opaque(new BID(Ids::PACKED_MUD), "Packed Mud", new Info(BreakInfo::pickaxe(1.0, null, 15.0))));
|
||||
|
||||
$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD(), 30.0));
|
||||
$mudBricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
|
||||
|
||||
self::register("mud_bricks", new Opaque(new BID(Ids::MUD_BRICKS), "Mud Bricks", $mudBricksBreakInfo));
|
||||
self::register("mud_brick_slab", new Slab(new BID(Ids::MUD_BRICK_SLAB), "Mud Brick", $mudBricksBreakInfo));
|
||||
@ -1639,7 +1640,7 @@ final class VanillaBlocks{
|
||||
}
|
||||
|
||||
private static function registerCauldronBlocks() : void{
|
||||
$cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD()));
|
||||
$cauldronBreakInfo = new Info(BreakInfo::pickaxe(2, ToolTier::WOOD));
|
||||
|
||||
self::register("cauldron", new Cauldron(new BID(Ids::CAULDRON, TileCauldron::class), "Cauldron", $cauldronBreakInfo));
|
||||
self::register("water_cauldron", new WaterCauldron(new BID(Ids::WATER_CAULDRON, TileCauldron::class), "Water Cauldron", $cauldronBreakInfo));
|
||||
|
@ -101,9 +101,9 @@ class Wall extends Transparent{
|
||||
|
||||
foreach(Facing::HORIZONTAL as $facing){
|
||||
$block = $this->getSide($facing);
|
||||
if($block instanceof static || $block instanceof FenceGate || $block instanceof Thin || $block->getSupportType(Facing::opposite($facing))->equals(SupportType::FULL())){
|
||||
if($block instanceof static || $block instanceof FenceGate || $block instanceof Thin || $block->getSupportType(Facing::opposite($facing)) === SupportType::FULL){
|
||||
if(!isset($this->connections[$facing])){
|
||||
$this->connections[$facing] = WallConnectionType::SHORT();
|
||||
$this->connections[$facing] = WallConnectionType::SHORT;
|
||||
$changed++;
|
||||
}
|
||||
}elseif(isset($this->connections[$facing])){
|
||||
@ -152,6 +152,6 @@ class Wall extends Transparent{
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER() : SupportType::NONE();
|
||||
return Facing::axis($facing) === Axis::Y ? SupportType::CENTER : SupportType::NONE;
|
||||
}
|
||||
}
|
||||
|
@ -110,10 +110,10 @@ final class WaterCauldron extends FillableCauldron{
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
$world = $this->position->getWorld();
|
||||
if(($dyeColor = match($item->getTypeId()){
|
||||
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE(),
|
||||
ItemTypeIds::INK_SAC => DyeColor::BLACK(),
|
||||
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN(),
|
||||
ItemTypeIds::BONE_MEAL => DyeColor::WHITE(),
|
||||
ItemTypeIds::LAPIS_LAZULI => DyeColor::BLUE,
|
||||
ItemTypeIds::INK_SAC => DyeColor::BLACK,
|
||||
ItemTypeIds::COCOA_BEANS => DyeColor::BROWN,
|
||||
ItemTypeIds::BONE_MEAL => DyeColor::WHITE,
|
||||
ItemTypeIds::DYE => $item instanceof Dye ? $item->getColor() : null,
|
||||
default => null
|
||||
}) !== null && ($newColor = $dyeColor->getRgbValue())->toRGBA() !== $this->customWaterColor?->toRGBA()
|
||||
@ -123,7 +123,7 @@ final class WaterCauldron extends FillableCauldron{
|
||||
|
||||
$item->pop();
|
||||
}elseif($item instanceof Potion || $item instanceof SplashPotion){ //TODO: lingering potion
|
||||
if($item->getType()->equals(PotionType::WATER())){
|
||||
if($item->getType() === PotionType::WATER){
|
||||
$this->setCustomWaterColor(null)->addFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
|
||||
}else{
|
||||
$this->mix($item, VanillaItems::GLASS_BOTTLE(), $returnedItems);
|
||||
@ -170,7 +170,7 @@ final class WaterCauldron extends FillableCauldron{
|
||||
match($item->getTypeId()){
|
||||
ItemTypeIds::WATER_BUCKET => $this->setCustomWaterColor(null)->addFillLevels(self::MAX_FILL_LEVEL, $item, VanillaItems::BUCKET(), $returnedItems),
|
||||
ItemTypeIds::BUCKET => $this->removeFillLevels(self::MAX_FILL_LEVEL, $item, VanillaItems::WATER_BUCKET(), $returnedItems),
|
||||
ItemTypeIds::GLASS_BOTTLE => $this->removeFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::POTION()->setType(PotionType::WATER()), $returnedItems),
|
||||
ItemTypeIds::GLASS_BOTTLE => $this->removeFillLevels(self::WATER_BOTTLE_FILL_AMOUNT, $item, VanillaItems::POTION()->setType(PotionType::WATER), $returnedItems),
|
||||
ItemTypeIds::LAVA_BUCKET, ItemTypeIds::POWDER_SNOW_BUCKET => $this->mix($item, VanillaItems::BUCKET(), $returnedItems),
|
||||
default => null
|
||||
};
|
||||
|
@ -48,110 +48,103 @@ use pocketmine\utils\AssumptionFailedError;
|
||||
final class WoodLikeBlockIdHelper{
|
||||
|
||||
public static function getPlanksIdentifier(WoodType $type) : BID{
|
||||
return new BID(match($type->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_PLANKS,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_PLANKS,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_PLANKS,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_PLANKS,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_PLANKS,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_PLANKS,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_PLANKS,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_PLANKS,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_PLANKS,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_PLANKS,
|
||||
default => throw new AssumptionFailedError("All tree types should be covered")
|
||||
return new BID(match($type){
|
||||
WoodType::OAK => Ids::OAK_PLANKS,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_PLANKS,
|
||||
WoodType::BIRCH => Ids::BIRCH_PLANKS,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_PLANKS,
|
||||
WoodType::ACACIA => Ids::ACACIA_PLANKS,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_PLANKS,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_PLANKS,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_PLANKS,
|
||||
WoodType::WARPED => Ids::WARPED_PLANKS,
|
||||
WoodType::CHERRY => Ids::CHERRY_PLANKS,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getFenceIdentifier(WoodType $type) : BID{
|
||||
return new BID(match($type->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_FENCE,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_FENCE,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_FENCE,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_FENCE,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_FENCE,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_FENCE,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_FENCE,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_FENCE,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_FENCE,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_FENCE,
|
||||
default => throw new AssumptionFailedError("All tree types should be covered")
|
||||
return new BID(match($type){
|
||||
WoodType::OAK => Ids::OAK_FENCE,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_FENCE,
|
||||
WoodType::BIRCH => Ids::BIRCH_FENCE,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_FENCE,
|
||||
WoodType::ACACIA => Ids::ACACIA_FENCE,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_FENCE,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_FENCE,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_FENCE,
|
||||
WoodType::WARPED => Ids::WARPED_FENCE,
|
||||
WoodType::CHERRY => Ids::CHERRY_FENCE,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getSlabIdentifier(WoodType $type) : BID{
|
||||
return new BID(match($type->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_SLAB,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_SLAB,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_SLAB,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_SLAB,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_SLAB,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_SLAB,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_SLAB,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_SLAB,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_SLAB,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_SLAB,
|
||||
default => throw new AssumptionFailedError("All tree types should be covered")
|
||||
return new BID(match($type){
|
||||
WoodType::OAK => Ids::OAK_SLAB,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_SLAB,
|
||||
WoodType::BIRCH => Ids::BIRCH_SLAB,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_SLAB,
|
||||
WoodType::ACACIA => Ids::ACACIA_SLAB,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_SLAB,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_SLAB,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_SLAB,
|
||||
WoodType::WARPED => Ids::WARPED_SLAB,
|
||||
WoodType::CHERRY => Ids::CHERRY_SLAB,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getLogIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_LOG,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_LOG,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_LOG,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_LOG,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_LOG,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_LOG,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_LOG,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_STEM,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_STEM,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_LOG,
|
||||
default => throw new AssumptionFailedError("All tree types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_LOG,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_LOG,
|
||||
WoodType::BIRCH => Ids::BIRCH_LOG,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_LOG,
|
||||
WoodType::ACACIA => Ids::ACACIA_LOG,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_LOG,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_LOG,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_STEM,
|
||||
WoodType::WARPED => Ids::WARPED_STEM,
|
||||
WoodType::CHERRY => Ids::CHERRY_LOG,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getAllSidedLogIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_WOOD,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_WOOD,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_WOOD,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_WOOD,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_WOOD,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_WOOD,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_WOOD,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_HYPHAE,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_HYPHAE,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_WOOD,
|
||||
default => throw new AssumptionFailedError("All tree types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_WOOD,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_WOOD,
|
||||
WoodType::BIRCH => Ids::BIRCH_WOOD,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_WOOD,
|
||||
WoodType::ACACIA => Ids::ACACIA_WOOD,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_WOOD,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_WOOD,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_HYPHAE,
|
||||
WoodType::WARPED => Ids::WARPED_HYPHAE,
|
||||
WoodType::CHERRY => Ids::CHERRY_WOOD,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getLeavesIdentifier(LeavesType $leavesType) : BID{
|
||||
return new BID(match($leavesType->id()){
|
||||
LeavesType::OAK()->id() => Ids::OAK_LEAVES,
|
||||
LeavesType::SPRUCE()->id() => Ids::SPRUCE_LEAVES,
|
||||
LeavesType::BIRCH()->id() => Ids::BIRCH_LEAVES,
|
||||
LeavesType::JUNGLE()->id() => Ids::JUNGLE_LEAVES,
|
||||
LeavesType::ACACIA()->id() => Ids::ACACIA_LEAVES,
|
||||
LeavesType::DARK_OAK()->id() => Ids::DARK_OAK_LEAVES,
|
||||
LeavesType::MANGROVE()->id() => Ids::MANGROVE_LEAVES,
|
||||
LeavesType::AZALEA()->id() => Ids::AZALEA_LEAVES,
|
||||
LeavesType::FLOWERING_AZALEA()->id() => Ids::FLOWERING_AZALEA_LEAVES,
|
||||
LeavesType::CHERRY()->id() => Ids::CHERRY_LEAVES,
|
||||
default => throw new AssumptionFailedError("All leaves types should be covered")
|
||||
return new BID(match($leavesType){
|
||||
LeavesType::OAK => Ids::OAK_LEAVES,
|
||||
LeavesType::SPRUCE => Ids::SPRUCE_LEAVES,
|
||||
LeavesType::BIRCH => Ids::BIRCH_LEAVES,
|
||||
LeavesType::JUNGLE => Ids::JUNGLE_LEAVES,
|
||||
LeavesType::ACACIA => Ids::ACACIA_LEAVES,
|
||||
LeavesType::DARK_OAK => Ids::DARK_OAK_LEAVES,
|
||||
LeavesType::MANGROVE => Ids::MANGROVE_LEAVES,
|
||||
LeavesType::AZALEA => Ids::AZALEA_LEAVES,
|
||||
LeavesType::FLOWERING_AZALEA => Ids::FLOWERING_AZALEA_LEAVES,
|
||||
LeavesType::CHERRY => Ids::CHERRY_LEAVES,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getSaplingIdentifier(SaplingType $treeType) : BID{
|
||||
return new BID(match($treeType->id()){
|
||||
SaplingType::OAK()->id() => Ids::OAK_SAPLING,
|
||||
SaplingType::SPRUCE()->id() => Ids::SPRUCE_SAPLING,
|
||||
SaplingType::BIRCH()->id() => Ids::BIRCH_SAPLING,
|
||||
SaplingType::JUNGLE()->id() => Ids::JUNGLE_SAPLING,
|
||||
SaplingType::ACACIA()->id() => Ids::ACACIA_SAPLING,
|
||||
SaplingType::DARK_OAK()->id() => Ids::DARK_OAK_SAPLING,
|
||||
default => throw new AssumptionFailedError("All tree types should be covered")
|
||||
return new BID(match($treeType){
|
||||
SaplingType::OAK => Ids::OAK_SAPLING,
|
||||
SaplingType::SPRUCE => Ids::SPRUCE_SAPLING,
|
||||
SaplingType::BIRCH => Ids::BIRCH_SAPLING,
|
||||
SaplingType::JUNGLE => Ids::JUNGLE_SAPLING,
|
||||
SaplingType::ACACIA => Ids::ACACIA_SAPLING,
|
||||
SaplingType::DARK_OAK => Ids::DARK_OAK_SAPLING,
|
||||
});
|
||||
}
|
||||
|
||||
@ -160,62 +153,62 @@ final class WoodLikeBlockIdHelper{
|
||||
* @phpstan-return array{BID, BID, \Closure() : \pocketmine\item\Item}
|
||||
*/
|
||||
public static function getSignInfo(WoodType $treeType) : array{
|
||||
switch($treeType->id()){
|
||||
case WoodType::OAK()->id():
|
||||
switch($treeType){
|
||||
case WoodType::OAK:
|
||||
return [
|
||||
new BID(Ids::OAK_SIGN, TileSign::class),
|
||||
new BID(Ids::OAK_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::OAK_SIGN()
|
||||
];
|
||||
case WoodType::SPRUCE()->id():
|
||||
case WoodType::SPRUCE:
|
||||
return [
|
||||
new BID(Ids::SPRUCE_SIGN, TileSign::class),
|
||||
new BID(Ids::SPRUCE_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::SPRUCE_SIGN()
|
||||
];
|
||||
case WoodType::BIRCH()->id():
|
||||
case WoodType::BIRCH:
|
||||
return [
|
||||
new BID(Ids::BIRCH_SIGN, TileSign::class),
|
||||
new BID(Ids::BIRCH_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::BIRCH_SIGN()
|
||||
];
|
||||
case WoodType::JUNGLE()->id():
|
||||
case WoodType::JUNGLE:
|
||||
return [
|
||||
new BID(Ids::JUNGLE_SIGN, TileSign::class),
|
||||
new BID(Ids::JUNGLE_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::JUNGLE_SIGN()
|
||||
];
|
||||
case WoodType::ACACIA()->id():
|
||||
case WoodType::ACACIA:
|
||||
return [
|
||||
new BID(Ids::ACACIA_SIGN, TileSign::class),
|
||||
new BID(Ids::ACACIA_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::ACACIA_SIGN()
|
||||
];
|
||||
case WoodType::DARK_OAK()->id():
|
||||
case WoodType::DARK_OAK:
|
||||
return [
|
||||
new BID(Ids::DARK_OAK_SIGN, TileSign::class),
|
||||
new BID(Ids::DARK_OAK_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::DARK_OAK_SIGN()
|
||||
];
|
||||
case WoodType::MANGROVE()->id():
|
||||
case WoodType::MANGROVE:
|
||||
return [
|
||||
new BID(Ids::MANGROVE_SIGN, TileSign::class),
|
||||
new BID(Ids::MANGROVE_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::MANGROVE_SIGN()
|
||||
];
|
||||
case WoodType::CRIMSON()->id():
|
||||
case WoodType::CRIMSON:
|
||||
return [
|
||||
new BID(Ids::CRIMSON_SIGN, TileSign::class),
|
||||
new BID(Ids::CRIMSON_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::CRIMSON_SIGN()
|
||||
];
|
||||
case WoodType::WARPED()->id():
|
||||
case WoodType::WARPED:
|
||||
return [
|
||||
new BID(Ids::WARPED_SIGN, TileSign::class),
|
||||
new BID(Ids::WARPED_WALL_SIGN, TileSign::class),
|
||||
fn() => VanillaItems::WARPED_SIGN()
|
||||
];
|
||||
case WoodType::CHERRY()->id():
|
||||
case WoodType::CHERRY:
|
||||
return [
|
||||
new BID(Ids::CHERRY_SIGN, TileSign::class),
|
||||
new BID(Ids::CHERRY_WALL_SIGN, TileSign::class),
|
||||
@ -226,98 +219,92 @@ final class WoodLikeBlockIdHelper{
|
||||
}
|
||||
|
||||
public static function getTrapdoorIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_TRAPDOOR,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_TRAPDOOR,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_TRAPDOOR,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_TRAPDOOR,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_TRAPDOOR,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_TRAPDOOR,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_TRAPDOOR,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_TRAPDOOR,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_TRAPDOOR,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_TRAPDOOR,
|
||||
default => throw new AssumptionFailedError("All wood types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_TRAPDOOR,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_TRAPDOOR,
|
||||
WoodType::BIRCH => Ids::BIRCH_TRAPDOOR,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_TRAPDOOR,
|
||||
WoodType::ACACIA => Ids::ACACIA_TRAPDOOR,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_TRAPDOOR,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_TRAPDOOR,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_TRAPDOOR,
|
||||
WoodType::WARPED => Ids::WARPED_TRAPDOOR,
|
||||
WoodType::CHERRY => Ids::CHERRY_TRAPDOOR,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getButtonIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_BUTTON,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_BUTTON,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_BUTTON,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_BUTTON,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_BUTTON,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_BUTTON,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_BUTTON,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_BUTTON,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_BUTTON,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_BUTTON,
|
||||
default => throw new AssumptionFailedError("All wood types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_BUTTON,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_BUTTON,
|
||||
WoodType::BIRCH => Ids::BIRCH_BUTTON,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_BUTTON,
|
||||
WoodType::ACACIA => Ids::ACACIA_BUTTON,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_BUTTON,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_BUTTON,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_BUTTON,
|
||||
WoodType::WARPED => Ids::WARPED_BUTTON,
|
||||
WoodType::CHERRY => Ids::CHERRY_BUTTON,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getPressurePlateIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_PRESSURE_PLATE,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_PRESSURE_PLATE,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_PRESSURE_PLATE,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_PRESSURE_PLATE,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_PRESSURE_PLATE,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_PRESSURE_PLATE,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_PRESSURE_PLATE,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_PRESSURE_PLATE,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_PRESSURE_PLATE,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_PRESSURE_PLATE,
|
||||
default => throw new AssumptionFailedError("All wood types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_PRESSURE_PLATE,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_PRESSURE_PLATE,
|
||||
WoodType::BIRCH => Ids::BIRCH_PRESSURE_PLATE,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_PRESSURE_PLATE,
|
||||
WoodType::ACACIA => Ids::ACACIA_PRESSURE_PLATE,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_PRESSURE_PLATE,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_PRESSURE_PLATE,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_PRESSURE_PLATE,
|
||||
WoodType::WARPED => Ids::WARPED_PRESSURE_PLATE,
|
||||
WoodType::CHERRY => Ids::CHERRY_PRESSURE_PLATE,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getDoorIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_DOOR,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_DOOR,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_DOOR,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_DOOR,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_DOOR,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_DOOR,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_DOOR,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_DOOR,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_DOOR,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_DOOR,
|
||||
default => throw new AssumptionFailedError("All wood types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_DOOR,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_DOOR,
|
||||
WoodType::BIRCH => Ids::BIRCH_DOOR,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_DOOR,
|
||||
WoodType::ACACIA => Ids::ACACIA_DOOR,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_DOOR,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_DOOR,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_DOOR,
|
||||
WoodType::WARPED => Ids::WARPED_DOOR,
|
||||
WoodType::CHERRY => Ids::CHERRY_DOOR,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getFenceGateIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_FENCE_GATE,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_FENCE_GATE,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_FENCE_GATE,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_FENCE_GATE,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_FENCE_GATE,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_FENCE_GATE,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_FENCE_GATE,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_FENCE_GATE,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_FENCE_GATE,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_FENCE_GATE,
|
||||
default => throw new AssumptionFailedError("All wood types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_FENCE_GATE,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_FENCE_GATE,
|
||||
WoodType::BIRCH => Ids::BIRCH_FENCE_GATE,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_FENCE_GATE,
|
||||
WoodType::ACACIA => Ids::ACACIA_FENCE_GATE,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_FENCE_GATE,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_FENCE_GATE,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_FENCE_GATE,
|
||||
WoodType::WARPED => Ids::WARPED_FENCE_GATE,
|
||||
WoodType::CHERRY => Ids::CHERRY_FENCE_GATE,
|
||||
});
|
||||
}
|
||||
|
||||
public static function getStairsIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
return new BID(match($treeType->id()){
|
||||
WoodType::OAK()->id() => Ids::OAK_STAIRS,
|
||||
WoodType::SPRUCE()->id() => Ids::SPRUCE_STAIRS,
|
||||
WoodType::BIRCH()->id() => Ids::BIRCH_STAIRS,
|
||||
WoodType::JUNGLE()->id() => Ids::JUNGLE_STAIRS,
|
||||
WoodType::ACACIA()->id() => Ids::ACACIA_STAIRS,
|
||||
WoodType::DARK_OAK()->id() => Ids::DARK_OAK_STAIRS,
|
||||
WoodType::MANGROVE()->id() => Ids::MANGROVE_STAIRS,
|
||||
WoodType::CRIMSON()->id() => Ids::CRIMSON_STAIRS,
|
||||
WoodType::WARPED()->id() => Ids::WARPED_STAIRS,
|
||||
WoodType::CHERRY()->id() => Ids::CHERRY_STAIRS,
|
||||
default => throw new AssumptionFailedError("All wood types should be covered")
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_STAIRS,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_STAIRS,
|
||||
WoodType::BIRCH => Ids::BIRCH_STAIRS,
|
||||
WoodType::JUNGLE => Ids::JUNGLE_STAIRS,
|
||||
WoodType::ACACIA => Ids::ACACIA_STAIRS,
|
||||
WoodType::DARK_OAK => Ids::DARK_OAK_STAIRS,
|
||||
WoodType::MANGROVE => Ids::MANGROVE_STAIRS,
|
||||
WoodType::CRIMSON => Ids::CRIMSON_STAIRS,
|
||||
WoodType::WARPED => Ids::WARPED_STAIRS,
|
||||
WoodType::CHERRY => Ids::CHERRY_STAIRS,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -24,16 +24,10 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\ColoredTrait;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
|
||||
class Wool extends Opaque{
|
||||
use ColoredTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->color = DyeColor::WHITE();
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function getFlameEncouragement() : int{
|
||||
return 30;
|
||||
}
|
||||
|
@ -27,11 +27,9 @@ use pocketmine\block\utils\BannerPatternLayer;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\data\bedrock\BannerPatternTypeIdMap;
|
||||
use pocketmine\data\bedrock\DyeColorIdMap;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
use pocketmine\nbt\tag\ListTag;
|
||||
use pocketmine\world\World;
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
@ -44,7 +42,7 @@ class Banner extends Spawnable{
|
||||
public const TAG_PATTERN_COLOR = "Color";
|
||||
public const TAG_PATTERN_NAME = "Pattern";
|
||||
|
||||
private DyeColor $baseColor;
|
||||
private DyeColor $baseColor = DyeColor::BLACK;
|
||||
|
||||
/**
|
||||
* @var BannerPatternLayer[]
|
||||
@ -52,11 +50,6 @@ class Banner extends Spawnable{
|
||||
*/
|
||||
private array $patterns = [];
|
||||
|
||||
public function __construct(World $world, Vector3 $pos){
|
||||
$this->baseColor = DyeColor::BLACK();
|
||||
parent::__construct($world, $pos);
|
||||
}
|
||||
|
||||
public function readSaveData(CompoundTag $nbt) : void{
|
||||
$colorIdMap = DyeColorIdMap::getInstance();
|
||||
if(
|
||||
@ -65,7 +58,7 @@ class Banner extends Spawnable{
|
||||
){
|
||||
$this->baseColor = $baseColor;
|
||||
}else{
|
||||
$this->baseColor = DyeColor::BLACK(); //TODO: this should be an error
|
||||
$this->baseColor = DyeColor::BLACK; //TODO: this should be an error
|
||||
}
|
||||
|
||||
$patternTypeIdMap = BannerPatternTypeIdMap::getInstance();
|
||||
@ -74,7 +67,7 @@ class Banner extends Spawnable{
|
||||
if($patterns !== null){
|
||||
/** @var CompoundTag $pattern */
|
||||
foreach($patterns as $pattern){
|
||||
$patternColor = $colorIdMap->fromInvertedId($pattern->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK(); //TODO: missing pattern colour should be an error
|
||||
$patternColor = $colorIdMap->fromInvertedId($pattern->getInt(self::TAG_PATTERN_COLOR)) ?? DyeColor::BLACK; //TODO: missing pattern colour should be an error
|
||||
$patternType = $patternTypeIdMap->fromId($pattern->getString(self::TAG_PATTERN_NAME));
|
||||
if($patternType === null){
|
||||
continue; //TODO: this should be an error, but right now we don't have the setup to deal with it
|
||||
|
@ -25,20 +25,13 @@ namespace pocketmine\block\tile;
|
||||
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\data\bedrock\DyeColorIdMap;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\world\World;
|
||||
|
||||
class Bed extends Spawnable{
|
||||
public const TAG_COLOR = "color";
|
||||
|
||||
private DyeColor $color;
|
||||
|
||||
public function __construct(World $world, Vector3 $pos){
|
||||
$this->color = DyeColor::RED();
|
||||
parent::__construct($world, $pos);
|
||||
}
|
||||
private DyeColor $color = DyeColor::RED;
|
||||
|
||||
public function getColor() : DyeColor{
|
||||
return $this->color;
|
||||
@ -55,7 +48,7 @@ class Bed extends Spawnable{
|
||||
){
|
||||
$this->color = $color;
|
||||
}else{
|
||||
$this->color = DyeColor::RED(); //TODO: this should be an error, but we don't have the systems to handle it yet
|
||||
$this->color = DyeColor::RED; //TODO: this should be an error, but we don't have the systems to handle it yet
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType;
|
||||
|
||||
class BlastFurnace extends Furnace{
|
||||
public function getFurnaceType() : FurnaceType{
|
||||
return FurnaceType::BLAST_FURNACE();
|
||||
return FurnaceType::BLAST_FURNACE;
|
||||
}
|
||||
}
|
||||
|
@ -26,10 +26,8 @@ namespace pocketmine\block\tile;
|
||||
use pocketmine\block\utils\MobHeadType;
|
||||
use pocketmine\data\bedrock\MobHeadTypeIdMap;
|
||||
use pocketmine\data\SavedDataLoadingException;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\world\World;
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
@ -42,14 +40,9 @@ class MobHead extends Spawnable{
|
||||
private const TAG_MOUTH_MOVING = "MouthMoving"; //TAG_Byte
|
||||
private const TAG_MOUTH_TICK_COUNT = "MouthTickCount"; //TAG_Int
|
||||
|
||||
private MobHeadType $mobHeadType;
|
||||
private MobHeadType $mobHeadType = MobHeadType::SKELETON;
|
||||
private int $rotation = 0;
|
||||
|
||||
public function __construct(World $world, Vector3 $pos){
|
||||
$this->mobHeadType = MobHeadType::SKELETON();
|
||||
parent::__construct($world, $pos);
|
||||
}
|
||||
|
||||
public function readSaveData(CompoundTag $nbt) : void{
|
||||
if(($skullTypeTag = $nbt->getTag(self::TAG_SKULL_TYPE)) instanceof ByteTag){
|
||||
$mobHeadType = MobHeadTypeIdMap::getInstance()->fromId($skullTypeTag->getValue());
|
||||
|
@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType;
|
||||
|
||||
class NormalFurnace extends Furnace{
|
||||
public function getFurnaceType() : FurnaceType{
|
||||
return FurnaceType::FURNACE();
|
||||
return FurnaceType::FURNACE;
|
||||
}
|
||||
}
|
||||
|
@ -27,6 +27,6 @@ use pocketmine\crafting\FurnaceType;
|
||||
|
||||
class Smoker extends Furnace{
|
||||
public function getFurnaceType() : FurnaceType{
|
||||
return FurnaceType::SMOKER();
|
||||
return FurnaceType::SMOKER;
|
||||
}
|
||||
}
|
||||
|
@ -23,13 +23,11 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static BannerPatternType BORDER()
|
||||
* @method static BannerPatternType BRICKS()
|
||||
@ -70,49 +68,45 @@ use pocketmine\utils\EnumTrait;
|
||||
* @method static BannerPatternType TRIANGLE_BOTTOM()
|
||||
* @method static BannerPatternType TRIANGLE_TOP()
|
||||
*/
|
||||
final class BannerPatternType{
|
||||
use EnumTrait;
|
||||
enum BannerPatternType{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("border"),
|
||||
new self("bricks"),
|
||||
new self("circle"),
|
||||
new self("creeper"),
|
||||
new self("cross"),
|
||||
new self("curly_border"),
|
||||
new self("diagonal_left"),
|
||||
new self("diagonal_right"),
|
||||
new self("diagonal_up_left"),
|
||||
new self("diagonal_up_right"),
|
||||
new self("flower"),
|
||||
new self("gradient"),
|
||||
new self("gradient_up"),
|
||||
new self("half_horizontal"),
|
||||
new self("half_horizontal_bottom"),
|
||||
new self("half_vertical"),
|
||||
new self("half_vertical_right"),
|
||||
new self("mojang"),
|
||||
new self("rhombus"),
|
||||
new self("skull"),
|
||||
new self("small_stripes"),
|
||||
new self("square_bottom_left"),
|
||||
new self("square_bottom_right"),
|
||||
new self("square_top_left"),
|
||||
new self("square_top_right"),
|
||||
new self("straight_cross"),
|
||||
new self("stripe_bottom"),
|
||||
new self("stripe_center"),
|
||||
new self("stripe_downleft"),
|
||||
new self("stripe_downright"),
|
||||
new self("stripe_left"),
|
||||
new self("stripe_middle"),
|
||||
new self("stripe_right"),
|
||||
new self("stripe_top"),
|
||||
new self("triangle_bottom"),
|
||||
new self("triangle_top"),
|
||||
new self("triangles_bottom"),
|
||||
new self("triangles_top")
|
||||
);
|
||||
}
|
||||
case BORDER;
|
||||
case BRICKS;
|
||||
case CIRCLE;
|
||||
case CREEPER;
|
||||
case CROSS;
|
||||
case CURLY_BORDER;
|
||||
case DIAGONAL_LEFT;
|
||||
case DIAGONAL_RIGHT;
|
||||
case DIAGONAL_UP_LEFT;
|
||||
case DIAGONAL_UP_RIGHT;
|
||||
case FLOWER;
|
||||
case GRADIENT;
|
||||
case GRADIENT_UP;
|
||||
case HALF_HORIZONTAL;
|
||||
case HALF_HORIZONTAL_BOTTOM;
|
||||
case HALF_VERTICAL;
|
||||
case HALF_VERTICAL_RIGHT;
|
||||
case MOJANG;
|
||||
case RHOMBUS;
|
||||
case SKULL;
|
||||
case SMALL_STRIPES;
|
||||
case SQUARE_BOTTOM_LEFT;
|
||||
case SQUARE_BOTTOM_RIGHT;
|
||||
case SQUARE_TOP_LEFT;
|
||||
case SQUARE_TOP_RIGHT;
|
||||
case STRAIGHT_CROSS;
|
||||
case STRIPE_BOTTOM;
|
||||
case STRIPE_CENTER;
|
||||
case STRIPE_DOWNLEFT;
|
||||
case STRIPE_DOWNRIGHT;
|
||||
case STRIPE_LEFT;
|
||||
case STRIPE_MIDDLE;
|
||||
case STRIPE_RIGHT;
|
||||
case STRIPE_TOP;
|
||||
case TRIANGLE_BOTTOM;
|
||||
case TRIANGLE_TOP;
|
||||
case TRIANGLES_BOTTOM;
|
||||
case TRIANGLES_TOP;
|
||||
}
|
||||
|
@ -23,28 +23,22 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static BellAttachmentType CEILING()
|
||||
* @method static BellAttachmentType FLOOR()
|
||||
* @method static BellAttachmentType ONE_WALL()
|
||||
* @method static BellAttachmentType TWO_WALLS()
|
||||
*/
|
||||
final class BellAttachmentType{
|
||||
use EnumTrait;
|
||||
enum BellAttachmentType{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("ceiling"),
|
||||
new self("floor"),
|
||||
new self("one_wall"),
|
||||
new self("two_walls")
|
||||
);
|
||||
}
|
||||
case CEILING;
|
||||
case FLOOR;
|
||||
case ONE_WALL;
|
||||
case TWO_WALLS;
|
||||
}
|
||||
|
@ -24,37 +24,31 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\block\inventory\BrewingStandInventory;
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static BrewingStandSlot EAST()
|
||||
* @method static BrewingStandSlot NORTHWEST()
|
||||
* @method static BrewingStandSlot SOUTHWEST()
|
||||
*/
|
||||
final class BrewingStandSlot{
|
||||
use EnumTrait {
|
||||
__construct as Enum___construct;
|
||||
}
|
||||
enum BrewingStandSlot{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("east", BrewingStandInventory::SLOT_BOTTLE_LEFT),
|
||||
new self("northwest", BrewingStandInventory::SLOT_BOTTLE_MIDDLE),
|
||||
new self("southwest", BrewingStandInventory::SLOT_BOTTLE_RIGHT)
|
||||
);
|
||||
}
|
||||
|
||||
private function __construct(string $enumName, private int $slotNumber){
|
||||
$this->Enum___construct($enumName);
|
||||
}
|
||||
case EAST;
|
||||
case NORTHWEST;
|
||||
case SOUTHWEST;
|
||||
|
||||
/**
|
||||
* Returns the brewing stand inventory slot number associated with this visual slot.
|
||||
*/
|
||||
public function getSlotNumber() : int{ return $this->slotNumber; }
|
||||
public function getSlotNumber() : int{
|
||||
return match($this){
|
||||
self::EAST => BrewingStandInventory::SLOT_BOTTLE_LEFT,
|
||||
self::NORTHWEST => BrewingStandInventory::SLOT_BOTTLE_MIDDLE,
|
||||
self::SOUTHWEST => BrewingStandInventory::SLOT_BOTTLE_RIGHT
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -28,11 +28,11 @@ use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
trait ColoredTrait{
|
||||
/** @var DyeColor */
|
||||
private $color;
|
||||
private $color = DyeColor::WHITE;
|
||||
|
||||
/** @see Block::describeBlockItemState() */
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->dyeColor($this->color);
|
||||
$w->enum($this->color);
|
||||
}
|
||||
|
||||
public function getColor() : DyeColor{ return $this->color; }
|
||||
|
@ -23,57 +23,30 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static CopperOxidation EXPOSED()
|
||||
* @method static CopperOxidation NONE()
|
||||
* @method static CopperOxidation OXIDIZED()
|
||||
* @method static CopperOxidation WEATHERED()
|
||||
*/
|
||||
final class CopperOxidation{
|
||||
use EnumTrait {
|
||||
__construct as Enum___construct;
|
||||
register as Enum_register;
|
||||
}
|
||||
enum CopperOxidation : int{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("none", 0),
|
||||
new self("exposed", 1),
|
||||
new self("weathered", 2),
|
||||
new self("oxidized", 3)
|
||||
);
|
||||
}
|
||||
|
||||
protected static function register(self $member) : void{
|
||||
self::Enum_register($member);
|
||||
self::$levelMap[$member->value] = $member;
|
||||
}
|
||||
|
||||
/**
|
||||
* @var self[]
|
||||
* @phpstan-var array<int, self>
|
||||
*/
|
||||
private static array $levelMap = [];
|
||||
|
||||
private function __construct(
|
||||
string $name,
|
||||
private int $value
|
||||
){
|
||||
$this->Enum___construct($name);
|
||||
}
|
||||
case NONE = 0;
|
||||
case EXPOSED = 1;
|
||||
case WEATHERED = 2;
|
||||
case OXIDIZED = 3;
|
||||
|
||||
public function getPrevious() : ?self{
|
||||
return self::$levelMap[$this->value - 1] ?? null;
|
||||
return self::tryFrom($this->value - 1);
|
||||
}
|
||||
|
||||
public function getNext() : ?self{
|
||||
return self::$levelMap[$this->value + 1] ?? null;
|
||||
return self::tryFrom($this->value + 1);
|
||||
}
|
||||
}
|
||||
|
@ -23,8 +23,6 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\block\BlockIdentifier;
|
||||
use pocketmine\block\BlockTypeInfo;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Axe;
|
||||
use pocketmine\item\Item;
|
||||
@ -36,16 +34,11 @@ use pocketmine\world\sound\CopperWaxRemoveSound;
|
||||
use pocketmine\world\sound\ScrapeSound;
|
||||
|
||||
trait CopperTrait{
|
||||
private CopperOxidation $oxidation;
|
||||
private CopperOxidation $oxidation = CopperOxidation::NONE;
|
||||
private bool $waxed = false;
|
||||
|
||||
public function __construct(BlockIdentifier $identifier, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->oxidation = CopperOxidation::NONE();
|
||||
parent::__construct($identifier, $name, $typeInfo);
|
||||
}
|
||||
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->copperOxidation($this->oxidation);
|
||||
$w->enum($this->oxidation);
|
||||
$w->bool($this->waxed);
|
||||
}
|
||||
|
||||
|
@ -23,13 +23,11 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static CoralType BRAIN()
|
||||
* @method static CoralType BUBBLE()
|
||||
@ -37,27 +35,22 @@ use pocketmine\utils\EnumTrait;
|
||||
* @method static CoralType HORN()
|
||||
* @method static CoralType TUBE()
|
||||
*/
|
||||
final class CoralType{
|
||||
use EnumTrait {
|
||||
__construct as Enum___construct;
|
||||
}
|
||||
enum CoralType{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("tube", "Tube"),
|
||||
new self("brain", "Brain"),
|
||||
new self("bubble", "Bubble"),
|
||||
new self("fire", "Fire"),
|
||||
new self("horn", "Horn"),
|
||||
);
|
||||
}
|
||||
case TUBE;
|
||||
case BRAIN;
|
||||
case BUBBLE;
|
||||
case FIRE;
|
||||
case HORN;
|
||||
|
||||
private function __construct(
|
||||
string $name,
|
||||
private string $displayName
|
||||
){
|
||||
$this->Enum___construct($name);
|
||||
public function getDisplayName() : string{
|
||||
return match($this){
|
||||
self::TUBE => "Tube",
|
||||
self::BRAIN => "Brain",
|
||||
self::BUBBLE => "Bubble",
|
||||
self::FIRE => "Fire",
|
||||
self::HORN => "Horn",
|
||||
};
|
||||
}
|
||||
|
||||
public function getDisplayName() : string{ return $this->displayName; }
|
||||
}
|
||||
|
@ -27,12 +27,12 @@ use pocketmine\block\Block;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
trait CoralTypeTrait{
|
||||
protected CoralType $coralType;
|
||||
protected CoralType $coralType = CoralType::TUBE;
|
||||
protected bool $dead = false;
|
||||
|
||||
/** @see Block::describeBlockItemState() */
|
||||
public function describeBlockItemState(RuntimeDataDescriber $w) : void{
|
||||
$w->coralType($this->coralType);
|
||||
$w->enum($this->coralType);
|
||||
$w->bool($this->dead);
|
||||
}
|
||||
|
||||
|
@ -23,26 +23,20 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static DirtType COARSE()
|
||||
* @method static DirtType NORMAL()
|
||||
* @method static DirtType ROOTED()
|
||||
*/
|
||||
final class DirtType{
|
||||
use EnumTrait;
|
||||
enum DirtType{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("normal"),
|
||||
new self("coarse"),
|
||||
new self("rooted")
|
||||
);
|
||||
}
|
||||
case NORMAL;
|
||||
case COARSE;
|
||||
case ROOTED;
|
||||
}
|
||||
|
@ -23,43 +23,30 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static DripleafState FULL_TILT()
|
||||
* @method static DripleafState PARTIAL_TILT()
|
||||
* @method static DripleafState STABLE()
|
||||
* @method static DripleafState UNSTABLE()
|
||||
*/
|
||||
final class DripleafState{
|
||||
use EnumTrait {
|
||||
register as Enum_register;
|
||||
__construct as Enum___construct;
|
||||
}
|
||||
enum DripleafState{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("stable", null),
|
||||
new self("unstable", 10),
|
||||
new self("partial_tilt", 10),
|
||||
new self("full_tilt", 100)
|
||||
);
|
||||
}
|
||||
|
||||
private function __construct(
|
||||
string $enumName,
|
||||
private ?int $scheduledUpdateDelayTicks
|
||||
){
|
||||
$this->Enum___construct($enumName);
|
||||
}
|
||||
case STABLE;
|
||||
case UNSTABLE;
|
||||
case PARTIAL_TILT;
|
||||
case FULL_TILT;
|
||||
|
||||
public function getScheduledUpdateDelayTicks() : ?int{
|
||||
return $this->scheduledUpdateDelayTicks;
|
||||
return match($this){
|
||||
self::STABLE => null,
|
||||
self::UNSTABLE, self::PARTIAL_TILT => 10,
|
||||
self::FULL_TILT => 100,
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -24,13 +24,12 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\color\Color;
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
use function spl_object_id;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static DyeColor BLACK()
|
||||
* @method static DyeColor BLUE()
|
||||
@ -48,46 +47,70 @@ use pocketmine\utils\EnumTrait;
|
||||
* @method static DyeColor RED()
|
||||
* @method static DyeColor WHITE()
|
||||
* @method static DyeColor YELLOW()
|
||||
*
|
||||
* @phpstan-type TMetadata array{0: string, 1: Color}
|
||||
*/
|
||||
final class DyeColor{
|
||||
use EnumTrait {
|
||||
__construct as Enum___construct;
|
||||
enum DyeColor{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
case WHITE;
|
||||
case ORANGE;
|
||||
case MAGENTA;
|
||||
case LIGHT_BLUE;
|
||||
case YELLOW;
|
||||
case LIME;
|
||||
case PINK;
|
||||
case GRAY;
|
||||
case LIGHT_GRAY;
|
||||
case CYAN;
|
||||
case PURPLE;
|
||||
case BLUE;
|
||||
case BROWN;
|
||||
case GREEN;
|
||||
case RED;
|
||||
case BLACK;
|
||||
|
||||
/**
|
||||
* This function exists only to permit the use of named arguments and to make the code easier to read in PhpStorm.
|
||||
*
|
||||
* @phpstan-return TMetadata
|
||||
*/
|
||||
private static function meta(string $displayName, Color $rgbValue) : array{
|
||||
return [$displayName, $rgbValue];
|
||||
}
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new DyeColor("white", "White", new Color(0xf0, 0xf0, 0xf0)),
|
||||
new DyeColor("orange", "Orange", new Color(0xf9, 0x80, 0x1d)),
|
||||
new DyeColor("magenta", "Magenta", new Color(0xc7, 0x4e, 0xbd)),
|
||||
new DyeColor("light_blue", "Light Blue", new Color(0x3a, 0xb3, 0xda)),
|
||||
new DyeColor("yellow", "Yellow", new Color(0xfe, 0xd8, 0x3d)),
|
||||
new DyeColor("lime", "Lime", new Color(0x80, 0xc7, 0x1f)),
|
||||
new DyeColor("pink", "Pink", new Color(0xf3, 0x8b, 0xaa)),
|
||||
new DyeColor("gray", "Gray", new Color(0x47, 0x4f, 0x52)),
|
||||
new DyeColor("light_gray", "Light Gray", new Color(0x9d, 0x9d, 0x97)),
|
||||
new DyeColor("cyan", "Cyan", new Color(0x16, 0x9c, 0x9c)),
|
||||
new DyeColor("purple", "Purple", new Color(0x89, 0x32, 0xb8)),
|
||||
new DyeColor("blue", "Blue", new Color(0x3c, 0x44, 0xaa)),
|
||||
new DyeColor("brown", "Brown", new Color(0x83, 0x54, 0x32)),
|
||||
new DyeColor("green", "Green", new Color(0x5e, 0x7c, 0x16)),
|
||||
new DyeColor("red", "Red", new Color(0xb0, 0x2e, 0x26)),
|
||||
new DyeColor("black", "Black", new Color(0x1d, 0x1d, 0x21))
|
||||
);
|
||||
}
|
||||
/**
|
||||
* @phpstan-return TMetadata
|
||||
*/
|
||||
private function getMetadata() : array{
|
||||
/** @phpstan-var array<int, TMetadata> $cache */
|
||||
static $cache = [];
|
||||
|
||||
private function __construct(
|
||||
string $enumName,
|
||||
private string $displayName,
|
||||
private Color $rgbValue
|
||||
){
|
||||
$this->Enum___construct($enumName);
|
||||
return $cache[spl_object_id($this)] ??= match($this){
|
||||
self::WHITE => self::meta("White", new Color(0xf0, 0xf0, 0xf0)),
|
||||
self::ORANGE => self::meta("Orange", new Color(0xf9, 0x80, 0x1d)),
|
||||
self::MAGENTA => self::meta("Magenta", new Color(0xc7, 0x4e, 0xbd)),
|
||||
self::LIGHT_BLUE => self::meta("Light Blue", new Color(0x3a, 0xb3, 0xda)),
|
||||
self::YELLOW => self::meta("Yellow", new Color(0xfe, 0xd8, 0x3d)),
|
||||
self::LIME => self::meta("Lime", new Color(0x80, 0xc7, 0x1f)),
|
||||
self::PINK => self::meta("Pink", new Color(0xf3, 0x8b, 0xaa)),
|
||||
self::GRAY => self::meta("Gray", new Color(0x47, 0x4f, 0x52)),
|
||||
self::LIGHT_GRAY => self::meta("Light Gray", new Color(0x9d, 0x9d, 0x97)),
|
||||
self::CYAN => self::meta("Cyan", new Color(0x16, 0x9c, 0x9c)),
|
||||
self::PURPLE => self::meta("Purple", new Color(0x89, 0x32, 0xb8)),
|
||||
self::BLUE => self::meta("Blue", new Color(0x3c, 0x44, 0xaa)),
|
||||
self::BROWN => self::meta("Brown", new Color(0x83, 0x54, 0x32)),
|
||||
self::GREEN => self::meta("Green", new Color(0x5e, 0x7c, 0x16)),
|
||||
self::RED => self::meta("Red", new Color(0xb0, 0x2e, 0x26)),
|
||||
self::BLACK => self::meta("Black", new Color(0x1d, 0x1d, 0x21)),
|
||||
};
|
||||
}
|
||||
|
||||
public function getDisplayName() : string{
|
||||
return $this->displayName;
|
||||
return $this->getMetadata()[0];
|
||||
}
|
||||
|
||||
public function getRgbValue() : Color{
|
||||
return $this->rgbValue;
|
||||
return $this->getMetadata()[1];
|
||||
}
|
||||
}
|
||||
|
@ -23,26 +23,20 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\utils\EnumTrait;
|
||||
use pocketmine\utils\LegacyEnumShimTrait;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
* This must be regenerated whenever registry members are added, removed or changed.
|
||||
* @see build/generate-registry-annotations.php
|
||||
* @generate-registry-docblock
|
||||
* TODO: These tags need to be removed once we get rid of LegacyEnumShimTrait (PM6)
|
||||
* These are retained for backwards compatibility only.
|
||||
*
|
||||
* @method static FroglightType OCHRE()
|
||||
* @method static FroglightType PEARLESCENT()
|
||||
* @method static FroglightType VERDANT()
|
||||
*/
|
||||
final class FroglightType{
|
||||
use EnumTrait;
|
||||
enum FroglightType{
|
||||
use LegacyEnumShimTrait;
|
||||
|
||||
protected static function setup() : void{
|
||||
self::registerAll(
|
||||
new self("ochre"),
|
||||
new self("pearlescent"),
|
||||
new self("verdant")
|
||||
);
|
||||
}
|
||||
case OCHRE;
|
||||
case PEARLESCENT;
|
||||
case VERDANT;
|
||||
}
|
||||
|
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Reference in New Issue
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