mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-12 16:59:44 +00:00
Merge branch 'minor-next' of github.com:pmmp/PocketMine-MP into major-next
This commit is contained in:
commit
7a2427ace2
@ -879,12 +879,12 @@ final class VanillaBlocks{
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self::register("bedrock", fn(BID $id) => new Bedrock($id, "Bedrock", new Info(BreakInfo::indestructible())));
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self::register("beetroots", fn(BID $id) => new Beetroot($id, "Beetroot Block", new Info(BreakInfo::instant())));
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self::register("bell", fn(BID $id) => new Bell($id, "Bell", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))), TileBell::class);
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self::register("bell", fn(BID $id) => new Bell($id, "Bell", new Info(BreakInfo::pickaxe(5.0))), TileBell::class);
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self::register("blue_ice", fn(BID $id) => new BlueIce($id, "Blue Ice", new Info(BreakInfo::pickaxe(2.8))));
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self::register("bone_block", fn(BID $id) => new BoneBlock($id, "Bone Block", new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD))));
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self::register("bookshelf", fn(BID $id) => new Bookshelf($id, "Bookshelf", new Info(BreakInfo::axe(1.5))));
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self::register("chiseled_bookshelf", fn(BID $id) => new ChiseledBookshelf($id, "Chiseled Bookshelf", new Info(BreakInfo::axe(1.5))), TileChiseledBookshelf::class);
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self::register("brewing_stand", fn(BID $id) => new BrewingStand($id, "Brewing Stand", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))), TileBrewingStand::class);
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self::register("brewing_stand", fn(BID $id) => new BrewingStand($id, "Brewing Stand", new Info(BreakInfo::pickaxe(0.5))), TileBrewingStand::class);
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$bricksBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
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self::register("brick_stairs", fn(BID $id) => new Stair($id, "Brick Stairs", $bricksBreakInfo));
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@ -942,7 +942,7 @@ final class VanillaBlocks{
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self::register("end_stone_bricks", fn(BID $id) => new Opaque($id, "End Stone Bricks", $endBrickBreakInfo));
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self::register("end_stone_brick_stairs", fn(BID $id) => new Stair($id, "End Stone Brick Stairs", $endBrickBreakInfo));
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self::register("ender_chest", fn(BID $id) => new EnderChest($id, "Ender Chest", new Info(BreakInfo::pickaxe(22.5, ToolTier::WOOD, 3000.0))), TileEnderChest::class);
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self::register("ender_chest", fn(BID $id) => new EnderChest($id, "Ender Chest", new Info(BreakInfo::pickaxe(22.5, blastResistance: 3000.0))), TileEnderChest::class);
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self::register("farmland", fn(BID $id) => new Farmland($id, "Farmland", new Info(BreakInfo::shovel(0.6), [Tags::DIRT])));
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self::register("fire", fn(BID $id) => new Fire($id, "Fire Block", new Info(BreakInfo::instant(), [Tags::FIRE])));
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@ -998,9 +998,9 @@ final class VanillaBlocks{
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$ironBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::STONE, 30.0));
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self::register("iron", fn(BID $id) => new Opaque($id, "Iron Block", $ironBreakInfo));
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self::register("iron_bars", fn(BID $id) => new Thin($id, "Iron Bars", $ironBreakInfo));
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$ironDoorBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 25.0));
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self::register("iron_door", fn(BID $id) => new Door($id, "Iron Door", $ironDoorBreakInfo));
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self::register("iron_trapdoor", fn(BID $id) => new Trapdoor($id, "Iron Trapdoor", $ironDoorBreakInfo));
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self::register("iron_door", fn(BID $id) => new Door($id, "Iron Door", new Info(BreakInfo::pickaxe(5.0))));
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self::register("iron_trapdoor", fn(BID $id) => new Trapdoor($id, "Iron Trapdoor", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD))));
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$itemFrameInfo = new Info(new BreakInfo(0.25));
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self::register("item_frame", fn(BID $id) => new ItemFrame($id, "Item Frame", $itemFrameInfo), TileItemFrame::class);
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@ -1009,7 +1009,7 @@ final class VanillaBlocks{
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self::register("jukebox", fn(BID $id) => new Jukebox($id, "Jukebox", new Info(BreakInfo::axe(0.8))), TileJukebox::class); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
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self::register("ladder", fn(BID $id) => new Ladder($id, "Ladder", new Info(BreakInfo::axe(0.4))));
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$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD));
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$lanternBreakInfo = new Info(BreakInfo::pickaxe(5.0));
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self::register("lantern", fn(BID $id) => new Lantern($id, "Lantern", $lanternBreakInfo, 15));
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self::register("soul_lantern", fn(BID $id) => new Lantern($id, "Soul Lantern", $lanternBreakInfo, 10));
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@ -1144,7 +1144,7 @@ final class VanillaBlocks{
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self::register("mossy_stone_brick_stairs", fn(BID $id) => new Stair($id, "Mossy Stone Brick Stairs", $stoneBreakInfo));
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self::register("stone_button", fn(BID $id) => new StoneButton($id, "Stone Button", new Info(BreakInfo::pickaxe(0.5))));
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self::register("stonecutter", fn(BID $id) => new Stonecutter($id, "Stonecutter", new Info(BreakInfo::pickaxe(3.5))));
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self::register("stone_pressure_plate", fn(BID $id) => new StonePressurePlate($id, "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD))));
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self::register("stone_pressure_plate", fn(BID $id) => new StonePressurePlate($id, "Stone Pressure Plate", new Info(BreakInfo::pickaxe(0.5))));
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//TODO: in the future this won't be the same for all the types
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$stoneSlabBreakInfo = new Info(BreakInfo::pickaxe(2.0, ToolTier::WOOD, 30.0));
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@ -1200,7 +1200,7 @@ final class VanillaBlocks{
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self::register("water", fn(BID $id) => new Water($id, "Water", new Info(BreakInfo::indestructible(500.0))));
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self::register("lily_pad", fn(BID $id) => new WaterLily($id, "Lily Pad", new Info(BreakInfo::instant())));
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$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD));
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$weightedPressurePlateBreakInfo = new Info(BreakInfo::pickaxe(0.5));
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self::register("weighted_pressure_plate_heavy", fn(BID $id) => new WeightedPressurePlate(
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$id,
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"Weighted Pressure Plate Heavy",
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@ -1606,7 +1606,7 @@ final class VanillaBlocks{
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$prefix = fn(string $thing) => "Polished Blackstone" . ($thing !== "" ? " $thing" : "");
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self::register("polished_blackstone", fn(BID $id) => new Opaque($id, $prefix(""), $blackstoneBreakInfo));
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self::register("polished_blackstone_button", fn(BID $id) => new StoneButton($id, $prefix("Button"), new Info(BreakInfo::pickaxe(0.5))));
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self::register("polished_blackstone_pressure_plate", fn(BID $id) => new StonePressurePlate($id, $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5, ToolTier::WOOD)), 20));
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self::register("polished_blackstone_pressure_plate", fn(BID $id) => new StonePressurePlate($id, $prefix("Pressure Plate"), new Info(BreakInfo::pickaxe(0.5)), 20));
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self::register("polished_blackstone_slab", fn(BID $id) => new Slab($id, $prefix(""), $slabBreakInfo));
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self::register("polished_blackstone_stairs", fn(BID $id) => new Stair($id, $prefix("Stairs"), $blackstoneBreakInfo));
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self::register("polished_blackstone_wall", fn(BID $id) => new Wall($id, $prefix("Wall"), $blackstoneBreakInfo));
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@ -1713,9 +1713,8 @@ final class VanillaBlocks{
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self::register("cut_copper_stairs", fn(BID $id) => new CopperStairs($id, "Cut Copper Stairs", $copperBreakInfo));
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self::register("copper_bulb", fn(BID $id) => new CopperBulb($id, "Copper Bulb", $copperBreakInfo));
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$copperDoorBreakInfo = new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 30.0));
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self::register("copper_door", fn(BID $id) => new CopperDoor($id, "Copper Door", $copperDoorBreakInfo));
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self::register("copper_trapdoor", fn(BID $id) => new CopperTrapdoor($id, "Copper Trapdoor", $copperDoorBreakInfo));
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self::register("copper_door", fn(BID $id) => new CopperDoor($id, "Copper Door", new Info(BreakInfo::pickaxe(3.0, blastResistance: 30.0))));
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self::register("copper_trapdoor", fn(BID $id) => new CopperTrapdoor($id, "Copper Trapdoor", new Info(BreakInfo::pickaxe(3.0, ToolTier::STONE, 30.0))));
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$candleBreakInfo = new Info(new BreakInfo(0.1));
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self::register("candle", fn(BID $id) => new Candle($id, "Candle", $candleBreakInfo));
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@ -37,11 +37,15 @@ enum RecordType{
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case DISK_CAT;
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case DISK_BLOCKS;
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case DISK_CHIRP;
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case DISK_CREATOR;
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case DISK_CREATOR_MUSIC_BOX;
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case DISK_FAR;
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case DISK_MALL;
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case DISK_MELLOHI;
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case DISK_OTHERSIDE;
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case DISK_PIGSTEP;
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case DISK_PRECIPICE;
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case DISK_RELIC;
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case DISK_STAL;
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case DISK_STRAD;
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case DISK_WARD;
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@ -61,11 +65,15 @@ enum RecordType{
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self::DISK_CAT => ["C418 - cat", LevelSoundEvent::RECORD_CAT, KnownTranslationFactory::item_record_cat_desc()],
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self::DISK_BLOCKS => ["C418 - blocks", LevelSoundEvent::RECORD_BLOCKS, KnownTranslationFactory::item_record_blocks_desc()],
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self::DISK_CHIRP => ["C418 - chirp", LevelSoundEvent::RECORD_CHIRP, KnownTranslationFactory::item_record_chirp_desc()],
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self::DISK_CREATOR => ["Lena Raine - Creator", LevelSoundEvent::RECORD_CREATOR, KnownTranslationFactory::item_record_creator_desc()],
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self::DISK_CREATOR_MUSIC_BOX => ["Lena Raine - Creator (Music Box)", LevelSoundEvent::RECORD_CREATOR_MUSIC_BOX, KnownTranslationFactory::item_record_creator_music_box_desc()],
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self::DISK_FAR => ["C418 - far", LevelSoundEvent::RECORD_FAR, KnownTranslationFactory::item_record_far_desc()],
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self::DISK_MALL => ["C418 - mall", LevelSoundEvent::RECORD_MALL, KnownTranslationFactory::item_record_mall_desc()],
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self::DISK_MELLOHI => ["C418 - mellohi", LevelSoundEvent::RECORD_MELLOHI, KnownTranslationFactory::item_record_mellohi_desc()],
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self::DISK_OTHERSIDE => ["Lena Raine - otherside", LevelSoundEvent::RECORD_OTHERSIDE, KnownTranslationFactory::item_record_otherside_desc()],
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self::DISK_PIGSTEP => ["Lena Raine - Pigstep", LevelSoundEvent::RECORD_PIGSTEP, KnownTranslationFactory::item_record_pigstep_desc()],
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self::DISK_PRECIPICE => ["Aaron Cherof - Precipice", LevelSoundEvent::RECORD_PRECIPICE, KnownTranslationFactory::item_record_precipice_desc()],
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self::DISK_RELIC => ["Aaron Cherof - Relic", LevelSoundEvent::RECORD_RELIC, KnownTranslationFactory::item_record_relic_desc()],
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self::DISK_STAL => ["C418 - stal", LevelSoundEvent::RECORD_STAL, KnownTranslationFactory::item_record_stal_desc()],
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self::DISK_STRAD => ["C418 - strad", LevelSoundEvent::RECORD_STRAD, KnownTranslationFactory::item_record_strad_desc()],
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self::DISK_WARD => ["C418 - ward", LevelSoundEvent::RECORD_WARD, KnownTranslationFactory::item_record_ward_desc()],
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@ -303,11 +303,15 @@ final class ItemSerializerDeserializerRegistrar{
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$this->map1to1Item(Ids::MUSIC_DISC_BLOCKS, Items::RECORD_BLOCKS());
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$this->map1to1Item(Ids::MUSIC_DISC_CAT, Items::RECORD_CAT());
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$this->map1to1Item(Ids::MUSIC_DISC_CHIRP, Items::RECORD_CHIRP());
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$this->map1to1Item(Ids::MUSIC_DISC_CREATOR, Items::RECORD_CREATOR());
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$this->map1to1Item(Ids::MUSIC_DISC_CREATOR_MUSIC_BOX, Items::RECORD_CREATOR_MUSIC_BOX());
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$this->map1to1Item(Ids::MUSIC_DISC_FAR, Items::RECORD_FAR());
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$this->map1to1Item(Ids::MUSIC_DISC_MALL, Items::RECORD_MALL());
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$this->map1to1Item(Ids::MUSIC_DISC_MELLOHI, Items::RECORD_MELLOHI());
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$this->map1to1Item(Ids::MUSIC_DISC_OTHERSIDE, Items::RECORD_OTHERSIDE());
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$this->map1to1Item(Ids::MUSIC_DISC_PIGSTEP, Items::RECORD_PIGSTEP());
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$this->map1to1Item(Ids::MUSIC_DISC_PRECIPICE, Items::RECORD_PRECIPICE());
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$this->map1to1Item(Ids::MUSIC_DISC_RELIC, Items::RECORD_RELIC());
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$this->map1to1Item(Ids::MUSIC_DISC_STAL, Items::RECORD_STAL());
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$this->map1to1Item(Ids::MUSIC_DISC_STRAD, Items::RECORD_STRAD());
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$this->map1to1Item(Ids::MUSIC_DISC_WAIT, Items::RECORD_WAIT());
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@ -330,8 +330,12 @@ final class ItemTypeIds{
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public const RECOVERY_COMPASS = 20291;
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public const PALE_OAK_SIGN = 20292;
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public const RESIN_BRICK = 20293;
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public const RECORD_RELIC = 20294;
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public const RECORD_CREATOR = 20295;
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public const RECORD_CREATOR_MUSIC_BOX = 20296;
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public const RECORD_PRECIPICE = 20297;
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public const FIRST_UNUSED_ITEM_ID = 20294;
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public const FIRST_UNUSED_ITEM_ID = 20298;
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private static int $nextDynamicId = self::FIRST_UNUSED_ITEM_ID;
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@ -1495,11 +1495,15 @@ final class StringToItemParser extends StringToTParser{
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$result->register("record_blocks", fn() => Items::RECORD_BLOCKS());
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$result->register("record_cat", fn() => Items::RECORD_CAT());
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$result->register("record_chirp", fn() => Items::RECORD_CHIRP());
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$result->register("record_creator", fn() => Items::RECORD_CREATOR());
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$result->register("record_creator_music_box", fn() => Items::RECORD_CREATOR_MUSIC_BOX());
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$result->register("record_far", fn() => Items::RECORD_FAR());
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$result->register("record_mall", fn() => Items::RECORD_MALL());
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$result->register("record_mellohi", fn() => Items::RECORD_MELLOHI());
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$result->register("record_otherside", fn() => Items::RECORD_OTHERSIDE());
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$result->register("record_pigstep", fn() => Items::RECORD_PIGSTEP());
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$result->register("record_precipice", fn() => Items::RECORD_PRECIPICE());
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$result->register("record_relic", fn() => Items::RECORD_RELIC());
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$result->register("record_stal", fn() => Items::RECORD_STAL());
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$result->register("record_strad", fn() => Items::RECORD_STRAD());
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$result->register("record_wait", fn() => Items::RECORD_WAIT());
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@ -276,11 +276,15 @@ use function strtolower;
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* @method static Record RECORD_BLOCKS()
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* @method static Record RECORD_CAT()
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* @method static Record RECORD_CHIRP()
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* @method static Record RECORD_CREATOR()
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* @method static Record RECORD_CREATOR_MUSIC_BOX()
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* @method static Record RECORD_FAR()
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* @method static Record RECORD_MALL()
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* @method static Record RECORD_MELLOHI()
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* @method static Record RECORD_OTHERSIDE()
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* @method static Record RECORD_PIGSTEP()
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* @method static Record RECORD_PRECIPICE()
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* @method static Record RECORD_RELIC()
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* @method static Record RECORD_STAL()
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* @method static Record RECORD_STRAD()
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* @method static Record RECORD_WAIT()
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@ -569,11 +573,15 @@ final class VanillaItems{
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self::register("record_blocks", fn(IID $id) => new Record($id, RecordType::DISK_BLOCKS, "Record Blocks"));
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self::register("record_cat", fn(IID $id) => new Record($id, RecordType::DISK_CAT, "Record Cat"));
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self::register("record_chirp", fn(IID $id) => new Record($id, RecordType::DISK_CHIRP, "Record Chirp"));
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self::register("record_creator", fn(IID $id) => new Record($id, RecordType::DISK_CREATOR, "Record Creator"));
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self::register("record_creator_music_box", fn(IID $id) => new Record($id, RecordType::DISK_CREATOR_MUSIC_BOX, "Record Creator (Music Box)"));
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self::register("record_far", fn(IID $id) => new Record($id, RecordType::DISK_FAR, "Record Far"));
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self::register("record_mall", fn(IID $id) => new Record($id, RecordType::DISK_MALL, "Record Mall"));
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self::register("record_mellohi", fn(IID $id) => new Record($id, RecordType::DISK_MELLOHI, "Record Mellohi"));
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self::register("record_otherside", fn(IID $id) => new Record($id, RecordType::DISK_OTHERSIDE, "Record Otherside"));
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self::register("record_pigstep", fn(IID $id) => new Record($id, RecordType::DISK_PIGSTEP, "Record Pigstep"));
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self::register("record_precipice", fn(IID $id) => new Record($id, RecordType::DISK_PRECIPICE, "Record Precipice"));
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self::register("record_relic", fn(IID $id) => new Record($id, RecordType::DISK_RELIC, "Record Relic"));
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self::register("record_stal", fn(IID $id) => new Record($id, RecordType::DISK_STAL, "Record Stal"));
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self::register("record_strad", fn(IID $id) => new Record($id, RecordType::DISK_STRAD, "Record Strad"));
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self::register("record_wait", fn(IID $id) => new Record($id, RecordType::DISK_WAIT, "Record Wait"));
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