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4.18.0-ALP
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4.20.4
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05d9298958 |
7
.github/workflows/build-docker-image.yml
vendored
7
.github/workflows/build-docker-image.yml
vendored
@ -20,6 +20,13 @@ jobs:
|
||||
username: ${{ secrets.DOCKERHUB_USERNAME }}
|
||||
password: ${{ secrets.DOCKERHUB_TOKEN }}
|
||||
|
||||
- name: Login to GitHub Container Registry
|
||||
uses: docker/login-action@v2
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.actor }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Clone pmmp/PocketMine-Docker repository
|
||||
uses: actions/checkout@v3
|
||||
with:
|
||||
|
22
.github/workflows/main.yml
vendored
22
.github/workflows/main.yml
vendored
@ -13,11 +13,11 @@ jobs:
|
||||
strategy:
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: [8.0.28, 8.1.18, 8.2.5]
|
||||
|
||||
steps:
|
||||
- name: Build and prepare PHP cache
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@c7fb29d83535320922068087c7285bdedbbfa3c2
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
@ -32,13 +32,13 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: [8.0.28, 8.1.18, 8.2.5]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@c7fb29d83535320922068087c7285bdedbbfa3c2
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
@ -71,13 +71,13 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: [8.0.28, 8.1.18, 8.2.5]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@c7fb29d83535320922068087c7285bdedbbfa3c2
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
@ -110,7 +110,7 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: [8.0.28, 8.1.18, 8.2.5]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
@ -118,7 +118,7 @@ jobs:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@c7fb29d83535320922068087c7285bdedbbfa3c2
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
@ -151,13 +151,13 @@ jobs:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: [8.0.28, 8.1.16, 8.2.3]
|
||||
php: [8.0.28, 8.1.18, 8.2.5]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@6dd74c145250109942b08fc63cd5118edd2fd256
|
||||
uses: pmmp/setup-php-action@c7fb29d83535320922068087c7285bdedbbfa3c2
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
@ -206,7 +206,7 @@ jobs:
|
||||
uses: shivammathur/setup-php@2.24.0
|
||||
with:
|
||||
php-version: 8.0
|
||||
tools: php-cs-fixer:3.11
|
||||
tools: php-cs-fixer:3.16
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
|
@ -21,21 +21,22 @@ Larger contributions like feature additions should be preceded by a [Change Prop
|
||||
## Choosing a target branch
|
||||
PocketMine-MP has three primary branches of development.
|
||||
|
||||
| Type of change | `stable` | `minor-next` | `major-next` |
|
||||
|:---------------|:--------:|:------------:|:------------:|
|
||||
| Bug fixes | ✔️ | ✔️ | ✔️ |
|
||||
| Improvements to API docs | ✔️ | ✔️ | ✔️ |
|
||||
| Cleaning up code | ❌ | ✔️ | ✔️ |
|
||||
| Changing code formatting or style | ❌ | ✔️ | ✔️ |
|
||||
| Addition of new core features | ❌ | 🟡 Only if non-disruptive | ✔️ |
|
||||
| Changing core behaviour (e.g. making something use threads) | ❌ | ✔️ | ✔️ |
|
||||
| Addition of new configuration options | ❌ | 🟡 Only if optional | ✔️ |
|
||||
| Addition of new API classes, methods or constants | ❌ | ✔️ | ✔️ |
|
||||
| Deprecating API classes, methods or constants | ❌ | ✔️ | ✔️ |
|
||||
| Adding optional parameters to an API method | ❌ | ✔️ | ✔️ |
|
||||
| Changing API behaviour | ❌ | 🟡 Only if backwards-compatible | ✔️ |
|
||||
| Removal of API | ❌ | ❌ | ✔️ |
|
||||
| Backwards-incompatible API change (e.g. renaming a method) | ❌ | ❌ | ✔️ |
|
||||
| Type of change | `stable` | `minor-next` | `major-next` |
|
||||
|:--------------------------------------------------------------------------------------------|:--------:|:-------------------------------:|:------------:|
|
||||
| Bug fixes | ✔️ | ✔️ | ✔️ |
|
||||
| Improvements to API docs | ✔️ | ✔️ | ✔️ |
|
||||
| Cleaning up code | ❌ | ✔️ | ✔️ |
|
||||
| Changing code formatting or style | ❌ | ✔️ | ✔️ |
|
||||
| Addition of new core features | ❌ | 🟡 Only if non-disruptive | ✔️ |
|
||||
| Changing core behaviour (e.g. making something use threads) | ❌ | ✔️ | ✔️ |
|
||||
| Addition of new configuration options | ❌ | 🟡 Only if optional | ✔️ |
|
||||
| Addition of new API classes, methods or constants | ❌ | ✔️ | ✔️ |
|
||||
| Deprecating API classes, methods or constants | ❌ | ✔️ | ✔️ |
|
||||
| Adding optional parameters to an API method | ❌ | ✔️ | ✔️ |
|
||||
| Changing API behaviour | ❌ | 🟡 Only if backwards-compatible | ✔️ |
|
||||
| Removal of API | ❌ | ❌ | ✔️ |
|
||||
| Backwards-incompatible API change (e.g. renaming a method) | ❌ | ❌ | ✔️ |
|
||||
| Backwards-incompatible internals change (e.g. changing things in `pocketmine\network\mcpe`) | ❌ | ✔️ | ✔️ |
|
||||
|
||||
### Notes
|
||||
- **Non-disruptive** means that usage should not be significantly altered by the change.
|
||||
@ -43,6 +44,10 @@ PocketMine-MP has three primary branches of development.
|
||||
- Examples of **disruptive** changes include changing the way the server is run, world format changes (since those require downtime for the user to convert their world).
|
||||
- **API** includes all public and protected classes, functions and constants (unless marked as `@internal`).
|
||||
- Private members are not part of the API, **unless in a trait**.
|
||||
- The `pocketmine\network\mcpe` package is considered implicitly `@internal` in its entirety (see its [README](src/network/mcpe/README.md) for more details).
|
||||
- Minecraft's protocol changes are considered necessary internal changes, and are **not** subject to the same rules.
|
||||
- Protocol changes must always be released in a new minor version, since they disrupt user experience by requiring a client update.
|
||||
- BC-breaking changes to the internal network API are allowed, but only in new minor versions. This ensures that plugins which use the internal network API will not break (though they shouldn't use such API anyway).
|
||||
|
||||
## Making a pull request
|
||||
The basic procedure to create a pull request is:
|
||||
|
@ -35,7 +35,7 @@
|
||||
* [Building and running from source](BUILDING.md)
|
||||
* [Developer documentation](https://devdoc.pmmp.io) - General documentation for PocketMine-MP plugin developers
|
||||
* [Latest release API documentation](https://apidoc.pmmp.io) - Doxygen API documentation generated for each release
|
||||
* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `next-major` branch
|
||||
* [Latest bleeding-edge API documentation](https://apidoc-dev.pmmp.io) - Doxygen API documentation generated weekly from `major-next` branch
|
||||
* [DevTools](https://github.com/pmmp/DevTools/) - Development tools plugin for creating plugins
|
||||
* [ExamplePlugin](https://github.com/pmmp/ExamplePlugin/) - Example plugin demonstrating some basic API features
|
||||
* [Contributing Guidelines](CONTRIBUTING.md)
|
||||
|
Submodule build/php updated: a464454d1e...9d8807be82
@ -11,4 +11,29 @@ Released 14th March 2023.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.19.70.
|
||||
- Removed support for older versions.
|
||||
- Removed support for older versions.
|
||||
|
||||
# 4.17.1
|
||||
Released 22nd March 2023.
|
||||
|
||||
## General
|
||||
- Docker images for PocketMine-MP are now published on [GitHub Container Registry](https://github.com/pmmp/PocketMine-MP/pkgs/container/pocketmine-mp). The Docker Hub images will stop being maintained in the future.
|
||||
- Updated translations.
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash on empty packets in certain cases.
|
||||
- Fixed mushroom blocks dropping the wrong items when broken with a silk-touch tool.
|
||||
- Fixed mushroom blocks giving the wrong items when block-picked.
|
||||
- Fixed missing ability flag `PRIVILEGED_BUILDER`.
|
||||
|
||||
## Internals
|
||||
- `update-updater-api.yml` workflow now uses `github.repository_owner` to make it easier to test the workflow on forks.
|
||||
- Added version-specific channels to `update.pmmp.io`, such as `4`, `4.18-beta`, `4.17`, etc.
|
||||
- Replaced deprecated `::set-output` commands in GitHub Actions workflows.
|
||||
- `build/make-release.php` no longer automatically pushes changes, to avoid accidents when testing release workflows on forks.
|
||||
|
||||
# 4.17.2
|
||||
Released 29th March 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed players being unable to join due to the appearance of a new `x5t` field in the JWT header of Xbox Live authentication tokens.
|
||||
|
123
changelogs/4.18.md
Normal file
123
changelogs/4.18.md
Normal file
@ -0,0 +1,123 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.70**
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the `pocketmine\network\mcpe` namespace are compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
### Highlights
|
||||
This version significantly improves server performance with many players and/or entities by making changes to the internal network system.
|
||||
|
||||
It also introduces support for the newer `ItemStackRequest` protocol, which fixes many bugs and improves server security.
|
||||
|
||||
While these changes don't affect non-internal API, they are still significant enough to warrant a new minor version, as they may break plugins which use the internal network API (not recommended).
|
||||
|
||||
# 4.18.0
|
||||
Released 25th March 2023.
|
||||
|
||||
## General
|
||||
- Significantly improved server performance in congested areas of the world (lots of players and/or entities in the same area).
|
||||
- Included more sections of the network system in `Player Network Send` performance timings.
|
||||
- Changed the names of some performance timings to make them more user-friendly.
|
||||
- Removed packet IDs from `receivePacket` and `sendPacket` performance timings, as they were not very useful.
|
||||
- Added new specialized performance timings for the following:
|
||||
- Item entity base ticking (merging)
|
||||
- Player movement processing
|
||||
- Entity movement processing (collision checking section)
|
||||
- Projectile movement (all)
|
||||
- Projectile movement processing (ray tracing section)
|
||||
|
||||
## API
|
||||
### `pocketmine\crafting`
|
||||
- The following new API methods have been added:
|
||||
- `CraftingManager->getCraftingRecipeIndex() : array<int, CraftingRecipe>` - returns a list of all crafting recipes
|
||||
- `CraftingManager->getCraftingRecipeFromIndex(int $index) : ?CraftingRecipe` - returns the crafting recipe at the given index, or null if it doesn't exist
|
||||
|
||||
### `pocketmine\event\server`
|
||||
- The following new classes have been added:
|
||||
- `DataPacketDecodeEvent` - called before a packet is decoded by a `NetworkSession`; useful to mitigate DoS attacks if PocketMine-MP hasn't been patched against new bugs yet
|
||||
|
||||
### `pocketmine\inventory\transaction`
|
||||
- The following API methods have changed signatures:
|
||||
- `CraftingTransaction->__construct()` now accepts additional arguments `?CraftingRecipe $recipe = null, ?int $repetitions = null`
|
||||
- The following new API methods have been added:
|
||||
- `TransactionBuilderInventory->getActualInventory() : Inventory` - returns the actual inventory that this inventory is a proxy for
|
||||
|
||||
## Internals
|
||||
### Network
|
||||
- Introduced new system for broadcasting entity events to network sessions.
|
||||
- This change improves performance when lots of players and/or entities are in the same area.
|
||||
- New interface `EntityEventBroadcaster` and class `StandardEntityEventBroadcaster` have been added to implement this.
|
||||
- All entity-specific `on*()` and `sync*()` methods have been removed from `NetworkSession` (internals backwards compatibility break, not covered by API version guarantee).
|
||||
- `NetworkSession` now accepts an `EntityEventBroadcaster` instance in its constructor.
|
||||
- `NetworkBroadcastUtils::broadcastEntityEvent()` can be used to efficiently broadcast events to unique broadcasters shared by several network sessions.
|
||||
- All network sessions now share the same `PacketSerializerContext` and `PacketBroadcaster` by default.
|
||||
- Previously, every session had its own context, meaning that broadcast optimisations were not used, causing significant performance losses compared to 3.x.
|
||||
- This change improves performance in congested areas by allowing reuse of previously encoded packet buffers for all sessions sharing the same context.
|
||||
- Packet broadcasts are automatically encoded separately per unique `PacketSerializerContext` instance. This allows, for example, a multi-version fork to have a separate context for each protocol version, to ensure maximum broadcast efficiency while encoding different packets for different versions.
|
||||
- `PacketSerializerContext` is now passed in `NetworkSession::__construct()`, instead of being created by the session.
|
||||
- `StandardPacketBroadcaster` is now locked to a single `PacketSerializer` context, reducing complexity.
|
||||
- Introduced `NetworkBroadcastUtils::broadcastPackets()`, replacing `Server->broadcastPackets()`.
|
||||
- `Server->broadcastPackets()` has been deprecated. It will be removed in a future version.
|
||||
- Introduced support for the `ItemStackRequest` Minecraft: Bedrock network protocol.
|
||||
- This fixes a large number of inventory- and crafting-related bugs.
|
||||
- This also improves server security by closing off many code pathways that might have been used for exploits. `TypeConverter->netItemStackToCore()` is no longer used in server code, and remains for tool usage only.
|
||||
- This system is also significantly more bandwidth-efficient and has lower overhead than the legacy system.
|
||||
- This now opens the gateway to easily implement lots of gameplay features which have been missing for a long time, such as enchanting, anvils, looms, and more.
|
||||
- Significant changes have been made to `pocketmine\network\mcpe\InventoryManager` internals. These shouldn't affect plugins, but may affect plugins which use internal network API.
|
||||
- **No changes have been made to the plugin `InventoryTransaction` API**.
|
||||
- This system has been implemented as a shim for the existing PocketMine-MP transaction system to preserve plugin compatibility. Plugins using `InventoryTransactionEvent` should continue to work seamlessly.
|
||||
- The `InventoryTransaction` API will be redesigned in a future major version to make use of the new information provided by the `ItemStackRequest` system.
|
||||
- `InventoryTransactionPacket` is no longer sent by the client for "regular" inventory actions. However, it is still sent when dropping items, interacting with blocks, and using items.
|
||||
- Inventory slot and content syncing is now buffered until the end of the tick. This reduces outbound network usage when the client performs multiple transactions in a single tick (e.g. crafting a stack of items).
|
||||
- Renamed some `InventoryManager` internal properties to make them easier to understand.
|
||||
- `TypeConverter->createInventoryAction()` has been removed.
|
||||
- Packet batch limit has been lowered to `100` packets. With the introduction of `ItemStackRequest`, this is more than sufficient for normal gameplay.
|
||||
|
||||
### Other
|
||||
- Use `Vector3::zero()` instead of `new Vector3()` in some places.
|
||||
|
||||
# 4.18.1
|
||||
Released 27th March 2023.
|
||||
|
||||
## General
|
||||
- `RakLibInterface` now logs the name of the currently active session if a crash occurs when processing a packet. This makes it easier to reproduce bugs, which is important to be able to fix them.
|
||||
- Added more detailed debugging information to `InventoryManager->syncSelectedHotbarSlot()`.
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash when attempting to drop more of an item from a stack than available in the inventory.
|
||||
- Fixed packet processing errors when editing writable books.
|
||||
- Fixed packet processing errors when shift-clicking on the recipe book to craft recipes which draw from a large number of inventory slots.
|
||||
|
||||
# 4.18.2
|
||||
Released 29th March 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed players being unable to join due to the appearance of a new `x5t` field in the JWT header of Xbox Live authentication tokens.
|
||||
- Fixed items' durability appearing to reset when moving them around in the inventory.
|
||||
|
||||
# 4.18.3
|
||||
Released 5th April 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed Average Players not being shown on timings reports when custom player classes are used.
|
||||
- Fixed incorrect tick violation calculation in timings reports.
|
||||
- Fixed not being able to add or remove items from the offhand slot.
|
||||
- Fixed creative inventory item count corruption when taking items (some players would see 64x items in the creative inventory after rejoining or changing gamemode).
|
||||
- Fixed not being able to drop items directly from the creative inventory on mobile.
|
||||
- Fixed `DataPacketReceiveEvent` not being called for packets sent by `EntityEventBroadcaster`.
|
||||
- `CreativeInventory::getItem()` and `CreativeInventory::getAll()` now return cloned itemstacks, to prevent accidental modification of the creative inventory.
|
||||
|
||||
# 4.18.4
|
||||
Released 10th April 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed movement becoming broken when the player moves at high speed (e.g. due to high levels of the Speed effect).
|
||||
- Updated dependencies to get fixes in `pocketmine/nbt` and `pocketmine/bedrock-protocol`.
|
||||
|
||||
## Internals
|
||||
### Network
|
||||
- Game packets are now rate-limited in a similar manner to packet batches. This helps to more effectively mitigate certain types of DoS attacks.
|
||||
- Added a new class `PacketRateLimiter`, implementing functionality previously baked directly into `NetworkSession` in a more generic way to allow reuse.
|
111
changelogs/4.19.md
Normal file
111
changelogs/4.19.md
Normal file
@ -0,0 +1,111 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.70**
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the `pocketmine\network\mcpe` namespace are compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
### Highlights
|
||||
This version introduces support for a new, more advanced version of Timings.
|
||||
This improved system provides more detail than the old system, and supports being displayed in a tree view, making it much easier to see which timers contribute to which other timers.
|
||||
|
||||
In addition, some minor performance improvements have been made, along with a couple of minor API additions.
|
||||
|
||||
# 4.19.0
|
||||
Released 11th April 2023.
|
||||
|
||||
## General
|
||||
- Updated the Timings system.
|
||||
- Timings records now include parent information, allowing them to be displayed in a tree view (e.g. https://timings.pmmp.io/?id=303556).
|
||||
- Timings records now include additional information, such as Peak (max time spent on any single tick), and Ticks (number of ticks the timer was active on).
|
||||
- New timings have been added for every event.
|
||||
- A new timer `Player Network Send - Pre-Spawn Game Data` has been added, and covers most of the time spent handling `ResourcePackClientResponsePacket`, giving a clearer picture of what's happening.
|
||||
- Improved performance of the plugin event system.
|
||||
- By introducing some caching, the event system now has 90% less overhead than in previous versions.
|
||||
- Improved performance of the random chunk ticking system.
|
||||
- The selection of ticked random chunks, and their validation for ticking, is now cached. This significantly reduces the overhead of chunk selection.
|
||||
- Factions servers and other game modes with big maps and sparsely populated areas will see the most benefit from this change.
|
||||
- Real-world performance benefit of this change is anywhere from 0-20%, depending on server type and configuration.
|
||||
- The `timings paste` command now logs a debug message with the server response on failure to paste a timings report.
|
||||
|
||||
## API
|
||||
### `pocketmine\entity\object`
|
||||
- The following API constants have been added:
|
||||
- `ExperienceOrb::DEFAULT_DESPAWN_DELAY` - the default delay in ticks before an experience orb despawns
|
||||
- `ExperienceOrb::NEVER_DESPAWN` - magic value for `setDespawnDelay()` to make an experience orb never despawn
|
||||
- `ExperienceOrb::MAX_DESPAWN_DELAY` - the maximum delay in ticks before an experience orb despawns
|
||||
- The following API methods have been added:
|
||||
- `public ExperienceOrb->getDespawnDelay() : int` - returns the delay in ticks before this experience orb despawns
|
||||
- `public ExperienceOrb->setDespawnDelay(int $despawnDelay) : void` - sets the delay in ticks before this experience orb despawns
|
||||
- The following properties have been deprecated
|
||||
- `ExperienceOrb->age` - superseded by despawn delay methods
|
||||
|
||||
### `pocketmine\event`
|
||||
- The following API methods have been added:
|
||||
- `public HandlerList->getListenerList() : list<RegisteredListener>` - returns an ordered list of handlers to be called for the event
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following API methods have behavioural changes:
|
||||
- `ChunkSelector->selectChunks()` now yields the distance in chunks from the center as the key, instead of an incrementing integer.
|
||||
- The following classes have been deprecated:
|
||||
- `PlayerChunkLoader` (this was technically internal, but never marked as such)
|
||||
|
||||
### `pocketmine\timings`
|
||||
- The following API constants have been deprecated:
|
||||
- `Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX` - this is superseded by timings group support (see `Timings::GROUP_BREAKDOWN`)
|
||||
- The following API constants have been added:
|
||||
- `Timings::GROUP_BREAKDOWN` - this group makes a timer appear in the `Minecraft - Breakdown` section of a timings report
|
||||
- The following API methods have been added:
|
||||
- `public TimingsHandler->getGroup() : string` - returns the name of the table in which this timer will appear in a timings report
|
||||
- The following API methods have changed signatures:
|
||||
- `TimingsHandler->__construct()` now accepts an additional, optional `string $group` parameter, which defaults to `Minecraft`.
|
||||
|
||||
### `pocketmine\world`
|
||||
#### Highlights
|
||||
Ticking chunks is now done using the `ChunkTicker` system, which has a much more fine-grained API than the old `TickingChunkLoader` system, as well as better performance.
|
||||
It works similarly to the `ChunkLoader` system, in that chunks will be ticked as long as at least one `ChunkTicker` is registered for them.
|
||||
|
||||
#### API changes
|
||||
- The following classes have been deprecated:
|
||||
- `TickingChunkLoader` - this has been superseded by the more powerful and performant `ChunkTicker` APIs
|
||||
- The following classes have been added:
|
||||
- `ChunkTicker` - an opaque object used for `registerTickingChunk()` to instruct the `World` that we want a chunk to be ticked
|
||||
- The following API methods have been added:
|
||||
- `public World->registerTickingChunk(ChunkTicker $ticker, int $chunkX, int $chunkZ) : void` - registers a chunk to be ticked by the given `ChunkTicker`
|
||||
- `public World->unregisterTickingChunk(ChunkTicker $ticker, int $chunkX, int $chunkZ) : void` - unregisters a chunk from being ticked by the given `ChunkTicker`
|
||||
|
||||
# 4.19.1
|
||||
Released 14th April 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed inventory rollbacks when spreading items in ender chests.
|
||||
- Fixed inventory rollbacks when shift-clicking to craft and the outputs would have been split across multiple inventory slots.
|
||||
- Fixed incorrect spawn terrain generation for newly created worlds.
|
||||
- Fixed `chunk-ticking.tick-radius` not disabling chunk ticking when set to `0`.
|
||||
- Fixed chunks not being ticked if they previously left a player's simulation distance without leaving their view distance.
|
||||
- Fixed height of collision boxes for Grass Path and Farmland blocks.
|
||||
|
||||
# 4.19.2
|
||||
Released 14th April 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed player timings duplication leading to extremely large timings reports when timings runs for a long time with many players.
|
||||
- Packet timings are now indexed by class FQN instead of packet ID. This prevents erroneous timer reuse on packet ID reuse (e.g. multi version servers).
|
||||
- Fixed entity timings being shared by different classes with the same short name. This led to incorrect timings being reported for some entities when custom entities were used.
|
||||
|
||||
# 4.19.3
|
||||
Released 21st April 2023.
|
||||
|
||||
## General
|
||||
- Error IDs for `Packet processing error` disconnects are now split into 4-character chunks to make them easier to type (since they can't be copied from the disconnection screen of a client).
|
||||
|
||||
## Fixes
|
||||
- Fixed entity-block intersections being checked twice per tick. Besides wasting CPU time, this may have caused unexpected behaviour during entity-block interactions with blocks like water or cacti.
|
||||
- Fixed performance issue in network inventory synchronization due item NBT being prepared twice.
|
||||
- Fixed `tools/simulate-chunk-selector.php` argument parsing being completely broken (weird behaviour of PHP `getopt()`).
|
||||
|
||||
## Internals
|
||||
- `TimingsHandler->stopTiming()` now logs an error message if a subtimer wasn't stopped, rather than throwing an exception.
|
||||
- Due to interactions between `try...finally` and unexpected errors, throwing exceptions made it difficult for plugin developers to debug errors in their plugins, since it obscured the original error.
|
73
changelogs/4.20.md
Normal file
73
changelogs/4.20.md
Normal file
@ -0,0 +1,73 @@
|
||||
**For Minecraft: Bedrock Edition 1.19.80**
|
||||
|
||||
### Note about API versions
|
||||
Plugins which don't touch the `pocketmine\network\mcpe` namespace are compatible with any previous 4.x.y version will also run on these releases and do not need API bumps.
|
||||
Plugin developers should **only** update their required API to this version if you need the changes in this build.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
### Interim releases
|
||||
If you're upgrading from 4.17.x directly to 4.20.x, please also read the following changelogs, as the interim releases contain important changes:
|
||||
|
||||
- [4.18.0](https://github.com/pmmp/PocketMine-MP/blob/4.20.0/changelogs/4.18.md#4180) - major performance improvements, internal network changes, minor API additions
|
||||
- [4.19.0](https://github.com/pmmp/PocketMine-MP/blob/4.20.0/changelogs/4.19.md#4190) - minor performance improvements, improved timings system, minor API additions
|
||||
|
||||
# 4.20.0
|
||||
Released 26th April 2023.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.19.80.
|
||||
- Removed support for older versions.
|
||||
|
||||
## Fixes
|
||||
- Fixed packet processing error when attempting to use a stonecutter.
|
||||
- Fixed armor slots containing ghost items when cancelling right-click to equip armor.
|
||||
- Fixed crash in `HandlerList->getListenersByPriority()` when no listeners are registered at the given priority.
|
||||
|
||||
## API
|
||||
### `pocketmine\block`
|
||||
- The following API methods have been added:
|
||||
- `public BaseSign->getEditorEntityRuntimeId() : int` - returns the entity runtime ID of the player currently editing this sign, or `null` if none
|
||||
- `public BaseSign->setEditorEntityRuntimeId(?int $editorEntityRuntimeId) : $this` - sets the entity runtime ID of the player currently editing this sign
|
||||
|
||||
### `pocketmine\player`
|
||||
- The following API methods have been added:
|
||||
- `public Player->openSignEditor(Vector3 $position) : void` - opens the client-side sign editor GUI for the given position
|
||||
|
||||
# 4.20.1
|
||||
Released 27th April 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed server crash when firing a bow while holding arrows in the offhand slot.
|
||||
|
||||
## Internals
|
||||
- `ItemStackContainerIdTranslator::translate()` now requires an additional `int $slotId` parameter and returns `array{int, int}` (translated window ID, translated slot ID) to be used with `InventoryManager->locateWindowAndSlot()`.
|
||||
- `InventoryManager->locateWindowAndSlot()` now checks if the translated slot actually exists in the requested inventory, and returns `null` if not. Previously, it would return potentially invalid slot IDs without checking them, potentially leading to crashes.
|
||||
|
||||
# 4.20.2
|
||||
Released 4th May 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed all types of wooden logs appearing as oak in the inventory.
|
||||
- Fixed a performance issue in `BaseInventory->canAddItem()` (missing `continue` causing useless logic to run).
|
||||
|
||||
# 4.20.3
|
||||
Released 6th May 2023.
|
||||
|
||||
## Improvements
|
||||
- Reduced memory usage of `RuntimeBlockMapping` from 25 MB to 9 MB. Since every thread has its own copy of the block map, this saves a substantial amount of memory.
|
||||
|
||||
## Fixes
|
||||
- Fixed players falling through blocks in spectator mode.
|
||||
- Fixed timings reports getting bloated by prolific usage of `PluginManager->registerEvent()`.
|
||||
- This was caused by creating a new timings handler for each call, regardless of whether a timer already existed for the given event and callback.
|
||||
- Fixed `Full Server Tick` and other records being missing from timings reports.
|
||||
- This was caused by timings handler depth not getting reset when timings was disabled and later re-enabled.
|
||||
|
||||
# 4.20.4
|
||||
Released 6th May 2023.
|
||||
|
||||
## Fixes
|
||||
- Fixed players being forced into flight mode in every game mode.
|
||||
- Moral of the story: do not assume anything in Mojang internals does what its name suggests...
|
@ -34,16 +34,16 @@
|
||||
"adhocore/json-comment": "^1.1",
|
||||
"fgrosse/phpasn1": "^2.3",
|
||||
"netresearch/jsonmapper": "^4.0",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~1.1.1+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-data": "~2.1.1+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.1.0+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-protocol": "~20.1.0+bedrock-1.19.70",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~2.1.0+bedrock-1.19.80",
|
||||
"pocketmine/bedrock-data": "~2.2.0+bedrock-1.19.80",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.2.0+bedrock-1.19.80",
|
||||
"pocketmine/bedrock-protocol": "~21.0.0+bedrock-1.19.80",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/classloader": "^0.2.0",
|
||||
"pocketmine/color": "^0.3.0",
|
||||
"pocketmine/errorhandler": "^0.6.0",
|
||||
"pocketmine/locale-data": "~2.18.0",
|
||||
"pocketmine/locale-data": "~2.19.0",
|
||||
"pocketmine/log": "^0.4.0",
|
||||
"pocketmine/log-pthreads": "^0.4.0",
|
||||
"pocketmine/math": "^0.4.0",
|
||||
@ -56,7 +56,7 @@
|
||||
"webmozart/path-util": "^2.3"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.10.6",
|
||||
"phpstan/phpstan": "1.10.14",
|
||||
"phpstan/phpstan-phpunit": "^1.1.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.2.0",
|
||||
"phpunit/phpunit": "^9.2"
|
||||
|
197
composer.lock
generated
197
composer.lock
generated
@ -4,7 +4,7 @@
|
||||
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
|
||||
"This file is @generated automatically"
|
||||
],
|
||||
"content-hash": "01afa65b40f95ad9378c8cd999e6098d",
|
||||
"content-hash": "7ca2d4ed0987ac17cf615d67945f5687",
|
||||
"packages": [
|
||||
{
|
||||
"name": "adhocore/json-comment",
|
||||
@ -67,26 +67,25 @@
|
||||
},
|
||||
{
|
||||
"name": "brick/math",
|
||||
"version": "0.10.2",
|
||||
"version": "0.11.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/brick/math.git",
|
||||
"reference": "459f2781e1a08d52ee56b0b1444086e038561e3f"
|
||||
"reference": "0ad82ce168c82ba30d1c01ec86116ab52f589478"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/brick/math/zipball/459f2781e1a08d52ee56b0b1444086e038561e3f",
|
||||
"reference": "459f2781e1a08d52ee56b0b1444086e038561e3f",
|
||||
"url": "https://api.github.com/repos/brick/math/zipball/0ad82ce168c82ba30d1c01ec86116ab52f589478",
|
||||
"reference": "0ad82ce168c82ba30d1c01ec86116ab52f589478",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"ext-json": "*",
|
||||
"php": "^7.4 || ^8.0"
|
||||
"php": "^8.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"php-coveralls/php-coveralls": "^2.2",
|
||||
"phpunit/phpunit": "^9.0",
|
||||
"vimeo/psalm": "4.25.0"
|
||||
"vimeo/psalm": "5.0.0"
|
||||
},
|
||||
"type": "library",
|
||||
"autoload": {
|
||||
@ -111,7 +110,7 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/brick/math/issues",
|
||||
"source": "https://github.com/brick/math/tree/0.10.2"
|
||||
"source": "https://github.com/brick/math/tree/0.11.0"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@ -119,7 +118,7 @@
|
||||
"type": "github"
|
||||
}
|
||||
],
|
||||
"time": "2022-08-10T22:54:19+00:00"
|
||||
"time": "2023-01-15T23:15:59+00:00"
|
||||
},
|
||||
{
|
||||
"name": "fgrosse/phpasn1",
|
||||
@ -199,16 +198,16 @@
|
||||
},
|
||||
{
|
||||
"name": "netresearch/jsonmapper",
|
||||
"version": "v4.1.0",
|
||||
"version": "v4.2.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/cweiske/jsonmapper.git",
|
||||
"reference": "cfa81ea1d35294d64adb9c68aa4cb9e92400e53f"
|
||||
"reference": "f60565f8c0566a31acf06884cdaa591867ecc956"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/cweiske/jsonmapper/zipball/cfa81ea1d35294d64adb9c68aa4cb9e92400e53f",
|
||||
"reference": "cfa81ea1d35294d64adb9c68aa4cb9e92400e53f",
|
||||
"url": "https://api.github.com/repos/cweiske/jsonmapper/zipball/f60565f8c0566a31acf06884cdaa591867ecc956",
|
||||
"reference": "f60565f8c0566a31acf06884cdaa591867ecc956",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -244,22 +243,22 @@
|
||||
"support": {
|
||||
"email": "cweiske@cweiske.de",
|
||||
"issues": "https://github.com/cweiske/jsonmapper/issues",
|
||||
"source": "https://github.com/cweiske/jsonmapper/tree/v4.1.0"
|
||||
"source": "https://github.com/cweiske/jsonmapper/tree/v4.2.0"
|
||||
},
|
||||
"time": "2022-12-08T20:46:14+00:00"
|
||||
"time": "2023-04-09T17:37:40+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-block-upgrade-schema",
|
||||
"version": "1.1.1",
|
||||
"version": "2.1.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockBlockUpgradeSchema.git",
|
||||
"reference": "e0540343e649a92126a1d4071ec401a811416c76"
|
||||
"reference": "1c07ced86be7d185551082441b5a2b9b7fbd6b21"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockBlockUpgradeSchema/zipball/e0540343e649a92126a1d4071ec401a811416c76",
|
||||
"reference": "e0540343e649a92126a1d4071ec401a811416c76",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockBlockUpgradeSchema/zipball/1c07ced86be7d185551082441b5a2b9b7fbd6b21",
|
||||
"reference": "1c07ced86be7d185551082441b5a2b9b7fbd6b21",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -270,22 +269,22 @@
|
||||
"description": "Schemas describing how to upgrade saved block data in older Minecraft: Bedrock Edition world saves",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockBlockUpgradeSchema/issues",
|
||||
"source": "https://github.com/pmmp/BedrockBlockUpgradeSchema/tree/1.1.1"
|
||||
"source": "https://github.com/pmmp/BedrockBlockUpgradeSchema/tree/2.1.0"
|
||||
},
|
||||
"time": "2023-03-08T23:45:59+00:00"
|
||||
"time": "2023-04-19T17:58:49+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-data",
|
||||
"version": "2.1.1+bedrock-1.19.70",
|
||||
"version": "2.2.0+bedrock-1.19.80",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockData.git",
|
||||
"reference": "cba0567bcb25f987f2712092f8d662056719e82d"
|
||||
"reference": "33dd83601442b377af42ac91473278243cafd576"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/cba0567bcb25f987f2712092f8d662056719e82d",
|
||||
"reference": "cba0567bcb25f987f2712092f8d662056719e82d",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockData/zipball/33dd83601442b377af42ac91473278243cafd576",
|
||||
"reference": "33dd83601442b377af42ac91473278243cafd576",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -296,22 +295,22 @@
|
||||
"description": "Blobs of data generated from Minecraft: Bedrock Edition, used by PocketMine-MP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockData/issues",
|
||||
"source": "https://github.com/pmmp/BedrockData/tree/2.1.1+bedrock-1.19.70"
|
||||
"source": "https://github.com/pmmp/BedrockData/tree/bedrock-1.19.80"
|
||||
},
|
||||
"time": "2023-03-14T18:03:19+00:00"
|
||||
"time": "2023-04-26T20:00:35+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-item-upgrade-schema",
|
||||
"version": "1.1.0",
|
||||
"version": "1.2.0",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockItemUpgradeSchema.git",
|
||||
"reference": "aab89a1f121a0c127557a4a0cf981330301c9c45"
|
||||
"reference": "dd804c3f2b1e8990434812627e62eb5bde9670a5"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockItemUpgradeSchema/zipball/aab89a1f121a0c127557a4a0cf981330301c9c45",
|
||||
"reference": "aab89a1f121a0c127557a4a0cf981330301c9c45",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockItemUpgradeSchema/zipball/dd804c3f2b1e8990434812627e62eb5bde9670a5",
|
||||
"reference": "dd804c3f2b1e8990434812627e62eb5bde9670a5",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -322,22 +321,22 @@
|
||||
"description": "JSON schemas for upgrading items found in older Minecraft: Bedrock world saves",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockItemUpgradeSchema/issues",
|
||||
"source": "https://github.com/pmmp/BedrockItemUpgradeSchema/tree/1.1.0"
|
||||
"source": "https://github.com/pmmp/BedrockItemUpgradeSchema/tree/1.2.0"
|
||||
},
|
||||
"time": "2023-03-08T22:27:13+00:00"
|
||||
"time": "2023-04-19T18:16:14+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/bedrock-protocol",
|
||||
"version": "20.1.0+bedrock-1.19.70",
|
||||
"version": "21.0.1+bedrock-1.19.80",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/BedrockProtocol.git",
|
||||
"reference": "91d67c8b1bced3c82d0841b1041c0c1f4e93eb68"
|
||||
"reference": "981ea2e76e207a25c1361df858c639feba5cf348"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/91d67c8b1bced3c82d0841b1041c0c1f4e93eb68",
|
||||
"reference": "91d67c8b1bced3c82d0841b1041c0c1f4e93eb68",
|
||||
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/981ea2e76e207a25c1361df858c639feba5cf348",
|
||||
"reference": "981ea2e76e207a25c1361df858c639feba5cf348",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -369,9 +368,9 @@
|
||||
"description": "An implementation of the Minecraft: Bedrock Edition protocol in PHP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/BedrockProtocol/issues",
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/20.1.0+bedrock-1.19.70"
|
||||
"source": "https://github.com/pmmp/BedrockProtocol/tree/21.0.1+bedrock-1.19.80"
|
||||
},
|
||||
"time": "2023-03-20T01:17:00+00:00"
|
||||
"time": "2023-04-26T21:00:01+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/binaryutils",
|
||||
@ -512,23 +511,23 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/color",
|
||||
"version": "0.3.0",
|
||||
"version": "0.3.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/Color.git",
|
||||
"reference": "8cb346d0a21ad3287cc8d7175e4b643416607249"
|
||||
"reference": "a0421f1e9e0b0c619300fb92d593283378f6a5e1"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/Color/zipball/8cb346d0a21ad3287cc8d7175e4b643416607249",
|
||||
"reference": "8cb346d0a21ad3287cc8d7175e4b643416607249",
|
||||
"url": "https://api.github.com/repos/pmmp/Color/zipball/a0421f1e9e0b0c619300fb92d593283378f6a5e1",
|
||||
"reference": "a0421f1e9e0b0c619300fb92d593283378f6a5e1",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"php": "^8.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.9.4",
|
||||
"phpstan/phpstan": "1.10.3",
|
||||
"phpstan/phpstan-strict-rules": "^1.2.0"
|
||||
},
|
||||
"type": "library",
|
||||
@ -544,9 +543,9 @@
|
||||
"description": "Color handling library used by PocketMine-MP and related projects",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/Color/issues",
|
||||
"source": "https://github.com/pmmp/Color/tree/0.3.0"
|
||||
"source": "https://github.com/pmmp/Color/tree/0.3.1"
|
||||
},
|
||||
"time": "2022-12-18T19:49:21+00:00"
|
||||
"time": "2023-04-10T11:38:05+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/errorhandler",
|
||||
@ -589,16 +588,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/locale-data",
|
||||
"version": "2.18.3",
|
||||
"version": "2.19.5",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/Language.git",
|
||||
"reference": "da25bfe9ee4822a84feb9b7e620c56ad4000aed0"
|
||||
"reference": "71af5f9bd23b4e4bad8920dac7f4fe08e5205f7d"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/Language/zipball/da25bfe9ee4822a84feb9b7e620c56ad4000aed0",
|
||||
"reference": "da25bfe9ee4822a84feb9b7e620c56ad4000aed0",
|
||||
"url": "https://api.github.com/repos/pmmp/Language/zipball/71af5f9bd23b4e4bad8920dac7f4fe08e5205f7d",
|
||||
"reference": "71af5f9bd23b4e4bad8920dac7f4fe08e5205f7d",
|
||||
"shasum": ""
|
||||
},
|
||||
"type": "library",
|
||||
@ -606,9 +605,9 @@
|
||||
"description": "Language resources used by PocketMine-MP",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/Language/issues",
|
||||
"source": "https://github.com/pmmp/Language/tree/2.18.3"
|
||||
"source": "https://github.com/pmmp/Language/tree/2.19.5"
|
||||
},
|
||||
"time": "2023-01-17T21:43:36+00:00"
|
||||
"time": "2023-03-19T16:45:15+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/log",
|
||||
@ -738,16 +737,16 @@
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/nbt",
|
||||
"version": "0.3.3",
|
||||
"version": "0.3.4",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/pmmp/NBT.git",
|
||||
"reference": "f4321be50df1a18b9f4e94d428a2e68a6e2ac2b4"
|
||||
"reference": "62c02464c6708b2467c1e1a2af01af09d5114eda"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/pmmp/NBT/zipball/f4321be50df1a18b9f4e94d428a2e68a6e2ac2b4",
|
||||
"reference": "f4321be50df1a18b9f4e94d428a2e68a6e2ac2b4",
|
||||
"url": "https://api.github.com/repos/pmmp/NBT/zipball/62c02464c6708b2467c1e1a2af01af09d5114eda",
|
||||
"reference": "62c02464c6708b2467c1e1a2af01af09d5114eda",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -757,7 +756,7 @@
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/extension-installer": "^1.0",
|
||||
"phpstan/phpstan": "1.7.7",
|
||||
"phpstan/phpstan": "1.10.3",
|
||||
"phpstan/phpstan-strict-rules": "^1.0",
|
||||
"phpunit/phpunit": "^9.5"
|
||||
},
|
||||
@ -774,9 +773,9 @@
|
||||
"description": "PHP library for working with Named Binary Tags",
|
||||
"support": {
|
||||
"issues": "https://github.com/pmmp/NBT/issues",
|
||||
"source": "https://github.com/pmmp/NBT/tree/0.3.3"
|
||||
"source": "https://github.com/pmmp/NBT/tree/0.3.4"
|
||||
},
|
||||
"time": "2022-07-06T14:13:26+00:00"
|
||||
"time": "2023-04-10T11:31:20+00:00"
|
||||
},
|
||||
{
|
||||
"name": "pocketmine/raklib",
|
||||
@ -994,20 +993,20 @@
|
||||
},
|
||||
{
|
||||
"name": "ramsey/uuid",
|
||||
"version": "4.7.3",
|
||||
"version": "4.7.4",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/ramsey/uuid.git",
|
||||
"reference": "433b2014e3979047db08a17a205f410ba3869cf2"
|
||||
"reference": "60a4c63ab724854332900504274f6150ff26d286"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/ramsey/uuid/zipball/433b2014e3979047db08a17a205f410ba3869cf2",
|
||||
"reference": "433b2014e3979047db08a17a205f410ba3869cf2",
|
||||
"url": "https://api.github.com/repos/ramsey/uuid/zipball/60a4c63ab724854332900504274f6150ff26d286",
|
||||
"reference": "60a4c63ab724854332900504274f6150ff26d286",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
"brick/math": "^0.8.8 || ^0.9 || ^0.10",
|
||||
"brick/math": "^0.8.8 || ^0.9 || ^0.10 || ^0.11",
|
||||
"ext-json": "*",
|
||||
"php": "^8.0",
|
||||
"ramsey/collection": "^1.2 || ^2.0"
|
||||
@ -1070,7 +1069,7 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/ramsey/uuid/issues",
|
||||
"source": "https://github.com/ramsey/uuid/tree/4.7.3"
|
||||
"source": "https://github.com/ramsey/uuid/tree/4.7.4"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@ -1082,20 +1081,20 @@
|
||||
"type": "tidelift"
|
||||
}
|
||||
],
|
||||
"time": "2023-01-12T18:13:24+00:00"
|
||||
"time": "2023-04-15T23:01:58+00:00"
|
||||
},
|
||||
{
|
||||
"name": "symfony/filesystem",
|
||||
"version": "v5.4.21",
|
||||
"version": "v5.4.23",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/symfony/filesystem.git",
|
||||
"reference": "e75960b1bbfd2b8c9e483e0d74811d555ca3de9f"
|
||||
"reference": "b2f79d86cd9e7de0fff6d03baa80eaed7a5f38b5"
|
||||
},
|
||||
"dist": {
|
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"type": "zip",
|
||||
"url": "https://api.github.com/repos/symfony/filesystem/zipball/e75960b1bbfd2b8c9e483e0d74811d555ca3de9f",
|
||||
"reference": "e75960b1bbfd2b8c9e483e0d74811d555ca3de9f",
|
||||
"url": "https://api.github.com/repos/symfony/filesystem/zipball/b2f79d86cd9e7de0fff6d03baa80eaed7a5f38b5",
|
||||
"reference": "b2f79d86cd9e7de0fff6d03baa80eaed7a5f38b5",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -1130,7 +1129,7 @@
|
||||
"description": "Provides basic utilities for the filesystem",
|
||||
"homepage": "https://symfony.com",
|
||||
"support": {
|
||||
"source": "https://github.com/symfony/filesystem/tree/v5.4.21"
|
||||
"source": "https://github.com/symfony/filesystem/tree/v5.4.23"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@ -1146,7 +1145,7 @@
|
||||
"type": "tidelift"
|
||||
}
|
||||
],
|
||||
"time": "2023-02-14T08:03:56+00:00"
|
||||
"time": "2023-03-02T11:38:35+00:00"
|
||||
},
|
||||
{
|
||||
"name": "symfony/polyfill-ctype",
|
||||
@ -1884,16 +1883,16 @@
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan",
|
||||
"version": "1.10.6",
|
||||
"version": "1.10.14",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/phpstan/phpstan.git",
|
||||
"reference": "50d089a3e0904b0fe7e2cf2d4fd37d427d64235a"
|
||||
"reference": "d232901b09e67538e5c86a724be841bea5768a7c"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/50d089a3e0904b0fe7e2cf2d4fd37d427d64235a",
|
||||
"reference": "50d089a3e0904b0fe7e2cf2d4fd37d427d64235a",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan/zipball/d232901b09e67538e5c86a724be841bea5768a7c",
|
||||
"reference": "d232901b09e67538e5c86a724be841bea5768a7c",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -1922,8 +1921,11 @@
|
||||
"static analysis"
|
||||
],
|
||||
"support": {
|
||||
"docs": "https://phpstan.org/user-guide/getting-started",
|
||||
"forum": "https://github.com/phpstan/phpstan/discussions",
|
||||
"issues": "https://github.com/phpstan/phpstan/issues",
|
||||
"source": "https://github.com/phpstan/phpstan/tree/1.10.6"
|
||||
"security": "https://github.com/phpstan/phpstan/security/policy",
|
||||
"source": "https://github.com/phpstan/phpstan-src"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@ -1939,20 +1941,20 @@
|
||||
"type": "tidelift"
|
||||
}
|
||||
],
|
||||
"time": "2023-03-09T16:55:12+00:00"
|
||||
"time": "2023-04-19T13:47:27+00:00"
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan-phpunit",
|
||||
"version": "1.3.10",
|
||||
"version": "1.3.11",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/phpstan/phpstan-phpunit.git",
|
||||
"reference": "4cc5c6cc38e56bce7ea47c4091814e516d172dc3"
|
||||
"reference": "9e1b9de6d260461f6e99b6a8f2dbb0bbb98b579c"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan-phpunit/zipball/4cc5c6cc38e56bce7ea47c4091814e516d172dc3",
|
||||
"reference": "4cc5c6cc38e56bce7ea47c4091814e516d172dc3",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan-phpunit/zipball/9e1b9de6d260461f6e99b6a8f2dbb0bbb98b579c",
|
||||
"reference": "9e1b9de6d260461f6e99b6a8f2dbb0bbb98b579c",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -1989,22 +1991,22 @@
|
||||
"description": "PHPUnit extensions and rules for PHPStan",
|
||||
"support": {
|
||||
"issues": "https://github.com/phpstan/phpstan-phpunit/issues",
|
||||
"source": "https://github.com/phpstan/phpstan-phpunit/tree/1.3.10"
|
||||
"source": "https://github.com/phpstan/phpstan-phpunit/tree/1.3.11"
|
||||
},
|
||||
"time": "2023-03-02T10:25:13+00:00"
|
||||
"time": "2023-03-25T19:42:13+00:00"
|
||||
},
|
||||
{
|
||||
"name": "phpstan/phpstan-strict-rules",
|
||||
"version": "1.5.0",
|
||||
"version": "1.5.1",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/phpstan/phpstan-strict-rules.git",
|
||||
"reference": "b7dd96a5503919a43b3cd06a2dced9d4252492f2"
|
||||
"reference": "b21c03d4f6f3a446e4311155f4be9d65048218e6"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan-strict-rules/zipball/b7dd96a5503919a43b3cd06a2dced9d4252492f2",
|
||||
"reference": "b7dd96a5503919a43b3cd06a2dced9d4252492f2",
|
||||
"url": "https://api.github.com/repos/phpstan/phpstan-strict-rules/zipball/b21c03d4f6f3a446e4311155f4be9d65048218e6",
|
||||
"reference": "b21c03d4f6f3a446e4311155f4be9d65048218e6",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -2038,9 +2040,9 @@
|
||||
"description": "Extra strict and opinionated rules for PHPStan",
|
||||
"support": {
|
||||
"issues": "https://github.com/phpstan/phpstan-strict-rules/issues",
|
||||
"source": "https://github.com/phpstan/phpstan-strict-rules/tree/1.5.0"
|
||||
"source": "https://github.com/phpstan/phpstan-strict-rules/tree/1.5.1"
|
||||
},
|
||||
"time": "2023-02-21T10:17:10+00:00"
|
||||
"time": "2023-03-29T14:47:40+00:00"
|
||||
},
|
||||
{
|
||||
"name": "phpunit/php-code-coverage",
|
||||
@ -2362,16 +2364,16 @@
|
||||
},
|
||||
{
|
||||
"name": "phpunit/phpunit",
|
||||
"version": "9.6.5",
|
||||
"version": "9.6.7",
|
||||
"source": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/sebastianbergmann/phpunit.git",
|
||||
"reference": "86e761949019ae83f49240b2f2123fb5ab3b2fc5"
|
||||
"reference": "c993f0d3b0489ffc42ee2fe0bd645af1538a63b2"
|
||||
},
|
||||
"dist": {
|
||||
"type": "zip",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/phpunit/zipball/86e761949019ae83f49240b2f2123fb5ab3b2fc5",
|
||||
"reference": "86e761949019ae83f49240b2f2123fb5ab3b2fc5",
|
||||
"url": "https://api.github.com/repos/sebastianbergmann/phpunit/zipball/c993f0d3b0489ffc42ee2fe0bd645af1538a63b2",
|
||||
"reference": "c993f0d3b0489ffc42ee2fe0bd645af1538a63b2",
|
||||
"shasum": ""
|
||||
},
|
||||
"require": {
|
||||
@ -2444,7 +2446,8 @@
|
||||
],
|
||||
"support": {
|
||||
"issues": "https://github.com/sebastianbergmann/phpunit/issues",
|
||||
"source": "https://github.com/sebastianbergmann/phpunit/tree/9.6.5"
|
||||
"security": "https://github.com/sebastianbergmann/phpunit/security/policy",
|
||||
"source": "https://github.com/sebastianbergmann/phpunit/tree/9.6.7"
|
||||
},
|
||||
"funding": [
|
||||
{
|
||||
@ -2460,7 +2463,7 @@
|
||||
"type": "tidelift"
|
||||
}
|
||||
],
|
||||
"time": "2023-03-09T06:34:10+00:00"
|
||||
"time": "2023-04-14T08:58:40+00:00"
|
||||
},
|
||||
{
|
||||
"name": "sebastian/cli-parser",
|
||||
|
@ -5,7 +5,6 @@ includes:
|
||||
- tests/phpstan/configs/impossible-generics.neon
|
||||
- tests/phpstan/configs/php-bugs.neon
|
||||
- tests/phpstan/configs/phpstan-bugs.neon
|
||||
- tests/phpstan/configs/runtime-type-checks.neon
|
||||
- tests/phpstan/configs/spl-fixed-array-sucks.neon
|
||||
- vendor/phpstan/phpstan-phpunit/extension.neon
|
||||
- vendor/phpstan/phpstan-phpunit/rules.neon
|
||||
|
@ -31,9 +31,9 @@ use function str_repeat;
|
||||
|
||||
final class VersionInfo{
|
||||
public const NAME = "PocketMine-MP";
|
||||
public const BASE_VERSION = "4.18.0-ALPHA2";
|
||||
public const BASE_VERSION = "4.20.4";
|
||||
public const IS_DEVELOPMENT_BUILD = false;
|
||||
public const BUILD_CHANNEL = "alpha";
|
||||
public const BUILD_CHANNEL = "stable";
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
|
@ -97,6 +97,15 @@ abstract class BaseSign extends Transparent{
|
||||
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
|
||||
}
|
||||
|
||||
public function onPostPlace() : void{
|
||||
$player = $this->editorEntityRuntimeId !== null ?
|
||||
$this->position->getWorld()->getEntity($this->editorEntityRuntimeId) :
|
||||
null;
|
||||
if($player instanceof Player){
|
||||
$player->openSignEditor($this->position);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an object containing information about the sign text.
|
||||
*/
|
||||
@ -110,6 +119,19 @@ abstract class BaseSign extends Transparent{
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the runtime entity ID of the player editing this sign. Only this player will be able to edit the sign.
|
||||
* This is used to prevent multiple players from editing the same sign at the same time, and to prevent players
|
||||
* from editing signs they didn't place.
|
||||
*/
|
||||
public function getEditorEntityRuntimeId() : ?int{ return $this->editorEntityRuntimeId; }
|
||||
|
||||
/** @return $this */
|
||||
public function setEditorEntityRuntimeId(?int $editorEntityRuntimeId) : self{
|
||||
$this->editorEntityRuntimeId = $editorEntityRuntimeId;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by the player controller (network session) to update the sign text, firing events as appropriate.
|
||||
*
|
||||
@ -133,6 +155,7 @@ abstract class BaseSign extends Transparent{
|
||||
$ev->call();
|
||||
if(!$ev->isCancelled()){
|
||||
$this->setText($ev->getNewText());
|
||||
$this->setEditorEntityRuntimeId(null);
|
||||
$this->position->getWorld()->setBlock($this->position, $this);
|
||||
return true;
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ class Farmland extends Transparent{
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()]; //TODO: this should be trimmed at the top by 1/16, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 1 / 16)];
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -33,7 +33,7 @@ class GrassPath extends Transparent{
|
||||
* @return AxisAlignedBB[]
|
||||
*/
|
||||
protected function recalculateCollisionBoxes() : array{
|
||||
return [AxisAlignedBB::one()]; //TODO: this should be trimmed at the top by 1/16, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
|
||||
return [AxisAlignedBB::one()->trim(Facing::UP, 1 / 16)];
|
||||
}
|
||||
|
||||
public function onNearbyBlockChange() : void{
|
||||
|
@ -45,12 +45,18 @@ class Sign extends Spawnable{
|
||||
public const TAG_TEXT_LINE = "Text%d"; //sprintf()able
|
||||
public const TAG_TEXT_COLOR = "SignTextColor";
|
||||
public const TAG_GLOWING_TEXT = "IgnoreLighting";
|
||||
public const TAG_PERSIST_FORMATTING = "PersistFormatting"; //TAG_Byte
|
||||
/**
|
||||
* This tag is set to indicate that MCPE-117835 has been addressed in whatever version this sign was created.
|
||||
* @see https://bugs.mojang.com/browse/MCPE-117835
|
||||
*/
|
||||
public const TAG_LEGACY_BUG_RESOLVE = "TextIgnoreLegacyBugResolved";
|
||||
|
||||
public const TAG_FRONT_TEXT = "FrontText"; //TAG_Compound
|
||||
public const TAG_BACK_TEXT = "BackText"; //TAG_Compound
|
||||
public const TAG_WAXED = "IsWaxed"; //TAG_Byte
|
||||
public const TAG_LOCKED_FOR_EDITING_BY = "LockedForEditingBy"; //TAG_Long
|
||||
|
||||
/**
|
||||
* @return string[]
|
||||
*/
|
||||
@ -118,12 +124,22 @@ class Sign extends Spawnable{
|
||||
}
|
||||
|
||||
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
|
||||
$nbt->setString(self::TAG_TEXT_BLOB, implode("\n", $this->text->getLines()));
|
||||
|
||||
//the following are not yet used by the server, but needed to roll back any changes to glowing state or colour
|
||||
//if the client uses dye on the sign
|
||||
$nbt->setInt(self::TAG_TEXT_COLOR, Binary::signInt(0xff_00_00_00));
|
||||
$nbt->setByte(self::TAG_GLOWING_TEXT, 0);
|
||||
$nbt->setByte(self::TAG_LEGACY_BUG_RESOLVE, 1);
|
||||
$textPolyfill = function(CompoundTag $textTag) : CompoundTag{
|
||||
//the following are not yet used by the server, but needed to roll back any changes to glowing state or colour
|
||||
//if the client uses dye on the sign
|
||||
return $textTag
|
||||
->setInt(self::TAG_TEXT_COLOR, Binary::signInt(0xff_00_00_00))
|
||||
->setByte(self::TAG_GLOWING_TEXT, 0)
|
||||
->setByte(self::TAG_PERSIST_FORMATTING, 1); //TODO: not sure what this is used for
|
||||
};
|
||||
$nbt->setTag(self::TAG_FRONT_TEXT, $textPolyfill(CompoundTag::create()
|
||||
->setString(self::TAG_TEXT_BLOB, implode("\n", $this->text->getLines()))
|
||||
));
|
||||
//TODO: this is not yet used by the server, but needed to rollback any client-side changes to the back text
|
||||
$nbt->setTag(self::TAG_BACK_TEXT, $textPolyfill(CompoundTag::create()
|
||||
->setString(self::TAG_TEXT_BLOB, "")
|
||||
));
|
||||
$nbt->setByte(self::TAG_WAXED, 0);
|
||||
$nbt->setLong(self::TAG_LOCKED_FOR_EDITING_BY, $this->editorEntityRuntimeId ?? -1);
|
||||
}
|
||||
}
|
||||
|
@ -139,7 +139,7 @@ abstract class Command{
|
||||
public function setLabel(string $name) : bool{
|
||||
$this->nextLabel = $name;
|
||||
if(!$this->isRegistered()){
|
||||
$this->timings = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Command: " . $name);
|
||||
$this->timings = new TimingsHandler("Command: " . $name, group: Timings::GROUP_BREAKDOWN);
|
||||
$this->label = $name;
|
||||
|
||||
return true;
|
||||
|
@ -167,6 +167,7 @@ class TimingsCommand extends VanillaCommand{
|
||||
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_timingsRead(
|
||||
"https://" . $host . "/?id=" . $response["id"]));
|
||||
}else{
|
||||
$sender->getServer()->getLogger()->debug("Invalid response from timings server (" . $result->getCode() . "): " . $result->getBody());
|
||||
Command::broadcastCommandMessage($sender, KnownTranslationFactory::pocketmine_command_timings_pasteError());
|
||||
}
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ class CraftingManager{
|
||||
* @var FurnaceRecipeManager[]
|
||||
* @phpstan-var array<int, FurnaceRecipeManager>
|
||||
*/
|
||||
protected $furnaceRecipeManagers;
|
||||
protected $furnaceRecipeManagers = [];
|
||||
|
||||
/**
|
||||
* @var PotionTypeRecipe[][]
|
||||
|
@ -115,6 +115,8 @@ abstract class Entity{
|
||||
/** @var Block[]|null */
|
||||
protected $blocksAround;
|
||||
|
||||
private bool $checkBlockIntersectionsNextTick = true;
|
||||
|
||||
/** @var Location */
|
||||
protected $location;
|
||||
/** @var Location */
|
||||
@ -649,7 +651,10 @@ abstract class Entity{
|
||||
|
||||
$hasUpdate = false;
|
||||
|
||||
$this->checkBlockIntersections();
|
||||
if($this->checkBlockIntersectionsNextTick){
|
||||
$this->checkBlockIntersections();
|
||||
}
|
||||
$this->checkBlockIntersectionsNextTick = true;
|
||||
|
||||
if($this->location->y <= World::Y_MIN - 16 && $this->isAlive()){
|
||||
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_VOID, 10);
|
||||
@ -1308,6 +1313,7 @@ abstract class Entity{
|
||||
}
|
||||
|
||||
protected function checkBlockIntersections() : void{
|
||||
$this->checkBlockIntersectionsNextTick = false;
|
||||
$vectors = [];
|
||||
|
||||
foreach($this->getBlocksAroundWithEntityInsideActions() as $block){
|
||||
@ -1319,10 +1325,12 @@ abstract class Entity{
|
||||
}
|
||||
}
|
||||
|
||||
$vector = Vector3::sum(...$vectors);
|
||||
if($vector->lengthSquared() > 0){
|
||||
$d = 0.014;
|
||||
$this->motion = $this->motion->addVector($vector->normalize()->multiply($d));
|
||||
if(count($vectors) > 0){
|
||||
$vector = Vector3::sum(...$vectors);
|
||||
if($vector->lengthSquared() > 0){
|
||||
$d = 0.014;
|
||||
$this->motion = $this->motion->addVector($vector->normalize()->multiply($d));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataCollection;
|
||||
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
|
||||
use pocketmine\player\Player;
|
||||
use function max;
|
||||
use function sqrt;
|
||||
|
||||
class ExperienceOrb extends Entity{
|
||||
@ -48,6 +49,10 @@ class ExperienceOrb extends Entity{
|
||||
/** Split sizes used for dropping experience orbs. */
|
||||
public const ORB_SPLIT_SIZES = [2477, 1237, 617, 307, 149, 73, 37, 17, 7, 3, 1]; //This is indexed biggest to smallest so that we can return as soon as we found the biggest value.
|
||||
|
||||
public const DEFAULT_DESPAWN_DELAY = 6000;
|
||||
public const NEVER_DESPAWN = -1;
|
||||
public const MAX_DESPAWN_DELAY = 32767 + self::DEFAULT_DESPAWN_DELAY; //max value storable by mojang NBT :(
|
||||
|
||||
/**
|
||||
* Returns the largest size of normal XP orb that will be spawned for the specified amount of XP. Used to split XP
|
||||
* up into multiple orbs when an amount of XP is dropped.
|
||||
@ -82,7 +87,10 @@ class ExperienceOrb extends Entity{
|
||||
public $gravity = 0.04;
|
||||
public $drag = 0.02;
|
||||
|
||||
/** @var int */
|
||||
/**
|
||||
* @var int
|
||||
* @deprecated
|
||||
*/
|
||||
protected $age = 0;
|
||||
|
||||
/**
|
||||
@ -100,6 +108,8 @@ class ExperienceOrb extends Entity{
|
||||
/** @var int */
|
||||
protected $xpValue;
|
||||
|
||||
private int $despawnDelay = self::DEFAULT_DESPAWN_DELAY;
|
||||
|
||||
public function __construct(Location $location, int $xpValue, ?CompoundTag $nbt = null){
|
||||
$this->xpValue = $xpValue;
|
||||
parent::__construct($location, $nbt);
|
||||
@ -111,12 +121,22 @@ class ExperienceOrb extends Entity{
|
||||
parent::initEntity($nbt);
|
||||
|
||||
$this->age = $nbt->getShort(self::TAG_AGE, 0);
|
||||
if($this->age === -32768){
|
||||
$this->despawnDelay = self::NEVER_DESPAWN;
|
||||
}else{
|
||||
$this->despawnDelay = max(0, self::DEFAULT_DESPAWN_DELAY - $this->age);
|
||||
}
|
||||
}
|
||||
|
||||
public function saveNBT() : CompoundTag{
|
||||
$nbt = parent::saveNBT();
|
||||
|
||||
$nbt->setShort(self::TAG_AGE, $this->age);
|
||||
if($this->despawnDelay === self::NEVER_DESPAWN){
|
||||
$age = -32768;
|
||||
}else{
|
||||
$age = self::DEFAULT_DESPAWN_DELAY - $this->despawnDelay;
|
||||
}
|
||||
$nbt->setShort(self::TAG_AGE, $age);
|
||||
|
||||
$nbt->setShort(self::TAG_VALUE_PC, $this->getXpValue());
|
||||
$nbt->setInt(self::TAG_VALUE_PE, $this->getXpValue());
|
||||
@ -124,6 +144,15 @@ class ExperienceOrb extends Entity{
|
||||
return $nbt;
|
||||
}
|
||||
|
||||
public function getDespawnDelay() : int{ return $this->despawnDelay; }
|
||||
|
||||
public function setDespawnDelay(int $despawnDelay) : void{
|
||||
if(($despawnDelay < 0 || $despawnDelay > self::MAX_DESPAWN_DELAY) && $despawnDelay !== self::NEVER_DESPAWN){
|
||||
throw new \InvalidArgumentException("Despawn ticker must be in range 0 ... " . self::MAX_DESPAWN_DELAY . " or " . self::NEVER_DESPAWN . ", got $despawnDelay");
|
||||
}
|
||||
$this->despawnDelay = $despawnDelay;
|
||||
}
|
||||
|
||||
public function getXpValue() : int{
|
||||
return $this->xpValue;
|
||||
}
|
||||
@ -161,7 +190,8 @@ class ExperienceOrb extends Entity{
|
||||
$hasUpdate = parent::entityBaseTick($tickDiff);
|
||||
|
||||
$this->age += $tickDiff;
|
||||
if($this->age > 6000){
|
||||
$this->despawnDelay -= $tickDiff;
|
||||
if($this->despawnDelay <= 0){
|
||||
$this->flagForDespawn();
|
||||
return true;
|
||||
}
|
||||
|
@ -26,6 +26,7 @@ declare(strict_types=1);
|
||||
*/
|
||||
namespace pocketmine\event;
|
||||
|
||||
use pocketmine\timings\Timings;
|
||||
use function get_class;
|
||||
|
||||
abstract class Event{
|
||||
@ -51,22 +52,19 @@ abstract class Event{
|
||||
throw new \RuntimeException("Recursive event call detected (reached max depth of " . self::MAX_EVENT_CALL_DEPTH . " calls)");
|
||||
}
|
||||
|
||||
$timings = Timings::getEventTimings($this);
|
||||
$timings->startTiming();
|
||||
|
||||
$handlerList = HandlerListManager::global()->getListFor(get_class($this));
|
||||
|
||||
++self::$eventCallDepth;
|
||||
try{
|
||||
foreach(EventPriority::ALL as $priority){
|
||||
$currentList = $handlerList;
|
||||
while($currentList !== null){
|
||||
foreach($currentList->getListenersByPriority($priority) as $registration){
|
||||
$registration->callEvent($this);
|
||||
}
|
||||
|
||||
$currentList = $currentList->getParent();
|
||||
}
|
||||
foreach($handlerList->getListenerList() as $registration){
|
||||
$registration->callEvent($this);
|
||||
}
|
||||
}finally{
|
||||
--self::$eventCallDepth;
|
||||
$timings->stopTiming();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,6 +32,8 @@ use function mb_strtoupper;
|
||||
* LOWEST -> LOW -> NORMAL -> HIGH -> HIGHEST -> MONITOR
|
||||
*
|
||||
* MONITOR events should not change the event outcome or contents
|
||||
*
|
||||
* WARNING: If these values are changed, handler sorting in HandlerList::getListenerList() may need to be updated.
|
||||
*/
|
||||
final class EventPriority{
|
||||
|
||||
|
@ -24,13 +24,20 @@ declare(strict_types=1);
|
||||
namespace pocketmine\event;
|
||||
|
||||
use pocketmine\plugin\Plugin;
|
||||
use function array_fill_keys;
|
||||
use function array_merge;
|
||||
use function krsort;
|
||||
use function spl_object_id;
|
||||
use const SORT_NUMERIC;
|
||||
|
||||
class HandlerList{
|
||||
/** @var RegisteredListener[][] */
|
||||
private array $handlerSlots = [];
|
||||
|
||||
private RegisteredListenerCache $handlerCache;
|
||||
|
||||
/** @var RegisteredListenerCache[] */
|
||||
private array $affectedHandlerCaches = [];
|
||||
|
||||
/**
|
||||
* @phpstan-template TEvent of Event
|
||||
* @phpstan-param class-string<TEvent> $class
|
||||
@ -39,7 +46,10 @@ class HandlerList{
|
||||
private string $class,
|
||||
private ?HandlerList $parentList
|
||||
){
|
||||
$this->handlerSlots = array_fill_keys(EventPriority::ALL, []);
|
||||
$this->handlerCache = new RegisteredListenerCache();
|
||||
for($list = $this; $list !== null; $list = $list->parentList){
|
||||
$list->affectedHandlerCaches[spl_object_id($this->handlerCache)] = $this->handlerCache;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -50,6 +60,7 @@ class HandlerList{
|
||||
throw new \InvalidArgumentException("This listener is already registered to priority {$listener->getPriority()} of event {$this->class}");
|
||||
}
|
||||
$this->handlerSlots[$listener->getPriority()][spl_object_id($listener)] = $listener;
|
||||
$this->invalidateAffectedCaches();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -59,6 +70,7 @@ class HandlerList{
|
||||
foreach($listeners as $listener){
|
||||
$this->register($listener);
|
||||
}
|
||||
$this->invalidateAffectedCaches();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -76,24 +88,60 @@ class HandlerList{
|
||||
}
|
||||
}
|
||||
}elseif($object instanceof RegisteredListener){
|
||||
if(isset($this->handlerSlots[$object->getPriority()][spl_object_id($object)])){
|
||||
unset($this->handlerSlots[$object->getPriority()][spl_object_id($object)]);
|
||||
}
|
||||
unset($this->handlerSlots[$object->getPriority()][spl_object_id($object)]);
|
||||
}
|
||||
$this->invalidateAffectedCaches();
|
||||
}
|
||||
|
||||
public function clear() : void{
|
||||
$this->handlerSlots = array_fill_keys(EventPriority::ALL, []);
|
||||
$this->handlerSlots = [];
|
||||
$this->invalidateAffectedCaches();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return RegisteredListener[]
|
||||
*/
|
||||
public function getListenersByPriority(int $priority) : array{
|
||||
return $this->handlerSlots[$priority];
|
||||
return $this->handlerSlots[$priority] ?? [];
|
||||
}
|
||||
|
||||
public function getParent() : ?HandlerList{
|
||||
return $this->parentList;
|
||||
}
|
||||
|
||||
/**
|
||||
* Invalidates all known caches which might be affected by this list's contents.
|
||||
*/
|
||||
private function invalidateAffectedCaches() : void{
|
||||
foreach($this->affectedHandlerCaches as $cache){
|
||||
$cache->list = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return RegisteredListener[]
|
||||
* @phpstan-return list<RegisteredListener>
|
||||
*/
|
||||
public function getListenerList() : array{
|
||||
if($this->handlerCache->list !== null){
|
||||
return $this->handlerCache->list;
|
||||
}
|
||||
|
||||
$handlerLists = [];
|
||||
for($currentList = $this; $currentList !== null; $currentList = $currentList->parentList){
|
||||
$handlerLists[] = $currentList;
|
||||
}
|
||||
|
||||
$listenersByPriority = [];
|
||||
foreach($handlerLists as $currentList){
|
||||
foreach($currentList->handlerSlots as $priority => $listeners){
|
||||
$listenersByPriority[$priority] = array_merge($listenersByPriority[$priority] ?? [], $listeners);
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: why on earth do the priorities have higher values for lower priority?
|
||||
krsort($listenersByPriority, SORT_NUMERIC);
|
||||
|
||||
return $this->handlerCache->list = array_merge(...$listenersByPriority);
|
||||
}
|
||||
}
|
||||
|
@ -57,8 +57,11 @@ class RegisteredListener{
|
||||
return;
|
||||
}
|
||||
$this->timings->startTiming();
|
||||
($this->handler)($event);
|
||||
$this->timings->stopTiming();
|
||||
try{
|
||||
($this->handler)($event);
|
||||
}finally{
|
||||
$this->timings->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
public function isHandlingCancelled() : bool{
|
||||
|
38
src/event/RegisteredListenerCache.php
Normal file
38
src/event/RegisteredListenerCache.php
Normal file
@ -0,0 +1,38 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\event;
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
final class RegisteredListenerCache{
|
||||
|
||||
/**
|
||||
* List of all handlers that will be called for a particular event, ordered by execution order.
|
||||
*
|
||||
* @var RegisteredListener[]
|
||||
* @phpstan-var list<RegisteredListener>
|
||||
*/
|
||||
public ?array $list = null;
|
||||
}
|
@ -219,6 +219,7 @@ abstract class BaseInventory implements Inventory{
|
||||
$item = $this->getItem($i);
|
||||
if($item->isNull()){
|
||||
$emptySlots[] = $i;
|
||||
continue;
|
||||
}
|
||||
|
||||
if($slot->canStackWith($item) && $item->getCount() < $item->getMaxStackSize()){
|
||||
|
@ -27,6 +27,7 @@ use pocketmine\item\Durable;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\utils\Filesystem;
|
||||
use pocketmine\utils\SingletonTrait;
|
||||
use pocketmine\utils\Utils;
|
||||
use Symfony\Component\Filesystem\Path;
|
||||
use function json_decode;
|
||||
|
||||
@ -60,11 +61,11 @@ final class CreativeInventory{
|
||||
* @return Item[]
|
||||
*/
|
||||
public function getAll() : array{
|
||||
return $this->creative;
|
||||
return Utils::cloneObjectArray($this->creative);
|
||||
}
|
||||
|
||||
public function getItem(int $index) : ?Item{
|
||||
return $this->creative[$index] ?? null;
|
||||
return isset($this->creative[$index]) ? clone $this->creative[$index] : null;
|
||||
}
|
||||
|
||||
public function getItemIndex(Item $item) : int{
|
||||
|
@ -30,6 +30,7 @@ use pocketmine\item\Item;
|
||||
*/
|
||||
class DelegateInventory extends BaseInventory{
|
||||
private InventoryListener $inventoryListener;
|
||||
private bool $backingInventoryChanging = false;
|
||||
|
||||
public function __construct(
|
||||
private Inventory $backingInventory
|
||||
@ -39,12 +40,22 @@ class DelegateInventory extends BaseInventory{
|
||||
$this->backingInventory->getListeners()->add($this->inventoryListener = new CallbackInventoryListener(
|
||||
static function(Inventory $unused, int $slot, Item $oldItem) use ($weakThis) : void{
|
||||
if(($strongThis = $weakThis->get()) !== null){
|
||||
$strongThis->onSlotChange($slot, $oldItem);
|
||||
$strongThis->backingInventoryChanging = true;
|
||||
try{
|
||||
$strongThis->onSlotChange($slot, $oldItem);
|
||||
}finally{
|
||||
$strongThis->backingInventoryChanging = false;
|
||||
}
|
||||
}
|
||||
},
|
||||
static function(Inventory $unused, array $oldContents) use ($weakThis) : void{
|
||||
if(($strongThis = $weakThis->get()) !== null){
|
||||
$strongThis->onContentChange($oldContents);
|
||||
$strongThis->backingInventoryChanging = true;
|
||||
try{
|
||||
$strongThis->onContentChange($oldContents);
|
||||
}finally{
|
||||
$strongThis->backingInventoryChanging = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
));
|
||||
@ -73,4 +84,16 @@ class DelegateInventory extends BaseInventory{
|
||||
protected function internalSetContents(array $items) : void{
|
||||
$this->backingInventory->setContents($items);
|
||||
}
|
||||
|
||||
protected function onSlotChange(int $index, Item $before) : void{
|
||||
if($this->backingInventoryChanging){
|
||||
parent::onSlotChange($index, $before);
|
||||
}
|
||||
}
|
||||
|
||||
protected function onContentChange(array $itemsBefore) : void{
|
||||
if($this->backingInventoryChanging){
|
||||
parent::onContentChange($itemsBefore);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -353,30 +353,35 @@ class Item implements \JsonSerializable{
|
||||
}
|
||||
|
||||
protected function serializeCompoundTag(CompoundTag $tag) : void{
|
||||
$display = $tag->getCompoundTag(self::TAG_DISPLAY) ?? new CompoundTag();
|
||||
$display = $tag->getCompoundTag(self::TAG_DISPLAY);
|
||||
|
||||
$this->hasCustomName() ?
|
||||
$display->setString(self::TAG_DISPLAY_NAME, $this->getCustomName()) :
|
||||
$display->removeTag(self::TAG_DISPLAY_NAME);
|
||||
if($this->customName !== ""){
|
||||
$display ??= new CompoundTag();
|
||||
$display->setString(self::TAG_DISPLAY_NAME, $this->customName);
|
||||
}else{
|
||||
$display?->removeTag(self::TAG_DISPLAY_NAME);
|
||||
}
|
||||
|
||||
if(count($this->lore) > 0){
|
||||
$loreTag = new ListTag();
|
||||
foreach($this->lore as $line){
|
||||
$loreTag->push(new StringTag($line));
|
||||
}
|
||||
$display ??= new CompoundTag();
|
||||
$display->setTag(self::TAG_DISPLAY_LORE, $loreTag);
|
||||
}else{
|
||||
$display->removeTag(self::TAG_DISPLAY_LORE);
|
||||
$display?->removeTag(self::TAG_DISPLAY_LORE);
|
||||
}
|
||||
$display->count() > 0 ?
|
||||
$display !== null && $display->count() > 0 ?
|
||||
$tag->setTag(self::TAG_DISPLAY, $display) :
|
||||
$tag->removeTag(self::TAG_DISPLAY);
|
||||
|
||||
if($this->hasEnchantments()){
|
||||
if(count($this->enchantments) > 0){
|
||||
$ench = new ListTag();
|
||||
foreach($this->getEnchantments() as $enchantmentInstance){
|
||||
$enchantmentIdMap = EnchantmentIdMap::getInstance();
|
||||
foreach($this->enchantments as $enchantmentInstance){
|
||||
$ench->push(CompoundTag::create()
|
||||
->setShort(self::TAG_ENCH_ID, EnchantmentIdMap::getInstance()->toId($enchantmentInstance->getType()))
|
||||
->setShort(self::TAG_ENCH_ID, $enchantmentIdMap->toId($enchantmentInstance->getType()))
|
||||
->setShort(self::TAG_ENCH_LVL, $enchantmentInstance->getLevel())
|
||||
);
|
||||
}
|
||||
@ -385,8 +390,8 @@ class Item implements \JsonSerializable{
|
||||
$tag->removeTag(self::TAG_ENCH);
|
||||
}
|
||||
|
||||
($blockData = $this->getCustomBlockData()) !== null ?
|
||||
$tag->setTag(self::TAG_BLOCK_ENTITY_TAG, clone $blockData) :
|
||||
$this->blockEntityTag !== null ?
|
||||
$tag->setTag(self::TAG_BLOCK_ENTITY_TAG, clone $this->blockEntityTag) :
|
||||
$tag->removeTag(self::TAG_BLOCK_ENTITY_TAG);
|
||||
|
||||
if(count($this->canPlaceOn) > 0){
|
||||
|
@ -1606,6 +1606,14 @@ final class KnownTranslationFactory{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_BAN_NOREASON, []);
|
||||
}
|
||||
|
||||
public static function pocketmine_disconnect_clientDisconnect() : Translatable{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_CLIENTDISCONNECT, []);
|
||||
}
|
||||
|
||||
public static function pocketmine_disconnect_clientReconnect() : Translatable{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_CLIENTRECONNECT, []);
|
||||
}
|
||||
|
||||
public static function pocketmine_disconnect_error(Translatable|string $error, Translatable|string $errorId) : Translatable{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_ERROR, [
|
||||
"error" => $error,
|
||||
@ -1633,6 +1641,10 @@ final class KnownTranslationFactory{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_ERROR_RESPAWN, []);
|
||||
}
|
||||
|
||||
public static function pocketmine_disconnect_error_timeout() : Translatable{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_ERROR_TIMEOUT, []);
|
||||
}
|
||||
|
||||
public static function pocketmine_disconnect_incompatibleProtocol(Translatable|string $param0) : Translatable{
|
||||
return new Translatable(KnownTranslationKeys::POCKETMINE_DISCONNECT_INCOMPATIBLEPROTOCOL, [
|
||||
0 => $param0,
|
||||
|
@ -349,12 +349,15 @@ final class KnownTranslationKeys{
|
||||
public const POCKETMINE_DISCONNECT_BAN_HARDCORE = "pocketmine.disconnect.ban.hardcore";
|
||||
public const POCKETMINE_DISCONNECT_BAN_IP = "pocketmine.disconnect.ban.ip";
|
||||
public const POCKETMINE_DISCONNECT_BAN_NOREASON = "pocketmine.disconnect.ban.noReason";
|
||||
public const POCKETMINE_DISCONNECT_CLIENTDISCONNECT = "pocketmine.disconnect.clientDisconnect";
|
||||
public const POCKETMINE_DISCONNECT_CLIENTRECONNECT = "pocketmine.disconnect.clientReconnect";
|
||||
public const POCKETMINE_DISCONNECT_ERROR = "pocketmine.disconnect.error";
|
||||
public const POCKETMINE_DISCONNECT_ERROR_AUTHENTICATION = "pocketmine.disconnect.error.authentication";
|
||||
public const POCKETMINE_DISCONNECT_ERROR_BADPACKET = "pocketmine.disconnect.error.badPacket";
|
||||
public const POCKETMINE_DISCONNECT_ERROR_INTERNAL = "pocketmine.disconnect.error.internal";
|
||||
public const POCKETMINE_DISCONNECT_ERROR_LOGINTIMEOUT = "pocketmine.disconnect.error.loginTimeout";
|
||||
public const POCKETMINE_DISCONNECT_ERROR_RESPAWN = "pocketmine.disconnect.error.respawn";
|
||||
public const POCKETMINE_DISCONNECT_ERROR_TIMEOUT = "pocketmine.disconnect.error.timeout";
|
||||
public const POCKETMINE_DISCONNECT_INCOMPATIBLEPROTOCOL = "pocketmine.disconnect.incompatibleProtocol";
|
||||
public const POCKETMINE_DISCONNECT_INVALIDSESSION = "pocketmine.disconnect.invalidSession";
|
||||
public const POCKETMINE_DISCONNECT_INVALIDSESSION_BADSIGNATURE = "pocketmine.disconnect.invalidSession.badSignature";
|
||||
|
@ -205,11 +205,13 @@ class InventoryManager{
|
||||
if($entry === null){
|
||||
return null;
|
||||
}
|
||||
$inventory = $entry->getInventory();
|
||||
$coreSlotId = $entry->mapNetToCore($netSlotId);
|
||||
return $coreSlotId !== null ? [$entry->getInventory(), $coreSlotId] : null;
|
||||
return $coreSlotId !== null && $inventory->slotExists($coreSlotId) ? [$inventory, $coreSlotId] : null;
|
||||
}
|
||||
if(isset($this->networkIdToInventoryMap[$windowId])){
|
||||
return [$this->networkIdToInventoryMap[$windowId], $netSlotId];
|
||||
$inventory = $this->networkIdToInventoryMap[$windowId] ?? null;
|
||||
if($inventory !== null && $inventory->slotExists($netSlotId)){
|
||||
return [$inventory, $netSlotId];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@ -407,8 +409,13 @@ class InventoryManager{
|
||||
}
|
||||
|
||||
public function onSlotChange(Inventory $inventory, int $slot) : void{
|
||||
$inventoryEntry = $this->inventories[spl_object_id($inventory)] ?? null;
|
||||
if($inventoryEntry === null){
|
||||
//this can happen when an inventory changed during InventoryCloseEvent, or when a temporary inventory
|
||||
//is cleared before removal.
|
||||
return;
|
||||
}
|
||||
$currentItem = TypeConverter::getInstance()->coreItemStackToNet($inventory->getItem($slot));
|
||||
$inventoryEntry = $this->inventories[spl_object_id($inventory)];
|
||||
$clientSideItem = $inventoryEntry->predictions[$slot] ?? null;
|
||||
if($clientSideItem === null || !$clientSideItem->equals($currentItem)){
|
||||
//no prediction or incorrect - do not associate this with the currently active itemstack request
|
||||
@ -469,7 +476,12 @@ class InventoryManager{
|
||||
}
|
||||
|
||||
public function syncContents(Inventory $inventory) : void{
|
||||
$entry = $this->inventories[spl_object_id($inventory)];
|
||||
$entry = $this->inventories[spl_object_id($inventory)] ?? null;
|
||||
if($entry === null){
|
||||
//this can happen when an inventory changed during InventoryCloseEvent, or when a temporary inventory
|
||||
//is cleared before removal.
|
||||
return;
|
||||
}
|
||||
if($entry->complexSlotMap !== null){
|
||||
$windowId = ContainerIds::UI;
|
||||
}else{
|
||||
@ -566,9 +578,13 @@ class InventoryManager{
|
||||
$playerInventory = $this->player->getInventory();
|
||||
$selected = $playerInventory->getHeldItemIndex();
|
||||
if($selected !== $this->clientSelectedHotbarSlot){
|
||||
$itemStackInfo = $this->getItemStackInfo($playerInventory, $selected);
|
||||
$inventoryEntry = $this->inventories[spl_object_id($playerInventory)] ?? null;
|
||||
if($inventoryEntry === null){
|
||||
throw new AssumptionFailedError("Player inventory should always be tracked");
|
||||
}
|
||||
$itemStackInfo = $inventoryEntry->itemStackInfos[$selected] ?? null;
|
||||
if($itemStackInfo === null){
|
||||
throw new AssumptionFailedError("Player inventory slots should always be tracked");
|
||||
throw new AssumptionFailedError("Untracked player inventory slot $selected");
|
||||
}
|
||||
|
||||
$this->session->sendDataPacket(MobEquipmentPacket::create(
|
||||
|
@ -40,7 +40,7 @@ final class InventoryManagerEntry{
|
||||
public array $itemStackInfos = [];
|
||||
|
||||
/**
|
||||
* @var int[]
|
||||
* @var ItemStack[]
|
||||
* @phpstan-var array<int, ItemStack>
|
||||
*/
|
||||
public array $pendingSyncs = [];
|
||||
|
@ -23,7 +23,6 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe;
|
||||
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundPacket;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\timings\Timings;
|
||||
@ -57,13 +56,6 @@ final class NetworkBroadcastUtils{
|
||||
return false;
|
||||
}
|
||||
|
||||
$ev = new DataPacketSendEvent($sessions, $packets);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
return false;
|
||||
}
|
||||
$sessions = $ev->getTargets();
|
||||
|
||||
/** @var PacketBroadcaster[] $uniqueBroadcasters */
|
||||
$uniqueBroadcasters = [];
|
||||
/** @var NetworkSession[][] $broadcasterTargets */
|
||||
|
@ -60,6 +60,7 @@ use pocketmine\network\mcpe\protocol\DisconnectPacket;
|
||||
use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
|
||||
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\NetworkChunkPublisherUpdatePacket;
|
||||
use pocketmine\network\mcpe\protocol\OpenSignPacket;
|
||||
use pocketmine\network\mcpe\protocol\Packet;
|
||||
use pocketmine\network\mcpe\protocol\PacketDecodeException;
|
||||
use pocketmine\network\mcpe\protocol\PacketPool;
|
||||
@ -102,6 +103,7 @@ use pocketmine\player\XboxLivePlayerInfo;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\utils\BinaryDataException;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\utils\ObjectSet;
|
||||
use pocketmine\utils\TextFormat;
|
||||
@ -113,11 +115,8 @@ use function base64_encode;
|
||||
use function bin2hex;
|
||||
use function count;
|
||||
use function get_class;
|
||||
use function hrtime;
|
||||
use function in_array;
|
||||
use function intdiv;
|
||||
use function json_encode;
|
||||
use function min;
|
||||
use function strcasecmp;
|
||||
use function strlen;
|
||||
use function strtolower;
|
||||
@ -127,19 +126,14 @@ use function ucfirst;
|
||||
use const JSON_THROW_ON_ERROR;
|
||||
|
||||
class NetworkSession{
|
||||
private const INCOMING_PACKET_BATCH_PER_TICK = 2; //usually max 1 per tick, but transactions may arrive separately
|
||||
private const INCOMING_PACKET_BATCH_MAX_BUDGET = 100 * self::INCOMING_PACKET_BATCH_PER_TICK; //enough to account for a 5-second lag spike
|
||||
private const INCOMING_PACKET_BATCH_PER_TICK = 2; //usually max 1 per tick, but transactions arrive separately
|
||||
private const INCOMING_PACKET_BATCH_BUFFER_TICKS = 100; //enough to account for a 5-second lag spike
|
||||
|
||||
/**
|
||||
* At most this many more packets can be received. If this reaches zero, any additional packets received will cause
|
||||
* the player to be kicked from the server.
|
||||
* This number is increased every tick up to a maximum limit.
|
||||
*
|
||||
* @see self::INCOMING_PACKET_BATCH_PER_TICK
|
||||
* @see self::INCOMING_PACKET_BATCH_MAX_BUDGET
|
||||
*/
|
||||
private int $incomingPacketBatchBudget = self::INCOMING_PACKET_BATCH_MAX_BUDGET;
|
||||
private int $lastPacketBudgetUpdateTimeNs;
|
||||
private const INCOMING_GAME_PACKETS_PER_TICK = 2;
|
||||
private const INCOMING_GAME_PACKETS_BUFFER_TICKS = 100;
|
||||
|
||||
private PacketRateLimiter $packetBatchLimiter;
|
||||
private PacketRateLimiter $gamePacketLimiter;
|
||||
|
||||
private \PrefixedLogger $logger;
|
||||
private ?Player $player = null;
|
||||
@ -195,7 +189,8 @@ class NetworkSession{
|
||||
$this->disposeHooks = new ObjectSet();
|
||||
|
||||
$this->connectTime = time();
|
||||
$this->lastPacketBudgetUpdateTimeNs = hrtime(true);
|
||||
$this->packetBatchLimiter = new PacketRateLimiter("Packet Batches", self::INCOMING_PACKET_BATCH_PER_TICK, self::INCOMING_PACKET_BATCH_BUFFER_TICKS);
|
||||
$this->gamePacketLimiter = new PacketRateLimiter("Game Packets", self::INCOMING_GAME_PACKETS_PER_TICK, self::INCOMING_GAME_PACKETS_BUFFER_TICKS);
|
||||
|
||||
$this->setHandler(new SessionStartPacketHandler(
|
||||
$this->server,
|
||||
@ -338,13 +333,7 @@ class NetworkSession{
|
||||
|
||||
Timings::$playerNetworkReceive->startTiming();
|
||||
try{
|
||||
if($this->incomingPacketBatchBudget <= 0){
|
||||
$this->updatePacketBudget();
|
||||
if($this->incomingPacketBatchBudget <= 0){
|
||||
throw new PacketHandlingException("Receiving packets too fast");
|
||||
}
|
||||
}
|
||||
$this->incomingPacketBatchBudget--;
|
||||
$this->packetBatchLimiter->decrement();
|
||||
|
||||
if($this->cipher !== null){
|
||||
Timings::$playerNetworkReceiveDecrypt->startTiming();
|
||||
@ -376,6 +365,7 @@ class NetworkSession{
|
||||
$stream = new BinaryStream($decompressed);
|
||||
$count = 0;
|
||||
foreach(PacketBatch::decodeRaw($stream) as $buffer){
|
||||
$this->gamePacketLimiter->decrement();
|
||||
if(++$count > 100){
|
||||
throw new PacketHandlingException("Too many packets in batch");
|
||||
}
|
||||
@ -391,7 +381,7 @@ class NetworkSession{
|
||||
throw PacketHandlingException::wrap($e, "Error processing " . $packet->getName());
|
||||
}
|
||||
}
|
||||
}catch(PacketDecodeException $e){
|
||||
}catch(PacketDecodeException|BinaryDataException $e){
|
||||
$this->logger->logException($e);
|
||||
throw PacketHandlingException::wrap($e, "Packet batch decode error");
|
||||
}
|
||||
@ -897,14 +887,26 @@ class NetworkSession{
|
||||
AbilitiesLayer::ABILITY_PRIVILEGED_BUILDER => false,
|
||||
];
|
||||
|
||||
$layers = [
|
||||
//TODO: dynamic flying speed! FINALLY!!!!!!!!!!!!!!!!!
|
||||
new AbilitiesLayer(AbilitiesLayer::LAYER_BASE, $boolAbilities, 0.05, 0.1),
|
||||
];
|
||||
if(!$for->hasBlockCollision()){
|
||||
//TODO: HACK! In 1.19.80, the client starts falling in our faux spectator mode when it clips into a
|
||||
//block. We can't seem to prevent this short of forcing the player to always fly when block collision is
|
||||
//disabled. Also, for some reason the client always reads flight state from this layer if present, even
|
||||
//though the player isn't in spectator mode.
|
||||
|
||||
$layers[] = new AbilitiesLayer(AbilitiesLayer::LAYER_SPECTATOR, [
|
||||
AbilitiesLayer::ABILITY_FLYING => true,
|
||||
], null, null);
|
||||
}
|
||||
|
||||
$this->sendDataPacket(UpdateAbilitiesPacket::create(new AbilitiesData(
|
||||
$isOp ? CommandPermissions::OPERATOR : CommandPermissions::NORMAL,
|
||||
$isOp ? PlayerPermissions::OPERATOR : PlayerPermissions::MEMBER,
|
||||
$for->getId(),
|
||||
[
|
||||
//TODO: dynamic flying speed! FINALLY!!!!!!!!!!!!!!!!!
|
||||
new AbilitiesLayer(AbilitiesLayer::LAYER_BASE, $boolAbilities, 0.05, 0.1),
|
||||
]
|
||||
$layers
|
||||
)));
|
||||
}
|
||||
|
||||
@ -1104,21 +1106,8 @@ class NetworkSession{
|
||||
$this->sendDataPacket(ToastRequestPacket::create($title, $body));
|
||||
}
|
||||
|
||||
private function updatePacketBudget() : void{
|
||||
$nowNs = hrtime(true);
|
||||
$timeSinceLastUpdateNs = $nowNs - $this->lastPacketBudgetUpdateTimeNs;
|
||||
if($timeSinceLastUpdateNs > 50_000_000){
|
||||
$ticksSinceLastUpdate = intdiv($timeSinceLastUpdateNs, 50_000_000);
|
||||
/*
|
||||
* If the server takes an abnormally long time to process a tick, add the budget for time difference to
|
||||
* compensate. This extra budget may be very large, but it will disappear the next time a normal update
|
||||
* occurs. This ensures that backlogs during a large lag spike don't cause everyone to get kicked.
|
||||
* As long as all the backlogged packets are processed before the next tick, everything should be OK for
|
||||
* clients behaving normally.
|
||||
*/
|
||||
$this->incomingPacketBatchBudget = min($this->incomingPacketBatchBudget, self::INCOMING_PACKET_BATCH_MAX_BUDGET) + (self::INCOMING_PACKET_BATCH_PER_TICK * 2 * $ticksSinceLastUpdate);
|
||||
$this->lastPacketBudgetUpdateTimeNs = $nowNs;
|
||||
}
|
||||
public function onOpenSignEditor(Vector3 $signPosition, bool $frontSide) : void{
|
||||
$this->sendDataPacket(OpenSignPacket::create(BlockPosition::fromVector3($signPosition), $frontSide));
|
||||
}
|
||||
|
||||
public function tick() : void{
|
||||
|
81
src/network/mcpe/PacketRateLimiter.php
Normal file
81
src/network/mcpe/PacketRateLimiter.php
Normal file
@ -0,0 +1,81 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe;
|
||||
|
||||
use pocketmine\network\PacketHandlingException;
|
||||
use function hrtime;
|
||||
use function intdiv;
|
||||
use function min;
|
||||
|
||||
final class PacketRateLimiter{
|
||||
/**
|
||||
* At most this many more packets can be received. If this reaches zero, any additional packets received will cause
|
||||
* the player to be kicked from the server.
|
||||
* This number is increased every tick up to a maximum limit, and decreased by one every time a packet is received.
|
||||
*/
|
||||
private int $budget;
|
||||
private int $lastUpdateTimeNs;
|
||||
private int $maxBudget;
|
||||
|
||||
public function __construct(
|
||||
private string $name,
|
||||
private int $averagePerTick,
|
||||
int $maxBufferTicks,
|
||||
private int $updateFrequencyNs = 50_000_000,
|
||||
){
|
||||
$this->maxBudget = $this->averagePerTick * $maxBufferTicks;
|
||||
$this->budget = $this->maxBudget;
|
||||
$this->lastUpdateTimeNs = hrtime(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws PacketHandlingException if the rate limit has been exceeded
|
||||
*/
|
||||
public function decrement(int $amount = 1) : void{
|
||||
if($this->budget <= 0){
|
||||
$this->update();
|
||||
if($this->budget <= 0){
|
||||
throw new PacketHandlingException("Exceeded rate limit for \"$this->name\"");
|
||||
}
|
||||
}
|
||||
$this->budget -= $amount;
|
||||
}
|
||||
|
||||
public function update() : void{
|
||||
$nowNs = hrtime(true);
|
||||
$timeSinceLastUpdateNs = $nowNs - $this->lastUpdateTimeNs;
|
||||
if($timeSinceLastUpdateNs > $this->updateFrequencyNs){
|
||||
$ticksSinceLastUpdate = intdiv($timeSinceLastUpdateNs, $this->updateFrequencyNs);
|
||||
/*
|
||||
* If the server takes an abnormally long time to process a tick, add the budget for time difference to
|
||||
* compensate. This extra budget may be very large, but it will disappear the next time a normal update
|
||||
* occurs. This ensures that backlogs during a large lag spike don't cause everyone to get kicked.
|
||||
* As long as all the backlogged packets are processed before the next tick, everything should be OK for
|
||||
* clients behaving normally.
|
||||
*/
|
||||
$this->budget = min($this->budget, $this->maxBudget) + ($this->averagePerTick * 2 * $ticksSinceLastUpdate);
|
||||
$this->lastUpdateTimeNs = $nowNs;
|
||||
}
|
||||
}
|
||||
}
|
@ -23,6 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe;
|
||||
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
|
||||
@ -41,6 +42,15 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
){}
|
||||
|
||||
public function broadcastPackets(array $recipients, array $packets) : void{
|
||||
//TODO: this shouldn't really be called here, since the broadcaster might be replaced by an alternative
|
||||
//implementation that doesn't fire events
|
||||
$ev = new DataPacketSendEvent($recipients, $packets);
|
||||
$ev->call();
|
||||
if($ev->isCancelled()){
|
||||
return;
|
||||
}
|
||||
$packets = $ev->getPackets();
|
||||
|
||||
$compressors = [];
|
||||
|
||||
/** @var NetworkSession[][] $targetsByCompressor */
|
||||
|
@ -110,6 +110,12 @@ final class ItemTranslator{
|
||||
//new item without a fixed legacy ID - we can't handle this right now
|
||||
continue;
|
||||
}
|
||||
if(isset($complexMappings[$newId]) && $complexMappings[$newId][0] === $intId && $complexMappings[$newId][1] <= $meta){
|
||||
//TODO: HACK! Multiple legacy ID/meta pairs can be mapped to the same new ID (see minecraft:log)
|
||||
//Assume that the first one is the most relevant for now
|
||||
//However, this could catch fire in the future if this assumption is broken
|
||||
continue;
|
||||
}
|
||||
$complexMappings[$newId] = [$intId, (int) $meta];
|
||||
}
|
||||
}
|
||||
|
@ -27,7 +27,12 @@ use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockLegacyIds;
|
||||
use pocketmine\data\bedrock\BedrockDataFiles;
|
||||
use pocketmine\data\bedrock\LegacyBlockIdToStringIdMap;
|
||||
use pocketmine\nbt\LittleEndianNbtSerializer;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
use pocketmine\nbt\tag\StringTag;
|
||||
use pocketmine\nbt\TreeRoot;
|
||||
use pocketmine\network\mcpe\protocol\serializer\NetworkNbtSerializer;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\utils\Filesystem;
|
||||
@ -53,15 +58,45 @@ final class RuntimeBlockMapping{
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string[] $keyIndex
|
||||
* @param (ByteTag|StringTag|IntTag)[][] $valueIndex
|
||||
* @phpstan-param array<string, string> $keyIndex
|
||||
* @phpstan-param array<int, array<int|string, ByteTag|IntTag|StringTag>> $valueIndex
|
||||
*/
|
||||
private static function deduplicateCompound(CompoundTag $tag, array &$keyIndex, array &$valueIndex) : CompoundTag{
|
||||
if($tag->count() === 0){
|
||||
return $tag;
|
||||
}
|
||||
|
||||
$newTag = CompoundTag::create();
|
||||
foreach($tag as $key => $value){
|
||||
$key = $keyIndex[$key] ??= $key;
|
||||
|
||||
if($value instanceof CompoundTag){
|
||||
$value = $valueIndex[$value->getType()][(new LittleEndianNbtSerializer())->write(new TreeRoot($value))] ??= self::deduplicateCompound($value, $keyIndex, $valueIndex);
|
||||
}elseif($value instanceof ByteTag || $value instanceof IntTag || $value instanceof StringTag){
|
||||
$value = $valueIndex[$value->getType()][$value->getValue()] ??= $value;
|
||||
}
|
||||
|
||||
$newTag->setTag($key, $value);
|
||||
}
|
||||
|
||||
return $newTag;
|
||||
}
|
||||
|
||||
public function __construct(string $canonicalBlockStatesFile, string $r12ToCurrentBlockMapFile){
|
||||
$stream = new BinaryStream(Filesystem::fileGetContents($canonicalBlockStatesFile));
|
||||
$list = [];
|
||||
$nbtReader = new NetworkNbtSerializer();
|
||||
|
||||
$keyIndex = [];
|
||||
$valueIndex = [];
|
||||
while(!$stream->feof()){
|
||||
$offset = $stream->getOffset();
|
||||
$blockState = $nbtReader->read($stream->getBuffer(), $offset)->mustGetCompoundTag();
|
||||
$stream->setOffset($offset);
|
||||
$list[] = $blockState;
|
||||
$list[] = self::deduplicateCompound($blockState, $keyIndex, $valueIndex);
|
||||
}
|
||||
$this->bedrockKnownStates = $list;
|
||||
|
||||
|
@ -23,6 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\convert;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockLegacyIds;
|
||||
use pocketmine\item\Durable;
|
||||
use pocketmine\item\Item;
|
||||
@ -135,14 +136,16 @@ class TypeConverter{
|
||||
if($itemStack->isNull()){
|
||||
return ItemStack::null();
|
||||
}
|
||||
$nbt = null;
|
||||
if($itemStack->hasNamedTag()){
|
||||
$nbt = clone $itemStack->getNamedTag();
|
||||
$nbt = $itemStack->getNamedTag();
|
||||
if($nbt->count() === 0){
|
||||
$nbt = null;
|
||||
}else{
|
||||
$nbt = clone $nbt;
|
||||
}
|
||||
|
||||
$isBlockItem = $itemStack->getId() < 256;
|
||||
|
||||
$idMeta = ItemTranslator::getInstance()->toNetworkIdQuiet($itemStack->getId(), $itemStack->getMeta());
|
||||
$internalId = $itemStack->getId();
|
||||
$internalMeta = $itemStack->getMeta();
|
||||
$idMeta = ItemTranslator::getInstance()->toNetworkIdQuiet($internalId, $internalMeta);
|
||||
if($idMeta === null){
|
||||
//Display unmapped items as INFO_UPDATE, but stick something in their NBT to make sure they don't stack with
|
||||
//other unmapped items.
|
||||
@ -150,8 +153,8 @@ class TypeConverter{
|
||||
if($nbt === null){
|
||||
$nbt = new CompoundTag();
|
||||
}
|
||||
$nbt->setInt(self::PM_ID_TAG, $itemStack->getId());
|
||||
$nbt->setInt(self::PM_META_TAG, $itemStack->getMeta());
|
||||
$nbt->setInt(self::PM_ID_TAG, $internalId);
|
||||
$nbt->setInt(self::PM_META_TAG, $internalMeta);
|
||||
}else{
|
||||
[$id, $meta] = $idMeta;
|
||||
|
||||
@ -166,23 +169,15 @@ class TypeConverter{
|
||||
}
|
||||
$nbt->setInt(self::DAMAGE_TAG, $itemStack->getDamage());
|
||||
$meta = 0;
|
||||
}elseif($isBlockItem && $itemStack->getMeta() !== 0){
|
||||
//TODO HACK: This foul-smelling code ensures that we can correctly deserialize an item when the
|
||||
//client sends it back to us, because as of 1.16.220, blockitems quietly discard their metadata
|
||||
//client-side. Aside from being very annoying, this also breaks various server-side behaviours.
|
||||
if($nbt === null){
|
||||
$nbt = new CompoundTag();
|
||||
}
|
||||
$nbt->setInt(self::PM_META_TAG, $itemStack->getMeta());
|
||||
$meta = 0;
|
||||
}
|
||||
}
|
||||
|
||||
$blockRuntimeId = 0;
|
||||
if($isBlockItem){
|
||||
if($internalId < 256){
|
||||
$block = $itemStack->getBlock();
|
||||
if($block->getId() !== BlockLegacyIds::AIR){
|
||||
$blockRuntimeId = RuntimeBlockMapping::getInstance()->toRuntimeId($block->getFullId());
|
||||
$meta = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -208,6 +203,11 @@ class TypeConverter{
|
||||
$compound = $itemStack->getNbt();
|
||||
|
||||
[$id, $meta] = ItemTranslator::getInstance()->fromNetworkId($itemStack->getId(), $itemStack->getMeta());
|
||||
if($itemStack->getBlockRuntimeId() !== 0){
|
||||
//blockitem meta is zeroed out by the client, so we have to infer it from the block runtime ID
|
||||
$blockFullId = RuntimeBlockMapping::getInstance()->fromRuntimeId($itemStack->getBlockRuntimeId());
|
||||
$meta = $blockFullId & Block::INTERNAL_METADATA_MASK;
|
||||
}
|
||||
|
||||
if($compound !== null){
|
||||
$compound = clone $compound;
|
||||
@ -222,12 +222,6 @@ class TypeConverter{
|
||||
$compound->removeTag(self::DAMAGE_TAG_CONFLICT_RESOLUTION);
|
||||
$compound->setTag(self::DAMAGE_TAG, $conflicted);
|
||||
}
|
||||
}elseif(($metaTag = $compound->getTag(self::PM_META_TAG)) instanceof IntTag){
|
||||
//TODO HACK: This foul-smelling code ensures that we can correctly deserialize an item when the
|
||||
//client sends it back to us, because as of 1.16.220, blockitems quietly discard their metadata
|
||||
//client-side. Aside from being very annoying, this also breaks various server-side behaviours.
|
||||
$meta = $metaTag->getValue();
|
||||
$compound->removeTag(self::PM_META_TAG);
|
||||
}
|
||||
if($compound->count() === 0){
|
||||
$compound = null;
|
||||
|
@ -214,7 +214,7 @@ class InGamePacketHandler extends PacketHandler{
|
||||
if($newPos->distanceSquared($curPos) > 1){ //Tolerate up to 1 block to avoid problems with client-sided physics when spawning in blocks
|
||||
$this->session->getLogger()->debug("Got outdated pre-teleport movement, received " . $newPos . ", expected " . $curPos);
|
||||
//Still getting movements from before teleport, ignore them
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Once we get a movement within a reasonable distance, treat it as a teleport ACK and remove position lock
|
||||
@ -328,6 +328,9 @@ class InGamePacketHandler extends PacketHandler{
|
||||
if(count($packet->trData->getActions()) > 50){
|
||||
throw new PacketHandlingException("Too many actions in inventory transaction");
|
||||
}
|
||||
if(count($packet->requestChangedSlots) > 10){
|
||||
throw new PacketHandlingException("Too many slot sync requests in inventory transaction");
|
||||
}
|
||||
|
||||
$this->inventoryManager->setCurrentItemStackRequestId($packet->requestId);
|
||||
$this->inventoryManager->addRawPredictedSlotChanges($packet->trData->getActions());
|
||||
@ -347,6 +350,21 @@ class InGamePacketHandler extends PacketHandler{
|
||||
}
|
||||
|
||||
$this->inventoryManager->syncMismatchedPredictedSlotChanges();
|
||||
|
||||
//requestChangedSlots asks the server to always send out the contents of the specified slots, even if they
|
||||
//haven't changed. Handling these is necessary to ensure the client inventory stays in sync if the server
|
||||
//rejects the transaction. The most common example of this is equipping armor by right-click, which doesn't send
|
||||
//a legacy prediction action for the destination armor slot.
|
||||
foreach($packet->requestChangedSlots as $containerInfo){
|
||||
foreach($containerInfo->getChangedSlotIndexes() as $netSlot){
|
||||
[$windowId, $slot] = ItemStackContainerIdTranslator::translate($containerInfo->getContainerId(), $this->inventoryManager->getCurrentWindowId(), $netSlot);
|
||||
$inventoryAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slot);
|
||||
if($inventoryAndSlot !== null){ //trigger the normal slot sync logic
|
||||
$this->inventoryManager->onSlotChange($inventoryAndSlot[0], $inventoryAndSlot[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$this->inventoryManager->setCurrentItemStackRequestId(null);
|
||||
return $result;
|
||||
}
|
||||
@ -377,48 +395,73 @@ class InGamePacketHandler extends PacketHandler{
|
||||
}
|
||||
|
||||
private function handleNormalTransaction(NormalTransactionData $data, int $itemStackRequestId) : bool{
|
||||
//When the ItemStackRequest system is used, this transaction type is only used for dropping items by pressing Q.
|
||||
//When the ItemStackRequest system is used, this transaction type is used for dropping items by pressing Q.
|
||||
//I don't know why they don't just use ItemStackRequest for that too, which already supports dropping items by
|
||||
//clicking them outside an open inventory menu, but for now it is what it is.
|
||||
//Fortunately, this means we can be extremely strict about the validation criteria.
|
||||
//Fortunately, this means we can be much stricter about the validation criteria.
|
||||
|
||||
if(count($data->getActions()) > 2){
|
||||
throw new PacketHandlingException("Expected exactly 2 actions for dropping an item");
|
||||
$actionCount = count($data->getActions());
|
||||
if($actionCount > 2){
|
||||
if($actionCount > 5){
|
||||
throw new PacketHandlingException("Too many actions ($actionCount) in normal inventory transaction");
|
||||
}
|
||||
|
||||
//Due to a bug in the game, this transaction type is still sent when a player edits a book. We don't need
|
||||
//these transactions for editing books, since we have BookEditPacket, so we can just ignore them.
|
||||
$this->session->getLogger()->debug("Ignoring normal inventory transaction with $actionCount actions (drop-item should have exactly 2 actions)");
|
||||
return false;
|
||||
}
|
||||
|
||||
$sourceSlot = null;
|
||||
$clientItemStack = null;
|
||||
$droppedCount = null;
|
||||
|
||||
foreach($data->getActions() as $networkInventoryAction){
|
||||
if($networkInventoryAction->sourceType === NetworkInventoryAction::SOURCE_WORLD && $networkInventoryAction->inventorySlot == NetworkInventoryAction::ACTION_MAGIC_SLOT_DROP_ITEM){
|
||||
//drop item - we don't need to validate this, we only care about the count
|
||||
//if the resulting actions don't match the client for some reason, it will trigger an automatic
|
||||
//prediction rollback anyway.
|
||||
//it's technically possible to see this more than once, but a normal client should never do that.
|
||||
$droppedItemStack = $networkInventoryAction->newItem->getItemStack();
|
||||
if($droppedItemStack->getCount() <= 0){
|
||||
$droppedCount = $networkInventoryAction->newItem->getItemStack()->getCount();
|
||||
if($droppedCount <= 0){
|
||||
throw new PacketHandlingException("Expected positive count for dropped item");
|
||||
}
|
||||
$inventory = $this->player->getInventory();
|
||||
|
||||
$heldItem = $inventory->getItemInHand();
|
||||
$heldItemStack = TypeConverter::getInstance()->coreItemStackToNet($heldItem);
|
||||
//because the client doesn't tell us the expected itemstack ID, we have to deep-compare our known
|
||||
//itemstack info with the one the client sent. This is costly, but we don't have any other option :(
|
||||
if($heldItemStack->getCount() < $droppedItemStack->getCount() || !$heldItemStack->equalsWithoutCount($droppedItemStack)){
|
||||
return false;
|
||||
}
|
||||
|
||||
//this modifies $heldItem
|
||||
$droppedItem = $heldItem->pop($droppedItemStack->getCount());
|
||||
|
||||
$builder = new TransactionBuilder();
|
||||
$builder->getInventory($inventory)->setItem($inventory->getHeldItemIndex(), $heldItem);
|
||||
$builder->addAction(new DropItemAction($droppedItem));
|
||||
|
||||
$transaction = new InventoryTransaction($this->player, $builder->generateActions());
|
||||
return $this->executeInventoryTransaction($transaction, $itemStackRequestId);
|
||||
}elseif($networkInventoryAction->sourceType === NetworkInventoryAction::SOURCE_CONTAINER && $networkInventoryAction->windowId === ContainerIds::INVENTORY){
|
||||
//mobile players can drop an item from a non-selected hotbar slot
|
||||
$sourceSlot = $networkInventoryAction->inventorySlot;
|
||||
$clientItemStack = $networkInventoryAction->oldItem->getItemStack();
|
||||
}else{
|
||||
$this->session->getLogger()->debug("Unexpected inventory action type $networkInventoryAction->sourceType in drop item transaction");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if($sourceSlot === null || $clientItemStack === null || $droppedCount === null){
|
||||
$this->session->getLogger()->debug("Missing information in drop item transaction, need source slot, client item stack and dropped count");
|
||||
return false;
|
||||
}
|
||||
|
||||
throw new PacketHandlingException("Legacy 'normal' transactions should only be used for dropping items");
|
||||
$inventory = $this->player->getInventory();
|
||||
|
||||
if(!$inventory->slotExists($sourceSlot)){
|
||||
return false; //TODO: size desync??
|
||||
}
|
||||
|
||||
$sourceSlotItem = $inventory->getItem($sourceSlot);
|
||||
if($sourceSlotItem->getCount() < $droppedCount){
|
||||
return false;
|
||||
}
|
||||
$serverItemStack = TypeConverter::getInstance()->coreItemStackToNet($sourceSlotItem);
|
||||
//because the client doesn't tell us the expected itemstack ID, we have to deep-compare our known
|
||||
//itemstack info with the one the client sent. This is costly, but we don't have any other option :(
|
||||
if(!$serverItemStack->equals($clientItemStack)){
|
||||
return false;
|
||||
}
|
||||
|
||||
//this modifies $sourceSlotItem
|
||||
$droppedItem = $sourceSlotItem->pop($droppedCount);
|
||||
|
||||
$builder = new TransactionBuilder();
|
||||
$builder->getInventory($inventory)->setItem($sourceSlot, $sourceSlotItem);
|
||||
$builder->addAction(new DropItemAction($droppedItem));
|
||||
|
||||
$transaction = new InventoryTransaction($this->player, $builder->generateActions());
|
||||
return $this->executeInventoryTransaction($transaction, $itemStackRequestId);
|
||||
}
|
||||
|
||||
private function handleUseItemTransaction(UseItemTransactionData $data) : bool{
|
||||
@ -533,8 +576,17 @@ class InGamePacketHandler extends PacketHandler{
|
||||
}
|
||||
|
||||
private function handleSingleItemStackRequest(ItemStackRequest $request) : ItemStackResponse{
|
||||
if(count($request->getActions()) > 20){
|
||||
//TODO: we can probably lower this limit, but this will do for now
|
||||
if(count($request->getActions()) > 60){
|
||||
//recipe book auto crafting can affect all slots of the inventory when consuming inputs or producing outputs
|
||||
//this means there could be as many as 50 CraftingConsumeInput actions or Place (taking the result) actions
|
||||
//in a single request (there are certain ways items can be arranged which will result in the same stack
|
||||
//being taken from multiple times, but this is behaviour with a calculable limit)
|
||||
//this means there SHOULD be AT MOST 53 actions in a single request, but 60 is a nice round number.
|
||||
//n64Stacks = ?
|
||||
//n1Stacks = 45 - n64Stacks
|
||||
//nItemsRequiredFor1Craft = 9
|
||||
//nResults = floor((n1Stacks + (n64Stacks * 64)) / nItemsRequiredFor1Craft)
|
||||
//nTakeActionsTotal = floor(64 / nResults) + max(1, 64 % nResults) + ((nResults * nItemsRequiredFor1Craft) - (n64Stacks * 64))
|
||||
throw new PacketHandlingException("Too many actions in ItemStackRequest");
|
||||
}
|
||||
$executor = new ItemStackRequestExecutor($this->player, $this->inventoryManager, $request);
|
||||
@ -696,7 +748,7 @@ class InGamePacketHandler extends PacketHandler{
|
||||
if(!($nbt instanceof CompoundTag)) throw new AssumptionFailedError("PHPStan should ensure this is a CompoundTag"); //for phpstorm's benefit
|
||||
|
||||
if($block instanceof BaseSign){
|
||||
if(($textBlobTag = $nbt->getTag(Sign::TAG_TEXT_BLOB)) instanceof StringTag){
|
||||
if(($textBlobTag = $nbt->getCompoundTag(Sign::TAG_FRONT_TEXT)?->getTag(Sign::TAG_TEXT_BLOB)) instanceof StringTag){
|
||||
try{
|
||||
$text = SignText::fromBlob($textBlobTag->getValue());
|
||||
}catch(\InvalidArgumentException $e){
|
||||
|
@ -33,15 +33,21 @@ final class ItemStackContainerIdTranslator{
|
||||
//NOOP
|
||||
}
|
||||
|
||||
public static function translate(int $containerInterfaceId, int $currentWindowId) : int{
|
||||
/**
|
||||
* @return int[]
|
||||
* @phpstan-return array{int, int}
|
||||
* @throws PacketHandlingException
|
||||
*/
|
||||
public static function translate(int $containerInterfaceId, int $currentWindowId, int $slotId) : array{
|
||||
return match($containerInterfaceId){
|
||||
ContainerUIIds::ARMOR => ContainerIds::ARMOR,
|
||||
ContainerUIIds::ARMOR => [ContainerIds::ARMOR, $slotId],
|
||||
|
||||
ContainerUIIds::HOTBAR,
|
||||
ContainerUIIds::INVENTORY,
|
||||
ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => ContainerIds::INVENTORY,
|
||||
ContainerUIIds::COMBINED_HOTBAR_AND_INVENTORY => [ContainerIds::INVENTORY, $slotId],
|
||||
|
||||
ContainerUIIds::OFFHAND => ContainerIds::OFFHAND,
|
||||
//TODO: HACK! The client sends an incorrect slot ID for the offhand as of 1.19.70 (though this doesn't really matter since the offhand has only 1 slot anyway)
|
||||
ContainerUIIds::OFFHAND => [ContainerIds::OFFHAND, 0],
|
||||
|
||||
ContainerUIIds::ANVIL_INPUT,
|
||||
ContainerUIIds::ANVIL_MATERIAL,
|
||||
@ -68,7 +74,7 @@ final class ItemStackContainerIdTranslator{
|
||||
ContainerUIIds::TRADE2_INGREDIENT1,
|
||||
ContainerUIIds::TRADE2_INGREDIENT2,
|
||||
ContainerUIIds::TRADE_INGREDIENT1,
|
||||
ContainerUIIds::TRADE_INGREDIENT2 => ContainerIds::UI,
|
||||
ContainerUIIds::TRADE_INGREDIENT2 => [ContainerIds::UI, $slotId],
|
||||
|
||||
ContainerUIIds::BARREL,
|
||||
ContainerUIIds::BLAST_FURNACE_INGREDIENT,
|
||||
@ -80,7 +86,7 @@ final class ItemStackContainerIdTranslator{
|
||||
ContainerUIIds::FURNACE_RESULT,
|
||||
ContainerUIIds::LEVEL_ENTITY, //chest
|
||||
ContainerUIIds::SHULKER_BOX,
|
||||
ContainerUIIds::SMOKER_INGREDIENT => $currentWindowId,
|
||||
ContainerUIIds::SMOKER_INGREDIENT => [$currentWindowId, $slotId],
|
||||
|
||||
//all preview slots are ignored, since the client shouldn't be modifying those directly
|
||||
|
||||
|
@ -23,7 +23,6 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\handler;
|
||||
|
||||
use pocketmine\crafting\CraftingGrid;
|
||||
use pocketmine\inventory\CreativeInventory;
|
||||
use pocketmine\inventory\Inventory;
|
||||
use pocketmine\inventory\transaction\action\CreateItemAction;
|
||||
@ -112,8 +111,8 @@ class ItemStackRequestExecutor{
|
||||
* @throws ItemStackRequestProcessException
|
||||
*/
|
||||
protected function getBuilderInventoryAndSlot(ItemStackRequestSlotInfo $info) : array{
|
||||
$windowId = ItemStackContainerIdTranslator::translate($info->getContainerId(), $this->inventoryManager->getCurrentWindowId());
|
||||
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $info->getSlotId());
|
||||
[$windowId, $slotId] = ItemStackContainerIdTranslator::translate($info->getContainerId(), $this->inventoryManager->getCurrentWindowId(), $info->getSlotId());
|
||||
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slotId);
|
||||
if($windowAndSlot === null){
|
||||
throw new ItemStackRequestProcessException("No open inventory matches container UI ID: " . $info->getContainerId() . ", slot ID: " . $info->getSlotId());
|
||||
}
|
||||
@ -142,6 +141,11 @@ class ItemStackRequestExecutor{
|
||||
* @throws ItemStackRequestProcessException
|
||||
*/
|
||||
protected function removeItemFromSlot(ItemStackRequestSlotInfo $slotInfo, int $count) : Item{
|
||||
if($slotInfo->getContainerId() === ContainerUIIds::CREATED_OUTPUT && $slotInfo->getSlotId() === UIInventorySlotOffset::CREATED_ITEM_OUTPUT){
|
||||
//special case for the "created item" output slot
|
||||
//TODO: do we need to send a response for this slot info?
|
||||
return $this->takeCreatedItem($count);
|
||||
}
|
||||
$this->requestSlotInfos[] = $slotInfo;
|
||||
[$inventory, $slot] = $this->getBuilderInventoryAndSlot($slotInfo);
|
||||
if($count < 1){
|
||||
@ -183,6 +187,13 @@ class ItemStackRequestExecutor{
|
||||
$inventory->setItem($slot, $newItem);
|
||||
}
|
||||
|
||||
protected function dropItem(Item $item, int $count) : void{
|
||||
if($count < 1){
|
||||
throw new ItemStackRequestProcessException("Cannot drop less than 1 of an item");
|
||||
}
|
||||
$this->builder->addAction(new DropItemAction((clone $item)->setCount($count)));
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws ItemStackRequestProcessException
|
||||
*/
|
||||
@ -229,13 +240,11 @@ class ItemStackRequestExecutor{
|
||||
|
||||
$this->specialTransaction = new CraftingTransaction($this->player, $craftingManager, [], $recipe, $repetitions);
|
||||
|
||||
$currentWindow = $this->player->getCurrentWindow();
|
||||
if($currentWindow !== null && !($currentWindow instanceof CraftingGrid)){
|
||||
throw new ItemStackRequestProcessException("Player's current window is not a crafting grid");
|
||||
}
|
||||
$craftingGrid = $currentWindow ?? $this->player->getCraftingGrid();
|
||||
|
||||
$craftingResults = $recipe->getResultsFor($craftingGrid);
|
||||
//TODO: Since the system assumes that crafting can only be done in the crafting grid, we have to give it a
|
||||
//crafting grid to make the API happy. No implementation of getResultsFor() actually uses the crafting grid
|
||||
//right now, so this will work, but this will become a problem in the future for things like shulker boxes and
|
||||
//custom crafting recipes.
|
||||
$craftingResults = $recipe->getResultsFor($this->player->getCraftingGrid());
|
||||
foreach($craftingResults as $k => $craftingResult){
|
||||
$craftingResult->setCount($craftingResult->getCount() * $repetitions);
|
||||
$this->craftingResults[$k] = $craftingResult;
|
||||
@ -249,7 +258,7 @@ class ItemStackRequestExecutor{
|
||||
/**
|
||||
* @throws ItemStackRequestProcessException
|
||||
*/
|
||||
protected function takeCreatedItem(ItemStackRequestSlotInfo $destination, int $count) : void{
|
||||
protected function takeCreatedItem(int $count) : Item{
|
||||
if($count < 1){
|
||||
//this should be impossible at the protocol level, but in case of buggy core code this will prevent exploits
|
||||
throw new ItemStackRequestProcessException("Cannot take less than 1 created item");
|
||||
@ -267,10 +276,12 @@ class ItemStackRequestExecutor{
|
||||
}
|
||||
|
||||
$this->createdItemsTakenCount += $count;
|
||||
$this->addItemToSlot($destination, $createdItem, $count);
|
||||
$takenItem = clone $createdItem;
|
||||
$takenItem->setCount($count);
|
||||
if(!$this->createdItemFromCreativeInventory && $this->createdItemsTakenCount >= $createdItem->getCount()){
|
||||
$this->setNextCreatedItem(null);
|
||||
}
|
||||
return $takenItem;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -294,14 +305,7 @@ class ItemStackRequestExecutor{
|
||||
$action instanceof TakeStackRequestAction ||
|
||||
$action instanceof PlaceStackRequestAction
|
||||
){
|
||||
$source = $action->getSource();
|
||||
$destination = $action->getDestination();
|
||||
|
||||
if($source->getContainerId() === ContainerUIIds::CREATED_OUTPUT && $source->getSlotId() === UIInventorySlotOffset::CREATED_ITEM_OUTPUT){
|
||||
$this->takeCreatedItem($destination, $action->getCount());
|
||||
}else{
|
||||
$this->transferItems($source, $destination, $action->getCount());
|
||||
}
|
||||
$this->transferItems($action->getSource(), $action->getDestination(), $action->getCount());
|
||||
}elseif($action instanceof SwapStackRequestAction){
|
||||
$this->requestSlotInfos[] = $action->getSlot1();
|
||||
$this->requestSlotInfos[] = $action->getSlot2();
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\network\mcpe\handler;
|
||||
|
||||
use pocketmine\inventory\Inventory;
|
||||
use pocketmine\item\Durable;
|
||||
use pocketmine\network\mcpe\InventoryManager;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ContainerUIIds;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\stackresponse\ItemStackResponse;
|
||||
@ -52,7 +53,7 @@ final class ItemStackResponseBuilder{
|
||||
* @phpstan-return array{Inventory, int}
|
||||
*/
|
||||
private function getInventoryAndSlot(int $containerInterfaceId, int $slotId) : ?array{
|
||||
$windowId = ItemStackContainerIdTranslator::translate($containerInterfaceId, $this->inventoryManager->getCurrentWindowId());
|
||||
[$windowId, $slotId] = ItemStackContainerIdTranslator::translate($containerInterfaceId, $this->inventoryManager->getCurrentWindowId(), $slotId);
|
||||
$windowAndSlot = $this->inventoryManager->locateWindowAndSlot($windowId, $slotId);
|
||||
if($windowAndSlot === null){
|
||||
return null;
|
||||
@ -91,7 +92,7 @@ final class ItemStackResponseBuilder{
|
||||
$item->getCount(),
|
||||
$itemStackInfo->getStackId(),
|
||||
$item->getCustomName(),
|
||||
0
|
||||
$item instanceof Durable ? $item->getDamage() : 0,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -44,6 +44,7 @@ use pocketmine\network\mcpe\protocol\types\PlayerMovementType;
|
||||
use pocketmine\network\mcpe\protocol\types\SpawnSettings;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\VersionInfo;
|
||||
use Ramsey\Uuid\Uuid;
|
||||
use function sprintf;
|
||||
@ -60,89 +61,95 @@ class PreSpawnPacketHandler extends PacketHandler{
|
||||
){}
|
||||
|
||||
public function setUp() : void{
|
||||
$location = $this->player->getLocation();
|
||||
$world = $location->getWorld();
|
||||
Timings::$playerNetworkSendPreSpawnGameData->startTiming();
|
||||
try{
|
||||
$location = $this->player->getLocation();
|
||||
$world = $location->getWorld();
|
||||
|
||||
$this->session->getLogger()->debug("Preparing StartGamePacket");
|
||||
$levelSettings = new LevelSettings();
|
||||
$levelSettings->seed = -1;
|
||||
$levelSettings->spawnSettings = new SpawnSettings(SpawnSettings::BIOME_TYPE_DEFAULT, "", DimensionIds::OVERWORLD); //TODO: implement this properly
|
||||
$levelSettings->worldGamemode = TypeConverter::getInstance()->coreGameModeToProtocol($this->server->getGamemode());
|
||||
$levelSettings->difficulty = $world->getDifficulty();
|
||||
$levelSettings->spawnPosition = BlockPosition::fromVector3($world->getSpawnLocation());
|
||||
$levelSettings->hasAchievementsDisabled = true;
|
||||
$levelSettings->time = $world->getTime();
|
||||
$levelSettings->eduEditionOffer = 0;
|
||||
$levelSettings->rainLevel = 0; //TODO: implement these properly
|
||||
$levelSettings->lightningLevel = 0;
|
||||
$levelSettings->commandsEnabled = true;
|
||||
$levelSettings->gameRules = [
|
||||
"naturalregeneration" => new BoolGameRule(false, false) //Hack for client side regeneration
|
||||
];
|
||||
$levelSettings->experiments = new Experiments([], false);
|
||||
$this->session->getLogger()->debug("Preparing StartGamePacket");
|
||||
$levelSettings = new LevelSettings();
|
||||
$levelSettings->seed = -1;
|
||||
$levelSettings->spawnSettings = new SpawnSettings(SpawnSettings::BIOME_TYPE_DEFAULT, "", DimensionIds::OVERWORLD); //TODO: implement this properly
|
||||
$levelSettings->worldGamemode = TypeConverter::getInstance()->coreGameModeToProtocol($this->server->getGamemode());
|
||||
$levelSettings->difficulty = $world->getDifficulty();
|
||||
$levelSettings->spawnPosition = BlockPosition::fromVector3($world->getSpawnLocation());
|
||||
$levelSettings->hasAchievementsDisabled = true;
|
||||
$levelSettings->time = $world->getTime();
|
||||
$levelSettings->eduEditionOffer = 0;
|
||||
$levelSettings->rainLevel = 0; //TODO: implement these properly
|
||||
$levelSettings->lightningLevel = 0;
|
||||
$levelSettings->commandsEnabled = true;
|
||||
$levelSettings->gameRules = [
|
||||
"naturalregeneration" => new BoolGameRule(false, false) //Hack for client side regeneration
|
||||
];
|
||||
$levelSettings->experiments = new Experiments([], false);
|
||||
|
||||
$this->session->sendDataPacket(StartGamePacket::create(
|
||||
$this->player->getId(),
|
||||
$this->player->getId(),
|
||||
TypeConverter::getInstance()->coreGameModeToProtocol($this->player->getGamemode()),
|
||||
$this->player->getOffsetPosition($location),
|
||||
$location->pitch,
|
||||
$location->yaw,
|
||||
new CacheableNbt(CompoundTag::create()), //TODO: we don't care about this right now
|
||||
$levelSettings,
|
||||
"",
|
||||
$this->server->getMotd(),
|
||||
"",
|
||||
false,
|
||||
new PlayerMovementSettings(PlayerMovementType::SERVER_AUTHORITATIVE_V1, 0, false),
|
||||
0,
|
||||
0,
|
||||
"",
|
||||
true,
|
||||
sprintf("%s %s", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true)),
|
||||
Uuid::fromString(Uuid::NIL),
|
||||
false,
|
||||
[],
|
||||
0,
|
||||
GlobalItemTypeDictionary::getInstance()->getDictionary()->getEntries(),
|
||||
));
|
||||
$this->session->sendDataPacket(StartGamePacket::create(
|
||||
$this->player->getId(),
|
||||
$this->player->getId(),
|
||||
TypeConverter::getInstance()->coreGameModeToProtocol($this->player->getGamemode()),
|
||||
$this->player->getOffsetPosition($location),
|
||||
$location->pitch,
|
||||
$location->yaw,
|
||||
new CacheableNbt(CompoundTag::create()), //TODO: we don't care about this right now
|
||||
$levelSettings,
|
||||
"",
|
||||
$this->server->getMotd(),
|
||||
"",
|
||||
false,
|
||||
new PlayerMovementSettings(PlayerMovementType::SERVER_AUTHORITATIVE_V1, 0, false),
|
||||
0,
|
||||
0,
|
||||
"",
|
||||
true,
|
||||
sprintf("%s %s", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true)),
|
||||
Uuid::fromString(Uuid::NIL),
|
||||
false,
|
||||
false,
|
||||
[],
|
||||
0,
|
||||
GlobalItemTypeDictionary::getInstance()->getDictionary()->getEntries(),
|
||||
));
|
||||
|
||||
$this->session->getLogger()->debug("Sending actor identifiers");
|
||||
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getAvailableActorIdentifiers());
|
||||
$this->session->getLogger()->debug("Sending actor identifiers");
|
||||
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getAvailableActorIdentifiers());
|
||||
|
||||
$this->session->getLogger()->debug("Sending biome definitions");
|
||||
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getBiomeDefs());
|
||||
$this->session->getLogger()->debug("Sending biome definitions");
|
||||
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getBiomeDefs());
|
||||
|
||||
$this->session->getLogger()->debug("Sending attributes");
|
||||
$this->session->getEntityEventBroadcaster()->syncAttributes([$this->session], $this->player, $this->player->getAttributeMap()->getAll());
|
||||
$this->session->getLogger()->debug("Sending attributes");
|
||||
$this->session->getEntityEventBroadcaster()->syncAttributes([$this->session], $this->player, $this->player->getAttributeMap()->getAll());
|
||||
|
||||
$this->session->getLogger()->debug("Sending available commands");
|
||||
$this->session->syncAvailableCommands();
|
||||
$this->session->getLogger()->debug("Sending available commands");
|
||||
$this->session->syncAvailableCommands();
|
||||
|
||||
$this->session->getLogger()->debug("Sending abilities");
|
||||
$this->session->syncAbilities($this->player);
|
||||
$this->session->syncAdventureSettings();
|
||||
$this->session->getLogger()->debug("Sending abilities");
|
||||
$this->session->syncAbilities($this->player);
|
||||
$this->session->syncAdventureSettings();
|
||||
|
||||
$this->session->getLogger()->debug("Sending effects");
|
||||
foreach($this->player->getEffects()->all() as $effect){
|
||||
$this->session->getEntityEventBroadcaster()->onEntityEffectAdded([$this->session], $this->player, $effect, false);
|
||||
$this->session->getLogger()->debug("Sending effects");
|
||||
foreach($this->player->getEffects()->all() as $effect){
|
||||
$this->session->getEntityEventBroadcaster()->onEntityEffectAdded([$this->session], $this->player, $effect, false);
|
||||
}
|
||||
|
||||
$this->session->getLogger()->debug("Sending actor metadata");
|
||||
$this->player->sendData([$this->player]);
|
||||
|
||||
$this->session->getLogger()->debug("Sending inventory");
|
||||
$this->inventoryManager->syncAll();
|
||||
$this->inventoryManager->syncSelectedHotbarSlot();
|
||||
|
||||
$this->session->getLogger()->debug("Sending creative inventory data");
|
||||
$this->inventoryManager->syncCreative();
|
||||
|
||||
$this->session->getLogger()->debug("Sending crafting data");
|
||||
$this->session->sendDataPacket(CraftingDataCache::getInstance()->getCache($this->server->getCraftingManager()));
|
||||
|
||||
$this->session->getLogger()->debug("Sending player list");
|
||||
$this->session->syncPlayerList($this->server->getOnlinePlayers());
|
||||
}finally{
|
||||
Timings::$playerNetworkSendPreSpawnGameData->stopTiming();
|
||||
}
|
||||
|
||||
$this->session->getLogger()->debug("Sending actor metadata");
|
||||
$this->player->sendData([$this->player]);
|
||||
|
||||
$this->session->getLogger()->debug("Sending inventory");
|
||||
$this->inventoryManager->syncAll();
|
||||
$this->inventoryManager->syncSelectedHotbarSlot();
|
||||
|
||||
$this->session->getLogger()->debug("Sending creative inventory data");
|
||||
$this->inventoryManager->syncCreative();
|
||||
|
||||
$this->session->getLogger()->debug("Sending crafting data");
|
||||
$this->session->sendDataPacket(CraftingDataCache::getInstance()->getCache($this->server->getCraftingManager()));
|
||||
|
||||
$this->session->getLogger()->debug("Sending player list");
|
||||
$this->session->syncPlayerList($this->server->getOnlinePlayers());
|
||||
}
|
||||
|
||||
public function handleRequestChunkRadius(RequestChunkRadiusPacket $packet) : bool{
|
||||
|
@ -53,6 +53,7 @@ use function implode;
|
||||
use function mt_rand;
|
||||
use function random_bytes;
|
||||
use function rtrim;
|
||||
use function str_split;
|
||||
use function substr;
|
||||
use const PHP_INT_MAX;
|
||||
|
||||
@ -192,10 +193,11 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
|
||||
$session = $this->sessions[$sessionId];
|
||||
$address = $session->getIp();
|
||||
$buf = substr($packet, 1);
|
||||
$name = $session->getDisplayName();
|
||||
try{
|
||||
$session->handleEncoded($buf);
|
||||
}catch(PacketHandlingException $e){
|
||||
$errorId = bin2hex(random_bytes(6));
|
||||
$errorId = implode("-", str_split(bin2hex(random_bytes(6)), 4));
|
||||
|
||||
$logger = $session->getLogger();
|
||||
$logger->error("Bad packet (error ID $errorId): " . $e->getMessage());
|
||||
@ -204,6 +206,10 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
|
||||
$logger->debug(implode("\n", Utils::printableExceptionInfo($e)));
|
||||
$session->disconnect("Packet processing error (Error ID: $errorId)");
|
||||
$this->interface->blockAddress($address, 5);
|
||||
}catch(\Throwable $e){
|
||||
//record the name of the player who caused the crash, to make it easier to find the reproducing steps
|
||||
$this->server->getLogger()->emergency("Crash occurred while handling a packet from session: $name");
|
||||
throw $e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,23 +54,23 @@ final class ChunkSelector{
|
||||
//If the chunk is in the radius, others at the same offsets in different quadrants are also guaranteed to be.
|
||||
|
||||
/* Top right quadrant */
|
||||
yield World::chunkHash($centerX + $x, $centerZ + $z);
|
||||
yield $subRadius => World::chunkHash($centerX + $x, $centerZ + $z);
|
||||
/* Top left quadrant */
|
||||
yield World::chunkHash($centerX - $x - 1, $centerZ + $z);
|
||||
yield $subRadius => World::chunkHash($centerX - $x - 1, $centerZ + $z);
|
||||
/* Bottom right quadrant */
|
||||
yield World::chunkHash($centerX + $x, $centerZ - $z - 1);
|
||||
yield $subRadius => World::chunkHash($centerX + $x, $centerZ - $z - 1);
|
||||
/* Bottom left quadrant */
|
||||
yield World::chunkHash($centerX - $x - 1, $centerZ - $z - 1);
|
||||
yield $subRadius => World::chunkHash($centerX - $x - 1, $centerZ - $z - 1);
|
||||
|
||||
if($x !== $z){
|
||||
/* Top right quadrant mirror */
|
||||
yield World::chunkHash($centerX + $z, $centerZ + $x);
|
||||
yield $subRadius => World::chunkHash($centerX + $z, $centerZ + $x);
|
||||
/* Top left quadrant mirror */
|
||||
yield World::chunkHash($centerX - $z - 1, $centerZ + $x);
|
||||
yield $subRadius => World::chunkHash($centerX - $z - 1, $centerZ + $x);
|
||||
/* Bottom right quadrant mirror */
|
||||
yield World::chunkHash($centerX + $z, $centerZ - $x - 1);
|
||||
yield $subRadius => World::chunkHash($centerX + $z, $centerZ - $x - 1);
|
||||
/* Bottom left quadrant mirror */
|
||||
yield World::chunkHash($centerX - $z - 1, $centerZ - $x - 1);
|
||||
yield $subRadius => World::chunkHash($centerX - $z - 1, $centerZ - $x - 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\player;
|
||||
|
||||
use pocketmine\block\BaseSign;
|
||||
use pocketmine\block\Bed;
|
||||
use pocketmine\block\BlockLegacyIds;
|
||||
use pocketmine\block\UnknownBlock;
|
||||
@ -121,6 +122,8 @@ use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\utils\TextFormat;
|
||||
use pocketmine\world\ChunkListener;
|
||||
use pocketmine\world\ChunkListenerNoOpTrait;
|
||||
use pocketmine\world\ChunkLoader;
|
||||
use pocketmine\world\ChunkTicker;
|
||||
use pocketmine\world\format\Chunk;
|
||||
use pocketmine\world\Position;
|
||||
use pocketmine\world\sound\EntityAttackNoDamageSound;
|
||||
@ -237,12 +240,16 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
protected array $loadQueue = [];
|
||||
protected int $nextChunkOrderRun = 5;
|
||||
|
||||
/** @var true[] */
|
||||
private array $tickingChunks = [];
|
||||
|
||||
protected int $viewDistance = -1;
|
||||
protected int $spawnThreshold;
|
||||
protected int $spawnChunkLoadCount = 0;
|
||||
protected int $chunksPerTick;
|
||||
protected ChunkSelector $chunkSelector;
|
||||
protected PlayerChunkLoader $chunkLoader;
|
||||
protected ChunkLoader $chunkLoader;
|
||||
protected ChunkTicker $chunkTicker;
|
||||
|
||||
/** @var bool[] map: raw UUID (string) => bool */
|
||||
protected array $hiddenPlayers = [];
|
||||
@ -308,8 +315,8 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
$this->spawnThreshold = (int) (($this->server->getConfigGroup()->getPropertyInt("chunk-sending.spawn-radius", 4) ** 2) * M_PI);
|
||||
$this->chunkSelector = new ChunkSelector();
|
||||
|
||||
$this->chunkLoader = new PlayerChunkLoader($spawnLocation);
|
||||
|
||||
$this->chunkLoader = new class implements ChunkLoader{};
|
||||
$this->chunkTicker = new ChunkTicker();
|
||||
$world = $spawnLocation->getWorld();
|
||||
//load the spawn chunk so we can see the terrain
|
||||
$xSpawnChunk = $spawnLocation->getFloorX() >> Chunk::COORD_BIT_SIZE;
|
||||
@ -747,6 +754,8 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
$world->unregisterChunkLoader($this->chunkLoader, $x, $z);
|
||||
$world->unregisterChunkListener($this, $x, $z);
|
||||
unset($this->loadQueue[$index]);
|
||||
$world->unregisterTickingChunk($this->chunkTicker, $x, $z);
|
||||
unset($this->tickingChunks[$index]);
|
||||
}
|
||||
|
||||
protected function spawnEntitiesOnAllChunks() : void{
|
||||
@ -798,6 +807,9 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
unset($this->loadQueue[$index]);
|
||||
$this->getWorld()->registerChunkLoader($this->chunkLoader, $X, $Z, true);
|
||||
$this->getWorld()->registerChunkListener($this, $X, $Z);
|
||||
if(isset($this->tickingChunks[$index])){
|
||||
$this->getWorld()->registerTickingChunk($this->chunkTicker, $X, $Z);
|
||||
}
|
||||
|
||||
$this->getWorld()->requestChunkPopulation($X, $Z, $this->chunkLoader)->onCompletion(
|
||||
function() use ($X, $Z, $index, $world) : void{
|
||||
@ -883,6 +895,31 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param true[] $oldTickingChunks
|
||||
* @param true[] $newTickingChunks
|
||||
*
|
||||
* @phpstan-param array<int, true> $oldTickingChunks
|
||||
* @phpstan-param array<int, true> $newTickingChunks
|
||||
*/
|
||||
private function updateTickingChunkRegistrations(array $oldTickingChunks, array $newTickingChunks) : void{
|
||||
$world = $this->getWorld();
|
||||
foreach($oldTickingChunks as $hash => $_){
|
||||
if(!isset($newTickingChunks[$hash]) && !isset($this->loadQueue[$hash])){
|
||||
//we are (probably) still using this chunk, but it's no longer within ticking range
|
||||
World::getXZ($hash, $tickingChunkX, $tickingChunkZ);
|
||||
$world->unregisterTickingChunk($this->chunkTicker, $tickingChunkX, $tickingChunkZ);
|
||||
}
|
||||
}
|
||||
foreach($newTickingChunks as $hash => $_){
|
||||
if(!isset($oldTickingChunks[$hash]) && !isset($this->loadQueue[$hash])){
|
||||
//we were already using this chunk, but it is now within ticking range
|
||||
World::getXZ($hash, $tickingChunkX, $tickingChunkZ);
|
||||
$world->registerTickingChunk($this->chunkTicker, $tickingChunkX, $tickingChunkZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates which new chunks this player needs to use, and which currently-used chunks it needs to stop using.
|
||||
* This is based on factors including the player's current render radius and current position.
|
||||
@ -895,16 +932,23 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
Timings::$playerChunkOrder->startTiming();
|
||||
|
||||
$newOrder = [];
|
||||
$tickingChunks = [];
|
||||
$unloadChunks = $this->usedChunks;
|
||||
|
||||
$world = $this->getWorld();
|
||||
$tickingChunkRadius = $world->getChunkTickRadius();
|
||||
|
||||
foreach($this->chunkSelector->selectChunks(
|
||||
$this->server->getAllowedViewDistance($this->viewDistance),
|
||||
$this->location->getFloorX() >> Chunk::COORD_BIT_SIZE,
|
||||
$this->location->getFloorZ() >> Chunk::COORD_BIT_SIZE
|
||||
) as $hash){
|
||||
) as $radius => $hash){
|
||||
if(!isset($this->usedChunks[$hash]) || $this->usedChunks[$hash]->equals(UsedChunkStatus::NEEDED())){
|
||||
$newOrder[$hash] = true;
|
||||
}
|
||||
if($radius < $tickingChunkRadius){
|
||||
$tickingChunks[$hash] = true;
|
||||
}
|
||||
unset($unloadChunks[$hash]);
|
||||
}
|
||||
|
||||
@ -914,8 +958,11 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
}
|
||||
|
||||
$this->loadQueue = $newOrder;
|
||||
|
||||
$this->updateTickingChunkRegistrations($this->tickingChunks, $tickingChunks);
|
||||
$this->tickingChunks = $tickingChunks;
|
||||
|
||||
if(count($this->loadQueue) > 0 || count($unloadChunks) > 0){
|
||||
$this->chunkLoader->setCurrentLocation($this->location);
|
||||
$this->getNetworkSession()->syncViewAreaCenterPoint($this->location, $this->viewDistance);
|
||||
}
|
||||
|
||||
@ -1231,7 +1278,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
|
||||
$revert = false;
|
||||
|
||||
if($distanceSquared > 100){
|
||||
if($distanceSquared > 225){ //15 blocks
|
||||
//TODO: this is probably too big if we process every movement
|
||||
/* !!! BEWARE YE WHO ENTER HERE !!!
|
||||
*
|
||||
@ -1243,7 +1290,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
* If you must tamper with this code, be aware that this can cause very nasty results. Do not waste our time
|
||||
* asking for help if you suffer the consequences of messing with this.
|
||||
*/
|
||||
$this->logger->debug("Moved too fast, reverting movement");
|
||||
$this->logger->debug("Moved too fast (" . sqrt($distanceSquared) . " blocks in 1 movement), reverting movement");
|
||||
$this->logger->debug("Old position: " . $oldPos->asVector3() . ", new position: " . $newPos);
|
||||
$revert = true;
|
||||
}elseif(!$this->getWorld()->isInLoadedTerrain($newPos)){
|
||||
@ -2580,6 +2627,20 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
|
||||
$this->permanentWindows = [];
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the player's sign editor GUI for the sign at the given position.
|
||||
* TODO: add support for editing the rear side of the sign (not currently supported due to technical limitations)
|
||||
*/
|
||||
public function openSignEditor(Vector3 $position) : void{
|
||||
$block = $this->getWorld()->getBlock($position);
|
||||
if($block instanceof BaseSign){
|
||||
$this->getWorld()->setBlock($position, $block->setEditorEntityRuntimeId($this->getId()));
|
||||
$this->getNetworkSession()->onOpenSignEditor($position, true);
|
||||
}else{
|
||||
throw new \InvalidArgumentException("Block at this position is not a sign");
|
||||
}
|
||||
}
|
||||
|
||||
use ChunkListenerNoOpTrait {
|
||||
onChunkChanged as private;
|
||||
onChunkUnloaded as private;
|
||||
|
@ -26,6 +26,10 @@ namespace pocketmine\player;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\world\TickingChunkLoader;
|
||||
|
||||
/**
|
||||
* @deprecated This class was only needed to implement TickingChunkLoader, which is now deprecated.
|
||||
* ChunkTicker should be registered on ticking chunks to make them tick instead.
|
||||
*/
|
||||
final class PlayerChunkLoader implements TickingChunkLoader{
|
||||
public function __construct(private Vector3 $currentLocation){}
|
||||
|
||||
|
@ -37,7 +37,7 @@ use pocketmine\permission\DefaultPermissions;
|
||||
use pocketmine\permission\PermissionManager;
|
||||
use pocketmine\permission\PermissionParser;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\TimingsHandler;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\utils\Utils;
|
||||
use Symfony\Component\Filesystem\Path;
|
||||
@ -651,7 +651,7 @@ class PluginManager{
|
||||
throw new PluginException("Plugin attempted to register event handler " . $handlerName . "() to event " . $event . " while not enabled");
|
||||
}
|
||||
|
||||
$timings = new TimingsHandler("Plugin: " . $plugin->getDescription()->getFullName() . " Event: " . $handlerName . "(" . (new \ReflectionClass($event))->getShortName() . ")");
|
||||
$timings = Timings::getEventHandlerTimings($event, $handlerName, $plugin->getDescription()->getFullName());
|
||||
|
||||
$registeredListener = new RegisteredListener($handler, $priority, $plugin, $handleCancelled, $timings);
|
||||
HandlerListManager::global()->getListFor($event)->register($registeredListener);
|
||||
|
@ -25,12 +25,22 @@ namespace pocketmine\timings;
|
||||
|
||||
use pocketmine\block\tile\Tile;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\event\Event;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundPacket;
|
||||
use pocketmine\network\mcpe\protocol\ServerboundPacket;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\scheduler\TaskHandler;
|
||||
use function get_class;
|
||||
use function str_starts_with;
|
||||
|
||||
abstract class Timings{
|
||||
/**
|
||||
* @deprecated This was used by the old timings viewer to make a timer appear in the Breakdown section of a timings
|
||||
* report. Provide a group to your timer's constructor instead.
|
||||
* @see Timings::GROUP_BREAKDOWN
|
||||
*/
|
||||
public const INCLUDED_BY_OTHER_TIMINGS_PREFIX = "** ";
|
||||
public const GROUP_BREAKDOWN = "Minecraft - Breakdown";
|
||||
|
||||
private static bool $initialized = false;
|
||||
|
||||
@ -58,6 +68,7 @@ abstract class Timings{
|
||||
public static $playerNetworkSendEncrypt;
|
||||
|
||||
public static TimingsHandler $playerNetworkSendInventorySync;
|
||||
public static TimingsHandler $playerNetworkSendPreSpawnGameData;
|
||||
|
||||
/** @var TimingsHandler */
|
||||
public static $playerNetworkReceive;
|
||||
@ -153,6 +164,11 @@ abstract class Timings{
|
||||
|
||||
public static TimingsHandler $playerMove;
|
||||
|
||||
/** @var TimingsHandler[] */
|
||||
private static array $events = [];
|
||||
/** @var TimingsHandler[][] */
|
||||
private static array $eventHandlers = [];
|
||||
|
||||
public static function init() : void{
|
||||
if(self::$initialized){
|
||||
return;
|
||||
@ -160,8 +176,8 @@ abstract class Timings{
|
||||
self::$initialized = true;
|
||||
|
||||
self::$fullTick = new TimingsHandler("Full Server Tick");
|
||||
self::$serverTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Server Tick Update Cycle", self::$fullTick);
|
||||
self::$serverInterrupts = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Server Mid-Tick Processing", self::$fullTick);
|
||||
self::$serverTick = new TimingsHandler("Server Tick Update Cycle", self::$fullTick, group: self::GROUP_BREAKDOWN);
|
||||
self::$serverInterrupts = new TimingsHandler("Server Mid-Tick Processing", self::$fullTick, group: self::GROUP_BREAKDOWN);
|
||||
self::$memoryManager = new TimingsHandler("Memory Manager");
|
||||
self::$garbageCollector = new TimingsHandler("Garbage Collector", self::$memoryManager);
|
||||
self::$titleTick = new TimingsHandler("Console Title Tick");
|
||||
@ -169,21 +185,22 @@ abstract class Timings{
|
||||
self::$connection = new TimingsHandler("Connection Handler");
|
||||
|
||||
self::$playerNetworkSend = new TimingsHandler("Player Network Send", self::$connection);
|
||||
self::$playerNetworkSendCompress = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Compression", self::$playerNetworkSend);
|
||||
self::$playerNetworkSendCompressBroadcast = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Compression (Broadcast)", self::$playerNetworkSendCompress);
|
||||
self::$playerNetworkSendCompressSessionBuffer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Compression (Session Buffer)", self::$playerNetworkSendCompress);
|
||||
self::$playerNetworkSendEncrypt = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Encryption", self::$playerNetworkSend);
|
||||
self::$playerNetworkSendInventorySync = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Inventory Sync", self::$playerNetworkSend);
|
||||
self::$playerNetworkSendCompress = new TimingsHandler("Player Network Send - Compression", self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
self::$playerNetworkSendCompressBroadcast = new TimingsHandler("Player Network Send - Compression (Broadcast)", self::$playerNetworkSendCompress, group: self::GROUP_BREAKDOWN);
|
||||
self::$playerNetworkSendCompressSessionBuffer = new TimingsHandler("Player Network Send - Compression (Session Buffer)", self::$playerNetworkSendCompress, group: self::GROUP_BREAKDOWN);
|
||||
self::$playerNetworkSendEncrypt = new TimingsHandler("Player Network Send - Encryption", self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
self::$playerNetworkSendInventorySync = new TimingsHandler("Player Network Send - Inventory Sync", self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
self::$playerNetworkSendPreSpawnGameData = new TimingsHandler("Player Network Send - Pre-Spawn Game Data", self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$playerNetworkReceive = new TimingsHandler("Player Network Receive", self::$connection);
|
||||
self::$playerNetworkReceiveDecompress = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decompression", self::$playerNetworkReceive);
|
||||
self::$playerNetworkReceiveDecrypt = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decryption", self::$playerNetworkReceive);
|
||||
self::$playerNetworkReceiveDecompress = new TimingsHandler("Player Network Receive - Decompression", self::$playerNetworkReceive, group: self::GROUP_BREAKDOWN);
|
||||
self::$playerNetworkReceiveDecrypt = new TimingsHandler("Player Network Receive - Decryption", self::$playerNetworkReceive, group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$broadcastPackets = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Broadcast Packets", self::$playerNetworkSend);
|
||||
self::$broadcastPackets = new TimingsHandler("Broadcast Packets", self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$playerMove = new TimingsHandler("Player Movement");
|
||||
self::$playerChunkOrder = new TimingsHandler("Player Order Chunks");
|
||||
self::$playerChunkSend = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Chunks", self::$playerNetworkSend);
|
||||
self::$playerChunkSend = new TimingsHandler("Player Network Send - Chunks", self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
self::$scheduler = new TimingsHandler("Scheduler");
|
||||
self::$serverCommand = new TimingsHandler("Server Command");
|
||||
self::$worldLoad = new TimingsHandler("World Load");
|
||||
@ -191,36 +208,36 @@ abstract class Timings{
|
||||
self::$population = new TimingsHandler("World Population");
|
||||
self::$generationCallback = new TimingsHandler("World Generation Callback");
|
||||
self::$permissibleCalculation = new TimingsHandler("Permissible Calculation");
|
||||
self::$permissibleCalculationDiff = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Permissible Calculation - Diff", self::$permissibleCalculation);
|
||||
self::$permissibleCalculationCallback = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Permissible Calculation - Callbacks", self::$permissibleCalculation);
|
||||
self::$permissibleCalculationDiff = new TimingsHandler("Permissible Calculation - Diff", self::$permissibleCalculation, group: self::GROUP_BREAKDOWN);
|
||||
self::$permissibleCalculationCallback = new TimingsHandler("Permissible Calculation - Callbacks", self::$permissibleCalculation, group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$syncPlayerDataLoad = new TimingsHandler("Player Data Load");
|
||||
self::$syncPlayerDataSave = new TimingsHandler("Player Data Save");
|
||||
|
||||
self::$entityMove = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Movement");
|
||||
self::$entityMoveCollision = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Movement - Collision Checks", self::$entityMove);
|
||||
self::$entityMove = new TimingsHandler("Entity Movement", group: self::GROUP_BREAKDOWN);
|
||||
self::$entityMoveCollision = new TimingsHandler("Entity Movement - Collision Checks", self::$entityMove, group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$projectileMove = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Projectile Movement", self::$entityMove);
|
||||
self::$projectileMoveRayTrace = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Projectile Movement - Ray Tracing", self::$projectileMove);
|
||||
self::$projectileMove = new TimingsHandler("Projectile Movement", self::$entityMove, group: self::GROUP_BREAKDOWN);
|
||||
self::$projectileMoveRayTrace = new TimingsHandler("Projectile Movement - Ray Tracing", self::$projectileMove, group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$playerCheckNearEntities = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "checkNearEntities");
|
||||
self::$tickEntity = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Tick");
|
||||
self::$tickTileEntity = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Block Entity Tick");
|
||||
self::$playerCheckNearEntities = new TimingsHandler("checkNearEntities", group: self::GROUP_BREAKDOWN);
|
||||
self::$tickEntity = new TimingsHandler("Entity Tick", group: self::GROUP_BREAKDOWN);
|
||||
self::$tickTileEntity = new TimingsHandler("Block Entity Tick", group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$entityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Base Tick");
|
||||
self::$livingEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Base Tick - Living");
|
||||
self::$itemEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Base Tick - ItemEntity");
|
||||
self::$entityBaseTick = new TimingsHandler("Entity Base Tick", group: self::GROUP_BREAKDOWN);
|
||||
self::$livingEntityBaseTick = new TimingsHandler("Entity Base Tick - Living", group: self::GROUP_BREAKDOWN);
|
||||
self::$itemEntityBaseTick = new TimingsHandler("Entity Base Tick - ItemEntity", group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$schedulerSync = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Sync Tasks");
|
||||
self::$schedulerAsync = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Async Tasks");
|
||||
self::$schedulerSync = new TimingsHandler("Scheduler - Sync Tasks", group: self::GROUP_BREAKDOWN);
|
||||
self::$schedulerAsync = new TimingsHandler("Scheduler - Async Tasks", group: self::GROUP_BREAKDOWN);
|
||||
|
||||
self::$playerCommand = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Command");
|
||||
self::$craftingDataCacheRebuild = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Build CraftingDataPacket Cache");
|
||||
self::$playerCommand = new TimingsHandler("Player Command", group: self::GROUP_BREAKDOWN);
|
||||
self::$craftingDataCacheRebuild = new TimingsHandler("Build CraftingDataPacket Cache", group: self::GROUP_BREAKDOWN);
|
||||
|
||||
}
|
||||
|
||||
public static function getScheduledTaskTimings(TaskHandler $task, int $period) : TimingsHandler{
|
||||
$name = "Task: " . $task->getOwnerName() . " Runnable: " . $task->getTaskName();
|
||||
$name = "Task: " . $task->getTaskName();
|
||||
|
||||
if($period > 0){
|
||||
$name .= "(interval:" . $period . ")";
|
||||
@ -229,69 +246,108 @@ abstract class Timings{
|
||||
}
|
||||
|
||||
if(!isset(self::$pluginTaskTimingMap[$name])){
|
||||
self::$pluginTaskTimingMap[$name] = new TimingsHandler($name, self::$schedulerSync);
|
||||
self::$pluginTaskTimingMap[$name] = new TimingsHandler($name, self::$schedulerSync, $task->getOwnerName());
|
||||
}
|
||||
|
||||
return self::$pluginTaskTimingMap[$name];
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-template T of object
|
||||
* @phpstan-param class-string<T> $class
|
||||
*/
|
||||
private static function shortenCoreClassName(string $class, string $prefix) : string{
|
||||
if(str_starts_with($class, $prefix)){
|
||||
return (new \ReflectionClass($class))->getShortName();
|
||||
}
|
||||
return $class;
|
||||
}
|
||||
|
||||
public static function getEntityTimings(Entity $entity) : TimingsHandler{
|
||||
$entityType = (new \ReflectionClass($entity))->getShortName();
|
||||
if(!isset(self::$entityTypeTimingMap[$entityType])){
|
||||
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Entity Tick - " . $entityType, self::$tickEntity);
|
||||
if(!isset(self::$entityTypeTimingMap[$entity::class])){
|
||||
if($entity instanceof Player){
|
||||
//the timings viewer calculates average player count by looking at this timer, so we need to ensure it has
|
||||
//a name it can identify. However, we also want to make it obvious if this is a custom Player class.
|
||||
$displayName = $entity::class !== Player::class ? "Player (" . $entity::class . ")" : "Player";
|
||||
}else{
|
||||
$displayName = self::shortenCoreClassName($entity::class, "pocketmine\\entity\\");
|
||||
}
|
||||
self::$entityTypeTimingMap[$entity::class] = new TimingsHandler("Entity Tick - " . $displayName, self::$tickEntity, group: self::GROUP_BREAKDOWN);
|
||||
}
|
||||
|
||||
return self::$entityTypeTimingMap[$entityType];
|
||||
return self::$entityTypeTimingMap[$entity::class];
|
||||
}
|
||||
|
||||
public static function getTileEntityTimings(Tile $tile) : TimingsHandler{
|
||||
$tileType = (new \ReflectionClass($tile))->getShortName();
|
||||
if(!isset(self::$tileEntityTypeTimingMap[$tileType])){
|
||||
self::$tileEntityTypeTimingMap[$tileType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Block Entity Tick - " . $tileType, self::$tickTileEntity);
|
||||
if(!isset(self::$tileEntityTypeTimingMap[$tile::class])){
|
||||
self::$tileEntityTypeTimingMap[$tile::class] = new TimingsHandler(
|
||||
"Block Entity Tick - " . self::shortenCoreClassName($tile::class, "pocketmine\\block\\tile\\"),
|
||||
self::$tickTileEntity,
|
||||
group: self::GROUP_BREAKDOWN
|
||||
);
|
||||
}
|
||||
|
||||
return self::$tileEntityTypeTimingMap[$tileType];
|
||||
return self::$tileEntityTypeTimingMap[$tile::class];
|
||||
}
|
||||
|
||||
public static function getReceiveDataPacketTimings(ServerboundPacket $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
if(!isset(self::$packetReceiveTimingMap[$pid])){
|
||||
self::$packetReceiveTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Receive - " . $pk->getName(), self::$playerNetworkReceive);
|
||||
if(!isset(self::$packetReceiveTimingMap[$pk::class])){
|
||||
self::$packetReceiveTimingMap[$pk::class] = new TimingsHandler("Receive - " . $pk->getName(), self::$playerNetworkReceive, group: self::GROUP_BREAKDOWN);
|
||||
}
|
||||
|
||||
return self::$packetReceiveTimingMap[$pid];
|
||||
return self::$packetReceiveTimingMap[$pk::class];
|
||||
}
|
||||
|
||||
public static function getDecodeDataPacketTimings(ServerboundPacket $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
return self::$packetDecodeTimingMap[$pid] ??= new TimingsHandler(
|
||||
self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Decode - " . $pk->getName(),
|
||||
self::getReceiveDataPacketTimings($pk)
|
||||
return self::$packetDecodeTimingMap[$pk::class] ??= new TimingsHandler(
|
||||
"Decode - " . $pk->getName(),
|
||||
self::getReceiveDataPacketTimings($pk),
|
||||
group: self::GROUP_BREAKDOWN
|
||||
);
|
||||
}
|
||||
|
||||
public static function getHandleDataPacketTimings(ServerboundPacket $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
return self::$packetHandleTimingMap[$pid] ??= new TimingsHandler(
|
||||
self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Handler - " . $pk->getName(),
|
||||
self::getReceiveDataPacketTimings($pk)
|
||||
return self::$packetHandleTimingMap[$pk::class] ??= new TimingsHandler(
|
||||
"Handler - " . $pk->getName(),
|
||||
self::getReceiveDataPacketTimings($pk),
|
||||
group: self::GROUP_BREAKDOWN
|
||||
);
|
||||
}
|
||||
|
||||
public static function getEncodeDataPacketTimings(ClientboundPacket $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
return self::$packetEncodeTimingMap[$pid] ??= new TimingsHandler(
|
||||
self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Encode - " . $pk->getName(),
|
||||
self::getSendDataPacketTimings($pk)
|
||||
return self::$packetEncodeTimingMap[$pk::class] ??= new TimingsHandler(
|
||||
"Encode - " . $pk->getName(),
|
||||
self::getSendDataPacketTimings($pk),
|
||||
group: self::GROUP_BREAKDOWN
|
||||
);
|
||||
}
|
||||
|
||||
public static function getSendDataPacketTimings(ClientboundPacket $pk) : TimingsHandler{
|
||||
$pid = $pk->pid();
|
||||
if(!isset(self::$packetSendTimingMap[$pid])){
|
||||
self::$packetSendTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Send - " . $pk->getName(), self::$playerNetworkSend);
|
||||
if(!isset(self::$packetSendTimingMap[$pk::class])){
|
||||
self::$packetSendTimingMap[$pk::class] = new TimingsHandler("Send - " . $pk->getName(), self::$playerNetworkSend, group: self::GROUP_BREAKDOWN);
|
||||
}
|
||||
|
||||
return self::$packetSendTimingMap[$pid];
|
||||
return self::$packetSendTimingMap[$pk::class];
|
||||
}
|
||||
|
||||
public static function getEventTimings(Event $event) : TimingsHandler{
|
||||
$eventClass = get_class($event);
|
||||
if(!isset(self::$events[$eventClass])){
|
||||
self::$events[$eventClass] = new TimingsHandler(self::shortenCoreClassName($eventClass, "pocketmine\\event\\"), group: "Events");
|
||||
}
|
||||
|
||||
return self::$events[$eventClass];
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-template TEvent of Event
|
||||
* @phpstan-param class-string<TEvent> $event
|
||||
*/
|
||||
public static function getEventHandlerTimings(string $event, string $handlerName, string $group) : TimingsHandler{
|
||||
if(!isset(self::$eventHandlers[$event][$handlerName])){
|
||||
self::$eventHandlers[$event][$handlerName] = new TimingsHandler($handlerName . "(" . self::shortenCoreClassName($event, "pocketmine\\event\\") . ")", group: $group);
|
||||
}
|
||||
|
||||
return self::$eventHandlers[$event][$handlerName];
|
||||
}
|
||||
}
|
||||
|
@ -25,16 +25,21 @@ namespace pocketmine\timings;
|
||||
|
||||
use pocketmine\entity\Living;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\Utils;
|
||||
use function count;
|
||||
use function hrtime;
|
||||
use function implode;
|
||||
use function spl_object_id;
|
||||
|
||||
class TimingsHandler{
|
||||
private const FORMAT_VERSION = 1;
|
||||
|
||||
private static bool $enabled = false;
|
||||
private static int $timingStart = 0;
|
||||
|
||||
/** @return string[] */
|
||||
public static function printTimings() : array{
|
||||
$result = ["Minecraft"];
|
||||
$groups = [];
|
||||
|
||||
foreach(TimingsRecord::getAll() as $timings){
|
||||
$time = $timings->getTotalTime();
|
||||
@ -46,7 +51,27 @@ class TimingsHandler{
|
||||
|
||||
$avg = $time / $count;
|
||||
|
||||
$result[] = " " . $timings->getName() . " Time: $time Count: " . $count . " Avg: $avg Violations: " . $timings->getViolations();
|
||||
$group = $timings->getGroup();
|
||||
$groups[$group][] = implode(" ", [
|
||||
$timings->getName(),
|
||||
"Time: $time",
|
||||
"Count: $count",
|
||||
"Avg: $avg",
|
||||
"Violations: " . $timings->getViolations(),
|
||||
"RecordId: " . $timings->getId(),
|
||||
"ParentRecordId: " . ($timings->getParentId() ?? "none"),
|
||||
"TimerId: " . $timings->getTimerId(),
|
||||
"Ticks: " . $timings->getTicksActive(),
|
||||
"Peak: " . $timings->getPeakTime(),
|
||||
]);
|
||||
}
|
||||
$result = [];
|
||||
|
||||
foreach(Utils::stringifyKeys($groups) as $groupName => $lines){
|
||||
$result[] = $groupName;
|
||||
foreach($lines as $line){
|
||||
$result[] = " $line";
|
||||
}
|
||||
}
|
||||
|
||||
$result[] = "# Version " . Server::getInstance()->getVersion();
|
||||
@ -65,6 +90,7 @@ class TimingsHandler{
|
||||
|
||||
$result[] = "# Entities " . $entities;
|
||||
$result[] = "# LivingEntities " . $livingEntities;
|
||||
$result[] = "# FormatVersion " . self::FORMAT_VERSION;
|
||||
|
||||
$sampleTime = hrtime(true) - self::$timingStart;
|
||||
$result[] = "Sample time $sampleTime (" . ($sampleTime / 1000000000) . "s)";
|
||||
@ -85,7 +111,7 @@ class TimingsHandler{
|
||||
}
|
||||
|
||||
public static function reload() : void{
|
||||
TimingsRecord::clearRecords();
|
||||
TimingsRecord::reset();
|
||||
if(self::$enabled){
|
||||
self::$timingStart = hrtime(true);
|
||||
}
|
||||
@ -97,16 +123,25 @@ class TimingsHandler{
|
||||
}
|
||||
}
|
||||
|
||||
private ?TimingsRecord $record = null;
|
||||
private ?TimingsRecord $rootRecord = null;
|
||||
private int $timingDepth = 0;
|
||||
|
||||
/**
|
||||
* @var TimingsRecord[]
|
||||
* @phpstan-var array<int, TimingsRecord>
|
||||
*/
|
||||
private array $recordsByParent = [];
|
||||
|
||||
public function __construct(
|
||||
private string $name,
|
||||
private ?TimingsHandler $parent = null
|
||||
private ?TimingsHandler $parent = null,
|
||||
private string $group = "Minecraft"
|
||||
){}
|
||||
|
||||
public function getName() : string{ return $this->name; }
|
||||
|
||||
public function getGroup() : string{ return $this->group; }
|
||||
|
||||
public function startTiming() : void{
|
||||
if(self::$enabled){
|
||||
$this->internalStartTiming(hrtime(true));
|
||||
@ -115,13 +150,24 @@ class TimingsHandler{
|
||||
|
||||
private function internalStartTiming(int $now) : void{
|
||||
if(++$this->timingDepth === 1){
|
||||
if($this->record === null){
|
||||
$this->record = new TimingsRecord($this);
|
||||
}
|
||||
$this->record->startTiming($now);
|
||||
if($this->parent !== null){
|
||||
$this->parent->internalStartTiming($now);
|
||||
}
|
||||
|
||||
$current = TimingsRecord::getCurrentRecord();
|
||||
if($current !== null){
|
||||
$record = $this->recordsByParent[spl_object_id($current)] ?? null;
|
||||
if($record === null){
|
||||
$record = new TimingsRecord($this, $current);
|
||||
$this->recordsByParent[spl_object_id($current)] = $record;
|
||||
}
|
||||
}else{
|
||||
if($this->rootRecord === null){
|
||||
$this->rootRecord = new TimingsRecord($this, null);
|
||||
}
|
||||
$record = $this->rootRecord;
|
||||
}
|
||||
$record->startTiming($now);
|
||||
}
|
||||
}
|
||||
|
||||
@ -142,10 +188,13 @@ class TimingsHandler{
|
||||
return;
|
||||
}
|
||||
|
||||
if($this->record !== null){
|
||||
//this might be null if a timings reset occurred while the timer was running
|
||||
$this->record->stopTiming($now);
|
||||
$record = TimingsRecord::getCurrentRecord();
|
||||
$timerId = spl_object_id($this);
|
||||
for(; $record !== null && $record->getTimerId() !== $timerId; $record = TimingsRecord::getCurrentRecord()){
|
||||
\GlobalLogger::get()->error("Timer \"" . $record->getName() . "\" should have been stopped before stopping timer \"" . $this->name . "\"");
|
||||
$record->stopTiming($now);
|
||||
}
|
||||
$record?->stopTiming($now);
|
||||
if($this->parent !== null){
|
||||
$this->parent->internalStopTiming($now);
|
||||
}
|
||||
@ -170,7 +219,9 @@ class TimingsHandler{
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
public function destroyCycles() : void{
|
||||
$this->record = null;
|
||||
public function reset() : void{
|
||||
$this->rootRecord = null;
|
||||
$this->recordsByParent = [];
|
||||
$this->timingDepth = 0;
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,8 @@ declare(strict_types=1);
|
||||
namespace pocketmine\timings;
|
||||
|
||||
use pocketmine\Server;
|
||||
use function round;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use function floor;
|
||||
use function spl_object_id;
|
||||
|
||||
/**
|
||||
@ -39,11 +40,17 @@ final class TimingsRecord{
|
||||
*/
|
||||
private static array $records = [];
|
||||
|
||||
public static function clearRecords() : void{
|
||||
private static ?self $currentRecord = null;
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
public static function reset() : void{
|
||||
foreach(self::$records as $record){
|
||||
$record->handler->destroyCycles();
|
||||
$record->handler->reset();
|
||||
}
|
||||
self::$records = [];
|
||||
self::$currentRecord = null;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -55,11 +62,17 @@ final class TimingsRecord{
|
||||
public static function tick(bool $measure = true) : void{
|
||||
if($measure){
|
||||
foreach(self::$records as $record){
|
||||
if($record->curTickTotal > Server::TARGET_NANOSECONDS_PER_TICK){
|
||||
$record->violations += (int) round($record->curTickTotal / Server::TARGET_NANOSECONDS_PER_TICK);
|
||||
if($record->curCount > 0){
|
||||
if($record->curTickTotal > Server::TARGET_NANOSECONDS_PER_TICK){
|
||||
$record->violations += (int) floor($record->curTickTotal / Server::TARGET_NANOSECONDS_PER_TICK);
|
||||
}
|
||||
if($record->curTickTotal > $record->peakTime){
|
||||
$record->peakTime = $record->curTickTotal;
|
||||
}
|
||||
$record->curTickTotal = 0;
|
||||
$record->curCount = 0;
|
||||
$record->ticksActive++;
|
||||
}
|
||||
$record->curTickTotal = 0;
|
||||
$record->curCount = 0;
|
||||
}
|
||||
}else{
|
||||
foreach(self::$records as $record){
|
||||
@ -78,16 +91,27 @@ final class TimingsRecord{
|
||||
private int $totalTime = 0;
|
||||
private int $curTickTotal = 0;
|
||||
private int $violations = 0;
|
||||
private int $ticksActive = 0;
|
||||
private int $peakTime = 0;
|
||||
|
||||
public function __construct(
|
||||
//I'm not the biggest fan of this cycle, but it seems to be the most effective way to avoid leaking anything.
|
||||
private TimingsHandler $handler
|
||||
private TimingsHandler $handler,
|
||||
private ?TimingsRecord $parentRecord
|
||||
){
|
||||
self::$records[spl_object_id($this)] = $this;
|
||||
}
|
||||
|
||||
public function getId() : int{ return spl_object_id($this); }
|
||||
|
||||
public function getParentId() : ?int{ return $this->parentRecord?->getId(); }
|
||||
|
||||
public function getTimerId() : int{ return spl_object_id($this->handler); }
|
||||
|
||||
public function getName() : string{ return $this->handler->getName(); }
|
||||
|
||||
public function getGroup() : string{ return $this->handler->getGroup(); }
|
||||
|
||||
public function getCount() : int{ return $this->count; }
|
||||
|
||||
public function getCurCount() : int{ return $this->curCount; }
|
||||
@ -100,14 +124,28 @@ final class TimingsRecord{
|
||||
|
||||
public function getViolations() : int{ return $this->violations; }
|
||||
|
||||
public function getTicksActive() : int{ return $this->ticksActive; }
|
||||
|
||||
public function getPeakTime() : float{ return $this->peakTime; }
|
||||
|
||||
public function startTiming(int $now) : void{
|
||||
$this->start = $now;
|
||||
self::$currentRecord = $this;
|
||||
}
|
||||
|
||||
public function stopTiming(int $now) : void{
|
||||
if($this->start == 0){
|
||||
return;
|
||||
}
|
||||
if(self::$currentRecord !== $this){
|
||||
if(self::$currentRecord === null){
|
||||
//timings may have been stopped while this timer was running
|
||||
return;
|
||||
}
|
||||
|
||||
throw new AssumptionFailedError("stopTiming() called on a non-current timer");
|
||||
}
|
||||
self::$currentRecord = $this->parentRecord;
|
||||
$diff = $now - $this->start;
|
||||
$this->totalTime += $diff;
|
||||
$this->curTickTotal += $diff;
|
||||
@ -115,4 +153,8 @@ final class TimingsRecord{
|
||||
++$this->count;
|
||||
$this->start = 0;
|
||||
}
|
||||
|
||||
public static function getCurrentRecord() : ?self{
|
||||
return self::$currentRecord;
|
||||
}
|
||||
}
|
||||
|
34
src/world/ChunkTicker.php
Normal file
34
src/world/ChunkTicker.php
Normal file
@ -0,0 +1,34 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world;
|
||||
|
||||
/**
|
||||
* Used to signal to the World that a chunk should be ticked.
|
||||
*
|
||||
* @see World::registerTickingChunk()
|
||||
* @see World::unregisterTickingChunk()
|
||||
*/
|
||||
final class ChunkTicker{
|
||||
|
||||
}
|
37
src/world/TickingChunkEntry.php
Normal file
37
src/world/TickingChunkEntry.php
Normal file
@ -0,0 +1,37 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world;
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
final class TickingChunkEntry{
|
||||
/**
|
||||
* @var ChunkTicker[] spl_object_id => ChunkTicker
|
||||
* @phpstan-var array<int, ChunkTicker>
|
||||
*/
|
||||
public array $tickers = [];
|
||||
|
||||
public bool $ready = false;
|
||||
}
|
@ -27,6 +27,10 @@ namespace pocketmine\world;
|
||||
* TickingChunkLoader includes all of the same functionality as ChunkLoader (it can be used in the same way).
|
||||
* However, using this version will also cause chunks around the loader's reported coordinates to get random block
|
||||
* updates.
|
||||
*
|
||||
* @deprecated
|
||||
* @see World::registerTickingChunk()
|
||||
* @see World::unregisterTickingChunk()
|
||||
*/
|
||||
interface TickingChunkLoader extends ChunkLoader{
|
||||
|
||||
|
@ -210,13 +210,24 @@ class World implements ChunkManager{
|
||||
/**
|
||||
* @var TickingChunkLoader[] spl_object_id => TickingChunkLoader
|
||||
* @phpstan-var array<int, TickingChunkLoader>
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
private array $tickingLoaders = [];
|
||||
/**
|
||||
* @var int[] spl_object_id => number of chunks
|
||||
* @phpstan-var array<int, int>
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
private array $tickingLoaderCounter = [];
|
||||
|
||||
/**
|
||||
* @var TickingChunkEntry[] chunkHash => TickingChunkEntry
|
||||
* @phpstan-var array<ChunkPosHash, TickingChunkEntry>
|
||||
*/
|
||||
private array $tickingChunks = [];
|
||||
|
||||
/**
|
||||
* @var ChunkLoader[][] chunkHash => [spl_object_id => ChunkLoader]
|
||||
* @phpstan-var array<ChunkPosHash, array<int, ChunkLoader>>
|
||||
@ -496,7 +507,7 @@ class World implements ChunkManager{
|
||||
$this->time = $this->provider->getWorldData()->getTime();
|
||||
|
||||
$cfg = $this->server->getConfigGroup();
|
||||
$this->chunkTickRadius = min($this->server->getViewDistance(), max(1, $cfg->getPropertyInt("chunk-ticking.tick-radius", 4)));
|
||||
$this->chunkTickRadius = min($this->server->getViewDistance(), max(0, $cfg->getPropertyInt("chunk-ticking.tick-radius", 4)));
|
||||
if($cfg->getPropertyInt("chunk-ticking.per-tick", 40) <= 0){
|
||||
//TODO: this needs l10n
|
||||
$this->logger->warning("\"chunk-ticking.per-tick\" setting is deprecated, but you've used it to disable chunk ticking. Set \"chunk-ticking.tick-radius\" to 0 in \"pocketmine.yml\" instead.");
|
||||
@ -1129,32 +1140,61 @@ class World implements ChunkManager{
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the radius of chunks to be ticked around each ticking chunk loader (usually players). This is referred to
|
||||
* as "simulation distance" in the Minecraft: Bedrock world options screen.
|
||||
* Returns the radius of chunks to be ticked around each player. This is referred to as "simulation distance" in the
|
||||
* Minecraft: Bedrock world options screen.
|
||||
*/
|
||||
public function getChunkTickRadius() : int{
|
||||
return $this->chunkTickRadius;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the radius of chunks ticked around each ticking chunk loader (usually players).
|
||||
* Sets the radius of chunks ticked around each player. This may not take effect immediately, since each player
|
||||
* needs to recalculate their tick radius.
|
||||
*/
|
||||
public function setChunkTickRadius(int $radius) : void{
|
||||
$this->chunkTickRadius = $radius;
|
||||
}
|
||||
|
||||
private function tickChunks() : void{
|
||||
if($this->chunkTickRadius <= 0 || count($this->tickingLoaders) === 0){
|
||||
return;
|
||||
/**
|
||||
* Instructs the World to tick the specified chunk, for as long as this chunk ticker (or any other chunk ticker) is
|
||||
* registered to it.
|
||||
*/
|
||||
public function registerTickingChunk(ChunkTicker $ticker, int $chunkX, int $chunkZ) : void{
|
||||
$chunkPosHash = World::chunkHash($chunkX, $chunkZ);
|
||||
$entry = $this->tickingChunks[$chunkPosHash] ?? null;
|
||||
if($entry === null){
|
||||
$entry = $this->tickingChunks[$chunkPosHash] = new TickingChunkEntry();
|
||||
}
|
||||
$entry->tickers[spl_object_id($ticker)] = $ticker;
|
||||
}
|
||||
|
||||
$this->timings->randomChunkUpdatesChunkSelection->startTiming();
|
||||
|
||||
/** @var bool[] $chunkTickList chunkhash => dummy */
|
||||
$chunkTickList = [];
|
||||
|
||||
$chunkTickableCache = [];
|
||||
/**
|
||||
* Unregisters the given chunk ticker from the specified chunk. If there are other tickers still registered to the
|
||||
* chunk, it will continue to be ticked.
|
||||
*/
|
||||
public function unregisterTickingChunk(ChunkTicker $ticker, int $chunkX, int $chunkZ) : void{
|
||||
$chunkHash = World::chunkHash($chunkX, $chunkZ);
|
||||
$tickerId = spl_object_id($ticker);
|
||||
if(isset($this->tickingChunks[$chunkHash]->tickers[$tickerId])){
|
||||
unset($this->tickingChunks[$chunkHash]->tickers[$tickerId]);
|
||||
if(count($this->tickingChunks[$chunkHash]->tickers) === 0){
|
||||
unset($this->tickingChunks[$chunkHash]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated
|
||||
*
|
||||
* @param true[] $chunkTickList
|
||||
* @param bool[] $chunkTickableCache
|
||||
*
|
||||
* @phpstan-param array<int, true> $chunkTickList
|
||||
* @phpstan-param array<int, bool> $chunkTickableCache
|
||||
* @phpstan-param-out array<int, true> $chunkTickList
|
||||
* @phpstan-param-out array<int, bool> $chunkTickableCache
|
||||
*/
|
||||
private function selectTickableChunksLegacy(array &$chunkTickList, array &$chunkTickableCache) : void{
|
||||
$centerChunks = [];
|
||||
|
||||
$selector = new ChunkSelector();
|
||||
@ -1179,6 +1219,38 @@ class World implements ChunkManager{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private function tickChunks() : void{
|
||||
if($this->chunkTickRadius <= 0 || (count($this->tickingChunks) === 0 && count($this->tickingLoaders) === 0)){
|
||||
return;
|
||||
}
|
||||
|
||||
$this->timings->randomChunkUpdatesChunkSelection->startTiming();
|
||||
|
||||
/** @var bool[] $chunkTickList chunkhash => dummy */
|
||||
$chunkTickList = [];
|
||||
|
||||
$chunkTickableCache = [];
|
||||
|
||||
foreach($this->tickingChunks as $hash => $entry){
|
||||
if(!$entry->ready){
|
||||
World::getXZ($hash, $chunkX, $chunkZ);
|
||||
if($this->isChunkTickable($chunkX, $chunkZ, $chunkTickableCache)){
|
||||
$entry->ready = true;
|
||||
}else{
|
||||
//the chunk has been flagged as temporarily not tickable, so we don't want to tick it this time
|
||||
continue;
|
||||
}
|
||||
}
|
||||
$chunkTickList[$hash] = true;
|
||||
}
|
||||
|
||||
//TODO: REMOVE THIS
|
||||
//backwards compatibility for TickingChunkLoader, although I'm not sure this is really necessary in practice
|
||||
if(count($this->tickingLoaders) !== 0){
|
||||
$this->selectTickableChunksLegacy($chunkTickList, $chunkTickableCache);
|
||||
}
|
||||
|
||||
$this->timings->randomChunkUpdatesChunkSelection->stopTiming();
|
||||
|
||||
@ -1230,11 +1302,28 @@ class World implements ChunkManager{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the 3x3 chunks around the specified chunk as not ready to be ticked. This is used to prevent chunk ticking
|
||||
* while a chunk is being populated, light-populated, or unloaded.
|
||||
* Each chunk will be rechecked every tick until it is ready to be ticked again.
|
||||
*/
|
||||
private function markTickingChunkUnavailable(int $chunkX, int $chunkZ) : void{
|
||||
for($cx = -1; $cx <= 1; ++$cx){
|
||||
for($cz = -1; $cz <= 1; ++$cz){
|
||||
$chunkHash = World::chunkHash($chunkX + $cx, $chunkZ + $cz);
|
||||
if(isset($this->tickingChunks[$chunkHash])){
|
||||
$this->tickingChunks[$chunkHash]->ready = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private function orderLightPopulation(int $chunkX, int $chunkZ) : void{
|
||||
$chunkHash = World::chunkHash($chunkX, $chunkZ);
|
||||
$lightPopulatedState = $this->chunks[$chunkHash]->isLightPopulated();
|
||||
if($lightPopulatedState === false){
|
||||
$this->chunks[$chunkHash]->setLightPopulated(null);
|
||||
$this->markTickingChunkUnavailable($chunkX, $chunkZ);
|
||||
|
||||
$this->workerPool->submitTask(new LightPopulationTask(
|
||||
$this->chunks[$chunkHash],
|
||||
@ -2302,6 +2391,7 @@ class World implements ChunkManager{
|
||||
throw new \InvalidArgumentException("Chunk $chunkX $chunkZ is already locked");
|
||||
}
|
||||
$this->chunkLock[$chunkHash] = $lockId;
|
||||
$this->markTickingChunkUnavailable($chunkX, $chunkZ);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -2367,6 +2457,7 @@ class World implements ChunkManager{
|
||||
unset($this->blockCache[$chunkHash]);
|
||||
unset($this->changedBlocks[$chunkHash]);
|
||||
$chunk->setTerrainDirty();
|
||||
$this->markTickingChunkUnavailable($chunkX, $chunkZ); //this replacement chunk may not meet the conditions for ticking
|
||||
|
||||
if(!$this->isChunkInUse($chunkX, $chunkZ)){
|
||||
$this->unloadChunkRequest($chunkX, $chunkZ);
|
||||
@ -2809,6 +2900,8 @@ class World implements ChunkManager{
|
||||
unset($this->chunks[$chunkHash]);
|
||||
unset($this->blockCache[$chunkHash]);
|
||||
unset($this->changedBlocks[$chunkHash]);
|
||||
unset($this->tickingChunks[$chunkHash]);
|
||||
$this->markTickingChunkUnavailable($x, $z);
|
||||
|
||||
if(array_key_exists($chunkHash, $this->chunkPopulationRequestMap)){
|
||||
$this->logger->debug("Rejecting population promise for chunk $x $z");
|
||||
|
@ -286,7 +286,7 @@ class WorldManager{
|
||||
$centerX = $spawnLocation->getFloorX() >> Chunk::COORD_BIT_SIZE;
|
||||
$centerZ = $spawnLocation->getFloorZ() >> Chunk::COORD_BIT_SIZE;
|
||||
|
||||
$selected = iterator_to_array((new ChunkSelector())->selectChunks(8, $centerX, $centerZ));
|
||||
$selected = iterator_to_array((new ChunkSelector())->selectChunks(8, $centerX, $centerZ), preserve_keys: false);
|
||||
$done = 0;
|
||||
$total = count($selected);
|
||||
foreach($selected as $index){
|
||||
|
@ -53,27 +53,27 @@ class WorldTimings{
|
||||
public function __construct(World $world){
|
||||
$name = $world->getFolderName() . " - ";
|
||||
|
||||
$this->setBlock = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "setBlock");
|
||||
$this->doBlockLightUpdates = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Block Light Updates");
|
||||
$this->doBlockSkyLightUpdates = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Sky Light Updates");
|
||||
$this->setBlock = new TimingsHandler($name . "setBlock", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->doBlockLightUpdates = new TimingsHandler($name . "Block Light Updates", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->doBlockSkyLightUpdates = new TimingsHandler($name . "Sky Light Updates", group: Timings::GROUP_BREAKDOWN);
|
||||
|
||||
$this->doChunkUnload = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Unload Chunks");
|
||||
$this->scheduledBlockUpdates = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Scheduled Block Updates");
|
||||
$this->randomChunkUpdates = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Random Chunk Updates");
|
||||
$this->randomChunkUpdatesChunkSelection = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Random Chunk Updates - Chunk Selection");
|
||||
$this->doChunkGC = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Garbage Collection");
|
||||
$this->entityTick = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Tick Entities");
|
||||
$this->doChunkUnload = new TimingsHandler($name . "Unload Chunks", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->scheduledBlockUpdates = new TimingsHandler($name . "Scheduled Block Updates", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->randomChunkUpdates = new TimingsHandler($name . "Random Chunk Updates", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->randomChunkUpdatesChunkSelection = new TimingsHandler($name . "Random Chunk Updates - Chunk Selection", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->doChunkGC = new TimingsHandler($name . "Garbage Collection", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->entityTick = new TimingsHandler($name . "Tick Entities", group: Timings::GROUP_BREAKDOWN);
|
||||
|
||||
Timings::init(); //make sure the timers we want are available
|
||||
$this->syncChunkSend = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Player Send Chunks", Timings::$playerChunkSend);
|
||||
$this->syncChunkSendPrepare = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Player Send Chunk Prepare", Timings::$playerChunkSend);
|
||||
$this->syncChunkSend = new TimingsHandler($name . "Player Send Chunks", Timings::$playerChunkSend, group: Timings::GROUP_BREAKDOWN);
|
||||
$this->syncChunkSendPrepare = new TimingsHandler($name . "Player Send Chunk Prepare", Timings::$playerChunkSend, group: Timings::GROUP_BREAKDOWN);
|
||||
|
||||
$this->syncChunkLoad = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Chunk Load", Timings::$worldLoad);
|
||||
$this->syncChunkLoadData = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Chunk Load - Data");
|
||||
$this->syncChunkLoadFixInvalidBlocks = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Chunk Load - Fix Invalid Blocks");
|
||||
$this->syncChunkLoadEntities = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Chunk Load - Entities");
|
||||
$this->syncChunkLoadTileEntities = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Chunk Load - TileEntities");
|
||||
$this->syncChunkSave = new TimingsHandler(Timings::INCLUDED_BY_OTHER_TIMINGS_PREFIX . $name . "Chunk Save", Timings::$worldSave);
|
||||
$this->syncChunkLoad = new TimingsHandler($name . "Chunk Load", Timings::$worldLoad, group: Timings::GROUP_BREAKDOWN);
|
||||
$this->syncChunkLoadData = new TimingsHandler($name . "Chunk Load - Data", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->syncChunkLoadFixInvalidBlocks = new TimingsHandler($name . "Chunk Load - Fix Invalid Blocks", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->syncChunkLoadEntities = new TimingsHandler($name . "Chunk Load - Entities", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->syncChunkLoadTileEntities = new TimingsHandler($name . "Chunk Load - TileEntities", group: Timings::GROUP_BREAKDOWN);
|
||||
$this->syncChunkSave = new TimingsHandler($name . "Chunk Save", Timings::$worldSave, group: Timings::GROUP_BREAKDOWN);
|
||||
|
||||
$this->doTick = new TimingsHandler($name . "World Tick");
|
||||
}
|
||||
|
@ -5,11 +5,6 @@ parameters:
|
||||
count: 1
|
||||
path: ../../../src/block/BaseBanner.php
|
||||
|
||||
-
|
||||
message: "#^Comparison operation \"\\<\" between int\\<1, max\\> and 1 is always false\\.$#"
|
||||
count: 1
|
||||
path: ../../../src/console/ConsoleCommandSender.php
|
||||
|
||||
-
|
||||
message: "#^Call to function assert\\(\\) with false and 'unknown hit type' will always evaluate to false\\.$#"
|
||||
count: 1
|
||||
@ -35,21 +30,11 @@ parameters:
|
||||
count: 1
|
||||
path: ../../../src/network/mcpe/raklib/SnoozeAwarePthreadsChannelWriter.php
|
||||
|
||||
-
|
||||
message: "#^Comparison operation \"\\<\" between int\\<1, max\\> and 1 is always false\\.$#"
|
||||
count: 1
|
||||
path: ../../../src/player/Player.php
|
||||
|
||||
-
|
||||
message: "#^Dead catch \\- RuntimeException is never thrown in the try block\\.$#"
|
||||
count: 1
|
||||
path: ../../../src/plugin/PluginManager.php
|
||||
|
||||
-
|
||||
message: "#^Offset \\(int\\|string\\) on array\\<pocketmine\\\\plugin\\\\Plugin\\> in isset\\(\\) always exists and is not nullable\\.$#"
|
||||
count: 1
|
||||
path: ../../../src/plugin/PluginManager.php
|
||||
|
||||
-
|
||||
message: "#^Static property pocketmine\\\\scheduler\\\\AsyncTask\\:\\:\\$threadLocalStorage \\(ArrayObject\\<int, array\\<string, mixed\\>\\>\\|null\\) does not accept non\\-empty\\-array\\<int, non\\-empty\\-array\\<string, mixed\\>\\>\\|ArrayObject\\<int, array\\<string, mixed\\>\\>\\.$#"
|
||||
count: 1
|
||||
@ -65,11 +50,6 @@ parameters:
|
||||
count: 1
|
||||
path: ../../../src/thread/Worker.php
|
||||
|
||||
-
|
||||
message: "#^Call to function is_resource\\(\\) with resource will always evaluate to true\\.$#"
|
||||
count: 2
|
||||
path: ../../../src/world/format/io/region/RegionLoader.php
|
||||
|
||||
-
|
||||
message: "#^Casting to int something that's already int\\.$#"
|
||||
count: 1
|
||||
|
@ -1,12 +0,0 @@
|
||||
parameters:
|
||||
ignoreErrors:
|
||||
-
|
||||
message: "#^Casting to int something that's already int\\.$#"
|
||||
count: 2
|
||||
path: ../../../src/item/Item.php
|
||||
|
||||
-
|
||||
message: "#^Instanceof between pocketmine\\\\nbt\\\\tag\\\\CompoundTag and pocketmine\\\\nbt\\\\tag\\\\CompoundTag will always evaluate to true\\.$#"
|
||||
count: 1
|
||||
path: ../../../src/network/mcpe/handler/InGamePacketHandler.php
|
||||
|
@ -0,0 +1,88 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pmmp\TesterPlugin;
|
||||
|
||||
use pmmp\TesterPlugin\event\ChildEvent;
|
||||
use pmmp\TesterPlugin\event\GrandchildEvent;
|
||||
use pmmp\TesterPlugin\event\ParentEvent;
|
||||
use pocketmine\event\EventPriority;
|
||||
use function implode;
|
||||
|
||||
final class EventHandlerInheritanceTest extends Test{
|
||||
|
||||
private const EXPECTED_ORDER = [
|
||||
GrandchildEvent::class,
|
||||
ChildEvent::class,
|
||||
ParentEvent::class
|
||||
];
|
||||
|
||||
/** @var string[] */
|
||||
private array $callOrder = [];
|
||||
|
||||
public function getName() : string{
|
||||
return "Event Handler Inheritance Test";
|
||||
}
|
||||
|
||||
public function getDescription() : string{
|
||||
return "Tests that child events are correctly passed to parent event handlers";
|
||||
}
|
||||
|
||||
public function run() : void{
|
||||
$plugin = $this->getPlugin();
|
||||
$plugin->getServer()->getPluginManager()->registerEvent(
|
||||
ParentEvent::class,
|
||||
function(ParentEvent $event) : void{
|
||||
$this->callOrder[] = ParentEvent::class;
|
||||
},
|
||||
EventPriority::NORMAL,
|
||||
$plugin
|
||||
);
|
||||
$plugin->getServer()->getPluginManager()->registerEvent(
|
||||
ChildEvent::class,
|
||||
function(ChildEvent $event) : void{
|
||||
$this->callOrder[] = ChildEvent::class;
|
||||
},
|
||||
EventPriority::NORMAL,
|
||||
$plugin
|
||||
);
|
||||
$plugin->getServer()->getPluginManager()->registerEvent(
|
||||
GrandchildEvent::class,
|
||||
function(GrandchildEvent $event) : void{
|
||||
$this->callOrder[] = GrandchildEvent::class;
|
||||
},
|
||||
EventPriority::NORMAL,
|
||||
$plugin
|
||||
);
|
||||
|
||||
$event = new GrandchildEvent();
|
||||
$event->call();
|
||||
|
||||
if($this->callOrder === self::EXPECTED_ORDER){
|
||||
$this->setResult(Test::RESULT_OK);
|
||||
}else{
|
||||
$plugin->getLogger()->error("Expected order: " . implode(", ", self::EXPECTED_ORDER) . ", got: " . implode(", ", $this->callOrder));
|
||||
$this->setResult(Test::RESULT_FAILED);
|
||||
}
|
||||
}
|
||||
}
|
@ -56,7 +56,9 @@ class Main extends PluginBase implements Listener{
|
||||
}
|
||||
}), 10);
|
||||
|
||||
$this->waitingTests = [];
|
||||
$this->waitingTests = [
|
||||
new EventHandlerInheritanceTest($this),
|
||||
];
|
||||
}
|
||||
|
||||
public function onServerCommand(CommandEvent $event) : void{
|
||||
|
28
tests/plugins/TesterPlugin/src/event/ChildEvent.php
Normal file
28
tests/plugins/TesterPlugin/src/event/ChildEvent.php
Normal file
@ -0,0 +1,28 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pmmp\TesterPlugin\event;
|
||||
|
||||
class ChildEvent extends ParentEvent{
|
||||
|
||||
}
|
28
tests/plugins/TesterPlugin/src/event/GrandchildEvent.php
Normal file
28
tests/plugins/TesterPlugin/src/event/GrandchildEvent.php
Normal file
@ -0,0 +1,28 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pmmp\TesterPlugin\event;
|
||||
|
||||
class GrandchildEvent extends ChildEvent{
|
||||
|
||||
}
|
28
tests/plugins/TesterPlugin/src/event/ParentEvent.php
Normal file
28
tests/plugins/TesterPlugin/src/event/ParentEvent.php
Normal file
@ -0,0 +1,28 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pmmp\TesterPlugin\event;
|
||||
|
||||
class ParentEvent extends \pocketmine\event\Event{
|
||||
|
||||
}
|
@ -24,12 +24,10 @@ declare(strict_types=1);
|
||||
namespace pocketmine\tools\simulate_chunk_selector;
|
||||
|
||||
use pocketmine\player\ChunkSelector;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
use pocketmine\utils\Utils;
|
||||
use pocketmine\world\format\Chunk;
|
||||
use pocketmine\world\World;
|
||||
use Symfony\Component\Filesystem\Path;
|
||||
use function assert;
|
||||
use function count;
|
||||
use function dirname;
|
||||
use function fwrite;
|
||||
@ -128,7 +126,12 @@ if(count(getopt("", ["help"])) !== 0){
|
||||
exit(0);
|
||||
}
|
||||
|
||||
foreach(Utils::stringifyKeys(getopt("", ["radius:", "baseX:", "baseZ:", "scale:", "chunksPerStep:"])) as $name => $value){
|
||||
$opts = getopt("", ["radius:", "baseX:", "baseZ:", "scale:", "chunksPerStep:", "output:"]);
|
||||
foreach(["radius", "baseX", "baseZ", "scale", "chunksPerStep"] as $name){
|
||||
$value = $opts[$name] ?? null;
|
||||
if($value === null){
|
||||
continue;
|
||||
}
|
||||
if(!is_string($value) || (string) ((int) $value) !== $value){
|
||||
fwrite(STDERR, "Value for --$name must be an integer\n");
|
||||
exit(1);
|
||||
@ -139,8 +142,7 @@ foreach(Utils::stringifyKeys(getopt("", ["radius:", "baseX:", "baseZ:", "scale:"
|
||||
"baseX" => ($baseX = $value),
|
||||
"baseZ" => ($baseZ = $value),
|
||||
"scale" => ($scale = $value),
|
||||
"chunksPerStep" => ($nChunksPerStep = $value),
|
||||
default => throw new AssumptionFailedError("getopt() returned unknown option")
|
||||
"chunksPerStep" => ($nChunksPerStep = $value)
|
||||
};
|
||||
}
|
||||
if($radius === null){
|
||||
@ -149,10 +151,10 @@ if($radius === null){
|
||||
}
|
||||
|
||||
$outputDirectory = null;
|
||||
foreach(Utils::stringifyKeys(getopt("", ["output:"])) as $name => $value){
|
||||
assert($name === "output");
|
||||
if(isset($opts["output"])){
|
||||
$value = $opts["output"];
|
||||
if(!is_string($value)){
|
||||
fwrite(STDERR, "Value for --$name must be a string\n");
|
||||
fwrite(STDERR, "Value for --output be a string\n");
|
||||
exit(1);
|
||||
}
|
||||
if(!@mkdir($value) && !is_dir($value)){
|
||||
|
Reference in New Issue
Block a user