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ExperienceOrb: add get/setDespawnDelay
closes #5645 the code for this is borrowed from ItemEntity. I didn't feel like a base class was appropriate, and we can't (yet) declare constants in traits.
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@ -32,6 +32,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
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use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataCollection;
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use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
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use pocketmine\player\Player;
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use function max;
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use function sqrt;
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class ExperienceOrb extends Entity{
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@ -48,6 +49,10 @@ class ExperienceOrb extends Entity{
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/** Split sizes used for dropping experience orbs. */
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public const ORB_SPLIT_SIZES = [2477, 1237, 617, 307, 149, 73, 37, 17, 7, 3, 1]; //This is indexed biggest to smallest so that we can return as soon as we found the biggest value.
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public const DEFAULT_DESPAWN_DELAY = 6000;
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public const NEVER_DESPAWN = -1;
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public const MAX_DESPAWN_DELAY = 32767 + self::DEFAULT_DESPAWN_DELAY; //max value storable by mojang NBT :(
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/**
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* Returns the largest size of normal XP orb that will be spawned for the specified amount of XP. Used to split XP
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* up into multiple orbs when an amount of XP is dropped.
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@ -82,7 +87,10 @@ class ExperienceOrb extends Entity{
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public $gravity = 0.04;
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public $drag = 0.02;
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/** @var int */
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/**
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* @var int
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* @deprecated
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*/
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protected $age = 0;
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/**
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@ -100,6 +108,8 @@ class ExperienceOrb extends Entity{
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/** @var int */
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protected $xpValue;
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private int $despawnDelay = self::DEFAULT_DESPAWN_DELAY;
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public function __construct(Location $location, int $xpValue, ?CompoundTag $nbt = null){
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$this->xpValue = $xpValue;
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parent::__construct($location, $nbt);
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@ -111,12 +121,22 @@ class ExperienceOrb extends Entity{
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parent::initEntity($nbt);
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$this->age = $nbt->getShort(self::TAG_AGE, 0);
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if($this->age === -32768){
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$this->despawnDelay = self::NEVER_DESPAWN;
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}else{
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$this->despawnDelay = max(0, self::DEFAULT_DESPAWN_DELAY - $this->age);
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}
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}
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public function saveNBT() : CompoundTag{
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$nbt = parent::saveNBT();
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$nbt->setShort(self::TAG_AGE, $this->age);
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if($this->despawnDelay === self::NEVER_DESPAWN){
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$age = -32768;
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}else{
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$age = self::DEFAULT_DESPAWN_DELAY - $this->despawnDelay;
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}
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$nbt->setShort(self::TAG_AGE, $age);
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$nbt->setShort(self::TAG_VALUE_PC, $this->getXpValue());
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$nbt->setInt(self::TAG_VALUE_PE, $this->getXpValue());
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@ -124,6 +144,15 @@ class ExperienceOrb extends Entity{
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return $nbt;
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}
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public function getDespawnDelay() : int{ return $this->despawnDelay; }
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public function setDespawnDelay(int $despawnDelay) : void{
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if(($despawnDelay < 0 || $despawnDelay > self::MAX_DESPAWN_DELAY) && $despawnDelay !== self::NEVER_DESPAWN){
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throw new \InvalidArgumentException("Despawn ticker must be in range 0 ... " . self::MAX_DESPAWN_DELAY . " or " . self::NEVER_DESPAWN . ", got $despawnDelay");
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}
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$this->despawnDelay = $despawnDelay;
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}
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public function getXpValue() : int{
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return $this->xpValue;
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}
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@ -161,7 +190,8 @@ class ExperienceOrb extends Entity{
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$hasUpdate = parent::entityBaseTick($tickDiff);
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$this->age += $tickDiff;
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if($this->age > 6000){
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$this->despawnDelay -= $tickDiff;
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if($this->despawnDelay <= 0){
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$this->flagForDespawn();
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return true;
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}
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