Release 4.19.2

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Dylan K. Taylor 2023-04-14 18:43:41 +01:00
parent 5ab954b7a0
commit a534ac759a
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2 changed files with 9 additions and 1 deletions

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@ -86,3 +86,11 @@ Released 14th April 2023.
- Fixed `chunk-ticking.tick-radius` not disabling chunk ticking when set to `0`.
- Fixed chunks not being ticked if they previously left a player's simulation distance without leaving their view distance.
- Fixed height of collision boxes for Grass Path and Farmland blocks.
# 4.19.2
Released 14th April 2023.
## Fixes
- Fixed player timings duplication leading to extremely large timings reports when timings runs for a long time with many players.
- Packet timings are now indexed by class FQN instead of packet ID. This prevents erroneous timer reuse on packet ID reuse (e.g. multi version servers).
- Fixed entity timings being shared by different classes with the same short name. This led to incorrect timings being reported for some entities when custom entities were used.

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@ -32,7 +32,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.19.2";
public const IS_DEVELOPMENT_BUILD = true;
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_CHANNEL = "stable";
private function __construct(){