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97 Commits

Author SHA1 Message Date
428bd5ae91 Release 4.0.0-BETA8 2021-10-29 22:35:15 +01:00
19f448d074 pocketmine/math 0.4.0 2021-10-29 21:56:56 +01:00
1c18c731ef bootstrap: check for zlib raw support in leveldb 2021-10-29 19:15:12 +01:00
8a2ecfe1d4 Merge branch 'stable' 2021-10-29 19:04:01 +01:00
089e62b44e Entity::spawnTo(): verify that the target player belongs to the same world as the entity
this should never be hit in the PM case, but it's an InvalidArgument rather than AssumptionFailedError because plugins can and do call this with bad things.
2021-10-29 18:54:00 +01:00
32a34d2494 Location: change order of constructor parameters
to be consistent with Position::__construct() and Location::fromObject() (although Location::fromObject() has no choice, thanks to the anti-feature known as late static binding ...)
2021-10-29 15:43:09 +01:00
ee9f5e0044 Location: make __construct() parameters mandatory
I did consider allowing yaw/pitch to remain optional, but considering the implicit immutability of Location, it really doesn't make any sense to create a Location with default yaw/pitch - just create a Position in that case instead.
2021-10-29 15:40:58 +01:00
88b7389080 InventoryManager: reduce code duplication 2021-10-29 15:37:52 +01:00
f1cc168d26 phpstan: exclude a couple of files from analysis temporarily
close #4472
2021-10-29 00:23:13 +01:00
fb5543a2ad Updated BedrockProtocol dependency 2021-10-29 00:16:11 +01:00
a4eda9a8f5 World: call nearby entities' onNearbyBlockChange() in setChunk()
fixes #2779 in all known cases.
2021-10-28 23:59:32 +01:00
eb75df6f8e World: Intelligently perform automatic transfer or deletion of tiles in setChunk(), depending on the context
tiles may be deleted in the following circumstances:
1) the target block in the new chunk doesn't expect a tile
2) the target block in the new chunk expects a different type of tile (responsibility of the plugin developer to create the new tile)
3) there's already a tile in the target chunk which conflicts with the old one

In all other cases, the tile will be transferred.

This resolves a large number of unintentional bugs caused by world editors replacing chunks without setting the deleteTilesAndEntities parameter to false (even the core itself does it).

closes #4520
2021-10-28 23:48:17 +01:00
c66790b6a6 World: never delete entities in setChunk()
entities exist completely independently from chunks now, so there is no need to interact with them whatsoever.
As I wrote in #4520, there's no sense in deleting entities here, since a chunk replacement is essentially just a mass block update.

On that theme, it might be a good idea to call Entity->onNearbyBlockChange() for all entities in the target and adjacent chunks when replacing a chunk, to ensure that they get the proper movement updates.
2021-10-28 23:42:28 +01:00
d78801b9d5 World: fixed tiles and entities getting deleted when adjacent chunks are modified during population 2021-10-28 22:24:47 +01:00
d410db4302 Chunk: rename DIRTY_FLAG_TERRAIN to DIRTY_FLAG_BLOCKS
we use the word 'terrain' elsewhere to refer to the combination of blocks and biomes, so using TERRAIN here is misleading.
2021-10-28 22:11:07 +01:00
a62ce64fdd Revert "Chunk: added modification counter"
This reverts commit a5418a019d.

The more I assessed this, the more I realized that this implementation
doesn't actually offer any value. Since modcounters don't persist after
chunk unload + reload, they can't be reliably used to detect changes in
chunks without additional event subscriptions.
For the purpose I actually intended to use them for (population task
cancellation) there's a) another solution, and b) modcounts are
unreliable for that too, because of the aforementioned potential for
chunks to get unloaded and reloaded.
For the case of detecting dirty chunks within PopulationTask itself,
they are also unnecessary, since the dirty flags are sufficient within
there, since FastChunkSerializer doesn't copy dirty flags.

In conclusion, this was a misbegotten addition with little real value,
but does impact performance in hot paths.
2021-10-28 21:02:04 +01:00
5db3915aad Make MemoryManager aware of ChunkCache 2021-10-28 20:28:00 +01:00
eb40b741ae StandardPacketBroadcaster now splits broadcasts by session-specific PacketSerializerContext
in the normal case, all sessions will share the same PacketSerializerContext and Compressor, so this code will be the same as before
However, for the multi-protocol hackers out there, this should reduce the maintenance burden (@Driesboy) since now only the PacketSerializerContext needs to be maintained. I recommend a separate PacketSerializerContext for each protocol (perhaps put the protocol version in the serializer context too, if you need it for some reason).
2021-10-28 20:15:37 +01:00
b3720b3f17 4.0.0-BETA8 is next 2021-10-28 17:28:53 +01:00
7effa03ba4 Release 4.0.0-BETA7 2021-10-28 17:28:48 +01:00
d0474ccd92 make-release: note which channel the build will be released into 2021-10-28 16:29:20 +01:00
2b0768f720 make-release: fixed retention of +dev on release versions 2021-10-28 16:26:56 +01:00
dba148cfaa build/make-release: make arg parsing use getopt 2021-10-28 16:25:18 +01:00
48f77abe7e Leave channel ID in VersionInfo
so that I don't have to type it out every time I make a new release. Most of the time it's going to be posted to the same channel as before anyway.
2021-10-28 16:03:43 +01:00
bb05af103d PluginManager: fixed crash when using a plugin-loader plugin (read: devtools)
closes #4518
2021-10-28 15:55:05 +01:00
0ef5c67b9b Use static constructor for MovePlayerPacket
this marks the last of the packets created using the old way.
2021-10-27 21:10:16 +01:00
6d89265510 Player: reduce code duplication
back when this was just hardcoded >> 4 everywhere, nobody thought anything of it, but now it uses constants, it's easy to cross-reference and see where the duplicates are.
2021-10-26 23:02:50 +01:00
a7d8a598e1 World: reduce code duplication for chunk coordinate calculation 2021-10-26 22:58:17 +01:00
51fbff204b World: make PhpStorm understand return type of getAdjacentChunks() 2021-10-26 20:32:09 +01:00
1873457840 PopulationTask: stop using dynamic properties 2021-10-26 20:21:58 +01:00
fca70efbb1 World: move chunk population related methods to be in the same overall place 2021-10-26 16:44:08 +01:00
8f88393184 World: Specialize generateChunkCallback() for PopulationTask
this allows us to also set the adjacent chunks before calling ChunkPopulateEvent, to give a more accurate picture of what changed.
2021-10-26 15:28:00 +01:00
b9d9b69bbe ConsoleReaderThread: trim the string before returning it
it will have a newline at the end that was added by the subprocess when posting it to the main process.
2021-10-26 01:07:14 +01:00
1d99cd329a CS again 2021-10-26 00:50:43 +01:00
bd8cba1a7f Added unit tests for Utils::testValidInstance() 2021-10-26 00:49:41 +01:00
24d4daec90 Utils::testValidInstance() now accepts interfaces for the baseName 2021-10-26 00:32:32 +01:00
4178c81209 Utils: fixed testValidInstance() not accepting the same valid class for both className and baseName
this caused problems in PlayerCreationEvent because plugins set the base class and then set the player class to the same thing.
2021-10-26 00:31:30 +01:00
94f4ef5862 PopulationTask: Throw AssumptionFailedError if center chunk is null for some reason 2021-10-25 21:07:03 +01:00
2e2515354c PopulationTask: fixed undefined method call
fuck you PhpStorm! fuck you PhpStorm! fuck you PhpStorm!
2021-10-25 20:57:43 +01:00
359d0835f3 CS 2021-10-25 20:54:39 +01:00
d4cbde6f10 PopulationTask: use modification counters to detect changed chunks
instead of using terrain dirty flags, which aren't suitable for this purpose
2021-10-25 20:53:50 +01:00
a5418a019d Chunk: added modification counter
this is independent from the terrain dirty flags (which are specifically used to track state of chunks needing to be saved).
2021-10-25 20:53:11 +01:00
baba25953f Chunk: make all parameters of __construct() mandatory and non-nullable
having the constructor fill in defaults for these invariably causes bugs.
2021-10-25 20:22:50 +01:00
d53347454b Chunk: use HeightArray::fill() 2021-10-25 20:17:30 +01:00
401e8d117b Flat: use a less dumb way to build biome array 2021-10-25 20:15:33 +01:00
9835d75f65 Chunk: removed heighArray parameter from constructor
we don't pass this anywhere, and really it should be dynamically initialized anyway, just like light.
2021-10-25 20:13:50 +01:00
b8519d1af4 World: fixed every chunk having terrain saved at least once, even if unmodified
setPopulated() sets dirty flags on the chunk, causing the autosave sweep
to think they've been changed when they haven't. We now pass
terrainPopulated to the constructor to avoid this ambiguity recurring in
the future.
2021-10-25 19:53:47 +01:00
f6e53f826b Fixed Anvil/McRegion chunks getting autosaved on first time, even when unchanged
setGenerated/setPopulated and friends set hasChanged = true, which causes the world to autosave them the first time around, even though they weren't modified.
2021-10-25 19:52:44 +01:00
42ede30e77 ... 2021-10-23 23:57:28 +01:00
04aedc6494 Updated BedrockProtocol 2021-10-23 23:54:49 +01:00
701a71a4ee Sound::encode() position is no longer nullable
making this nullable was based on the invalid assumption that global sounds have no position, but it turns out they _do_ still use the position to make the sound come from the correct direction.
2021-10-23 02:01:26 +01:00
e50072dc27 Clean PHPStan baselines 2021-10-23 01:55:10 +01:00
c77829f4ad Migrate packet creation to use ::create() methods in all but one case
MovePlayerPacket doesn't yet have a ::create() due to a complication with fields that aren't always present.
2021-10-23 01:46:01 +01:00
c773e43eda Updated BedrockProtocol to pmmp/BedrockProtocol@97fa88e9ef 2021-10-23 01:16:45 +01:00
c262c2e726 Updated composer dependencies 2021-10-23 01:14:54 +01:00
a4b65d6a3f PlayerCreationEvent: verify that the class actually exists and is instantiable
this ensures that crashdumps blame the plugin instead of the core on bad classes, such as in this case: https://crash.pmmp.io/view/5331225
2021-10-21 20:37:45 +01:00
986b4e0651 Enforce single-line PhpDoc for properties where possible 2021-10-21 20:32:37 +01:00
2971bf30a5 actions: combine code verify into one step
this way the diff takes one less click to get to.
2021-10-21 00:30:19 +01:00
4f2bcb61d6 Fixed crashdump generation when crashing before PluginManager was created 2021-10-20 23:35:04 +01:00
e2275cc8ec PluginManager: Prevent infinite recursion in loadPlugins()
if a plugin calls loadPlugins(server->getPluginPath()) during its onLoad(), and it itself is in that plugin path, an infinite recursion will occur.
2021-10-20 23:10:18 +01:00
620874d902 PluginManager: Extract checkPluginLoadability() to a PluginLoadabilityChecker unit
this can be more easily unit-tested.
2021-10-20 22:31:56 +01:00
44508a138f Moved plugin extension requirement checks to PluginManager::checkPluginLoadability()
these don't really belong in PluginDescription.
2021-10-20 22:13:30 +01:00
aa408c9a97 Fixed 9646128d01 2021-10-20 21:54:57 +01:00
6d78a0b435 CS 2021-10-20 21:52:42 +01:00
76b4b23d98 PluginManager: remove loadPlugin()
loadPlugins() is now the preferred option, since it does all the proper checks.
In addition, the server now acknowledges that loading a single plugin may cause multiple plugins to be loaded, so returning only a single Plugin is not representative of what's actually happening.
2021-10-20 21:52:19 +01:00
03fcd844eb PluginManager::loadPlugins() now accepts files as well as directories
loadPlugins() is now a superior option to loadPlugin(), since it enforces dependency checks and also supports automatic loading of plugins when new loaders are installed.
2021-10-20 21:36:14 +01:00
fecc13f362 Merge branch 'master' of github.com:pmmp/PocketMine-MP 2021-10-20 21:23:14 +01:00
9646128d01 Updated resources/locale submodule to pmmp/Language@09c709f242 2021-10-20 21:22:56 +01:00
a788954551 Fixed dependency handling across plugin loaders (#3971) 2021-10-20 20:22:00 +01:00
dc07ac33d3 protocol: fixed missing field of CraftRecipeAuto 2021-10-20 19:47:32 +01:00
ec3986827c Update BedrockProtocol to 3.0.1, widen constraint to allow newer patch versions 2021-10-20 16:20:10 +01:00
09c840b66a Update transient composer dependencies 2021-10-20 16:19:20 +01:00
80b402e529 ItemTranslator: throw the proper exceptions when failing to map network IDs 2021-10-20 14:01:39 +01:00
a3f8546ac4 4.0.0-BETA7 is next 2021-10-19 19:13:43 +01:00
46920818b5 Release 4.0.0-BETA6 2021-10-19 19:13:43 +01:00
69cb575789 Merge branch 'stable' 2021-10-19 19:05:25 +01:00
fee6478cbe Updated BedrockData and BedrockProtocol for 1.17.40 support 2021-10-19 19:00:29 +01:00
9c5cec77b1 3.25.1 is next 2021-10-19 18:27:30 +01:00
f48b703533 Release 3.25.0 2021-10-19 18:27:26 +01:00
70636f6eb4 Protocol changes for 1.17.40 2021-10-19 18:00:34 +01:00
c70b80c273 ItemEntity: implement partial itemstack pickups in the dumbest way possible
Given the various limitations and flexibilities posed by EntityItemPickupEvent, I settled on this as the simplest way to deal with the problem.

- EntityItemPickupEvent may have its destination inventory changed, so we can't cache the result of getAddableItemQuantity() to use after the event.
- The item itself may have changed, so even if we thought we could add some items before the change, we might not be able to afterwards.

Considering the above facts, it's better to just give the whole itemstack to EntityItemPickupEvent, and let plugins use getAddableItemQuantity() on their own to decide if their chosen inventory can accommodate the item or not.
If it can't, then we'll just drop it on the ground.
This also fixes a potential issue where plugins changing the item to a custom one might end up with their items and the actual items both just vanishing if the target inventory was full.
closes #4499
2021-10-17 22:37:49 +01:00
a794d24c81 Added a tool to generate a Markdown document of all core permissions 2021-10-17 17:02:18 +01:00
8db5732b44 Drop respect/validation
it's not worth this turning into compatibility baggage just so that we can parse plugin_list.yml, especially when we have new ways to handle data parsing coming in the pipeline.
For something as small as plugin_list.yml, it's easier (and in this case better too) to just validate it manually (respect/validation was anyway too strict considering it's YAML we're dealing with).
2021-10-15 17:15:46 +01:00
48f809d3fa Removed another dead PHPStan error pattern
this was actually a PHPStan bug fixed in 0.12.99.
2021-10-15 17:01:09 +01:00
0348236860 fucking CS again 2021-10-14 15:56:50 +01:00
8c07748100 RakLibInterface: print packet exception info as a block using Utils::printableExceptionInfo() 2021-10-14 15:55:08 +01:00
06e7338ff9 Move exception printing utilities from MainLogger to Utils
where they can be useful to other stuff apart from just the logger
2021-10-14 15:54:20 +01:00
bdbfa70558 Server: break some isolated stuff out of Server::__construct() 2021-10-14 15:44:18 +01:00
7a4af7a0bc SignalHandler: fix CS
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2021-10-14 15:14:27 +01:00
34b1392598 Cross-platform signal handler 2021-10-14 15:03:11 +01:00
321345fcc8 Sapling: simplify condition 2021-10-13 23:00:38 +01:00
0ac9f4fe61 BlockFactory: move SweetBerryBush to its proper place 2021-10-13 22:26:51 +01:00
2db53775e0 Sort item_from_string_bc_map using SORT_NATURAL 2021-10-13 21:01:59 +01:00
8523f0fb0b CS fix 2021-10-13 20:31:24 +01:00
b570324288 LegacyStringToItemParser: rely exclusively on item_from_string_bc_map.json, do not interpret integers given as strings
fixes #4507
2021-10-13 20:29:18 +01:00
6284cd14c7 LegacyStringToItemParser: added getMappings() 2021-10-13 20:19:44 +01:00
ce8af4e3bc 4.0.0-BETA6 is next 2021-10-13 00:02:01 +01:00
143 changed files with 2431 additions and 1260 deletions

View File

@ -238,11 +238,10 @@ jobs:
- name: Regenerate KnownTranslation APIs
run: php build/generate-known-translation-apis.php
- name: Run git diff
run: git diff
- name: Fail job if changes were made
run: git diff --quiet
- name: Verify code is unchanged
run: |
git diff
git diff --quiet
codestyle:
name: Code Style checks
@ -254,10 +253,10 @@ jobs:
- uses: actions/checkout@v2
- name: Setup PHP and tools
uses: shivammathur/setup-php@2.9.0
uses: shivammathur/setup-php@2.15.0
with:
php-version: 8.0
tools: php-cs-fixer
tools: php-cs-fixer:3.2
- name: Run PHP-CS-Fixer
run: php-cs-fixer fix --dry-run --diff

View File

@ -61,6 +61,11 @@ return (new PhpCsFixer\Config)
],
'sort_algorithm' => 'alpha'
],
'phpdoc_line_span' => [
'property' => 'single',
'method' => null,
'const' => null
],
'phpdoc_trim' => true,
'phpdoc_trim_consecutive_blank_line_separation' => true,
'single_import_per_statement' => true,

View File

@ -25,18 +25,26 @@ namespace pocketmine\build\make_release;
use pocketmine\utils\VersionString;
use pocketmine\VersionInfo;
use function count;
use function array_keys;
use function array_map;
use function dirname;
use function fgets;
use function file_get_contents;
use function file_put_contents;
use function fwrite;
use function getopt;
use function is_string;
use function max;
use function preg_replace;
use function sleep;
use function sprintf;
use function str_pad;
use function strlen;
use function system;
use const STDERR;
use const STDIN;
use const STDOUT;
use const STR_PAD_LEFT;
require_once dirname(__DIR__) . '/vendor/autoload.php';
@ -60,22 +68,38 @@ function replaceVersion(string $versionInfoPath, string $newVersion, bool $isDev
file_put_contents($versionInfoPath, $versionInfo);
}
/**
* @param string[] $argv
* @phpstan-param list<string> $argv
*/
function main(array $argv) : void{
if(count($argv) < 2){
fwrite(STDERR, "Arguments: <channel> [release version] [next version]\n");
exit(1);
const ACCEPTED_OPTS = [
"current" => "Version to insert and tag",
"next" => "Version to put in the file after tagging",
"channel" => "Release channel to post this build into"
];
function main() : void{
$filteredOpts = [];
foreach(getopt("", ["current:", "next:", "channel:", "help"]) as $optName => $optValue){
if($optName === "help"){
fwrite(STDOUT, "Options:\n");
$maxLength = max(array_map(fn(string $str) => strlen($str), array_keys(ACCEPTED_OPTS)));
foreach(ACCEPTED_OPTS as $acceptedName => $description){
fwrite(STDOUT, str_pad("--$acceptedName", $maxLength + 4, " ", STR_PAD_LEFT) . ": $description\n");
}
exit(0);
}
if(!is_string($optValue)){
fwrite(STDERR, "--$optName expects exactly 1 value\n");
exit(1);
}
$filteredOpts[$optName] = $optValue;
}
if(isset($argv[2])){
$currentVer = new VersionString($argv[2]);
if(isset($filteredOpts["current"])){
$currentVer = new VersionString($filteredOpts["current"]);
}else{
$currentVer = VersionInfo::VERSION();
$currentVer = new VersionString(VersionInfo::BASE_VERSION);
}
if(isset($argv[3])){
$nextVer = new VersionString($argv[3]);
if(isset($filteredOpts["next"])){
$nextVer = new VersionString($filteredOpts["next"]);
}else{
$nextVer = new VersionString(sprintf(
"%u.%u.%u",
@ -84,8 +108,10 @@ function main(array $argv) : void{
$currentVer->getPatch() + 1
));
}
$channel = $filteredOpts["channel"] ?? VersionInfo::BUILD_CHANNEL;
echo "About to tag version $currentVer. Next version will be $nextVer.\n";
echo "$currentVer will be published on release channel \"$channel\".\n";
echo "please add appropriate notes to the changelog and press enter...";
fgets(STDIN);
system('git add "' . dirname(__DIR__) . '/changelogs"');
@ -95,10 +121,10 @@ function main(array $argv) : void{
exit(1);
}
$versionInfoPath = dirname(__DIR__) . '/src/VersionInfo.php';
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false, $argv[1]);
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false, $channel);
system('git commit -m "Release ' . $currentVer->getBaseVersion() . '" --include "' . $versionInfoPath . '"');
system('git tag ' . $currentVer->getBaseVersion());
replaceVersion($versionInfoPath, $nextVer->getBaseVersion(), true, "");
replaceVersion($versionInfoPath, $nextVer->getBaseVersion(), true, $channel);
system('git add "' . $versionInfoPath . '"');
system('git commit -m "' . $nextVer->getBaseVersion() . ' is next" --include "' . $versionInfoPath . '"');
echo "pushing changes in 5 seconds\n";
@ -106,4 +132,4 @@ function main(array $argv) : void{
system('git push origin HEAD ' . $currentVer->getBaseVersion());
}
main($argv);
main();

11
changelogs/3.25.md Normal file
View File

@ -0,0 +1,11 @@
**For Minecraft: Bedrock Edition 1.17.40**
### Note about API versions
Plugins which don't touch the protocol and compatible with any previous 3.x.y version will also run on these releases and do not need API bumps.
Plugin developers should **only** update their required API to this version if you need the changes in this build.
**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
# 3.25.0
- Added support for Minecraft: Bedrock Edition 1.17.40.
- Removed compatibility with earlier versions.

View File

@ -1443,3 +1443,85 @@ Released 12th October 2021.
### World
- The following API methods have signature changes:
- `GeneratorManager->registerGenerator()` now requires a `\Closure $presetValidator` parameter. This is used to check generator options of worlds and configs before attempting to use them.
# 4.0.0-BETA6
Released 19th October 2021.
## General
- Added support for Minecraft: Bedrock Edition 1.17.40.
- Removed support for earlier versions.
- CTRL+C signal handling has been restored, and is now supported on Windows. Pressing CTRL+C while the server is running will behave as if the `/stop` command was invoked.
- Added a script `tools/generate-permission-doc.php` to generate a Markdown file with a list of all permissions and their relationships. In the future, this will be used to maintain the official documentation, but plugin developers might find it useful for their own purposes too.
- [`respect/validation`](https://packagist.org/packages/respect/validation) is no longer a core dependency.
## Fixes
- Fixed server crash when using `/give` to give an item with a too-large item ID, or `/clear` to clear an item that does not exist.
- Now, `LegacyStringToItemParser` is used exclusively, and numeric IDs are no longer parsed.
## Gameplay
- Picking up some items from a dropped stack of items is now supported. This fixes various bugs with being unable to pick up items with an almost-full inventory.
# 4.0.0-BETA7
Released 28th October 2021.
## General
- Phar plugins are now able to depend on folder plugins loaded by DevTools.
- Now uses [`pocketmine/bedrock-protocol@58c53a259e819a076bf8fe875d2a012da7d19d65`](https://github.com/pmmp/BedrockProtocol/tree/58c53a259e819a076bf8fe875d2a012da7d19d65). This version features significant changes, including:
- Standardisation of various field names (e.g. `eid` -> `actorRuntimeId`, `evid` -> `eventId`)
- Rename of `entity` related fields to `actor` where appropriate (e.g. `entityRuntimeId` -> `actorRuntimeId`)
- Block position `x`/`y`/`z` fields replaced by `BlockPosition`
- Static `::create()` functions for all packets, which ensure that fields can't be forgotten
## Fixes
- Fixed server crash when clients send itemstacks with unmappable dynamic item IDs.
- Fixed server crash on invalid ItemStackRequest action types.
- Fixed autosave bug that caused unmodified chunks to be saved at least once (during the first autosave after they were loaded).
- Fixed `ConsoleReaderThread` returning strings with newlines still on the end.
- Fixed changes made to adjacent chunks in `ChunkPopulateEvent` (e.g. setting blocks) sometimes getting overwritten.
## API
### Event
- `PlayerCreationEvent` now verifies that the player class set is instantiable - this ensures that plugins get properly blamed for breaking things.
### World
- `World->generateChunkCallback()` has been specialized for use by `PopulationTask`. This allows fixing various inconsistencies involving `ChunkPopulateEvent` (e.g. modifications to adjacent chunks in `ChunkPopulationEvent` might be wiped out, if the population of the target chunk modified the adjacent chunk).
- It now accepts `Chunk $centerChunk, array<int, Chunk> $adjacentChunks` (instead of `?Chunk $chunk`).
- It's no longer expected to be used by plugins - plugins should be using `World->setChunk()` anyway.
- `Chunk->getModificationCounter()` has been added. This is a number starting from `0` when the `Chunk` object is first created (unless overridden by the constructor). It's incremented every time blocks or biomes are changed in the chunk. It resets after the chunk is unloaded and reloaded.
- The following API methods have changed signatures:
- `Sound->encode()` no longer accepts `null` for the position.
- `Chunk->__construct()`: removed `HeightArray $heightMap` parameter, added `bool $terrainPopulated` and `int $modificationCounter` parameters.
### Plugin
- `PluginManager->loadPlugins()` now accepts paths to files as well as directories, in which case it will load only the plugin found in the target file.
- The following API methods have been removed:
- `PluginManager->loadPlugin()`: use `PluginManager->loadPlugins()` instead
# 4.0.0-BETA8
Released 29th October 2021.
## General
- Chunk packet caches are now cleared by the memory manager on low memory.
- `Entity->spawnTo()` now has an additional sanity check for matching worlds (might expose a few new errors in plugins).
- [`pocketmine/math` 0.4.0](https://github.com/pmmp/Math/releases/tag/0.4.0) is now used. Please see its release notes for changes.
## Fixes
- Zlib raw check for LevelDB is now done directly on startup, avoiding crashes when later trying to load worlds.
- Fixed tiles and entities getting deleted from adjacent chunks during chunk population.
- Fixed players being unable to open their inventories more than once.
- Fixed entities not getting updated when a nearby chunk is replaced (e.g. dropped items would float in midair if the ground was lower than before)
## API
### World
- `World::setChunk()` has the following changes:
- `$deleteEntitiesAndTiles` parameter has been removed.
- Entities are no longer deleted on chunk replacement.
- Tiles are no longer deleted on chunk replacement, unless one of the following conditions is met:
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- the target block in the new chunk expects a different type of tile (responsibility of the plugin developer to create the new tile)
- there's already a tile in the target chunk which conflicts with the old one
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- `world` parameter is now 4th instead of last.
- All parameters are now mandatory.
- Reverted addition of chunk modification counters in previous beta.
- `Chunk::DIRTY_FLAG_TERRAIN` has been renamed to `Chunk::DIRTY_FLAG_BLOCKS`.

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"79": 79,
"80": 80,
"81": 81,
"82": 82,
"83": 83,
"84": 84,
"85": 85,
"86": 86,
"87": 87,
"88": 88,
"89": 89,
"90": 90,
"91": 91,
"92": 92,
"93": 93,
"94": 94,
"95": 95,
"96": 96,
"97": 97,
"98": 98,
"99": 99,
"100": 100,
"101": 101,
"102": 102,
"103": 103,
"104": 104,
"105": 105,
"106": 106,
"107": 107,
"108": 108,
"109": 109,
"110": 110,
"111": 111,
"112": 112,
"113": 113,
"114": 114,
"115": 115,
"116": 116,
"117": 117,
"118": 118,
"119": 119,
"120": 120,
"121": 121,
"122": 122,
"123": 123,
"124": 124,
"125": 125,
"126": 126,
"127": 127,
"128": 128,
"129": 129,
"130": 130,
"131": 131,
"132": 132,
"133": 133,
"134": 134,
"135": 135,
"136": 136,
"137": 137,
"138": 138,
"139": 139,
"140": 140,
"141": 141,
"142": 142,
"143": 143,
"144": 144,
"145": 145,
"146": 146,
"147": 147,
"148": 148,
"149": 149,
"150": 150,
"151": 151,
"152": 152,
"153": 153,
"154": 154,
"155": 155,
"156": 156,
"157": 157,
"158": 158,
"159": 159,
"160": 160,
"161": 161,
"162": 162,
"163": 163,
"164": 164,
"165": 165,
"166": 166,
"167": 167,
"168": 168,
"169": 169,
"170": 170,
"171": 171,
"172": 172,
"173": 173,
"174": 174,
"175": 175,
"176": 176,
"177": 177,
"178": 178,
"179": 179,
"180": 180,
"181": 181,
"182": 182,
"183": 183,
"184": 184,
"185": 185,
"186": 186,
"187": 187,
"188": 188,
"189": 189,
"190": 190,
"191": 191,
"192": 192,
"193": 193,
"194": 194,
"195": 195,
"196": 196,
"197": 197,
"198": 198,
"199": 199,
"200": 200,
"201": 201,
"202": 202,
"203": 203,
"204": 204,
"205": 205,
"206": 206,
"207": 207,
"208": 208,
"209": 209,
"213": 213,
"214": 214,
"215": 215,
"216": 216,
"218": 218,
"219": 219,
"220": 220,
"221": 221,
"222": 222,
"223": 223,
"224": 224,
"225": 225,
"226": 226,
"227": 227,
"228": 228,
"229": 229,
"231": 231,
"232": 232,
"233": 233,
"234": 234,
"235": 235,
"236": 236,
"237": 237,
"238": 238,
"239": 239,
"240": 240,
"241": 241,
"243": 243,
"244": 244,
"245": 245,
"246": 246,
"247": 247,
"248": 248,
"249": 249,
"250": 250,
"251": 251,
"252": 252,
"253": 253,
"254": 254,
"255": 255,
"256": 256,
"257": 257,
"258": 258,
"259": 259,
"260": 260,
"261": 261,
"262": 262,
"263": 263,
"264": 264,
"265": 265,
"266": 266,
"267": 267,
"268": 268,
"269": 269,
"270": 270,
"271": 271,
"272": 272,
"273": 273,
"274": 274,
"275": 275,
"276": 276,
"277": 277,
"278": 278,
"279": 279,
"280": 280,
"281": 281,
"282": 282,
"283": 283,
"284": 284,
"285": 285,
"286": 286,
"287": 287,
"288": 288,
"289": 289,
"290": 290,
"291": 291,
"292": 292,
"293": 293,
"294": 294,
"295": 295,
"296": 296,
"297": 297,
"298": 298,
"299": 299,
"300": 300,
"301": 301,
"302": 302,
"303": 303,
"304": 304,
"305": 305,
"306": 306,
"307": 307,
"308": 308,
"309": 309,
"310": 310,
"311": 311,
"312": 312,
"313": 313,
"314": 314,
"315": 315,
"316": 316,
"317": 317,
"318": 318,
"319": 319,
"320": 320,
"321": 321,
"322": 322,
"323": 323,
"324": 324,
"325": 325,
"328": 328,
"329": 329,
"330": 330,
"331": 331,
"332": 332,
"333": 333,
"334": 334,
"335": 335,
"336": 336,
"337": 337,
"338": 338,
"339": 339,
"340": 340,
"341": 341,
"342": 342,
"344": 344,
"345": 345,
"346": 346,
"347": 347,
"348": 348,
"349": 349,
"350": 350,
"351": 351,
"352": 352,
"353": 353,
"354": 354,
"355": 355,
"356": 356,
"357": 357,
"358": 358,
"359": 359,
"360": 360,
"361": 361,
"362": 362,
"363": 363,
"364": 364,
"365": 365,
"366": 366,
"367": 367,
"368": 368,
"369": 369,
"370": 370,
"371": 371,
"372": 372,
"373": 373,
"374": 374,
"375": 375,
"376": 376,
"377": 377,
"378": 378,
"379": 379,
"380": 380,
"381": 381,
"382": 382,
"383": 383,
"384": 384,
"385": 385,
"386": 386,
"387": 387,
"388": 388,
"389": 389,
"390": 390,
"391": 391,
"392": 392,
"393": 393,
"394": 394,
"395": 395,
"396": 396,
"397": 397,
"398": 398,
"399": 399,
"400": 400,
"401": 401,
"402": 402,
"403": 403,
"404": 404,
"405": 405,
"406": 406,
"407": 407,
"408": 408,
"409": 409,
"410": 410,
"411": 411,
"412": 412,
"413": 413,
"414": 414,
"415": 415,
"416": 416,
"417": 417,
"418": 418,
"419": 419,
"420": 420,
"421": 421,
"422": 422,
"423": 423,
"424": 424,
"425": 425,
"426": 426,
"427": 427,
"428": 428,
"429": 429,
"430": 430,
"431": 431,
"432": 432,
"433": 433,
"434": 434,
"437": 437,
"438": 438,
"441": 441,
"442": 442,
"443": 443,
"444": 444,
"445": 445,
"446": 446,
"447": 447,
"448": 448,
"449": 449,
"450": 450,
"451": 451,
"452": 452,
"453": 453,
"455": 455,
"457": 457,
"458": 458,
"459": 459,
"460": 460,
"461": 461,
"462": 462,
"463": 463,
"464": 464,
"465": 465,
"466": 466,
"467": 467,
"468": 468,
"469": 469,
"470": 470,
"471": 471,
"472": 472,
"473": 473,
"474": 474,
"475": 475,
"476": 476,
"477": 477,
"499": 499,
"500": 500,
"501": 501,
"502": 502,
"503": 503,
"504": 504,
"505": 505,
"506": 506,
"507": 507,
"508": 508,
"509": 509,
"510": 510,
"511": 511,
"513": 513,
"acacia_button": -140,
"acacia_door": 430,
"acacia_door_block": 196,
@ -226,27 +913,16 @@
"egg": 344,
"element_0": 36,
"element_1": -12,
"element_2": -13,
"element_3": -14,
"element_4": -15,
"element_5": -16,
"element_6": -17,
"element_7": -18,
"element_8": -19,
"element_9": -20,
"element_10": -21,
"element_100": -111,
"element_101": -112,
"element_102": -113,
"element_103": -114,
"element_104": -115,
"element_105": -116,
"element_106": -117,
"element_107": -118,
"element_108": -119,
"element_109": -120,
"element_11": -22,
"element_110": -121,
"element_111": -122,
"element_112": -123,
"element_113": -124,
"element_114": -125,
"element_115": -126,
"element_116": -127,
"element_117": -128,
"element_118": -129,
"element_12": -23,
"element_13": -24,
"element_14": -25,
@ -255,7 +931,6 @@
"element_17": -28,
"element_18": -29,
"element_19": -30,
"element_2": -13,
"element_20": -31,
"element_21": -32,
"element_22": -33,
@ -266,7 +941,6 @@
"element_27": -38,
"element_28": -39,
"element_29": -40,
"element_3": -14,
"element_30": -41,
"element_31": -42,
"element_32": -43,
@ -277,7 +951,6 @@
"element_37": -48,
"element_38": -49,
"element_39": -50,
"element_4": -15,
"element_40": -51,
"element_41": -52,
"element_42": -53,
@ -288,7 +961,6 @@
"element_47": -58,
"element_48": -59,
"element_49": -60,
"element_5": -16,
"element_50": -61,
"element_51": -62,
"element_52": -63,
@ -299,7 +971,6 @@
"element_57": -68,
"element_58": -69,
"element_59": -70,
"element_6": -17,
"element_60": -71,
"element_61": -72,
"element_62": -73,
@ -310,7 +981,6 @@
"element_67": -78,
"element_68": -79,
"element_69": -80,
"element_7": -18,
"element_70": -81,
"element_71": -82,
"element_72": -83,
@ -321,7 +991,6 @@
"element_77": -88,
"element_78": -89,
"element_79": -90,
"element_8": -19,
"element_80": -91,
"element_81": -92,
"element_82": -93,
@ -332,7 +1001,6 @@
"element_87": -98,
"element_88": -99,
"element_89": -100,
"element_9": -20,
"element_90": -101,
"element_91": -102,
"element_92": -103,
@ -343,6 +1011,25 @@
"element_97": -108,
"element_98": -109,
"element_99": -110,
"element_100": -111,
"element_101": -112,
"element_102": -113,
"element_103": -114,
"element_104": -115,
"element_105": -116,
"element_106": -117,
"element_107": -118,
"element_108": -119,
"element_109": -120,
"element_110": -121,
"element_111": -122,
"element_112": -123,
"element_113": -124,
"element_114": -125,
"element_115": -126,
"element_116": -127,
"element_117": -128,
"element_118": -129,
"elytra": 444,
"emerald": 388,
"emerald_block": 133,
@ -532,8 +1219,8 @@
"leather_pants": 300,
"leather_tunic": 299,
"leave": 18,
"leaves": 18,
"leave2": 161,
"leaves": 18,
"leaves2": 161,
"lectern": -194,
"lever": 69,

View File

@ -101,9 +101,12 @@ class CrashDump{
/** @var string */
private $path;
public function __construct(Server $server){
private ?PluginManager $pluginManager;
public function __construct(Server $server, ?PluginManager $pluginManager){
$this->time = microtime(true);
$this->server = $server;
$this->pluginManager = $pluginManager;
$crashPath = Path::join($this->server->getDataPath(), "crashdumps");
if(!is_dir($crashPath)){
@ -166,11 +169,11 @@ class CrashDump{
}
private function pluginsData() : void{
if($this->server->getPluginManager() instanceof PluginManager){
if($this->pluginManager !== null){
$plugins = $this->pluginManager->getPlugins();
$this->addLine();
$this->addLine("Loaded plugins:");
$this->data["plugins"] = [];
$plugins = $this->server->getPluginManager()->getPlugins();
ksort($plugins, SORT_STRING);
foreach($plugins as $p){
$d = $p->getDescription();

View File

@ -24,6 +24,7 @@ declare(strict_types=1);
namespace pocketmine;
use pocketmine\event\server\LowMemoryEvent;
use pocketmine\network\mcpe\cache\ChunkCache;
use pocketmine\scheduler\DumpWorkerMemoryTask;
use pocketmine\scheduler\GarbageCollectionTask;
use pocketmine\timings\Timings;
@ -187,6 +188,7 @@ class MemoryManager{
foreach($this->server->getWorldManager()->getWorlds() as $world){
$world->clearCache(true);
}
ChunkCache::pruneCaches();
}
if($this->lowMemChunkGC){

View File

@ -126,6 +126,9 @@ namespace pocketmine {
if(version_compare($leveldb_version, "0.2.1") < 0){
$messages[] = "php-leveldb >= 0.2.1 is required, while you have $leveldb_version.";
}
if(!defined('LEVELDB_ZLIB_RAW_COMPRESSION')){
$messages[] = "Given version of php-leveldb doesn't support ZLIB_RAW compression (use https://github.com/pmmp/php-leveldb)";
}
}
$chunkutils2_version = phpversion("chunkutils2");

View File

@ -98,6 +98,7 @@ use pocketmine\utils\NotCloneable;
use pocketmine\utils\NotSerializable;
use pocketmine\utils\Process;
use pocketmine\utils\Promise;
use pocketmine\utils\SignalHandler;
use pocketmine\utils\Terminal;
use pocketmine\utils\TextFormat;
use pocketmine\utils\Utils;
@ -250,6 +251,8 @@ class Server{
/** @var Player[] */
private array $playerList = [];
private SignalHandler $signalHandler;
/**
* @var CommandSender[][]
* @phpstan-var array<string, array<int, CommandSender>>
@ -743,6 +746,11 @@ class Server{
$this->autoloader = $autoloader;
$this->logger = $logger;
$this->signalHandler = new SignalHandler(function() : void{
$this->logger->info("Received signal interrupt, stopping the server");
$this->shutdown();
});
try{
foreach([
$dataPath,
@ -965,115 +973,13 @@ class Server{
$this->pluginManager->loadPlugins($this->pluginPath);
$this->enablePlugins(PluginEnableOrder::STARTUP());
$getGenerator = function(string $generatorName, string $generatorOptions, string $worldName) : ?string{
$generatorEntry = GeneratorManager::getInstance()->getGenerator($generatorName);
if($generatorEntry === null){
$this->logger->error($this->language->translate(KnownTranslationFactory::pocketmine_level_generationError(
$worldName,
KnownTranslationFactory::pocketmine_level_unknownGenerator($generatorName)
)));
return null;
}
try{
$generatorEntry->validateGeneratorOptions($generatorOptions);
}catch(InvalidGeneratorOptionsException $e){
$this->logger->error($this->language->translate(KnownTranslationFactory::pocketmine_level_generationError(
$worldName,
KnownTranslationFactory::pocketmine_level_invalidGeneratorOptions($generatorOptions, $generatorName, $e->getMessage())
)));
return null;
}
return $generatorEntry->getGeneratorClass();
};
foreach((array) $this->configGroup->getProperty("worlds", []) as $name => $options){
if($options === null){
$options = [];
}elseif(!is_array($options)){
continue;
}
if(!$this->worldManager->loadWorld($name, true) && !$this->worldManager->isWorldGenerated($name)){
$creationOptions = WorldCreationOptions::create();
//TODO: error checking
$generatorName = $options["generator"] ?? "default";
$generatorOptions = isset($options["preset"]) && is_string($options["preset"]) ? $options["preset"] : "";
$generatorClass = $getGenerator($generatorName, $generatorOptions, $name);
if($generatorClass === null){
continue;
}
$creationOptions->setGeneratorClass($generatorClass);
$creationOptions->setGeneratorOptions($generatorOptions);
if(isset($options["difficulty"]) && is_string($options["difficulty"])){
$creationOptions->setDifficulty(World::getDifficultyFromString($options["difficulty"]));
}
if(isset($options["seed"])){
$convertedSeed = Generator::convertSeed((string) ($options["seed"] ?? ""));
if($convertedSeed !== null){
$creationOptions->setSeed($convertedSeed);
}
}
$this->worldManager->generateWorld($name, $creationOptions);
}
if(!$this->startupPrepareWorlds()){
return;
}
if($this->worldManager->getDefaultWorld() === null){
$default = $this->configGroup->getConfigString("level-name", "world");
if(trim($default) == ""){
$this->getLogger()->warning("level-name cannot be null, using default");
$default = "world";
$this->configGroup->setConfigString("level-name", "world");
}
if(!$this->worldManager->loadWorld($default, true) && !$this->worldManager->isWorldGenerated($default)){
$generatorName = $this->configGroup->getConfigString("level-type");
$generatorOptions = $this->configGroup->getConfigString("generator-settings");
$generatorClass = $getGenerator($generatorName, $generatorOptions, $default);
if($generatorClass !== null){
$creationOptions = WorldCreationOptions::create()
->setGeneratorClass($generatorClass)
->setGeneratorOptions($generatorOptions);
$convertedSeed = Generator::convertSeed($this->configGroup->getConfigString("level-seed"));
if($convertedSeed !== null){
$creationOptions->setSeed($convertedSeed);
}
$this->worldManager->generateWorld($default, $creationOptions);
}
}
$world = $this->worldManager->getWorldByName($default);
if($world === null){
$this->getLogger()->emergency($this->getLanguage()->translate(KnownTranslationFactory::pocketmine_level_defaultError()));
$this->forceShutdown();
return;
}
$this->worldManager->setDefaultWorld($world);
}
$this->enablePlugins(PluginEnableOrder::POSTWORLD());
$useQuery = $this->configGroup->getConfigBool("enable-query", true);
if(!$this->network->registerInterface(new RakLibInterface($this)) && $useQuery){
//RakLib would normally handle the transport for Query packets
//if it's not registered we need to make sure Query still works
$this->network->registerInterface(new DedicatedQueryNetworkInterface($this->getIp(), $this->getPort(), new \PrefixedLogger($this->logger, "Dedicated Query Interface")));
}
$this->logger->info($this->getLanguage()->translate(KnownTranslationFactory::pocketmine_server_networkStart($this->getIp(), (string) $this->getPort())));
if($useQuery){
$this->network->registerRawPacketHandler(new QueryHandler($this));
}
foreach($this->getIPBans()->getEntries() as $entry){
$this->network->blockAddress($entry->getName(), -1);
}
if($this->configGroup->getPropertyBool("network.upnp-forwarding", false)){
$this->network->registerInterface(new UPnPNetworkInterface($this->logger, Internet::getInternalIP(), $this->getPort()));
if(!$this->startupPrepareNetworkInterfaces()){
return;
}
if($this->configGroup->getPropertyBool("anonymous-statistics.enabled", true)){
@ -1111,6 +1017,123 @@ class Server{
}
}
private function startupPrepareWorlds() : bool{
$getGenerator = function(string $generatorName, string $generatorOptions, string $worldName) : ?string{
$generatorEntry = GeneratorManager::getInstance()->getGenerator($generatorName);
if($generatorEntry === null){
$this->logger->error($this->language->translate(KnownTranslationFactory::pocketmine_level_generationError(
$worldName,
KnownTranslationFactory::pocketmine_level_unknownGenerator($generatorName)
)));
return null;
}
try{
$generatorEntry->validateGeneratorOptions($generatorOptions);
}catch(InvalidGeneratorOptionsException $e){
$this->logger->error($this->language->translate(KnownTranslationFactory::pocketmine_level_generationError(
$worldName,
KnownTranslationFactory::pocketmine_level_invalidGeneratorOptions($generatorOptions, $generatorName, $e->getMessage())
)));
return null;
}
return $generatorEntry->getGeneratorClass();
};
foreach((array) $this->configGroup->getProperty("worlds", []) as $name => $options){
if($options === null){
$options = [];
}elseif(!is_array($options)){
continue;
}
if(!$this->worldManager->loadWorld($name, true) && !$this->worldManager->isWorldGenerated($name)){
$creationOptions = WorldCreationOptions::create();
//TODO: error checking
$generatorName = $options["generator"] ?? "default";
$generatorOptions = isset($options["preset"]) && is_string($options["preset"]) ? $options["preset"] : "";
$generatorClass = $getGenerator($generatorName, $generatorOptions, $name);
if($generatorClass === null){
continue;
}
$creationOptions->setGeneratorClass($generatorClass);
$creationOptions->setGeneratorOptions($generatorOptions);
if(isset($options["difficulty"]) && is_string($options["difficulty"])){
$creationOptions->setDifficulty(World::getDifficultyFromString($options["difficulty"]));
}
if(isset($options["seed"])){
$convertedSeed = Generator::convertSeed((string) ($options["seed"] ?? ""));
if($convertedSeed !== null){
$creationOptions->setSeed($convertedSeed);
}
}
$this->worldManager->generateWorld($name, $creationOptions);
}
}
if($this->worldManager->getDefaultWorld() === null){
$default = $this->configGroup->getConfigString("level-name", "world");
if(trim($default) == ""){
$this->getLogger()->warning("level-name cannot be null, using default");
$default = "world";
$this->configGroup->setConfigString("level-name", "world");
}
if(!$this->worldManager->loadWorld($default, true) && !$this->worldManager->isWorldGenerated($default)){
$generatorName = $this->configGroup->getConfigString("level-type");
$generatorOptions = $this->configGroup->getConfigString("generator-settings");
$generatorClass = $getGenerator($generatorName, $generatorOptions, $default);
if($generatorClass !== null){
$creationOptions = WorldCreationOptions::create()
->setGeneratorClass($generatorClass)
->setGeneratorOptions($generatorOptions);
$convertedSeed = Generator::convertSeed($this->configGroup->getConfigString("level-seed"));
if($convertedSeed !== null){
$creationOptions->setSeed($convertedSeed);
}
$this->worldManager->generateWorld($default, $creationOptions);
}
}
$world = $this->worldManager->getWorldByName($default);
if($world === null){
$this->getLogger()->emergency($this->getLanguage()->translate(KnownTranslationFactory::pocketmine_level_defaultError()));
$this->forceShutdown();
return false;
}
$this->worldManager->setDefaultWorld($world);
}
return true;
}
private function startupPrepareNetworkInterfaces() : bool{
$useQuery = $this->configGroup->getConfigBool("enable-query", true);
if(!$this->network->registerInterface(new RakLibInterface($this)) && $useQuery){
//RakLib would normally handle the transport for Query packets
//if it's not registered we need to make sure Query still works
$this->network->registerInterface(new DedicatedQueryNetworkInterface($this->getIp(), $this->getPort(), new \PrefixedLogger($this->logger, "Dedicated Query Interface")));
}
$this->logger->info($this->getLanguage()->translate(KnownTranslationFactory::pocketmine_server_networkStart($this->getIp(), (string) $this->getPort())));
if($useQuery){
$this->network->registerRawPacketHandler(new QueryHandler($this));
}
foreach($this->getIPBans()->getEntries() as $entry){
$this->network->blockAddress($entry->getName(), -1);
}
if($this->configGroup->getPropertyBool("network.upnp-forwarding", false)){
$this->network->registerInterface(new UPnPNetworkInterface($this->logger, Internet::getInternalIP(), $this->getPort()));
}
return true;
}
/**
* Subscribes to a particular message broadcast channel.
* The channel ID can be any arbitrary string.
@ -1326,7 +1349,10 @@ class Server{
* Shuts the server down correctly
*/
public function shutdown() : void{
$this->isRunning = false;
if($this->isRunning){
$this->isRunning = false;
$this->signalHandler->unregister();
}
}
public function forceShutdown() : void{
@ -1450,7 +1476,7 @@ class Server{
ini_set("memory_limit", '-1'); //Fix error dump not dumped on memory problems
try{
$this->logger->emergency($this->getLanguage()->translate(KnownTranslationFactory::pocketmine_crash_create()));
$dump = new CrashDump($this);
$dump = new CrashDump($this, $this->pluginManager ?? null);
$this->logger->emergency($this->getLanguage()->translate(KnownTranslationFactory::pocketmine_crash_submit($dump->getPath())));

View File

@ -29,7 +29,7 @@ use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.0.0-BETA5";
public const BASE_VERSION = "4.0.0-BETA8";
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_NUMBER = 0;
public const BUILD_CHANNEL = "beta";

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@ -403,6 +403,7 @@ class BlockFactory{
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_STONE), "Stone", $stoneSlabBreakInfo));
$this->register(new Opaque(new BID(Ids::STONECUTTER, 0), "Stonecutter", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Sugarcane(new BID(Ids::REEDS_BLOCK, 0, ItemIds::REEDS), "Sugarcane", BlockBreakInfo::instant()));
$this->register(new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH, 0, ItemIds::SWEET_BERRIES), "Sweet Berry Bush", BlockBreakInfo::instant()));
$this->register(new TNT(new BID(Ids::TNT, 0), "TNT", BlockBreakInfo::instant()));
$fern = new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_FERN), "Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1));
@ -584,7 +585,6 @@ class BlockFactory{
//TODO: minecraft:sticky_piston
//TODO: minecraft:stonecutter_block
//TODO: minecraft:structure_block
$this->register(new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH, 0, ItemIds::SWEET_BERRIES), "Sweet Berry Bush", BlockBreakInfo::instant()));
//TODO: minecraft:turtle_egg
//endregion

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@ -118,11 +118,9 @@ class Sapling extends Flowable{
$ev = new StructureGrowEvent($this, $transaction, $player);
$ev->call();
if($ev->isCancelled()){
return;
if(!$ev->isCancelled()){
$transaction->apply();
}
$transaction->apply();
}
public function getFuelTime() : int{

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@ -25,6 +25,7 @@ namespace pocketmine\block\inventory;
use pocketmine\inventory\SimpleInventory;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\world\Position;
use pocketmine\world\sound\ChestCloseSound;
use pocketmine\world\sound\ChestOpenSound;
@ -50,6 +51,6 @@ class ChestInventory extends SimpleInventory implements BlockInventory{
$holder = $this->getHolder();
//event ID is always 1 for a chest
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(1, $isOpen ? 1 : 0, $holder->asVector3()));
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(BlockPosition::fromVector3($holder), 1, $isOpen ? 1 : 0));
}
}

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@ -28,6 +28,7 @@ use pocketmine\inventory\DelegateInventory;
use pocketmine\inventory\Inventory;
use pocketmine\inventory\PlayerEnderInventory;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\player\Player;
use pocketmine\world\Position;
use pocketmine\world\sound\EnderChestCloseSound;
@ -74,7 +75,7 @@ class EnderChestInventory extends DelegateInventory implements BlockInventory{
$holder = $this->getHolder();
//event ID is always 1 for a chest
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(1, $isOpen ? 1 : 0, $holder->asVector3()));
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(BlockPosition::fromVector3($holder), 1, $isOpen ? 1 : 0));
}
public function onClose(Player $who) : void{

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@ -27,6 +27,7 @@ use pocketmine\block\BlockLegacyIds;
use pocketmine\inventory\SimpleInventory;
use pocketmine\item\Item;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\world\Position;
use pocketmine\world\sound\ShulkerBoxCloseSound;
use pocketmine\world\sound\ShulkerBoxOpenSound;
@ -59,6 +60,6 @@ class ShulkerBoxInventory extends SimpleInventory implements BlockInventory{
$holder = $this->getHolder();
//event ID is always 1 for a chest
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(1, $isOpen ? 1 : 0, $holder->asVector3()));
$holder->getWorld()->broadcastPacketToViewers($holder, BlockEventPacket::create(BlockPosition::fromVector3($holder), 1, $isOpen ? 1 : 0));
}
}

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@ -27,6 +27,7 @@ use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\math\Facing;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\BlockActorDataPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\network\mcpe\protocol\types\CacheableNbt;
final class Bell extends Spawnable{
@ -81,6 +82,6 @@ final class Bell extends Spawnable{
$nbt->setByte(self::TAG_RINGING, 1);
$nbt->setInt(self::TAG_DIRECTION, BlockDataSerializer::writeLegacyHorizontalFacing($bellHitFace));
$nbt->setInt(self::TAG_TICKS, 0);
return BlockActorDataPacket::create($this->position->getFloorX(), $this->position->getFloorY(), $this->position->getFloorZ(), new CacheableNbt($nbt));
return BlockActorDataPacket::create(BlockPosition::fromVector3($this->position), new CacheableNbt($nbt));
}
}

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@ -25,7 +25,7 @@ namespace pocketmine\block\utils;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\lang\Translatable;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
use pocketmine\utils\EnumTrait;
/**
@ -54,18 +54,18 @@ final class RecordType{
protected static function setup() : void{
self::registerAll(
new RecordType("disk_13", "C418 - 13", LevelSoundEventPacket::SOUND_RECORD_13, KnownTranslationFactory::item_record_13_desc()),
new RecordType("disk_cat", "C418 - cat", LevelSoundEventPacket::SOUND_RECORD_CAT, KnownTranslationFactory::item_record_cat_desc()),
new RecordType("disk_blocks", "C418 - blocks", LevelSoundEventPacket::SOUND_RECORD_BLOCKS, KnownTranslationFactory::item_record_blocks_desc()),
new RecordType("disk_chirp", "C418 - chirp", LevelSoundEventPacket::SOUND_RECORD_CHIRP, KnownTranslationFactory::item_record_chirp_desc()),
new RecordType("disk_far", "C418 - far", LevelSoundEventPacket::SOUND_RECORD_FAR, KnownTranslationFactory::item_record_far_desc()),
new RecordType("disk_mall", "C418 - mall", LevelSoundEventPacket::SOUND_RECORD_MALL, KnownTranslationFactory::item_record_mall_desc()),
new RecordType("disk_mellohi", "C418 - mellohi", LevelSoundEventPacket::SOUND_RECORD_MELLOHI, KnownTranslationFactory::item_record_mellohi_desc()),
new RecordType("disk_stal", "C418 - stal", LevelSoundEventPacket::SOUND_RECORD_STAL, KnownTranslationFactory::item_record_stal_desc()),
new RecordType("disk_strad", "C418 - strad", LevelSoundEventPacket::SOUND_RECORD_STRAD, KnownTranslationFactory::item_record_strad_desc()),
new RecordType("disk_ward", "C418 - ward", LevelSoundEventPacket::SOUND_RECORD_WARD, KnownTranslationFactory::item_record_ward_desc()),
new RecordType("disk_11", "C418 - 11", LevelSoundEventPacket::SOUND_RECORD_11, KnownTranslationFactory::item_record_11_desc()),
new RecordType("disk_wait", "C418 - wait", LevelSoundEventPacket::SOUND_RECORD_WAIT, KnownTranslationFactory::item_record_wait_desc())
new RecordType("disk_13", "C418 - 13", LevelSoundEvent::RECORD_13, KnownTranslationFactory::item_record_13_desc()),
new RecordType("disk_cat", "C418 - cat", LevelSoundEvent::RECORD_CAT, KnownTranslationFactory::item_record_cat_desc()),
new RecordType("disk_blocks", "C418 - blocks", LevelSoundEvent::RECORD_BLOCKS, KnownTranslationFactory::item_record_blocks_desc()),
new RecordType("disk_chirp", "C418 - chirp", LevelSoundEvent::RECORD_CHIRP, KnownTranslationFactory::item_record_chirp_desc()),
new RecordType("disk_far", "C418 - far", LevelSoundEvent::RECORD_FAR, KnownTranslationFactory::item_record_far_desc()),
new RecordType("disk_mall", "C418 - mall", LevelSoundEvent::RECORD_MALL, KnownTranslationFactory::item_record_mall_desc()),
new RecordType("disk_mellohi", "C418 - mellohi", LevelSoundEvent::RECORD_MELLOHI, KnownTranslationFactory::item_record_mellohi_desc()),
new RecordType("disk_stal", "C418 - stal", LevelSoundEvent::RECORD_STAL, KnownTranslationFactory::item_record_stal_desc()),
new RecordType("disk_strad", "C418 - strad", LevelSoundEvent::RECORD_STRAD, KnownTranslationFactory::item_record_strad_desc()),
new RecordType("disk_ward", "C418 - ward", LevelSoundEvent::RECORD_WARD, KnownTranslationFactory::item_record_ward_desc()),
new RecordType("disk_11", "C418 - 11", LevelSoundEvent::RECORD_11, KnownTranslationFactory::item_record_11_desc()),
new RecordType("disk_wait", "C418 - wait", LevelSoundEvent::RECORD_WAIT, KnownTranslationFactory::item_record_wait_desc())
//TODO: Lena Raine - Pigstep
);
}

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@ -113,7 +113,7 @@ class TeleportCommand extends VanillaCommand{
$x = $this->getRelativeDouble($base->x, $sender, $targetArgs[0]);
$y = $this->getRelativeDouble($base->y, $sender, $targetArgs[1], 0, 256);
$z = $this->getRelativeDouble($base->z, $sender, $targetArgs[2]);
$targetLocation = new Location($x, $y, $z, $yaw, $pitch, $base->getWorld());
$targetLocation = new Location($x, $y, $z, $base->getWorld(), $yaw, $pitch);
$subject->teleport($targetLocation);
Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_tp_success_coordinates(

View File

@ -39,6 +39,7 @@ use function stream_socket_accept;
use function stream_socket_get_name;
use function stream_socket_server;
use function stream_socket_shutdown;
use function trim;
use const PHP_BINARY;
use const STREAM_SHUT_RDWR;
@ -113,7 +114,7 @@ final class ConsoleReaderThread extends Thread{
break;
}
$buffer[] = preg_replace("#\\x1b\\x5b([^\\x1b]*\\x7e|[\\x40-\\x50])#", "", $command);
$buffer[] = preg_replace("#\\x1b\\x5b([^\\x1b]*\\x7e|[\\x40-\\x50])#", "", trim($command));
if($notifier !== null){
$notifier->wakeupSleeper();
}

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@ -1185,9 +1185,9 @@ abstract class Entity{
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
$this->boundingBox->minY - $this->ySize,
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2,
$this->location->world,
$this->location->yaw,
$this->location->pitch,
$this->location->world
$this->location->pitch
);
$this->getWorld()->onEntityMoved($this);
@ -1418,23 +1418,27 @@ abstract class Entity{
* Called by spawnTo() to send whatever packets needed to spawn the entity to the client.
*/
protected function sendSpawnPacket(Player $player) : void{
$pk = new AddActorPacket();
$pk->entityRuntimeId = $this->getId();
$pk->type = static::getNetworkTypeId();
$pk->position = $this->location->asVector3();
$pk->motion = $this->getMotion();
$pk->yaw = $this->location->yaw;
$pk->headYaw = $this->location->yaw; //TODO
$pk->pitch = $this->location->pitch;
$pk->attributes = array_map(function(Attribute $attr) : NetworkAttribute{
return new NetworkAttribute($attr->getId(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getValue(), $attr->getDefaultValue());
}, $this->attributeMap->getAll());
$pk->metadata = $this->getAllNetworkData();
$player->getNetworkSession()->sendDataPacket($pk);
$player->getNetworkSession()->sendDataPacket(AddActorPacket::create(
$this->getId(), //TODO: actor unique ID
$this->getId(),
static::getNetworkTypeId(),
$this->location->asVector3(),
$this->getMotion(),
$this->location->pitch,
$this->location->yaw,
$this->location->yaw, //TODO: head yaw
array_map(function(Attribute $attr) : NetworkAttribute{
return new NetworkAttribute($attr->getId(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getValue(), $attr->getDefaultValue());
}, $this->attributeMap->getAll()),
$this->getAllNetworkData(),
[] //TODO: entity links
));
}
public function spawnTo(Player $player) : void{
if($player->getWorld() !== $this->getWorld()){
throw new \InvalidArgumentException("Player is not in the same world");
}
$id = spl_object_id($player);
//TODO: this will cause some visible lag during chunk resends; if the player uses a spawn egg in a chunk, the
//created entity won't be visible until after the resend arrives. However, this is better than possibly crashing

View File

@ -47,8 +47,10 @@ use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\convert\SkinAdapterSingleton;
use pocketmine\network\mcpe\convert\TypeConverter;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\PlayerSkinPacket;
use pocketmine\network\mcpe\protocol\types\DeviceOS;
use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
@ -145,7 +147,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
*/
public function sendSkin(?array $targets = null) : void{
$this->server->broadcastPackets($targets ?? $this->hasSpawned, [
PlayerSkinPacket::create($this->getUniqueId(), SkinAdapterSingleton::get()->toSkinData($this->skin))
PlayerSkinPacket::create($this->getUniqueId(), "", "", SkinAdapterSingleton::get()->toSkinData($this->skin))
]);
}
@ -444,17 +446,24 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
$player->getNetworkSession()->sendDataPacket(PlayerListPacket::add([PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), SkinAdapterSingleton::get()->toSkinData($this->skin))]));
}
$pk = new AddPlayerPacket();
$pk->uuid = $this->getUniqueId();
$pk->username = $this->getName();
$pk->entityRuntimeId = $this->getId();
$pk->position = $this->location->asVector3();
$pk->motion = $this->getMotion();
$pk->yaw = $this->location->yaw;
$pk->pitch = $this->location->pitch;
$pk->item = ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getInventory()->getItemInHand()));
$pk->metadata = $this->getAllNetworkData();
$player->getNetworkSession()->sendDataPacket($pk);
$player->getNetworkSession()->sendDataPacket(AddPlayerPacket::create(
$this->getUniqueId(),
$this->getName(),
$this->getId(), //TODO: actor unique ID
$this->getId(),
"",
$this->location->asVector3(),
$this->getMotion(),
$this->location->pitch,
$this->location->yaw,
$this->location->yaw, //TODO: head yaw
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getInventory()->getItemInHand())),
$this->getAllNetworkData(),
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->getId()), //TODO
[], //TODO: entity links
"", //device ID (we intentionally don't send this - secvuln)
DeviceOS::UNKNOWN //we intentionally don't send this (secvuln)
));
//TODO: Hack for MCPE 1.2.13: DATA_NAMETAG is useless in AddPlayerPacket, so it has to be sent separately
$this->sendData([$player], [EntityMetadataProperties::NAMETAG => new StringMetadataProperty($this->getNameTag())]);

View File

@ -34,7 +34,7 @@ class Location extends Position{
/** @var float */
public $pitch;
public function __construct(float $x, float $y, float $z, float $yaw = 0.0, float $pitch = 0.0, ?World $world = null){
public function __construct(float $x, float $y, float $z, ?World $world, float $yaw, float $pitch){
$this->yaw = $yaw;
$this->pitch = $pitch;
parent::__construct($x, $y, $z, $world);
@ -44,14 +44,14 @@ class Location extends Position{
* @return Location
*/
public static function fromObject(Vector3 $pos, ?World $world, float $yaw = 0.0, float $pitch = 0.0){
return new Location($pos->x, $pos->y, $pos->z, $yaw, $pitch, $world ?? (($pos instanceof Position) ? $pos->world : null));
return new Location($pos->x, $pos->y, $pos->z, $world ?? (($pos instanceof Position) ? $pos->world : null), $yaw, $pitch);
}
/**
* Return a Location instance
*/
public function asLocation() : Location{
return new Location($this->x, $this->y, $this->z, $this->yaw, $this->pitch, $this->world);
return new Location($this->x, $this->y, $this->z, $this->world, $this->yaw, $this->pitch);
}
public function getYaw() : float{

View File

@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\Living;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class ArmSwingAnimation implements Animation{
@ -37,7 +38,7 @@ final class ArmSwingAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->entity->getId(), ActorEventPacket::ARM_SWING, 0)
ActorEventPacket::create($this->entity->getId(), ActorEvent::ARM_SWING, 0)
];
}
}

View File

@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\projectile\Arrow;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
class ArrowShakeAnimation implements Animation{
@ -40,7 +41,7 @@ class ArrowShakeAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->arrow->getId(), ActorEventPacket::ARROW_SHAKE, $this->durationInTicks)
ActorEventPacket::create($this->arrow->getId(), ActorEvent::ARROW_SHAKE, $this->durationInTicks)
];
}
}

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@ -27,6 +27,7 @@ use pocketmine\entity\Human;
use pocketmine\item\Item;
use pocketmine\network\mcpe\convert\ItemTranslator;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class ConsumingItemAnimation implements Animation{
@ -45,7 +46,7 @@ final class ConsumingItemAnimation implements Animation{
[$netId, $netData] = ItemTranslator::getInstance()->toNetworkId($this->item->getId(), $this->item->getMeta());
return [
//TODO: need to check the data values
ActorEventPacket::create($this->human->getId(), ActorEventPacket::EATING_ITEM, ($netId << 16) | $netData)
ActorEventPacket::create($this->human->getId(), ActorEvent::EATING_ITEM, ($netId << 16) | $netData)
];
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\Living;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class DeathAnimation implements Animation{
@ -37,7 +38,7 @@ final class DeathAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->entity->getId(), ActorEventPacket::DEATH_ANIMATION, 0)
ActorEventPacket::create($this->entity->getId(), ActorEvent::DEATH_ANIMATION, 0)
];
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\Living;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class HurtAnimation implements Animation{
@ -37,7 +38,7 @@ final class HurtAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->entity->getId(), ActorEventPacket::HURT_ANIMATION, 0)
ActorEventPacket::create($this->entity->getId(), ActorEvent::HURT_ANIMATION, 0)
];
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\Living;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class RespawnAnimation implements Animation{
@ -37,7 +38,7 @@ final class RespawnAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->entity->getId(), ActorEventPacket::RESPAWN, 0)
ActorEventPacket::create($this->entity->getId(), ActorEvent::RESPAWN, 0)
];
}
}

View File

@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\Squid;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class SquidInkCloudAnimation implements Animation{
@ -37,7 +38,7 @@ final class SquidInkCloudAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->squid->getId(), ActorEventPacket::SQUID_INK_CLOUD, 0)
ActorEventPacket::create($this->squid->getId(), ActorEvent::SQUID_INK_CLOUD, 0)
];
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\entity\animation;
use pocketmine\entity\Human;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class TotemUseAnimation implements Animation{
@ -38,7 +39,7 @@ final class TotemUseAnimation implements Animation{
public function encode() : array{
return [
ActorEventPacket::create($this->human->getId(), ActorEventPacket::CONSUME_TOTEM, 0)
ActorEventPacket::create($this->human->getId(), ActorEvent::CONSUME_TOTEM, 0)
];
}
}

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@ -206,14 +206,15 @@ class ItemEntity extends Entity{
}
protected function sendSpawnPacket(Player $player) : void{
$pk = new AddItemActorPacket();
$pk->entityRuntimeId = $this->getId();
$pk->position = $this->location->asVector3();
$pk->motion = $this->getMotion();
$pk->item = ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getItem()));
$pk->metadata = $this->getAllNetworkData();
$player->getNetworkSession()->sendDataPacket($pk);
$player->getNetworkSession()->sendDataPacket(AddItemActorPacket::create(
$this->getId(), //TODO: entity unique ID
$this->getId(),
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getItem())),
$this->location->asVector3(),
$this->getMotion(),
$this->getAllNetworkData(),
false //TODO: I have no idea what this is needed for, but right now we don't support fishing anyway
));
}
public function getOffsetPosition(Vector3 $vector3) : Vector3{
@ -227,8 +228,8 @@ class ItemEntity extends Entity{
$item = $this->getItem();
$playerInventory = match(true){
$player->getOffHandInventory()->getItem(0)->canStackWith($item) and $player->getOffHandInventory()->canAddItem($item) => $player->getOffHandInventory(),
$player->getInventory()->canAddItem($item) => $player->getInventory(),
$player->getOffHandInventory()->getItem(0)->canStackWith($item) and $player->getOffHandInventory()->getAddableItemQuantity($item) > 0 => $player->getOffHandInventory(),
$player->getInventory()->getAddableItemQuantity($item) > 0 => $player->getInventory(),
default => null
};
@ -246,7 +247,12 @@ class ItemEntity extends Entity{
$viewer->getNetworkSession()->onPlayerPickUpItem($player, $this);
}
$ev->getInventory()?->addItem($ev->getItem());
$inventory = $ev->getInventory();
if($inventory !== null){
foreach($inventory->addItem($ev->getItem()) as $remains){
$this->getWorld()->dropItem($this->location, $remains, new Vector3(0, 0, 0));
}
}
$this->flagForDespawn();
}
}

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@ -149,17 +149,17 @@ class Painting extends Entity{
}
protected function sendSpawnPacket(Player $player) : void{
$pk = new AddPaintingPacket();
$pk->entityRuntimeId = $this->getId();
$pk->position = new Vector3(
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
($this->boundingBox->minY + $this->boundingBox->maxY) / 2,
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
);
$pk->direction = self::FACING_TO_DATA[$this->facing];
$pk->title = $this->motive->getName();
$player->getNetworkSession()->sendDataPacket($pk);
$player->getNetworkSession()->sendDataPacket(AddPaintingPacket::create(
$this->getId(), //TODO: entity unique ID
$this->getId(),
new Vector3(
($this->boundingBox->minX + $this->boundingBox->maxX) / 2,
($this->boundingBox->minY + $this->boundingBox->maxY) / 2,
($this->boundingBox->minZ + $this->boundingBox->maxZ) / 2
),
self::FACING_TO_DATA[$this->facing],
$this->motive->getName()
));
}
/**

View File

@ -26,6 +26,7 @@ namespace pocketmine\event\player;
use pocketmine\event\Event;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\player\Player;
use pocketmine\utils\Utils;
use function is_a;
/**
@ -96,10 +97,7 @@ class PlayerCreationEvent extends Event{
* @phpstan-param class-string<Player> $class
*/
public function setPlayerClass($class) : void{
if(!is_a($class, $this->baseClass, true)){
throw new \RuntimeException("Class $class must extend " . $this->baseClass);
}
Utils::testValidInstance($class, $this->baseClass);
$this->playerClass = $class;
}
}

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@ -31,7 +31,6 @@ use function file_get_contents;
use function is_array;
use function is_int;
use function is_numeric;
use function is_string;
use function json_decode;
use function str_replace;
use function strtolower;
@ -63,8 +62,8 @@ final class LegacyStringToItemParser{
if(!is_array($mappings)) throw new AssumptionFailedError("Invalid mappings format, expected array");
foreach($mappings as $name => $id){
if(!is_string($name) or !is_int($id)) throw new AssumptionFailedError("Invalid mappings format, expected string keys and int values");
$result->addMapping($name, $id);
if(!is_int($id)) throw new AssumptionFailedError("Invalid mappings format, expected int values");
$result->addMapping((string) $name, $id);
}
return $result;
@ -84,6 +83,14 @@ final class LegacyStringToItemParser{
$this->map[$alias] = $id;
}
/**
* @return int[]
* @phpstan-return array<string, int>
*/
public function getMappings() : array{
return $this->map;
}
/**
* Tries to parse the specified string into Item types.
*
@ -106,9 +113,7 @@ final class LegacyStringToItemParser{
throw new LegacyStringToItemParserException("Unable to parse \"" . $b[1] . "\" from \"" . $input . "\" as a valid meta value");
}
if(is_numeric($b[0])){
$item = $this->itemFactory->get((int) $b[0], $meta);
}elseif(isset($this->map[strtolower($b[0])])){
if(isset($this->map[strtolower($b[0])])){
$item = $this->itemFactory->get($this->map[strtolower($b[0])], $meta);
}else{
throw new LegacyStringToItemParserException("Unable to resolve \"" . $input . "\" to a valid item");

View File

@ -2075,6 +2075,10 @@ final class KnownTranslationFactory{
return new Translatable(KnownTranslationKeys::POTION_SATURATION, []);
}
public static function potion_slowFalling() : Translatable{
return new Translatable(KnownTranslationKeys::POTION_SLOWFALLING, []);
}
public static function potion_waterBreathing() : Translatable{
return new Translatable(KnownTranslationKeys::POTION_WATERBREATHING, []);
}

View File

@ -430,6 +430,7 @@ final class KnownTranslationKeys{
public const POTION_REGENERATION = "potion.regeneration";
public const POTION_RESISTANCE = "potion.resistance";
public const POTION_SATURATION = "potion.saturation";
public const POTION_SLOWFALLING = "potion.slowFalling";
public const POTION_WATERBREATHING = "potion.waterBreathing";
public const POTION_WEAKNESS = "potion.weakness";
public const POTION_WITHER = "potion.wither";

View File

@ -45,6 +45,7 @@ use pocketmine\network\mcpe\protocol\CreativeContentPacket;
use pocketmine\network\mcpe\protocol\InventoryContentPacket;
use pocketmine\network\mcpe\protocol\InventorySlotPacket;
use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
use pocketmine\network\mcpe\protocol\types\inventory\CreativeContentEntry;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
@ -164,27 +165,22 @@ class InventoryManager{
//TODO: we should be using some kind of tagging system to identify the types. Instanceof is flaky especially
//if the class isn't final, not to mention being inflexible.
if($inv instanceof BlockInventory){
switch(true){
case $inv instanceof LoomInventory:
return [ContainerOpenPacket::blockInvVec3($id, WindowTypes::LOOM, $inv->getHolder())];
case $inv instanceof FurnaceInventory:
return match($inv->getFurnaceType()->id()){
FurnaceType::FURNACE()->id() => [ContainerOpenPacket::blockInvVec3($id, WindowTypes::FURNACE, $inv->getHolder())],
FurnaceType::BLAST_FURNACE()->id() => [ContainerOpenPacket::blockInvVec3($id, WindowTypes::BLAST_FURNACE, $inv->getHolder())],
FurnaceType::SMOKER()->id() => [ContainerOpenPacket::blockInvVec3($id, WindowTypes::SMOKER, $inv->getHolder())],
$blockPosition = BlockPosition::fromVector3($inv->getHolder());
$windowType = match(true){
$inv instanceof LoomInventory => WindowTypes::LOOM,
$inv instanceof FurnaceInventory => match($inv->getFurnaceType()->id()){
FurnaceType::FURNACE()->id() => WindowTypes::FURNACE,
FurnaceType::BLAST_FURNACE()->id() => WindowTypes::BLAST_FURNACE,
FurnaceType::SMOKER()->id() => WindowTypes::SMOKER,
default => throw new AssumptionFailedError("Unreachable")
};
case $inv instanceof EnchantInventory:
return [ContainerOpenPacket::blockInvVec3($id, WindowTypes::ENCHANTMENT, $inv->getHolder())];
case $inv instanceof BrewingStandInventory:
return [ContainerOpenPacket::blockInvVec3($id, WindowTypes::BREWING_STAND, $inv->getHolder())];
case $inv instanceof AnvilInventory:
return [ContainerOpenPacket::blockInvVec3($id, WindowTypes::ANVIL, $inv->getHolder())];
case $inv instanceof HopperInventory:
return [ContainerOpenPacket::blockInvVec3($id, WindowTypes::HOPPER, $inv->getHolder())];
default:
return [ContainerOpenPacket::blockInvVec3($id, WindowTypes::CONTAINER, $inv->getHolder())];
}
},
$inv instanceof EnchantInventory => WindowTypes::ENCHANTMENT,
$inv instanceof BrewingStandInventory => WindowTypes::BREWING_STAND,
$inv instanceof AnvilInventory => WindowTypes::ANVIL,
$inv instanceof HopperInventory => WindowTypes::HOPPER,
default => WindowTypes::CONTAINER
};
return [ContainerOpenPacket::blockInv($id, $windowType, $blockPosition)];
}
return null;
}
@ -279,6 +275,7 @@ class InventoryManager{
$this->player->getId(),
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->player->getInventory()->getItemInHand())),
$selected,
$selected,
ContainerIds::INVENTORY
));
$this->clientSelectedHotbarSlot = $selected;

View File

@ -88,6 +88,7 @@ use pocketmine\network\mcpe\protocol\SetTitlePacket;
use pocketmine\network\mcpe\protocol\TakeItemActorPacket;
use pocketmine\network\mcpe\protocol\TextPacket;
use pocketmine\network\mcpe\protocol\TransferPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\network\mcpe\protocol\types\command\CommandData;
use pocketmine\network\mcpe\protocol\types\command\CommandEnum;
use pocketmine\network\mcpe\protocol\types\command\CommandParameter;
@ -446,6 +447,8 @@ class NetworkSession{
}
}
public function getPacketSerializerContext() : PacketSerializerContext{ return $this->packetSerializerContext; }
public function getBroadcaster() : PacketBroadcaster{ return $this->broadcaster; }
public function getCompressor() : Compressor{
@ -726,16 +729,17 @@ class NetworkSession{
$yaw = $yaw ?? $location->getYaw();
$pitch = $pitch ?? $location->getPitch();
$pk = new MovePlayerPacket();
$pk->entityRuntimeId = $this->player->getId();
$pk->position = $this->player->getOffsetPosition($pos);
$pk->pitch = $pitch;
$pk->headYaw = $yaw;
$pk->yaw = $yaw;
$pk->mode = $mode;
$pk->onGround = $this->player->onGround;
$this->sendDataPacket($pk);
$this->sendDataPacket(MovePlayerPacket::simple(
$this->player->getId(),
$this->player->getOffsetPosition($pos),
$pitch,
$yaw,
$yaw, //TODO: head yaw
$mode,
$this->player->onGround,
0, //TODO: riding entity ID
0 //TODO: tick
));
if($this->handler instanceof InGamePacketHandler){
$this->handler->forceMoveSync = true;
@ -748,16 +752,17 @@ class NetworkSession{
}
public function syncViewAreaCenterPoint(Vector3 $newPos, int $viewDistance) : void{
$this->sendDataPacket(NetworkChunkPublisherUpdatePacket::create($newPos->getFloorX(), $newPos->getFloorY(), $newPos->getFloorZ(), $viewDistance * 16)); //blocks, not chunks >.>
$this->sendDataPacket(NetworkChunkPublisherUpdatePacket::create(BlockPosition::fromVector3($newPos), $viewDistance * 16)); //blocks, not chunks >.>
}
public function syncPlayerSpawnPoint(Position $newSpawn) : void{
[$x, $y, $z] = [$newSpawn->getFloorX(), $newSpawn->getFloorY(), $newSpawn->getFloorZ()];
$this->sendDataPacket(SetSpawnPositionPacket::playerSpawn($x, $y, $z, DimensionIds::OVERWORLD, $x, $y, $z));
$newSpawnBlockPosition = BlockPosition::fromVector3($newSpawn);
//TODO: respawn causing block position (bed, respawn anchor)
$this->sendDataPacket(SetSpawnPositionPacket::playerSpawn($newSpawnBlockPosition, DimensionIds::OVERWORLD, $newSpawnBlockPosition));
}
public function syncWorldSpawnPoint(Position $newSpawn) : void{
$this->sendDataPacket(SetSpawnPositionPacket::worldSpawn($newSpawn->getFloorX(), $newSpawn->getFloorY(), $newSpawn->getFloorZ(), DimensionIds::OVERWORLD));
$this->sendDataPacket(SetSpawnPositionPacket::worldSpawn(BlockPosition::fromVector3($newSpawn), DimensionIds::OVERWORLD));
}
public function syncGameMode(GameMode $mode, bool $isRollback = false) : void{
@ -774,7 +779,15 @@ class NetworkSession{
* TODO: make this less specialized
*/
public function syncAdventureSettings(Player $for) : void{
$pk = new AdventureSettingsPacket();
$isOp = $for->hasPermission(DefaultPermissions::ROOT_OPERATOR);
$pk = AdventureSettingsPacket::create(
0,
$isOp ? AdventureSettingsPacket::PERMISSION_OPERATOR : AdventureSettingsPacket::PERMISSION_NORMAL,
0,
$isOp ? PlayerPermissions::OPERATOR : PlayerPermissions::MEMBER,
0,
$for->getId()
);
$pk->setFlag(AdventureSettingsPacket::WORLD_IMMUTABLE, $for->isSpectator());
$pk->setFlag(AdventureSettingsPacket::NO_PVP, $for->isSpectator());
@ -785,11 +798,6 @@ class NetworkSession{
//TODO: permission flags
$isOp = $for->hasPermission(DefaultPermissions::ROOT_OPERATOR);
$pk->commandPermission = ($isOp ? AdventureSettingsPacket::PERMISSION_OPERATOR : AdventureSettingsPacket::PERMISSION_NORMAL);
$pk->playerPermission = ($isOp ? PlayerPermissions::OPERATOR : PlayerPermissions::MEMBER);
$pk->entityUniqueId = $for->getId();
$this->sendDataPacket($pk);
}
@ -826,9 +834,9 @@ class NetworkSession{
}
public function syncAvailableCommands() : void{
$pk = new AvailableCommandsPacket();
$commandData = [];
foreach($this->server->getCommandMap()->getCommands() as $name => $command){
if(isset($pk->commandData[$command->getName()]) or $command->getName() === "help" or !$command->testPermissionSilent($this->player)){
if(isset($commandData[$command->getName()]) or $command->getName() === "help" or !$command->testPermissionSilent($this->player)){
continue;
}
@ -855,10 +863,10 @@ class NetworkSession{
]
);
$pk->commandData[$command->getName()] = $data;
$commandData[$command->getName()] = $data;
}
$this->sendDataPacket($pk);
$this->sendDataPacket(AvailableCommandsPacket::create($commandData, [], [], []));
}
public function onRawChatMessage(string $message) : void{
@ -966,12 +974,12 @@ class NetworkSession{
public function onMobMainHandItemChange(Human $mob) : void{
//TODO: we could send zero for slot here because remote players don't need to know which slot was selected
$inv = $mob->getInventory();
$this->sendDataPacket(MobEquipmentPacket::create($mob->getId(), ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($inv->getItemInHand())), $inv->getHeldItemIndex(), ContainerIds::INVENTORY));
$this->sendDataPacket(MobEquipmentPacket::create($mob->getId(), ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($inv->getItemInHand())), $inv->getHeldItemIndex(), $inv->getHeldItemIndex(), ContainerIds::INVENTORY));
}
public function onMobOffHandItemChange(Human $mob) : void{
$inv = $mob->getOffHandInventory();
$this->sendDataPacket(MobEquipmentPacket::create($mob->getId(), ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($inv->getItem(0))), 0, ContainerIds::OFFHAND));
$this->sendDataPacket(MobEquipmentPacket::create($mob->getId(), ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($inv->getItem(0))), 0, 0, ContainerIds::OFFHAND));
}
public function onMobArmorChange(Living $mob) : void{

View File

@ -23,10 +23,7 @@ declare(strict_types=1);
namespace pocketmine\network\mcpe;
use pocketmine\network\mcpe\compression\Compressor;
use pocketmine\network\mcpe\convert\GlobalItemTypeDictionary;
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\Server;
use function spl_object_id;
@ -40,35 +37,40 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
}
public function broadcastPackets(array $recipients, array $packets) : void{
//TODO: we should be using session-specific serializer contexts for this
$stream = PacketBatch::fromPackets(new PacketSerializerContext(GlobalItemTypeDictionary::getInstance()->getDictionary()), ...$packets);
/** @var Compressor[] $compressors */
$buffers = [];
$compressors = [];
/** @var NetworkSession[][] $compressorTargets */
$compressorTargets = [];
$targetMap = [];
foreach($recipients as $recipient){
$compressor = $recipient->getCompressor();
$compressorId = spl_object_id($compressor);
$serializerContext = $recipient->getPacketSerializerContext();
$bufferId = spl_object_id($serializerContext);
if(!isset($buffers[$bufferId])){
$buffers[$bufferId] = PacketBatch::fromPackets($serializerContext, ...$packets);
}
//TODO: different compressors might be compatible, it might not be necessary to split them up by object
$compressors[$compressorId] = $compressor;
$compressorTargets[$compressorId][] = $recipient;
$compressor = $recipient->getCompressor();
$compressors[spl_object_id($compressor)] = $compressor;
$targetMap[$bufferId][spl_object_id($compressor)][] = $recipient;
}
foreach($compressors as $compressorId => $compressor){
if(!$compressor->willCompress($stream->getBuffer())){
foreach($compressorTargets[$compressorId] as $target){
foreach($packets as $pk){
$target->addToSendBuffer($pk);
foreach($targetMap as $bufferId => $compressorMap){
$buffer = $buffers[$bufferId];
foreach($compressorMap as $compressorId => $compressorTargets){
$compressor = $compressors[$compressorId];
if(!$compressor->willCompress($buffer->getBuffer())){
foreach($compressorTargets as $target){
foreach($packets as $pk){
$target->addToSendBuffer($pk);
}
}
}else{
$promise = $this->server->prepareBatch($buffer, $compressor);
foreach($compressorTargets as $target){
$target->queueCompressed($promise);
}
}
}else{
$promise = $this->server->prepareBatch($stream, $compressor);
foreach($compressorTargets[$compressorId] as $target){
$target->queueCompressed($promise);
}
}
}
}
}

View File

@ -36,9 +36,6 @@ use function strlen;
/**
* This class is used by the current MCPE protocol system to store cached chunk packets for fast resending.
*
* TODO: make MemoryManager aware of this so the cache can be destroyed when memory is low
* TODO: this needs a hook for world unloading
*/
class ChunkCache implements ChunkListener{
/** @var self[][] */
@ -69,6 +66,19 @@ class ChunkCache implements ChunkListener{
return self::$instances[$worldId][$compressorId];
}
public static function pruneCaches() : void{
foreach(self::$instances as $compressorMap){
foreach($compressorMap as $chunkCache){
foreach($chunkCache->caches as $chunkHash => $promise){
if($promise->hasResult()){
//Do not clear promises that are not yet fulfilled; they will have requesters waiting on them
unset($chunkCache->caches[$chunkHash]);
}
}
}
}
}
/** @var World */
private $world;
/** @var Compressor */

View File

@ -71,15 +71,14 @@ final class CraftingDataCache{
*/
private function buildCraftingDataCache(CraftingManager $manager) : CraftingDataPacket{
Timings::$craftingDataCacheRebuild->startTiming();
$pk = new CraftingDataPacket();
$pk->cleanRecipes = true;
$counter = 0;
$nullUUID = Uuid::fromString(Uuid::NIL);
$converter = TypeConverter::getInstance();
$recipesWithTypeIds = [];
foreach($manager->getShapelessRecipes() as $list){
foreach($list as $recipe){
$pk->entries[] = new ProtocolShapelessRecipe(
$recipesWithTypeIds[] = new ProtocolShapelessRecipe(
CraftingDataPacket::ENTRY_SHAPELESS,
Binary::writeInt(++$counter),
array_map(function(Item $item) use ($converter) : RecipeIngredient{
@ -104,7 +103,7 @@ final class CraftingDataCache{
$inputs[$row][$column] = $converter->coreItemStackToRecipeIngredient($recipe->getIngredient($column, $row));
}
}
$pk->entries[] = $r = new ProtocolShapedRecipe(
$recipesWithTypeIds[] = $r = new ProtocolShapedRecipe(
CraftingDataPacket::ENTRY_SHAPED,
Binary::writeInt(++$counter),
$inputs,
@ -128,7 +127,7 @@ final class CraftingDataCache{
};
foreach($manager->getFurnaceRecipeManager($furnaceType)->getAll() as $recipe){
$input = $converter->coreItemStackToNet($recipe->getInput());
$pk->entries[] = new ProtocolFurnaceRecipe(
$recipesWithTypeIds[] = new ProtocolFurnaceRecipe(
CraftingDataPacket::ENTRY_FURNACE_DATA,
$input->getId(),
$input->getMeta(),
@ -139,6 +138,6 @@ final class CraftingDataCache{
}
Timings::$craftingDataCacheRebuild->stopTiming();
return $pk;
return CraftingDataPacket::create($recipesWithTypeIds, [], [], [], true);
}
}

View File

@ -175,11 +175,12 @@ final class ItemTranslator{
/**
* @return int[]
* @phpstan-return array{int, int}
* @throws TypeConversionException
*/
public function fromNetworkId(int $networkId, int $networkMeta, ?bool &$isComplexMapping = null) : array{
if(isset($this->complexNetToCoreMapping[$networkId])){
if($networkMeta !== 0){
throw new \UnexpectedValueException("Unexpected non-zero network meta on complex item mapping");
throw new TypeConversionException("Unexpected non-zero network meta on complex item mapping");
}
$isComplexMapping = true;
return $this->complexNetToCoreMapping[$networkId];
@ -188,12 +189,13 @@ final class ItemTranslator{
if(isset($this->simpleNetToCoreMapping[$networkId])){
return [$this->simpleNetToCoreMapping[$networkId], $networkMeta];
}
throw new \UnexpectedValueException("Unmapped network ID/metadata combination $networkId:$networkMeta");
throw new TypeConversionException("Unmapped network ID/metadata combination $networkId:$networkMeta");
}
/**
* @return int[]
* @phpstan-return array{int, int}
* @throws TypeConversionException
*/
public function fromNetworkIdWithWildcardHandling(int $networkId, int $networkMeta) : array{
$isComplexMapping = false;

View File

@ -26,6 +26,7 @@ namespace pocketmine\network\mcpe\handler;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\PlayerActionPacket;
use pocketmine\network\mcpe\protocol\RespawnPacket;
use pocketmine\network\mcpe\protocol\types\PlayerAction;
use pocketmine\player\Player;
class DeathPacketHandler extends PacketHandler{
@ -49,7 +50,7 @@ class DeathPacketHandler extends PacketHandler{
}
public function handlePlayerAction(PlayerActionPacket $packet) : bool{
if($packet->action === PlayerActionPacket::ACTION_RESPAWN){
if($packet->action === PlayerAction::RESPAWN){
$this->player->respawn();
return true;
}

View File

@ -83,6 +83,7 @@ use pocketmine\network\mcpe\protocol\ShowCreditsPacket;
use pocketmine\network\mcpe\protocol\SpawnExperienceOrbPacket;
use pocketmine\network\mcpe\protocol\SubClientLoginPacket;
use pocketmine\network\mcpe\protocol\TextPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
use pocketmine\network\mcpe\protocol\types\inventory\MismatchTransactionData;
use pocketmine\network\mcpe\protocol\types\inventory\NetworkInventoryAction;
@ -92,6 +93,7 @@ use pocketmine\network\mcpe\protocol\types\inventory\UIInventorySlotOffset;
use pocketmine\network\mcpe\protocol\types\inventory\UseItemOnEntityTransactionData;
use pocketmine\network\mcpe\protocol\types\inventory\UseItemTransactionData;
use pocketmine\network\mcpe\protocol\types\inventory\WindowTypes;
use pocketmine\network\mcpe\protocol\types\PlayerAction;
use pocketmine\network\PacketHandlingException;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
@ -199,14 +201,14 @@ class InGamePacketHandler extends PacketHandler{
}
public function handleActorEvent(ActorEventPacket $packet) : bool{
if($packet->entityRuntimeId !== $this->player->getId()){
if($packet->actorRuntimeId !== $this->player->getId()){
//TODO HACK: EATING_ITEM is sent back to the server when the server sends it for other players (1.14 bug, maybe earlier)
return $packet->event === ActorEventPacket::EATING_ITEM;
return $packet->actorRuntimeId === ActorEvent::EATING_ITEM;
}
$this->player->doCloseInventory();
switch($packet->event){
case ActorEventPacket::EATING_ITEM: //TODO: ignore this and handle it server-side
switch($packet->eventId){
case ActorEvent::EATING_ITEM: //TODO: ignore this and handle it server-side
$item = $this->player->getInventory()->getItemInHand();
if($item->isNull()){
return false;
@ -356,12 +358,12 @@ class InGamePacketHandler extends PacketHandler{
switch($data->getActionType()){
case UseItemTransactionData::ACTION_CLICK_BLOCK:
//TODO: start hack for client spam bug
$clickPos = $data->getClickPos();
$clickPos = $data->getClickPosition();
$spamBug = ($this->lastRightClickData !== null and
microtime(true) - $this->lastRightClickTime < 0.1 and //100ms
$this->lastRightClickData->getPlayerPos()->distanceSquared($data->getPlayerPos()) < 0.00001 and
$this->lastRightClickData->getBlockPos()->equals($data->getBlockPos()) and
$this->lastRightClickData->getClickPos()->distanceSquared($clickPos) < 0.00001 //signature spam bug has 0 distance, but allow some error
$this->lastRightClickData->getPlayerPosition()->distanceSquared($data->getPlayerPosition()) < 0.00001 and
$this->lastRightClickData->getBlockPosition()->equals($data->getBlockPosition()) and
$this->lastRightClickData->getClickPosition()->distanceSquared($clickPos) < 0.00001 //signature spam bug has 0 distance, but allow some error
);
//get rid of continued spam if the player clicks and holds right-click
$this->lastRightClickData = $data;
@ -371,9 +373,10 @@ class InGamePacketHandler extends PacketHandler{
}
//TODO: end hack for client spam bug
$blockPos = $data->getBlockPos();
if(!$this->player->interactBlock($blockPos, $data->getFace(), $clickPos)){
$this->onFailedBlockAction($blockPos, $data->getFace());
$blockPos = $data->getBlockPosition();
$vBlockPos = new Vector3($blockPos->getX(), $blockPos->getY(), $blockPos->getZ());
if(!$this->player->interactBlock($vBlockPos, $data->getFace(), $clickPos)){
$this->onFailedBlockAction($vBlockPos, $data->getFace());
}elseif(
!array_key_exists($windowId = InventoryManager::HARDCODED_CRAFTING_GRID_WINDOW_ID, $this->openHardcodedWindows) &&
$this->player->getCraftingGrid()->getGridWidth() === CraftingGrid::SIZE_BIG
@ -381,7 +384,7 @@ class InGamePacketHandler extends PacketHandler{
//TODO: HACK! crafting grid doesn't fit very well into the current PM container system, so this hack
//allows it to carry on working approximately the same way as it did in 1.14
$this->openHardcodedWindows[$windowId] = true;
$this->session->sendDataPacket(ContainerOpenPacket::blockInvVec3(
$this->session->sendDataPacket(ContainerOpenPacket::blockInv(
InventoryManager::HARDCODED_CRAFTING_GRID_WINDOW_ID,
WindowTypes::WORKBENCH,
$blockPos
@ -389,9 +392,10 @@ class InGamePacketHandler extends PacketHandler{
}
return true;
case UseItemTransactionData::ACTION_BREAK_BLOCK:
$blockPos = $data->getBlockPos();
if(!$this->player->breakBlock($blockPos)){
$this->onFailedBlockAction($blockPos, null);
$blockPos = $data->getBlockPosition();
$vBlockPos = new Vector3($blockPos->getX(), $blockPos->getY(), $blockPos->getZ());
if(!$this->player->breakBlock($vBlockPos)){
$this->onFailedBlockAction($vBlockPos, null);
}
return true;
case UseItemTransactionData::ACTION_CLICK_AIR:
@ -432,7 +436,7 @@ class InGamePacketHandler extends PacketHandler{
}
private function handleUseItemOnEntityTransaction(UseItemOnEntityTransactionData $data) : bool{
$target = $this->player->getWorld()->getEntity($data->getEntityRuntimeId());
$target = $this->player->getWorld()->getEntity($data->getActorRuntimeId());
if($target === null){
return false;
}
@ -442,7 +446,7 @@ class InGamePacketHandler extends PacketHandler{
//TODO: use transactiondata for rollbacks here
switch($data->getActionType()){
case UseItemOnEntityTransactionData::ACTION_INTERACT:
if(!$this->player->interactEntity($target, $data->getClickPos())){
if(!$this->player->interactEntity($target, $data->getClickPosition())){
$this->inventoryManager->syncSlot($this->player->getInventory(), $this->player->getInventory()->getHeldItemIndex());
}
return true;
@ -498,7 +502,7 @@ class InGamePacketHandler extends PacketHandler{
//TODO: implement handling for this where it matters
return true;
}
$target = $this->player->getWorld()->getEntity($packet->target);
$target = $this->player->getWorld()->getEntity($packet->targetActorRuntimeId);
if($target === null){
return false;
}
@ -521,7 +525,7 @@ class InGamePacketHandler extends PacketHandler{
}
public function handleBlockPickRequest(BlockPickRequestPacket $packet) : bool{
return $this->player->pickBlock(new Vector3($packet->blockX, $packet->blockY, $packet->blockZ), $packet->addUserData);
return $this->player->pickBlock(new Vector3($packet->blockPosition->getX(), $packet->blockPosition->getY(), $packet->blockPosition->getZ()), $packet->addUserData);
}
public function handleActorPickRequest(ActorPickRequestPacket $packet) : bool{
@ -529,63 +533,63 @@ class InGamePacketHandler extends PacketHandler{
}
public function handlePlayerAction(PlayerActionPacket $packet) : bool{
$pos = new Vector3($packet->x, $packet->y, $packet->z);
$pos = new Vector3($packet->blockPosition->getX(), $packet->blockPosition->getY(), $packet->blockPosition->getZ());
switch($packet->action){
case PlayerActionPacket::ACTION_START_BREAK:
case PlayerAction::START_BREAK:
if(!$this->player->attackBlock($pos, $packet->face)){
$this->onFailedBlockAction($pos, $packet->face);
}
break;
case PlayerActionPacket::ACTION_ABORT_BREAK:
case PlayerActionPacket::ACTION_STOP_BREAK:
case PlayerAction::ABORT_BREAK:
case PlayerAction::STOP_BREAK:
$this->player->stopBreakBlock($pos);
break;
case PlayerActionPacket::ACTION_START_SLEEPING:
case PlayerAction::START_SLEEPING:
//unused
break;
case PlayerActionPacket::ACTION_STOP_SLEEPING:
case PlayerAction::STOP_SLEEPING:
$this->player->stopSleep();
break;
case PlayerActionPacket::ACTION_JUMP:
case PlayerAction::JUMP:
$this->player->jump();
return true;
case PlayerActionPacket::ACTION_START_SPRINT:
case PlayerAction::START_SPRINT:
if(!$this->player->toggleSprint(true)){
$this->player->sendData([$this->player]);
}
return true;
case PlayerActionPacket::ACTION_STOP_SPRINT:
case PlayerAction::STOP_SPRINT:
if(!$this->player->toggleSprint(false)){
$this->player->sendData([$this->player]);
}
return true;
case PlayerActionPacket::ACTION_START_SNEAK:
case PlayerAction::START_SNEAK:
if(!$this->player->toggleSneak(true)){
$this->player->sendData([$this->player]);
}
return true;
case PlayerActionPacket::ACTION_STOP_SNEAK:
case PlayerAction::STOP_SNEAK:
if(!$this->player->toggleSneak(false)){
$this->player->sendData([$this->player]);
}
return true;
case PlayerActionPacket::ACTION_START_GLIDE:
case PlayerActionPacket::ACTION_STOP_GLIDE:
case PlayerAction::START_GLIDE:
case PlayerAction::STOP_GLIDE:
break; //TODO
case PlayerActionPacket::ACTION_CRACK_BREAK:
case PlayerAction::CRACK_BREAK:
$this->player->continueBreakBlock($pos, $packet->face);
break;
case PlayerActionPacket::ACTION_START_SWIMMING:
case PlayerAction::START_SWIMMING:
break; //TODO
case PlayerActionPacket::ACTION_STOP_SWIMMING:
case PlayerAction::STOP_SWIMMING:
//TODO: handle this when it doesn't spam every damn tick (yet another spam bug!!)
break;
case PlayerActionPacket::ACTION_INTERACT_BLOCK: //TODO: ignored (for now)
case PlayerAction::INTERACT_BLOCK: //TODO: ignored (for now)
break;
case PlayerActionPacket::ACTION_CREATIVE_PLAYER_DESTROY_BLOCK:
case PlayerAction::CREATIVE_PLAYER_DESTROY_BLOCK:
//TODO: do we need to handle this?
break;
default:
@ -628,7 +632,7 @@ class InGamePacketHandler extends PacketHandler{
}
public function handleAdventureSettings(AdventureSettingsPacket $packet) : bool{
if($packet->entityUniqueId !== $this->player->getId()){
if($packet->targetActorUniqueId !== $this->player->getId()){
return false; //TODO: operators can change other people's permissions using this
}
@ -648,13 +652,13 @@ class InGamePacketHandler extends PacketHandler{
}
public function handleBlockActorData(BlockActorDataPacket $packet) : bool{
$pos = new Vector3($packet->x, $packet->y, $packet->z);
$pos = new Vector3($packet->blockPosition->getX(), $packet->blockPosition->getY(), $packet->blockPosition->getZ());
if($pos->distanceSquared($this->player->getLocation()) > 10000){
return false;
}
$block = $this->player->getLocation()->getWorld()->getBlock($pos);
$nbt = $packet->namedtag->getRoot();
$nbt = $packet->nbt->getRoot();
if(!($nbt instanceof CompoundTag)) throw new AssumptionFailedError("PHPStan should ensure this is a CompoundTag"); //for phpstorm's benefit
if($block instanceof BaseSign){
@ -678,7 +682,7 @@ class InGamePacketHandler extends PacketHandler{
return true;
}
$this->session->getLogger()->debug("Invalid sign update data: " . base64_encode($packet->namedtag->getEncodedNbt()));
$this->session->getLogger()->debug("Invalid sign update data: " . base64_encode($packet->nbt->getEncodedNbt()));
}
return false;
@ -712,9 +716,10 @@ class InGamePacketHandler extends PacketHandler{
}
public function handleItemFrameDropItem(ItemFrameDropItemPacket $packet) : bool{
$block = $this->player->getWorld()->getBlockAt($packet->x, $packet->y, $packet->z);
$blockPosition = $packet->blockPosition;
$block = $this->player->getWorld()->getBlockAt($blockPosition->getX(), $blockPosition->getY(), $blockPosition->getZ());
if($block instanceof ItemFrame and $block->getFramedItem() !== null){
return $this->player->attackBlock(new Vector3($packet->x, $packet->y, $packet->z), $block->getFacing());
return $this->player->attackBlock(new Vector3($blockPosition->getX(), $blockPosition->getY(), $blockPosition->getZ()), $block->getFacing());
}
return false;
}

View File

@ -31,9 +31,11 @@ use pocketmine\network\mcpe\InventoryManager;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\RequestChunkRadiusPacket;
use pocketmine\network\mcpe\protocol\StartGamePacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\network\mcpe\protocol\types\BoolGameRule;
use pocketmine\network\mcpe\protocol\types\DimensionIds;
use pocketmine\network\mcpe\protocol\types\Experiments;
use pocketmine\network\mcpe\protocol\types\LevelSettings;
use pocketmine\network\mcpe\protocol\types\PlayerMovementSettings;
use pocketmine\network\mcpe\protocol\types\PlayerMovementType;
use pocketmine\network\mcpe\protocol\types\SpawnSettings;
@ -64,39 +66,46 @@ class PreSpawnPacketHandler extends PacketHandler{
}
public function setUp() : void{
$spawnPosition = $this->player->getSpawn();
$location = $this->player->getLocation();
$pk = new StartGamePacket();
$pk->entityUniqueId = $this->player->getId();
$pk->entityRuntimeId = $this->player->getId();
$pk->playerGamemode = TypeConverter::getInstance()->coreGameModeToProtocol($this->player->getGamemode());
$pk->playerPosition = $this->player->getOffsetPosition($location);
$pk->pitch = $location->pitch;
$pk->yaw = $location->yaw;
$pk->seed = -1;
$pk->spawnSettings = new SpawnSettings(SpawnSettings::BIOME_TYPE_DEFAULT, "", DimensionIds::OVERWORLD); //TODO: implement this properly
$pk->worldGamemode = TypeConverter::getInstance()->coreGameModeToProtocol($this->server->getGamemode());
$pk->difficulty = $location->getWorld()->getDifficulty();
$pk->spawnX = $spawnPosition->getFloorX();
$pk->spawnY = $spawnPosition->getFloorY();
$pk->spawnZ = $spawnPosition->getFloorZ();
$pk->hasAchievementsDisabled = true;
$pk->time = $location->getWorld()->getTime();
$pk->eduEditionOffer = 0;
$pk->rainLevel = 0; //TODO: implement these properly
$pk->lightningLevel = 0;
$pk->commandsEnabled = true;
$pk->gameRules = [
$levelSettings = new LevelSettings();
$levelSettings->seed = -1;
$levelSettings->spawnSettings = new SpawnSettings(SpawnSettings::BIOME_TYPE_DEFAULT, "", DimensionIds::OVERWORLD); //TODO: implement this properly
$levelSettings->worldGamemode = TypeConverter::getInstance()->coreGameModeToProtocol($this->server->getGamemode());
$levelSettings->difficulty = $location->getWorld()->getDifficulty();
$levelSettings->spawnPosition = BlockPosition::fromVector3($location->getWorld()->getSpawnLocation());
$levelSettings->hasAchievementsDisabled = true;
$levelSettings->time = $location->getWorld()->getTime();
$levelSettings->eduEditionOffer = 0;
$levelSettings->rainLevel = 0; //TODO: implement these properly
$levelSettings->lightningLevel = 0;
$levelSettings->commandsEnabled = true;
$levelSettings->gameRules = [
"naturalregeneration" => new BoolGameRule(false, false) //Hack for client side regeneration
];
$pk->experiments = new Experiments([], false);
$pk->levelId = "";
$pk->worldName = $this->server->getMotd();
$pk->itemTable = GlobalItemTypeDictionary::getInstance()->getDictionary()->getEntries(); //TODO: check if this is actually needed
$pk->playerMovementSettings = new PlayerMovementSettings(PlayerMovementType::LEGACY, 0, false);
$pk->serverSoftwareVersion = sprintf("%s %s", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true));
$this->session->sendDataPacket($pk);
$levelSettings->experiments = new Experiments([], false);
$this->session->sendDataPacket(StartGamePacket::create(
$this->player->getId(),
$this->player->getId(),
TypeConverter::getInstance()->coreGameModeToProtocol($this->player->getGamemode()),
$this->player->getOffsetPosition($location),
$location->pitch,
$location->yaw,
$levelSettings,
"",
$this->server->getMotd(),
"",
false,
new PlayerMovementSettings(PlayerMovementType::LEGACY, 0, false),
0,
0,
"",
false,
sprintf("%s %s", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true)),
[],
GlobalItemTypeDictionary::getInstance()->getDictionary()->getEntries()
));
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getAvailableActorIdentifiers());
$this->session->sendDataPacket(StaticPacketCache::getInstance()->getBiomeDefs());

View File

@ -25,6 +25,7 @@ namespace pocketmine\network\mcpe\handler;
use pocketmine\lang\KnownTranslationKeys;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\ResourcePackChunkDataPacket;
use pocketmine\network\mcpe\protocol\ResourcePackChunkRequestPacket;
use pocketmine\network\mcpe\protocol\ResourcePackClientResponsePacket;
@ -34,6 +35,7 @@ use pocketmine\network\mcpe\protocol\ResourcePackStackPacket;
use pocketmine\network\mcpe\protocol\types\Experiments;
use pocketmine\network\mcpe\protocol\types\resourcepacks\ResourcePackInfoEntry;
use pocketmine\network\mcpe\protocol\types\resourcepacks\ResourcePackStackEntry;
use pocketmine\network\mcpe\protocol\types\resourcepacks\ResourcePackType;
use pocketmine\resourcepacks\ResourcePack;
use pocketmine\resourcepacks\ResourcePackManager;
use function array_map;
@ -113,7 +115,9 @@ class ResourcePacksPacketHandler extends PacketHandler{
self::PACK_CHUNK_SIZE,
(int) ceil($pack->getPackSize() / self::PACK_CHUNK_SIZE),
$pack->getPackSize(),
$pack->getSha256()
$pack->getSha256(),
false,
ResourcePackType::ADDON //TODO: this might be an addon (not behaviour pack), needed to properly support client-side custom items
));
}
$this->session->getLogger()->debug("Player requested download of " . count($packet->packIds) . " resource packs");
@ -130,7 +134,7 @@ class ResourcePacksPacketHandler extends PacketHandler{
//we don't force here, because it doesn't have user-facing effects
//but it does have an annoying side-effect when true: it makes
//the client remove its own non-server-supplied resource packs.
$this->session->sendDataPacket(ResourcePackStackPacket::create($stack, [], false, new Experiments([], false)));
$this->session->sendDataPacket(ResourcePackStackPacket::create($stack, [], false, ProtocolInfo::MINECRAFT_VERSION_NETWORK, new Experiments([], false)));
$this->session->getLogger()->debug("Applying resource pack stack");
break;
case ResourcePackClientResponsePacket::STATUS_COMPLETED:

View File

@ -35,7 +35,6 @@ use pocketmine\network\Network;
use pocketmine\network\PacketHandlingException;
use pocketmine\Server;
use pocketmine\snooze\SleeperNotifier;
use pocketmine\utils\Filesystem;
use pocketmine\utils\Utils;
use raklib\protocol\EncapsulatedPacket;
use raklib\protocol\PacketReliability;
@ -192,10 +191,7 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
$logger->error("Bad packet (error ID $errorId): " . $e->getMessage());
//intentionally doesn't use logException, we don't want spammy packet error traces to appear in release mode
$logger->debug("Origin: " . Filesystem::cleanPath($e->getFile()) . "(" . $e->getLine() . ")");
foreach(Utils::printableTrace($e->getTrace()) as $frame){
$logger->debug($frame);
}
$logger->debug(implode("\n", Utils::printableExceptionInfo($e)));
$session->disconnect("Packet processing error (Error ID: $errorId)");
$this->interface->blockAddress($address, 5);
}

View File

@ -97,6 +97,7 @@ use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\AnimatePacket;
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
use pocketmine\network\mcpe\protocol\SetActorMotionPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataCollection;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
@ -270,9 +271,11 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
$world = $spawnLocation->getWorld();
//load the spawn chunk so we can see the terrain
$world->registerChunkLoader($this->chunkLoader, $spawnLocation->getFloorX() >> Chunk::COORD_BIT_SIZE, $spawnLocation->getFloorZ() >> Chunk::COORD_BIT_SIZE, true);
$world->registerChunkListener($this, $spawnLocation->getFloorX() >> Chunk::COORD_BIT_SIZE, $spawnLocation->getFloorZ() >> Chunk::COORD_BIT_SIZE);
$this->usedChunks[World::chunkHash($spawnLocation->getFloorX() >> Chunk::COORD_BIT_SIZE, $spawnLocation->getFloorZ() >> Chunk::COORD_BIT_SIZE)] = UsedChunkStatus::NEEDED();
$xSpawnChunk = $spawnLocation->getFloorX() >> Chunk::COORD_BIT_SIZE;
$zSpawnChunk = $spawnLocation->getFloorZ() >> Chunk::COORD_BIT_SIZE;
$world->registerChunkLoader($this->chunkLoader, $xSpawnChunk, $zSpawnChunk, true);
$world->registerChunkListener($this, $xSpawnChunk, $zSpawnChunk);
$this->usedChunks[World::chunkHash($xSpawnChunk, $zSpawnChunk)] = UsedChunkStatus::NEEDED();
parent::__construct($spawnLocation, $this->playerInfo->getSkin(), $namedtag);
}
@ -391,7 +394,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
}
public function spawnTo(Player $player) : void{
if($this->isAlive() and $player->isAlive() and $player->getWorld() === $this->getWorld() and $player->canSee($this) and !$this->isSpectator()){
if($this->isAlive() and $player->isAlive() and $player->canSee($this) and !$this->isSpectator()){
parent::spawnTo($player);
}
}
@ -2183,7 +2186,7 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
$properties->setGenericFlag(EntityMetadataFlags::ACTION, $this->startAction > -1);
$properties->setPlayerFlag(PlayerMetadataFlags::SLEEP, $this->sleeping !== null);
$properties->setBlockPos(EntityMetadataProperties::PLAYER_BED_POSITION, $this->sleeping ?? new Vector3(0, 0, 0));
$properties->setBlockPos(EntityMetadataProperties::PLAYER_BED_POSITION, $this->sleeping !== null ? BlockPosition::fromVector3($this->sleeping) : new BlockPosition(0, 0, 0));
}
public function sendData(?array $targets, ?array $data = null) : void{

View File

@ -28,6 +28,7 @@ use pocketmine\entity\animation\ArmSwingAnimation;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
use pocketmine\world\particle\BlockPunchParticle;
use pocketmine\world\sound\BlockPunchSound;
use function abs;
@ -70,7 +71,7 @@ final class SurvivalBlockBreakHandler{
if($this->breakSpeed > 0){
$this->player->getWorld()->broadcastPacketToViewers(
$this->blockPos,
LevelEventPacket::create(LevelEventPacket::EVENT_BLOCK_START_BREAK, (int) (65535 * $this->breakSpeed), $this->blockPos)
LevelEventPacket::create(LevelEvent::BLOCK_START_BREAK, (int) (65535 * $this->breakSpeed), $this->blockPos)
);
}
}
@ -147,7 +148,7 @@ final class SurvivalBlockBreakHandler{
if($this->player->getWorld()->isInLoadedTerrain($this->blockPos)){
$this->player->getWorld()->broadcastPacketToViewers(
$this->blockPos,
LevelEventPacket::create(LevelEventPacket::EVENT_BLOCK_STOP_BREAK, 0, $this->blockPos)
LevelEventPacket::create(LevelEvent::BLOCK_STOP_BREAK, 0, $this->blockPos)
);
}
}

View File

@ -30,13 +30,9 @@ use function array_map;
use function array_values;
use function is_array;
use function is_string;
use function phpversion;
use function preg_match;
use function str_replace;
use function stripos;
use function strlen;
use function substr;
use function version_compare;
use function yaml_parse;
class PluginDescription{
@ -247,40 +243,6 @@ class PluginDescription{
return $this->extensions;
}
/**
* Checks if the current PHP runtime has the extensions required by the plugin.
*
* @throws PluginException if there are required extensions missing or have incompatible version, or if the version constraint cannot be parsed
*/
public function checkRequiredExtensions() : void{
foreach($this->extensions as $name => $versionConstrs){
$gotVersion = phpversion($name);
if($gotVersion === false){
throw new PluginException("Required extension $name not loaded");
}
foreach($versionConstrs as $constr){ // versionConstrs_loop
if($constr === "*"){
continue;
}
if($constr === ""){
throw new PluginException("One of the extension version constraints of $name is empty. Consider quoting the version string in plugin.yml");
}
foreach(["<=", "le", "<>", "!=", "ne", "<", "lt", "==", "=", "eq", ">=", "ge", ">", "gt"] as $comparator){
// warning: the > character should be quoted in YAML
if(substr($constr, 0, strlen($comparator)) === $comparator){
$version = substr($constr, strlen($comparator));
if(!version_compare($gotVersion, $version, $comparator)){
throw new PluginException("Required extension $name has an incompatible version ($gotVersion not $constr)");
}
continue 2; // versionConstrs_loop
}
}
throw new PluginException("Error parsing version constraint: $constr");
}
}
}
/**
* @return string[]
*/

View File

@ -23,15 +23,11 @@ declare(strict_types=1);
namespace pocketmine\plugin;
use Respect\Validation\Exceptions\NestedValidationException;
use Respect\Validation\Rules\AllOf;
use Respect\Validation\Rules\ArrayType;
use Respect\Validation\Rules\Each;
use Respect\Validation\Rules\In;
use Respect\Validation\Rules\Key;
use Respect\Validation\Rules\StringType;
use Respect\Validation\Validator;
use function array_flip;
use function is_array;
use function is_float;
use function is_int;
use function is_string;
class PluginGraylist{
@ -70,17 +66,27 @@ class PluginGraylist{
* @param mixed[] $array
*/
public static function fromArray(array $array) : PluginGraylist{
$validator = new Validator(
new Key("mode", new In(['whitelist', 'blacklist'], true), true),
new Key("plugins", new AllOf(new ArrayType(), new Each(new StringType())), true)
);
$validator->setName('plugin_list.yml');
try{
$validator->assert($array);
}catch(NestedValidationException $e){
throw new \InvalidArgumentException($e->getFullMessage(), 0, $e);
if(!isset($array["mode"]) || ($array["mode"] !== "whitelist" && $array["mode"] !== "blacklist")){
throw new \InvalidArgumentException("\"mode\" must be set");
}
return new PluginGraylist($array["plugins"], $array["mode"] === 'whitelist');
$isWhitelist = match($array["mode"]){
"whitelist" => true,
"blacklist" => false,
default => throw new \InvalidArgumentException("\"mode\" must be either \"whitelist\" or \"blacklist\"")
};
$plugins = [];
if(isset($array["plugins"])){
if(!is_array($array["plugins"])){
throw new \InvalidArgumentException("\"plugins\" must be an array");
}
foreach($array["plugins"] as $k => $v){
if(!is_string($v) && !is_int($v) && !is_float($v)){
throw new \InvalidArgumentException("\"plugins\" contains invalid element at position $k");
}
$plugins[] = (string) $v;
}
}
return new PluginGraylist($plugins, $isWhitelist);
}
/**

View File

@ -0,0 +1,42 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\plugin;
final class PluginLoadTriage{
/**
* @var PluginLoadTriageEntry[]
* @phpstan-var array<string, PluginLoadTriageEntry>
*/
public $plugins = [];
/**
* @var string[][]
* @phpstan-var array<string, list<string>>
*/
public $dependencies = [];
/**
* @var string[][]
* @phpstan-var array<string, list<string>>
*/
public $softDependencies = [];
}

View File

@ -0,0 +1,108 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\plugin;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\lang\Translatable;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
use function array_intersect;
use function count;
use function implode;
use function in_array;
use function phpversion;
use function stripos;
use function strlen;
use function substr;
use function version_compare;
final class PluginLoadabilityChecker{
public function __construct(
private string $apiVersion
){}
public function check(PluginDescription $description) : Translatable|null{
$name = $description->getName();
if(stripos($name, "pocketmine") !== false or stripos($name, "minecraft") !== false or stripos($name, "mojang") !== false){
return KnownTranslationFactory::pocketmine_plugin_restrictedName();
}
foreach($description->getCompatibleApis() as $api){
if(!VersionString::isValidBaseVersion($api)){
return KnownTranslationFactory::pocketmine_plugin_invalidAPI($api);
}
}
if(!ApiVersion::isCompatible($this->apiVersion, $description->getCompatibleApis())){
return KnownTranslationFactory::pocketmine_plugin_incompatibleAPI(implode(", ", $description->getCompatibleApis()));
}
$ambiguousVersions = ApiVersion::checkAmbiguousVersions($description->getCompatibleApis());
if(count($ambiguousVersions) > 0){
return KnownTranslationFactory::pocketmine_plugin_ambiguousMinAPI(implode(", ", $ambiguousVersions));
}
if(count($description->getCompatibleOperatingSystems()) > 0 and !in_array(Utils::getOS(), $description->getCompatibleOperatingSystems(), true)) {
return KnownTranslationFactory::pocketmine_plugin_incompatibleOS(implode(", ", $description->getCompatibleOperatingSystems()));
}
if(count($pluginMcpeProtocols = $description->getCompatibleMcpeProtocols()) > 0){
$serverMcpeProtocols = [ProtocolInfo::CURRENT_PROTOCOL];
if(count(array_intersect($pluginMcpeProtocols, $serverMcpeProtocols)) === 0){
return KnownTranslationFactory::pocketmine_plugin_incompatibleProtocol(implode(", ", $pluginMcpeProtocols));
}
}
foreach($description->getRequiredExtensions() as $extensionName => $versionConstrs){
$gotVersion = phpversion($extensionName);
if($gotVersion === false){
return KnownTranslationFactory::pocketmine_plugin_extensionNotLoaded($extensionName);
}
foreach($versionConstrs as $k => $constr){ // versionConstrs_loop
if($constr === "*"){
continue;
}
if($constr === ""){
return KnownTranslationFactory::pocketmine_plugin_emptyExtensionVersionConstraint(extensionName: $extensionName, constraintIndex: "$k");
}
foreach(["<=", "le", "<>", "!=", "ne", "<", "lt", "==", "=", "eq", ">=", "ge", ">", "gt"] as $comparator){
// warning: the > character should be quoted in YAML
if(substr($constr, 0, strlen($comparator)) === $comparator){
$version = substr($constr, strlen($comparator));
if(!version_compare($gotVersion, $version, $comparator)){
return KnownTranslationFactory::pocketmine_plugin_incompatibleExtensionVersion(extensionName: $extensionName, extensionVersion: $gotVersion, pluginRequirement: $constr);
}
continue 2; // versionConstrs_loop
}
}
return KnownTranslationFactory::pocketmine_plugin_invalidExtensionVersionConstraint(extensionName: $extensionName, versionConstraint: $constr);
}
}
return null;
}
}

View File

@ -33,8 +33,6 @@ use pocketmine\event\plugin\PluginDisableEvent;
use pocketmine\event\plugin\PluginEnableEvent;
use pocketmine\event\RegisteredListener;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\lang\Translatable;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\permission\DefaultPermissions;
use pocketmine\permission\PermissionManager;
use pocketmine\permission\PermissionParser;
@ -42,9 +40,10 @@ use pocketmine\Server;
use pocketmine\timings\TimingsHandler;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\utils\Utils;
use pocketmine\utils\VersionString;
use Webmozart\PathUtil\Path;
use function array_intersect;
use function array_diff_key;
use function array_key_exists;
use function array_keys;
use function array_merge;
use function class_exists;
use function count;
@ -52,17 +51,17 @@ use function dirname;
use function file_exists;
use function get_class;
use function implode;
use function in_array;
use function is_a;
use function is_array;
use function is_dir;
use function is_file;
use function is_string;
use function is_subclass_of;
use function iterator_to_array;
use function mkdir;
use function realpath;
use function shuffle;
use function sprintf;
use function stripos;
use function strpos;
use function strtolower;
@ -80,6 +79,8 @@ class PluginManager{
/** @var Plugin[] */
protected $enabledPlugins = [];
private bool $loadPluginsGuard = false;
/**
* @var PluginLoader[]
* @phpstan-var array<class-string<PluginLoader>, PluginLoader>
@ -131,63 +132,6 @@ class PluginManager{
return Path::join(dirname($pluginPath), $pluginName);
}
private function checkPluginLoadability(PluginDescription $description) : Translatable|string|null{
$name = $description->getName();
if(stripos($name, "pocketmine") !== false or stripos($name, "minecraft") !== false or stripos($name, "mojang") !== false){
return KnownTranslationFactory::pocketmine_plugin_restrictedName();
}
foreach($description->getCompatibleApis() as $api){
if(!VersionString::isValidBaseVersion($api)){
return KnownTranslationFactory::pocketmine_plugin_invalidAPI($api);
}
}
if(!ApiVersion::isCompatible($this->server->getApiVersion(), $description->getCompatibleApis())){
return KnownTranslationFactory::pocketmine_plugin_incompatibleAPI(implode(", ", $description->getCompatibleApis()));
}
$ambiguousVersions = ApiVersion::checkAmbiguousVersions($description->getCompatibleApis());
if(count($ambiguousVersions) > 0){
return KnownTranslationFactory::pocketmine_plugin_ambiguousMinAPI(implode(", ", $ambiguousVersions));
}
if(count($description->getCompatibleOperatingSystems()) > 0 and !in_array(Utils::getOS(), $description->getCompatibleOperatingSystems(), true)) {
return KnownTranslationFactory::pocketmine_plugin_incompatibleOS(implode(", ", $description->getCompatibleOperatingSystems()));
}
if(count($pluginMcpeProtocols = $description->getCompatibleMcpeProtocols()) > 0){
$serverMcpeProtocols = [ProtocolInfo::CURRENT_PROTOCOL];
if(count(array_intersect($pluginMcpeProtocols, $serverMcpeProtocols)) === 0){
return KnownTranslationFactory::pocketmine_plugin_incompatibleProtocol(implode(", ", $pluginMcpeProtocols));
}
}
try{
$description->checkRequiredExtensions();
}catch(PluginException $ex){
return $ex->getMessage();
}
return null;
}
/**
* @param PluginLoader[] $loaders
*/
public function loadPlugin(string $path, ?array $loaders = null) : ?Plugin{
foreach($loaders ?? $this->fileAssociations as $loader){
if($loader->canLoadPlugin($path)){
$description = $loader->getPluginDescription($path);
if($description instanceof PluginDescription){
$this->internalLoadPlugin($path, $loader, $description);
}
}
}
return null;
}
private function internalLoadPlugin(string $path, PluginLoader $loader, PluginDescription $description) : ?Plugin{
$language = $this->server->getLanguage();
$this->server->getLogger()->info($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_plugin_load($description->getFullName())));
@ -265,18 +209,8 @@ class PluginManager{
/**
* @param string[]|null $newLoaders
* @phpstan-param list<class-string<PluginLoader>> $newLoaders
*
* @return Plugin[]
*/
public function loadPlugins(string $directory, ?array $newLoaders = null) : array{
if(!is_dir($directory)){
return [];
}
$plugins = [];
$loadedPlugins = [];
$dependencies = [];
$softDependencies = [];
private function triagePlugins(string $path, PluginLoadTriage $triage, ?array $newLoaders = null) : void{
if(is_array($newLoaders)){
$loaders = [];
foreach($newLoaders as $key){
@ -288,8 +222,18 @@ class PluginManager{
$loaders = $this->fileAssociations;
}
$files = iterator_to_array(new \FilesystemIterator($directory, \FilesystemIterator::CURRENT_AS_PATHNAME | \FilesystemIterator::SKIP_DOTS));
shuffle($files); //this prevents plugins implicitly relying on the filesystem name order when they should be using dependency properties
if(is_dir($path)){
$files = iterator_to_array(new \FilesystemIterator($path, \FilesystemIterator::CURRENT_AS_PATHNAME | \FilesystemIterator::SKIP_DOTS));
shuffle($files); //this prevents plugins implicitly relying on the filesystem name order when they should be using dependency properties
}elseif(is_file($path)){
$realPath = realpath($path);
if($realPath === false) throw new AssumptionFailedError("realpath() should not return false on an accessible, existing file");
$files = [$realPath];
}else{
return;
}
$loadabilityChecker = new PluginLoadabilityChecker($this->server->getApiVersion());
foreach($loaders as $loader){
foreach($files as $file){
if(!is_string($file)) throw new AssumptionFailedError("FilesystemIterator current should be string when using CURRENT_AS_PATHNAME");
@ -315,12 +259,12 @@ class PluginManager{
$name = $description->getName();
if(($loadabilityError = $this->checkPluginLoadability($description)) !== null){
if(($loadabilityError = $loadabilityChecker->check($description)) !== null){
$this->server->getLogger()->error($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_plugin_loadError($name, $loadabilityError)));
continue;
}
if(isset($plugins[$name]) or $this->getPlugin($name) instanceof Plugin){
if(isset($triage->plugins[$name]) or $this->getPlugin($name) instanceof Plugin){
$this->server->getLogger()->error($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_plugin_duplicateError($name)));
continue;
}
@ -336,80 +280,138 @@ class PluginManager{
)));
continue;
}
$plugins[$name] = new PluginLoadTriageEntry($file, $loader, $description);
$softDependencies[$name] = array_merge($softDependencies[$name] ?? [], $description->getSoftDepend());
$dependencies[$name] = $description->getDepend();
$triage->plugins[$name] = new PluginLoadTriageEntry($file, $loader, $description);
$triage->softDependencies[$name] = array_merge($triage->softDependencies[$name] ?? [], $description->getSoftDepend());
$triage->dependencies[$name] = $description->getDepend();
foreach($description->getLoadBefore() as $before){
if(isset($softDependencies[$before])){
$softDependencies[$before][] = $name;
if(isset($triage->softDependencies[$before])){
$triage->softDependencies[$before][] = $name;
}else{
$softDependencies[$before] = [$name];
$triage->softDependencies[$before] = [$name];
}
}
}
}
}
while(count($plugins) > 0){
/**
* @param string[][] $dependencyLists
* @param Plugin[] $loadedPlugins
*/
private function checkDepsForTriage(string $pluginName, string $dependencyType, array &$dependencyLists, array $loadedPlugins, PluginLoadTriage $triage) : void{
if(isset($dependencyLists[$pluginName])){
foreach($dependencyLists[$pluginName] as $key => $dependency){
if(isset($loadedPlugins[$dependency]) or $this->getPlugin($dependency) instanceof Plugin){
$this->server->getLogger()->debug("Successfully resolved $dependencyType dependency \"$dependency\" for plugin \"$pluginName\"");
unset($dependencyLists[$pluginName][$key]);
}elseif(array_key_exists($dependency, $triage->plugins)){
$this->server->getLogger()->debug("Deferring resolution of $dependencyType dependency \"$dependency\" for plugin \"$pluginName\" (found but not loaded yet)");
}
}
if(count($dependencyLists[$pluginName]) === 0){
unset($dependencyLists[$pluginName]);
}
}
}
/**
* @return Plugin[]
*/
public function loadPlugins(string $path) : array{
if($this->loadPluginsGuard){
throw new \LogicException(__METHOD__ . "() cannot be called from within itself");
}
$this->loadPluginsGuard = true;
$triage = new PluginLoadTriage();
$this->triagePlugins($path, $triage);
$loadedPlugins = [];
while(count($triage->plugins) > 0){
$loadedThisLoop = 0;
foreach($plugins as $name => $entry){
if(isset($dependencies[$name])){
foreach($dependencies[$name] as $key => $dependency){
if(isset($loadedPlugins[$dependency]) or $this->getPlugin($dependency) instanceof Plugin){
unset($dependencies[$name][$key]);
}elseif(!isset($plugins[$dependency])){
$this->server->getLogger()->critical($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_plugin_loadError(
$name,
KnownTranslationFactory::pocketmine_plugin_unknownDependency($dependency)
)));
unset($plugins[$name]);
continue 2;
}
}
foreach($triage->plugins as $name => $entry){
$this->checkDepsForTriage($name, "hard", $triage->dependencies, $loadedPlugins, $triage);
$this->checkDepsForTriage($name, "soft", $triage->softDependencies, $loadedPlugins, $triage);
if(count($dependencies[$name]) === 0){
unset($dependencies[$name]);
}
}
if(isset($softDependencies[$name])){
foreach($softDependencies[$name] as $key => $dependency){
if(isset($loadedPlugins[$dependency]) or $this->getPlugin($dependency) instanceof Plugin){
$this->server->getLogger()->debug("Successfully resolved soft dependency \"$dependency\" for plugin \"$name\"");
unset($softDependencies[$name][$key]);
}elseif(!isset($plugins[$dependency])){
//this dependency is never going to be resolved, so don't bother trying
$this->server->getLogger()->debug("Skipping resolution of missing soft dependency \"$dependency\" for plugin \"$name\"");
unset($softDependencies[$name][$key]);
}else{
$this->server->getLogger()->debug("Deferring resolution of soft dependency \"$dependency\" for plugin \"$name\" (found but not loaded yet)");
}
}
if(count($softDependencies[$name]) === 0){
unset($softDependencies[$name]);
}
}
if(!isset($dependencies[$name]) and !isset($softDependencies[$name])){
unset($plugins[$name]);
if(!isset($triage->dependencies[$name]) and !isset($triage->softDependencies[$name])){
unset($triage->plugins[$name]);
$loadedThisLoop++;
$oldRegisteredLoaders = $this->fileAssociations;
if(($plugin = $this->internalLoadPlugin($entry->getFile(), $entry->getLoader(), $entry->getDescription())) instanceof Plugin){
$loadedPlugins[$name] = $plugin;
$diffLoaders = [];
foreach($this->fileAssociations as $k => $loader){
if(!array_key_exists($k, $oldRegisteredLoaders)){
$diffLoaders[] = $k;
}
}
if(count($diffLoaders) !== 0){
$this->server->getLogger()->debug("Plugin $name registered a new plugin loader during load, scanning for new plugins");
$plugins = $triage->plugins;
$this->triagePlugins($path, $triage, $diffLoaders);
$diffPlugins = array_diff_key($triage->plugins, $plugins);
$this->server->getLogger()->debug("Re-triage found plugins: " . implode(", ", array_keys($diffPlugins)));
}
}
}
}
if($loadedThisLoop === 0){
//No plugins loaded :(
foreach($plugins as $name => $file){
//check for skippable soft dependencies first, in case the dependents could resolve hard dependencies
foreach($triage->plugins as $name => $file){
if(isset($triage->softDependencies[$name]) && !isset($triage->dependencies[$name])){
foreach($triage->softDependencies[$name] as $k => $dependency){
if($this->getPlugin($dependency) === null && !array_key_exists($dependency, $triage->plugins)){
$this->server->getLogger()->debug("Skipping resolution of missing soft dependency \"$dependency\" for plugin \"$name\"");
unset($triage->softDependencies[$name][$k]);
}
}
if(count($triage->softDependencies[$name]) === 0){
unset($triage->softDependencies[$name]);
continue 2; //go back to the top and try again
}
}
}
foreach($triage->plugins as $name => $file){
if(isset($triage->dependencies[$name])){
$unknownDependencies = [];
foreach($triage->dependencies[$name] as $k => $dependency){
if($this->getPlugin($dependency) === null && !array_key_exists($dependency, $triage->plugins)){
//assume that the plugin is never going to be loaded
//by this point all soft dependencies have been ignored if they were able to be, so
//there's no chance of this dependency ever being resolved
$unknownDependencies[$dependency] = $dependency;
}
}
if(count($unknownDependencies) > 0){
$this->server->getLogger()->critical($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_plugin_loadError(
$name,
KnownTranslationFactory::pocketmine_plugin_unknownDependency(implode(", ", $unknownDependencies))
)));
unset($triage->plugins[$name]);
}
}
}
foreach($triage->plugins as $name => $file){
$this->server->getLogger()->critical($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_plugin_loadError($name, KnownTranslationFactory::pocketmine_plugin_circularDependency())));
}
$plugins = [];
break;
}
}
$this->loadPluginsGuard = false;
return $loadedPlugins;
}

View File

@ -24,15 +24,10 @@ declare(strict_types=1);
namespace pocketmine\utils;
use LogLevel;
use pocketmine\errorhandler\ErrorTypeToStringMap;
use pocketmine\thread\Thread;
use pocketmine\thread\Worker;
use function get_class;
use function implode;
use function is_int;
use function preg_replace;
use function sprintf;
use function trim;
use const PHP_EOL;
use const PTHREADS_INHERIT_NONE;
@ -137,46 +132,11 @@ class MainLogger extends \AttachableThreadedLogger implements \BufferedLogger{
* @return void
*/
public function logException(\Throwable $e, $trace = null){
if($trace === null){
$trace = $e->getTrace();
}
$lines = [self::printExceptionMessage($e)];
$lines[] = "--- Stack trace ---";
foreach(Utils::printableTrace($trace) as $line){
$lines[] = " " . $line;
}
for($prev = $e->getPrevious(); $prev !== null; $prev = $prev->getPrevious()){
$lines[] = "--- Previous ---";
$lines[] = self::printExceptionMessage($prev);
foreach(Utils::printableTrace($prev->getTrace()) as $line){
$lines[] = " " . $line;
}
}
$lines[] = "--- End of exception information ---";
$this->critical(implode("\n", $lines));
$this->critical(implode("\n", Utils::printableExceptionInfo($e, $trace)));
$this->syncFlushBuffer();
}
private static function printExceptionMessage(\Throwable $e) : string{
$errstr = preg_replace('/\s+/', ' ', trim($e->getMessage()));
$errno = $e->getCode();
if(is_int($errno)){
try{
$errno = ErrorTypeToStringMap::get($errno);
}catch(\InvalidArgumentException $ex){
//pass
}
}
$errfile = Filesystem::cleanPath($e->getFile());
$errline = $e->getLine();
return get_class($e) . ": \"$errstr\" ($errno) in \"$errfile\" at line $errline";
}
public function log($level, $message){
switch($level){
case LogLevel::EMERGENCY:

View File

@ -0,0 +1,80 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\utils;
use function function_exists;
use function pcntl_async_signals;
use function pcntl_signal;
use function sapi_windows_set_ctrl_handler;
use const PHP_WINDOWS_EVENT_CTRL_BREAK;
use const PHP_WINDOWS_EVENT_CTRL_C;
use const SIG_DFL;
use const SIGHUP;
use const SIGINT;
use const SIGTERM;
final class SignalHandler{
/** @phpstan-var (\Closure(int) : void)|null */
private ?\Closure $interruptCallback;
/**
* @phpstan-param \Closure() : void $interruptCallback
*/
public function __construct(\Closure $interruptCallback){
$this->interruptCallback = $interruptCallback;
if(function_exists('sapi_windows_set_ctrl_handler')){
sapi_windows_set_ctrl_handler($this->interruptCallback = function(int $signo) use ($interruptCallback) : void{
if($signo === PHP_WINDOWS_EVENT_CTRL_C || $signo === PHP_WINDOWS_EVENT_CTRL_BREAK){
$interruptCallback();
}
});
}elseif(function_exists('pcntl_signal')){
foreach([
SIGTERM,
SIGINT,
SIGHUP
] as $signal){
pcntl_signal($signal, $this->interruptCallback = fn(int $signo) => $interruptCallback());
}
pcntl_async_signals(true);
}else{
//no supported signal handlers :(
}
}
public function unregister() : void{
if(function_exists('sapi_windows_set_ctrl_handler')){
sapi_windows_set_ctrl_handler($this->interruptCallback, false);
}elseif(function_exists('pcntl_signal')){
foreach([
SIGTERM,
SIGINT,
SIGHUP
] as $signal){
pcntl_signal($signal, SIG_DFL);
}
}
}
}

View File

@ -28,6 +28,7 @@ declare(strict_types=1);
namespace pocketmine\utils;
use DaveRandom\CallbackValidator\CallbackType;
use pocketmine\errorhandler\ErrorTypeToStringMap;
use Ramsey\Uuid\Uuid;
use Ramsey\Uuid\UuidInterface;
use function array_combine;
@ -46,13 +47,17 @@ use function file;
use function file_exists;
use function file_get_contents;
use function function_exists;
use function get_class;
use function get_current_user;
use function get_loaded_extensions;
use function getenv;
use function gettype;
use function implode;
use function interface_exists;
use function is_a;
use function is_array;
use function is_bool;
use function is_int;
use function is_object;
use function is_string;
use function mb_check_encoding;
@ -384,6 +389,49 @@ final class Utils{
return -1;
}
private static function printableExceptionMessage(\Throwable $e) : string{
$errstr = preg_replace('/\s+/', ' ', trim($e->getMessage()));
$errno = $e->getCode();
if(is_int($errno)){
try{
$errno = ErrorTypeToStringMap::get($errno);
}catch(\InvalidArgumentException $ex){
//pass
}
}
$errfile = Filesystem::cleanPath($e->getFile());
$errline = $e->getLine();
return get_class($e) . ": \"$errstr\" ($errno) in \"$errfile\" at line $errline";
}
/**
* @param mixed[] $trace
* @return string[]
*/
public static function printableExceptionInfo(\Throwable $e, $trace = null) : array{
if($trace === null){
$trace = $e->getTrace();
}
$lines = [self::printableExceptionMessage($e)];
$lines[] = "--- Stack trace ---";
foreach(Utils::printableTrace($trace) as $line){
$lines[] = " " . $line;
}
for($prev = $e->getPrevious(); $prev !== null; $prev = $prev->getPrevious()){
$lines[] = "--- Previous ---";
$lines[] = self::printableExceptionMessage($prev);
foreach(Utils::printableTrace($prev->getTrace()) as $line){
$lines[] = " " . $line;
}
}
$lines[] = "--- End of exception information ---";
return $lines;
}
/**
* @param mixed[][] $trace
* @phpstan-param list<array<string, mixed>> $trace
@ -467,18 +515,20 @@ final class Utils{
* @phpstan-param class-string $baseName
*/
public static function testValidInstance(string $className, string $baseName) : void{
$baseInterface = false;
if(!class_exists($baseName)){
throw new \InvalidArgumentException("Base class $baseName does not exist");
if(!interface_exists($baseName)){
throw new \InvalidArgumentException("Base class $baseName does not exist");
}
$baseInterface = true;
}
if(!class_exists($className)){
throw new \InvalidArgumentException("Class $className does not exist");
throw new \InvalidArgumentException("Class $className does not exist or is not a class");
}
if(!is_a($className, $baseName, true)){
throw new \InvalidArgumentException("Class $className does not " . ($baseInterface ? "implement" : "extend") . " $baseName");
}
$base = new \ReflectionClass($baseName);
$class = new \ReflectionClass($className);
if(!$class->isSubclassOf($baseName)){
throw new \InvalidArgumentException("Class $className does not " . ($base->isInterface() ? "implement" : "extend") . " " . $baseName);
}
if(!$class->isInstantiable()){
throw new \InvalidArgumentException("Class $className cannot be constructed");
}

View File

@ -63,6 +63,7 @@ use pocketmine\nbt\tag\StringTag;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\BlockActorDataPacket;
use pocketmine\network\mcpe\protocol\ClientboundPacket;
use pocketmine\network\mcpe\protocol\types\BlockPosition;
use pocketmine\network\mcpe\protocol\UpdateBlockPacket;
use pocketmine\player\Player;
use pocketmine\scheduler\AsyncPool;
@ -952,11 +953,17 @@ class World implements ChunkManager{
}
$fullBlock = $this->getBlockAt($b->x, $b->y, $b->z);
$packets[] = UpdateBlockPacket::create($b->x, $b->y, $b->z, RuntimeBlockMapping::getInstance()->toRuntimeId($fullBlock->getFullId()));
$blockPosition = BlockPosition::fromVector3($b);
$packets[] = UpdateBlockPacket::create(
$blockPosition,
RuntimeBlockMapping::getInstance()->toRuntimeId($fullBlock->getFullId()),
UpdateBlockPacket::FLAG_NETWORK,
UpdateBlockPacket::DATA_LAYER_NORMAL
);
$tile = $this->getTileAt($b->x, $b->y, $b->z);
if($tile instanceof Spawnable){
$packets[] = BlockActorDataPacket::create($b->x, $b->y, $b->z, $tile->getSerializedSpawnCompound());
$packets[] = BlockActorDataPacket::create($blockPosition, $tile->getSerializedSpawnCompound());
}
}
@ -1603,7 +1610,7 @@ class World implements ChunkManager{
$block->writeStateToWorld();
$pos = $block->getPosition();
$chunkHash = World::chunkHash($x >> Chunk::COORD_BIT_SIZE, $z >> Chunk::COORD_BIT_SIZE);
$chunkHash = World::chunkHash($chunkX, $chunkZ);
$relativeBlockHash = World::chunkBlockHash($x, $y, $z);
unset($this->blockCache[$chunkHash][$relativeBlockHash]);
@ -1613,7 +1620,7 @@ class World implements ChunkManager{
}
$this->changedBlocks[$chunkHash][$relativeBlockHash] = $pos;
foreach($this->getChunkListeners($x >> Chunk::COORD_BIT_SIZE, $z >> Chunk::COORD_BIT_SIZE) as $listener){
foreach($this->getChunkListeners($chunkX, $chunkZ) as $listener){
$listener->onBlockChanged($pos);
}
@ -2084,7 +2091,7 @@ class World implements ChunkManager{
/**
* Returns the chunks adjacent to the specified chunk.
*
* @return (Chunk|null)[]
* @return Chunk[]|null[]
*/
public function getAdjacentChunks(int $x, int $z) : array{
$result = [];
@ -2117,88 +2124,36 @@ class World implements ChunkManager{
return isset($this->chunkLock[World::chunkHash($chunkX, $chunkZ)]);
}
private function drainPopulationRequestQueue() : void{
$failed = [];
while(count($this->activeChunkPopulationTasks) < $this->maxConcurrentChunkPopulationTasks && !$this->chunkPopulationRequestQueue->isEmpty()){
$nextChunkHash = $this->chunkPopulationRequestQueue->dequeue();
World::getXZ($nextChunkHash, $nextChunkX, $nextChunkZ);
if(isset($this->chunkPopulationRequestMap[$nextChunkHash])){
assert(!isset($this->activeChunkPopulationTasks[$nextChunkHash]), "Population for chunk $nextChunkX $nextChunkZ already running");
$this->orderChunkPopulation($nextChunkX, $nextChunkZ, null);
if(!isset($this->activeChunkPopulationTasks[$nextChunkHash])){
$failed[] = $nextChunkHash;
}
}
}
//these requests failed even though they weren't rate limited; we can't directly re-add them to the back of the
//queue because it would result in an infinite loop
foreach($failed as $hash){
$this->chunkPopulationRequestQueue->enqueue($hash);
}
}
public function generateChunkCallback(int $x, int $z, ?Chunk $chunk) : void{
Timings::$generationCallback->startTiming();
if(isset($this->chunkPopulationRequestMap[$index = World::chunkHash($x, $z)]) && isset($this->activeChunkPopulationTasks[$index])){
if($chunk === null){
throw new AssumptionFailedError("Primary chunk should never be NULL");
}
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
$this->unlockChunk($x + $xx, $z + $zz);
}
}
$oldChunk = $this->loadChunk($x, $z);
$this->setChunk($x, $z, $chunk, false);
if(($oldChunk === null or !$oldChunk->isPopulated()) and $chunk->isPopulated()){
(new ChunkPopulateEvent($this, $x, $z, $chunk))->call();
foreach($this->getChunkListeners($x, $z) as $listener){
$listener->onChunkPopulated($x, $z, $chunk);
}
}
unset($this->activeChunkPopulationTasks[$index]);
$promise = $this->chunkPopulationRequestMap[$index];
unset($this->chunkPopulationRequestMap[$index]);
$promise->resolve($chunk);
$this->drainPopulationRequestQueue();
}elseif($this->isChunkLocked($x, $z)){
$this->unlockChunk($x, $z);
if($chunk !== null){
$this->setChunk($x, $z, $chunk, false);
}
$this->drainPopulationRequestQueue();
}elseif($chunk !== null){
$this->setChunk($x, $z, $chunk, false);
}
Timings::$generationCallback->stopTiming();
}
/**
* @param bool $deleteEntitiesAndTiles Whether to delete entities and tiles on the old chunk, or transfer them to the new one
*/
public function setChunk(int $chunkX, int $chunkZ, Chunk $chunk, bool $deleteEntitiesAndTiles = true) : void{
public function setChunk(int $chunkX, int $chunkZ, Chunk $chunk) : void{
$chunkHash = World::chunkHash($chunkX, $chunkZ);
$oldChunk = $this->loadChunk($chunkX, $chunkZ);
if($oldChunk !== null and $oldChunk !== $chunk){
if($deleteEntitiesAndTiles){
foreach($this->getChunkEntities($chunkX, $chunkZ) as $entity){
if(!($entity instanceof Player)){
$entity->close();
}
}
foreach($oldChunk->getTiles() as $tile){
$tile->close();
}
}else{
foreach($oldChunk->getTiles() as $tile){
$chunk->addTile($tile);
$oldChunk->removeTile($tile);
$deletedTiles = 0;
$transferredTiles = 0;
foreach($oldChunk->getTiles() as $oldTile){
$tilePosition = $oldTile->getPosition();
$localX = $tilePosition->getFloorX() & Chunk::COORD_MASK;
$localY = $tilePosition->getFloorY();
$localZ = $tilePosition->getFloorZ() & Chunk::COORD_MASK;
$newBlock = BlockFactory::getInstance()->fromFullBlock($chunk->getFullBlock($localX, $localY, $localZ));
$expectedTileClass = $newBlock->getIdInfo()->getTileClass();
if(
$expectedTileClass === null || //new block doesn't expect a tile
!($oldTile instanceof $expectedTileClass) || //new block expects a different tile
(($newTile = $chunk->getTile($localX, $localY, $localZ)) !== null && $newTile !== $oldTile) //new chunk already has a different tile
){
$oldTile->close();
$deletedTiles++;
}else{
$transferredTiles++;
$chunk->addTile($oldTile);
$oldChunk->removeTile($oldTile);
}
}
if($deletedTiles > 0 || $transferredTiles > 0){
$this->logger->debug("Replacement of chunk $chunkX $chunkZ caused deletion of $deletedTiles obsolete/conflicted tiles, and transfer of $transferredTiles");
}
}
$this->chunks[$chunkHash] = $chunk;
@ -2222,6 +2177,14 @@ class World implements ChunkManager{
$listener->onChunkChanged($chunkX, $chunkZ, $chunk);
}
}
for($cX = -1; $cX <= 1; ++$cX){
for($cZ = -1; $cZ <= 1; ++$cZ){
foreach($this->getChunkEntities($chunkX + $cX, $chunkZ + $cZ) as $entity){
$entity->onNearbyBlockChange();
}
}
}
}
/**
@ -2769,6 +2732,27 @@ class World implements ChunkManager{
return $promise;
}
private function drainPopulationRequestQueue() : void{
$failed = [];
while(count($this->activeChunkPopulationTasks) < $this->maxConcurrentChunkPopulationTasks && !$this->chunkPopulationRequestQueue->isEmpty()){
$nextChunkHash = $this->chunkPopulationRequestQueue->dequeue();
World::getXZ($nextChunkHash, $nextChunkX, $nextChunkZ);
if(isset($this->chunkPopulationRequestMap[$nextChunkHash])){
assert(!isset($this->activeChunkPopulationTasks[$nextChunkHash]), "Population for chunk $nextChunkX $nextChunkZ already running");
$this->orderChunkPopulation($nextChunkX, $nextChunkZ, null);
if(!isset($this->activeChunkPopulationTasks[$nextChunkHash])){
$failed[] = $nextChunkHash;
}
}
}
//these requests failed even though they weren't rate limited; we can't directly re-add them to the back of the
//queue because it would result in an infinite loop
foreach($failed as $hash){
$this->chunkPopulationRequestQueue->enqueue($hash);
}
}
/**
* Attempts to initiate asynchronous generation/population of the target chunk, if it's currently reasonable to do
* so (and if it isn't already generated/populated).
@ -2853,6 +2837,44 @@ class World implements ChunkManager{
return $result;
}
/**
* @param Chunk[] $adjacentChunks
* @phpstan-param array<int, Chunk> $adjacentChunks
*/
public function generateChunkCallback(int $x, int $z, Chunk $chunk, array $adjacentChunks) : void{
Timings::$generationCallback->startTiming();
if(isset($this->chunkPopulationRequestMap[$index = World::chunkHash($x, $z)]) && isset($this->activeChunkPopulationTasks[$index])){
for($xx = -1; $xx <= 1; ++$xx){
for($zz = -1; $zz <= 1; ++$zz){
$this->unlockChunk($x + $xx, $z + $zz);
}
}
$oldChunk = $this->loadChunk($x, $z);
$this->setChunk($x, $z, $chunk);
foreach($adjacentChunks as $adjacentChunkHash => $adjacentChunk){
World::getXZ($adjacentChunkHash, $xAdjacentChunk, $zAdjacentChunk);
$this->setChunk($xAdjacentChunk, $zAdjacentChunk, $adjacentChunk);
}
if(($oldChunk === null or !$oldChunk->isPopulated()) and $chunk->isPopulated()){
(new ChunkPopulateEvent($this, $x, $z, $chunk))->call();
foreach($this->getChunkListeners($x, $z) as $listener){
$listener->onChunkPopulated($x, $z, $chunk);
}
}
unset($this->activeChunkPopulationTasks[$index]);
$promise = $this->chunkPopulationRequestMap[$index];
unset($this->chunkPopulationRequestMap[$index]);
$promise->resolve($chunk);
$this->drainPopulationRequestQueue();
}
Timings::$generationCallback->stopTiming();
}
public function doChunkGarbageCollection() : void{
$this->timings->doChunkGC->startTiming();

View File

@ -29,12 +29,10 @@ namespace pocketmine\world\format;
use pocketmine\block\Block;
use pocketmine\block\BlockLegacyIds;
use pocketmine\block\tile\Tile;
use pocketmine\data\bedrock\BiomeIds;
use function array_fill;
use function array_map;
class Chunk{
public const DIRTY_FLAG_TERRAIN = 1 << 0;
public const DIRTY_FLAG_BLOCKS = 1 << 0;
public const DIRTY_FLAG_BIOMES = 1 << 3;
public const MAX_SUBCHUNKS = 16;
@ -69,7 +67,7 @@ class Chunk{
/**
* @param SubChunk[] $subChunks
*/
public function __construct(array $subChunks = [], ?BiomeArray $biomeIds = null, ?HeightArray $heightMap = null){
public function __construct(array $subChunks, BiomeArray $biomeIds, bool $terrainPopulated){
$this->subChunks = new \SplFixedArray(Chunk::MAX_SUBCHUNKS);
foreach($this->subChunks as $y => $null){
@ -77,8 +75,10 @@ class Chunk{
}
$val = ($this->subChunks->getSize() * SubChunk::EDGE_LENGTH);
$this->heightMap = $heightMap ?? new HeightArray(array_fill(0, 256, $val));
$this->biomeIds = $biomeIds ?? BiomeArray::fill(BiomeIds::OCEAN);
$this->heightMap = HeightArray::fill($val); //TODO: what about lazily initializing this?
$this->biomeIds = $biomeIds;
$this->terrainPopulated = $terrainPopulated;
}
/**
@ -106,7 +106,7 @@ class Chunk{
*/
public function setFullBlock(int $x, int $y, int $z, int $block) : void{
$this->getSubChunk($y >> SubChunk::COORD_BIT_SIZE)->setFullBlock($x, $y & SubChunk::COORD_MASK, $z, $block);
$this->terrainDirtyFlags |= self::DIRTY_FLAG_TERRAIN;
$this->terrainDirtyFlags |= self::DIRTY_FLAG_BLOCKS;
}
/**
@ -186,7 +186,7 @@ class Chunk{
public function setPopulated(bool $value = true) : void{
$this->terrainPopulated = $value;
$this->terrainDirtyFlags |= self::DIRTY_FLAG_TERRAIN;
$this->terrainDirtyFlags |= self::DIRTY_FLAG_BLOCKS;
}
public function addTile(Tile $tile) : void{
@ -295,7 +295,7 @@ class Chunk{
}
$this->subChunks[$y] = $subChunk ?? new SubChunk(BlockLegacyIds::AIR << Block::INTERNAL_METADATA_BITS, []);
$this->setTerrainDirtyFlag(self::DIRTY_FLAG_TERRAIN, true);
$this->setTerrainDirtyFlag(self::DIRTY_FLAG_BLOCKS, true);
}
/**

View File

@ -115,10 +115,6 @@ final class FastChunkSerializer{
$biomeIds = new BiomeArray($stream->get(256));
$chunk = new Chunk($subChunks, $biomeIds);
$chunk->setPopulated($terrainPopulated);
$chunk->clearTerrainDirtyFlags();
return $chunk;
return new Chunk($subChunks, $biomeIds, $terrainPopulated);
}
}

View File

@ -25,6 +25,7 @@ namespace pocketmine\world\format\io\leveldb;
use pocketmine\block\Block;
use pocketmine\block\BlockLegacyIds;
use pocketmine\data\bedrock\BiomeIds;
use pocketmine\data\bedrock\LegacyBlockIdToStringIdMap;
use pocketmine\nbt\LittleEndianNbtSerializer;
use pocketmine\nbt\NbtDataException;
@ -404,20 +405,22 @@ class LevelDB extends BaseWorldProvider implements WritableWorldProvider{
}
}
$chunk = new Chunk(
$subChunks,
$biomeArray
);
//TODO: tile ticks, biome states (?)
$finalisationChr = $this->db->get($index . self::TAG_STATE_FINALISATION);
if($finalisationChr !== false){
$finalisation = ord($finalisationChr);
$chunk->setPopulated($finalisation === self::FINALISATION_DONE);
$terrainPopulated = $finalisation === self::FINALISATION_DONE;
}else{ //older versions didn't have this tag
$chunk->setPopulated();
$terrainPopulated = true;
}
//TODO: tile ticks, biome states (?)
$chunk = new Chunk(
$subChunks,
$biomeArray ?? BiomeArray::fill(BiomeIds::OCEAN), //TODO: maybe missing biomes should be an error?
$terrainPopulated
);
if($hasBeenUpgraded){
$chunk->setTerrainDirty(); //trigger rewriting chunk to disk if it was converted from an older format
}
@ -433,7 +436,7 @@ class LevelDB extends BaseWorldProvider implements WritableWorldProvider{
$write->put($index . self::TAG_VERSION, chr(self::CURRENT_LEVEL_CHUNK_VERSION));
$chunk = $chunkData->getChunk();
if($chunk->getTerrainDirtyFlag(Chunk::DIRTY_FLAG_TERRAIN)){
if($chunk->getTerrainDirtyFlag(Chunk::DIRTY_FLAG_BLOCKS)){
$subChunks = $chunk->getSubChunks();
foreach($subChunks as $y => $subChunk){
$key = $index . self::TAG_SUBCHUNK_PREFIX . chr($y);

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\world\format\io\region;
use pocketmine\data\bedrock\BiomeIds;
use pocketmine\nbt\BigEndianNbtSerializer;
use pocketmine\nbt\NbtDataException;
use pocketmine\nbt\tag\ByteArrayTag;
@ -86,15 +87,16 @@ trait LegacyAnvilChunkTrait{
$biomeArray = $makeBiomeArray(ChunkUtils::convertBiomeColors($biomeColorsTag->getValue())); //Convert back to original format
}elseif(($biomesTag = $chunk->getTag("Biomes")) instanceof ByteArrayTag){
$biomeArray = $makeBiomeArray($biomesTag->getValue());
}else{
$biomeArray = BiomeArray::fill(BiomeIds::OCEAN);
}
$result = new Chunk(
$subChunks,
$biomeArray
);
$result->setPopulated($chunk->getByte("TerrainPopulated", 0) !== 0);
return new ChunkData(
$result,
new Chunk(
$subChunks,
$biomeArray,
$chunk->getByte("TerrainPopulated", 0) !== 0
),
($entitiesTag = $chunk->getTag("Entities")) instanceof ListTag ? self::getCompoundList("Entities", $entitiesTag) : [],
($tilesTag = $chunk->getTag("TileEntities")) instanceof ListTag ? self::getCompoundList("TileEntities", $tilesTag) : [],
);

View File

@ -25,6 +25,7 @@ namespace pocketmine\world\format\io\region;
use pocketmine\block\Block;
use pocketmine\block\BlockLegacyIds;
use pocketmine\data\bedrock\BiomeIds;
use pocketmine\nbt\BigEndianNbtSerializer;
use pocketmine\nbt\NbtDataException;
use pocketmine\nbt\tag\ByteArrayTag;
@ -80,12 +81,16 @@ class McRegion extends RegionWorldProvider{
$biomeIds = $makeBiomeArray(ChunkUtils::convertBiomeColors($biomeColorsTag->getValue())); //Convert back to original format
}elseif(($biomesTag = $chunk->getTag("Biomes")) instanceof ByteArrayTag){
$biomeIds = $makeBiomeArray($biomesTag->getValue());
}else{
$biomeIds = BiomeArray::fill(BiomeIds::OCEAN);
}
$result = new Chunk($subChunks, $biomeIds);
$result->setPopulated($chunk->getByte("TerrainPopulated", 0) !== 0);
return new ChunkData(
$result,
new Chunk(
$subChunks,
$biomeIds,
$chunk->getByte("TerrainPopulated", 0) !== 0
),
($entitiesTag = $chunk->getTag("Entities")) instanceof ListTag ? self::getCompoundList("Entities", $entitiesTag) : [],
($tilesTag = $chunk->getTag("TileEntities")) instanceof ListTag ? self::getCompoundList("TileEntities", $tilesTag) : [],
);

View File

@ -25,6 +25,7 @@ namespace pocketmine\world\generator;
use pocketmine\block\VanillaBlocks;
use pocketmine\world\ChunkManager;
use pocketmine\world\format\BiomeArray;
use pocketmine\world\format\Chunk;
use pocketmine\world\format\SubChunk;
use pocketmine\world\generator\object\OreType;
@ -68,14 +69,7 @@ class Flat extends Generator{
}
protected function generateBaseChunk() : void{
$this->chunk = new Chunk();
$biomeId = $this->options->getBiomeId();
for($Z = 0; $Z < Chunk::EDGE_LENGTH; ++$Z){
for($X = 0; $X < Chunk::EDGE_LENGTH; ++$X){
$this->chunk->setBiomeId($X, $Z, $biomeId);
}
}
$this->chunk = new Chunk([], BiomeArray::fill($this->options->getBiomeId()), false);
$structure = $this->options->getStructure();
$count = count($structure);

View File

@ -23,12 +23,17 @@ declare(strict_types=1);
namespace pocketmine\world\generator;
use pocketmine\data\bedrock\BiomeIds;
use pocketmine\scheduler\AsyncTask;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\format\BiomeArray;
use pocketmine\world\format\Chunk;
use pocketmine\world\format\io\FastChunkSerializer;
use pocketmine\world\SimpleChunkManager;
use pocketmine\world\World;
use function array_map;
use function igbinary_serialize;
use function igbinary_unserialize;
use function intdiv;
class PopulationTask extends AsyncTask{
@ -44,25 +49,7 @@ class PopulationTask extends AsyncTask{
/** @var string|null */
public $chunk;
/** @var string|null */
public $chunk0;
/** @var string|null */
public $chunk1;
/** @var string|null */
public $chunk2;
/** @var string|null */
public $chunk3;
//center chunk
/** @var string|null */
public $chunk5;
/** @var string|null */
public $chunk6;
/** @var string|null */
public $chunk7;
/** @var string|null */
public $chunk8;
private string $adjacentChunks;
public function __construct(World $world, int $chunkX, int $chunkZ, ?Chunk $chunk){
$this->worldId = $world->getId();
@ -70,9 +57,10 @@ class PopulationTask extends AsyncTask{
$this->chunkZ = $chunkZ;
$this->chunk = $chunk !== null ? FastChunkSerializer::serializeTerrain($chunk) : null;
foreach($world->getAdjacentChunks($chunkX, $chunkZ) as $i => $c){
$this->{"chunk$i"} = $c !== null ? FastChunkSerializer::serializeTerrain($c) : null;
}
$this->adjacentChunks = igbinary_serialize(array_map(
fn(?Chunk $c) => $c !== null ? FastChunkSerializer::serializeTerrain($c) : null,
$world->getAdjacentChunks($chunkX, $chunkZ)
)) ?? throw new AssumptionFailedError("igbinary_serialize() returned null");
$this->storeLocal(self::TLS_KEY_WORLD, $world);
}
@ -85,25 +73,18 @@ class PopulationTask extends AsyncTask{
$generator = $context->getGenerator();
$manager = new SimpleChunkManager($context->getWorldMinY(), $context->getWorldMaxY());
/** @var Chunk[] $chunks */
$chunks = [];
$chunk = $this->chunk !== null ? FastChunkSerializer::deserializeTerrain($this->chunk) : null;
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$ck = $this->{"chunk$i"};
if($ck === null){
$chunks[$i] = null;
}else{
$chunks[$i] = FastChunkSerializer::deserializeTerrain($ck);
}
}
/** @var string[] $serialChunks */
$serialChunks = igbinary_unserialize($this->adjacentChunks);
$chunks = array_map(
fn(?string $serialized) => $serialized !== null ? FastChunkSerializer::deserializeTerrain($serialized) : null,
$serialChunks
);
self::setOrGenerateChunk($manager, $generator, $this->chunkX, $this->chunkZ, $chunk);
/** @var Chunk[] $resultChunks */
$resultChunks = []; //this is just to keep phpstan's type inference happy
foreach($chunks as $i => $c){
$cX = (-1 + $i % 3) + $this->chunkX;
@ -121,20 +102,22 @@ class PopulationTask extends AsyncTask{
$this->chunk = FastChunkSerializer::serializeTerrain($chunk);
$serialChunks = [];
foreach($chunks as $i => $c){
$this->{"chunk$i"} = $c->isTerrainDirty() ? FastChunkSerializer::serializeTerrain($c) : null;
$serialChunks[$i] = $c->isTerrainDirty() ? FastChunkSerializer::serializeTerrain($c) : null;
}
$this->adjacentChunks = igbinary_serialize($serialChunks) ?? throw new AssumptionFailedError("igbinary_serialize() returned null");
}
private static function setOrGenerateChunk(SimpleChunkManager $manager, Generator $generator, int $chunkX, int $chunkZ, ?Chunk $chunk) : Chunk{
$manager->setChunk($chunkX, $chunkZ, $chunk ?? new Chunk());
$manager->setChunk($chunkX, $chunkZ, $chunk ?? new Chunk([], BiomeArray::fill(BiomeIds::OCEAN), false));
if($chunk === null){
$generator->generateChunk($manager, $chunkX, $chunkZ);
$chunk = $manager->getChunk($chunkX, $chunkZ);
if($chunk === null){
throw new AssumptionFailedError("We just set this chunk, so it must exist");
}
$chunk->setTerrainDirtyFlag(Chunk::DIRTY_FLAG_TERRAIN, true);
$chunk->setTerrainDirtyFlag(Chunk::DIRTY_FLAG_BLOCKS, true);
$chunk->setTerrainDirtyFlag(Chunk::DIRTY_FLAG_BIOMES, true);
}
return $chunk;
@ -144,23 +127,26 @@ class PopulationTask extends AsyncTask{
/** @var World $world */
$world = $this->fetchLocal(self::TLS_KEY_WORLD);
if($world->isLoaded()){
$chunk = $this->chunk !== null ? FastChunkSerializer::deserializeTerrain($this->chunk) : null;
$chunk = $this->chunk !== null ?
FastChunkSerializer::deserializeTerrain($this->chunk) :
throw new AssumptionFailedError("Center chunk should never be null");
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$c = $this->{"chunk$i"};
/**
* @var string[]|null[] $serialAdjacentChunks
* @phpstan-var array<int, string|null> $serialAdjacentChunks
*/
$serialAdjacentChunks = igbinary_unserialize($this->adjacentChunks);
$adjacentChunks = [];
foreach($serialAdjacentChunks as $i => $c){
if($c !== null){
$xx = -1 + $i % 3;
$zz = -1 + intdiv($i, 3);
$c = FastChunkSerializer::deserializeTerrain($c);
$world->generateChunkCallback($this->chunkX + $xx, $this->chunkZ + $zz, $c);
$adjacentChunks[World::chunkHash($this->chunkX + $xx, $this->chunkZ + $zz)] = FastChunkSerializer::deserializeTerrain($c);
}
}
$world->generateChunkCallback($this->chunkX, $this->chunkZ, $chunk);
$world->generateChunkCallback($this->chunkX, $this->chunkZ, $chunk, $adjacentChunks);
}
}
}

View File

@ -27,6 +27,7 @@ use pocketmine\block\Block;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class BlockBreakParticle implements Particle{
@ -38,6 +39,6 @@ class BlockBreakParticle implements Particle{
}
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_DESTROY, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()), $pos)];
return [LevelEventPacket::create(LevelEvent::PARTICLE_DESTROY, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()), $pos)];
}
}

View File

@ -27,6 +27,7 @@ use pocketmine\block\Block;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
/**
* This particle appears when a player is attacking a block face in survival mode attempting to break it.
@ -44,6 +45,6 @@ class BlockPunchParticle implements Particle{
}
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_PUNCH_BLOCK, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()) | ($this->face << 24), $pos)];
return [LevelEventPacket::create(LevelEvent::PARTICLE_PUNCH_BLOCK, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()) | ($this->face << 24), $pos)];
}
}

View File

@ -25,6 +25,7 @@ namespace pocketmine\world\particle;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
use function abs;
class DragonEggTeleportParticle implements Particle{
@ -57,6 +58,6 @@ class DragonEggTeleportParticle implements Particle{
(abs($this->yDiff) << 8) |
abs($this->zDiff);
return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_DRAGON_EGG_TELEPORT, $data, $pos)];
return [LevelEventPacket::create(LevelEvent::PARTICLE_DRAGON_EGG_TELEPORT, $data, $pos)];
}
}

View File

@ -25,10 +25,11 @@ namespace pocketmine\world\particle;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class EndermanTeleportParticle implements Particle{
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_ENDERMAN_TELEPORT, 0, $pos)];
return [LevelEventPacket::create(LevelEvent::PARTICLE_ENDERMAN_TELEPORT, 0, $pos)];
}
}

View File

@ -28,8 +28,10 @@ use pocketmine\entity\Skin;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\SkinAdapterSingleton;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
use pocketmine\network\mcpe\protocol\types\DeviceOS;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\FloatMetadataProperty;
@ -96,22 +98,31 @@ class FloatingTextParticle implements Particle{
$p[] = PlayerListPacket::add([PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, SkinAdapterSingleton::get()->toSkinData(new Skin("Standard_Custom", str_repeat("\x00", 8192))))]);
$pk = new AddPlayerPacket();
$pk->uuid = $uuid;
$pk->username = $name;
$pk->entityRuntimeId = $this->entityId;
$pk->position = $pos; //TODO: check offset
$pk->item = ItemStackWrapper::legacy(ItemStack::null());
$flags = (
$actorFlags = (
1 << EntityMetadataFlags::IMMOBILE
);
$pk->metadata = [
EntityMetadataProperties::FLAGS => new LongMetadataProperty($flags),
$actorMetadata = [
EntityMetadataProperties::FLAGS => new LongMetadataProperty($actorFlags),
EntityMetadataProperties::SCALE => new FloatMetadataProperty(0.01) //zero causes problems on debug builds
];
$p[] = $pk;
$p[] = AddPlayerPacket::create(
$uuid,
$name,
$this->entityId, //TODO: actor unique ID
$this->entityId,
"",
$pos, //TODO: check offset
null,
0,
0,
0,
ItemStackWrapper::legacy(ItemStack::null()),
$actorMetadata,
AdventureSettingsPacket::create(0, 0, 0, 0, 0, $this->entityId),
[],
"",
DeviceOS::UNKNOWN
);
$p[] = PlayerListPacket::remove([PlayerListEntry::createRemovalEntry($uuid)]);
}

View File

@ -25,6 +25,7 @@ namespace pocketmine\world\particle;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class MobSpawnParticle implements Particle{
/** @var int */
@ -39,6 +40,6 @@ class MobSpawnParticle implements Particle{
}
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_SPAWN, ($this->width & 0xff) | (($this->height & 0xff) << 8), $pos)];
return [LevelEventPacket::create(LevelEvent::PARTICLE_SPAWN, ($this->width & 0xff) | (($this->height & 0xff) << 8), $pos)];
}
}

View File

@ -26,6 +26,7 @@ namespace pocketmine\world\particle;
use pocketmine\color\Color;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class PotionSplashParticle implements Particle{
@ -50,6 +51,6 @@ class PotionSplashParticle implements Particle{
}
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_PARTICLE_SPLASH, $this->color->toARGB(), $pos)];
return [LevelEventPacket::create(LevelEvent::PARTICLE_SPLASH, $this->color->toARGB(), $pos)];
}
}

View File

@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class AnvilBreakSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ANVIL_BREAK, 0, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_ANVIL_BREAK, 0, $pos)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class AnvilFallSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ANVIL_FALL, 0, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_ANVIL_FALL, 0, $pos)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class AnvilUseSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_ANVIL_USE, 0, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_ANVIL_USE, 0, $pos)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class ArrowHitSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BOW_HIT, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BOW_HIT, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BarrelCloseSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BLOCK_BARREL_CLOSE, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BLOCK_BARREL_CLOSE, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BarrelOpenSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BLOCK_BARREL_OPEN, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BLOCK_BARREL_OPEN, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
final class BellRingSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BLOCK_BELL_HIT, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BLOCK_BELL_HIT, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class BlazeShootSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_BLAZE_SHOOT, 0, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_BLAZE_SHOOT, 0, $pos)];
}
}

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@ -27,6 +27,7 @@ use pocketmine\block\Block;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BlockBreakSound implements Sound{
@ -37,7 +38,7 @@ class BlockBreakSound implements Sound{
$this->block = $block;
}
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BREAK, $pos, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()))];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BREAK, $pos, false, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()))];
}
}

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@ -27,6 +27,7 @@ use pocketmine\block\Block;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BlockPlaceSound implements Sound{
@ -37,7 +38,7 @@ class BlockPlaceSound implements Sound{
$this->block = $block;
}
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_PLACE, $pos, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()))];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::PLACE, $pos, false, RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId()))];
}
}

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@ -27,6 +27,7 @@ use pocketmine\block\Block;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\RuntimeBlockMapping;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
/**
* Played when a player attacks a block in survival, attempting to break it.
@ -40,10 +41,11 @@ class BlockPunchSound implements Sound{
$this->block = $block;
}
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(
LevelSoundEventPacket::SOUND_HIT,
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(
LevelSoundEvent::HIT,
$pos,
false,
RuntimeBlockMapping::getInstance()->toRuntimeId($this->block->getFullId())
)];
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BowShootSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BOW, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BOW, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BucketEmptyLavaSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BUCKET_EMPTY_LAVA, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BUCKET_EMPTY_LAVA, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BucketEmptyWaterSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BUCKET_EMPTY_WATER, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BUCKET_EMPTY_WATER, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BucketFillLavaSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BUCKET_FILL_LAVA, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BUCKET_FILL_LAVA, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class BucketFillWaterSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_BUCKET_FILL_WATER, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::BUCKET_FILL_WATER, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class ChestCloseSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_CHEST_CLOSED, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::CHEST_CLOSED, $pos, false)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class ChestOpenSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_CHEST_OPEN, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::CHEST_OPEN, $pos, false)];
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class ClickSound implements Sound{
@ -39,7 +40,7 @@ class ClickSound implements Sound{
return $this->pitch;
}
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_CLICK, (int) ($this->pitch * 1000), $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_CLICK, (int) ($this->pitch * 1000), $pos)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class DoorBumpSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_DOOR_BUMP, 0, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_DOOR_BUMP, 0, $pos)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class DoorCrashSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_DOOR_CRASH, 0, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_DOOR_CRASH, 0, $pos)];
}
}

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@ -25,6 +25,7 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelEvent;
class DoorSound implements Sound{
@ -39,7 +40,7 @@ class DoorSound implements Sound{
return $this->pitch;
}
public function encode(?Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEventPacket::EVENT_SOUND_DOOR, (int) ($this->pitch * 1000), $pos)];
public function encode(Vector3 $pos) : array{
return [LevelEventPacket::create(LevelEvent::SOUND_DOOR, (int) ($this->pitch * 1000), $pos)];
}
}

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@ -25,10 +25,11 @@ namespace pocketmine\world\sound;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\LevelSoundEvent;
class EnderChestCloseSound implements Sound{
public function encode(?Vector3 $pos) : array{
return [LevelSoundEventPacket::create(LevelSoundEventPacket::SOUND_ENDERCHEST_CLOSED, $pos)];
public function encode(Vector3 $pos) : array{
return [LevelSoundEventPacket::nonActorSound(LevelSoundEvent::ENDERCHEST_CLOSED, $pos, false)];
}
}

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