Files
PocketMine-MP/src/entity/animation/RespawnAnimation.php
2021-10-23 23:54:49 +01:00

45 lines
1.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\entity\animation;
use pocketmine\entity\Living;
use pocketmine\network\mcpe\protocol\ActorEventPacket;
use pocketmine\network\mcpe\protocol\types\ActorEvent;
final class RespawnAnimation implements Animation{
/** @var Living */
private $entity;
public function __construct(Living $entity){
$this->entity = $entity;
}
public function encode() : array{
return [
ActorEventPacket::create($this->entity->getId(), ActorEvent::RESPAWN, 0)
];
}
}