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40 Commits

Author SHA1 Message Date
d72f6a3ac6 Release 3.25.3 2021-11-08 20:35:14 +00:00
3b34268ed6 Human: try to trap this stupid float cast bug in the wild 2021-11-08 19:48:39 +00:00
76dad46e13 Bump phpstan/phpstan from 1.0.2 to 1.1.1 (#4560)
Bumps [phpstan/phpstan](https://github.com/phpstan/phpstan) from 1.0.2 to 1.1.1.
- [Release notes](https://github.com/phpstan/phpstan/releases)
- [Commits](https://github.com/phpstan/phpstan/compare/1.0.2...1.1.1)

---
updated-dependencies:
- dependency-name: phpstan/phpstan
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-11-08 13:36:06 +00:00
eb3530b6e6 Use pmmp/setup-php-action to compile PHP 2021-11-07 23:13:56 +00:00
b392651354 pocketmine.yml: always refer to worlds as worlds in config comments, not levels 2021-11-06 02:22:14 +00:00
e0b07ff308 Human: do not add more XP if totalXp limit was already reached
this matches the vanilla behaviour. For some reason it doesn't consider levels (so you can have a level higher or lower than this without actually having that amount of XP), but this matches Java behaviour as of 1.10.

fixes #4543
2021-11-03 20:45:55 +00:00
729f831b8f PHPStan 1.0.2 2021-11-03 20:26:32 +00:00
29e2d92098 Bump phpstan/phpstan from 1.0.0 to 1.0.1 (#4541)
Bumps [phpstan/phpstan](https://github.com/phpstan/phpstan) from 1.0.0 to 1.0.1.
- [Release notes](https://github.com/phpstan/phpstan/releases)
- [Commits](https://github.com/phpstan/phpstan/compare/1.0.0...1.0.1)

---
updated-dependencies:
- dependency-name: phpstan/phpstan
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-11-03 11:27:42 +00:00
f75a05d7fa 3.25.3 is next 2021-11-02 17:21:49 +00:00
3dae873731 Release 3.25.2 2021-11-02 17:21:44 +00:00
5257755dc5 shut 2021-11-01 21:15:58 +00:00
3214da8642 pthreads 4.0.0 2021-11-01 21:01:59 +00:00
794142fe49 Merge l7/l8/l9 baselines into actual-problems
it doesn't serve any practical purpose to keep these separated, particularly since it's getting so difficult to figure out which errors are coming from which levels (since we always use 9, it doesn't really make any difference).
2021-11-01 17:27:31 +00:00
ff27c5f7db PHPStan 1.0.0 2021-11-01 17:24:20 +00:00
4d4362801f AvailableCommandsPacket: remove dead code 2021-11-01 17:01:26 +00:00
0babe0a1ab LevelDB: remove unused private method 2021-11-01 16:55:05 +00:00
d696ebcda3 Level: do not use static:: to access levelIdCounter
the field is private.
2021-11-01 16:52:27 +00:00
9f5c16bc46 Projectile: use closure instead of do/while for reading id/data of block
not ideal, but whatever I guess... this at least provides scope isolation
2021-11-01 15:56:28 +00:00
8865bb73ba BanEntry: remove useless do/while 2021-11-01 15:52:55 +00:00
2dee1dbc28 Remove ridiculous code in ResourcePackManager 2021-11-01 15:41:21 +00:00
0f0b6f0efa Utils: eliminate usages of backtick operator 2021-11-01 15:25:56 +00:00
d5f13d8be2 Timezone: make PHPStan 1.0 happy 2021-11-01 15:24:16 +00:00
27ae959e89 Terminal: backport shell_exec() code from PM4 to make PHPStan 1.0 happy 2021-11-01 15:23:36 +00:00
f8f39687e2 Achievement: declare proper type for $list static property 2021-11-01 15:22:33 +00:00
94737934de PlayerDeathEvent: fixed LSP violation reported by PHPStan 1.0 2021-11-01 14:17:54 +00:00
debb469de1 Updated PHPUnit dependency junk 2021-11-01 13:54:04 +00:00
73dc0598e4 CrashDump: remove derp space 2021-10-30 23:22:37 +01:00
141fbde660 Player: fixed getting re-banned on rejoin after unban from hardcore death
closes #2175
2021-10-30 16:58:03 +01:00
69952ae2af Human: limit lifetime total XP range to INT32_MAX
closes #4484
2021-10-30 16:05:10 +01:00
71f2a34616 Entity: spawnTo() must silently swallow errors
Player->showPlayer() assumes that spawnTo() will take care of all the checks necessary to ensure we don't actually spawn a player to someone it shouldn't be able to see. In PM3, there's nothing we can do about that.
This could be a problem if anything decides to override spawnTo() to do additional stuff and assumes that the function will always succeed; however, there's not much reason to do that (plugins sending packets should override sendSpawnPacket() instead).
2021-10-30 15:38:27 +01:00
d17cd65803 3.25.2 is next 2021-10-29 22:23:28 +01:00
a8d5e8c5f6 Release 3.25.1 2021-10-29 22:23:22 +01:00
089e62b44e Entity::spawnTo(): verify that the target player belongs to the same world as the entity
this should never be hit in the PM case, but it's an InvalidArgument rather than AssumptionFailedError because plugins can and do call this with bad things.
2021-10-29 18:54:00 +01:00
f1cc168d26 phpstan: exclude a couple of files from analysis temporarily
close #4472
2021-10-29 00:23:13 +01:00
f6e53f826b Fixed Anvil/McRegion chunks getting autosaved on first time, even when unchanged
setGenerated/setPopulated and friends set hasChanged = true, which causes the world to autosave them the first time around, even though they weren't modified.
2021-10-25 19:52:44 +01:00
986b4e0651 Enforce single-line PhpDoc for properties where possible 2021-10-21 20:32:37 +01:00
dc07ac33d3 protocol: fixed missing field of CraftRecipeAuto 2021-10-20 19:47:32 +01:00
9c5cec77b1 3.25.1 is next 2021-10-19 18:27:30 +01:00
f48b703533 Release 3.25.0 2021-10-19 18:27:26 +01:00
70636f6eb4 Protocol changes for 1.17.40 2021-10-19 18:00:34 +01:00
1676 changed files with 79677 additions and 78229 deletions

View File

@ -39,10 +39,33 @@ jobs:
run: |
BUILD_NUMBER=2000+$GITHUB_RUN_NUMBER #to stay above jenkins
echo "Build number: $BUILD_NUMBER"
sed -i "s/const BUILD_NUMBER = 0/const BUILD_NUMBER = ${BUILD_NUMBER}/" src/VersionInfo.php
sed -i "s/const BUILD_NUMBER = 0/const BUILD_NUMBER = ${BUILD_NUMBER}/" src/pocketmine/VersionInfo.php
- name: Minify BedrockData JSON files
run: php resources/vanilla/.minify_json.php
run: php src/pocketmine/resources/vanilla/.minify_json.php
- name: Run preprocessor
run: |
PM_PREPROCESSOR_PATH="$GITHUB_WORKSPACE/build/preprocessor"
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path=src --multisize || (echo "Preprocessor exited with code $?" && exit 1)
#dump the diff of preprocessor replacements to a patch in case it has bugs
git diff > preprocessor_diff.patch
VENDOR_PM="$GITHUB_WORKSPACE/vendor"
VENDOR_PM_BACKUP="$GITHUB_WORKSPACE/vendor-before-preprocess"
cp -r "$VENDOR_PM" "$VENDOR_PM_BACKUP"
for f in $(ls $VENDOR_PM/pocketmine); do
echo "Processing directory \"$f\"..."
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path="$VENDOR_PM/pocketmine/$f/src" --multisize || (echo "Preprocessor exited with code $?" && exit 1)
echo "Checking for changes in \"$f\"..."
DIFF=$(git diff --no-index "$VENDOR_PM_BACKUP/pocketmine/$f" "$VENDOR_PM/pocketmine/$f" || true)
if [ "$DIFF" != "" ]; then
PATCH="$GITHUB_WORKSPACE/preprocessor_diff_$f.patch"
echo "$DIFF" > "$PATCH"
echo "Generated patch file \"$PATCH\""
else
echo "No diff generated for \"$f\" (preprocessor made no changes)"
fi
done
- name: Build PocketMine-MP.phar
run: php -dphar.readonly=0 build/server-phar.php --git ${{ github.sha }}
@ -50,10 +73,10 @@ jobs:
- name: Get PocketMine-MP release version
id: get-pm-version
run: |
echo ::set-output name=PM_VERSION::$(php -r 'require "vendor/autoload.php"; echo \pocketmine\VersionInfo::BASE_VERSION;')
echo ::set-output name=PM_VERSION::$(php -r 'require "vendor/autoload.php"; echo \pocketmine\BASE_VERSION;')
echo ::set-output name=MCPE_VERSION::$(php -r 'require "vendor/autoload.php"; echo \pocketmine\network\mcpe\protocol\ProtocolInfo::MINECRAFT_VERSION_NETWORK;')
echo ::set-output name=PM_VERSION_SHORT::$(php -r 'require "vendor/autoload.php"; $v = explode(".", \pocketmine\VersionInfo::BASE_VERSION); array_pop($v); echo implode(".", $v);')
echo ::set-output name=PM_VERSION_MD::$(php -r 'require "vendor/autoload.php"; echo str_replace(".", "", \pocketmine\VersionInfo::BASE_VERSION);')
echo ::set-output name=PM_VERSION_SHORT::$(php -r 'require "vendor/autoload.php"; $v = explode(".", \pocketmine\BASE_VERSION); array_pop($v); echo implode(".", $v);')
echo ::set-output name=PM_VERSION_MD::$(php -r 'require "vendor/autoload.php"; echo str_replace(".", "", \pocketmine\BASE_VERSION);')
- name: Generate build info
run: php build/generate-build-info-json.php ${{ github.sha }} ${{ steps.get-pm-version.outputs.PM_VERSION }} ${{ github.repository }} > build_info.json
@ -80,3 +103,11 @@ jobs:
**For Minecraft: Bedrock Edition ${{ steps.get-pm-version.outputs.MCPE_VERSION }}**
Please see the [changelogs](/changelogs/${{ steps.get-pm-version.outputs.PM_VERSION_SHORT }}.md#${{ steps.get-pm-version.outputs.PM_VERSION_MD }}) for details.
- name: Upload preprocessor diffs
uses: actions/upload-artifact@v2
if: always()
with:
name: preprocessor_diffs
path: ${{ github.workspace }}/preprocessor_diff*.patch

View File

@ -16,17 +16,11 @@ jobs:
php: [8.0.11]
steps:
- uses: actions/checkout@v2 #needed for build.sh
- name: Check for PHP build cache
id: php-build-cache
uses: actions/cache@v2
- name: Build and prepare PHP cache
uses: pmmp/setup-php-action@e232f72a4330a07aae8418e8aa56b64efcdda636
with:
path: "./bin"
key: "php-build-generic-${{ matrix.php }}-${{ matrix.image }}-${{ hashFiles('./tests/gh-actions/build.sh') }}"
- name: Compile PHP
if: steps.php-build-cache.outputs.cache-hit != 'true'
run: ./tests/gh-actions/build.sh "${{ matrix.php }}"
php-version: ${{ matrix.php }}
install-path: "./bin"
phpstan:
name: PHPStan analysis
@ -42,23 +36,11 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Restore PHP build cache
id: php-build-cache
uses: actions/cache@v2
- name: Setup PHP
uses: pmmp/setup-php-action@e232f72a4330a07aae8418e8aa56b64efcdda636
with:
path: "./bin"
key: "php-build-generic-${{ matrix.php }}-${{ matrix.image }}-${{ hashFiles('./tests/gh-actions/build.sh') }}"
- name: Kill build on PHP build cache miss (should never happen)
if: steps.php-build-cache.outputs.cache-hit != 'true'
run: exit 1
- name: Install cached PHP's dependencies
if: steps.php-build-cache.outputs.cache-hit == 'true'
run: ./tests/gh-actions/install-dependencies.sh
- name: Prefix PHP to PATH
run: echo "$(pwd)/bin/php7/bin" >> $GITHUB_PATH
php-version: ${{ matrix.php }}
install-path: "./bin"
- name: Install Composer
run: curl -sS https://getcomposer.org/installer | php
@ -91,26 +73,12 @@ jobs:
steps:
- uses: actions/checkout@v2
- name: Setup PHP
uses: pmmp/setup-php-action@e232f72a4330a07aae8418e8aa56b64efcdda636
with:
submodules: true
- name: Restore PHP build cache
id: php-build-cache
uses: actions/cache@v2
with:
path: "./bin"
key: "php-build-generic-${{ matrix.php }}-${{ matrix.image }}-${{ hashFiles('./tests/gh-actions/build.sh') }}"
- name: Kill build on PHP build cache miss (should never happen)
if: steps.php-build-cache.outputs.cache-hit != 'true'
run: exit 1
- name: Install cached PHP's dependencies
if: steps.php-build-cache.outputs.cache-hit == 'true'
run: ./tests/gh-actions/install-dependencies.sh
- name: Prefix PHP to PATH
run: echo "$(pwd)/bin/php7/bin" >> $GITHUB_PATH
php-version: ${{ matrix.php }}
install-path: "./bin"
- name: Install Composer
run: curl -sS https://getcomposer.org/installer | php
@ -146,23 +114,11 @@ jobs:
with:
submodules: true
- name: Restore PHP build cache
id: php-build-cache
uses: actions/cache@v2
- name: Setup PHP
uses: pmmp/setup-php-action@e232f72a4330a07aae8418e8aa56b64efcdda636
with:
path: "./bin"
key: "php-build-generic-${{ matrix.php }}-${{ matrix.image }}-${{ hashFiles('./tests/gh-actions/build.sh') }}"
- name: Kill build on PHP build cache miss (should never happen)
if: steps.php-build-cache.outputs.cache-hit != 'true'
run: exit 1
- name: Install cached PHP's dependencies
if: steps.php-build-cache.outputs.cache-hit == 'true'
run: ./tests/gh-actions/install-dependencies.sh
- name: Prefix PHP to PATH
run: echo "$(pwd)/bin/php7/bin" >> $GITHUB_PATH
php-version: ${{ matrix.php }}
install-path: "./bin"
- name: Install Composer
run: curl -sS https://getcomposer.org/installer | php
@ -183,8 +139,8 @@ jobs:
- name: Run integration tests
run: ./tests/travis.sh -t4
codegen:
name: Generated Code consistency checks
preprocessor:
name: Preprocessor tests
needs: build-php
runs-on: ${{ matrix.image }}
strategy:
@ -198,23 +154,11 @@ jobs:
with:
submodules: true
- name: Restore PHP build cache
id: php-build-cache
uses: actions/cache@v2
- name: Setup PHP
uses: pmmp/setup-php-action@e232f72a4330a07aae8418e8aa56b64efcdda636
with:
path: "./bin"
key: "php-build-generic-${{ matrix.php }}-${{ matrix.image }}-${{ hashFiles('./tests/gh-actions/build.sh') }}"
- name: Kill build on PHP build cache miss (should never happen)
if: steps.php-build-cache.outputs.cache-hit != 'true'
run: exit 1
- name: Install cached PHP's dependencies
if: steps.php-build-cache.outputs.cache-hit == 'true'
run: ./tests/gh-actions/install-dependencies.sh
- name: Prefix PHP to PATH
run: echo "$(pwd)/bin/php7/bin" >> $GITHUB_PATH
php-version: ${{ matrix.php }}
install-path: "./bin"
- name: Install Composer
run: curl -sS https://getcomposer.org/installer | php
@ -232,17 +176,37 @@ jobs:
- name: Install Composer dependencies
run: php composer.phar install --no-dev --prefer-dist --no-interaction
- name: Regenerate registry annotations
run: php build/generate-registry-annotations.php src
- name: Run preprocessor
run: |
PM_PREPROCESSOR_PATH="$GITHUB_WORKSPACE/build/preprocessor"
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path=src --multisize || (echo "Preprocessor exited with code $?" && exit 1)
- name: Regenerate KnownTranslation APIs
run: php build/generate-known-translation-apis.php
#dump the diff of preprocessor replacements to a patch in case it has bugs
git diff > preprocessor_diff.patch
- name: Run git diff
run: git diff
VENDOR_PM="$GITHUB_WORKSPACE/vendor"
VENDOR_PM_BACKUP="$GITHUB_WORKSPACE/vendor-before-preprocess"
cp -r "$VENDOR_PM" "$VENDOR_PM_BACKUP"
for f in $(ls $VENDOR_PM/pocketmine); do
echo "Processing directory \"$f\"..."
php "$PM_PREPROCESSOR_PATH/PreProcessor.php" --path="$VENDOR_PM/pocketmine/$f/src" --multisize || (echo "Preprocessor exited with code $?" && exit 1)
echo "Checking for changes in \"$f\"..."
DIFF=$(git diff --no-index "$VENDOR_PM_BACKUP/pocketmine/$f" "$VENDOR_PM/pocketmine/$f" || true)
if [ "$DIFF" != "" ]; then
PATCH="$GITHUB_WORKSPACE/preprocessor_diff_$f.patch"
echo "$DIFF" > "$PATCH"
echo "Generated patch file \"$PATCH\""
else
echo "No diff generated for \"$f\" (preprocessor made no changes)"
fi
done
- name: Fail job if changes were made
run: git diff --quiet
- name: Upload preprocessor diffs
uses: actions/upload-artifact@v2
if: always()
with:
name: preprocessor_diffs_${{ matrix.php }}_${{ matrix.image }}
path: ${{ github.workspace }}/preprocessor_diff*.patch
codestyle:
name: Code Style checks
@ -254,10 +218,10 @@ jobs:
- uses: actions/checkout@v2
- name: Setup PHP and tools
uses: shivammathur/setup-php@2.9.0
uses: shivammathur/setup-php@2.15.0
with:
php-version: 8.0
tools: php-cs-fixer
tools: php-cs-fixer:3.2
- name: Run PHP-CS-Fixer
run: php-cs-fixer fix --dry-run --diff

3
.gitignore vendored
View File

@ -1,7 +1,5 @@
players/*
worlds/*
world_conversion_backups/*
backups/*
plugin_data/*
plugins/*
bin*/*
@ -12,7 +10,6 @@ crashdumps/*
*.phar
server.properties
/pocketmine.yml
/plugin_list.yml
memory_dumps/*
resource_packs/
server.lock

11
.gitmodules vendored
View File

@ -1,12 +1,15 @@
[submodule "resources/locale"]
path = resources/locale
[submodule "src/pocketmine/lang/locale"]
path = src/pocketmine/lang/locale
url = https://github.com/pmmp/Language.git
[submodule "tests/preprocessor"]
path = build/preprocessor
url = https://github.com/pmmp/preprocessor.git
[submodule "tests/plugins/DevTools"]
path = tests/plugins/DevTools
url = https://github.com/pmmp/DevTools.git
[submodule "build/php"]
path = build/php
url = https://github.com/pmmp/php-build-scripts.git
[submodule "resources/vanilla"]
path = resources/vanilla
[submodule "src/pocketmine/resources/vanilla"]
path = src/pocketmine/resources/vanilla
url = https://github.com/pmmp/BedrockData.git

View File

@ -4,8 +4,9 @@ $finder = PhpCsFixer\Finder::create()
->in(__DIR__ . '/src')
->in(__DIR__ . '/build')
->in(__DIR__ . '/tests')
->in(__DIR__ . '/tools')
->notPath('plugins/DevTools')
->notPath('preprocessor')
->notContains('#ifndef COMPILE') //preprocessor will break if these are changed
->notName('PocketMine.php');
return (new PhpCsFixer\Config)
@ -61,6 +62,11 @@ return (new PhpCsFixer\Config)
],
'sort_algorithm' => 'alpha'
],
'phpdoc_line_span' => [
'property' => 'single',
'method' => null,
'const' => null
],
'phpdoc_trim' => true,
'phpdoc_trim_consecutive_blank_line_separation' => true,
'single_import_per_statement' => true,

View File

@ -24,6 +24,10 @@ If you use a custom binary, you'll need to replace `composer` usages in this gui
## Optimizing for release builds
1. Add the flags `--no-dev --classmap-authoritative` to your `composer install` command. This will reduce build size and improve autoloading speed.
2. Preprocess the source code by running `build/preprocessor/PreProcessor.php`. Usage instructions are provided in `build/preprocessor/README.md`.
### Note
Preprocessor requires that the `cpp` (c preprocessor) is available in your PATH.
## Building `PocketMine-MP.phar`
Run `composer make-server` using your preferred PHP binary. It'll drop a `PocketMine-MP.phar` into the current working directory.
@ -37,4 +41,4 @@ Fatal error: Uncaught BadMethodCallException: unable to create temporary file in
You can work around it by setting `ulimit -n` to some bigger number, e.g. `8192`, or by updating your PHP version to at least 8.0.3.
## Running PocketMine-MP from source code
Run `src/PocketMine.php` using your preferred PHP binary.
Run `src/pocketmine/PocketMine.php` using your preferred PHP binary.

View File

@ -30,10 +30,10 @@ if(count($argv) !== 4){
echo json_encode([
"php_version" => sprintf("%d.%d", PHP_MAJOR_VERSION, PHP_MINOR_VERSION),
"base_version" => \pocketmine\VersionInfo::BASE_VERSION,
"build" => \pocketmine\VersionInfo::BUILD_NUMBER,
"is_dev" => \pocketmine\VersionInfo::IS_DEVELOPMENT_BUILD,
"channel" => \pocketmine\VersionInfo::BUILD_CHANNEL,
"base_version" => \pocketmine\BASE_VERSION,
"build" => \pocketmine\BUILD_NUMBER,
"is_dev" => \pocketmine\IS_DEVELOPMENT_BUILD,
"channel" => \pocketmine\BUILD_CHANNEL,
"git_commit" => $argv[1],
"mcpe_version" => \pocketmine\network\mcpe\protocol\ProtocolInfo::MINECRAFT_VERSION_NETWORK,
"date" => time(), //TODO: maybe we should embed this in VersionInfo?

View File

@ -1,182 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_known_translation_apis;
use pocketmine\lang\Translatable;
use Webmozart\PathUtil\Path;
use function array_map;
use function count;
use function dirname;
use function file_put_contents;
use function fwrite;
use function implode;
use function is_numeric;
use function ksort;
use function ob_get_clean;
use function ob_start;
use function parse_ini_file;
use function preg_match_all;
use function str_replace;
use function strtoupper;
use const INI_SCANNER_RAW;
use const SORT_STRING;
use const STDERR;
require dirname(__DIR__) . '/vendor/autoload.php';
function constantify(string $permissionName) : string{
return strtoupper(str_replace([".", "-"], "_", $permissionName));
}
function functionify(string $permissionName) : string{
return str_replace([".", "-"], "_", $permissionName);
}
const SHARED_HEADER = <<<'HEADER'
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\lang;
HEADER;
/**
* @param string[] $languageDefinitions
* @phpstan-param array<string, string> $languageDefinitions
*/
function generate_known_translation_keys(array $languageDefinitions) : void{
ob_start();
echo SHARED_HEADER;
echo <<<'HEADER'
/**
* This class contains constants for all the translations known to PocketMine-MP as per the used version of pmmp/Language.
* This class is generated automatically, do NOT modify it by hand.
*/
final class KnownTranslationKeys{
HEADER;
ksort($languageDefinitions, SORT_STRING);
foreach($languageDefinitions as $k => $_){
echo "\tpublic const ";
echo constantify($k);
echo " = \"" . $k . "\";\n";
}
echo "}\n";
file_put_contents(dirname(__DIR__) . '/src/lang/KnownTranslationKeys.php', ob_get_clean());
echo "Done generating KnownTranslationKeys.\n";
}
/**
* @param string[] $languageDefinitions
* @phpstan-param array<string, string> $languageDefinitions
*/
function generate_known_translation_factory(array $languageDefinitions) : void{
ob_start();
echo SHARED_HEADER;
echo <<<'HEADER'
/**
* This class contains factory methods for all the translations known to PocketMine-MP as per the used version of
* pmmp/Language.
* This class is generated automatically, do NOT modify it by hand.
*/
final class KnownTranslationFactory{
HEADER;
ksort($languageDefinitions, SORT_STRING);
$parameterRegex = '/{%(.+?)}/';
$translationContainerClass = (new \ReflectionClass(Translatable::class))->getShortName();
foreach($languageDefinitions as $key => $value){
$parameters = [];
if(preg_match_all($parameterRegex, $value, $matches) > 0){
foreach($matches[1] as $parameterName){
if(is_numeric($parameterName)){
$parameters[$parameterName] = "param$parameterName";
}else{
$parameters[$parameterName] = $parameterName;
}
}
}
echo "\tpublic static function " .
functionify($key) .
"(" . implode(", ", array_map(fn(string $paramName) => "$translationContainerClass|string \$$paramName", $parameters)) . ") : $translationContainerClass{\n";
echo "\t\treturn new $translationContainerClass(KnownTranslationKeys::" . constantify($key) . ", [";
foreach($parameters as $parameterKey => $parameterName){
echo "\n\t\t\t";
if(!is_numeric($parameterKey)){
echo "\"$parameterKey\"";
}else{
echo $parameterKey;
}
echo " => \$$parameterName,";
}
if(count($parameters) !== 0){
echo "\n\t\t";
}
echo "]);\n\t}\n\n";
}
echo "}\n";
file_put_contents(dirname(__DIR__) . '/src/lang/KnownTranslationFactory.php', ob_get_clean());
echo "Done generating KnownTranslationFactory.\n";
}
$lang = parse_ini_file(Path::join(\pocketmine\RESOURCE_PATH, "locale", "eng.ini"), false, INI_SCANNER_RAW);
if($lang === false){
fwrite(STDERR, "Missing language files!\n");
exit(1);
}
generate_known_translation_keys($lang);
generate_known_translation_factory($lang);

View File

@ -1,119 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\update_registry_annotations;
use function basename;
use function class_exists;
use function count;
use function dirname;
use function file_get_contents;
use function file_put_contents;
use function implode;
use function ksort;
use function mb_strtoupper;
use function preg_match;
use function sprintf;
use function str_replace;
use function substr;
use const SORT_STRING;
if(count($argv) !== 2){
die("Provide a path to process");
}
/**
* @param object[] $members
*/
function generateMethodAnnotations(string $namespaceName, array $members) : string{
$selfName = basename(__FILE__);
$lines = ["/**"];
$lines[] = " * This doc-block is generated automatically, do not modify it manually.";
$lines[] = " * This must be regenerated whenever registry members are added, removed or changed.";
$lines[] = " * @see build/$selfName";
$lines[] = " * @generate-registry-docblock";
$lines[] = " *";
static $lineTmpl = " * @method static %2\$s %s()";
$memberLines = [];
foreach($members as $name => $member){
$reflect = new \ReflectionClass($member);
while($reflect !== false and $reflect->isAnonymous()){
$reflect = $reflect->getParentClass();
}
if($reflect === false){
$typehint = "object";
}elseif($reflect->getNamespaceName() === $namespaceName){
$typehint = $reflect->getShortName();
}else{
$typehint = '\\' . $reflect->getName();
}
$accessor = mb_strtoupper($name);
$memberLines[$accessor] = sprintf($lineTmpl, $accessor, $typehint);
}
ksort($memberLines, SORT_STRING);
foreach($memberLines as $line){
$lines[] = $line;
}
$lines[] = " */";
return implode("\n", $lines);
}
require dirname(__DIR__) . '/vendor/autoload.php';
foreach(new \RecursiveIteratorIterator(new \RecursiveDirectoryIterator($argv[1], \FilesystemIterator::SKIP_DOTS | \FilesystemIterator::CURRENT_AS_PATHNAME)) as $file){
if(substr($file, -4) !== ".php"){
continue;
}
$contents = file_get_contents($file);
if($contents === false){
throw new \RuntimeException("Failed to get contents of $file");
}
if(preg_match("/^namespace (.+);$/m", $contents, $matches) !== 1 || preg_match('/^((final|abstract)\s+)?class /m', $contents) !== 1){
continue;
}
$shortClassName = basename($file, ".php");
$className = $matches[1] . "\\" . $shortClassName;
if(!class_exists($className)){
continue;
}
$reflect = new \ReflectionClass($className);
$docComment = $reflect->getDocComment();
if($docComment === false || preg_match("/^\s*\*\s*@generate-registry-docblock$/m", $docComment) !== 1){
continue;
}
echo "Found registry in $file\n";
$replacement = generateMethodAnnotations($matches[1], $className::getAll());
$newContents = str_replace($docComment, $replacement, $contents);
if($newContents !== $contents){
echo "Writing changed file $file\n";
file_put_contents($file, $newContents);
}else{
echo "No changes made to file $file\n";
}
}

View File

@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\build\make_release;
use pocketmine\utils\VersionString;
use pocketmine\VersionInfo;
use function count;
use function dirname;
use function fgets;
@ -35,6 +34,7 @@ use function preg_replace;
use function sleep;
use function sprintf;
use function system;
use const pocketmine\BASE_VERSION;
use const STDERR;
use const STDIN;
@ -43,18 +43,18 @@ require_once dirname(__DIR__) . '/vendor/autoload.php';
function replaceVersion(string $versionInfoPath, string $newVersion, bool $isDev, string $channel) : void{
$versionInfo = file_get_contents($versionInfoPath);
$versionInfo = preg_replace(
$pattern = '/^([\t ]*public )?const BASE_VERSION = "(\d+)\.(\d+)\.(\d+)(?:-(.*))?";$/m',
'$1const BASE_VERSION = "' . $newVersion . '";',
$pattern = '/^const BASE_VERSION = "(\d+)\.(\d+)\.(\d+)(?:-(.*))?";$/m',
'const BASE_VERSION = "' . $newVersion . '";',
$versionInfo
);
$versionInfo = preg_replace(
'/^([\t ]*public )?const IS_DEVELOPMENT_BUILD = (?:true|false);$/m',
'$1const IS_DEVELOPMENT_BUILD = ' . ($isDev ? 'true' : 'false') . ';',
'/^const IS_DEVELOPMENT_BUILD = (?:true|false);$/m',
'const IS_DEVELOPMENT_BUILD = ' . ($isDev ? 'true' : 'false') . ';',
$versionInfo
);
$versionInfo = preg_replace(
'/^([\t ]*public )?const BUILD_CHANNEL = ".*";$/m',
'$1const BUILD_CHANNEL = "' . $channel . '";',
'/^const BUILD_CHANNEL = ".*";$/m',
'const BUILD_CHANNEL = "' . $channel . '";',
$versionInfo
);
file_put_contents($versionInfoPath, $versionInfo);
@ -66,24 +66,20 @@ function replaceVersion(string $versionInfoPath, string $newVersion, bool $isDev
*/
function main(array $argv) : void{
if(count($argv) < 2){
fwrite(STDERR, "Arguments: <channel> [release version] [next version]\n");
fwrite(STDERR, "Arguments: <channel> [release version]\n");
exit(1);
}
if(isset($argv[2])){
$currentVer = new VersionString($argv[2]);
}else{
$currentVer = VersionInfo::VERSION();
}
if(isset($argv[3])){
$nextVer = new VersionString($argv[3]);
}else{
$nextVer = new VersionString(sprintf(
"%u.%u.%u",
$currentVer->getMajor(),
$currentVer->getMinor(),
$currentVer->getPatch() + 1
));
$currentVer = new VersionString(BASE_VERSION);
}
$nextVer = new VersionString(sprintf(
"%u.%u.%u",
$currentVer->getMajor(),
$currentVer->getMinor(),
$currentVer->getPatch() + 1
));
echo "About to tag version $currentVer. Next version will be $nextVer.\n";
echo "please add appropriate notes to the changelog and press enter...";
@ -94,7 +90,7 @@ function main(array $argv) : void{
echo "error: no changelog changes detected; aborting\n";
exit(1);
}
$versionInfoPath = dirname(__DIR__) . '/src/VersionInfo.php';
$versionInfoPath = dirname(__DIR__) . '/src/pocketmine/VersionInfo.php';
replaceVersion($versionInfoPath, $currentVer->getBaseVersion(), false, $argv[1]);
system('git commit -m "Release ' . $currentVer->getBaseVersion() . '" --include "' . $versionInfoPath . '"');
system('git tag ' . $currentVer->getBaseVersion());

1
build/preprocessor Submodule

Submodule build/preprocessor added at 1b9304de61

View File

@ -145,7 +145,6 @@ function main() : void{
$opts["out"] ?? getcwd() . DIRECTORY_SEPARATOR . "PocketMine-MP.phar",
dirname(__DIR__) . DIRECTORY_SEPARATOR,
[
'resources',
'src',
'vendor'
],
@ -163,7 +162,7 @@ if(!is_readable($tmpDir) or !is_writable($tmpDir)){
exit(1);
}
require("phar://" . __FILE__ . "/src/PocketMine.php");
require("phar://" . __FILE__ . "/src/pocketmine/PocketMine.php");
__HALT_COMPILER();
STUB
,

27
changelogs/3.25.md Normal file
View File

@ -0,0 +1,27 @@
**For Minecraft: Bedrock Edition 1.17.40**
### Note about API versions
Plugins which don't touch the protocol and compatible with any previous 3.x.y version will also run on these releases and do not need API bumps.
Plugin developers should **only** update their required API to this version if you need the changes in this build.
**WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do.
# 3.25.0
- Added support for Minecraft: Bedrock Edition 1.17.40.
- Removed compatibility with earlier versions.
# 3.25.1
- Fixed autosave bug that caused unmodified chunks to be saved at least once (during the first autosave after they were loaded).
- `Entity->spawnTo()` now has an additional sanity check for matching worlds (might expose a few new errors in plugins).
- Fixed a missing field in `CraftRecipeAuto` item stack request type.
# 3.25.2
- Now analysed using level 9 on PHPStan 1.0.0.
- `ext-pthreads` v4.0.0 or newer is now required.
- Fixed crash in `Player->showPlayer()` when the target is not in the same world.
- `Human->setLifetimeTotalXp()` now limits the maximum value to 2^31.
- Fixed players, who died in hardcore mode and were unbanned, getting re-banned on next server join.
# 3.25.3
- Fixed crash when players try to pickup XP while already having max XP.
- Added a sanity check to `Human->setCurrentTotalXp()` to try and catch an elusive bug that's been appearing in the wild - please get in touch if you know how to reproduce it!

File diff suppressed because it is too large Load Diff

View File

@ -7,22 +7,16 @@
"require": {
"php": "^8.0",
"php-64bit": "*",
"ext-chunkutils2": "^0.3.0",
"ext-crypto": "^0.3.1",
"ext-ctype": "*",
"ext-curl": "*",
"ext-date": "*",
"ext-gmp": "*",
"ext-hash": "*",
"ext-igbinary": "^3.0.1",
"ext-json": "*",
"ext-leveldb": "^0.2.1 || ^0.3.0",
"ext-mbstring": "*",
"ext-morton": "^0.1.0",
"ext-openssl": "*",
"ext-pcre": "*",
"ext-phar": "*",
"ext-pthreads": "~3.2.0",
"ext-pthreads": "^4.0",
"ext-reflection": "*",
"ext-simplexml": "*",
"ext-sockets": "*",
@ -32,44 +26,36 @@
"ext-zlib": ">=1.2.11",
"composer-runtime-api": "^2.0",
"adhocore/json-comment": "^1.1",
"fgrosse/phpasn1": "^2.3",
"netresearch/jsonmapper": "^4.0",
"pocketmine/bedrock-protocol": "2.0.0+bedrock1.17.30",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/binaryutils": "^0.1.9",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/classloader": "dev-master",
"pocketmine/color": "^0.2.0",
"pocketmine/errorhandler": "^0.3.0",
"pocketmine/log": "^0.3.0",
"pocketmine/log-pthreads": "^0.2.0",
"pocketmine/math": "^0.3.0",
"pocketmine/nbt": "^0.3.0",
"pocketmine/raklib": "^0.14.2",
"pocketmine/raklib-ipc": "^0.1.0",
"pocketmine/snooze": "^0.3.0",
"pocketmine/spl": "dev-master",
"ramsey/uuid": "^4.1",
"respect/validation": "^2.0",
"webmozart/path-util": "^2.3"
"pocketmine/classloader": "^0.1.0",
"pocketmine/log": "^0.2.0",
"pocketmine/log-pthreads": "^0.1.0",
"pocketmine/math": "^0.2.0",
"pocketmine/nbt": "^0.2.18",
"pocketmine/raklib": "^0.12.7",
"pocketmine/snooze": "^0.1.0",
"pocketmine/spl": "^0.4.0"
},
"require-dev": {
"phpstan/phpstan": "0.12.99",
"phpstan/phpstan-phpunit": "^0.12.6",
"phpstan/phpstan-strict-rules": "^0.12.2",
"phpstan/phpstan": "1.1.1",
"phpstan/phpstan-phpunit": "^1.0.0",
"phpstan/phpstan-strict-rules": "^1.0.0",
"phpunit/phpunit": "^9.2"
},
"autoload": {
"psr-4": {
"pocketmine\\": "src/"
"": ["src"]
},
"files": [
"src/CoreConstants.php"
"src/pocketmine/CoreConstants.php",
"src/pocketmine/GlobalConstants.php",
"src/pocketmine/VersionInfo.php"
]
},
"autoload-dev": {
"psr-4": {
"pocketmine\\": "tests/phpunit/",
"pocketmine\\phpstan\\rules\\": "tests/phpstan/rules"
"pocketmine\\": "tests/phpunit/"
}
},
"config": {
@ -83,12 +69,6 @@
"make-server": [
"@composer install --no-dev --classmap-authoritative --ignore-platform-reqs",
"@php -dphar.readonly=0 build/server-phar.php"
],
"update-registry-annotations": [
"@php build/generate-registry-annotations.php src"
],
"update-translation-apis": [
"@php build/generate-known-translation-apis.php"
]
}
}

1475
composer.lock generated

File diff suppressed because it is too large Load Diff

View File

@ -1,12 +1,9 @@
includes:
- tests/phpstan/configs/actual-problems.neon
- tests/phpstan/configs/check-explicit-mixed-baseline.neon
- tests/phpstan/configs/gc-hacks.neon
- tests/phpstan/configs/impossible-generics.neon
- tests/phpstan/configs/l7-baseline.neon
- tests/phpstan/configs/l8-baseline.neon
- tests/phpstan/configs/php-bugs.neon
- tests/phpstan/configs/phpstan-bugs.neon
- tests/phpstan/configs/phpunit-wiring-tests.neon
- tests/phpstan/configs/pthreads-bugs.neon
- tests/phpstan/configs/runtime-type-checks.neon
- tests/phpstan/configs/spl-fixed-array-sucks.neon
@ -14,13 +11,8 @@ includes:
- vendor/phpstan/phpstan-phpunit/rules.neon
- vendor/phpstan/phpstan-strict-rules/rules.neon
rules:
- pocketmine\phpstan\rules\DisallowEnumComparisonRule
# - pocketmine\phpstan\rules\ThreadedSupportedTypesRule
parameters:
level: 8
checkExplicitMixed: true
level: 9
checkMissingCallableSignature: true
treatPhpDocTypesAsCertain: false
bootstrapFiles:
@ -28,27 +20,26 @@ parameters:
scanDirectories:
- build
- tests/plugins/TesterPlugin
- tools
scanFiles:
- src/PocketMine.php
- src/pocketmine/PocketMine.php
paths:
- build
- src
- tests/phpstan/rules
- tests/phpunit
- tests/plugins/TesterPlugin
- tools
excludePaths:
analyseAndScan:
- build/php
- build/preprocessor
analyse:
- src/pocketmine/block/StoneSlab.php #overrides STONE constant
- src/pocketmine/item/Potion.php #overrides WATER constant
dynamicConstantNames:
- pocketmine\VersionInfo::IS_DEVELOPMENT_BUILD
- pocketmine\DEBUG
- pocketmine\IS_DEVELOPMENT_BUILD
stubFiles:
- tests/phpstan/stubs/JsonMapper.stub
- tests/phpstan/stubs/chunkutils.stub
- tests/phpstan/stubs/leveldb.stub
- tests/phpstan/stubs/phpasn1.stub
- tests/phpstan/stubs/pthreads.stub
reportUnmatchedIgnoredErrors: false #no other way to silence platform-specific non-warnings
staticReflectionClassNamePatterns:

View File

@ -1,888 +0,0 @@
{
"acacia_button": -140,
"acacia_door": 430,
"acacia_door_block": 196,
"acacia_fence_gate": 187,
"acacia_pressure_plate": -150,
"acacia_sign": 475,
"acacia_stairs": 163,
"acacia_standing_sign": -190,
"acacia_trapdoor": -145,
"acacia_wall_sign": -191,
"acacia_wood_stairs": 163,
"acacia_wooden_stairs": 163,
"activator_rail": 126,
"active_redstone_lamp": 124,
"air": 0,
"andesite_stairs": -171,
"anvil": 145,
"apple": 260,
"apple_enchanted": 466,
"appleenchanted": 466,
"armor_stand": 425,
"arrow": 262,
"ateupd_block": 249,
"baked_potato": 393,
"baked_potatoes": 393,
"balloon": 448,
"bamboo": -163,
"bamboo_sapling": -164,
"banner": 446,
"banner_pattern": 434,
"barrel": -203,
"barrier": -161,
"beacon": 138,
"bed": 355,
"bed_block": 26,
"bedrock": 7,
"beef": 363,
"beetroot": 457,
"beetroot_block": 244,
"beetroot_seed": 458,
"beetroot_seeds": 458,
"beetroot_soup": 459,
"bell": -206,
"birch_button": -141,
"birch_door": 428,
"birch_door_block": 194,
"birch_fence_gate": 184,
"birch_pressure_plate": -151,
"birch_sign": 473,
"birch_stairs": 135,
"birch_standing_sign": -186,
"birch_trapdoor": -146,
"birch_wall_sign": -187,
"birch_wood_stairs": 135,
"birch_wooden_stairs": 135,
"black_glazed_terracotta": 235,
"blast_furnace": -196,
"blaze_powder": 377,
"blaze_rod": 369,
"bleach": 451,
"block_moved_by_piston": 250,
"blue_glazed_terracotta": 231,
"blue_ice": -11,
"boat": 333,
"bone": 352,
"bone_block": 216,
"book": 340,
"bookshelf": 47,
"bottle_o_enchanting": 384,
"bow": 261,
"bowl": 281,
"bread": 297,
"brewing_stand": 379,
"brewing_stand_block": 117,
"brick": 336,
"brick_block": 45,
"brick_stairs": 108,
"bricks": 45,
"bricks_block": 45,
"brown_glazed_terracotta": 232,
"brown_mushroom": 39,
"brown_mushroom_block": 99,
"bubble_column": -160,
"bucket": 325,
"burning_furnace": 62,
"bush": 32,
"cactus": 81,
"cake": 354,
"cake_block": 92,
"campfire": -209,
"carpet": 171,
"carrot": 391,
"carrot_block": 141,
"carrot_on_a_stick": 398,
"carrotonastick": 398,
"carrots": 141,
"cartography_table": -200,
"carved_pumpkin": -155,
"cauldron": 380,
"cauldron_block": 118,
"chain_boots": 305,
"chain_chestplate": 303,
"chain_command_block": 189,
"chain_helmet": 302,
"chain_leggings": 304,
"chainmail_boots": 305,
"chainmail_chestplate": 303,
"chainmail_helmet": 302,
"chainmail_leggings": 304,
"chemical_heat": 192,
"chemistry_table": 238,
"chest": 54,
"chest_minecart": 342,
"chicken": 365,
"chorus_flower": 200,
"chorus_fruit": 432,
"chorus_fruit_popped": 433,
"chorus_plant": 240,
"clay": 337,
"clay_ball": 337,
"clay_block": 82,
"clock": 347,
"clown_fish": 461,
"clownfish": 461,
"coal": 263,
"coal_block": 173,
"coal_ore": 16,
"cobble": 4,
"cobble_stairs": 67,
"cobble_wall": 139,
"cobblestone": 4,
"cobblestone_stairs": 67,
"cobblestone_wall": 139,
"cobweb": 30,
"cocoa": 127,
"cocoa_block": 127,
"cocoa_pods": 127,
"colored_torch_bp": 204,
"colored_torch_rg": 202,
"command_block": 137,
"command_block_minecart": 443,
"comparator": 404,
"comparator_block": 149,
"compass": 345,
"composter": -213,
"compound": 499,
"concrete": 236,
"concrete_powder": 237,
"concretepowder": 237,
"conduit": -157,
"cooked_beef": 364,
"cooked_chicken": 366,
"cooked_fish": 350,
"cooked_mutton": 424,
"cooked_porkchop": 320,
"cooked_rabbit": 412,
"cooked_salmon": 463,
"cookie": 357,
"coral": -131,
"coral_block": -132,
"coral_fan": -133,
"coral_fan_dead": -134,
"coral_fan_hang": -135,
"coral_fan_hang2": -136,
"coral_fan_hang3": -137,
"crafting_table": 58,
"crossbow": 471,
"cyan_glazed_terracotta": 229,
"dandelion": 37,
"dark_oak_button": -142,
"dark_oak_door": 431,
"dark_oak_door_block": 197,
"dark_oak_fence_gate": 186,
"dark_oak_pressure_plate": -152,
"dark_oak_stairs": 164,
"dark_oak_trapdoor": -147,
"dark_oak_wood_stairs": 164,
"dark_oak_wooden_stairs": 164,
"dark_prismarine_stairs": -3,
"darkoak_sign": 476,
"darkoak_standing_sign": -192,
"darkoak_wall_sign": -193,
"daylight_detector": 151,
"daylight_detector_inverted": 178,
"daylight_sensor": 151,
"daylight_sensor_inverted": 178,
"dead_bush": 32,
"deadbush": 32,
"detector_rail": 28,
"diamond": 264,
"diamond_axe": 279,
"diamond_block": 57,
"diamond_boots": 313,
"diamond_chestplate": 311,
"diamond_helmet": 310,
"diamond_hoe": 293,
"diamond_horse_armor": 419,
"diamond_leggings": 312,
"diamond_ore": 56,
"diamond_pickaxe": 278,
"diamond_shovel": 277,
"diamond_sword": 276,
"diorite_stairs": -170,
"dirt": 3,
"dispenser": 23,
"door_block": 64,
"double_plant": 175,
"double_red_sandstone_slab": 181,
"double_slab": 43,
"double_slabs": 43,
"double_stone_slab": 43,
"double_stone_slab2": 181,
"double_stone_slab3": -167,
"double_stone_slab4": -168,
"double_wood_slab": 157,
"double_wood_slabs": 157,
"double_wooden_slab": 157,
"double_wooden_slabs": 157,
"dragon_breath": 437,
"dragon_egg": 122,
"dried_kelp": 464,
"dried_kelp_block": -139,
"dropper": 125,
"dye": 351,
"egg": 344,
"element_0": 36,
"element_1": -12,
"element_10": -21,
"element_100": -111,
"element_101": -112,
"element_102": -113,
"element_103": -114,
"element_104": -115,
"element_105": -116,
"element_106": -117,
"element_107": -118,
"element_108": -119,
"element_109": -120,
"element_11": -22,
"element_110": -121,
"element_111": -122,
"element_112": -123,
"element_113": -124,
"element_114": -125,
"element_115": -126,
"element_116": -127,
"element_117": -128,
"element_118": -129,
"element_12": -23,
"element_13": -24,
"element_14": -25,
"element_15": -26,
"element_16": -27,
"element_17": -28,
"element_18": -29,
"element_19": -30,
"element_2": -13,
"element_20": -31,
"element_21": -32,
"element_22": -33,
"element_23": -34,
"element_24": -35,
"element_25": -36,
"element_26": -37,
"element_27": -38,
"element_28": -39,
"element_29": -40,
"element_3": -14,
"element_30": -41,
"element_31": -42,
"element_32": -43,
"element_33": -44,
"element_34": -45,
"element_35": -46,
"element_36": -47,
"element_37": -48,
"element_38": -49,
"element_39": -50,
"element_4": -15,
"element_40": -51,
"element_41": -52,
"element_42": -53,
"element_43": -54,
"element_44": -55,
"element_45": -56,
"element_46": -57,
"element_47": -58,
"element_48": -59,
"element_49": -60,
"element_5": -16,
"element_50": -61,
"element_51": -62,
"element_52": -63,
"element_53": -64,
"element_54": -65,
"element_55": -66,
"element_56": -67,
"element_57": -68,
"element_58": -69,
"element_59": -70,
"element_6": -17,
"element_60": -71,
"element_61": -72,
"element_62": -73,
"element_63": -74,
"element_64": -75,
"element_65": -76,
"element_66": -77,
"element_67": -78,
"element_68": -79,
"element_69": -80,
"element_7": -18,
"element_70": -81,
"element_71": -82,
"element_72": -83,
"element_73": -84,
"element_74": -85,
"element_75": -86,
"element_76": -87,
"element_77": -88,
"element_78": -89,
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"element_8": -19,
"element_80": -91,
"element_81": -92,
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"element_83": -94,
"element_84": -95,
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"element_89": -100,
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"element_92": -103,
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"element_94": -105,
"element_95": -106,
"element_96": -107,
"element_97": -108,
"element_98": -109,
"element_99": -110,
"elytra": 444,
"emerald": 388,
"emerald_block": 133,
"emerald_ore": 129,
"empty_map": 395,
"emptymap": 395,
"enchant_table": 116,
"enchanted_book": 403,
"enchanted_golden_apple": 466,
"enchanting_bottle": 384,
"enchanting_table": 116,
"enchantment_table": 116,
"end_brick_stairs": -178,
"end_bricks": 206,
"end_crystal": 426,
"end_gateway": 209,
"end_portal": 119,
"end_portal_frame": 120,
"end_rod": 208,
"end_stone": 121,
"ender_chest": 130,
"ender_eye": 381,
"ender_pearl": 368,
"experience_bottle": 384,
"farmland": 60,
"feather": 288,
"fence": 85,
"fence_gate": 107,
"fence_gate_acacia": 187,
"fence_gate_birch": 184,
"fence_gate_dark_oak": 186,
"fence_gate_jungle": 185,
"fence_gate_spruce": 183,
"fermented_spider_eye": 376,
"filled_map": 358,
"fire": 51,
"fire_charge": 385,
"fireball": 385,
"fireworks": 401,
"fireworks_charge": 402,
"fireworkscharge": 402,
"fish": 349,
"fishing_rod": 346,
"fletching_table": -201,
"flint": 318,
"flint_and_steel": 259,
"flint_steel": 259,
"flower_pot": 390,
"flower_pot_block": 140,
"flowing_lava": 10,
"flowing_water": 8,
"frame": 389,
"frame_block": 199,
"frosted_ice": 207,
"furnace": 61,
"ghast_tear": 370,
"glass": 20,
"glass_bottle": 374,
"glass_pane": 102,
"glass_panel": 102,
"glistering_melon": 382,
"glow_stick": 166,
"glowing_obsidian": 246,
"glowing_redstone_ore": 74,
"glowingobsidian": 246,
"glowstone": 89,
"glowstone_block": 89,
"glowstone_dust": 348,
"gold_axe": 286,
"gold_block": 41,
"gold_boots": 317,
"gold_chestplate": 315,
"gold_helmet": 314,
"gold_hoe": 294,
"gold_horse_armor": 418,
"gold_ingot": 266,
"gold_leggings": 316,
"gold_nugget": 371,
"gold_ore": 14,
"gold_pickaxe": 285,
"gold_pressure_plate": 147,
"gold_shovel": 284,
"gold_sword": 283,
"golden_apple": 322,
"golden_axe": 286,
"golden_boots": 317,
"golden_carrot": 396,
"golden_chestplate": 315,
"golden_helmet": 314,
"golden_hoe": 294,
"golden_horse_armor": 418,
"golden_leggings": 316,
"golden_nugget": 371,
"golden_pickaxe": 285,
"golden_rail": 27,
"golden_shovel": 284,
"golden_sword": 283,
"granite_stairs": -169,
"grass": 2,
"grass_path": 198,
"gravel": 13,
"gray_glazed_terracotta": 227,
"green_glazed_terracotta": 233,
"grindstone": -195,
"gunpowder": 289,
"hard_glass": 253,
"hard_glass_pane": 190,
"hard_stained_glass": 254,
"hard_stained_glass_pane": 191,
"hardened_clay": 172,
"hay_bale": 170,
"hay_block": 170,
"heart_of_the_sea": 467,
"heavy_weighted_pressure_plate": 148,
"hopper": 410,
"hopper_block": 154,
"hopper_minecart": 408,
"horse_armor_diamond": 419,
"horse_armor_gold": 418,
"horse_armor_iron": 417,
"horse_armor_leather": 416,
"horsearmordiamond": 419,
"horsearmorgold": 418,
"horsearmoriron": 417,
"horsearmorleather": 416,
"ice": 79,
"ice_bomb": 453,
"inactive_redstone_lamp": 123,
"info_reserved6": 255,
"info_update": 248,
"info_update2": 249,
"inverted_daylight_sensor": 178,
"invisible_bedrock": 95,
"invisiblebedrock": 95,
"iron_axe": 258,
"iron_bar": 101,
"iron_bars": 101,
"iron_block": 42,
"iron_boots": 309,
"iron_chestplate": 307,
"iron_door": 330,
"iron_door_block": 71,
"iron_helmet": 306,
"iron_hoe": 292,
"iron_horse_armor": 417,
"iron_ingot": 265,
"iron_leggings": 308,
"iron_nugget": 452,
"iron_ore": 15,
"iron_pickaxe": 257,
"iron_pressure_plate": 148,
"iron_shovel": 256,
"iron_sword": 267,
"iron_trapdoor": 167,
"item_frame": 389,
"item_frame_block": 199,
"jack_o_lantern": 91,
"jigsaw": -211,
"jukebox": 84,
"jungle_button": -143,
"jungle_door": 429,
"jungle_door_block": 195,
"jungle_fence_gate": 185,
"jungle_pressure_plate": -153,
"jungle_sign": 474,
"jungle_stairs": 136,
"jungle_standing_sign": -188,
"jungle_trapdoor": -148,
"jungle_wall_sign": -189,
"kelp": 335,
"kelp_block": -138,
"ladder": 65,
"lantern": -208,
"lapis_block": 22,
"lapis_ore": 21,
"lava": 11,
"lava_cauldron": -210,
"lead": 420,
"leash": 420,
"leather": 334,
"leather_boots": 301,
"leather_cap": 298,
"leather_chestplate": 299,
"leather_helmet": 298,
"leather_horse_armor": 416,
"leather_leggings": 300,
"leather_pants": 300,
"leather_tunic": 299,
"leave": 18,
"leaves": 18,
"leave2": 161,
"leaves2": 161,
"lectern": -194,
"lever": 69,
"light_blue_glazed_terracotta": 223,
"light_weighted_pressure_plate": 147,
"lily_pad": 111,
"lime_glazed_terracotta": 225,
"lingering_potion": 441,
"lit_blast_furnace": -214,
"lit_furnace": 62,
"lit_pumpkin": 91,
"lit_redstone_lamp": 124,
"lit_redstone_ore": 74,
"lit_redstone_torch": 76,
"lit_smoker": -199,
"log": 17,
"log2": 162,
"loom": -204,
"magenta_glazed_terracotta": 222,
"magma": 213,
"magma_cream": 378,
"map": 395,
"medicine": 447,
"melon": 360,
"melon_block": 103,
"melon_seeds": 362,
"melon_slice": 360,
"melon_stem": 105,
"minecart": 328,
"minecart_with_chest": 342,
"minecart_with_command_block": 443,
"minecart_with_hopper": 408,
"minecart_with_tnt": 407,
"mob_head": 397,
"mob_head_block": 144,
"mob_spawner": 52,
"monster_egg": 97,
"monster_egg_block": 97,
"monster_spawner": 52,
"moss_stone": 48,
"mossy_cobblestone": 48,
"mossy_cobblestone_stairs": -179,
"mossy_stone": 48,
"mossy_stone_brick_stairs": -175,
"moving_block": 250,
"movingblock": 250,
"mushroom_stew": 282,
"mutton": 423,
"mutton_cooked": 424,
"mutton_raw": 423,
"muttoncooked": 424,
"muttonraw": 423,
"mycelium": 110,
"name_tag": 421,
"nametag": 421,
"nautilus_shell": 465,
"nether_brick": 405,
"nether_brick_block": 112,
"nether_brick_fence": 113,
"nether_brick_stairs": 114,
"nether_bricks": 112,
"nether_bricks_stairs": 114,
"nether_quartz": 406,
"nether_quartz_ore": 153,
"nether_reactor": 247,
"nether_star": 399,
"nether_wart": 372,
"nether_wart_block": 214,
"nether_wart_plant": 115,
"netherbrick": 405,
"netherrack": 87,
"netherreactor": 247,
"netherstar": 399,
"normal_stone_stairs": -180,
"note_block": 25,
"noteblock": 25,
"oak_door": 324,
"oak_door_block": 64,
"oak_fence_gate": 107,
"oak_stairs": 53,
"oak_wood_stairs": 53,
"oak_wooden_stairs": 53,
"observer": 251,
"obsidian": 49,
"orange_glazed_terracotta": 221,
"packed_ice": 174,
"painting": 321,
"paper": 339,
"phantom_membrane": 470,
"pink_glazed_terracotta": 226,
"piston": 33,
"piston_arm_collision": 34,
"piston_head": 34,
"pistonarmcollision": 34,
"plank": 5,
"planks": 5,
"podzol": 243,
"poisonous_potato": 394,
"polished_andesite_stairs": -174,
"polished_diorite_stairs": -173,
"polished_granite_stairs": -172,
"poppy": 38,
"porkchop": 319,
"portal": 90,
"portal_block": 90,
"potato": 392,
"potato_block": 142,
"potatoes": 142,
"potion": 373,
"powered_comparator": 150,
"powered_comparator_block": 150,
"powered_rail": 27,
"powered_repeater": 94,
"powered_repeater_block": 94,
"prismarine": 168,
"prismarine_bricks_stairs": -4,
"prismarine_crystals": 422,
"prismarine_shard": 409,
"prismarine_stairs": -2,
"puffer_fish": 462,
"pufferfish": 462,
"pumpkin": 86,
"pumpkin_pie": 400,
"pumpkin_seeds": 361,
"pumpkin_stem": 104,
"purple_glazed_terracotta": 219,
"purpur_block": 201,
"purpur_stairs": 203,
"quartz": 406,
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"quartz_ore": 153,
"quartz_stairs": 156,
"rabbit": 411,
"rabbit_foot": 414,
"rabbit_hide": 415,
"rabbit_stew": 413,
"rail": 66,
"rapid_fertilizer": 449,
"raw_beef": 363,
"raw_chicken": 365,
"raw_fish": 349,
"raw_mutton": 423,
"raw_porkchop": 319,
"raw_rabbit": 411,
"raw_salmon": 460,
"record_11": 510,
"record_13": 500,
"record_blocks": 502,
"record_cat": 501,
"record_chirp": 503,
"record_far": 504,
"record_mall": 505,
"record_mellohi": 506,
"record_stal": 507,
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"record_wait": 511,
"record_ward": 509,
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"red_mushroom_block": 100,
"red_nether_brick": 215,
"red_nether_brick_stairs": -184,
"red_sandstone": 179,
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"redstone": 331,
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"rose": 38,
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"sand": 12,
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"sapling": 6,
"scaffolding": -165,
"sea_lantern": 169,
"sea_pickle": -156,
"seagrass": -130,
"sealantern": 169,
"seeds": 295,
"shears": 359,
"shield": 513,
"shulker_box": 218,
"shulker_shell": 445,
"sign": 323,
"sign_post": 63,
"silver_glazed_terracotta": 228,
"skull": 397,
"skull_block": 144,
"slab": 44,
"slabs": 44,
"slime": 165,
"slime_ball": 341,
"slime_block": 165,
"slimeball": 341,
"smithing_table": -202,
"smoker": -198,
"smooth_quartz_stairs": -185,
"smooth_red_sandstone_stairs": -176,
"smooth_sandstone_stairs": -177,
"smooth_stone": -183,
"snow": 80,
"snow_block": 80,
"snow_layer": 78,
"snowball": 332,
"soul_sand": 88,
"sparkler": 442,
"spawn_egg": 383,
"speckled_melon": 382,
"spider_eye": 375,
"splash_potion": 438,
"sponge": 19,
"spruce_button": -144,
"spruce_door": 427,
"spruce_door_block": 193,
"spruce_fence_gate": 183,
"spruce_pressure_plate": -154,
"spruce_sign": 472,
"spruce_stairs": 134,
"spruce_standing_sign": -181,
"spruce_trapdoor": -149,
"spruce_wall_sign": -182,
"spruce_wood_stairs": 134,
"spruce_wooden_stairs": 134,
"stained_clay": 159,
"stained_glass": 241,
"stained_glass_pane": 160,
"stained_hardened_clay": 159,
"standing_banner": 176,
"standing_sign": 63,
"steak": 364,
"stick": 280,
"sticks": 280,
"sticky_piston": 29,
"still_lava": 11,
"still_water": 9,
"stone": 1,
"stone_axe": 275,
"stone_brick": 98,
"stone_brick_stairs": 109,
"stone_bricks": 98,
"stone_button": 77,
"stone_hoe": 291,
"stone_pickaxe": 274,
"stone_pressure_plate": 70,
"stone_shovel": 273,
"stone_slab": 44,
"stone_slab2": 182,
"stone_slab3": -162,
"stone_slab4": -166,
"stone_stairs": 67,
"stone_sword": 272,
"stone_wall": 139,
"stonebrick": 98,
"stonecutter": 245,
"stonecutter_block": -197,
"string": 287,
"stripped_acacia_log": -8,
"stripped_birch_log": -6,
"stripped_dark_oak_log": -9,
"stripped_jungle_log": -7,
"stripped_oak_log": -10,
"stripped_spruce_log": -5,
"structure_block": 252,
"sugar": 353,
"sugar_cane": 338,
"sugar_canes": 338,
"sugarcane": 338,
"sugarcane_block": 83,
"sweet_berries": 477,
"sweet_berry_bush": -207,
"tall_grass": 31,
"tallgrass": 31,
"terracotta": 159,
"tnt": 46,
"tnt_minecart": 407,
"torch": 50,
"totem": 450,
"trapdoor": 96,
"trapped_chest": 146,
"trident": 455,
"trip_wire": 132,
"tripwire": 132,
"tripwire_hook": 131,
"trunk": 5,
"trunk2": 162,
"turtle_egg": -159,
"turtle_helmet": 469,
"turtle_shell_piece": 468,
"underwater_torch": 239,
"undyed_shulker_box": 205,
"unlit_redstone_torch": 75,
"unpowered_comparator": 149,
"unpowered_comparator_block": 149,
"unpowered_repeater": 93,
"unpowered_repeater_block": 93,
"update_block": 248,
"vine": 106,
"vines": 106,
"wall_banner": 177,
"wall_sign": 68,
"water": 9,
"water_lily": 111,
"waterlily": 111,
"web": 30,
"weighted_pressure_plate_heavy": 148,
"weighted_pressure_plate_light": 147,
"wheat": 296,
"wheat_block": 59,
"wheat_seeds": 295,
"white_glazed_terracotta": 220,
"wood": 17,
"wood2": 162,
"wood_door_block": 64,
"wood_slab": 158,
"wood_slabs": 158,
"wood_stairs": 53,
"wooden_axe": 271,
"wooden_button": 143,
"wooden_door": 324,
"wooden_door_block": 64,
"wooden_hoe": 290,
"wooden_pickaxe": 270,
"wooden_plank": 5,
"wooden_planks": 5,
"wooden_pressure_plate": 72,
"wooden_shovel": 269,
"wooden_slab": 158,
"wooden_slabs": 158,
"wooden_stairs": 53,
"wooden_sword": 268,
"wooden_trapdoor": 96,
"wool": 35,
"workbench": 58,
"writable_book": 386,
"written_book": 387,
"yellow_flower": 37,
"yellow_glazed_terracotta": 224
}

Submodule resources/locale deleted from 17fc6a1050

View File

@ -1,8 +0,0 @@
#This configuration file allows you to control which plugins are loaded on your server.
#List behaviour
# - blacklist: Only plugins which ARE NOT listed will load.
# - whitelist: Only plugins which ARE listed will load.
mode: blacklist
#List names of plugins here.
plugins: []

File diff suppressed because it is too large Load Diff

View File

@ -1,146 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine;
use pocketmine\utils\Config;
use function array_key_exists;
use function getopt;
use function is_bool;
use function is_int;
use function is_string;
use function strtolower;
final class ServerConfigGroup{
/** @var Config */
private $pocketmineYml;
/** @var Config */
private $serverProperties;
/**
* @var mixed[]
* @phpstan-var array<string, mixed>
*/
private $propertyCache = [];
public function __construct(Config $pocketmineYml, Config $serverProperties){
$this->pocketmineYml = $pocketmineYml;
$this->serverProperties = $serverProperties;
}
/**
* @param mixed $defaultValue
*
* @return mixed
*/
public function getProperty(string $variable, $defaultValue = null){
if(!array_key_exists($variable, $this->propertyCache)){
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
$this->propertyCache[$variable] = $v[$variable];
}else{
$this->propertyCache[$variable] = $this->pocketmineYml->getNested($variable);
}
}
return $this->propertyCache[$variable] ?? $defaultValue;
}
public function getPropertyBool(string $variable, bool $defaultValue) : bool{
return (bool) $this->getProperty($variable, $defaultValue);
}
public function getPropertyInt(string $variable, int $defaultValue) : int{
return (int) $this->getProperty($variable, $defaultValue);
}
public function getPropertyString(string $variable, string $defaultValue) : string{
return (string) $this->getProperty($variable, $defaultValue);
}
public function getConfigString(string $variable, string $defaultValue = "") : string{
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
return (string) $v[$variable];
}
return $this->serverProperties->exists($variable) ? (string) $this->serverProperties->get($variable) : $defaultValue;
}
public function setConfigString(string $variable, string $value) : void{
$this->serverProperties->set($variable, $value);
}
public function getConfigInt(string $variable, int $defaultValue = 0) : int{
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
return (int) $v[$variable];
}
return $this->serverProperties->exists($variable) ? (int) $this->serverProperties->get($variable) : $defaultValue;
}
public function setConfigInt(string $variable, int $value) : void{
$this->serverProperties->set($variable, $value);
}
public function getConfigBool(string $variable, bool $defaultValue = false) : bool{
$v = getopt("", ["$variable::"]);
if(isset($v[$variable])){
$value = $v[$variable];
}else{
$value = $this->serverProperties->exists($variable) ? $this->serverProperties->get($variable) : $defaultValue;
}
if(is_bool($value)){
return $value;
}
if(is_int($value)){
return $value !== 0;
}
if(is_string($value)){
switch(strtolower($value)){
case "on":
case "true":
case "1":
case "yes":
return true;
}
}
return false;
}
public function setConfigBool(string $variable, bool $value) : void{
$this->serverProperties->set($variable, $value ? "1" : "0");
}
public function save() : void{
if($this->serverProperties->hasChanged()){
$this->serverProperties->save();
}
if($this->pocketmineYml->hasChanged()){
$this->pocketmineYml->save();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine;
use pocketmine\utils\Git;
use pocketmine\utils\VersionString;
use function str_repeat;
final class VersionInfo{
public const NAME = "PocketMine-MP";
public const BASE_VERSION = "4.0.0-BETA5";
public const IS_DEVELOPMENT_BUILD = false;
public const BUILD_NUMBER = 0;
public const BUILD_CHANNEL = "beta";
private function __construct(){
//NOOP
}
/** @var string|null */
private static $gitHash = null;
public static function GIT_HASH() : string{
if(self::$gitHash === null){
$gitHash = str_repeat("00", 20);
if(\Phar::running(true) === ""){
$gitHash = Git::getRepositoryStatePretty(\pocketmine\PATH);
}else{
$phar = new \Phar(\Phar::running(false));
$meta = $phar->getMetadata();
if(isset($meta["git"])){
$gitHash = $meta["git"];
}
}
self::$gitHash = $gitHash;
}
return self::$gitHash;
}
/** @var VersionString|null */
private static $fullVersion = null;
public static function VERSION() : VersionString{
if(self::$fullVersion === null){
self::$fullVersion = new VersionString(self::BASE_VERSION, self::IS_DEVELOPMENT_BUILD, self::BUILD_NUMBER);
}
return self::$fullVersion;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\AnvilInventory;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Anvil extends Transparent implements Fallable{
use FallableTrait;
use HorizontalFacingTrait;
private int $damage = 0;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->damage << 2);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3);
$this->damage = BlockDataSerializer::readBoundedInt("damage", $stateMeta >> 2, 0, 2);
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function writeStateToItemMeta() : int{
return $this->damage << 2;
}
public function getDamage() : int{ return $this->damage; }
/** @return $this */
public function setDamage(int $damage) : self{
if($damage < 0 || $damage > 2){
throw new \InvalidArgumentException("Damage must be in range 0-2");
}
$this->damage = $damage;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->squash(Facing::axis(Facing::rotateY($this->facing, false)), 1 / 8)];
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$player->setCurrentWindow(new AnvilInventory($this->position));
}
return true;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->facing = Facing::rotateY($player->getHorizontalFacing(), true);
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function tickFalling() : ?Block{
return null;
}
}

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@ -1,240 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\event\block\StructureGrowEvent;
use pocketmine\item\Bamboo as ItemBamboo;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function count;
use function gmp_add;
use function gmp_and;
use function gmp_intval;
use function gmp_mul;
use function gmp_xor;
use function min;
use function mt_rand;
use const PHP_INT_MAX;
class Bamboo extends Transparent{
public const NO_LEAVES = 0;
public const SMALL_LEAVES = 1;
public const LARGE_LEAVES = 2;
protected bool $thick = false; //age in PC, but this is 0/1
protected bool $ready = false;
protected int $leafSize = self::NO_LEAVES;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->thick = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_THICK) !== 0;
$this->leafSize = BlockDataSerializer::readBoundedInt("leafSize", ($stateMeta >> BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) & BlockLegacyMetadata::BAMBOO_LEAF_SIZE_MASK, self::NO_LEAVES, self::LARGE_LEAVES);
$this->ready = ($stateMeta & BlockLegacyMetadata::BAMBOO_FLAG_READY) !== 0;
}
public function writeStateToMeta() : int{
return ($this->thick ? BlockLegacyMetadata::BAMBOO_FLAG_THICK : 0) | ($this->leafSize << BlockLegacyMetadata::BAMBOO_LEAF_SIZE_SHIFT) | ($this->ready ? BlockLegacyMetadata::BAMBOO_FLAG_READY : 0);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function isThick() : bool{ return $this->thick; }
/** @return $this */
public function setThick(bool $thick) : self{
$this->thick = $thick;
return $this;
}
public function isReady() : bool{ return $this->ready; }
/** @return $this */
public function setReady(bool $ready) : self{
$this->ready = $ready;
return $this;
}
public function getLeafSize() : int{ return $this->leafSize; }
/** @return $this */
public function setLeafSize(int $leafSize) : self{
$this->leafSize = $leafSize;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
//this places the BB at the northwest corner, not the center
$inset = 1 - (($this->thick ? 3 : 2) / 16);
return [AxisAlignedBB::one()->trim(Facing::SOUTH, $inset)->trim(Facing::EAST, $inset)];
}
private static function getOffsetSeed(int $x, int $y, int $z) : int{
$p1 = gmp_mul($z, 0x6ebfff5);
$p2 = gmp_mul($x, 0x2fc20f);
$p3 = $y;
$xord = gmp_xor(gmp_xor($p1, $p2), $p3);
$fullResult = gmp_mul(gmp_add(gmp_mul($xord, 0x285b825), 0xb), $xord);
return gmp_intval(gmp_and($fullResult, 0xffffffff));
}
private static function getMaxHeight(int $x, int $z) : int{
return 12 + (self::getOffsetSeed($x, 0, $z) % 5);
}
public function getModelPositionOffset() : ?Vector3{
$seed = self::getOffsetSeed($this->position->getFloorX(), 0, $this->position->getFloorZ());
$retX = (($seed % 12) + 1) / 16;
$retZ = ((($seed >> 8) % 12) + 1) / 16;
return new Vector3($retX, 0, $retZ);
}
private function canBeSupportedBy(Block $block) : bool{
//TODO: tags would be better for this
return
$block instanceof Dirt ||
$block instanceof Grass ||
$block instanceof Gravel ||
$block instanceof Sand ||
$block instanceof Mycelium ||
$block instanceof Podzol;
}
private function seekToTop() : Bamboo{
$world = $this->position->getWorld();
$top = $this;
while(($next = $world->getBlock($top->position->up())) instanceof Bamboo && $next->isSameType($this)){
$top = $next;
}
return $top;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item instanceof Fertilizer){
$top = $this->seekToTop();
if($top->grow(self::getMaxHeight($top->position->getFloorX(), $top->position->getFloorZ()), mt_rand(1, 2), $player)){
$item->pop();
return true;
}
}elseif($item instanceof ItemBamboo){
if($this->seekToTop()->grow(PHP_INT_MAX, 1, $player)){
$item->pop();
return true;
}
}
return false;
}
public function onNearbyBlockChange() : void{
$below = $this->position->getWorld()->getBlock($this->position->down());
if(!$this->canBeSupportedBy($below) and !$below->isSameType($this)){
$this->position->getWorld()->useBreakOn($this->position);
}
}
private function grow(int $maxHeight, int $growAmount, ?Player $player) : bool{
$world = $this->position->getWorld();
if(!$world->getBlock($this->position->up())->canBeReplaced()){
return false;
}
$height = 1;
while($world->getBlock($this->position->subtract(0, $height, 0))->isSameType($this)){
if(++$height >= $maxHeight){
return false;
}
}
$newHeight = $height + $growAmount;
$stemBlock = (clone $this)->setReady(false)->setLeafSize(self::NO_LEAVES);
if($newHeight >= 4 && !$stemBlock->isThick()){ //don't change it to false if height is less, because it might have been chopped
$stemBlock = $stemBlock->setThick(true);
}
$smallLeavesBlock = (clone $stemBlock)->setLeafSize(self::SMALL_LEAVES);
$bigLeavesBlock = (clone $stemBlock)->setLeafSize(self::LARGE_LEAVES);
$newBlocks = [];
if($newHeight === 2){
$newBlocks[] = $smallLeavesBlock;
}elseif($newHeight === 3){
$newBlocks[] = $smallLeavesBlock;
$newBlocks[] = $smallLeavesBlock;
}elseif($newHeight === 4){
$newBlocks[] = $bigLeavesBlock;
$newBlocks[] = $smallLeavesBlock;
$newBlocks[] = $stemBlock;
$newBlocks[] = $stemBlock;
}elseif($newHeight > 4){
$newBlocks[] = $bigLeavesBlock;
$newBlocks[] = $bigLeavesBlock;
$newBlocks[] = $smallLeavesBlock;
for($i = 0, $max = min($growAmount, $newHeight - count($newBlocks)); $i < $max; ++$i){
$newBlocks[] = $stemBlock; //to replace the bottom blocks that currently have leaves
}
}
$tx = new BlockTransaction($this->position->getWorld());
foreach($newBlocks as $idx => $newBlock){
$tx->addBlock($this->position->subtract(0, $idx - $growAmount, 0), $newBlock);
}
$ev = new StructureGrowEvent($this, $tx, $player);
$ev->call();
if($ev->isCancelled()){
return false;
}
return $tx->apply();
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
$world = $this->position->getWorld();
if($this->ready){
$this->ready = false;
if($world->getFullLight($this->position) < 9 || !$this->grow(self::getMaxHeight($this->position->getFloorX(), $this->position->getFloorZ()), 1, null)){
$world->setBlock($this->position, $this);
}
}elseif($world->getBlock($this->position->up())->canBeReplaced()){
$this->ready = true;
$world->setBlock($this->position, $this);
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\event\block\StructureGrowEvent;
use pocketmine\item\Bamboo as ItemBamboo;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class BambooSapling extends Flowable{
private bool $ready = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->ready = ($stateMeta & BlockLegacyMetadata::SAPLING_FLAG_READY) !== 0;
}
protected function writeStateToMeta() : int{
return $this->ready ? BlockLegacyMetadata::SAPLING_FLAG_READY : 0;
}
public function getStateBitmask() : int{ return 0b1000; }
public function isReady() : bool{ return $this->ready; }
/** @return $this */
public function setReady(bool $ready) : self{
$this->ready = $ready;
return $this;
}
private function canBeSupportedBy(Block $block) : bool{
//TODO: tags would be better for this
return
$block instanceof Dirt ||
$block instanceof Grass ||
$block instanceof Gravel ||
$block instanceof Sand ||
$block instanceof Mycelium ||
$block instanceof Podzol;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canBeSupportedBy($blockReplace->position->getWorld()->getBlock($blockReplace->position->down()))){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item instanceof Fertilizer || $item instanceof ItemBamboo){
if($this->grow($player)){
$item->pop();
return true;
}
}
return false;
}
public function onNearbyBlockChange() : void{
if(!$this->canBeSupportedBy($this->position->getWorld()->getBlock($this->position->down()))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
private function grow(?Player $player) : bool{
$world = $this->position->getWorld();
if(!$world->getBlock($this->position->up())->canBeReplaced()){
return false;
}
$tx = new BlockTransaction($world);
$bamboo = VanillaBlocks::BAMBOO();
$tx->addBlock($this->position, $bamboo)
->addBlock($this->position->up(), (clone $bamboo)->setLeafSize(Bamboo::SMALL_LEAVES));
$ev = new StructureGrowEvent($this, $tx, $player);
$ev->call();
if($ev->isCancelled()){
return false;
}
return $tx->apply();
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
$world = $this->position->getWorld();
if($this->ready){
$this->ready = false;
if($world->getFullLight($this->position) < 9 || !$this->grow(null)){
$world->setBlock($this->position, $this);
}
}elseif($world->getBlock($this->position->up())->canBeReplaced()){
$this->ready = true;
$world->setBlock($this->position, $this);
}
}
public function asItem() : Item{
return VanillaBlocks::BAMBOO()->asItem();
}
}

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@ -1,102 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Barrel as TileBarrel;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function abs;
class Barrel extends Opaque{
use AnyFacingTrait;
protected bool $open = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeFacing($this->facing) | ($this->open ? BlockLegacyMetadata::BARREL_FLAG_OPEN : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
$this->open = ($stateMeta & BlockLegacyMetadata::BARREL_FLAG_OPEN) === BlockLegacyMetadata::BARREL_FLAG_OPEN;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function isOpen() : bool{
return $this->open;
}
/** @return $this */
public function setOpen(bool $open) : Barrel{
$this->open = $open;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
if(abs($player->getPosition()->getX() - $this->position->getX()) < 2 && abs($player->getPosition()->getZ() - $this->position->getZ()) < 2){
$y = $player->getEyePos()->getY();
if($y - $this->position->getY() > 2){
$this->facing = Facing::UP;
}elseif($this->position->getY() - $y > 0){
$this->facing = Facing::DOWN;
}else{
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
}else{
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$barrel = $this->position->getWorld()->getTile($this->position);
if($barrel instanceof TileBarrel){
if(!$barrel->canOpenWith($item->getCustomName())){
return true;
}
$player->setCurrentWindow($barrel->getInventory());
}
}
return true;
}
public function getFuelTime() : int{
return 300;
}
}

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@ -1,147 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Banner as TileBanner;
use pocketmine\block\utils\BannerPatternLayer;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\item\Banner as ItemBanner;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function array_filter;
use function assert;
use function count;
abstract class BaseBanner extends Transparent{
use ColoredTrait;
/**
* @var BannerPatternLayer[]
* @phpstan-var list<BannerPatternLayer>
*/
protected array $patterns = [];
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->color = DyeColor::BLACK();
parent::__construct($idInfo, $name, $breakInfo);
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBanner){
$this->color = $tile->getBaseColor();
$this->setPatterns($tile->getPatterns());
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileBanner);
$tile->setBaseColor($this->color);
$tile->setPatterns($this->patterns);
}
public function isSolid() : bool{
return false;
}
public function getMaxStackSize() : int{
return 16;
}
/**
* @return BannerPatternLayer[]
* @phpstan-return list<BannerPatternLayer>
*/
public function getPatterns() : array{
return $this->patterns;
}
/**
* @param BannerPatternLayer[] $patterns
*
* @phpstan-param list<BannerPatternLayer> $patterns
* @return $this
*/
public function setPatterns(array $patterns) : self{
$checked = array_filter($patterns, fn($v) => $v instanceof BannerPatternLayer);
if(count($checked) !== count($patterns)){
throw new \TypeError("Deque must only contain " . BannerPatternLayer::class . " objects");
}
$this->patterns = $checked;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($item instanceof ItemBanner){
$this->color = $item->getColor();
$this->setPatterns($item->getPatterns());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
abstract protected function getSupportingFace() : int;
public function onNearbyBlockChange() : void{
if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
$this->position->getWorld()->useBreakOn($this->position);
}
}
protected function writeStateToItemMeta() : int{
return DyeColorIdMap::getInstance()->toInvertedId($this->color);
}
public function getDropsForCompatibleTool(Item $item) : array{
$drop = $this->asItem();
if($drop instanceof ItemBanner and count($this->patterns) > 0){
$drop->setPatterns($this->patterns);
}
return [$drop];
}
public function getPickedItem(bool $addUserData = false) : Item{
$result = $this->asItem();
if($addUserData and $result instanceof ItemBanner and count($this->patterns) > 0){
$result->setPatterns($this->patterns);
}
return $result;
}
}

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@ -1,85 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CoralType;
use pocketmine\item\Item;
abstract class BaseCoral extends Transparent{
protected CoralType $coralType;
protected bool $dead = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
parent::__construct($idInfo, $name, $breakInfo);
$this->coralType = CoralType::TUBE();
}
public function getCoralType() : CoralType{ return $this->coralType; }
/** @return $this */
public function setCoralType(CoralType $coralType) : self{
$this->coralType = $coralType;
return $this;
}
public function isDead() : bool{ return $this->dead; }
/** @return $this */
public function setDead(bool $dead) : self{
$this->dead = $dead;
return $this;
}
public function onNearbyBlockChange() : void{
if(!$this->dead){
$world = $this->position->getWorld();
$hasWater = false;
foreach($this->position->sides() as $vector3){
if($world->getBlock($vector3) instanceof Water){
$hasWater = true;
break;
}
}
//TODO: check water inside the block itself (not supported on the API yet)
if(!$hasWater){
$world->setBlock($this->position, $this->setDead(true));
}
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
public function isSolid() : bool{ return false; }
protected function recalculateCollisionBoxes() : array{ return []; }
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\RailConnectionInfo;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function array_reverse;
use function array_search;
use function array_shift;
use function count;
use function in_array;
abstract class BaseRail extends Flowable{
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onPostPlace() : void{
$this->tryReconnect();
}
/**
* @param int[] $connections
* @param int[][] $lookup
* @phpstan-param array<int, list<int>> $lookup
*/
protected static function searchState(array $connections, array $lookup) : ?int{
$shape = array_search($connections, $lookup, true);
if($shape === false){
$shape = array_search(array_reverse($connections), $lookup, true);
}
return $shape === false ? null : $shape;
}
/**
* Sets the rail shape according to the given connections, if a shape matches.
*
* @param int[] $connections
*
* @throws \InvalidArgumentException if no shape matches the given connections
*/
abstract protected function setShapeFromConnections(array $connections) : void;
/**
* Returns the connection directions of this rail (depending on the current block state)
*
* @return int[]
*/
abstract protected function getCurrentShapeConnections() : array;
/**
* Returns all the directions this rail is already connected in.
*
* @return int[]
*/
private function getConnectedDirections() : array{
/** @var int[] $connections */
$connections = [];
/** @var int $connection */
foreach($this->getCurrentShapeConnections() as $connection){
$other = $this->getSide($connection & ~RailConnectionInfo::FLAG_ASCEND);
$otherConnection = Facing::opposite($connection & ~RailConnectionInfo::FLAG_ASCEND);
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0){
$other = $other->getSide(Facing::UP);
}elseif(!($other instanceof BaseRail)){ //check for rail sloping up to meet this one
$other = $other->getSide(Facing::DOWN);
$otherConnection |= RailConnectionInfo::FLAG_ASCEND;
}
if(
$other instanceof BaseRail and
in_array($otherConnection, $other->getCurrentShapeConnections(), true)
){
$connections[] = $connection;
}
}
return $connections;
}
/**
* @param int[] $constraints
*
* @return true[]
* @phpstan-return array<int, true>
*/
private function getPossibleConnectionDirections(array $constraints) : array{
switch(count($constraints)){
case 0:
//No constraints, can connect in any direction
$possible = [
Facing::NORTH => true,
Facing::SOUTH => true,
Facing::WEST => true,
Facing::EAST => true
];
foreach($possible as $p => $_){
$possible[$p | RailConnectionInfo::FLAG_ASCEND] = true;
}
return $possible;
case 1:
return $this->getPossibleConnectionDirectionsOneConstraint(array_shift($constraints));
case 2:
return [];
default:
throw new \InvalidArgumentException("Expected at most 2 constraints, got " . count($constraints));
}
}
/**
* @return true[]
* @phpstan-return array<int, true>
*/
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
$opposite = Facing::opposite($constraint & ~RailConnectionInfo::FLAG_ASCEND);
$possible = [$opposite => true];
if(($constraint & RailConnectionInfo::FLAG_ASCEND) === 0){
//We can slope the other way if this connection isn't already a slope
$possible[$opposite | RailConnectionInfo::FLAG_ASCEND] = true;
}
return $possible;
}
private function tryReconnect() : void{
$thisConnections = $this->getConnectedDirections();
$changed = false;
do{
$possible = $this->getPossibleConnectionDirections($thisConnections);
$continue = false;
foreach($possible as $thisSide => $_){
$otherSide = Facing::opposite($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
$other = $this->getSide($thisSide & ~RailConnectionInfo::FLAG_ASCEND);
if(($thisSide & RailConnectionInfo::FLAG_ASCEND) !== 0){
$other = $other->getSide(Facing::UP);
}elseif(!($other instanceof BaseRail)){ //check if other rails can slope up to meet this one
$other = $other->getSide(Facing::DOWN);
$otherSide |= RailConnectionInfo::FLAG_ASCEND;
}
if(!($other instanceof BaseRail) or count($otherConnections = $other->getConnectedDirections()) >= 2){
//we can only connect to a rail that has less than 2 connections
continue;
}
$otherPossible = $other->getPossibleConnectionDirections($otherConnections);
if(isset($otherPossible[$otherSide])){
$otherConnections[] = $otherSide;
$other->setConnections($otherConnections);
$this->position->getWorld()->setBlock($other->position, $other);
$changed = true;
$thisConnections[] = $thisSide;
$continue = count($thisConnections) < 2;
break; //force recomputing possible directions, since this connection could invalidate others
}
}
}while($continue);
if($changed){
$this->setConnections($thisConnections);
$this->position->getWorld()->setBlock($this->position, $this);
}
}
/**
* @param int[] $connections
*/
private function setConnections(array $connections) : void{
if(count($connections) === 1){
$connections[] = Facing::opposite($connections[0] & ~RailConnectionInfo::FLAG_ASCEND);
}elseif(count($connections) !== 2){
throw new \InvalidArgumentException("Expected exactly 2 connections, got " . count($connections));
}
$this->setShapeFromConnections($connections);
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->position->getWorld()->useBreakOn($this->position);
}else{
foreach($this->getCurrentShapeConnections() as $connection){
if(($connection & RailConnectionInfo::FLAG_ASCEND) !== 0 and $this->getSide($connection & ~RailConnectionInfo::FLAG_ASCEND)->isTransparent()){
$this->position->getWorld()->useBreakOn($this->position);
break;
}
}
}
}
}

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@ -1,139 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\SignText;
use pocketmine\event\block\SignChangeEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use function array_map;
use function assert;
use function strlen;
abstract class BaseSign extends Transparent{
//TODO: conditionally useless properties, find a way to fix
protected SignText $text;
protected ?int $editorEntityRuntimeId = null;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
parent::__construct($idInfo, $name, $breakInfo);
$this->text = new SignText();
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileSign){
$this->text = $tile->getText();
$this->editorEntityRuntimeId = $tile->getEditorEntityRuntimeId();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileSign);
$tile->setText($this->text);
$tile->setEditorEntityRuntimeId($this->editorEntityRuntimeId);
}
public function isSolid() : bool{
return false;
}
public function getMaxStackSize() : int{
return 16;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [];
}
abstract protected function getSupportingFace() : int;
public function onNearbyBlockChange() : void{
if($this->getSide($this->getSupportingFace())->getId() === BlockLegacyIds::AIR){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->editorEntityRuntimeId = $player->getId();
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
/**
* Returns an object containing information about the sign text.
*/
public function getText() : SignText{
return $this->text;
}
/** @return $this */
public function setText(SignText $text) : self{
$this->text = $text;
return $this;
}
/**
* Called by the player controller (network session) to update the sign text, firing events as appropriate.
*
* @return bool if the sign update was successful.
* @throws \UnexpectedValueException if the text payload is too large
*/
public function updateText(Player $author, SignText $text) : bool{
$size = 0;
foreach($text->getLines() as $line){
$size += strlen($line);
}
if($size > 1000){
throw new \UnexpectedValueException($author->getName() . " tried to write $size bytes of text onto a sign (bigger than max 1000)");
}
$ev = new SignChangeEvent($this, $author, new SignText(array_map(function(string $line) : string{
return TextFormat::clean($line, false);
}, $text->getLines())));
if($this->editorEntityRuntimeId === null || $this->editorEntityRuntimeId !== $author->getId()){
$ev->cancel();
}
$ev->call();
if(!$ev->isCancelled()){
$this->setText($ev->getNewText());
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
return false;
}
}

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@ -1,219 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
class Bed extends Transparent{
use ColoredTrait;
use HorizontalFacingTrait;
protected bool $occupied = false;
protected bool $head = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->color = DyeColor::RED();
parent::__construct($idInfo, $name, $breakInfo);
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
($this->occupied ? BlockLegacyMetadata::BED_FLAG_OCCUPIED : 0) |
($this->head ? BlockLegacyMetadata::BED_FLAG_HEAD : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->occupied = ($stateMeta & BlockLegacyMetadata::BED_FLAG_OCCUPIED) !== 0;
$this->head = ($stateMeta & BlockLegacyMetadata::BED_FLAG_HEAD) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
//read extra state information from the tile - this is an ugly hack
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBed){
$this->color = $tile->getColor();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
//extra block properties storage hack
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBed){
$tile->setColor($this->color);
}
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 16)];
}
public function isHeadPart() : bool{
return $this->head;
}
/** @return $this */
public function setHead(bool $head) : self{
$this->head = $head;
return $this;
}
public function isOccupied() : bool{
return $this->occupied;
}
/** @return $this */
public function setOccupied(bool $occupied = true) : self{
$this->occupied = $occupied;
return $this;
}
private function getOtherHalfSide() : int{
return $this->head ? Facing::opposite($this->facing) : $this->facing;
}
public function getOtherHalf() : ?Bed{
$other = $this->getSide($this->getOtherHalfSide());
if($other instanceof Bed and $other->head !== $this->head and $other->facing === $this->facing){
return $other;
}
return null;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$other = $this->getOtherHalf();
$playerPos = $player->getPosition();
if($other === null){
$player->sendMessage(TextFormat::GRAY . "This bed is incomplete");
return true;
}elseif($playerPos->distanceSquared($this->position) > 4 and $playerPos->distanceSquared($other->position) > 4){
$player->sendMessage(KnownTranslationFactory::tile_bed_tooFar()->prefix(TextFormat::GRAY));
return true;
}
$time = $this->position->getWorld()->getTimeOfDay();
$isNight = ($time >= World::TIME_NIGHT and $time < World::TIME_SUNRISE);
if(!$isNight){
$player->sendMessage(KnownTranslationFactory::tile_bed_tooFar()->prefix(TextFormat::GRAY));
return true;
}
$b = ($this->isHeadPart() ? $this : $other);
if($b->isOccupied()){
$player->sendMessage(KnownTranslationFactory::tile_bed_occupied()->prefix(TextFormat::GRAY));
return true;
}
$player->sleepOn($b->position);
}
return true;
}
public function onNearbyBlockChange() : void{
if(($other = $this->getOtherHalf()) !== null and $other->occupied !== $this->occupied){
$this->occupied = $other->occupied;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
public function onEntityLand(Entity $entity) : ?float{
if($entity instanceof Living && $entity->isSneaking()){
return null;
}
$entity->fallDistance *= 0.5;
return $entity->getMotion()->y * -3 / 4; // 2/3 in Java, according to the wiki
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if(!$down->isTransparent()){
$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
$next = $this->getSide($this->getOtherHalfSide());
if($next->canBeReplaced() and !$next->getSide(Facing::DOWN)->isTransparent()){
$nextState = clone $this;
$nextState->head = true;
$tx->addBlock($blockReplace->position, $this)->addBlock($next->position, $nextState);
return true;
}
}
return false;
}
public function getDrops(Item $item) : array{
if($this->head){
return parent::getDrops($item);
}
return [];
}
protected function writeStateToItemMeta() : int{
return DyeColorIdMap::getInstance()->toId($this->color);
}
public function getAffectedBlocks() : array{
if(($other = $this->getOtherHalf()) !== null){
return [$this, $other];
}
return parent::getAffectedBlocks();
}
}

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@ -1,51 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class Bedrock extends Opaque{
private bool $burnsForever = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->burnsForever = ($stateMeta & BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN) !== 0;
}
protected function writeStateToMeta() : int{
return $this->burnsForever ? BlockLegacyMetadata::BEDROCK_FLAG_INFINIBURN : 0;
}
public function getStateBitmask() : int{
return 0b1;
}
public function burnsForever() : bool{
return $this->burnsForever;
}
/** @return $this */
public function setBurnsForever(bool $burnsForever) : self{
$this->burnsForever = $burnsForever;
return $this;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Bell as TileBell;
use pocketmine\block\utils\BellAttachmentType;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\BellRingSound;
final class Bell extends Transparent{
use HorizontalFacingTrait;
private BellAttachmentType $attachmentType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->attachmentType = BellAttachmentType::FLOOR();
parent::__construct($idInfo, $name, $breakInfo);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->setFacing(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
$attachmentType = [
BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR => BellAttachmentType::FLOOR(),
BlockLegacyMetadata::BELL_ATTACHMENT_CEILING => BellAttachmentType::CEILING(),
BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL => BellAttachmentType::ONE_WALL(),
BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS => BellAttachmentType::TWO_WALLS()
][($stateMeta >> 2) & 0b11] ?? null;
if($attachmentType === null){
throw new InvalidBlockStateException("No such attachment type");
}
$this->setAttachmentType($attachmentType);
}
public function writeStateToMeta() : int{
$attachmentTypeMeta = [
BellAttachmentType::FLOOR()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_FLOOR,
BellAttachmentType::CEILING()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_CEILING,
BellAttachmentType::ONE_WALL()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_ONE_WALL,
BellAttachmentType::TWO_WALLS()->id() => BlockLegacyMetadata::BELL_ATTACHMENT_TWO_WALLS
][$this->getAttachmentType()->id()] ?? null;
if($attachmentTypeMeta === null){
throw new AssumptionFailedError("Mapping should cover all cases");
}
return BlockDataSerializer::writeLegacyHorizontalFacing($this->getFacing()) | ($attachmentTypeMeta << 2);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getAttachmentType() : BellAttachmentType{ return $this->attachmentType; }
/** @return $this */
public function setAttachmentType(BellAttachmentType $attachmentType) : self{
$this->attachmentType = $attachmentType;
return $this;
}
private function canBeSupportedBy(Block $block) : bool{
//TODO: this isn't the actual logic, but it's the closest approximation we can support for now
return $block->isSolid();
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face === Facing::UP){
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->down()))){
return false;
}
if($player !== null){
$this->setFacing(Facing::opposite($player->getHorizontalFacing()));
}
$this->setAttachmentType(BellAttachmentType::FLOOR());
}elseif($face === Facing::DOWN){
if(!$this->canBeSupportedBy($tx->fetchBlock($this->position->up()))){
return false;
}
$this->setAttachmentType(BellAttachmentType::CEILING());
}else{
$this->setFacing($face);
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide(Facing::opposite($face))))){
$this->setAttachmentType(BellAttachmentType::ONE_WALL());
}else{
return false;
}
if($this->canBeSupportedBy($tx->fetchBlock($this->position->getSide($face)))){
$this->setAttachmentType(BellAttachmentType::TWO_WALLS());
}
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if(
($this->attachmentType->equals(BellAttachmentType::CEILING()) && !$this->canBeSupportedBy($this->getSide(Facing::UP))) ||
($this->attachmentType->equals(BellAttachmentType::FLOOR()) && !$this->canBeSupportedBy($this->getSide(Facing::DOWN))) ||
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) && !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)))) ||
($this->attachmentType->equals(BellAttachmentType::TWO_WALLS()) && (!$this->canBeSupportedBy($this->getSide($this->facing)) || !$this->canBeSupportedBy($this->getSide(Facing::opposite($this->facing)))))
){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$faceHit = Facing::opposite($player->getHorizontalFacing());
if($this->attachmentType->equals(BellAttachmentType::CEILING())){
$this->ring($faceHit);
}
if($this->attachmentType->equals(BellAttachmentType::FLOOR()) && Facing::axis($faceHit) === Facing::axis($this->facing)){
$this->ring($faceHit);
}
if(
($this->attachmentType->equals(BellAttachmentType::ONE_WALL()) || $this->attachmentType->equals(BellAttachmentType::TWO_WALLS())) &&
($faceHit === Facing::rotateY($this->facing, false) || $faceHit === Facing::rotateY($this->facing, true))
){
$this->ring($faceHit);
}
}
return true;
}
public function ring(int $faceHit) : void{
$this->position->getWorld()->addSound($this->position, new BellRingSound());
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBell){
$this->position->getWorld()->broadcastPacketToViewers($this->position, $tile->createFakeUpdatePacket($faceHit));
}
}
}

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@ -1,637 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
/**
* All Block classes are in here
*/
namespace pocketmine\block;
use pocketmine\block\tile\Spawnable;
use pocketmine\block\tile\Tile;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\entity\Entity;
use pocketmine\item\enchantment\VanillaEnchantments;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\RayTraceResult;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\format\Chunk;
use pocketmine\world\Position;
use pocketmine\world\World;
use function assert;
use function count;
use function dechex;
use const PHP_INT_MAX;
class Block{
public const INTERNAL_METADATA_BITS = 4;
public const INTERNAL_METADATA_MASK = ~(~0 << self::INTERNAL_METADATA_BITS);
protected BlockIdentifier $idInfo;
protected string $fallbackName;
protected BlockBreakInfo $breakInfo;
protected Position $position;
/** @var AxisAlignedBB[]|null */
protected ?array $collisionBoxes = null;
/**
* @param string $name English name of the block type (TODO: implement translations)
*/
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
if(($idInfo->getVariant() & $this->getStateBitmask()) !== 0){
throw new \InvalidArgumentException("Variant 0x" . dechex($idInfo->getVariant()) . " collides with state bitmask 0x" . dechex($this->getStateBitmask()));
}
$this->idInfo = $idInfo;
$this->fallbackName = $name;
$this->breakInfo = $breakInfo;
$this->position = new Position(0, 0, 0, null);
}
public function __clone(){
$this->position = clone $this->position;
}
public function getIdInfo() : BlockIdentifier{
return $this->idInfo;
}
public function getName() : string{
return $this->fallbackName;
}
public function getId() : int{
return $this->idInfo->getBlockId();
}
/**
* @internal
*/
public function getFullId() : int{
return ($this->getId() << self::INTERNAL_METADATA_BITS) | $this->getMeta();
}
public function asItem() : Item{
return ItemFactory::getInstance()->get(
$this->idInfo->getItemId(),
$this->idInfo->getVariant() | $this->writeStateToItemMeta()
);
}
public function getMeta() : int{
$stateMeta = $this->writeStateToMeta();
assert(($stateMeta & ~$this->getStateBitmask()) === 0);
return $this->idInfo->getVariant() | $stateMeta;
}
protected function writeStateToItemMeta() : int{
return 0;
}
/**
* Returns a bitmask used to extract state bits from block metadata.
*/
public function getStateBitmask() : int{
return 0;
}
protected function writeStateToMeta() : int{
return 0;
}
/**
* @throws InvalidBlockStateException
*/
public function readStateFromData(int $id, int $stateMeta) : void{
//NOOP
}
/**
* Called when this block is created, set, or has a neighbouring block update, to re-detect dynamic properties which
* are not saved on the world.
*
* Clears any cached precomputed objects, such as bounding boxes. Remove any outdated precomputed things such as
* AABBs and force recalculation.
*/
public function readStateFromWorld() : void{
$this->collisionBoxes = null;
}
public function writeStateToWorld() : void{
$this->position->getWorld()->getOrLoadChunkAtPosition($this->position)->setFullBlock($this->position->x & Chunk::COORD_MASK, $this->position->y, $this->position->z & Chunk::COORD_MASK, $this->getFullId());
$tileType = $this->idInfo->getTileClass();
$oldTile = $this->position->getWorld()->getTile($this->position);
if($oldTile !== null){
if($tileType === null or !($oldTile instanceof $tileType)){
$oldTile->close();
$oldTile = null;
}elseif($oldTile instanceof Spawnable){
$oldTile->setDirty(); //destroy old network cache
}
}
if($oldTile === null and $tileType !== null){
/**
* @var Tile $tile
* @see Tile::__construct()
*/
$tile = new $tileType($this->position->getWorld(), $this->position->asVector3());
$this->position->getWorld()->addTile($tile);
}
}
/**
* Returns whether the given block has an equivalent type to this one. This compares base legacy ID and variant.
*
* Note: This ignores additional IDs used to represent additional states. This means that, for example, a lit
* furnace and unlit furnace are considered the same type.
*/
public function isSameType(Block $other) : bool{
return $this->idInfo->getBlockId() === $other->idInfo->getBlockId() and $this->idInfo->getVariant() === $other->idInfo->getVariant();
}
/**
* Returns whether the given block has the same type and properties as this block.
*/
public function isSameState(Block $other) : bool{
return $this->getFullId() === $other->getFullId();
}
/**
* AKA: Block->isPlaceable
*/
public function canBePlaced() : bool{
return true;
}
public function canBeReplaced() : bool{
return false;
}
public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{
return $blockReplace->canBeReplaced();
}
/**
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
*/
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$tx->addBlock($blockReplace->position, $this);
return true;
}
public function onPostPlace() : void{
}
/**
* Returns an object containing information about the destruction requirements of this block.
*/
public function getBreakInfo() : BlockBreakInfo{
return $this->breakInfo;
}
/**
* Do the actions needed so the block is broken with the Item
*/
public function onBreak(Item $item, ?Player $player = null) : bool{
if(($t = $this->position->getWorld()->getTile($this->position)) !== null){
$t->onBlockDestroyed();
}
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
return true;
}
/**
* Called when this block or a block immediately adjacent to it changes state.
*/
public function onNearbyBlockChange() : void{
}
/**
* Returns whether random block updates will be done on this block.
*/
public function ticksRandomly() : bool{
return false;
}
/**
* Called when this block is randomly updated due to chunk ticking.
* WARNING: This will not be called if ticksRandomly() does not return true!
*/
public function onRandomTick() : void{
}
/**
* Called when this block is updated by the delayed blockupdate scheduler in the world.
*/
public function onScheduledUpdate() : void{
}
/**
* Do actions when interacted by Item. Returns if it has done anything
*/
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
return false;
}
/**
* Called when this block is attacked (left-clicked). This is called when a player left-clicks the block to try and
* start to break it in survival mode.
*
* @return bool if an action took place, prevents starting to break the block if true.
*/
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
return false;
}
public function getFrictionFactor() : float{
return 0.6;
}
/**
* @return int 0-15
*/
public function getLightLevel() : int{
return 0;
}
/**
* Returns the amount of light this block will filter out when light passes through this block.
* This value is used in light spread calculation.
*
* @return int 0-15
*/
public function getLightFilter() : int{
return $this->isTransparent() ? 0 : 15;
}
/**
* Returns whether this block blocks direct sky light from passing through it. This is independent from the light
* filter value, which is used during propagation.
*
* In most cases, this is the same as isTransparent(); however, some special cases exist such as leaves and cobwebs,
* which don't have any additional effect on light propagation, but don't allow direct sky light to pass through.
*/
public function blocksDirectSkyLight() : bool{
return $this->getLightFilter() > 0;
}
public function isTransparent() : bool{
return false;
}
public function isSolid() : bool{
return true;
}
/**
* AKA: Block->isFlowable
*/
public function canBeFlowedInto() : bool{
return false;
}
public function hasEntityCollision() : bool{
return false;
}
/**
* Returns whether entities can climb up this block.
*/
public function canClimb() : bool{
return false;
}
public function addVelocityToEntity(Entity $entity) : ?Vector3{
return null;
}
final public function getPosition() : Position{
return $this->position;
}
/**
* @internal
*/
final public function position(World $world, int $x, int $y, int $z) : void{
$this->position = new Position($x, $y, $z, $world);
}
/**
* Returns an array of Item objects to be dropped
*
* @return Item[]
*/
public function getDrops(Item $item) : array{
if($this->breakInfo->isToolCompatible($item)){
if($this->isAffectedBySilkTouch() and $item->hasEnchantment(VanillaEnchantments::SILK_TOUCH())){
return $this->getSilkTouchDrops($item);
}
return $this->getDropsForCompatibleTool($item);
}
return $this->getDropsForIncompatibleTool($item);
}
/**
* Returns an array of Items to be dropped when the block is broken using the correct tool type.
*
* @return Item[]
*/
public function getDropsForCompatibleTool(Item $item) : array{
return [$this->asItem()];
}
/**
* Returns the items dropped by this block when broken with an incorrect tool type (or tool with a too-low tier).
*
* @return Item[]
*/
public function getDropsForIncompatibleTool(Item $item) : array{
return [];
}
/**
* Returns an array of Items to be dropped when the block is broken using a compatible Silk Touch-enchanted tool.
*
* @return Item[]
*/
public function getSilkTouchDrops(Item $item) : array{
return [$this->asItem()];
}
/**
* Returns how much XP will be dropped by breaking this block with the given item.
*/
public function getXpDropForTool(Item $item) : int{
if($item->hasEnchantment(VanillaEnchantments::SILK_TOUCH()) or !$this->breakInfo->isToolCompatible($item)){
return 0;
}
return $this->getXpDropAmount();
}
/**
* Returns how much XP this block will drop when broken with an appropriate tool.
*/
protected function getXpDropAmount() : int{
return 0;
}
/**
* Returns whether Silk Touch enchanted tools will cause this block to drop as itself.
*/
public function isAffectedBySilkTouch() : bool{
return false;
}
/**
* Returns the item that players will equip when middle-clicking on this block.
*/
public function getPickedItem(bool $addUserData = false) : Item{
$item = $this->asItem();
if($addUserData){
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof Tile){
$nbt = $tile->getCleanedNBT();
if($nbt instanceof CompoundTag){
$item->setCustomBlockData($nbt);
$item->setLore(["+(DATA)"]);
}
}
}
return $item;
}
/**
* Returns the time in ticks which the block will fuel a furnace for.
*/
public function getFuelTime() : int{
return 0;
}
/**
* Returns the maximum number of this block that can fit into a single item stack.
*/
public function getMaxStackSize() : int{
return 64;
}
/**
* Returns the chance that the block will catch fire from nearby fire sources. Higher values lead to faster catching
* fire.
*/
public function getFlameEncouragement() : int{
return 0;
}
/**
* Returns the base flammability of this block. Higher values lead to the block burning away more quickly.
*/
public function getFlammability() : int{
return 0;
}
/**
* Returns whether fire lit on this block will burn indefinitely.
*/
public function burnsForever() : bool{
return false;
}
/**
* Returns whether this block can catch fire.
*/
public function isFlammable() : bool{
return $this->getFlammability() > 0;
}
/**
* Called when this block is burned away by being on fire.
*/
public function onIncinerate() : void{
}
/**
* Returns the Block on the side $side, works like Vector3::getSide()
*
* @return Block
*/
public function getSide(int $side, int $step = 1){
if($this->position->isValid()){
return $this->position->getWorld()->getBlock($this->position->getSide($side, $step));
}
throw new \InvalidStateException("Block does not have a valid world");
}
/**
* Returns the 4 blocks on the horizontal axes around the block (north, south, east, west)
*
* @return Block[]|\Generator
* @phpstan-return \Generator<int, Block, void, void>
*/
public function getHorizontalSides() : \Generator{
$world = $this->position->getWorld();
foreach($this->position->sidesAroundAxis(Axis::Y) as $vector3){
yield $world->getBlock($vector3);
}
}
/**
* Returns the six blocks around this block.
*
* @return Block[]|\Generator
* @phpstan-return \Generator<int, Block, void, void>
*/
public function getAllSides() : \Generator{
$world = $this->position->getWorld();
foreach($this->position->sides() as $vector3){
yield $world->getBlock($vector3);
}
}
/**
* Returns a list of blocks that this block is part of. In most cases, only contains the block itself, but in cases
* such as double plants, beds and doors, will contain both halves.
*
* @return Block[]
*/
public function getAffectedBlocks() : array{
return [$this];
}
/**
* @return string
*/
public function __toString(){
return "Block[" . $this->getName() . "] (" . $this->getId() . ":" . $this->getMeta() . ")";
}
/**
* Checks for collision against an AxisAlignedBB
*/
public function collidesWithBB(AxisAlignedBB $bb) : bool{
foreach($this->getCollisionBoxes() as $bb2){
if($bb->intersectsWith($bb2)){
return true;
}
}
return false;
}
/**
* Called when an entity's bounding box clips inside this block's cell. Note that the entity may not be intersecting
* with the collision box or bounding box.
*
* @return bool Whether the block is still the same after the intersection. If it changed (e.g. due to an explosive
* being ignited), this should return false.
*/
public function onEntityInside(Entity $entity) : bool{
return true;
}
/**
* Called when an entity lands on this block (usually due to falling).
* @return float|null The new vertical velocity of the entity, or null if unchanged.
*/
public function onEntityLand(Entity $entity) : ?float{
return null;
}
/**
* @return AxisAlignedBB[]
*/
final public function getCollisionBoxes() : array{
if($this->collisionBoxes === null){
$this->collisionBoxes = $this->recalculateCollisionBoxes();
$extraOffset = $this->getModelPositionOffset();
$offset = $extraOffset !== null ? $this->position->addVector($extraOffset) : $this->position;
foreach($this->collisionBoxes as $bb){
$bb->offset($offset->x, $offset->y, $offset->z);
}
}
return $this->collisionBoxes;
}
/**
* Returns an additional fractional vector to shift the block model's position by based on the current position.
* Used to randomize position of things like bamboo canes and tall grass.
*/
public function getModelPositionOffset() : ?Vector3{
return null;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()];
}
public function isFullCube() : bool{
$bb = $this->getCollisionBoxes();
return count($bb) === 1 and $bb[0]->getAverageEdgeLength() >= 1 and $bb[0]->isCube();
}
public function calculateIntercept(Vector3 $pos1, Vector3 $pos2) : ?RayTraceResult{
$bbs = $this->getCollisionBoxes();
if(count($bbs) === 0){
return null;
}
/** @var RayTraceResult|null $currentHit */
$currentHit = null;
/** @var int|float $currentDistance */
$currentDistance = PHP_INT_MAX;
foreach($bbs as $bb){
$nextHit = $bb->calculateIntercept($pos1, $pos2);
if($nextHit === null){
continue;
}
$nextDistance = $nextHit->hitVector->distanceSquared($pos1);
if($nextDistance < $currentDistance){
$currentHit = $nextHit;
$currentDistance = $nextDistance;
}
}
return $currentHit;
}
}

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@ -1,148 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use function get_class;
class BlockBreakInfo{
/**
* If the tool is the correct type and high enough harvest level (tool tier), base break time is hardness multiplied
* by this value.
*/
public const COMPATIBLE_TOOL_MULTIPLIER = 1.5;
/**
* If the tool is an incorrect type or too low harvest level (tool tier), base break time is hardness multiplied by
* this value.
*/
public const INCOMPATIBLE_TOOL_MULTIPLIER = 5.0;
private float $hardness;
private float $blastResistance;
private int $toolType;
private int $toolHarvestLevel;
/**
* @param float|null $blastResistance default 5x hardness
*/
public function __construct(float $hardness, int $toolType = BlockToolType::NONE, int $toolHarvestLevel = 0, ?float $blastResistance = null){
$this->hardness = $hardness;
$this->toolType = $toolType;
$this->toolHarvestLevel = $toolHarvestLevel;
$this->blastResistance = $blastResistance ?? $hardness * 5;
}
public static function instant(int $toolType = BlockToolType::NONE, int $toolHarvestLevel = 0) : self{
return new self(0.0, $toolType, $toolHarvestLevel, 0.0);
}
public static function indestructible(float $blastResistance = 18000000.0) : self{
return new self(-1.0, BlockToolType::NONE, 0, $blastResistance);
}
/**
* Returns a base value used to compute block break times.
*/
public function getHardness() : float{
return $this->hardness;
}
/**
* Returns whether the block can be broken at all.
*/
public function isBreakable() : bool{
return $this->hardness >= 0;
}
/**
* Returns whether this block can be instantly broken.
*/
public function breaksInstantly() : bool{
return $this->hardness == 0.0;
}
/**
* Returns the block's resistance to explosions. Usually 5x hardness.
*/
public function getBlastResistance() : float{
return $this->blastResistance;
}
public function getToolType() : int{
return $this->toolType;
}
/**
* Returns the level of tool required to harvest the block (for normal blocks). When the tool type matches the
* block's required tool type, the tool must have a harvest level greater than or equal to this value to be able to
* successfully harvest the block.
*
* If the block requires a specific minimum tier of tiered tool, the minimum tier required should be returned.
* Otherwise, 1 should be returned if a tool is required, 0 if not.
*
* @see Item::getBlockToolHarvestLevel()
*/
public function getToolHarvestLevel() : int{
return $this->toolHarvestLevel;
}
/**
* Returns whether the specified item is the proper tool to use for breaking this block. This checks tool type and
* harvest level requirement.
*
* In most cases this is also used to determine whether block drops should be created or not, except in some
* special cases such as vines.
*/
public function isToolCompatible(Item $tool) : bool{
if($this->hardness < 0){
return false;
}
return $this->toolType === BlockToolType::NONE or $this->toolHarvestLevel === 0 or (
($this->toolType & $tool->getBlockToolType()) !== 0 and $tool->getBlockToolHarvestLevel() >= $this->toolHarvestLevel);
}
/**
* Returns the seconds that this block takes to be broken using an specific Item
*
* @throws \InvalidArgumentException if the item efficiency is not a positive number
*/
public function getBreakTime(Item $item) : float{
$base = $this->hardness;
if($this->isToolCompatible($item)){
$base *= self::COMPATIBLE_TOOL_MULTIPLIER;
}else{
$base *= self::INCOMPATIBLE_TOOL_MULTIPLIER;
}
$efficiency = $item->getMiningEfficiency(($this->toolType & $item->getBlockToolType()) !== 0);
if($efficiency <= 0){
throw new \InvalidArgumentException(get_class($item) . " has invalid mining efficiency: expected >= 0, got $efficiency");
}
$base /= $efficiency;
return $base;
}
}

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@ -1,990 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\BlockIdentifier as BID;
use pocketmine\block\BlockIdentifierFlattened as BIDFlattened;
use pocketmine\block\BlockLegacyIds as Ids;
use pocketmine\block\BlockLegacyMetadata as Meta;
use pocketmine\block\tile\Banner as TileBanner;
use pocketmine\block\tile\Barrel as TileBarrel;
use pocketmine\block\tile\Beacon as TileBeacon;
use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\tile\Bell as TileBell;
use pocketmine\block\tile\BlastFurnace as TileBlastFurnace;
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
use pocketmine\block\tile\Chest as TileChest;
use pocketmine\block\tile\Comparator as TileComparator;
use pocketmine\block\tile\DaylightSensor as TileDaylightSensor;
use pocketmine\block\tile\EnchantTable as TileEnchantingTable;
use pocketmine\block\tile\EnderChest as TileEnderChest;
use pocketmine\block\tile\FlowerPot as TileFlowerPot;
use pocketmine\block\tile\Hopper as TileHopper;
use pocketmine\block\tile\ItemFrame as TileItemFrame;
use pocketmine\block\tile\Jukebox as TileJukebox;
use pocketmine\block\tile\MonsterSpawner as TileMonsterSpawner;
use pocketmine\block\tile\NormalFurnace as TileNormalFurnace;
use pocketmine\block\tile\Note as TileNote;
use pocketmine\block\tile\ShulkerBox as TileShulkerBox;
use pocketmine\block\tile\Skull as TileSkull;
use pocketmine\block\tile\Smoker as TileSmoker;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\block\utils\SlabType;
use pocketmine\block\utils\TreeType;
use pocketmine\item\Item;
use pocketmine\item\ItemIds;
use pocketmine\item\ToolTier;
use pocketmine\utils\SingletonTrait;
use function array_fill;
use function array_filter;
use function get_class;
use function min;
/**
* Manages deserializing block types from their legacy blockIDs and metadata.
* This is primarily needed for loading chunks from disk.
*/
class BlockFactory{
use SingletonTrait;
/**
* @var \SplFixedArray|Block[]
* @phpstan-var \SplFixedArray<Block>
*/
private $fullList;
/**
* @var \SplFixedArray|int[]
* @phpstan-var \SplFixedArray<int>
*/
public $light;
/**
* @var \SplFixedArray|int[]
* @phpstan-var \SplFixedArray<int>
*/
public $lightFilter;
/**
* @var \SplFixedArray|bool[]
* @phpstan-var \SplFixedArray<bool>
*/
public $blocksDirectSkyLight;
/**
* @var \SplFixedArray|float[]
* @phpstan-var \SplFixedArray<float>
*/
public $blastResistance;
public function __construct(){
$this->fullList = new \SplFixedArray(1024 << Block::INTERNAL_METADATA_BITS);
$this->light = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 0));
$this->lightFilter = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 1));
$this->blocksDirectSkyLight = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, false));
$this->blastResistance = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 0.0));
$railBreakInfo = new BlockBreakInfo(0.7);
$this->register(new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL, 0), "Activator Rail", $railBreakInfo));
$this->register(new Air(new BID(Ids::AIR, 0), "Air", BlockBreakInfo::indestructible(-1.0)));
$this->register(new Anvil(new BID(Ids::ANVIL, 0), "Anvil", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0)));
$this->register(new Bamboo(new BID(Ids::BAMBOO, 0), "Bamboo", new BlockBreakInfo(2.0 /* 1.0 in PC */, BlockToolType::AXE)));
$this->register(new BambooSapling(new BID(Ids::BAMBOO_SAPLING, 0), "Bamboo Sapling", BlockBreakInfo::instant()));
$bannerBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE);
$this->register(new FloorBanner(new BID(Ids::STANDING_BANNER, 0, ItemIds::BANNER, TileBanner::class), "Banner", $bannerBreakInfo));
$this->register(new WallBanner(new BID(Ids::WALL_BANNER, 0, ItemIds::BANNER, TileBanner::class), "Wall Banner", $bannerBreakInfo));
$this->register(new Barrel(new BID(Ids::BARREL, 0, null, TileBarrel::class), "Barrel", new BlockBreakInfo(2.5, BlockToolType::AXE)));
$this->register(new Transparent(new BID(Ids::BARRIER, 0), "Barrier", BlockBreakInfo::indestructible()));
$this->register(new Beacon(new BID(Ids::BEACON, 0, null, TileBeacon::class), "Beacon", new BlockBreakInfo(3.0)));
$this->register(new Bed(new BID(Ids::BED_BLOCK, 0, ItemIds::BED, TileBed::class), "Bed Block", new BlockBreakInfo(0.2)));
$this->register(new Bedrock(new BID(Ids::BEDROCK, 0), "Bedrock", BlockBreakInfo::indestructible()));
$this->register(new Beetroot(new BID(Ids::BEETROOT_BLOCK, 0), "Beetroot Block", BlockBreakInfo::instant()));
$this->register(new Bell(new BID(Ids::BELL, 0, null, TileBell::class), "Bell", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new BlueIce(new BID(Ids::BLUE_ICE, 0), "Blue Ice", new BlockBreakInfo(2.8, BlockToolType::PICKAXE)));
$this->register(new BoneBlock(new BID(Ids::BONE_BLOCK, 0), "Bone Block", new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Bookshelf(new BID(Ids::BOOKSHELF, 0), "Bookshelf", new BlockBreakInfo(1.5, BlockToolType::AXE)));
$this->register(new BrewingStand(new BID(Ids::BREWING_STAND_BLOCK, 0, ItemIds::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$bricksBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register(new Stair(new BID(Ids::BRICK_STAIRS, 0), "Brick Stairs", $bricksBreakInfo));
$this->register(new Opaque(new BID(Ids::BRICK_BLOCK, 0), "Bricks", $bricksBreakInfo));
$this->register(new BrownMushroom(new BID(Ids::BROWN_MUSHROOM, 0), "Brown Mushroom", BlockBreakInfo::instant()));
$this->register(new Cactus(new BID(Ids::CACTUS, 0), "Cactus", new BlockBreakInfo(0.4)));
$this->register(new Cake(new BID(Ids::CAKE_BLOCK, 0, ItemIds::CAKE), "Cake", new BlockBreakInfo(0.5)));
$this->register(new Carrot(new BID(Ids::CARROTS, 0), "Carrot Block", BlockBreakInfo::instant()));
$chestBreakInfo = new BlockBreakInfo(2.5, BlockToolType::AXE);
$this->register(new Chest(new BID(Ids::CHEST, 0, null, TileChest::class), "Chest", $chestBreakInfo));
$this->register(new Clay(new BID(Ids::CLAY_BLOCK, 0), "Clay Block", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
$this->register(new Coal(new BID(Ids::COAL_BLOCK, 0), "Coal Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0)));
$this->register(new CoalOre(new BID(Ids::COAL_ORE, 0), "Coal Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$cobblestoneBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register($cobblestone = new Opaque(new BID(Ids::COBBLESTONE, 0), "Cobblestone", $cobblestoneBreakInfo));
$infestedStoneBreakInfo = new BlockBreakInfo(0.75);
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_COBBLESTONE), "Infested Cobblestone", $infestedStoneBreakInfo, $cobblestone));
$this->register(new Opaque(new BID(Ids::MOSSY_COBBLESTONE, 0), "Mossy Cobblestone", $cobblestoneBreakInfo));
$this->register(new Stair(new BID(Ids::COBBLESTONE_STAIRS, 0), "Cobblestone Stairs", $cobblestoneBreakInfo));
$this->register(new Stair(new BID(Ids::MOSSY_COBBLESTONE_STAIRS, 0), "Mossy Cobblestone Stairs", $cobblestoneBreakInfo));
$this->register(new Cobweb(new BID(Ids::COBWEB, 0), "Cobweb", new BlockBreakInfo(4.0, BlockToolType::SWORD | BlockToolType::SHEARS, 1)));
$this->register(new CocoaBlock(new BID(Ids::COCOA, 0), "Cocoa Block", new BlockBreakInfo(0.2, BlockToolType::AXE, 0, 15.0)));
$this->register(new CoralBlock(new BID(Ids::CORAL_BLOCK, 0), "Coral Block", new BlockBreakInfo(7.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new CraftingTable(new BID(Ids::CRAFTING_TABLE, 0), "Crafting Table", new BlockBreakInfo(2.5, BlockToolType::AXE)));
$this->register(new DaylightSensor(new BIDFlattened(Ids::DAYLIGHT_DETECTOR, [Ids::DAYLIGHT_DETECTOR_INVERTED], 0, null, TileDaylightSensor::class), "Daylight Sensor", new BlockBreakInfo(0.2, BlockToolType::AXE)));
$this->register(new DeadBush(new BID(Ids::DEADBUSH, 0), "Dead Bush", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
$this->register(new DetectorRail(new BID(Ids::DETECTOR_RAIL, 0), "Detector Rail", $railBreakInfo));
$this->register(new Opaque(new BID(Ids::DIAMOND_BLOCK, 0), "Diamond Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0)));
$this->register(new DiamondOre(new BID(Ids::DIAMOND_ORE, 0), "Diamond Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
$this->register(new Dirt(new BID(Ids::DIRT, 0), "Dirt", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_SUNFLOWER), "Sunflower", BlockBreakInfo::instant()));
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_LILAC), "Lilac", BlockBreakInfo::instant()));
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_ROSE_BUSH), "Rose Bush", BlockBreakInfo::instant()));
$this->register(new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_PEONY), "Peony", BlockBreakInfo::instant()));
$this->register(new DoubleTallGrass(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_TALLGRASS), "Double Tallgrass", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
$this->register(new DoubleTallGrass(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_LARGE_FERN), "Large Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
$this->register(new DragonEgg(new BID(Ids::DRAGON_EGG, 0), "Dragon Egg", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new DriedKelp(new BID(Ids::DRIED_KELP_BLOCK, 0), "Dried Kelp Block", new BlockBreakInfo(0.5, BlockToolType::NONE, 0, 12.5)));
$this->register(new Opaque(new BID(Ids::EMERALD_BLOCK, 0), "Emerald Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0)));
$this->register(new EmeraldOre(new BID(Ids::EMERALD_ORE, 0), "Emerald Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
$this->register(new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, 0, null, TileEnchantingTable::class), "Enchanting Table", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0)));
$this->register(new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME, 0), "End Portal Frame", BlockBreakInfo::indestructible()));
$this->register(new EndRod(new BID(Ids::END_ROD, 0), "End Rod", BlockBreakInfo::instant()));
$this->register(new Opaque(new BID(Ids::END_STONE, 0), "End Stone", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 45.0)));
$endBrickBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 4.0);
$this->register(new Opaque(new BID(Ids::END_BRICKS, 0), "End Stone Bricks", $endBrickBreakInfo));
$this->register(new Stair(new BID(Ids::END_BRICK_STAIRS, 0), "End Stone Brick Stairs", $endBrickBreakInfo));
$this->register(new EnderChest(new BID(Ids::ENDER_CHEST, 0, null, TileEnderChest::class), "Ender Chest", new BlockBreakInfo(22.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 3000.0)));
$this->register(new Farmland(new BID(Ids::FARMLAND, 0), "Farmland", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
$this->register(new Fire(new BID(Ids::FIRE, 0), "Fire Block", BlockBreakInfo::instant()));
$this->register(new FletchingTable(new BID(Ids::FLETCHING_TABLE, 0), "Fletching Table", new BlockBreakInfo(2.5, BlockToolType::AXE, 0, 2.5)));
$this->register(new Flower(new BID(Ids::DANDELION, 0), "Dandelion", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_ALLIUM), "Allium", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_AZURE_BLUET), "Azure Bluet", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_BLUE_ORCHID), "Blue Orchid", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_CORNFLOWER), "Cornflower", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_LILY_OF_THE_VALLEY), "Lily of the Valley", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_ORANGE_TULIP), "Orange Tulip", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_OXEYE_DAISY), "Oxeye Daisy", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_PINK_TULIP), "Pink Tulip", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_POPPY), "Poppy", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_RED_TULIP), "Red Tulip", BlockBreakInfo::instant()));
$this->register(new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_WHITE_TULIP), "White Tulip", BlockBreakInfo::instant()));
$flowerPot = new FlowerPot(new BID(Ids::FLOWER_POT_BLOCK, 0, ItemIds::FLOWER_POT, TileFlowerPot::class), "Flower Pot", BlockBreakInfo::instant());
$this->register($flowerPot);
for($meta = 1; $meta < 16; ++$meta){
$this->remap(Ids::FLOWER_POT_BLOCK, $meta, $flowerPot);
}
$this->register(new FrostedIce(new BID(Ids::FROSTED_ICE, 0), "Frosted Ice", new BlockBreakInfo(2.5, BlockToolType::PICKAXE)));
$this->register(new Furnace(new BIDFlattened(Ids::FURNACE, [Ids::LIT_FURNACE], 0, null, TileNormalFurnace::class), "Furnace", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Furnace(new BIDFlattened(Ids::BLAST_FURNACE, [Ids::LIT_BLAST_FURNACE], 0, null, TileBlastFurnace::class), "Blast Furnace", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Furnace(new BIDFlattened(Ids::SMOKER, [Ids::LIT_SMOKER], 0, null, TileSmoker::class), "Smoker", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$glassBreakInfo = new BlockBreakInfo(0.3);
$this->register(new Glass(new BID(Ids::GLASS, 0), "Glass", $glassBreakInfo));
$this->register(new GlassPane(new BID(Ids::GLASS_PANE, 0), "Glass Pane", $glassBreakInfo));
$this->register(new GlowingObsidian(new BID(Ids::GLOWINGOBSIDIAN, 0), "Glowing Obsidian", new BlockBreakInfo(10.0, BlockToolType::PICKAXE, ToolTier::DIAMOND()->getHarvestLevel(), 50.0)));
$this->register(new Glowstone(new BID(Ids::GLOWSTONE, 0), "Glowstone", new BlockBreakInfo(0.3, BlockToolType::PICKAXE)));
$this->register(new Opaque(new BID(Ids::GOLD_BLOCK, 0), "Gold Block", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0)));
$this->register(new Opaque(new BID(Ids::GOLD_ORE, 0), "Gold Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
$grassBreakInfo = new BlockBreakInfo(0.6, BlockToolType::SHOVEL);
$this->register(new Grass(new BID(Ids::GRASS, 0), "Grass", $grassBreakInfo));
$this->register(new GrassPath(new BID(Ids::GRASS_PATH, 0), "Grass Path", $grassBreakInfo));
$this->register(new Gravel(new BID(Ids::GRAVEL, 0), "Gravel", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
$hardenedClayBreakInfo = new BlockBreakInfo(1.25, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 21.0);
$this->register(new HardenedClay(new BID(Ids::HARDENED_CLAY, 0), "Hardened Clay", $hardenedClayBreakInfo));
$hardenedGlassBreakInfo = new BlockBreakInfo(10.0);
$this->register(new HardenedGlass(new BID(Ids::HARD_GLASS, 0), "Hardened Glass", $hardenedGlassBreakInfo));
$this->register(new HardenedGlassPane(new BID(Ids::HARD_GLASS_PANE, 0), "Hardened Glass Pane", $hardenedGlassBreakInfo));
$this->register(new HayBale(new BID(Ids::HAY_BALE, 0), "Hay Bale", new BlockBreakInfo(0.5)));
$this->register(new Hopper(new BID(Ids::HOPPER_BLOCK, 0, ItemIds::HOPPER, TileHopper::class), "Hopper", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 15.0)));
$this->register(new Ice(new BID(Ids::ICE, 0), "Ice", new BlockBreakInfo(0.5, BlockToolType::PICKAXE)));
$updateBlockBreakInfo = new BlockBreakInfo(1.0);
$this->register(new Opaque(new BID(Ids::INFO_UPDATE, 0), "update!", $updateBlockBreakInfo));
$this->register(new Opaque(new BID(Ids::INFO_UPDATE2, 0), "ate!upd", $updateBlockBreakInfo));
$this->register(new Transparent(new BID(Ids::INVISIBLEBEDROCK, 0), "Invisible Bedrock", BlockBreakInfo::indestructible()));
$ironBreakInfo = new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel(), 30.0);
$this->register(new Opaque(new BID(Ids::IRON_BLOCK, 0), "Iron Block", $ironBreakInfo));
$this->register(new Thin(new BID(Ids::IRON_BARS, 0), "Iron Bars", $ironBreakInfo));
$ironDoorBreakInfo = new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 25.0);
$this->register(new Door(new BID(Ids::IRON_DOOR_BLOCK, 0, ItemIds::IRON_DOOR), "Iron Door", $ironDoorBreakInfo));
$this->register(new Trapdoor(new BID(Ids::IRON_TRAPDOOR, 0), "Iron Trapdoor", $ironDoorBreakInfo));
$this->register(new Opaque(new BID(Ids::IRON_ORE, 0), "Iron Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel())));
$this->register(new ItemFrame(new BID(Ids::FRAME_BLOCK, 0, ItemIds::FRAME, TileItemFrame::class), "Item Frame", new BlockBreakInfo(0.25)));
$this->register(new Jukebox(new BID(Ids::JUKEBOX, 0, ItemIds::JUKEBOX, TileJukebox::class), "Jukebox", new BlockBreakInfo(0.8, BlockToolType::AXE))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not
$this->register(new Ladder(new BID(Ids::LADDER, 0), "Ladder", new BlockBreakInfo(0.4, BlockToolType::AXE)));
$this->register(new Lantern(new BID(Ids::LANTERN, 0), "Lantern", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Opaque(new BID(Ids::LAPIS_BLOCK, 0), "Lapis Lazuli Block", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel())));
$this->register(new LapisOre(new BID(Ids::LAPIS_ORE, 0), "Lapis Lazuli Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel())));
$this->register(new Lava(new BIDFlattened(Ids::FLOWING_LAVA, [Ids::STILL_LAVA], 0), "Lava", BlockBreakInfo::indestructible(500.0)));
$this->register(new Lever(new BID(Ids::LEVER, 0), "Lever", new BlockBreakInfo(0.5)));
$this->register(new Loom(new BID(Ids::LOOM, 0), "Loom", new BlockBreakInfo(2.5, BlockToolType::AXE)));
$this->register(new Magma(new BID(Ids::MAGMA, 0), "Magma Block", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Melon(new BID(Ids::MELON_BLOCK, 0), "Melon Block", new BlockBreakInfo(1.0, BlockToolType::AXE)));
$this->register(new MelonStem(new BID(Ids::MELON_STEM, 0, ItemIds::MELON_SEEDS), "Melon Stem", BlockBreakInfo::instant()));
$this->register(new MonsterSpawner(new BID(Ids::MOB_SPAWNER, 0, null, TileMonsterSpawner::class), "Monster Spawner", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Mycelium(new BID(Ids::MYCELIUM, 0), "Mycelium", new BlockBreakInfo(0.6, BlockToolType::SHOVEL)));
$netherBrickBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register(new Opaque(new BID(Ids::NETHER_BRICK_BLOCK, 0), "Nether Bricks", $netherBrickBreakInfo));
$this->register(new Opaque(new BID(Ids::RED_NETHER_BRICK, 0), "Red Nether Bricks", $netherBrickBreakInfo));
$this->register(new Fence(new BID(Ids::NETHER_BRICK_FENCE, 0), "Nether Brick Fence", $netherBrickBreakInfo));
$this->register(new Stair(new BID(Ids::NETHER_BRICK_STAIRS, 0), "Nether Brick Stairs", $netherBrickBreakInfo));
$this->register(new Stair(new BID(Ids::RED_NETHER_BRICK_STAIRS, 0), "Red Nether Brick Stairs", $netherBrickBreakInfo));
$this->register(new NetherPortal(new BID(Ids::PORTAL, 0), "Nether Portal", BlockBreakInfo::indestructible(0.0)));
$this->register(new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE, 0), "Nether Quartz Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new NetherReactor(new BID(Ids::NETHERREACTOR, 0), "Nether Reactor Core", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Opaque(new BID(Ids::NETHER_WART_BLOCK, 0), "Nether Wart Block", new BlockBreakInfo(1.0)));
$this->register(new NetherWartPlant(new BID(Ids::NETHER_WART_PLANT, 0, ItemIds::NETHER_WART), "Nether Wart", BlockBreakInfo::instant()));
$this->register(new Netherrack(new BID(Ids::NETHERRACK, 0), "Netherrack", new BlockBreakInfo(0.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Note(new BID(Ids::NOTEBLOCK, 0, null, TileNote::class), "Note Block", new BlockBreakInfo(0.8, BlockToolType::AXE)));
$this->register(new Opaque(new BID(Ids::OBSIDIAN, 0), "Obsidian", new BlockBreakInfo(35.0 /* 50 in PC */, BlockToolType::PICKAXE, ToolTier::DIAMOND()->getHarvestLevel(), 6000.0)));
$this->register(new PackedIce(new BID(Ids::PACKED_ICE, 0), "Packed Ice", new BlockBreakInfo(0.5, BlockToolType::PICKAXE)));
$this->register(new Podzol(new BID(Ids::PODZOL, 0), "Podzol", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
$this->register(new Potato(new BID(Ids::POTATOES, 0), "Potato Block", BlockBreakInfo::instant()));
$this->register(new PoweredRail(new BID(Ids::GOLDEN_RAIL, Meta::RAIL_STRAIGHT_NORTH_SOUTH), "Powered Rail", $railBreakInfo));
$prismarineBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register(new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo));
$this->register(new Stair(new BID(Ids::PRISMARINE_BRICKS_STAIRS, 0), "Prismarine Bricks Stairs", $prismarineBreakInfo));
$this->register(new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_DARK), "Dark Prismarine", $prismarineBreakInfo));
$this->register(new Stair(new BID(Ids::DARK_PRISMARINE_STAIRS, 0), "Dark Prismarine Stairs", $prismarineBreakInfo));
$this->register(new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_NORMAL), "Prismarine", $prismarineBreakInfo));
$this->register(new Stair(new BID(Ids::PRISMARINE_STAIRS, 0), "Prismarine Stairs", $prismarineBreakInfo));
$pumpkinBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE);
$this->register($pumpkin = new Opaque(new BID(Ids::PUMPKIN, 0), "Pumpkin", $pumpkinBreakInfo));
for($i = 1; $i <= 3; ++$i){
$this->remap(Ids::PUMPKIN, $i, $pumpkin);
}
$this->register(new CarvedPumpkin(new BID(Ids::CARVED_PUMPKIN, 0), "Carved Pumpkin", $pumpkinBreakInfo));
$this->register(new LitPumpkin(new BID(Ids::JACK_O_LANTERN, 0), "Jack o'Lantern", $pumpkinBreakInfo));
$this->register(new PumpkinStem(new BID(Ids::PUMPKIN_STEM, 0, ItemIds::PUMPKIN_SEEDS), "Pumpkin Stem", BlockBreakInfo::instant()));
$purpurBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register(new Opaque(new BID(Ids::PURPUR_BLOCK, Meta::PURPUR_NORMAL), "Purpur Block", $purpurBreakInfo));
$this->register(new SimplePillar(new BID(Ids::PURPUR_BLOCK, Meta::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo));
$this->register(new Stair(new BID(Ids::PURPUR_STAIRS, 0), "Purpur Stairs", $purpurBreakInfo));
$quartzBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
$this->register(new Opaque(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_NORMAL), "Quartz Block", $quartzBreakInfo));
$this->register(new Stair(new BID(Ids::QUARTZ_STAIRS, 0), "Quartz Stairs", $quartzBreakInfo));
$this->register(new SimplePillar(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_CHISELED), "Chiseled Quartz Block", $quartzBreakInfo));
$this->register(new SimplePillar(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo));
$this->register(new Opaque(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_SMOOTH), "Smooth Quartz Block", $quartzBreakInfo)); //TODO: this has axis rotation in 1.9, unsure if a bug (https://bugs.mojang.com/browse/MCPE-39074)
$this->register(new Stair(new BID(Ids::SMOOTH_QUARTZ_STAIRS, 0), "Smooth Quartz Stairs", $quartzBreakInfo));
$this->register(new Rail(new BID(Ids::RAIL, 0), "Rail", $railBreakInfo));
$this->register(new RedMushroom(new BID(Ids::RED_MUSHROOM, 0), "Red Mushroom", BlockBreakInfo::instant()));
$this->register(new Redstone(new BID(Ids::REDSTONE_BLOCK, 0), "Redstone Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0)));
$this->register(new RedstoneComparator(new BIDFlattened(Ids::UNPOWERED_COMPARATOR, [Ids::POWERED_COMPARATOR], 0, ItemIds::COMPARATOR, TileComparator::class), "Redstone Comparator", BlockBreakInfo::instant()));
$this->register(new RedstoneLamp(new BIDFlattened(Ids::REDSTONE_LAMP, [Ids::LIT_REDSTONE_LAMP], 0), "Redstone Lamp", new BlockBreakInfo(0.3)));
$this->register(new RedstoneOre(new BIDFlattened(Ids::REDSTONE_ORE, [Ids::LIT_REDSTONE_ORE], 0), "Redstone Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel())));
$this->register(new RedstoneRepeater(new BIDFlattened(Ids::UNPOWERED_REPEATER, [Ids::POWERED_REPEATER], 0, ItemIds::REPEATER), "Redstone Repeater", BlockBreakInfo::instant()));
$this->register(new RedstoneTorch(new BIDFlattened(Ids::REDSTONE_TORCH, [Ids::UNLIT_REDSTONE_TORCH], 0), "Redstone Torch", BlockBreakInfo::instant()));
$this->register(new RedstoneWire(new BID(Ids::REDSTONE_WIRE, 0, ItemIds::REDSTONE), "Redstone", BlockBreakInfo::instant()));
$this->register(new Reserved6(new BID(Ids::RESERVED6, 0), "reserved6", BlockBreakInfo::instant()));
$sandBreakInfo = new BlockBreakInfo(0.5, BlockToolType::SHOVEL);
$this->register(new Sand(new BID(Ids::SAND, 0), "Sand", $sandBreakInfo));
$this->register(new Sand(new BID(Ids::SAND, 1), "Red Sand", $sandBreakInfo));
$this->register(new SeaLantern(new BID(Ids::SEALANTERN, 0), "Sea Lantern", new BlockBreakInfo(0.3)));
$this->register(new SeaPickle(new BID(Ids::SEA_PICKLE, 0), "Sea Pickle", BlockBreakInfo::instant()));
$this->register(new Skull(new BID(Ids::MOB_HEAD_BLOCK, 0, ItemIds::SKULL, TileSkull::class), "Mob Head", new BlockBreakInfo(1.0)));
$this->register(new Slime(new BID(Ids::SLIME, 0), "Slime Block", BlockBreakInfo::instant()));
$this->register(new Snow(new BID(Ids::SNOW, 0), "Snow Block", new BlockBreakInfo(0.2, BlockToolType::SHOVEL, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new SnowLayer(new BID(Ids::SNOW_LAYER, 0), "Snow Layer", new BlockBreakInfo(0.1, BlockToolType::SHOVEL, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new SoulSand(new BID(Ids::SOUL_SAND, 0), "Soul Sand", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
$this->register(new Sponge(new BID(Ids::SPONGE, 0), "Sponge", new BlockBreakInfo(0.6, BlockToolType::HOE)));
$shulkerBoxBreakInfo = new BlockBreakInfo(2, BlockToolType::PICKAXE);
$this->register(new ShulkerBox(new BID(Ids::UNDYED_SHULKER_BOX, 0, null, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo));
$stoneBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register($stone = new class(new BID(Ids::STONE, Meta::STONE_NORMAL), "Stone", $stoneBreakInfo) extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [VanillaBlocks::COBBLESTONE()->asItem()];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
});
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE), "Infested Stone", $infestedStoneBreakInfo, $stone));
$this->register(new Stair(new BID(Ids::NORMAL_STONE_STAIRS, 0), "Stone Stairs", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::SMOOTH_STONE, 0), "Smooth Stone", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_ANDESITE), "Andesite", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::ANDESITE_STAIRS, 0), "Andesite Stairs", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_DIORITE), "Diorite", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::DIORITE_STAIRS, 0), "Diorite Stairs", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_GRANITE), "Granite", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::GRANITE_STAIRS, 0), "Granite Stairs", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_ANDESITE), "Polished Andesite", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::POLISHED_ANDESITE_STAIRS, 0), "Polished Andesite Stairs", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_DIORITE), "Polished Diorite", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::POLISHED_DIORITE_STAIRS, 0), "Polished Diorite Stairs", $stoneBreakInfo));
$this->register(new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_GRANITE), "Polished Granite", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::POLISHED_GRANITE_STAIRS, 0), "Polished Granite Stairs", $stoneBreakInfo));
$this->register(new Stair(new BID(Ids::STONE_BRICK_STAIRS, 0), "Stone Brick Stairs", $stoneBreakInfo));
$this->register($chiseledStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_CHISELED), "Chiseled Stone Bricks", $stoneBreakInfo));
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_CHISELED), "Infested Chiseled Stone Brick", $infestedStoneBreakInfo, $chiseledStoneBrick));
$this->register($crackedStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_CRACKED), "Cracked Stone Bricks", $stoneBreakInfo));
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_CRACKED), "Infested Cracked Stone Brick", $infestedStoneBreakInfo, $crackedStoneBrick));
$this->register($mossyStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_MOSSY), "Mossy Stone Bricks", $stoneBreakInfo));
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_MOSSY), "Infested Mossy Stone Brick", $infestedStoneBreakInfo, $mossyStoneBrick));
$this->register(new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS, 0), "Mossy Stone Brick Stairs", $stoneBreakInfo));
$this->register($stoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_NORMAL), "Stone Bricks", $stoneBreakInfo));
$this->register(new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK), "Infested Stone Brick", $infestedStoneBreakInfo, $stoneBrick));
$this->register(new StoneButton(new BID(Ids::STONE_BUTTON, 0), "Stone Button", new BlockBreakInfo(0.5, BlockToolType::PICKAXE)));
$this->register(new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE, 0), "Stone Pressure Plate", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
//TODO: in the future this won't be the same for all the types
$stoneSlabBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_BRICK), "Brick", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_COBBLESTONE), "Cobblestone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_FAKE_WOODEN), "Fake Wooden", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_NETHER_BRICK), "Nether Brick", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_QUARTZ), "Quartz", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_SANDSTONE), "Sandstone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_SMOOTH_STONE), "Smooth Stone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(1, Meta::STONE_SLAB_STONE_BRICK), "Stone Brick", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_DARK_PRISMARINE), "Dark Prismarine", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_MOSSY_COBBLESTONE), "Mossy Cobblestone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_PRISMARINE), "Prismarine", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_PRISMARINE_BRICKS), "Prismarine Bricks", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_PURPUR), "Purpur", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_RED_NETHER_BRICK), "Red Nether Brick", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_RED_SANDSTONE), "Red Sandstone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(2, Meta::STONE_SLAB2_SMOOTH_SANDSTONE), "Smooth Sandstone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_ANDESITE), "Andesite", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_DIORITE), "Diorite", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_END_STONE_BRICK), "End Stone Brick", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_GRANITE), "Granite", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_POLISHED_ANDESITE), "Polished Andesite", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_POLISHED_DIORITE), "Polished Diorite", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_POLISHED_GRANITE), "Polished Granite", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(3, Meta::STONE_SLAB3_SMOOTH_RED_SANDSTONE), "Smooth Red Sandstone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_CUT_RED_SANDSTONE), "Cut Red Sandstone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_CUT_SANDSTONE), "Cut Sandstone", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_MOSSY_STONE_BRICK), "Mossy Stone Brick", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_SMOOTH_QUARTZ), "Smooth Quartz", $stoneSlabBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new Slab(BlockLegacyIdHelper::getStoneSlabIdentifier(4, Meta::STONE_SLAB4_STONE), "Stone", $stoneSlabBreakInfo));
$this->register(new Opaque(new BID(Ids::STONECUTTER, 0), "Stonecutter", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new Sugarcane(new BID(Ids::REEDS_BLOCK, 0, ItemIds::REEDS), "Sugarcane", BlockBreakInfo::instant()));
$this->register(new TNT(new BID(Ids::TNT, 0), "TNT", BlockBreakInfo::instant()));
$fern = new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_FERN), "Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1));
$this->register($fern);
$this->remap(Ids::TALLGRASS, 0, $fern);
$this->remap(Ids::TALLGRASS, 3, $fern);
$this->register(new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_NORMAL), "Tall Grass", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)));
$this->register(new Torch(new BID(Ids::COLORED_TORCH_BP, 0), "Blue Torch", BlockBreakInfo::instant()));
$this->register(new Torch(new BID(Ids::COLORED_TORCH_BP, 8), "Purple Torch", BlockBreakInfo::instant()));
$this->register(new Torch(new BID(Ids::COLORED_TORCH_RG, 0), "Red Torch", BlockBreakInfo::instant()));
$this->register(new Torch(new BID(Ids::COLORED_TORCH_RG, 8), "Green Torch", BlockBreakInfo::instant()));
$this->register(new Torch(new BID(Ids::TORCH, 0), "Torch", BlockBreakInfo::instant()));
$this->register(new TrappedChest(new BID(Ids::TRAPPED_CHEST, 0, null, TileChest::class), "Trapped Chest", $chestBreakInfo));
$this->register(new Tripwire(new BID(Ids::TRIPWIRE, 0, ItemIds::STRING), "Tripwire", BlockBreakInfo::instant()));
$this->register(new TripwireHook(new BID(Ids::TRIPWIRE_HOOK, 0), "Tripwire Hook", BlockBreakInfo::instant()));
$this->register(new UnderwaterTorch(new BID(Ids::UNDERWATER_TORCH, 0), "Underwater Torch", BlockBreakInfo::instant()));
$this->register(new Vine(new BID(Ids::VINE, 0), "Vines", new BlockBreakInfo(0.2, BlockToolType::AXE)));
$this->register(new Water(new BIDFlattened(Ids::FLOWING_WATER, [Ids::STILL_WATER], 0), "Water", BlockBreakInfo::indestructible(500.0)));
$this->register(new WaterLily(new BID(Ids::LILY_PAD, 0), "Lily Pad", new BlockBreakInfo(0.6)));
$weightedPressurePlateBreakInfo = new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
$this->register(new WeightedPressurePlateHeavy(new BID(Ids::HEAVY_WEIGHTED_PRESSURE_PLATE, 0), "Weighted Pressure Plate Heavy", $weightedPressurePlateBreakInfo));
$this->register(new WeightedPressurePlateLight(new BID(Ids::LIGHT_WEIGHTED_PRESSURE_PLATE, 0), "Weighted Pressure Plate Light", $weightedPressurePlateBreakInfo));
$this->register(new Wheat(new BID(Ids::WHEAT_BLOCK, 0), "Wheat Block", BlockBreakInfo::instant()));
$planksBreakInfo = new BlockBreakInfo(2.0, BlockToolType::AXE, 0, 15.0);
$leavesBreakInfo = new BlockBreakInfo(0.2, BlockToolType::SHEARS);
$signBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE);
$logBreakInfo = new BlockBreakInfo(2.0, BlockToolType::AXE);
$woodenDoorBreakInfo = new BlockBreakInfo(3.0, BlockToolType::AXE, 0, 15.0);
$woodenButtonBreakInfo = new BlockBreakInfo(0.5, BlockToolType::AXE);
$woodenPressurePlateBreakInfo = new BlockBreakInfo(0.5, BlockToolType::AXE);
foreach(TreeType::getAll() as $treeType){
$magicNumber = $treeType->getMagicNumber();
$name = $treeType->getDisplayName();
$this->register(new Planks(new BID(Ids::PLANKS, $magicNumber), $name . " Planks", $planksBreakInfo));
$this->register(new Sapling(new BID(Ids::SAPLING, $magicNumber), $name . " Sapling", BlockBreakInfo::instant(), $treeType));
$this->register(new WoodenFence(new BID(Ids::FENCE, $magicNumber), $name . " Fence", $planksBreakInfo));
$this->registerSlabWithDoubleHighBitsRemapping(new WoodenSlab(new BIDFlattened(Ids::WOODEN_SLAB, [Ids::DOUBLE_WOODEN_SLAB], $magicNumber), $name, $planksBreakInfo));
//TODO: find a better way to deal with this split
$this->register(new Leaves(new BID($magicNumber >= 4 ? Ids::LEAVES2 : Ids::LEAVES, $magicNumber & 0x03), $name . " Leaves", $leavesBreakInfo, $treeType));
$this->register(new Log(new BID($magicNumber >= 4 ? Ids::LOG2 : Ids::LOG, $magicNumber & 0x03), $name . " Log", $logBreakInfo, $treeType, false));
$wood = new Wood(new BID(Ids::WOOD, $magicNumber), $name . " Wood", $logBreakInfo, $treeType, false);
$this->register($wood);
$this->remap($magicNumber >= 4 ? Ids::LOG2 : Ids::LOG, ($magicNumber & 0x03) | 0b1100, $wood);
$this->register(new Wood(new BID(Ids::WOOD, $magicNumber | BlockLegacyMetadata::WOOD_FLAG_STRIPPED), "Stripped $name Wood", $logBreakInfo, $treeType, true));
$this->register(new Log(BlockLegacyIdHelper::getStrippedLogIdentifier($treeType), "Stripped " . $name . " Log", $logBreakInfo, $treeType, true));
$this->register(new FenceGate(BlockLegacyIdHelper::getWoodenFenceIdentifier($treeType), $name . " Fence Gate", $planksBreakInfo));
$this->register(new WoodenStairs(BlockLegacyIdHelper::getWoodenStairsIdentifier($treeType), $name . " Stairs", $planksBreakInfo));
$this->register(new WoodenDoor(BlockLegacyIdHelper::getWoodenDoorIdentifier($treeType), $name . " Door", $woodenDoorBreakInfo));
$this->register(new WoodenButton(BlockLegacyIdHelper::getWoodenButtonIdentifier($treeType), $name . " Button", $woodenButtonBreakInfo));
$this->register(new WoodenPressurePlate(BlockLegacyIdHelper::getWoodenPressurePlateIdentifier($treeType), $name . " Pressure Plate", $woodenPressurePlateBreakInfo));
$this->register(new WoodenTrapdoor(BlockLegacyIdHelper::getWoodenTrapdoorIdentifier($treeType), $name . " Trapdoor", $woodenDoorBreakInfo));
$this->register(new FloorSign(BlockLegacyIdHelper::getWoodenFloorSignIdentifier($treeType), $name . " Sign", $signBreakInfo));
$this->register(new WallSign(BlockLegacyIdHelper::getWoodenWallSignIdentifier($treeType), $name . " Wall Sign", $signBreakInfo));
}
static $sandstoneTypes = [
Meta::SANDSTONE_NORMAL => "",
Meta::SANDSTONE_CHISELED => "Chiseled ",
Meta::SANDSTONE_CUT => "Cut ",
Meta::SANDSTONE_SMOOTH => "Smooth "
];
$sandstoneBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
$this->register(new Stair(new BID(Ids::RED_SANDSTONE_STAIRS, 0), "Red Sandstone Stairs", $sandstoneBreakInfo));
$this->register(new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS, 0), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo));
$this->register(new Stair(new BID(Ids::SANDSTONE_STAIRS, 0), "Sandstone Stairs", $sandstoneBreakInfo));
$this->register(new Stair(new BID(Ids::SMOOTH_SANDSTONE_STAIRS, 0), "Smooth Sandstone Stairs", $sandstoneBreakInfo));
foreach($sandstoneTypes as $variant => $prefix){
$this->register(new Opaque(new BID(Ids::SANDSTONE, $variant), $prefix . "Sandstone", $sandstoneBreakInfo));
$this->register(new Opaque(new BID(Ids::RED_SANDSTONE, $variant), $prefix . "Red Sandstone", $sandstoneBreakInfo));
}
$glazedTerracottaBreakInfo = new BlockBreakInfo(1.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
foreach(DyeColor::getAll() as $color){
$coloredName = function(string $name) use($color) : string{
return $color->getDisplayName() . " " . $name;
};
$this->register(new GlazedTerracotta(BlockLegacyIdHelper::getGlazedTerracottaIdentifier($color), $coloredName("Glazed Terracotta"), $glazedTerracottaBreakInfo));
}
$this->register(new DyedShulkerBox(new BID(Ids::SHULKER_BOX, 0, null, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo));
$this->register(new StainedGlass(new BID(Ids::STAINED_GLASS, 0), "Stained Glass", $glassBreakInfo));
$this->register(new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE, 0), "Stained Glass Pane", $glassBreakInfo));
$this->register(new StainedHardenedClay(new BID(Ids::STAINED_CLAY, 0), "Stained Clay", $hardenedClayBreakInfo));
$this->register(new StainedHardenedGlass(new BID(Ids::HARD_STAINED_GLASS, 0), "Stained Hardened Glass", $hardenedGlassBreakInfo));
$this->register(new StainedHardenedGlassPane(new BID(Ids::HARD_STAINED_GLASS_PANE, 0), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo));
$this->register(new Carpet(new BID(Ids::CARPET, 0), "Carpet", new BlockBreakInfo(0.1)));
$this->register(new Concrete(new BID(Ids::CONCRETE, 0), "Concrete", new BlockBreakInfo(1.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel())));
$this->register(new ConcretePowder(new BID(Ids::CONCRETE_POWDER, 0), "Concrete Powder", new BlockBreakInfo(0.5, BlockToolType::SHOVEL)));
$this->register(new Wool(new BID(Ids::WOOL, 0), "Wool", new class(0.8, BlockToolType::SHEARS) extends BlockBreakInfo{
public function getBreakTime(Item $item) : float{
$time = parent::getBreakTime($item);
if($item->getBlockToolType() === BlockToolType::SHEARS){
$time *= 3; //shears break compatible blocks 15x faster, but wool 5x
}
return $time;
}
}));
//TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap
$wallBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0);
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_ANDESITE), "Andesite Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_BRICK), "Brick Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_DIORITE), "Diorite Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_END_STONE_BRICK), "End Stone Brick Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_GRANITE), "Granite Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_MOSSY_STONE_BRICK), "Mossy Stone Brick Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_MOSSY_COBBLESTONE), "Mossy Cobblestone Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_NETHER_BRICK), "Nether Brick Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_COBBLESTONE), "Cobblestone Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_PRISMARINE), "Prismarine Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_RED_NETHER_BRICK), "Red Nether Brick Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_RED_SANDSTONE), "Red Sandstone Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_SANDSTONE), "Sandstone Wall", $wallBreakInfo));
$this->register(new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_STONE_BRICK), "Stone Brick Wall", $wallBreakInfo));
$this->registerElements();
$chemistryTableBreakInfo = new BlockBreakInfo(2.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel());
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo));
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo));
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_LAB_TABLE), "Lab Table", $chemistryTableBreakInfo));
$this->register(new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_MATERIAL_REDUCER), "Material Reducer", $chemistryTableBreakInfo));
$this->register(new ChemicalHeat(new BID(Ids::CHEMICAL_HEAT, 0), "Heat Block", $chemistryTableBreakInfo));
$this->registerMushroomBlocks();
$this->register(new Coral(
new BID(Ids::CORAL, 0),
"Coral",
BlockBreakInfo::instant(),
));
$this->register(new FloorCoralFan(
new BlockIdentifierFlattened(Ids::CORAL_FAN, [Ids::CORAL_FAN_DEAD], 0, ItemIds::CORAL_FAN),
"Coral Fan",
BlockBreakInfo::instant(),
));
$this->register(new WallCoralFan(
new BlockIdentifierFlattened(Ids::CORAL_FAN_HANG, [Ids::CORAL_FAN_HANG2, Ids::CORAL_FAN_HANG3], 0, ItemIds::CORAL_FAN),
"Wall Coral Fan",
BlockBreakInfo::instant(),
));
//region --- auto-generated TODOs for bedrock-1.11.0 ---
//TODO: minecraft:bubble_column
//TODO: minecraft:campfire
//TODO: minecraft:cartography_table
//TODO: minecraft:cauldron
//TODO: minecraft:chain_command_block
//TODO: minecraft:chorus_flower
//TODO: minecraft:chorus_plant
//TODO: minecraft:command_block
//TODO: minecraft:composter
//TODO: minecraft:conduit
//TODO: minecraft:dispenser
//TODO: minecraft:dropper
//TODO: minecraft:end_gateway
//TODO: minecraft:end_portal
//TODO: minecraft:grindstone
//TODO: minecraft:jigsaw
//TODO: minecraft:kelp
//TODO: minecraft:lava_cauldron
//TODO: minecraft:lectern
//TODO: minecraft:movingBlock
//TODO: minecraft:observer
//TODO: minecraft:piston
//TODO: minecraft:pistonArmCollision
//TODO: minecraft:repeating_command_block
//TODO: minecraft:scaffolding
//TODO: minecraft:seagrass
//TODO: minecraft:smithing_table
//TODO: minecraft:sticky_piston
//TODO: minecraft:stonecutter_block
//TODO: minecraft:structure_block
$this->register(new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH, 0, ItemIds::SWEET_BERRIES), "Sweet Berry Bush", BlockBreakInfo::instant()));
//TODO: minecraft:turtle_egg
//endregion
//region --- auto-generated TODOs for bedrock-1.13.0 ---
//TODO: minecraft:camera
//TODO: minecraft:light_block
//TODO: minecraft:stickyPistonArmCollision
//TODO: minecraft:structure_void
//TODO: minecraft:wither_rose
//endregion
//region --- auto-generated TODOs for bedrock-1.14.0 ---
//TODO: minecraft:bee_nest
//TODO: minecraft:beehive
//TODO: minecraft:honey_block
//TODO: minecraft:honeycomb_block
//endregion
//region --- auto-generated TODOs for bedrock-1.16.0 ---
//TODO: minecraft:allow
//TODO: minecraft:ancient_debris
//TODO: minecraft:basalt
//TODO: minecraft:blackstone
//TODO: minecraft:blackstone_double_slab
//TODO: minecraft:blackstone_slab
//TODO: minecraft:blackstone_stairs
//TODO: minecraft:blackstone_wall
//TODO: minecraft:border_block
//TODO: minecraft:chain
//TODO: minecraft:chiseled_nether_bricks
//TODO: minecraft:chiseled_polished_blackstone
//TODO: minecraft:cracked_nether_bricks
//TODO: minecraft:cracked_polished_blackstone_bricks
//TODO: minecraft:crimson_button
//TODO: minecraft:crimson_door
//TODO: minecraft:crimson_double_slab
//TODO: minecraft:crimson_fence
//TODO: minecraft:crimson_fence_gate
//TODO: minecraft:crimson_fungus
//TODO: minecraft:crimson_hyphae
//TODO: minecraft:crimson_nylium
//TODO: minecraft:crimson_planks
//TODO: minecraft:crimson_pressure_plate
//TODO: minecraft:crimson_roots
//TODO: minecraft:crimson_slab
//TODO: minecraft:crimson_stairs
//TODO: minecraft:crimson_standing_sign
//TODO: minecraft:crimson_stem
//TODO: minecraft:crimson_trapdoor
//TODO: minecraft:crimson_wall_sign
//TODO: minecraft:crying_obsidian
//TODO: minecraft:deny
//TODO: minecraft:gilded_blackstone
//TODO: minecraft:lodestone
//TODO: minecraft:nether_gold_ore
//TODO: minecraft:nether_sprouts
//TODO: minecraft:netherite_block
//TODO: minecraft:polished_basalt
//TODO: minecraft:polished_blackstone
//TODO: minecraft:polished_blackstone_brick_double_slab
//TODO: minecraft:polished_blackstone_brick_slab
//TODO: minecraft:polished_blackstone_brick_stairs
//TODO: minecraft:polished_blackstone_brick_wall
//TODO: minecraft:polished_blackstone_bricks
//TODO: minecraft:polished_blackstone_button
//TODO: minecraft:polished_blackstone_double_slab
//TODO: minecraft:polished_blackstone_pressure_plate
//TODO: minecraft:polished_blackstone_slab
//TODO: minecraft:polished_blackstone_stairs
//TODO: minecraft:polished_blackstone_wall
//TODO: minecraft:quartz_bricks
//TODO: minecraft:respawn_anchor
//TODO: minecraft:shroomlight
//TODO: minecraft:soul_campfire
//TODO: minecraft:soul_fire
//TODO: minecraft:soul_lantern
//TODO: minecraft:soul_soil
//TODO: minecraft:soul_torch
//TODO: minecraft:stripped_crimson_hyphae
//TODO: minecraft:stripped_crimson_stem
//TODO: minecraft:stripped_warped_hyphae
//TODO: minecraft:stripped_warped_stem
//TODO: minecraft:target
//TODO: minecraft:twisting_vines
//TODO: minecraft:warped_button
//TODO: minecraft:warped_door
//TODO: minecraft:warped_double_slab
//TODO: minecraft:warped_fence
//TODO: minecraft:warped_fence_gate
//TODO: minecraft:warped_fungus
//TODO: minecraft:warped_hyphae
//TODO: minecraft:warped_nylium
//TODO: minecraft:warped_planks
//TODO: minecraft:warped_pressure_plate
//TODO: minecraft:warped_roots
//TODO: minecraft:warped_slab
//TODO: minecraft:warped_stairs
//TODO: minecraft:warped_standing_sign
//TODO: minecraft:warped_stem
//TODO: minecraft:warped_trapdoor
//TODO: minecraft:warped_wall_sign
//TODO: minecraft:warped_wart_block
//TODO: minecraft:weeping_vines
//endregion
}
private function registerMushroomBlocks() : void{
//shrooms have to be handled one by one because some metas are variants and others aren't, and they can't be
//separated by a bitmask
$mushroomBlockBreakInfo = new BlockBreakInfo(0.2, BlockToolType::AXE);
$mushroomBlocks = [
new BrownMushroomBlock(new BID(Ids::BROWN_MUSHROOM_BLOCK, 0), "Brown Mushroom Block", $mushroomBlockBreakInfo),
new RedMushroomBlock(new BID(Ids::RED_MUSHROOM_BLOCK, 0), "Red Mushroom Block", $mushroomBlockBreakInfo)
];
//caps
foreach([
Meta::MUSHROOM_BLOCK_ALL_PORES,
Meta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER,
Meta::MUSHROOM_BLOCK_CAP_NORTH_SIDE,
Meta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER,
Meta::MUSHROOM_BLOCK_CAP_WEST_SIDE,
Meta::MUSHROOM_BLOCK_CAP_TOP_ONLY,
Meta::MUSHROOM_BLOCK_CAP_EAST_SIDE,
Meta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER,
Meta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE,
Meta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER,
Meta::MUSHROOM_BLOCK_ALL_CAP,
] as $meta){
foreach($mushroomBlocks as $block){
$block->readStateFromData($block->getId(), $meta);
$this->remap($block->getId(), $meta, clone $block);
}
}
//and the invalid states
for($meta = 11; $meta <= 13; ++$meta){
foreach($mushroomBlocks as $block){
$this->remap($block->getId(), $meta, clone $block);
}
}
//finally, the stems
$mushroomStem = new MushroomStem(new BID(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM), "Mushroom Stem", $mushroomBlockBreakInfo);
$this->remap(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM, $mushroomStem);
$this->remap(Ids::RED_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM, $mushroomStem);
$allSidedMushroomStem = new MushroomStem(new BID(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM), "All Sided Mushroom Stem", $mushroomBlockBreakInfo);
$this->remap(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM, $allSidedMushroomStem);
$this->remap(Ids::RED_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM, $allSidedMushroomStem);
}
private function registerElements() : void{
$instaBreak = BlockBreakInfo::instant();
$this->register(new Opaque(new BID(Ids::ELEMENT_0, 0), "???", $instaBreak));
$this->register(new Element(new BID(Ids::ELEMENT_1, 0), "Hydrogen", $instaBreak, "h", 1, 5));
$this->register(new Element(new BID(Ids::ELEMENT_2, 0), "Helium", $instaBreak, "he", 2, 7));
$this->register(new Element(new BID(Ids::ELEMENT_3, 0), "Lithium", $instaBreak, "li", 3, 0));
$this->register(new Element(new BID(Ids::ELEMENT_4, 0), "Beryllium", $instaBreak, "be", 4, 1));
$this->register(new Element(new BID(Ids::ELEMENT_5, 0), "Boron", $instaBreak, "b", 5, 4));
$this->register(new Element(new BID(Ids::ELEMENT_6, 0), "Carbon", $instaBreak, "c", 6, 5));
$this->register(new Element(new BID(Ids::ELEMENT_7, 0), "Nitrogen", $instaBreak, "n", 7, 5));
$this->register(new Element(new BID(Ids::ELEMENT_8, 0), "Oxygen", $instaBreak, "o", 8, 5));
$this->register(new Element(new BID(Ids::ELEMENT_9, 0), "Fluorine", $instaBreak, "f", 9, 6));
$this->register(new Element(new BID(Ids::ELEMENT_10, 0), "Neon", $instaBreak, "ne", 10, 7));
$this->register(new Element(new BID(Ids::ELEMENT_11, 0), "Sodium", $instaBreak, "na", 11, 0));
$this->register(new Element(new BID(Ids::ELEMENT_12, 0), "Magnesium", $instaBreak, "mg", 12, 1));
$this->register(new Element(new BID(Ids::ELEMENT_13, 0), "Aluminum", $instaBreak, "al", 13, 3));
$this->register(new Element(new BID(Ids::ELEMENT_14, 0), "Silicon", $instaBreak, "si", 14, 4));
$this->register(new Element(new BID(Ids::ELEMENT_15, 0), "Phosphorus", $instaBreak, "p", 15, 5));
$this->register(new Element(new BID(Ids::ELEMENT_16, 0), "Sulfur", $instaBreak, "s", 16, 5));
$this->register(new Element(new BID(Ids::ELEMENT_17, 0), "Chlorine", $instaBreak, "cl", 17, 6));
$this->register(new Element(new BID(Ids::ELEMENT_18, 0), "Argon", $instaBreak, "ar", 18, 7));
$this->register(new Element(new BID(Ids::ELEMENT_19, 0), "Potassium", $instaBreak, "k", 19, 0));
$this->register(new Element(new BID(Ids::ELEMENT_20, 0), "Calcium", $instaBreak, "ca", 20, 1));
$this->register(new Element(new BID(Ids::ELEMENT_21, 0), "Scandium", $instaBreak, "sc", 21, 2));
$this->register(new Element(new BID(Ids::ELEMENT_22, 0), "Titanium", $instaBreak, "ti", 22, 2));
$this->register(new Element(new BID(Ids::ELEMENT_23, 0), "Vanadium", $instaBreak, "v", 23, 2));
$this->register(new Element(new BID(Ids::ELEMENT_24, 0), "Chromium", $instaBreak, "cr", 24, 2));
$this->register(new Element(new BID(Ids::ELEMENT_25, 0), "Manganese", $instaBreak, "mn", 25, 2));
$this->register(new Element(new BID(Ids::ELEMENT_26, 0), "Iron", $instaBreak, "fe", 26, 2));
$this->register(new Element(new BID(Ids::ELEMENT_27, 0), "Cobalt", $instaBreak, "co", 27, 2));
$this->register(new Element(new BID(Ids::ELEMENT_28, 0), "Nickel", $instaBreak, "ni", 28, 2));
$this->register(new Element(new BID(Ids::ELEMENT_29, 0), "Copper", $instaBreak, "cu", 29, 2));
$this->register(new Element(new BID(Ids::ELEMENT_30, 0), "Zinc", $instaBreak, "zn", 30, 2));
$this->register(new Element(new BID(Ids::ELEMENT_31, 0), "Gallium", $instaBreak, "ga", 31, 3));
$this->register(new Element(new BID(Ids::ELEMENT_32, 0), "Germanium", $instaBreak, "ge", 32, 4));
$this->register(new Element(new BID(Ids::ELEMENT_33, 0), "Arsenic", $instaBreak, "as", 33, 4));
$this->register(new Element(new BID(Ids::ELEMENT_34, 0), "Selenium", $instaBreak, "se", 34, 5));
$this->register(new Element(new BID(Ids::ELEMENT_35, 0), "Bromine", $instaBreak, "br", 35, 6));
$this->register(new Element(new BID(Ids::ELEMENT_36, 0), "Krypton", $instaBreak, "kr", 36, 7));
$this->register(new Element(new BID(Ids::ELEMENT_37, 0), "Rubidium", $instaBreak, "rb", 37, 0));
$this->register(new Element(new BID(Ids::ELEMENT_38, 0), "Strontium", $instaBreak, "sr", 38, 1));
$this->register(new Element(new BID(Ids::ELEMENT_39, 0), "Yttrium", $instaBreak, "y", 39, 2));
$this->register(new Element(new BID(Ids::ELEMENT_40, 0), "Zirconium", $instaBreak, "zr", 40, 2));
$this->register(new Element(new BID(Ids::ELEMENT_41, 0), "Niobium", $instaBreak, "nb", 41, 2));
$this->register(new Element(new BID(Ids::ELEMENT_42, 0), "Molybdenum", $instaBreak, "mo", 42, 2));
$this->register(new Element(new BID(Ids::ELEMENT_43, 0), "Technetium", $instaBreak, "tc", 43, 2));
$this->register(new Element(new BID(Ids::ELEMENT_44, 0), "Ruthenium", $instaBreak, "ru", 44, 2));
$this->register(new Element(new BID(Ids::ELEMENT_45, 0), "Rhodium", $instaBreak, "rh", 45, 2));
$this->register(new Element(new BID(Ids::ELEMENT_46, 0), "Palladium", $instaBreak, "pd", 46, 2));
$this->register(new Element(new BID(Ids::ELEMENT_47, 0), "Silver", $instaBreak, "ag", 47, 2));
$this->register(new Element(new BID(Ids::ELEMENT_48, 0), "Cadmium", $instaBreak, "cd", 48, 2));
$this->register(new Element(new BID(Ids::ELEMENT_49, 0), "Indium", $instaBreak, "in", 49, 3));
$this->register(new Element(new BID(Ids::ELEMENT_50, 0), "Tin", $instaBreak, "sn", 50, 3));
$this->register(new Element(new BID(Ids::ELEMENT_51, 0), "Antimony", $instaBreak, "sb", 51, 4));
$this->register(new Element(new BID(Ids::ELEMENT_52, 0), "Tellurium", $instaBreak, "te", 52, 4));
$this->register(new Element(new BID(Ids::ELEMENT_53, 0), "Iodine", $instaBreak, "i", 53, 6));
$this->register(new Element(new BID(Ids::ELEMENT_54, 0), "Xenon", $instaBreak, "xe", 54, 7));
$this->register(new Element(new BID(Ids::ELEMENT_55, 0), "Cesium", $instaBreak, "cs", 55, 0));
$this->register(new Element(new BID(Ids::ELEMENT_56, 0), "Barium", $instaBreak, "ba", 56, 1));
$this->register(new Element(new BID(Ids::ELEMENT_57, 0), "Lanthanum", $instaBreak, "la", 57, 8));
$this->register(new Element(new BID(Ids::ELEMENT_58, 0), "Cerium", $instaBreak, "ce", 58, 8));
$this->register(new Element(new BID(Ids::ELEMENT_59, 0), "Praseodymium", $instaBreak, "pr", 59, 8));
$this->register(new Element(new BID(Ids::ELEMENT_60, 0), "Neodymium", $instaBreak, "nd", 60, 8));
$this->register(new Element(new BID(Ids::ELEMENT_61, 0), "Promethium", $instaBreak, "pm", 61, 8));
$this->register(new Element(new BID(Ids::ELEMENT_62, 0), "Samarium", $instaBreak, "sm", 62, 8));
$this->register(new Element(new BID(Ids::ELEMENT_63, 0), "Europium", $instaBreak, "eu", 63, 8));
$this->register(new Element(new BID(Ids::ELEMENT_64, 0), "Gadolinium", $instaBreak, "gd", 64, 8));
$this->register(new Element(new BID(Ids::ELEMENT_65, 0), "Terbium", $instaBreak, "tb", 65, 8));
$this->register(new Element(new BID(Ids::ELEMENT_66, 0), "Dysprosium", $instaBreak, "dy", 66, 8));
$this->register(new Element(new BID(Ids::ELEMENT_67, 0), "Holmium", $instaBreak, "ho", 67, 8));
$this->register(new Element(new BID(Ids::ELEMENT_68, 0), "Erbium", $instaBreak, "er", 68, 8));
$this->register(new Element(new BID(Ids::ELEMENT_69, 0), "Thulium", $instaBreak, "tm", 69, 8));
$this->register(new Element(new BID(Ids::ELEMENT_70, 0), "Ytterbium", $instaBreak, "yb", 70, 8));
$this->register(new Element(new BID(Ids::ELEMENT_71, 0), "Lutetium", $instaBreak, "lu", 71, 8));
$this->register(new Element(new BID(Ids::ELEMENT_72, 0), "Hafnium", $instaBreak, "hf", 72, 2));
$this->register(new Element(new BID(Ids::ELEMENT_73, 0), "Tantalum", $instaBreak, "ta", 73, 2));
$this->register(new Element(new BID(Ids::ELEMENT_74, 0), "Tungsten", $instaBreak, "w", 74, 2));
$this->register(new Element(new BID(Ids::ELEMENT_75, 0), "Rhenium", $instaBreak, "re", 75, 2));
$this->register(new Element(new BID(Ids::ELEMENT_76, 0), "Osmium", $instaBreak, "os", 76, 2));
$this->register(new Element(new BID(Ids::ELEMENT_77, 0), "Iridium", $instaBreak, "ir", 77, 2));
$this->register(new Element(new BID(Ids::ELEMENT_78, 0), "Platinum", $instaBreak, "pt", 78, 2));
$this->register(new Element(new BID(Ids::ELEMENT_79, 0), "Gold", $instaBreak, "au", 79, 2));
$this->register(new Element(new BID(Ids::ELEMENT_80, 0), "Mercury", $instaBreak, "hg", 80, 2));
$this->register(new Element(new BID(Ids::ELEMENT_81, 0), "Thallium", $instaBreak, "tl", 81, 3));
$this->register(new Element(new BID(Ids::ELEMENT_82, 0), "Lead", $instaBreak, "pb", 82, 3));
$this->register(new Element(new BID(Ids::ELEMENT_83, 0), "Bismuth", $instaBreak, "bi", 83, 3));
$this->register(new Element(new BID(Ids::ELEMENT_84, 0), "Polonium", $instaBreak, "po", 84, 4));
$this->register(new Element(new BID(Ids::ELEMENT_85, 0), "Astatine", $instaBreak, "at", 85, 6));
$this->register(new Element(new BID(Ids::ELEMENT_86, 0), "Radon", $instaBreak, "rn", 86, 7));
$this->register(new Element(new BID(Ids::ELEMENT_87, 0), "Francium", $instaBreak, "fr", 87, 0));
$this->register(new Element(new BID(Ids::ELEMENT_88, 0), "Radium", $instaBreak, "ra", 88, 1));
$this->register(new Element(new BID(Ids::ELEMENT_89, 0), "Actinium", $instaBreak, "ac", 89, 9));
$this->register(new Element(new BID(Ids::ELEMENT_90, 0), "Thorium", $instaBreak, "th", 90, 9));
$this->register(new Element(new BID(Ids::ELEMENT_91, 0), "Protactinium", $instaBreak, "pa", 91, 9));
$this->register(new Element(new BID(Ids::ELEMENT_92, 0), "Uranium", $instaBreak, "u", 92, 9));
$this->register(new Element(new BID(Ids::ELEMENT_93, 0), "Neptunium", $instaBreak, "np", 93, 9));
$this->register(new Element(new BID(Ids::ELEMENT_94, 0), "Plutonium", $instaBreak, "pu", 94, 9));
$this->register(new Element(new BID(Ids::ELEMENT_95, 0), "Americium", $instaBreak, "am", 95, 9));
$this->register(new Element(new BID(Ids::ELEMENT_96, 0), "Curium", $instaBreak, "cm", 96, 9));
$this->register(new Element(new BID(Ids::ELEMENT_97, 0), "Berkelium", $instaBreak, "bk", 97, 9));
$this->register(new Element(new BID(Ids::ELEMENT_98, 0), "Californium", $instaBreak, "cf", 98, 9));
$this->register(new Element(new BID(Ids::ELEMENT_99, 0), "Einsteinium", $instaBreak, "es", 99, 9));
$this->register(new Element(new BID(Ids::ELEMENT_100, 0), "Fermium", $instaBreak, "fm", 100, 9));
$this->register(new Element(new BID(Ids::ELEMENT_101, 0), "Mendelevium", $instaBreak, "md", 101, 9));
$this->register(new Element(new BID(Ids::ELEMENT_102, 0), "Nobelium", $instaBreak, "no", 102, 9));
$this->register(new Element(new BID(Ids::ELEMENT_103, 0), "Lawrencium", $instaBreak, "lr", 103, 9));
$this->register(new Element(new BID(Ids::ELEMENT_104, 0), "Rutherfordium", $instaBreak, "rf", 104, 2));
$this->register(new Element(new BID(Ids::ELEMENT_105, 0), "Dubnium", $instaBreak, "db", 105, 2));
$this->register(new Element(new BID(Ids::ELEMENT_106, 0), "Seaborgium", $instaBreak, "sg", 106, 2));
$this->register(new Element(new BID(Ids::ELEMENT_107, 0), "Bohrium", $instaBreak, "bh", 107, 2));
$this->register(new Element(new BID(Ids::ELEMENT_108, 0), "Hassium", $instaBreak, "hs", 108, 2));
$this->register(new Element(new BID(Ids::ELEMENT_109, 0), "Meitnerium", $instaBreak, "mt", 109, 2));
$this->register(new Element(new BID(Ids::ELEMENT_110, 0), "Darmstadtium", $instaBreak, "ds", 110, 2));
$this->register(new Element(new BID(Ids::ELEMENT_111, 0), "Roentgenium", $instaBreak, "rg", 111, 2));
$this->register(new Element(new BID(Ids::ELEMENT_112, 0), "Copernicium", $instaBreak, "cn", 112, 2));
$this->register(new Element(new BID(Ids::ELEMENT_113, 0), "Nihonium", $instaBreak, "nh", 113, 3));
$this->register(new Element(new BID(Ids::ELEMENT_114, 0), "Flerovium", $instaBreak, "fl", 114, 3));
$this->register(new Element(new BID(Ids::ELEMENT_115, 0), "Moscovium", $instaBreak, "mc", 115, 3));
$this->register(new Element(new BID(Ids::ELEMENT_116, 0), "Livermorium", $instaBreak, "lv", 116, 3));
$this->register(new Element(new BID(Ids::ELEMENT_117, 0), "Tennessine", $instaBreak, "ts", 117, 6));
$this->register(new Element(new BID(Ids::ELEMENT_118, 0), "Oganesson", $instaBreak, "og", 118, 7));
}
private function registerSlabWithDoubleHighBitsRemapping(Slab $block) : void{
$this->register($block);
$identifierFlattened = $block->getIdInfo();
if($identifierFlattened instanceof BlockIdentifierFlattened){
$this->remap($identifierFlattened->getSecondId(), $identifierFlattened->getVariant() | 0x8, $block->setSlabType(SlabType::DOUBLE()));
}
}
/**
* Maps a block type to its corresponding ID. This is necessary to ensure that the block is correctly loaded when
* reading from disk storage.
*
* NOTE: If you are registering a new block type, you will need to add it to the creative inventory yourself - it
* will not automatically appear there.
*
* @param bool $override Whether to override existing registrations
*
* @throws \RuntimeException if something attempted to override an already-registered block without specifying the
* $override parameter.
*/
public function register(Block $block, bool $override = false) : void{
$variant = $block->getIdInfo()->getVariant();
$stateMask = $block->getStateBitmask();
if(($variant & $stateMask) !== 0){
throw new \InvalidArgumentException("Block variant collides with state bitmask");
}
foreach($block->getIdInfo()->getAllBlockIds() as $id){
if(!$override and $this->isRegistered($id, $variant)){
throw new \InvalidArgumentException("Block registration $id:$variant conflicts with an existing block");
}
for($m = $variant; $m <= ($variant | $stateMask); ++$m){
if(($m & ~$stateMask) !== $variant){
continue;
}
if(!$override and $this->isRegistered($id, $m)){
throw new \InvalidArgumentException("Block registration " . get_class($block) . " has states which conflict with other blocks");
}
$index = ($id << Block::INTERNAL_METADATA_BITS) | $m;
$v = clone $block;
try{
$v->readStateFromData($id, $m);
if($v->getFullId() !== $index){
//if the fullID comes back different, this is a broken state that we can't rely on; map it to default
throw new InvalidBlockStateException("Corrupted state");
}
}catch(InvalidBlockStateException $e){ //invalid property combination, fill the default state
$this->fillStaticArrays($index, $block);
continue;
}
$this->fillStaticArrays($index, $v);
}
}
}
public function remap(int $id, int $meta, Block $block) : void{
$index = ($id << Block::INTERNAL_METADATA_BITS) | $meta;
if($this->isRegistered($id, $meta)){
$existing = $this->fullList[$index];
if($existing !== null && $existing->getFullId() === $index){
throw new \InvalidArgumentException("$id:$meta is already mapped");
}else{
//if it's not a match, this was already remapped for some reason; remapping overwrites are OK
}
}
$this->fillStaticArrays(($id << Block::INTERNAL_METADATA_BITS) | $meta, $block);
}
private function fillStaticArrays(int $index, Block $block) : void{
$this->fullList[$index] = $block;
$this->light[$index] = $block->getLightLevel();
$this->lightFilter[$index] = min(15, $block->getLightFilter() + 1); //opacity plus 1 standard light filter
$this->blocksDirectSkyLight[$index] = $block->blocksDirectSkyLight();
$this->blastResistance[$index] = $block->getBreakInfo()->getBlastResistance();
}
/**
* @deprecated This method should ONLY be used for deserializing data, e.g. from a config or database. For all other
* purposes, use VanillaBlocks.
* @see VanillaBlocks
*
* Deserializes a block from the provided legacy ID and legacy meta.
*/
public function get(int $id, int $meta) : Block{
if($meta < 0 or $meta >= (1 << Block::INTERNAL_METADATA_BITS)){
throw new \InvalidArgumentException("Block meta value $meta is out of bounds");
}
$index = ($id << Block::INTERNAL_METADATA_BITS) | $meta;
if($index < 0 || $index >= $this->fullList->getSize()){
throw new \InvalidArgumentException("Block ID $id is out of bounds");
}
if($this->fullList[$index] !== null){
$block = clone $this->fullList[$index];
}else{
$block = new UnknownBlock(new BID($id, $meta), BlockBreakInfo::instant());
}
return $block;
}
public function fromFullBlock(int $fullState) : Block{
return $this->get($fullState >> Block::INTERNAL_METADATA_BITS, $fullState & Block::INTERNAL_METADATA_MASK);
}
/**
* Returns whether a specified block state is already registered in the block factory.
*/
public function isRegistered(int $id, int $meta = 0) : bool{
$b = $this->fullList[($id << Block::INTERNAL_METADATA_BITS) | $meta];
return $b !== null and !($b instanceof UnknownBlock);
}
/**
* @return Block[]
*/
public function getAllKnownStates() : array{
return array_filter($this->fullList->toArray(), function(?Block $v) : bool{ return $v !== null; });
}
}

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@ -1,71 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Tile;
class BlockIdentifier{
private int $blockId;
private int $variant;
private ?int $itemId;
/** @phpstan-var class-string<Tile>|null */
private ?string $tileClass;
/**
* @phpstan-param class-string<Tile>|null $tileClass
*/
public function __construct(int $blockId, int $variant, ?int $itemId = null, ?string $tileClass = null){
$this->blockId = $blockId;
$this->variant = $variant;
$this->itemId = $itemId;
$this->tileClass = $tileClass;
}
public function getBlockId() : int{
return $this->blockId;
}
/**
* @return int[]
*/
public function getAllBlockIds() : array{
return [$this->blockId];
}
public function getVariant() : int{
return $this->variant;
}
public function getItemId() : int{
return $this->itemId ?? ($this->blockId > 255 ? 255 - $this->blockId : $this->blockId);
}
/**
* @phpstan-return class-string<Tile>|null
*/
public function getTileClass() : ?string{
return $this->tileClass;
}
}

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@ -1,59 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use function count;
class BlockIdentifierFlattened extends BlockIdentifier{
/** @var int[] */
private array $additionalIds;
/**
* @param int[] $additionalIds
*/
public function __construct(int $blockId, array $additionalIds, int $variant, ?int $itemId = null, ?string $tileClass = null){
if(count($additionalIds) === 0){
throw new \InvalidArgumentException("Expected at least 1 additional ID");
}
parent::__construct($blockId, $variant, $itemId, $tileClass);
$this->additionalIds = $additionalIds;
}
public function getAdditionalId(int $index) : int{
if(!isset($this->additionalIds[$index])){
throw new \InvalidArgumentException("No such ID at index $index");
}
return $this->additionalIds[$index];
}
public function getSecondId() : int{
return $this->getAdditionalId(0);
}
public function getAllBlockIds() : array{
return [$this->getBlockId(), ...$this->additionalIds];
}
}

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@ -1,248 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\BlockIdentifier as BID;
use pocketmine\block\BlockLegacyIds as Ids;
use pocketmine\block\tile\Sign as TileSign;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\TreeType;
use pocketmine\item\ItemIds;
use pocketmine\utils\AssumptionFailedError;
final class BlockLegacyIdHelper{
public static function getWoodenFloorSignIdentifier(TreeType $treeType) : BID{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BID(Ids::SIGN_POST, 0, ItemIds::SIGN, TileSign::class);
case TreeType::SPRUCE()->id():
return new BID(Ids::SPRUCE_STANDING_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
case TreeType::BIRCH()->id():
return new BID(Ids::BIRCH_STANDING_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
case TreeType::JUNGLE()->id():
return new BID(Ids::JUNGLE_STANDING_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
case TreeType::ACACIA()->id():
return new BID(Ids::ACACIA_STANDING_SIGN,0, ItemIds::ACACIA_SIGN, TileSign::class);
case TreeType::DARK_OAK()->id():
return new BID(Ids::DARKOAK_STANDING_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenWallSignIdentifier(TreeType $treeType) : BID{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BID(Ids::WALL_SIGN, 0, ItemIds::SIGN, TileSign::class);
case TreeType::SPRUCE()->id():
return new BID(Ids::SPRUCE_WALL_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
case TreeType::BIRCH()->id():
return new BID(Ids::BIRCH_WALL_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
case TreeType::JUNGLE()->id():
return new BID(Ids::JUNGLE_WALL_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
case TreeType::ACACIA()->id():
return new BID(Ids::ACACIA_WALL_SIGN, 0, ItemIds::ACACIA_SIGN, TileSign::class);
case TreeType::DARK_OAK()->id():
return new BID(Ids::DARKOAK_WALL_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenTrapdoorIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::WOODEN_TRAPDOOR, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_TRAPDOOR, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_TRAPDOOR, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_TRAPDOOR, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_TRAPDOOR, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_TRAPDOOR, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenButtonIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::WOODEN_BUTTON, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_BUTTON, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_BUTTON, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_BUTTON, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_BUTTON, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_BUTTON, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenPressurePlateIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::WOODEN_PRESSURE_PLATE, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_PRESSURE_PLATE, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_PRESSURE_PLATE, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_PRESSURE_PLATE, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_PRESSURE_PLATE, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_PRESSURE_PLATE, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenDoorIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BID(Ids::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR);
case TreeType::SPRUCE()->id():
return new BID(Ids::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR);
case TreeType::BIRCH()->id():
return new BID(Ids::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR);
case TreeType::JUNGLE()->id():
return new BID(Ids::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR);
case TreeType::ACACIA()->id():
return new BID(Ids::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR);
case TreeType::DARK_OAK()->id():
return new BID(Ids::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenFenceIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::OAK_FENCE_GATE, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_FENCE_GATE, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_FENCE_GATE, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_FENCE_GATE, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_FENCE_GATE, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_FENCE_GATE, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getWoodenStairsIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::OAK_STAIRS, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::SPRUCE_STAIRS, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::BIRCH_STAIRS, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::JUNGLE_STAIRS, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::ACACIA_STAIRS, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::DARK_OAK_STAIRS, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getStrippedLogIdentifier(TreeType $treeType) : BlockIdentifier{
switch($treeType->id()){
case TreeType::OAK()->id():
return new BlockIdentifier(Ids::STRIPPED_OAK_LOG, 0);
case TreeType::SPRUCE()->id():
return new BlockIdentifier(Ids::STRIPPED_SPRUCE_LOG, 0);
case TreeType::BIRCH()->id():
return new BlockIdentifier(Ids::STRIPPED_BIRCH_LOG, 0);
case TreeType::JUNGLE()->id():
return new BlockIdentifier(Ids::STRIPPED_JUNGLE_LOG, 0);
case TreeType::ACACIA()->id():
return new BlockIdentifier(Ids::STRIPPED_ACACIA_LOG, 0);
case TreeType::DARK_OAK()->id():
return new BlockIdentifier(Ids::STRIPPED_DARK_OAK_LOG, 0);
}
throw new AssumptionFailedError("Switch should cover all wood types");
}
public static function getGlazedTerracottaIdentifier(DyeColor $color) : BlockIdentifier{
switch($color->id()){
case DyeColor::WHITE()->id():
return new BlockIdentifier(Ids::WHITE_GLAZED_TERRACOTTA, 0);
case DyeColor::ORANGE()->id():
return new BlockIdentifier(Ids::ORANGE_GLAZED_TERRACOTTA, 0);
case DyeColor::MAGENTA()->id():
return new BlockIdentifier(Ids::MAGENTA_GLAZED_TERRACOTTA, 0);
case DyeColor::LIGHT_BLUE()->id():
return new BlockIdentifier(Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, 0);
case DyeColor::YELLOW()->id():
return new BlockIdentifier(Ids::YELLOW_GLAZED_TERRACOTTA, 0);
case DyeColor::LIME()->id():
return new BlockIdentifier(Ids::LIME_GLAZED_TERRACOTTA, 0);
case DyeColor::PINK()->id():
return new BlockIdentifier(Ids::PINK_GLAZED_TERRACOTTA, 0);
case DyeColor::GRAY()->id():
return new BlockIdentifier(Ids::GRAY_GLAZED_TERRACOTTA, 0);
case DyeColor::LIGHT_GRAY()->id():
return new BlockIdentifier(Ids::SILVER_GLAZED_TERRACOTTA, 0);
case DyeColor::CYAN()->id():
return new BlockIdentifier(Ids::CYAN_GLAZED_TERRACOTTA, 0);
case DyeColor::PURPLE()->id():
return new BlockIdentifier(Ids::PURPLE_GLAZED_TERRACOTTA, 0);
case DyeColor::BLUE()->id():
return new BlockIdentifier(Ids::BLUE_GLAZED_TERRACOTTA, 0);
case DyeColor::BROWN()->id():
return new BlockIdentifier(Ids::BROWN_GLAZED_TERRACOTTA, 0);
case DyeColor::GREEN()->id():
return new BlockIdentifier(Ids::GREEN_GLAZED_TERRACOTTA, 0);
case DyeColor::RED()->id():
return new BlockIdentifier(Ids::RED_GLAZED_TERRACOTTA, 0);
case DyeColor::BLACK()->id():
return new BlockIdentifier(Ids::BLACK_GLAZED_TERRACOTTA, 0);
}
throw new AssumptionFailedError("Switch should cover all colours");
}
public static function getStoneSlabIdentifier(int $stoneSlabId, int $meta) : BlockIdentifierFlattened{
$id = [
1 => [Ids::STONE_SLAB, Ids::DOUBLE_STONE_SLAB],
2 => [Ids::STONE_SLAB2, Ids::DOUBLE_STONE_SLAB2],
3 => [Ids::STONE_SLAB3, Ids::DOUBLE_STONE_SLAB3],
4 => [Ids::STONE_SLAB4, Ids::DOUBLE_STONE_SLAB4]
][$stoneSlabId] ?? null;
if($id === null){
throw new \InvalidArgumentException("Stone slab type should be 1, 2, 3 or 4");
}
return new BlockIdentifierFlattened($id[0], [$id[1]], $meta);
}
}

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@ -1,299 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
/**
* Constants for legacy metadata for various blocks.
*/
final class BlockLegacyMetadata{
private function __construct(){
//NOOP
}
public const ANVIL_NORMAL = 0;
public const ANVIL_SLIGHTLY_DAMAGED = 4;
public const ANVIL_VERY_DAMAGED = 8;
public const BAMBOO_FLAG_THICK = 0x01;
public const BAMBOO_FLAG_READY = 0x08;
public const BAMBOO_LEAF_SIZE_SHIFT = 1;
public const BAMBOO_LEAF_SIZE_MASK = 0x03;
public const BARREL_FLAG_OPEN = 0x08;
public const BED_FLAG_HEAD = 0x08;
public const BED_FLAG_OCCUPIED = 0x04;
public const BEDROCK_FLAG_INFINIBURN = 0x01;
public const BELL_ATTACHMENT_FLOOR = 0;
public const BELL_ATTACHMENT_CEILING = 1;
public const BELL_ATTACHMENT_ONE_WALL = 2;
public const BELL_ATTACHMENT_TWO_WALLS = 3;
public const BREWING_STAND_FLAG_EAST = 0x01;
public const BREWING_STAND_FLAG_SOUTHWEST = 0x02;
public const BREWING_STAND_FLAG_NORTHWEST = 0x04;
public const BUTTON_FLAG_POWERED = 0x08;
public const CHEMISTRY_COMPOUND_CREATOR = 0;
public const CHEMISTRY_MATERIAL_REDUCER = 4;
public const CHEMISTRY_ELEMENT_CONSTRUCTOR = 8;
public const CHEMISTRY_LAB_TABLE = 12;
public const COLORED_TORCH_BP_BLUE = 0;
public const COLORED_TORCH_BP_PURPLE = 8;
public const COLORED_TORCH_RG_RED = 0;
public const COLORED_TORCH_RG_GREEN = 8;
public const CORAL_BLOCK_FLAG_DEAD = 0x8;
public const CORAL_FAN_EAST_WEST = 0;
public const CORAL_FAN_NORTH_SOUTH = 1;
public const CORAL_FAN_TYPE_MASK = 0x7;
public const CORAL_FAN_HANG_FLAG_DEAD = 0x2;
public const CORAL_FAN_HANG_TUBE = 0;
public const CORAL_FAN_HANG_BRAIN = 1;
public const CORAL_FAN_HANG2_BUBBLE = 0;
public const CORAL_FAN_HANG2_FIRE = 1;
public const CORAL_FAN_HANG3_HORN = 0;
public const CORAL_FAN_HANG_TYPE_MASK = 0x1;
public const CORAL_VARIANT_TUBE = 0;
public const CORAL_VARIANT_BRAIN = 1;
public const CORAL_VARIANT_BUBBLE = 2;
public const CORAL_VARIANT_FIRE = 3;
public const CORAL_VARIANT_HORN = 4;
public const DIRT_FLAG_COARSE = 0x1;
public const DOOR_FLAG_TOP = 0x08;
public const DOOR_BOTTOM_FLAG_OPEN = 0x04;
public const DOOR_TOP_FLAG_RIGHT = 0x01;
public const DOOR_TOP_FLAG_POWERED = 0x02;
public const DOUBLE_PLANT_SUNFLOWER = 0;
public const DOUBLE_PLANT_LILAC = 1;
public const DOUBLE_PLANT_TALLGRASS = 2;
public const DOUBLE_PLANT_LARGE_FERN = 3;
public const DOUBLE_PLANT_ROSE_BUSH = 4;
public const DOUBLE_PLANT_PEONY = 5;
public const DOUBLE_PLANT_FLAG_TOP = 0x08;
public const END_PORTAL_FRAME_FLAG_EYE = 0x04;
public const FENCE_GATE_FLAG_OPEN = 0x04;
public const FENCE_GATE_FLAG_IN_WALL = 0x08;
public const FLOWER_POPPY = 0;
public const FLOWER_BLUE_ORCHID = 1;
public const FLOWER_ALLIUM = 2;
public const FLOWER_AZURE_BLUET = 3;
public const FLOWER_RED_TULIP = 4;
public const FLOWER_ORANGE_TULIP = 5;
public const FLOWER_WHITE_TULIP = 6;
public const FLOWER_PINK_TULIP = 7;
public const FLOWER_OXEYE_DAISY = 8;
public const FLOWER_CORNFLOWER = 9;
public const FLOWER_LILY_OF_THE_VALLEY = 10;
public const FLOWER_POT_FLAG_OCCUPIED = 0x01;
public const HOPPER_FLAG_POWERED = 0x08;
public const INFESTED_STONE = 0;
public const INFESTED_COBBLESTONE = 1;
public const INFESTED_STONE_BRICK = 2;
public const INFESTED_STONE_BRICK_MOSSY = 3;
public const INFESTED_STONE_BRICK_CRACKED = 4;
public const INFESTED_STONE_BRICK_CHISELED = 5;
public const ITEM_FRAME_FLAG_HAS_MAP = 0x04;
public const LANTERN_FLAG_HANGING = 0x01;
public const LEAVES_FLAG_NO_DECAY = 0x04;
public const LEAVES_FLAG_CHECK_DECAY = 0x08;
public const LEVER_FLAG_POWERED = 0x08;
public const LIQUID_FLAG_FALLING = 0x08;
public const MUSHROOM_BLOCK_ALL_PORES = 0;
public const MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER = 1;
public const MUSHROOM_BLOCK_CAP_NORTH_SIDE = 2;
public const MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER = 3;
public const MUSHROOM_BLOCK_CAP_WEST_SIDE = 4;
public const MUSHROOM_BLOCK_CAP_TOP_ONLY = 5;
public const MUSHROOM_BLOCK_CAP_EAST_SIDE = 6;
public const MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER = 7;
public const MUSHROOM_BLOCK_CAP_SOUTH_SIDE = 8;
public const MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER = 9;
public const MUSHROOM_BLOCK_STEM = 10;
//11, 12 and 13 appear the same as 0
public const MUSHROOM_BLOCK_ALL_CAP = 14;
public const MUSHROOM_BLOCK_ALL_STEM = 15;
public const NETHER_PORTAL_AXIS_X = 1;
public const NETHER_PORTAL_AXIS_Z = 2;
public const NETHER_REACTOR_INACTIVE = 0;
public const NETHER_REACTOR_ACTIVE = 1;
public const NETHER_REACTOR_USED = 2;
public const PRESSURE_PLATE_FLAG_POWERED = 0x01;
public const PRISMARINE_NORMAL = 0;
public const PRISMARINE_DARK = 1;
public const PRISMARINE_BRICKS = 2;
public const PURPUR_NORMAL = 0;
public const PURPUR_PILLAR = 2;
public const QUARTZ_NORMAL = 0;
public const QUARTZ_CHISELED = 1;
public const QUARTZ_PILLAR = 2;
public const QUARTZ_SMOOTH = 3;
public const RAIL_STRAIGHT_NORTH_SOUTH = 0;
public const RAIL_STRAIGHT_EAST_WEST = 1;
public const RAIL_ASCENDING_EAST = 2;
public const RAIL_ASCENDING_WEST = 3;
public const RAIL_ASCENDING_NORTH = 4;
public const RAIL_ASCENDING_SOUTH = 5;
public const RAIL_CURVE_SOUTHEAST = 6;
public const RAIL_CURVE_SOUTHWEST = 7;
public const RAIL_CURVE_NORTHWEST = 8;
public const RAIL_CURVE_NORTHEAST = 9;
public const REDSTONE_COMPARATOR_FLAG_SUBTRACT = 0x04;
public const REDSTONE_COMPARATOR_FLAG_POWERED = 0x08;
public const REDSTONE_RAIL_FLAG_POWERED = 0x08;
public const SANDSTONE_NORMAL = 0;
public const SANDSTONE_CHISELED = 1;
public const SANDSTONE_CUT = 2;
public const SANDSTONE_SMOOTH = 3;
public const SAPLING_FLAG_READY = 0x08;
public const SEA_PICKLE_FLAG_NOT_UNDERWATER = 0x04;
public const SKULL_FLAG_NO_DROPS = 0x08;
public const SLAB_FLAG_UPPER = 0x08;
public const SPONGE_FLAG_WET = 0x01;
public const STAIR_FLAG_UPSIDE_DOWN = 0x04;
public const STONE_NORMAL = 0;
public const STONE_GRANITE = 1;
public const STONE_POLISHED_GRANITE = 2;
public const STONE_DIORITE = 3;
public const STONE_POLISHED_DIORITE = 4;
public const STONE_ANDESITE = 5;
public const STONE_POLISHED_ANDESITE = 6;
public const STONE_BRICK_NORMAL = 0;
public const STONE_BRICK_MOSSY = 1;
public const STONE_BRICK_CRACKED = 2;
public const STONE_BRICK_CHISELED = 3;
public const STONE_SLAB_SMOOTH_STONE = 0;
public const STONE_SLAB_SANDSTONE = 1;
public const STONE_SLAB_FAKE_WOODEN = 2;
public const STONE_SLAB_COBBLESTONE = 3;
public const STONE_SLAB_BRICK = 4;
public const STONE_SLAB_STONE_BRICK = 5;
public const STONE_SLAB_QUARTZ = 6;
public const STONE_SLAB_NETHER_BRICK = 7;
public const STONE_SLAB2_RED_SANDSTONE = 0;
public const STONE_SLAB2_PURPUR = 1;
public const STONE_SLAB2_PRISMARINE = 2;
public const STONE_SLAB2_DARK_PRISMARINE = 3;
public const STONE_SLAB2_PRISMARINE_BRICKS = 4;
public const STONE_SLAB2_MOSSY_COBBLESTONE = 5;
public const STONE_SLAB2_SMOOTH_SANDSTONE = 6;
public const STONE_SLAB2_RED_NETHER_BRICK = 7;
public const STONE_SLAB3_END_STONE_BRICK = 0;
public const STONE_SLAB3_SMOOTH_RED_SANDSTONE = 1;
public const STONE_SLAB3_POLISHED_ANDESITE = 2;
public const STONE_SLAB3_ANDESITE = 3;
public const STONE_SLAB3_DIORITE = 4;
public const STONE_SLAB3_POLISHED_DIORITE = 5;
public const STONE_SLAB3_GRANITE = 6;
public const STONE_SLAB3_POLISHED_GRANITE = 7;
public const STONE_SLAB4_MOSSY_STONE_BRICK = 0;
public const STONE_SLAB4_SMOOTH_QUARTZ = 1;
public const STONE_SLAB4_STONE = 2;
public const STONE_SLAB4_CUT_SANDSTONE = 3;
public const STONE_SLAB4_CUT_RED_SANDSTONE = 4;
public const TALLGRASS_NORMAL = 1;
public const TALLGRASS_FERN = 2;
public const TNT_FLAG_UNSTABLE = 0x01;
public const TNT_FLAG_UNDERWATER = 0x02;
public const TRAPDOOR_FLAG_UPPER = 0x04;
public const TRAPDOOR_FLAG_OPEN = 0x08;
public const TRIPWIRE_FLAG_TRIGGERED = 0x01;
public const TRIPWIRE_FLAG_SUSPENDED = 0x02;
public const TRIPWIRE_FLAG_CONNECTED = 0x04;
public const TRIPWIRE_FLAG_DISARMED = 0x08;
public const TRIPWIRE_HOOK_FLAG_CONNECTED = 0x04;
public const TRIPWIRE_HOOK_FLAG_POWERED = 0x08;
public const VINE_FLAG_SOUTH = 0x01;
public const VINE_FLAG_WEST = 0x02;
public const VINE_FLAG_NORTH = 0x04;
public const VINE_FLAG_EAST = 0x08;
public const WALL_COBBLESTONE = 0;
public const WALL_MOSSY_COBBLESTONE = 1;
public const WALL_GRANITE = 2;
public const WALL_DIORITE = 3;
public const WALL_ANDESITE = 4;
public const WALL_SANDSTONE = 5;
public const WALL_BRICK = 6;
public const WALL_STONE_BRICK = 7;
public const WALL_MOSSY_STONE_BRICK = 8;
public const WALL_NETHER_BRICK = 9;
public const WALL_END_STONE_BRICK = 10;
public const WALL_PRISMARINE = 11;
public const WALL_RED_SANDSTONE = 12;
public const WALL_RED_NETHER_BRICK = 13;
public const WOOD_FLAG_STRIPPED = 0x8;
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\BrewingStand as TileBrewingStand;
use pocketmine\block\utils\BrewingStandSlot;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function array_key_exists;
class BrewingStand extends Transparent{
/**
* @var BrewingStandSlot[]
* @phpstan-var array<int, BrewingStandSlot>
*/
protected array $slots = [];
protected function writeStateToMeta() : int{
$flags = 0;
foreach([
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
] as $flag => $slot){
$flags |= (array_key_exists($slot->id(), $this->slots) ? $flag : 0);
}
return $flags;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->slots = [];
foreach([
BlockLegacyMetadata::BREWING_STAND_FLAG_EAST => BrewingStandSlot::EAST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_NORTHWEST => BrewingStandSlot::NORTHWEST(),
BlockLegacyMetadata::BREWING_STAND_FLAG_SOUTHWEST => BrewingStandSlot::SOUTHWEST(),
] as $flag => $slot){
if(($stateMeta & $flag) !== 0){
$this->slots[$slot->id()] = $slot;
}
}
}
public function getStateBitmask() : int{
return 0b111;
}
public function hasSlot(BrewingStandSlot $slot) : bool{
return array_key_exists($slot->id(), $this->slots);
}
public function setSlot(BrewingStandSlot $slot, bool $occupied) : self{
if($occupied){
$this->slots[$slot->id()] = $slot;
}else{
unset($this->slots[$slot->id()]);
}
return $this;
}
/**
* @return BrewingStandSlot[]
* @phpstan-return array<int, BrewingStandSlot>
*/
public function getSlots() : array{
return $this->slots;
}
/** @param BrewingStandSlot[] $slots */
public function setSlots(array $slots) : self{
$this->slots = [];
foreach($slots as $slot){
$this->slots[$slot->id()] = $slot;
}
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$stand = $this->position->getWorld()->getTile($this->position);
if($stand instanceof TileBrewingStand and $stand->canOpenWith($item->getCustomName())){
$player->setCurrentWindow($stand->getInventory());
}
}
return true;
}
public function onScheduledUpdate() : void{
//TODO
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\RedstonePowerOffSound;
use pocketmine\world\sound\RedstonePowerOnSound;
abstract class Button extends Flowable{
use AnyFacingTrait;
protected bool $pressed = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeFacing($this->facing) | ($this->pressed ? BlockLegacyMetadata::BUTTON_FLAG_POWERED : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
//TODO: in PC it's (6 - facing) for every meta except 0 (down)
$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
$this->pressed = ($stateMeta & BlockLegacyMetadata::BUTTON_FLAG_POWERED) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function isPressed() : bool{ return $this->pressed; }
/** @return $this */
public function setPressed(bool $pressed) : self{
$this->pressed = $pressed;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
//TODO: check valid target block
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
abstract protected function getActivationTime() : int;
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->pressed){
$this->pressed = true;
$this->position->getWorld()->setBlock($this->position, $this);
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, $this->getActivationTime());
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new RedstonePowerOnSound());
}
return true;
}
public function onScheduledUpdate() : void{
if($this->pressed){
$this->pressed = false;
$this->position->getWorld()->setBlock($this->position, $this);
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new RedstonePowerOffSound());
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\entity\Entity;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Cactus extends Transparent{
protected int $age = 0;
protected function writeStateToMeta() : int{
return $this->age;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 15);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getAge() : int{ return $this->age; }
/** @return $this */
public function setAge(int $age) : self{
if($age < 0 || $age > 15){
throw new \InvalidArgumentException("Age must be in range 0-15");
}
$this->age = $age;
return $this;
}
public function hasEntityCollision() : bool{
return true;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
static $shrinkSize = 1 / 16;
return [AxisAlignedBB::one()->contract($shrinkSize, 0, $shrinkSize)->trim(Facing::UP, $shrinkSize)];
}
public function onEntityInside(Entity $entity) : bool{
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_CONTACT, 1);
$entity->attack($ev);
return true;
}
public function onNearbyBlockChange() : void{
$down = $this->getSide(Facing::DOWN);
if($down->getId() !== BlockLegacyIds::SAND and !$down->isSameType($this)){
$this->position->getWorld()->useBreakOn($this->position);
}else{
foreach(Facing::HORIZONTAL as $side){
$b = $this->getSide($side);
if($b->isSolid()){
$this->position->getWorld()->useBreakOn($this->position);
break;
}
}
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if(!$this->getSide(Facing::DOWN)->isSameType($this)){
if($this->age === 15){
for($y = 1; $y < 3; ++$y){
if(!$this->position->getWorld()->isInWorld($this->position->x, $this->position->y + $y, $this->position->z)){
break;
}
$b = $this->position->getWorld()->getBlockAt($this->position->x, $this->position->y + $y, $this->position->z);
if($b->getId() === BlockLegacyIds::AIR){
$ev = new BlockGrowEvent($b, VanillaBlocks::CACTUS());
$ev->call();
if($ev->isCancelled()){
break;
}
$this->position->getWorld()->setBlock($b->position, $ev->getNewState());
}else{
break;
}
}
$this->age = 0;
$this->position->getWorld()->setBlock($this->position, $this);
}else{
++$this->age;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() === BlockLegacyIds::SAND or $down->isSameType($this)){
foreach(Facing::HORIZONTAL as $side){
if($this->getSide($side)->isSolid()){
return false;
}
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
}

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@ -1,138 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\entity\effect\EffectInstance;
use pocketmine\entity\FoodSource;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Cake extends Transparent implements FoodSource{
protected int $bites = 0;
protected function writeStateToMeta() : int{
return $this->bites;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->bites = BlockDataSerializer::readBoundedInt("bites", $stateMeta, 0, 6);
}
public function getStateBitmask() : int{
return 0b111;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->contract(1 / 16, 0, 1 / 16)
->trim(Facing::UP, 0.5)
->trim(Facing::WEST, $this->bites / 8)
];
}
public function getBites() : int{ return $this->bites; }
/** @return $this */
public function setBites(int $bites) : self{
if($bites < 0 || $bites > 6){
throw new \InvalidArgumentException("Bites must be in range 0-6");
}
$this->bites = $bites;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() !== BlockLegacyIds::AIR){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$player->consumeObject($this);
return true;
}
return false;
}
public function getFoodRestore() : int{
return 2;
}
public function getSaturationRestore() : float{
return 0.4;
}
public function requiresHunger() : bool{
return true;
}
/**
* @return Block
*/
public function getResidue(){
$clone = clone $this;
$clone->bites++;
if($clone->bites > 6){
$clone = VanillaBlocks::AIR();
}
return $clone;
}
/**
* @return EffectInstance[]
*/
public function getAdditionalEffects() : array{
return [];
}
public function onConsume(Living $consumer) : void{
$this->position->getWorld()->setBlock($this->position, $this->getResidue());
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
class CarvedPumpkin extends Opaque{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing);
}
public function getStateBitmask() : int{
return 0b11;
}
}

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@ -1,54 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class ChemistryTable extends Opaque{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3));
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing));
}
public function getStateBitmask() : int{
return 0b0011;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
//TODO
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Chest as TileChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class Chest extends Transparent{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait;
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
//these are slightly bigger than in PC
return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
}
public function onPostPlace() : void{
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileChest){
foreach([
Facing::rotateY($this->facing, true),
Facing::rotateY($this->facing, false)
] as $side){
$c = $this->getSide($side);
if($c instanceof Chest and $c->isSameType($this) and $c->facing === $this->facing){
$pair = $this->position->getWorld()->getTile($c->position);
if($pair instanceof TileChest and !$pair->isPaired()){
$pair->pairWith($tile);
$tile->pairWith($pair);
break;
}
}
}
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$chest = $this->position->getWorld()->getTile($this->position);
if($chest instanceof TileChest){
if(
!$this->getSide(Facing::UP)->isTransparent() or
(($pair = $chest->getPair()) !== null and !$pair->getBlock()->getSide(Facing::UP)->isTransparent()) or
!$chest->canOpenWith($item->getCustomName())
){
return true;
}
$player->setCurrentWindow($chest->getInventory());
}
}
return true;
}
public function getFuelTime() : int{
return 300;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\TreeType;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function mt_rand;
class CocoaBlock extends Transparent{
use HorizontalFacingTrait;
protected int $age = 0;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::opposite($this->facing)) | ($this->age << 2);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = Facing::opposite(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03));
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta >> 2, 0, 2);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getAge() : int{ return $this->age; }
/** @return $this */
public function setAge(int $age) : self{
if($age < 0 || $age > 2){
throw new \InvalidArgumentException("Age must be in range 0-2");
}
$this->age = $age;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->squash(Facing::axis(Facing::rotateY($this->facing, true)), (6 - $this->age) / 16) //sides
->trim(Facing::DOWN, (7 - $this->age * 2) / 16)
->trim(Facing::UP, 0.25)
->trim(Facing::opposite($this->facing), 1 / 16) //gap between log and pod
->trim($this->facing, (11 - $this->age * 2) / 16) //outward face
];
}
private function canAttachTo(Block $block) : bool{
return $block instanceof Wood && $block->getTreeType()->equals(TreeType::JUNGLE());
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(Facing::axis($face) !== Axis::Y and $this->canAttachTo($blockClicked)){
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->age < 2 and $item instanceof Fertilizer){
$this->age++;
$this->position->getWorld()->setBlock($this->position, $this);
$item->pop();
return true;
}
return false;
}
public function onNearbyBlockChange() : void{
if(!$this->canAttachTo($this->getSide(Facing::opposite($this->facing)))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if($this->age < 2 and mt_rand(1, 5) === 1){
$this->age++;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaItems::COCOA_BEANS()->setCount($this->age === 2 ? mt_rand(2, 3) : 1)
];
}
public function getPickedItem(bool $addUserData = false) : Item{
return VanillaItems::COCOA_BEANS();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColorInMetadataTrait;
use pocketmine\block\utils\DyeColor;
class Concrete extends Opaque{
use ColorInMetadataTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $breakInfo);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\data\bedrock\CoralTypeIdMap;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class Coral extends BaseCoral{
public function readStateFromData(int $id, int $stateMeta) : void{
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta);
if($coralType === null){
throw new InvalidBlockStateException("No such coral type");
}
$this->coralType = $coralType;
}
public function writeStateToMeta() : int{
return CoralTypeIdMap::getInstance()->toId($this->coralType);
}
protected function writeStateToItemMeta() : int{
return $this->writeStateToMeta();
}
public function getStateBitmask() : int{
return 0b0111;
}
public function readStateFromWorld() : void{
//TODO: this hack ensures correct state of coral plants, because they don't retain their dead flag in metadata
$world = $this->position->getWorld();
$this->dead = true;
foreach($this->position->sides() as $vector3){
if($world->getBlock($vector3) instanceof Water){
$this->dead = false;
break;
}
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$tx->fetchBlock($blockReplace->getPosition()->down())->isSolid()){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$world = $this->position->getWorld();
if(!$world->getBlock($this->position->down())->isSolid()){
$world->useBreakOn($this->position);
}else{
parent::onNearbyBlockChange();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\CoralType;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\data\bedrock\CoralTypeIdMap;
use pocketmine\item\Item;
use function mt_rand;
final class CoralBlock extends Opaque{
private CoralType $coralType;
private bool $dead = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->coralType = CoralType::TUBE();
parent::__construct($idInfo, $name, $breakInfo);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & 0x7);
if($coralType === null){
throw new InvalidBlockStateException("No such coral type");
}
$this->coralType = $coralType;
$this->dead = ($stateMeta & BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD) !== 0;
}
protected function writeStateToMeta() : int{
return ($this->dead ? BlockLegacyMetadata::CORAL_BLOCK_FLAG_DEAD : 0) | CoralTypeIdMap::getInstance()->toId($this->coralType);
}
protected function writeStateToItemMeta() : int{
return $this->writeStateToMeta();
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getCoralType() : CoralType{ return $this->coralType; }
/** @return $this */
public function setCoralType(CoralType $coralType) : self{
$this->coralType = $coralType;
return $this;
}
public function isDead() : bool{ return $this->dead; }
/** @return $this */
public function setDead(bool $dead) : self{
$this->dead = $dead;
return $this;
}
public function onNearbyBlockChange() : void{
if(!$this->dead){
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(40, 200));
}
}
public function onScheduledUpdate() : void{
if(!$this->dead){
$world = $this->position->getWorld();
$hasWater = false;
foreach($this->position->sides() as $vector3){
if($world->getBlock($vector3) instanceof Water){
$hasWater = true;
break;
}
}
if(!$hasWater){
$world->setBlock($this->position, $this->setDead(true));
}
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [$this->setDead(true)->asItem()];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function mt_rand;
abstract class Crops extends Flowable{
protected int $age = 0;
protected function writeStateToMeta() : int{
return $this->age;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 7);
}
public function getStateBitmask() : int{
return 0b111;
}
public function getAge() : int{ return $this->age; }
/** @return $this */
public function setAge(int $age) : self{
if($age < 0 || $age > 7){
throw new \InvalidArgumentException("Age must be in range 0-7");
}
$this->age = $age;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($blockReplace->getSide(Facing::DOWN)->getId() === BlockLegacyIds::FARMLAND){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->age < 7 and $item instanceof Fertilizer){
$block = clone $this;
$block->age += mt_rand(2, 5);
if($block->age > 7){
$block->age = 7;
}
$ev = new BlockGrowEvent($this, $block);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
}
$item->pop();
return true;
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::FARMLAND){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if($this->age < 7 and mt_rand(0, 2) === 1){
$block = clone $this;
++$block->age;
$ev = new BlockGrowEvent($this, $block);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
}
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function cos;
use function max;
use function round;
use const M_PI;
class DaylightSensor extends Transparent{
use AnalogRedstoneSignalEmitterTrait;
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $inverted = false;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->inverted ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
protected function writeStateToMeta() : int{
return $this->signalStrength;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->signalStrength = BlockDataSerializer::readBoundedInt("signalStrength", $stateMeta, 0, 15);
$this->inverted = $id === $this->idInfoFlattened->getSecondId();
}
public function getStateBitmask() : int{
return 0b1111;
}
public function isInverted() : bool{
return $this->inverted;
}
/**
* @return $this
*/
public function setInverted(bool $inverted = true) : self{
$this->inverted = $inverted;
return $this;
}
public function getFuelTime() : int{
return 300;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 10 / 16)];
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->inverted = !$this->inverted;
$this->signalStrength = $this->recalculateSignalStrength();
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function onScheduledUpdate() : void{
$signalStrength = $this->recalculateSignalStrength();
if($this->signalStrength !== $signalStrength){
$this->signalStrength = $signalStrength;
$this->position->getWorld()->setBlock($this->position, $this);
}
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, 20);
}
private function recalculateSignalStrength() : int{
$lightLevel = $this->position->getWorld()->getRealBlockSkyLightAt($this->position->x, $this->position->y, $this->position->z);
if($this->inverted){
return 15 - $lightLevel;
}
$sunAngle = $this->position->getWorld()->getSunAnglePercentage();
return max(0, (int) round($lightLevel * cos(($sunAngle + ((($sunAngle < 0.5 ? 0 : 1) - $sunAngle) / 5)) * 2 * M_PI)));
}
//TODO
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class DetectorRail extends StraightOnlyRail{
protected bool $activated = false;
public function isActivated() : bool{ return $this->activated; }
/** @return $this */
public function setActivated(bool $activated) : self{
$this->activated = $activated;
return $this;
}
public function readStateFromData(int $id, int $stateMeta) : void{
parent::readStateFromData($id, $stateMeta & ~BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED);
$this->activated = ($stateMeta & BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED) !== 0;
}
protected function writeStateToMeta() : int{
return parent::writeStateToMeta() | ($this->activated ? BlockLegacyMetadata::REDSTONE_RAIL_FLAG_POWERED : 0);
}
public function getStateBitmask() : int{
return 0b1111;
}
//TODO
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Hoe;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class Dirt extends Opaque{
protected bool $coarse = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->coarse = ($stateMeta & BlockLegacyMetadata::DIRT_FLAG_COARSE) !== 0;
}
protected function writeStateToMeta() : int{
return $this->coarse ? BlockLegacyMetadata::DIRT_FLAG_COARSE : 0;
}
protected function writeStateToItemMeta() : int{
return $this->writeStateToMeta();
}
public function getStateBitmask() : int{
return 0b1;
}
public function isCoarse() : bool{ return $this->coarse; }
/** @return $this */
public function setCoarse(bool $coarse) : self{
$this->coarse = $coarse;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face === Facing::UP and $item instanceof Hoe){
$item->applyDamage(1);
$this->position->getWorld()->setBlock($this->position, $this->coarse ? VanillaBlocks::DIRT() : VanillaBlocks::FARMLAND());
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class Door extends Transparent{
use HorizontalFacingTrait;
use PoweredByRedstoneTrait;
protected bool $top = false;
protected bool $hingeRight = false;
protected bool $open = false;
protected function writeStateToMeta() : int{
if($this->top){
return BlockLegacyMetadata::DOOR_FLAG_TOP |
($this->hingeRight ? BlockLegacyMetadata::DOOR_TOP_FLAG_RIGHT : 0) |
($this->powered ? BlockLegacyMetadata::DOOR_TOP_FLAG_POWERED : 0);
}
return BlockDataSerializer::writeLegacyHorizontalFacing(Facing::rotateY($this->facing, true)) | ($this->open ? BlockLegacyMetadata::DOOR_BOTTOM_FLAG_OPEN : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->top = ($stateMeta & BlockLegacyMetadata::DOOR_FLAG_TOP) !== 0;
if($this->top){
$this->hingeRight = ($stateMeta & BlockLegacyMetadata::DOOR_TOP_FLAG_RIGHT) !== 0;
$this->powered = ($stateMeta & BlockLegacyMetadata::DOOR_TOP_FLAG_POWERED) !== 0;
}else{
$this->facing = Facing::rotateY(BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03), false);
$this->open = ($stateMeta & BlockLegacyMetadata::DOOR_BOTTOM_FLAG_OPEN) !== 0;
}
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
//copy door properties from other half
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
if($other instanceof Door and $other->isSameType($this)){
if($this->top){
$this->facing = $other->facing;
$this->open = $other->open;
}else{
$this->hingeRight = $other->hingeRight;
$this->powered = $other->powered;
}
}
}
public function isTop() : bool{ return $this->top; }
/** @return $this */
public function setTop(bool $top) : self{
$this->top = $top;
return $this;
}
public function isHingeRight() : bool{ return $this->hingeRight; }
/** @return $this */
public function setHingeRight(bool $hingeRight) : self{
$this->hingeRight = $hingeRight;
return $this;
}
public function isOpen() : bool{ return $this->open; }
/** @return $this */
public function setOpen(bool $open) : self{
$this->open = $open;
return $this;
}
public function isSolid() : bool{
return false;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
//TODO: doors are 0.1825 blocks thick, instead of 0.1875 like JE (https://bugs.mojang.com/browse/MCPE-19214)
return [AxisAlignedBB::one()->trim($this->open ? Facing::rotateY($this->facing, !$this->hingeRight) : $this->facing, 327 / 400)];
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() === BlockLegacyIds::AIR){ //Replace with common break method
$this->position->getWorld()->useBreakOn($this->position); //this will delete both halves if they exist
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face === Facing::UP){
$blockUp = $this->getSide(Facing::UP);
$blockDown = $this->getSide(Facing::DOWN);
if(!$blockUp->canBeReplaced() or $blockDown->isTransparent()){
return false;
}
if($player !== null){
$this->facing = $player->getHorizontalFacing();
}
$next = $this->getSide(Facing::rotateY($this->facing, false));
$next2 = $this->getSide(Facing::rotateY($this->facing, true));
if($next->isSameType($this) or (!$next2->isTransparent() and $next->isTransparent())){ //Door hinge
$this->hingeRight = true;
}
$topHalf = clone $this;
$topHalf->top = true;
$tx->addBlock($blockReplace->position, $this)->addBlock($blockUp->position, $topHalf);
return true;
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->open = !$this->open;
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
if($other instanceof Door and $other->isSameType($this)){
$other->open = $this->open;
$this->position->getWorld()->setBlock($other->position, $other);
}
$this->position->getWorld()->setBlock($this->position, $this);
$this->position->getWorld()->addSound($this->position, new DoorSound());
return true;
}
public function getDrops(Item $item) : array{
if(!$this->top){
return parent::getDrops($item);
}
return [];
}
public function getAffectedBlocks() : array{
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
if($other->isSameType($this)){
return [$this, $other];
}
return parent::getAffectedBlocks();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class DoublePlant extends Flowable{
protected bool $top = false;
protected function writeStateToMeta() : int{
return ($this->top ? BlockLegacyMetadata::DOUBLE_PLANT_FLAG_TOP : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->top = ($stateMeta & BlockLegacyMetadata::DOUBLE_PLANT_FLAG_TOP) !== 0;
}
public function getStateBitmask() : int{
return 0b1000;
}
public function isTop() : bool{ return $this->top; }
/** @return $this */
public function setTop(bool $top) : self{
$this->top = $top;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$id = $blockReplace->getSide(Facing::DOWN)->getId();
if(($id === BlockLegacyIds::GRASS or $id === BlockLegacyIds::DIRT) and $blockReplace->getSide(Facing::UP)->canBeReplaced()){
$top = clone $this;
$top->top = true;
$tx->addBlock($blockReplace->position, $this)->addBlock($blockReplace->position->getSide(Facing::UP), $top);
return true;
}
return false;
}
/**
* Returns whether this double-plant has a corresponding other half.
*/
public function isValidHalfPlant() : bool{
$other = $this->getSide($this->top ? Facing::DOWN : Facing::UP);
return (
$other instanceof DoublePlant and
$other->isSameType($this) and
$other->top !== $this->top
);
}
public function onNearbyBlockChange() : void{
if(!$this->isValidHalfPlant() or (!$this->top and $this->getSide(Facing::DOWN)->isTransparent())){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function getDrops(Item $item) : array{
return $this->top ? parent::getDrops($item) : [];
}
public function getAffectedBlocks() : array{
if($this->isValidHalfPlant()){
return [$this, $this->getSide($this->top ? Facing::DOWN : Facing::UP)];
}
return parent::getAffectedBlocks();
}
public function getFlameEncouragement() : int{
return 60;
}
public function getFlammability() : int{
return 100;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\Fallable;
use pocketmine\block\utils\FallableTrait;
use pocketmine\event\block\BlockTeleportEvent;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\GameMode;
use pocketmine\player\Player;
use pocketmine\world\particle\DragonEggTeleportParticle;
use pocketmine\world\World;
use function max;
use function min;
use function mt_rand;
class DragonEgg extends Transparent implements Fallable{
use FallableTrait;
public function getLightLevel() : int{
return 1;
}
public function tickFalling() : ?Block{
return null;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->teleport();
return true;
}
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
if($player !== null && !$player->getGamemode()->equals(GameMode::CREATIVE())){
$this->teleport();
return true;
}
return false;
}
public function teleport() : void{
for($tries = 0; $tries < 16; ++$tries){
$block = $this->position->getWorld()->getBlockAt(
$this->position->x + mt_rand(-16, 16),
max(World::Y_MIN, min(World::Y_MAX - 1, $this->position->y + mt_rand(-8, 8))),
$this->position->z + mt_rand(-16, 16)
);
if($block instanceof Air){
$ev = new BlockTeleportEvent($this, $block->position);
$ev->call();
if($ev->isCancelled()){
break;
}
$blockPos = $ev->getTo();
$this->position->getWorld()->addParticle($this->position, new DragonEggTeleportParticle($this->position->x - $blockPos->x, $this->position->y - $blockPos->y, $this->position->z - $blockPos->z));
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
$this->position->getWorld()->setBlock($blockPos, $this);
break;
}
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\ColorInMetadataTrait;
use pocketmine\block\utils\DyeColor;
final class DyedShulkerBox extends ShulkerBox{
use ColorInMetadataTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->color = DyeColor::WHITE();
parent::__construct($idInfo, $name, $breakInfo);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class Element extends Opaque{
private int $atomicWeight;
private int $group;
private string $symbol;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, string $symbol, int $atomicWeight, int $group){
parent::__construct($idInfo, $name, $breakInfo);
$this->atomicWeight = $atomicWeight;
$this->group = $group;
$this->symbol = $symbol;
}
public function getAtomicWeight() : int{
return $this->atomicWeight;
}
public function getGroup() : int{
return $this->group;
}
public function getSymbol() : string{
return $this->symbol;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
class EndPortalFrame extends Opaque{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
protected bool $eye = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | ($this->eye ? BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->eye = ($stateMeta & BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE) !== 0;
}
public function getStateBitmask() : int{
return 0b111;
}
public function hasEye() : bool{ return $this->eye; }
/** @return $this */
public function setEye(bool $eye) : self{
$this->eye = $eye;
return $this;
}
public function getLightLevel() : int{
return 1;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)];
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnyFacingTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class EndRod extends Flowable{
use AnyFacingTrait;
protected function writeStateToMeta() : int{
$result = BlockDataSerializer::writeFacing($this->facing);
if(Facing::axis($this->facing) !== Axis::Y){
$result ^= 1; //TODO: in PC this is always the same as facing, just PE is stupid
}
return $result;
}
public function readStateFromData(int $id, int $stateMeta) : void{
if($stateMeta !== 0 and $stateMeta !== 1){
$stateMeta ^= 1;
}
$this->facing = BlockDataSerializer::readFacing($stateMeta);
}
public function getStateBitmask() : int{
return 0b111;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->facing = $face;
if($blockClicked instanceof EndRod and $blockClicked->facing === $this->facing){
$this->facing = Facing::opposite($face);
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function isSolid() : bool{
return true;
}
public function getLightLevel() : int{
return 14;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
$myAxis = Facing::axis($this->facing);
$bb = AxisAlignedBB::one();
foreach([Axis::Y, Axis::Z, Axis::X] as $axis){
if($axis === $myAxis){
continue;
}
$bb->squash($axis, 6 / 16);
}
return [$bb];
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\EnderChestInventory;
use pocketmine\block\tile\EnderChest as TileEnderChest;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class EnderChest extends Transparent{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait;
public function getLightLevel() : int{
return 7;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
//these are slightly bigger than in PC
return [AxisAlignedBB::one()->contract(0.025, 0, 0.025)->trim(Facing::UP, 0.05)];
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$enderChest = $this->position->getWorld()->getTile($this->position);
if($enderChest instanceof TileEnderChest and $this->getSide(Facing::UP)->isTransparent()){
$enderChest->setViewerCount($enderChest->getViewerCount() + 1);
$player->setCurrentWindow(new EnderChestInventory($this->position, $player->getEnderInventory()));
}
}
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::OBSIDIAN()->asItem()->setCount(8)
];
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\event\entity\EntityTrampleFarmlandEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use function lcg_value;
class Farmland extends Transparent{
protected int $wetness = 0; //"moisture" blockstate property in PC
protected function writeStateToMeta() : int{
return $this->wetness;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->wetness = BlockDataSerializer::readBoundedInt("wetness", $stateMeta, 0, 7);
}
public function getStateBitmask() : int{
return 0b111;
}
public function getWetness() : int{ return $this->wetness; }
/** @return $this */
public function setWetness(int $wetness) : self{
if($wetness < 0 || $wetness > 7){
throw new \InvalidArgumentException("Wetness must be in range 0-7");
}
$this->wetness = $wetness;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()]; //TODO: this should be trimmed at the top by 1/16, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::UP)->isSolid()){
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if(!$this->canHydrate()){
if($this->wetness > 0){
$this->wetness--;
$this->position->getWorld()->setBlock($this->position, $this, false);
}else{
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
}
}elseif($this->wetness < 7){
$this->wetness = 7;
$this->position->getWorld()->setBlock($this->position, $this, false);
}
}
public function onEntityLand(Entity $entity) : ?float{
if($entity instanceof Living && lcg_value() < $entity->getFallDistance() - 0.5){
$ev = new EntityTrampleFarmlandEvent($entity, $this);
$ev->call();
if(!$ev->isCancelled()){
$this->getPosition()->getWorld()->setBlock($this->getPosition(), VanillaBlocks::DIRT());
}
}
return null;
}
protected function canHydrate() : bool{
//TODO: check rain
$start = $this->position->add(-4, 0, -4);
$end = $this->position->add(4, 1, 4);
for($y = $start->y; $y <= $end->y; ++$y){
for($z = $start->z; $z <= $end->z; ++$z){
for($x = $start->x; $x <= $end->x; ++$x){
if($this->position->getWorld()->getBlockAt($x, $y, $z) instanceof Water){
return true;
}
}
}
}
return false;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::DIRT()->asItem()
];
}
public function getPickedItem(bool $addUserData = false) : Item{
return VanillaBlocks::DIRT()->asItem();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use function count;
class Fence extends Transparent{
/** @var bool[] facing => dummy */
protected array $connections = [];
public function getThickness() : float{
return 0.25;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
foreach(Facing::HORIZONTAL as $facing){
$block = $this->getSide($facing);
if($block instanceof static or $block instanceof FenceGate or ($block->isSolid() and !$block->isTransparent())){
$this->connections[$facing] = true;
}else{
unset($this->connections[$facing]);
}
}
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
$inset = 0.5 - $this->getThickness() / 2;
/** @var AxisAlignedBB[] $bbs */
$bbs = [];
$connectWest = isset($this->connections[Facing::WEST]);
$connectEast = isset($this->connections[Facing::EAST]);
if($connectWest or $connectEast){
//X axis (west/east)
$bbs[] = AxisAlignedBB::one()
->squash(Axis::Z, $inset)
->extend(Facing::UP, 0.5)
->trim(Facing::WEST, $connectWest ? 0 : $inset)
->trim(Facing::EAST, $connectEast ? 0 : $inset);
}
$connectNorth = isset($this->connections[Facing::NORTH]);
$connectSouth = isset($this->connections[Facing::SOUTH]);
if($connectNorth or $connectSouth){
//Z axis (north/south)
$bbs[] = AxisAlignedBB::one()
->squash(Axis::X, $inset)
->extend(Facing::UP, 0.5)
->trim(Facing::NORTH, $connectNorth ? 0 : $inset)
->trim(Facing::SOUTH, $connectSouth ? 0 : $inset);
}
if(count($bbs) === 0){
//centre post AABB (only needed if not connected on any axis - other BBs overlapping will do this if any connections are made)
return [
AxisAlignedBB::one()
->extend(Facing::UP, 0.5)
->contract($inset, 0, $inset)
];
}
return $bbs;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\DoorSound;
class FenceGate extends Transparent{
use HorizontalFacingTrait;
protected bool $open = false;
protected bool $inWall = false;
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
($this->open ? BlockLegacyMetadata::FENCE_GATE_FLAG_OPEN : 0) |
($this->inWall ? BlockLegacyMetadata::FENCE_GATE_FLAG_IN_WALL : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->open = ($stateMeta & BlockLegacyMetadata::FENCE_GATE_FLAG_OPEN) !== 0;
$this->inWall = ($stateMeta & BlockLegacyMetadata::FENCE_GATE_FLAG_IN_WALL) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function isOpen() : bool{ return $this->open; }
/** @return $this */
public function setOpen(bool $open) : self{
$this->open = $open;
return $this;
}
public function isInWall() : bool{ return $this->inWall; }
/** @return $this */
public function setInWall(bool $inWall) : self{
$this->inWall = $inWall;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return $this->open ? [] : [AxisAlignedBB::one()->extend(Facing::UP, 0.5)->squash(Facing::axis($this->facing), 6 / 16)];
}
private function checkInWall() : bool{
return (
$this->getSide(Facing::rotateY($this->facing, false)) instanceof Wall or
$this->getSide(Facing::rotateY($this->facing, true)) instanceof Wall
);
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$this->facing = $player->getHorizontalFacing();
}
$this->inWall = $this->checkInWall();
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$inWall = $this->checkInWall();
if($inWall !== $this->inWall){
$this->inWall = $inWall;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->open = !$this->open;
if($this->open and $player !== null){
$playerFacing = $player->getHorizontalFacing();
if($playerFacing === Facing::opposite($this->facing)){
$this->facing = $playerFacing;
}
}
$this->position->getWorld()->setBlock($this->position, $this);
$this->position->getWorld()->addSound($this->position, new DoorSound());
return true;
}
public function getFuelTime() : int{
return 300;
}
public function getFlameEncouragement() : int{
return 5;
}
public function getFlammability() : int{
return 20;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class FletchingTable extends Opaque{
public function getFuelTime() : int{
return 300;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class FloorBanner extends BaseBanner{
use SignLikeRotationTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->rotation = $stateMeta;
}
protected function writeStateToMeta() : int{
return $this->rotation;
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function getSupportingFace() : int{
return Facing::DOWN;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}
if($player !== null){
$this->rotation = self::getRotationFromYaw($player->getLocation()->getYaw());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\data\bedrock\CoralTypeIdMap;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\ItemIds;
use pocketmine\math\Axis;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function atan2;
use function rad2deg;
final class FloorCoralFan extends BaseCoral{
protected BlockIdentifierFlattened $idInfoFlattened;
private int $axis = Axis::X;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->dead = $id === $this->idInfoFlattened->getSecondId();
$this->axis = ($stateMeta >> 3) === BlockLegacyMetadata::CORAL_FAN_EAST_WEST ? Axis::X : Axis::Z;
$coralType = CoralTypeIdMap::getInstance()->fromId($stateMeta & BlockLegacyMetadata::CORAL_FAN_TYPE_MASK);
if($coralType === null){
throw new InvalidBlockStateException("No such coral type");
}
$this->coralType = $coralType;
}
public function getId() : int{
return $this->dead ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function asItem() : Item{
//TODO: HACK! workaround dead flag being lost when broken / blockpicked (original impl only uses first ID)
return ItemFactory::getInstance()->get(
$this->dead ? ItemIds::CORAL_FAN_DEAD : ItemIds::CORAL_FAN,
$this->writeStateToItemMeta()
);
}
protected function writeStateToMeta() : int{
return (($this->axis === Axis::X ? BlockLegacyMetadata::CORAL_FAN_EAST_WEST : BlockLegacyMetadata::CORAL_FAN_NORTH_SOUTH) << 3) |
CoralTypeIdMap::getInstance()->toId($this->coralType);
}
protected function writeStateToItemMeta() : int{
return CoralTypeIdMap::getInstance()->toId($this->coralType);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getAxis() : int{ return $this->axis; }
/** @return $this */
public function setAxis(int $axis) : self{
if($axis !== Axis::X && $axis !== Axis::Z){
throw new \InvalidArgumentException("Axis must be X or Z only");
}
$this->axis = $axis;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$tx->fetchBlock($blockReplace->getPosition()->down())->isSolid()){
return false;
}
if($player !== null){
$playerBlockPos = $player->getPosition()->floor();
$directionVector = $blockReplace->getPosition()->subtractVector($playerBlockPos)->normalize();
$angle = rad2deg(atan2($directionVector->getZ(), $directionVector->getX()));
if($angle <= 45 || 315 <= $angle || (135 <= $angle && $angle <= 225)){
//TODO: This produces Z axis 75% of the time, because any negative angle will produce Z axis.
//This is a bug in vanilla. https://bugs.mojang.com/browse/MCPE-125311
$this->axis = Axis::Z;
}
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$world = $this->position->getWorld();
if(!$world->getBlock($this->position->down())->isSolid()){
$world->useBreakOn($this->position);
}else{
parent::onNearbyBlockChange();
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\SignLikeRotationTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
final class FloorSign extends BaseSign{
use SignLikeRotationTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->rotation = $stateMeta;
}
protected function writeStateToMeta() : int{
return $this->rotation;
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function getSupportingFace() : int{
return Facing::DOWN;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}
if($player !== null){
$this->rotation = self::getRotationFromYaw($player->getLocation()->getYaw());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\FlowerPot as TileFlowerPot;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function assert;
class FlowerPot extends Flowable{
protected ?Block $plant = null;
protected function writeStateToMeta() : int{
//TODO: HACK! this is just to make the client actually render the plant - we purposely don't read the flag back
return $this->plant !== null ? BlockLegacyMetadata::FLOWER_POT_FLAG_OCCUPIED : 0;
}
public function getStateBitmask() : int{
return 0b1;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileFlowerPot){
$this->setPlant($tile->getPlant());
}else{
$this->setPlant(null);
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileFlowerPot);
$tile->setPlant($this->plant);
}
public function getPlant() : ?Block{
return $this->plant;
}
/** @return $this */
public function setPlant(?Block $plant) : self{
if($plant === null or $plant instanceof Air){
$this->plant = null;
}else{
$this->plant = clone $plant;
}
return $this;
}
public function canAddPlant(Block $block) : bool{
if($this->plant !== null){
return false;
}
return
$block instanceof Cactus or
$block instanceof DeadBush or
$block instanceof Flower or
$block instanceof RedMushroom or
$block instanceof Sapling or
($block instanceof TallGrass and $block->getIdInfo()->getVariant() === BlockLegacyMetadata::TALLGRASS_FERN); //TODO: clean up
//TODO: bamboo
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->contract(3 / 16, 0, 3 / 16)->trim(Facing::UP, 5 / 8)];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->getSide(Facing::DOWN)->isTransparent()){
return false;
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$plant = $item->getBlock();
if(!$this->canAddPlant($plant)){
return false;
}
$this->setPlant($plant);
$item->pop();
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
$items = parent::getDropsForCompatibleTool($item);
if($this->plant !== null){
$items[] = $this->plant->asItem();
}
return $items;
}
public function getPickedItem(bool $addUserData = false) : Item{
return $this->plant !== null ? $this->plant->asItem() : parent::getPickedItem($addUserData);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use function mt_rand;
class FrostedIce extends Ice{
protected int $age = 0;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 3);
}
protected function writeStateToMeta() : int{
return $this->age;
}
public function getStateBitmask() : int{
return 0b11;
}
public function getAge() : int{ return $this->age; }
/** @return $this */
public function setAge(int $age) : self{
if($age < 0 || $age > 3){
throw new \InvalidArgumentException("Age must be in range 0-3");
}
$this->age = $age;
return $this;
}
public function onNearbyBlockChange() : void{
if(!$this->checkAdjacentBlocks(2)){
$this->position->getWorld()->useBreakOn($this->position);
}else{
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(20, 40));
}
}
public function onRandomTick() : void{
if((!$this->checkAdjacentBlocks(4) or mt_rand(0, 2) === 0) and
$this->position->getWorld()->getHighestAdjacentFullLightAt($this->position->x, $this->position->y, $this->position->z) >= 12 - $this->age){
if($this->tryMelt()){
foreach($this->getAllSides() as $block){
if($block instanceof FrostedIce){
$block->tryMelt();
}
}
}
}else{
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(20, 40));
}
}
public function onScheduledUpdate() : void{
$this->onRandomTick();
}
private function checkAdjacentBlocks(int $requirement) : bool{
$found = 0;
for($x = -1; $x <= 1; ++$x){
for($z = -1; $z <= 1; ++$z){
if($x === 0 and $z === 0){
continue;
}
if(
$this->position->getWorld()->getBlockAt($this->position->x + $x, $this->position->y, $this->position->z + $z) instanceof FrostedIce and
++$found >= $requirement
){
return true;
}
}
}
return false;
}
/**
* Updates the age of the ice, destroying it if appropriate.
*
* @return bool Whether the ice was destroyed.
*/
private function tryMelt() : bool{
if($this->age >= 3){
$this->position->getWorld()->useBreakOn($this->position);
return true;
}
$this->age++;
$this->position->getWorld()->setBlock($this->position, $this);
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(20, 40));
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Furnace as TileFurnace;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class Furnace extends Opaque{
use FacesOppositePlacingPlayerTrait;
use NormalHorizontalFacingInMetadataTrait {
readStateFromData as readFacingStateFromData;
}
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $lit = false; //this is set based on the blockID
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->lit ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->readFacingStateFromData($id, $stateMeta);
$this->lit = $id === $this->idInfoFlattened->getSecondId();
}
public function getLightLevel() : int{
return $this->lit ? 13 : 0;
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
$furnace = $this->position->getWorld()->getTile($this->position);
if($furnace instanceof TileFurnace and $furnace->canOpenWith($item->getCustomName())){
$player->setCurrentWindow($furnace->getInventory());
}
}
return true;
}
public function onScheduledUpdate() : void{
$furnace = $this->position->getWorld()->getTile($this->position);
if($furnace instanceof TileFurnace and $furnace->onUpdate()){
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, 1); //TODO: check this
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Fertilizer;
use pocketmine\item\Hoe;
use pocketmine\item\Item;
use pocketmine\item\Shovel;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\Random;
use pocketmine\world\generator\object\TallGrass as TallGrassObject;
use function mt_rand;
class Grass extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::DIRT()->asItem()
];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
$lightAbove = $this->position->getWorld()->getFullLightAt($this->position->x, $this->position->y + 1, $this->position->z);
if($lightAbove < 4 and $this->position->getWorld()->getBlockAt($this->position->x, $this->position->y + 1, $this->position->z)->getLightFilter() >= 2){
//grass dies
$ev = new BlockSpreadEvent($this, $this, VanillaBlocks::DIRT());
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState(), false);
}
}elseif($lightAbove >= 9){
//try grass spread
for($i = 0; $i < 4; ++$i){
$x = mt_rand($this->position->x - 1, $this->position->x + 1);
$y = mt_rand($this->position->y - 3, $this->position->y + 1);
$z = mt_rand($this->position->z - 1, $this->position->z + 1);
$b = $this->position->getWorld()->getBlockAt($x, $y, $z);
if(
!($b instanceof Dirt) or
$b->isCoarse() or
$this->position->getWorld()->getFullLightAt($x, $y + 1, $z) < 4 or
$this->position->getWorld()->getBlockAt($x, $y + 1, $z)->getLightFilter() >= 2
){
continue;
}
$ev = new BlockSpreadEvent($b, $this, VanillaBlocks::GRASS());
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($b->position, $ev->getNewState(), false);
}
}
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face !== Facing::UP){
return false;
}
if($item instanceof Fertilizer){
$item->pop();
TallGrassObject::growGrass($this->position->getWorld(), $this->position, new Random(mt_rand()), 8, 2);
return true;
}elseif($item instanceof Hoe){
$item->applyDamage(1);
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::FARMLAND());
return true;
}elseif($item instanceof Shovel and $this->getSide(Facing::UP)->getId() === BlockLegacyIds::AIR){
$item->applyDamage(1);
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::GRASS_PATH());
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Hopper as TileHopper;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Hopper extends Transparent{
use PoweredByRedstoneTrait;
private int $facing = Facing::DOWN;
public function readStateFromData(int $id, int $stateMeta) : void{
$facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
if($facing === Facing::UP){
throw new InvalidBlockStateException("Hopper may not face upward");
}
$this->facing = $facing;
$this->powered = ($stateMeta & BlockLegacyMetadata::HOPPER_FLAG_POWERED) !== 0;
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeFacing($this->facing) | ($this->powered ? BlockLegacyMetadata::HOPPER_FLAG_POWERED : 0);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getFacing() : int{ return $this->facing; }
/** @return $this */
public function setFacing(int $facing) : self{
if($facing === Facing::UP){
throw new \InvalidArgumentException("Hopper may not face upward");
}
$this->facing = $facing;
return $this;
}
protected function recalculateCollisionBoxes() : array{
$result = [
AxisAlignedBB::one()->trim(Facing::UP, 6 / 16) //the empty area around the bottom is currently considered solid
];
foreach(Facing::HORIZONTAL as $f){ //add the frame parts around the bowl
$result[] = AxisAlignedBB::one()->trim($f, 14 / 16);
}
return $result;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->facing = $face === Facing::DOWN ? Facing::DOWN : Facing::opposite($face);
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileHopper){ //TODO: find a way to have inventories open on click without this boilerplate in every block
$player->setCurrentWindow($tile->getInventory());
}
return true;
}
return false;
}
public function onScheduledUpdate() : void{
//TODO
}
//TODO: redstone logic, sucking logic
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\ItemFrame as TileItemFrame;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function lcg_value;
class ItemFrame extends Flowable{
use HorizontalFacingTrait;
public const ROTATIONS = 8;
protected bool $hasMap = false; //makes frame appear large if set
protected ?Item $framedItem = null;
protected int $itemRotation = 0;
protected float $itemDropChance = 1.0;
protected function writeStateToMeta() : int{
return BlockDataSerializer::write5MinusHorizontalFacing($this->facing) | ($this->hasMap ? BlockLegacyMetadata::ITEM_FRAME_FLAG_HAS_MAP : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::read5MinusHorizontalFacing($stateMeta);
$this->hasMap = ($stateMeta & BlockLegacyMetadata::ITEM_FRAME_FLAG_HAS_MAP) !== 0;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileItemFrame){
$this->framedItem = $tile->getItem();
if($this->framedItem->isNull()){
$this->framedItem = null;
}
$this->itemRotation = $tile->getItemRotation() % self::ROTATIONS;
$this->itemDropChance = $tile->getItemDropChance();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileItemFrame){
$tile->setItem($this->framedItem);
$tile->setItemRotation($this->itemRotation);
$tile->setItemDropChance($this->itemDropChance);
}
}
public function getStateBitmask() : int{
return 0b111;
}
public function getFramedItem() : ?Item{
return $this->framedItem !== null ? clone $this->framedItem : null;
}
/** @return $this */
public function setFramedItem(?Item $item) : self{
if($item === null or $item->isNull()){
$this->framedItem = null;
$this->itemRotation = 0;
}else{
$this->framedItem = clone $item;
}
return $this;
}
public function getItemRotation() : int{
return $this->itemRotation;
}
/** @return $this */
public function setItemRotation(int $itemRotation) : self{
$this->itemRotation = $itemRotation;
return $this;
}
public function getItemDropChance() : float{
return $this->itemDropChance;
}
/** @return $this */
public function setItemDropChance(float $itemDropChance) : self{
$this->itemDropChance = $itemDropChance;
return $this;
}
public function hasMap() : bool{ return $this->hasMap; }
/**
* This can be set irrespective of whether the frame actually contains a map or not. When set, the frame stretches
* to the edges of the block without leaving space around the edges.
*
* @return $this
*/
public function setHasMap(bool $hasMap) : self{
$this->hasMap = $hasMap;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->framedItem !== null){
$this->itemRotation = ($this->itemRotation + 1) % self::ROTATIONS;
}elseif(!$item->isNull()){
$this->framedItem = $item->pop();
}else{
return true;
}
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function onAttack(Item $item, int $face, ?Player $player = null) : bool{
if($this->framedItem === null){
return false;
}
if(lcg_value() <= $this->itemDropChance){
$this->position->getWorld()->dropItem($this->position->add(0.5, 0.5, 0.5), clone $this->framedItem);
}
$this->setFramedItem(null);
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function onNearbyBlockChange() : void{
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($face === Facing::DOWN or $face === Facing::UP or !$blockClicked->isSolid()){
return false;
}
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function getDropsForCompatibleTool(Item $item) : array{
$drops = parent::getDropsForCompatibleTool($item);
if($this->framedItem !== null and lcg_value() <= $this->itemDropChance){
$drops[] = clone $this->framedItem;
}
return $drops;
}
public function getPickedItem(bool $addUserData = false) : Item{
return $this->framedItem !== null ? clone $this->framedItem : parent::getPickedItem($addUserData);
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Jukebox as JukeboxTile;
use pocketmine\item\Item;
use pocketmine\item\Record;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\sound\RecordSound;
use pocketmine\world\sound\RecordStopSound;
class Jukebox extends Opaque{
private ?Record $record = null;
public function getFuelTime() : int{
return 300;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player instanceof Player){
if($this->record !== null){
$this->ejectRecord();
}elseif($item instanceof Record){
$player->sendJukeboxPopup("record.nowPlaying", [$player->getLanguage()->translate($item->getRecordType()->getTranslatableName())]);
$this->insertRecord($item->pop());
}
}
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function getRecord() : ?Record{
return $this->record;
}
public function ejectRecord() : void{
if($this->record !== null){
$this->getPosition()->getWorld()->dropItem($this->getPosition()->add(0.5, 1, 0.5), $this->record);
$this->record = null;
$this->stopSound();
}
}
public function insertRecord(Record $record) : void{
if($this->record === null){
$this->record = $record;
$this->startSound();
}
}
public function startSound() : void{
if($this->record !== null){
$this->getPosition()->getWorld()->addSound($this->getPosition(), new RecordSound($this->record->getRecordType()));
}
}
public function stopSound() : void{
$this->getPosition()->getWorld()->addSound($this->getPosition(), new RecordStopSound());
}
public function onBreak(Item $item, ?Player $player = null) : bool{
$this->stopSound();
return parent::onBreak($item, $player);
}
public function getDropsForCompatibleTool(Item $item) : array{
$drops = parent::getDropsForCompatibleTool($item);
if($this->record !== null){
$drops[] = $this->record;
}
return $drops;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$jukebox = $this->position->getWorld()->getTile($this->position);
if($jukebox instanceof JukeboxTile){
$this->record = $jukebox->getRecord();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$jukebox = $this->position->getWorld()->getTile($this->position);
if($jukebox instanceof JukeboxTile){
$jukebox->setRecord($this->record);
}
}
//TODO: Jukebox has redstone effects, they are not implemented.
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\NormalHorizontalFacingInMetadataTrait;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Ladder extends Transparent{
use NormalHorizontalFacingInMetadataTrait;
public function hasEntityCollision() : bool{
return true;
}
public function isSolid() : bool{
return false;
}
public function canClimb() : bool{
return true;
}
public function onEntityInside(Entity $entity) : bool{
if($entity instanceof Living && $entity->getPosition()->floor()->distanceSquared($this->position) < 1){ //entity coordinates must be inside block
$entity->resetFallDistance();
$entity->onGround = true;
}
return true;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim($this->facing, 13 / 16)];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockClicked->isTransparent() and Facing::axis($face) !== Axis::Y){
$this->facing = $face;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onNearbyBlockChange() : void{
if(!$this->getSide(Facing::opposite($this->facing))->isSolid()){ //Replace with common break method
$this->position->getWorld()->useBreakOn($this->position);
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class Lantern extends Transparent{
protected bool $hanging = false;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->hanging = ($stateMeta & BlockLegacyMetadata::LANTERN_FLAG_HANGING) !== 0;
}
protected function writeStateToMeta() : int{
return $this->hanging ? BlockLegacyMetadata::LANTERN_FLAG_HANGING : 0;
}
public function getStateBitmask() : int{
return 0b1;
}
public function isHanging() : bool{ return $this->hanging; }
/** @return $this */
public function setHanging(bool $hanging) : self{
$this->hanging = $hanging;
return $this;
}
public function getLightLevel() : int{
return 15;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [
AxisAlignedBB::one()
->trim(Facing::UP, $this->hanging ? 6 / 16 : 8 / 16)
->trim(Facing::DOWN, $this->hanging ? 2 / 16 : 0)
->squash(Axis::X, 5 / 16)
->squash(Axis::Z, 5 / 16)
];
}
protected function canAttachTo(Block $b) : bool{
return !$b->isTransparent();
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->canAttachTo($this->position->getWorld()->getBlock($blockReplace->getPosition()->up())) and !$this->canAttachTo($this->position->getWorld()->getBlock($blockReplace->getPosition()->down()))){
return false;
}
$this->hanging = ($face === Facing::DOWN or !$this->canAttachTo($this->position->getWorld()->getBlock($blockReplace->getPosition()->down())));
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if(!$this->canAttachTo($this->position->getWorld()->getBlock($this->hanging ? $this->position->up() : $this->position->down()))){
$this->position->getWorld()->useBreakOn($this->position);
}
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\TreeType;
use pocketmine\event\block\LeavesDecayEvent;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\ItemIds;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
use function mt_rand;
class Leaves extends Transparent{
protected TreeType $treeType;
protected bool $noDecay = false;
protected bool $checkDecay = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, TreeType $treeType){
parent::__construct($idInfo, $name, $breakInfo);
$this->treeType = $treeType;
}
protected function writeStateToMeta() : int{
return ($this->noDecay ? BlockLegacyMetadata::LEAVES_FLAG_NO_DECAY : 0) | ($this->checkDecay ? BlockLegacyMetadata::LEAVES_FLAG_CHECK_DECAY : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->noDecay = ($stateMeta & BlockLegacyMetadata::LEAVES_FLAG_NO_DECAY) !== 0;
$this->checkDecay = ($stateMeta & BlockLegacyMetadata::LEAVES_FLAG_CHECK_DECAY) !== 0;
}
public function getStateBitmask() : int{
return 0b1100;
}
public function isNoDecay() : bool{ return $this->noDecay; }
/** @return $this */
public function setNoDecay(bool $noDecay) : self{
$this->noDecay = $noDecay;
return $this;
}
public function isCheckDecay() : bool{ return $this->checkDecay; }
/** @return $this */
public function setCheckDecay(bool $checkDecay) : self{
$this->checkDecay = $checkDecay;
return $this;
}
public function blocksDirectSkyLight() : bool{
return true;
}
/**
* @param true[] $visited reference parameter
* @phpstan-param array<int, true> $visited
*/
protected function findLog(Vector3 $pos, array &$visited = [], int $distance = 0) : bool{
$index = World::blockHash($pos->x, $pos->y, $pos->z);
if(isset($visited[$index])){
return false;
}
$visited[$index] = true;
$block = $this->position->getWorld()->getBlock($pos);
if($block instanceof Wood){ //type doesn't matter
return true;
}
if($block->getId() === $this->getId() and $distance <= 4){
foreach(Facing::ALL as $side){
if($this->findLog($pos->getSide($side), $visited, $distance + 1)){
return true;
}
}
}
return false;
}
public function onNearbyBlockChange() : void{
if(!$this->noDecay and !$this->checkDecay){
$this->checkDecay = true;
$this->position->getWorld()->setBlock($this->position, $this, false);
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if(!$this->noDecay and $this->checkDecay){
$ev = new LeavesDecayEvent($this);
$ev->call();
if($ev->isCancelled() or $this->findLog($this->position)){
$this->checkDecay = false;
$this->position->getWorld()->setBlock($this->position, $this, false);
}else{
$this->position->getWorld()->useBreakOn($this->position);
}
}
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->noDecay = true; //artificial leaves don't decay
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function getDropsForCompatibleTool(Item $item) : array{
if(($item->getBlockToolType() & BlockToolType::SHEARS) !== 0){
return parent::getDropsForCompatibleTool($item);
}
$drops = [];
if(mt_rand(1, 20) === 1){ //Saplings
$drops[] = ItemFactory::getInstance()->get(ItemIds::SAPLING, $this->treeType->getMagicNumber());
}
if(($this->treeType->equals(TreeType::OAK()) or $this->treeType->equals(TreeType::DARK_OAK())) and mt_rand(1, 200) === 1){ //Apples
$drops[] = VanillaItems::APPLE();
}
return $drops;
}
public function isAffectedBySilkTouch() : bool{
return true;
}
public function getFlameEncouragement() : int{
return 30;
}
public function getFlammability() : int{
return 60;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\LeverFacing;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\BlockTransaction;
use pocketmine\world\sound\RedstonePowerOffSound;
use pocketmine\world\sound\RedstonePowerOnSound;
class Lever extends Flowable{
protected LeverFacing $facing;
protected bool $activated = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->facing = LeverFacing::UP_AXIS_X();
parent::__construct($idInfo, $name, $breakInfo);
}
protected function writeStateToMeta() : int{
$rotationMeta = match($this->facing->id()){
LeverFacing::DOWN_AXIS_X()->id() => 0,
LeverFacing::EAST()->id() => 1,
LeverFacing::WEST()->id() => 2,
LeverFacing::SOUTH()->id() => 3,
LeverFacing::NORTH()->id() => 4,
LeverFacing::UP_AXIS_Z()->id() => 5,
LeverFacing::UP_AXIS_X()->id() => 6,
LeverFacing::DOWN_AXIS_Z()->id() => 7,
default => throw new AssumptionFailedError(),
};
return $rotationMeta | ($this->activated ? BlockLegacyMetadata::LEVER_FLAG_POWERED : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$rotationMeta = $stateMeta & 0x07;
$this->facing = match($rotationMeta){
0 => LeverFacing::DOWN_AXIS_X(),
1 => LeverFacing::EAST(),
2 => LeverFacing::WEST(),
3 => LeverFacing::SOUTH(),
4 => LeverFacing::NORTH(),
5 => LeverFacing::UP_AXIS_Z(),
6 => LeverFacing::UP_AXIS_X(),
7 => LeverFacing::DOWN_AXIS_Z(),
default => throw new AssumptionFailedError("0x07 mask should make this impossible"), //phpstan doesn't understand :(
};
$this->activated = ($stateMeta & BlockLegacyMetadata::LEVER_FLAG_POWERED) !== 0;
}
public function getFacing() : LeverFacing{ return $this->facing; }
/** @return $this */
public function setFacing(LeverFacing $facing) : self{
$this->facing = $facing;
return $this;
}
public function isActivated() : bool{ return $this->activated; }
/** @return $this */
public function setActivated(bool $activated) : self{
$this->activated = $activated;
return $this;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockClicked->isSolid()){
return false;
}
$selectUpDownPos = function(LeverFacing $x, LeverFacing $z) use ($player) : LeverFacing{
if($player !== null){
return Facing::axis($player->getHorizontalFacing()) === Axis::X ? $x : $z;
}
return $x;
};
$this->facing = match($face){
Facing::DOWN => $selectUpDownPos(LeverFacing::DOWN_AXIS_X(), LeverFacing::DOWN_AXIS_Z()),
Facing::UP => $selectUpDownPos(LeverFacing::UP_AXIS_X(), LeverFacing::UP_AXIS_Z()),
Facing::NORTH => LeverFacing::NORTH(),
Facing::SOUTH => LeverFacing::SOUTH(),
Facing::WEST => LeverFacing::WEST(),
Facing::EAST => LeverFacing::EAST(),
default => throw new AssumptionFailedError("Bad facing value"),
};
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
if(!$this->getSide(Facing::opposite($this->facing->getFacing()))->isSolid()){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->activated = !$this->activated;
$this->position->getWorld()->setBlock($this->position, $this);
$this->position->getWorld()->addSound(
$this->position->add(0.5, 0.5, 0.5),
$this->activated ? new RedstonePowerOnSound() : new RedstonePowerOffSound()
);
return true;
}
//TODO
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\MinimumCostFlowCalculator;
use pocketmine\entity\Entity;
use pocketmine\event\block\BlockFormEvent;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\world\sound\FizzSound;
use pocketmine\world\sound\Sound;
use function lcg_value;
abstract class Liquid extends Transparent{
protected BlockIdentifierFlattened $idInfoFlattened;
public int $adjacentSources = 0;
protected ?Vector3 $flowVector = null;
protected bool $falling = false;
protected int $decay = 0; //PC "level" property
protected bool $still = false;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->still ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
protected function writeStateToMeta() : int{
return $this->decay | ($this->falling ? BlockLegacyMetadata::LIQUID_FLAG_FALLING : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->decay = BlockDataSerializer::readBoundedInt("decay", $stateMeta & 0x07, 0, 7);
$this->falling = ($stateMeta & BlockLegacyMetadata::LIQUID_FLAG_FALLING) !== 0;
$this->still = $id === $this->idInfoFlattened->getSecondId();
}
public function getStateBitmask() : int{
return 0b1111;
}
public function isFalling() : bool{ return $this->falling; }
/** @return $this */
public function setFalling(bool $falling) : self{
$this->falling = $falling;
return $this;
}
public function getDecay() : int{ return $this->decay; }
/** @return $this */
public function setDecay(int $decay) : self{
$this->decay = $decay;
return $this;
}
public function hasEntityCollision() : bool{
return true;
}
public function canBeReplaced() : bool{
return true;
}
public function canBeFlowedInto() : bool{
return true;
}
public function isSolid() : bool{
return false;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [];
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function getStillForm() : Block{
$b = clone $this;
$b->still = true;
return $b;
}
public function getFlowingForm() : Block{
$b = clone $this;
$b->still = false;
return $b;
}
abstract public function getBucketFillSound() : Sound;
abstract public function getBucketEmptySound() : Sound;
public function isSource() : bool{
return !$this->falling and $this->decay === 0;
}
/**
* @return float
*/
public function getFluidHeightPercent(){
return (($this->falling ? 0 : $this->decay) + 1) / 9;
}
public function isStill() : bool{
return $this->still;
}
/**
* @return $this
*/
public function setStill(bool $still = true) : self{
$this->still = $still;
return $this;
}
protected function getEffectiveFlowDecay(Block $block) : int{
if(!($block instanceof Liquid) or !$block->isSameType($this)){
return -1;
}
return $block->falling ? 0 : $block->decay;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$this->flowVector = null;
}
public function getFlowVector() : Vector3{
if($this->flowVector !== null){
return $this->flowVector;
}
$vX = $vY = $vZ = 0;
$decay = $this->getEffectiveFlowDecay($this);
$world = $this->position->getWorld();
foreach(Facing::HORIZONTAL as $j){
$x = $this->position->x;
$y = $this->position->y;
$z = $this->position->z;
match($j){
Facing::WEST => --$x,
Facing::EAST => ++$x,
Facing::NORTH => --$z,
Facing::SOUTH => ++$z
};
$sideBlock = $world->getBlockAt($x, $y, $z);
$blockDecay = $this->getEffectiveFlowDecay($sideBlock);
if($blockDecay < 0){
if(!$sideBlock->canBeFlowedInto()){
continue;
}
$blockDecay = $this->getEffectiveFlowDecay($world->getBlockAt($x, $y - 1, $z));
if($blockDecay >= 0){
$realDecay = $blockDecay - ($decay - 8);
$vX += ($x - $this->position->x) * $realDecay;
$vY += ($y - $this->position->y) * $realDecay;
$vZ += ($z - $this->position->z) * $realDecay;
}
continue;
}else{
$realDecay = $blockDecay - $decay;
$vX += ($x - $this->position->x) * $realDecay;
$vY += ($y - $this->position->y) * $realDecay;
$vZ += ($z - $this->position->z) * $realDecay;
}
}
$vector = new Vector3($vX, $vY, $vZ);
if($this->falling){
foreach(Facing::HORIZONTAL as $facing){
$pos = $this->position->getSide($facing);
if(
!$this->canFlowInto($world->getBlockAt($pos->x, $pos->y, $pos->z)) ||
!$this->canFlowInto($world->getBlockAt($pos->x, $pos->y + 1, $pos->z))
){
$vector = $vector->normalize()->add(0, -6, 0);
break;
}
}
}
return $this->flowVector = $vector->normalize();
}
public function addVelocityToEntity(Entity $entity) : ?Vector3{
if($entity->canBeMovedByCurrents()){
return $this->getFlowVector();
}
return null;
}
abstract public function tickRate() : int;
/**
* Returns how many liquid levels are lost per block flowed horizontally. Affects how far the liquid can flow.
*/
public function getFlowDecayPerBlock() : int{
return 1;
}
/**
* Returns the number of source blocks of this liquid that must be horizontally adjacent to this block in order for
* this block to become a source block itself, or null if the liquid does not exhibit source-forming behaviour.
*/
public function getMinAdjacentSourcesToFormSource() : ?int{
return null;
}
public function onNearbyBlockChange() : void{
if(!$this->checkForHarden()){
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, $this->tickRate());
}
}
public function onScheduledUpdate() : void{
$multiplier = $this->getFlowDecayPerBlock();
$world = $this->position->getWorld();
if(!$this->isSource()){
$smallestFlowDecay = -100;
$this->adjacentSources = 0;
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x, $this->position->y, $this->position->z - 1), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x, $this->position->y, $this->position->z + 1), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x - 1, $this->position->y, $this->position->z), $smallestFlowDecay);
$smallestFlowDecay = $this->getSmallestFlowDecay($world->getBlockAt($this->position->x + 1, $this->position->y, $this->position->z), $smallestFlowDecay);
$newDecay = $smallestFlowDecay + $multiplier;
$falling = false;
if($newDecay >= 8 or $smallestFlowDecay < 0){
$newDecay = -1;
}
if($this->getEffectiveFlowDecay($world->getBlockAt($this->position->x, $this->position->y + 1, $this->position->z)) >= 0){
$falling = true;
}
$minAdjacentSources = $this->getMinAdjacentSourcesToFormSource();
if($minAdjacentSources !== null && $this->adjacentSources >= $minAdjacentSources){
$bottomBlock = $world->getBlockAt($this->position->x, $this->position->y - 1, $this->position->z);
if($bottomBlock->isSolid() or ($bottomBlock instanceof Liquid and $bottomBlock->isSameType($this) and $bottomBlock->isSource())){
$newDecay = 0;
$falling = false;
}
}
if($falling !== $this->falling or (!$falling and $newDecay !== $this->decay)){
if(!$falling and $newDecay < 0){
$world->setBlock($this->position, VanillaBlocks::AIR());
return;
}
$this->falling = $falling;
$this->decay = $falling ? 0 : $newDecay;
$world->setBlock($this->position, $this); //local block update will cause an update to be scheduled
}
}
$bottomBlock = $world->getBlockAt($this->position->x, $this->position->y - 1, $this->position->z);
$this->flowIntoBlock($bottomBlock, 0, true);
if($this->isSource() or !$bottomBlock->canBeFlowedInto()){
if($this->falling){
$adjacentDecay = 1; //falling liquid behaves like source block
}else{
$adjacentDecay = $this->decay + $multiplier;
}
if($adjacentDecay < 8){
$calculator = new MinimumCostFlowCalculator($this->position->getWorld(), $this->getFlowDecayPerBlock(), \Closure::fromCallable([$this, 'canFlowInto']));
foreach($calculator->getOptimalFlowDirections($this->position->getFloorX(), $this->position->getFloorY(), $this->position->getFloorZ()) as $facing){
$this->flowIntoBlock($world->getBlock($this->position->getSide($facing)), $adjacentDecay, false);
}
}
}
$this->checkForHarden();
}
protected function flowIntoBlock(Block $block, int $newFlowDecay, bool $falling) : void{
if($this->canFlowInto($block) and !($block instanceof Liquid)){
$new = clone $this;
$new->falling = $falling;
$new->decay = $falling ? 0 : $newFlowDecay;
$ev = new BlockSpreadEvent($block, $this, $new);
$ev->call();
if(!$ev->isCancelled()){
if($block->getId() > 0){
$this->position->getWorld()->useBreakOn($block->position);
}
$this->position->getWorld()->setBlock($block->position, $ev->getNewState());
}
}
}
/** @phpstan-impure */
private function getSmallestFlowDecay(Block $block, int $decay) : int{
if(!($block instanceof Liquid) or !$block->isSameType($this)){
return $decay;
}
$blockDecay = $block->decay;
if($block->isSource()){
++$this->adjacentSources;
}elseif($block->falling){
$blockDecay = 0;
}
return ($decay >= 0 && $blockDecay >= $decay) ? $decay : $blockDecay;
}
protected function checkForHarden() : bool{
return false;
}
protected function liquidCollide(Block $cause, Block $result) : bool{
$ev = new BlockFormEvent($this, $result);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
$this->position->getWorld()->addSound($this->position->add(0.5, 0.5, 0.5), new FizzSound(2.6 + (lcg_value() - lcg_value()) * 0.8));
}
return true;
}
protected function canFlowInto(Block $block) : bool{
return
$this->position->getWorld()->isInWorld($block->position->x, $block->position->y, $block->position->z) and
$block->canBeFlowedInto() and
!($block instanceof Liquid and $block->isSource()); //TODO: I think this should only be liquids of the same type
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\inventory\LoomInventory;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class Loom extends Opaque{
use FacesOppositePlacingPlayerTrait;
use HorizontalFacingTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x3);
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing);
}
public function getStateBitmask() : int{
return 0b11;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$player->setCurrentWindow(new LoomInventory($this->position));
return true;
}
return false;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
final class MushroomStem extends Opaque{
public function getDropsForCompatibleTool(Item $item) : array{ return []; }
public function isAffectedBySilkTouch() : bool{ return true; }
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\math\Axis;
use pocketmine\math\AxisAlignedBB;
class NetherPortal extends Transparent{
protected int $axis = Axis::X;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->axis = $stateMeta === BlockLegacyMetadata::NETHER_PORTAL_AXIS_Z ? Axis::Z : Axis::X; //mojang u dumb
}
protected function writeStateToMeta() : int{
return $this->axis === Axis::Z ? BlockLegacyMetadata::NETHER_PORTAL_AXIS_Z : BlockLegacyMetadata::NETHER_PORTAL_AXIS_X;
}
public function getStateBitmask() : int{
return 0b11;
}
public function getAxis() : int{
return $this->axis;
}
/**
* @throws \InvalidArgumentException
* @return $this
*/
public function setAxis(int $axis) : self{
if($axis !== Axis::X and $axis !== Axis::Z){
throw new \InvalidArgumentException("Invalid axis");
}
$this->axis = $axis;
return $this;
}
public function getLightLevel() : int{
return 11;
}
public function isSolid() : bool{
return false;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [];
}
public function getDrops(Item $item) : array{
return [];
}
public function onEntityInside(Entity $entity) : bool{
//TODO
return true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\event\block\BlockGrowEvent;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function mt_rand;
class NetherWartPlant extends Flowable{
protected int $age = 0;
protected function writeStateToMeta() : int{
return $this->age;
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->age = BlockDataSerializer::readBoundedInt("age", $stateMeta, 0, 3);
}
public function getStateBitmask() : int{
return 0b11;
}
public function getAge() : int{ return $this->age; }
/** @return $this */
public function setAge(int $age) : self{
if($age < 0 || $age > 3){
throw new \InvalidArgumentException("Age must be in range 0-3");
}
$this->age = $age;
return $this;
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$down = $this->getSide(Facing::DOWN);
if($down->getId() === BlockLegacyIds::SOUL_SAND){
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->getId() !== BlockLegacyIds::SOUL_SAND){
$this->position->getWorld()->useBreakOn($this->position);
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if($this->age < 3 and mt_rand(0, 10) === 0){ //Still growing
$block = clone $this;
$block->age++;
$ev = new BlockGrowEvent($this, $block);
$ev->call();
if(!$ev->isCancelled()){
$this->position->getWorld()->setBlock($this->position, $ev->getNewState());
}
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
$this->asItem()->setCount($this->age === 3 ? mt_rand(2, 4) : 1)
];
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Note as TileNote;
use function assert;
class Note extends Opaque{
public const MIN_PITCH = 0;
public const MAX_PITCH = 24;
private int $pitch = self::MIN_PITCH;
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileNote){
$this->pitch = $tile->getPitch();
}else{
$this->pitch = self::MIN_PITCH;
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof TileNote);
$tile->setPitch($this->pitch);
}
public function getFuelTime() : int{
return 300;
}
public function getPitch() : int{
return $this->pitch;
}
/** @return $this */
public function setPitch(int $pitch) : self{
if($pitch < self::MIN_PITCH or $pitch > self::MAX_PITCH){
throw new \InvalidArgumentException("Pitch must be in range " . self::MIN_PITCH . " - " . self::MAX_PITCH);
}
$this->pitch = $pitch;
return $this;
}
//TODO
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class PumpkinStem extends Stem{
protected function getPlant() : Block{
return VanillaBlocks::PUMPKIN();
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\block\utils\RailConnectionInfo;
use pocketmine\math\Facing;
use function array_keys;
use function implode;
class Rail extends BaseRail{
private int $railShape = BlockLegacyMetadata::RAIL_STRAIGHT_NORTH_SOUTH;
public function readStateFromData(int $id, int $stateMeta) : void{
if(!isset(RailConnectionInfo::CONNECTIONS[$stateMeta]) && !isset(RailConnectionInfo::CURVE_CONNECTIONS[$stateMeta])){
throw new InvalidBlockStateException("No rail shape matches metadata $stateMeta");
}
$this->railShape = $stateMeta;
}
protected function writeStateToMeta() : int{
//TODO: railShape won't be plain metadata in future
return $this->railShape;
}
public function getStateBitmask() : int{
return 0b1111;
}
protected function setShapeFromConnections(array $connections) : void{
$railShape = self::searchState($connections, RailConnectionInfo::CONNECTIONS) ?? self::searchState($connections, RailConnectionInfo::CURVE_CONNECTIONS);
if($railShape === null){
throw new \InvalidArgumentException("No rail shape matches these connections");
}
$this->railShape = $railShape;
}
protected function getCurrentShapeConnections() : array{
return RailConnectionInfo::CURVE_CONNECTIONS[$this->railShape] ?? RailConnectionInfo::CONNECTIONS[$this->railShape];
}
protected function getPossibleConnectionDirectionsOneConstraint(int $constraint) : array{
$possible = parent::getPossibleConnectionDirectionsOneConstraint($constraint);
if(($constraint & RailConnectionInfo::FLAG_ASCEND) === 0){
foreach([
Facing::NORTH,
Facing::SOUTH,
Facing::WEST,
Facing::EAST
] as $d){
if($constraint !== $d){
$possible[$d] = true;
}
}
}
return $possible;
}
public function getShape() : int{ return $this->railShape; }
/** @return $this */
public function setShape(int $shape) : self{
if(!isset(RailConnectionInfo::CONNECTIONS[$shape]) && !isset(RailConnectionInfo::CURVE_CONNECTIONS[$shape])){
throw new \InvalidArgumentException("Invalid shape, must be one of " . implode(", ", [...array_keys(RailConnectionInfo::CONNECTIONS), ...array_keys(RailConnectionInfo::CURVE_CONNECTIONS)]));
}
$this->railShape = $shape;
return $this;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\InvalidBlockStateException;
use pocketmine\block\utils\MushroomBlockType;
use pocketmine\data\bedrock\MushroomBlockTypeIdMap;
use pocketmine\item\Item;
use function mt_rand;
class RedMushroomBlock extends Opaque{
protected MushroomBlockType $mushroomBlockType;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->mushroomBlockType = MushroomBlockType::PORES();
parent::__construct($idInfo, $name, $breakInfo);
}
protected function writeStateToMeta() : int{
return MushroomBlockTypeIdMap::getInstance()->toId($this->mushroomBlockType);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$type = MushroomBlockTypeIdMap::getInstance()->fromId($stateMeta);
if($type === null){
throw new InvalidBlockStateException("No such mushroom variant $stateMeta");
}
$this->mushroomBlockType = $type;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getMushroomBlockType() : MushroomBlockType{ return $this->mushroomBlockType; }
/** @return $this */
public function setMushroomBlockType(MushroomBlockType $mushroomBlockType) : self{
$this->mushroomBlockType = $mushroomBlockType;
return $this;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::RED_MUSHROOM()->asItem()->setCount(mt_rand(0, 2))
];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class Redstone extends Opaque{
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Comparator;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function assert;
class RedstoneComparator extends Flowable{
use HorizontalFacingTrait;
use AnalogRedstoneSignalEmitterTrait;
use PoweredByRedstoneTrait;
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $isSubtractMode = false;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->isSubtractMode = ($stateMeta & BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_SUBTRACT) !== 0;
$this->powered = ($id === $this->idInfoFlattened->getSecondId() or ($stateMeta & BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_POWERED) !== 0);
}
public function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
($this->isSubtractMode ? BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_SUBTRACT : 0) |
($this->powered ? BlockLegacyMetadata::REDSTONE_COMPARATOR_FLAG_POWERED : 0);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof Comparator){
$this->signalStrength = $tile->getSignalStrength();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
$tile = $this->position->getWorld()->getTile($this->position);
assert($tile instanceof Comparator);
$tile->setSignalStrength($this->signalStrength);
}
public function isSubtractMode() : bool{
return $this->isSubtractMode;
}
/** @return $this */
public function setSubtractMode(bool $isSubtractMode) : self{
$this->isSubtractMode = $isSubtractMode;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 8)];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
if($player !== null){
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
$this->isSubtractMode = !$this->isSubtractMode;
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->position->getWorld()->useBreakOn($this->position);
}
}
//TODO: redstone functionality
}

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<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\PoweredByRedstoneTrait;
class RedstoneLamp extends Opaque{
use PoweredByRedstoneTrait;
protected BlockIdentifierFlattened $idInfoFlattened;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->powered = $id === $this->idInfoFlattened->getSecondId();
}
public function getLightLevel() : int{
return $this->powered ? 15 : 0;
}
}

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@ -1,106 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use function mt_rand;
class RedstoneOre extends Opaque{
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $lit = false;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->lit ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->lit = $id === $this->idInfoFlattened->getSecondId();
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
public function getLightLevel() : int{
return $this->lit ? 9 : 0;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$this->lit){
$this->lit = true;
$this->position->getWorld()->setBlock($this->position, $this); //no return here - this shouldn't prevent block placement
}
return false;
}
public function onNearbyBlockChange() : void{
if(!$this->lit){
$this->lit = true;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if($this->lit){
$this->lit = false;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaItems::REDSTONE_DUST()->setCount(mt_rand(4, 5))
];
}
public function isAffectedBySilkTouch() : bool{
return true;
}
protected function getXpDropAmount() : int{
return mt_rand(1, 5);
}
}

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@ -1,112 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\PoweredByRedstoneTrait;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
class RedstoneRepeater extends Flowable{
use HorizontalFacingTrait;
use PoweredByRedstoneTrait;
protected BlockIdentifierFlattened $idInfoFlattened;
protected int $delay = 1;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->delay = BlockDataSerializer::readBoundedInt("delay", ($stateMeta >> 2) + 1, 1, 4);
$this->powered = $id === $this->idInfoFlattened->getSecondId();
}
public function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | (($this->delay - 1) << 2);
}
public function getStateBitmask() : int{
return 0b1111;
}
public function getDelay() : int{ return $this->delay; }
/** @return $this */
public function setDelay(int $delay) : self{
if($delay < 1 || $delay > 4){
throw new \InvalidArgumentException("Delay must be in range 1-4");
}
$this->delay = $delay;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 8)];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){
if($player !== null){
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
return false;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if(++$this->delay > 4){
$this->delay = 1;
}
$this->position->getWorld()->setBlock($this->position, $this);
return true;
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent()){
$this->position->getWorld()->useBreakOn($this->position);
}
}
//TODO: redstone functionality
}

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@ -1,61 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
class RedstoneTorch extends Torch{
protected BlockIdentifierFlattened $idInfoFlattened;
protected bool $lit = true;
public function __construct(BlockIdentifierFlattened $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->idInfoFlattened = $idInfo;
parent::__construct($idInfo, $name, $breakInfo);
}
public function getId() : int{
return $this->lit ? parent::getId() : $this->idInfoFlattened->getSecondId();
}
public function readStateFromData(int $id, int $stateMeta) : void{
parent::readStateFromData($id, $stateMeta);
$this->lit = $id !== $this->idInfoFlattened->getSecondId();
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
public function getLightLevel() : int{
return $this->lit ? 7 : 0;
}
}

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@ -1,48 +0,0 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\AnalogRedstoneSignalEmitterTrait;
use pocketmine\block\utils\BlockDataSerializer;
class RedstoneWire extends Flowable{
use AnalogRedstoneSignalEmitterTrait;
public function readStateFromData(int $id, int $stateMeta) : void{
$this->signalStrength = BlockDataSerializer::readBoundedInt("signalStrength", $stateMeta, 0, 15);
}
protected function writeStateToMeta() : int{
return $this->signalStrength;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
//TODO: check connections to nearby redstone components
}
}

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