Dylan K. Taylor b8519d1af4
World: fixed every chunk having terrain saved at least once, even if unmodified
setPopulated() sets dirty flags on the chunk, causing the autosave sweep
to think they've been changed when they haven't. We now pass
terrainPopulated to the constructor to avoid this ambiguity recurring in
the future.
2021-10-25 19:53:47 +01:00
2021-10-12 23:32:43 +01:00
2021-10-19 19:13:43 +01:00
2021-10-23 01:55:10 +01:00
2017-06-25 14:15:34 +01:00
2021-09-07 14:04:52 +01:00
2021-09-07 14:04:52 +01:00
2021-10-23 23:54:49 +01:00
2012-12-07 02:24:55 +01:00


A highly customisable, open source server software for Minecraft: Bedrock Edition written in PHP

CI GitHub tag (latest semver) Docker image version (latest semver) Discord

Getting started

Discussion/Help

For developers

Donate

  • Bitcoin Cash (BCH): qq3r46hn6ljnhnqnfwxt5pg3g447eq9jhvw5ddfear
  • Bitcoin (BTC): 171u8K9e4FtU6j3e5sqNoxKUgEw9qWQdRV
  • Stellar Lumens (XLM): GAAC5WZ33HCTE3BFJFZJXONMEIBNHFLBXM2HJVAZHXXPYA3HP5XPPS7T
  • Patreon

Licensing information

This project is licensed under LGPL-3.0. Please see the LICENSE file for details.

pmmp/PocketMine are not affiliated with Mojang. All brands and trademarks belong to their respective owners. PocketMine-MP is not a Mojang-approved software, nor is it associated with Mojang.

Languages
PHP 99.9%