Commit Graph

179 Commits

Author SHA1 Message Date
Shoghi Cervantes
2f8267aa1e Improved Level object deallocation 2014-10-19 20:45:03 +02:00
Shoghi Cervantes
94e9485be9 Improved broadcast packet encoding 2014-10-17 09:36:47 +02:00
Shoghi Cervantes
c73a3e53be Added extra Entity metadata 2014-10-16 12:49:45 +02:00
Shoghi Cervantes
9b85abd75e Micro-optimizations 2014-10-15 10:44:01 +02:00
Shoghi Cervantes
18f6bad48d Implemented scheduled and partial entity updates 2014-10-14 22:49:35 +02:00
Shoghi Cervantes
43a97c407d New PlayerMoveEvent, improved player movement event firing 2014-10-14 16:10:50 +02:00
Shoghi Cervantes
6e8144d5d9 Improved player movement event firing & corrections 2014-10-14 00:11:17 +02:00
Shoghi Cervantes
b26ee09f76 Removed a bunch of TODO and fixed item drops on block update 2014-10-13 18:54:34 +02:00
Shoghi Cervantes
8472349caf Improved global block cache 2014-10-12 17:02:27 +02:00
Shoghi Cervantes
6246ad19c4 Added global block cache 2014-10-12 16:16:19 +02:00
Shoghi Cervantes
0af3dfedd5 Improved Living entity ticking 2014-10-11 17:35:13 +02:00
Shoghi Cervantes
6f1f201c41 Workaround for entities glitching through the floor on the client-side 2014-10-11 17:02:41 +02:00
Shoghi Cervantes
9ede8177df Fixed Entity->getLineOfSight() 2014-10-10 09:53:58 +02:00
Shoghi Cervantes
10b33546ef Added PlayerBedEnterEvent and PlayerBedLeaveEvent 2014-10-08 17:37:11 +02:00
Shoghi Cervantes
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
Shoghi Cervantes
7b09edf048 Improved EntityRegainHealthEvent 2014-10-08 16:28:40 +02:00
Shoghi Cervantes
582c165479 Implemented Explosion and PrimedTNT, closes #2139 2014-10-07 17:46:01 +02:00
Shoghi Cervantes
8769d2bcd1 Unload entities from chunks, possible fix for #2157, fixes #2165 2014-10-07 09:27:18 +02:00
Shoghi Cervantes
de11cce154 Improved entity ticking 2014-10-06 13:10:59 +02:00
Shoghi Cervantes
57bb8f14fa Fixed Player movement collision checks 2014-10-06 11:47:28 +02:00
Shoghi Cervantes
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
Shoghi Cervantes
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
Shoghi Cervantes
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
Shoghi Cervantes
f5822c6de8 Improved entity movement updates 2014-09-29 12:59:01 +02:00
Shoghi Cervantes
b0bd927545 Improved entity base ticks 2014-09-29 12:55:10 +02:00
Shoghi Cervantes
48041b2f19 Basic entity motion on water 2014-09-27 00:09:38 +02:00
Shoghi Cervantes
5db45222c6 Deprecated Level->getChunkAt() in favor of Level->getChunk() 2014-09-26 10:31:32 +02:00
Shoghi Cervantes
6b312a7826 Fixed players getting Suffocation damage inside transparent blocks 2014-09-23 19:50:44 +02:00
Shoghi Cervantes
0907aedcef Fixed Entity/Block issues on negative coordinates, closes #2100 2014-09-22 11:48:39 +02:00
Shoghi Cervantes
45dbb3f828 Improved block collision check 2014-09-16 12:02:33 +02:00
Shoghi Cervantes
f0e7713dce Added suffocation, drowning damage. Closes #1908 2014-09-16 11:51:31 +02:00
Shoghi Cervantes
c4a0c759dc Show fire to other clients 2014-09-16 10:48:56 +02:00
Shoghi Cervantes
e9a2f88847 Added Fire, Lava damage 2014-09-16 10:42:29 +02:00
Shoghi Cervantes
44a30b7fac Added forced position strong check for Player 2014-09-16 00:32:03 +02:00
Shoghi Cervantes
fba12c6ddf Fixed EntityMoveEvent not being cancelled correctly on players 2014-09-10 20:06:30 +02:00
Shoghi Cervantes
ff48eb3d4d Added better Entity/Tile scheduled updates 2014-09-01 11:59:46 +02:00
Shoghi Cervantes
c5626bae34 Do not set Level to null, closes #2032 2014-09-01 11:29:44 +02:00
Shoghi Cervantes
3eac08f5ba Possible fix for #2027, properly check Player onGround flag 2014-09-01 02:32:16 +02:00
Shoghi Cervantes
705e4da789 Tick entities on Level, show correct timing reports 2014-09-01 01:56:13 +02:00
Shoghi Cervantes
422262d585 Fixed infinite Entity recursion on chunk load 2014-08-31 01:06:53 +02:00
Shoghi Cervantes
3409d332e7 Added survival check to movements 2014-08-30 17:57:30 +02:00
Shoghi Cervantes
ca1b67a675 hmm 2014-08-30 17:07:50 +02:00
Shoghi Cervantes
7a10f91330 Fixed entity partial block moving 2014-08-30 15:31:22 +02:00
Shoghi Cervantes
bf839e821c Added proper arrows and damage 2014-08-30 01:22:46 +02:00
Shoghi Cervantes
fc62c91c90 Fixed double physics calculation 2014-08-29 13:33:59 +02:00
Shoghi Cervantes
7a1d25617f Fixed physics sneak flag 2014-08-29 13:02:08 +02:00
Shoghi Cervantes
e2986992c7 Fixed AxisAlignedBB infinite expansion 2014-08-28 21:11:49 +02:00
Shoghi Cervantes
9fb46d8fe8 Fixed entity physics 2014-08-28 18:26:37 +02:00
Shoghi Cervantes
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
Shoghi Cervantes
c40f9f65a5 Optimize imports 2014-08-26 11:54:24 +02:00