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96 Commits

Author SHA1 Message Date
a7cc37ead6 Alpha 1.0.1
Fixes non-loading plugins and Tree Growing
2012-12-27 13:24:53 +01:00
2353457b5b Tree growing! 2012-12-27 01:08:26 +01:00
8f6ed22158 Fixed plugins loading? 2012-12-26 22:30:09 +01:00
be78530175 Removed a var_dump() 2012-12-26 20:35:49 +01:00
22d7f856d8 Add the property 2012-12-26 20:26:39 +01:00
c8a0315c52 Update channels! 2012-12-26 20:25:39 +01:00
356c5a6a72 Alpha v1.0 2012-12-26 19:44:32 +01:00
dfd06ac3f7 Correct bed placing 2012-12-26 19:44:16 +01:00
941f1479c7 Correct chest/furnace placement 2012-12-26 19:00:17 +01:00
b7af93ca17 Removed ClientID whitelisting 2012-12-26 18:31:27 +01:00
2d8b56fb5e Updated features to reflect changes in development 2012-12-26 18:22:57 +01:00
41e8df5b88 Implemented Lava Spread 2012-12-26 18:20:19 +01:00
d367a9b517 Water fix *again* 2012-12-26 18:01:30 +01:00
ead624274b Fixed water flow 2012-12-26 17:56:48 +01:00
80fda57c79 dot 2012-12-26 17:56:41 +01:00
38c7a6bf33 Added third party libraries 2012-12-26 17:51:15 +01:00
b505a23acf Updated BigInteger class 2012-12-26 17:50:06 +01:00
5b057654a7 Features 2012-12-26 16:58:44 +01:00
968b1becd7 Fixed water infinite liquid flowing loop 2012-12-26 16:53:35 +01:00
8930b361eb Water now works correctly 2012-12-26 16:28:11 +01:00
5042289ff7 Fixed object callable PHP 5.3 2012-12-26 16:25:22 +01:00
cae6285f64 Updated APIs to only allow PocketMinecraftServer object 2012-12-26 16:21:50 +01:00
3a0db10d6b getBlockFace() Level API fix 2012-12-26 15:52:03 +01:00
4e9df899c2 Fixed plugins not getting loaded 2012-12-26 14:02:50 +01:00
196b0a4263 Updated Interface 2012-12-26 14:02:37 +01:00
39d5fea0ef Double stop fix 2012-12-26 14:02:20 +01:00
d90f317590 Obligation of callable arguments 2012-12-26 13:46:09 +01:00
28048db141 Add getBlockFace method to Level API and BlockFace class 2012-12-26 13:39:39 +01:00
145d0707e6 Check if the Plugin uses the Plugin Interface 2012-12-26 13:38:54 +01:00
987a6e635e Implemented Plugin Interface 2012-12-26 13:33:43 +01:00
00fea6461c Improved the option to cancel handling events 2012-12-26 12:04:44 +01:00
6742273644 Cactus placement fix 2012-12-26 12:04:26 +01:00
bf7913f630 Deleted Server dependency for ExamplePlugin 2012-12-26 12:04:15 +01:00
c82072c998 Unix EOL 2012-12-26 04:20:27 +01:00
cecdf7e28f ChatAPI 2012-12-26 04:14:48 +01:00
06a3db9b45 New plugin: SpawnChanger 2012-12-26 04:14:38 +01:00
7ce0209b6c Fix for block breaking event 2012-12-26 04:14:25 +01:00
b169e269b8 Updated .gitignore 2012-12-26 03:02:28 +01:00
618e9c58c7 Added YAML configuration handling, and info getting methods 2012-12-26 03:02:16 +01:00
1b47a716d3 Updated plugins 2012-12-26 03:01:21 +01:00
ea6fe8312a Fixed unknown spawn, added start event 2012-12-26 03:00:49 +01:00
92c64db1b5 Added getSpawn() method to Level API 2012-12-26 03:00:23 +01:00
16be7d42a7 Added offline data saving/loading handling events 2012-12-26 02:59:53 +01:00
46ded9e675 Future all-memory impossible cleanup 2012-12-26 02:59:30 +01:00
ed42ba5176 Add event and action system alias into Server API 2012-12-26 02:59:02 +01:00
0329e6d217 Mark /give command as DUMMY 2012-12-26 02:56:59 +01:00
af1e3e7767 Save offline player data at connect 2012-12-26 02:56:42 +01:00
cb7e9bb572 Whitelist now uses the clientID as a identifier as soon as the player has logged in one time 2012-12-25 20:51:08 +01:00
504b37cfaa Posibility of changing data for handlers, and canceling it 2012-12-25 20:15:08 +01:00
bf24a937b2 Fix for blank map generation 2012-12-25 18:06:17 +01:00
b79374c13d Correct sapbling, mushroom and reed placing 2012-12-25 18:05:15 +01:00
2d9c400392 Show blocks in hand to other players 2012-12-25 17:25:48 +01:00
f987ff232b Fix for unknown spawn point 2012-12-25 17:04:18 +01:00
9f3523a920 Fix for spawn point 2012-12-25 17:00:47 +01:00
0cb8f28122 Fix for torches 2012-12-25 13:41:01 +01:00
cf5d8e5009 Updated TODO 2012-12-25 12:38:13 +01:00
6ed6c98c64 Fixed placing blocks on redstone ore 2012-12-25 12:17:34 +01:00
5dd0666436 Fixed always torches 2012-12-25 01:20:50 +01:00
e8519f954d Linux startup async I/O script 2012-12-25 01:05:24 +01:00
4695949ddd Fix for Blank generator map 2012-12-25 01:05:10 +01:00
5be1b78a7f Features 2012-12-24 21:00:35 +01:00
c4b8a7350c Tilling, bonemeal usage 2012-12-24 21:00:24 +01:00
333035c285 Opening/closing fence gates/trapdoors 2012-12-24 19:59:57 +01:00
28383deeee Door opening/closing 2012-12-24 19:57:20 +01:00
8b918a7bce errm... fix ^^ 2012-12-24 19:24:30 +01:00
c646b786e5 Kind of Water spreading 2012-12-24 19:22:01 +01:00
a1b51c3da4 Removed from TODO 2012-12-24 16:34:33 +01:00
332202c4e8 Block Updates 2012-12-24 16:34:09 +01:00
849cfcb01b Correct block drops, sapling/flower placing requirements 2012-12-24 14:43:19 +01:00
b0b39b2357 Uh, cactus were done 2012-12-24 14:07:48 +01:00
f2868f386e Correct slab placement 2012-12-24 14:02:04 +01:00
c3eec804f0 Added option to specify Generator name in server.properties 2012-12-24 13:33:50 +01:00
022e25ff05 Removed seed and spawn from server.properties 2012-12-24 13:26:52 +01:00
30a13fb1b4 Updated Features 2012-12-24 13:08:25 +01:00
529bb8a262 Do not drop blocks in creative mode 2012-12-24 13:07:58 +01:00
067147f750 Correct block breaking 2012-12-24 13:07:35 +01:00
30d2b41264 Fix for blocks getting replaced 2012-12-24 03:31:32 +01:00
52810a11ba Correct position for gates,doors,stairs,trapdoors
+ corrected cactus bug
2012-12-24 03:04:06 +01:00
dfa9f55115 Correct Torch/Ladder placing 2012-12-24 01:54:05 +01:00
bcb65c2960 Correct door, cactus, seeds placing 2012-12-24 01:03:18 +01:00
b867ba559e Huge commit (Block API, changed events)
Changed Session to Player
Block API
Block Data
2012-12-24 00:44:13 +01:00
e47bacce74 Moved third-party tools to the Wiki 2012-12-23 21:19:23 +01:00
44546fd11d Do not overwrite worlds and use level-name property 2012-12-23 21:11:45 +01:00
d44ca14eb5 Added things to Todo 2012-12-23 21:03:49 +01:00
8c82f9f9c1 Added to TODO 2012-12-23 20:41:38 +01:00
bbe7aacfaf Inverted metadata nibbles 2012-12-23 20:28:40 +01:00
fe3c054c83 World generation presets with metadata 2012-12-23 20:02:58 +01:00
fbfbd53204 Default Generator Presets 2012-12-23 18:53:37 +01:00
e0c245d86e PluginAPI 2012-12-23 17:37:53 +01:00
99151981db Use latest protocol always 2012-12-23 16:46:08 +01:00
7fef49fbfc Milestones 2012-12-23 09:59:12 +01:00
009ff61208 New TODO 2012-12-23 09:57:11 +01:00
67c9181a06 Github API error handling 2012-12-23 02:19:39 +01:00
3b800ff6b4 Map Generator 2012-12-23 02:02:02 +01:00
1cf47d0328 X,Y,Z in player list 2012-12-22 20:17:34 +01:00
61cfbaf3fd ;) 2012-12-22 17:21:23 +01:00
37 changed files with 3718 additions and 405 deletions

1
.gitignore vendored
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@ -1,5 +1,6 @@
data/players/*
data/maps/*
data/plugins/*
*.log
server.properties
white-list.txt

View File

@ -35,32 +35,19 @@ Github repo: https://github.com/shoghicp/PocketMine-MP
Server (and client) Minecraft Pocket Edition library written in PHP.
Currently a work in progress, and used to document http://www.wiki.vg/Pocket_Minecraft_Protocol
How to install it: https://github.com/shoghicp/PocketMine-MP/wiki/Tutorial:-Setting-up-a-Server
Check the wiki! https://github.com/shoghicp/PocketMine-MP/wiki
**Project Status: `PRE-ALPHA`**
**Project Status: `ALPHA`**
**Tested in: `v4.0.0, v5.0.0`**
Current features of the server:
-------------------------------
* Players can connect and move around the world (and see each other)
* Support for reading/sending chunks!
* Map saving! Place & remove blocks
* Multiple worlds and importing!
* PvP, life regeneration and death cause!
* Extensible API!
* Online list broadcast
* Configurable day/night cycle
* Mob spawning!
* Health and position saving
* server.properties configuration file
* Whitelist and IP Ban files
* Survival & Creative
* Awesome features in server list!
* Automatic new version checking
* Implemented packet loss recovery algorithm
* + more!
* Full Creative mode!
* Plugin API
* Custom world generation
* Update Channels!! (stable / dev)
How to contact me
@ -70,13 +57,9 @@ How to contact me
* Via IRC - #mcdevs or #mcpedevs on *irc.freenode.net* (or just /msg me there)
* [MinecraftForums profile](http://www.minecraftforum.net/user/1476633-shoghicp/)
---------------------------------------
Third-party Tools:
------------------
* [How to connect to internet servers](http://www.minecraftforum.net/topic/1256915-legit-minecraftpe-online-multiplayer/)
* [Video-Tutorial made by ChrisMCMine](http://www.youtube.com/watch?v=GC9MBVaHge0)
* [User-made program to merge server I/O done in C++](https://github.com/filfat/MCPES_CPP_INPUT/)
* [Proxy to allow devices in your local network join online servers using node.js](https://github.com/brandon15811/Minecraft-PE-Proxy)
Third-party Libraries Used
--------------------------
* __[PHP NBT](https://github.com/TheFrozenFire/PHP-NBT-Decoder-Encoder/blob/master/nbt.class.php)__ by [TheFrozenFire](https://github.com/TheFrozenFire): Class for reading in NBT-format files
* __[Math_BigInteger](http://phpseclib.sourceforge.net/math/intro.html)__ by _[phpseclib](http://phpseclib.sourceforge.net/)_: Pure-PHP arbitrary precission integer arithmetic library
* __[Spyc](https://github.com/mustangostang/spyc/blob/master/Spyc.php)__ by _[Vlad Andersen](https://github.com/mustangostang)_: A simple YAML loader/dumper class for PHP

4
TODO
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@ -1,4 +0,0 @@
- Fix spawn position resetting
- Mob spawning, item pick up
- Inventory loading and saving
- Entity saving

33
TODO.md Normal file
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@ -0,0 +1,33 @@
__Check Milestones [here](https://github.com/shoghicp/PocketMine-MP/issues/milestones)__
## Not Fixing
- Random strips and chunks of different land not sticking (the ones shown before world chunks are loaded)
## Known Bugs
- Players jerk sometimes
- Some chunk columns doesn't get loaded
- Players don't despawn
- Players can often hear "echos" of their own block interactions' SFX (torch placed, block destroyed, etc. most noticeable when moving around as you place.)
## Alpha (full Creative)
* Done!
### Alpha v1.1
## Beta (Survival)
- Random Chunk Updates
- Mob spawning, item pick up
- Mob behavior
- Placing Paintings
- Inventory loading and saving
- Entity saving
- Wheat growth
- Melon growth
- Sapling growth
- Mob interaction (hitting)
- Firing Arrows
- Eating
- Nether???

820
classes/API/BlockAPI.php Normal file
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@ -0,0 +1,820 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
define("BLOCK_UPDATE_NORMAL", 0);
define("BLOCK_UPDATE_RANDOM", 1);
define("BLOCK_UPDATE_SCHEDULED", 2);
define("BLOCK_UPDATE_WEAK", 3);
class BlockAPI{
private $server;
function __construct(PocketMinecraftServer $server){
$this->server = $server;
}
public function init(){
$this->server->addHandler("world.block.update", array($this, "updateBlockRemote"), 1);
$this->server->addHandler("player.block.break", array($this, "blockBreak"), 1);
$this->server->addHandler("player.block.action", array($this, "blockAction"), 1);
}
public function blockBreak($data, $event){
if($event !== "player.block.break"){
return;
}
$target = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"]);
if(isset(Material::$unbreakable[$target[0]])){
return false;
}
$drop = array(
$target[0], //Block
$target[1], //Meta
1, //Count
);
switch($target[0]){
case 16:
$drop = array(263, 0, 1);
break;
case 21:
$drop = array(351, 4, mt_rand(4, 8));
break;
case 56:
$drop = array(264, 0, 1);
break;
case 73:
case 74:
$drop = array(351, 4, mt_rand(4, 5));
break;
case 18:
$drop = false;
if(mt_rand(1,20) === 1){ //Saplings
$drop = array(6, $target[1], 1);
}
if($target[1] === 0 and mt_rand(1,200) === 1){ //Apples
$this->drop($data["x"], $data["y"], $data["z"], 260, 0, 1);
}
break;
case 59:
if($target[1] >= 0x07){ //Seeds
$drop = array(296, 0, 1);
$this->drop($data["x"], $data["y"], $data["z"], 295, 0, mt_rand(0,3));
}else{
$drop = array(295, 0, 1);
}
break;
case 31:
$drop = false;
if(mt_rand(1,10) === 1){ //Seeds
$drop = array(295, 0, 1);
}
break;
case 20:
$drop = false;
break;
case 30:
$drop = false;
break;
case 51:
$drop = false;
break;
case 52:
$drop = false;
break;
case 43:
$drop = array(
44,
$target[1],
2,
);
break;
case 60:
case 2:
$drop = array(3, 0, 1);
break;
case 64: //Door
$drop = array(324, 0, 1);
if(($target[1] & 0x08) === 0x08){
$down = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
if($down[0] === 64){
$data2 = $data;
--$data2["y"];
$this->server->trigger("player.block.break", $data2);
$this->updateBlocksAround($data2["x"], $data2["y"], $data2["z"], BLOCK_UPDATE_NORMAL);
}
}else{
$up = $this->server->api->level->getBlock($data["x"], $data["y"] + 1, $data["z"]);
if($up[0] === 64){
$data2 = $data;
++$data2["y"];
$this->server->trigger("player.block.break", $data2);
$this->updateBlocksAround($data2["x"], $data2["y"], $data2["z"], BLOCK_UPDATE_NORMAL);
}
}
break;
}
if($drop !== false and $drop[0] !== 0 and $drop[2] > 0){
$this->drop($data["x"], $data["y"], $data["z"], $drop[0], $drop[1] & 0x0F, $drop[2] & 0xFF);
}
$this->server->trigger("player.block.break", $data);
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
return false;
}
public function drop($x, $y, $z, $block, $meta, $stack = 1){
if($block === 0 or $stack <= 0 or $this->server->gamemode === 1){
return;
}
$data = array(
"x" => $x,
"y" => $y,
"z" => $z,
"meta" => $meta,
"stack" => $stack,
);
$data["x"] += mt_rand(2, 8) / 10;
$data["y"] += mt_rand(2, 8) / 10;
$data["z"] += mt_rand(2, 8) / 10;
$e = $this->server->api->entity->add(ENTITY_ITEM, $block, $data);
$this->server->api->entity->spawnToAll($e->eid);
}
public function blockAction($data, $event){
if($event !== "player.block.action"){
return;
}
if($data["face"] < 0 or $data["face"] > 5){
return false;
}
$target = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"]);
$cancelPlace = false;
if(isset(Material::$activable[$target[0]])){
switch($target[0]){
case 6:
if($data["block"] === 351 and $data["meta"] === 0x0F){ //Bonemeal
Sapling::growTree($this->server->api->level, $target, $target[1] & 0x03);
$cancelPlace = true;
}
break;
case 2:
case 3:
if($data["block"] === 292){ //Hoe
$data["block"] = 60;
$data["meta"] = 0;
$this->server->trigger("player.block.place", $data);
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
$cancelPlace = true;
}
case 59:
case 105:
if($data["block"] === 351 and $data["meta"] === 0x0F){ //Bonemeal
switch($target[0]){
case 59:
case 105:
$data["block"] = $target[0];
$data["meta"] = 0x07;
$this->server->trigger("player.block.place", $data);
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
break;
case 6:
break;
}
$cancelPlace = true;
}
break;
case 64: //Door
if(($target[1] & 0x08) === 0x08){
$down = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
if($down[0] === 64){
$down[1] = $down[1] ^ 0x04;
$data2 = array(
"x" => $data["x"],
"z" => $data["z"],
"y" => $data["y"] - 1,
"block" => $down[0],
"meta" => $down[1],
"eid" => $data["eid"],
);
$this->server->trigger("player.block.update", $data2);
$this->updateBlocksAround($data2["x"], $data2["y"], $data2["z"], BLOCK_UPDATE_NORMAL);
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
}
}else{
$data["block"] = $target[0];
$data["meta"] = $target[1] ^ 0x04;
$this->server->trigger("player.block.update", $data);
$up = $this->server->api->level->getBlock($data["x"], $data["y"] + 1, $data["z"]);
if($up[0] === 64){
$data2 = $data;
$data2["meta"] = $up[1];
++$data2["y"];
$this->updateBlocksAround($data2["x"], $data2["y"], $data2["z"], BLOCK_UPDATE_NORMAL);
}
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
}
$cancelPlace = true;
break;
case 96: //Trapdoor
case 107: //Fence gates
$data["block"] = $target[0];
$data["meta"] = $target[1] ^ 0x04;
$this->server->trigger("player.block.update", $data);
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
$cancelPlace = true;
break;
default:
$cancelPlace = true;
break;
}
}
if($cancelPlace === true){
return false;
}
$replace = false;
switch($target[0]){
case 44: //Slabs
if($data["face"] !== 1){
break;
}
if(($target[1] & 0x07) === ($data["meta"] & 0x07)){
$replace = true;
$data["block"] = 43;
$data["meta"] = $data["meta"] & 0x07;
}
break;
}
if($replace === false){
BlockFace::setPosition($data, $data["face"]);
}
if($data["y"] >= 127){
return false;
}
$block = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"]);
if($replace === false and !isset(Material::$replaceable[$block[0]])){
return false;
}
if(isset(Material::$placeable[$data["block"]])){
$data["block"] = Material::$placeable[$data["block"]] === true ? $data["block"]:Material::$placeable[$data["block"]];
}else{
return false;
}
$direction = $this->server->api->entity->get($data["eid"])->getDirection();
switch($data["block"]){
case 6:
if($target[0] === 60){
return false;
}
case 37:
case 38:
if($target[0] !== 2 and $target[0] !== 3){
return false;
}
break;
case 39://Mushrooms
case 40:
$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
if(isset(Material::$transparent[$blockDown[0]])){
return false;
}
break;
case 83: //Sugarcane
$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
if($blockDown[0] !== 2 and $blockDown[0] !== 3 and $blockDown[0] !== 12){
return false;
}
$block0 = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"] + 1);
$block1 = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"] - 1);
$block2 = $this->server->api->level->getBlock($data["x"] + 1, $data["y"], $data["z"]);
$block3 = $this->server->api->level->getBlock($data["x"] - 1, $data["y"], $data["z"]);
if($block0[0] === 9 or $block0[0] === 8 or $block1[0] === 9 or $block1[0] === 8 or $block2[0] === 9 or $block2[0] === 8 or $block3[0] === 9 or $block3[0] === 8){
}else{
return false;
}
break;
case 50: //Torch
if(isset(Material::$transparent[$target[0]])){
return false;
}
$faces = array(
0 => 6,
1 => 5,
2 => 4,
3 => 3,
4 => 2,
5 => 1,
);
if(!isset($faces[$data["face"]])){
return false;
}
$data["meta"] = $faces[$data["face"]];
break;
case 53://Stairs
case 67:
case 108:
$faces = array(
0 => 0,
1 => 2,
2 => 1,
3 => 3,
);
$data["meta"] = $faces[$direction] & 0x03;
break;
case 96: //trapdoor
if(isset(Material::$transparent[$target[0]])){
return false;
}
$faces = array(
2 => 0,
3 => 1,
4 => 2,
5 => 3,
);
if(!isset($faces[$data["face"]])){
return false;
}
$data["meta"] = $faces[$data["face"]] & 0x03;
break;
case 107: //Fence gate
$faces = array(
0 => 3,
1 => 0,
2 => 1,
3 => 2,
);
$data["meta"] = $faces[$direction] & 0x03;
break;
case 64://Door placing
$blockUp = $this->server->api->level->getBlock($data["x"], $data["y"] + 1, $data["z"]);
$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
if(!isset(Material::$replaceable[$blockUp[0]]) or isset(Material::$transparent[$blockDown[0]])){
return false;
}else{
$data2 = $data;
$data2["meta"] = 0x08;
$data["meta"] = $direction & 0x03;
++$data2["y"];
$this->server->trigger("player.block.place", $data2);
$this->updateBlocksAround($data2["x"], $data2["y"], $data2["z"], BLOCK_UPDATE_NORMAL);
}
break;
case 54:
case 61:
$faces = array(
0 => 4,
1 => 2,
2 => 5,
3 => 3,
);
$data["meta"] = $faces[$direction];
break;
case 26: //bed
$face = array(
0 => 3,
1 => 4,
2 => 2,
3 => 5,
);
$next = $this->server->api->level->getBlockFace($block, $face[(($direction + 3) % 4)]);
if(!isset(Material::$replaceable[$next[0]])){
return false;
}
$data["meta"] = (($direction + 3) % 4) & 0x3;
$data2 = $data;
$data2["meta"] = $data2["meta"] | 0x08;
$data2["x"] = $next[2][0];
$data2["y"] = $next[2][1];
$data2["z"] = $next[2][2];
$this->server->trigger("player.block.place", $data2);
$this->updateBlocksAround($data2["x"], $data2["y"], $data2["z"], BLOCK_UPDATE_NORMAL);
break;
case 65: //Ladder
if(isset(Material::$transparent[$target[0]])){
return false;
}
$faces = array(
2 => 2,
3 => 3,
4 => 4,
5 => 5,
);
if(!isset($faces[$data["face"]])){
return false;
}
$data["meta"] = $faces[$data["face"]];
break;
case 59://Seeds
case 105:
$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
if($blockDown[0] !== 60){
return false;
}
$data["meta"] = 0;
break;
case 81: //Cactus
$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
$block0 = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"] + 1);
$block1 = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"] - 1);
$block2 = $this->server->api->level->getBlock($data["x"] + 1, $data["y"], $data["z"]);
$block3 = $this->server->api->level->getBlock($data["x"] - 1, $data["y"], $data["z"]);
if($blockDown[0] !== 12 or !isset(Material::$transparent[$block0[0]]) or !isset(Material::$transparent[$block1[0]]) or !isset(Material::$transparent[$block2[0]]) or !isset(Material::$transparent[$block3[0]])){
return false;
}
break;
}
$this->server->trigger("player.block.place", $data);
$this->updateBlock($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
return false;
}
public function blockScheduler($data){
$this->updateBlock($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_SCHEDULED);
}
public function updateBlockRemote($data, $event){
if($event !== "world.block.update"){
return;
}
$this->updateBlock($data["x"], $data["y"], $data["z"], isset($data["type"]) ? $data["type"]:BLOCK_UPDATE_RANDOM);
}
public function flowLavaOn($source, $face){
$down = 0;
if($face === BlockFace::BOTTOM){
$level = 0;
$down = 1;
}else{
$level = ($source[1] & 0x07) + 2;
if($level > 0x07){
return false;
}
}
$spread = $this->server->api->level->getBlockFace($source, $face);
if(($source[0] === 10 or $source[0] === 11) and $spread[0] === 10){
if($level < ($spread[1] & 0x07)){
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $spread[2][0],
"y" => $spread[2][1],
"z" => $spread[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($spread[2][0], $spread[2][1], $spread[2][2], $spread[0], $level | $down);
return true;
}
}elseif(isset(Material::$flowable[$spread[0]])){
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $spread[2][0],
"y" => $spread[2][1],
"z" => $spread[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($spread[2][0], $spread[2][1], $spread[2][2], 10, $level | $down);
return true;
}elseif(($source[1] & 0x08) === 0x08){
$this->server->api->level->setBlock($spread[2][0], $spread[2][1], $spread[2][2], $source[0], $source[1] & 0x07);
return true;
}
return false;
}
public function flowWaterOn($source, $face){
$down = 0;
if($face === BlockFace::BOTTOM){
$level = 0;
$down = 1;
}else{
$level = ($source[1] & 0x07) + 1;
if($level > 0x07){
return false;
}
}
$spread = $this->server->api->level->getBlockFace($source, $face);
if(($source[0] === 8 or $source[0] === 9) and $spread[0] === 8){
if($level < ($spread[1] & 0x07)){
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $spread[2][0],
"y" => $spread[2][1],
"z" => $spread[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($spread[2][0], $spread[2][1], $spread[2][2], $spread[0], $level | $down);
return true;
}
}elseif(isset(Material::$flowable[$spread[0]])){
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $spread[2][0],
"y" => $spread[2][1],
"z" => $spread[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($spread[2][0], $spread[2][1], $spread[2][2], 8, $level | $down);
return true;
}elseif(($source[1] & 0x08) === 0x08){
$this->server->api->level->setBlock($spread[2][0], $spread[2][1], $spread[2][2], $source[0], $source[1] & 0x07);
return true;
}
return false;
}
public function updateBlock($x, $y, $z, $type = BLOCK_UPDATE_NORMAL){
$block = $this->server->api->level->getBlock($x, $y, $z);
$changed = false;
switch($block[0]){
case 8:
case 9:
if(!$this->flowWaterOn($block, 0) or $block[0] === 9){
$this->flowWaterOn($block, 2);
$this->flowWaterOn($block, 3);
$this->flowWaterOn($block, 4);
$this->flowWaterOn($block, 5);
}
if($block[0] === 8){
$drained = true;
$level = $block[1] & 0x07;
$up = $this->server->api->level->getBlockFace($block, BlockFace::UP);
if($up[0] === 8 or $up[0] === 9){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::NORTH);
if($b[0] === 9 or ($b[0] === 8 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::SOUTH);
if($b[0] === 9 or ($b[0] === 8 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::EAST);
if($b[0] === 9 or ($b[0] === 8 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::WEST);
if($b[0] === 9 or ($b[0] === 8 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}
}
}
}
}
if($drained === true){
++$level;
if($level > 0x07){
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0] + 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0] - 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] + 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] - 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1] - 1,
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($block[2][0], $block[2][1], $block[2][2], 0, 0);
}else{
$block[1] = ($block[1] & 0x08) | $level;
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0] + 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0] - 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] + 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] - 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1] - 1,
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(10, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($block[2][0], $block[2][1], $block[2][2], $block[0], $block[1]);
}
}
}
break;
case 10:
case 11:
if(!$this->flowLavaOn($block, 0) or $block[0] === 11){
$this->flowLavaOn($block, 2);
$this->flowLavaOn($block, 3);
$this->flowLavaOn($block, 4);
$this->flowLavaOn($block, 5);
}
if($block[0] === 10){
$drained = true;
$level = $block[1] & 0x07;
$up = $this->server->api->level->getBlockFace($block, BlockFace::UP);
if($up[0] === 10 or $up[0] === 11){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::NORTH);
if($b[0] === 11 or ($b[0] === 10 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::SOUTH);
if($b[0] === 11 or ($b[0] === 10 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::EAST);
if($b[0] === 11 or ($b[0] === 10 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}else{
$b = $this->server->api->level->getBlockFace($block, BlockFace::WEST);
if($b[0] === 11 or ($b[0] === 10 and ($b[1] & 0x08) === 0 and ($b[1] & 0x07) < $level)){
$drained = false;
}
}
}
}
}
if($drained === true){
++$level;
if($level > 0x07){
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0] + 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0] - 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] + 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] - 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1] - 1,
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($block[2][0], $block[2][1], $block[2][2], 0, 0);
}else{
$block[1] = ($block[1] & 0x08) | $level;
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0] + 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0] - 1,
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] + 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2] - 1,
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1] - 1,
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->schedule(20, array($this, "blockScheduler"), array(
"x" => $block[2][0],
"y" => $block[2][1],
"z" => $block[2][2],
"type" => BLOCK_UPDATE_NORMAL,
));
$this->server->api->level->setBlock($block[2][0], $block[2][1], $block[2][2], $block[0], $block[1]);
}
}
}
break;
case 74:
if($type === BLOCK_UPDATE_SCHEDULED or $type === BLOCK_UPDATE_RANDOM){
$changed = true;
$this->server->api->level->setBlock($x, $y, $z, 73, $block[1]);
$type = BLOCK_UPDATE_WEAK;
}
break;
case 73:
if($type === BLOCK_UPDATE_NORMAL){
$changed = true;
$this->server->api->level->setBlock($x, $y, $z, 74, $block[1]);
$this->server->schedule(mt_rand(40, 100), array($this, "blockScheduler"), array(
"x" => $x,
"y" => $y,
"z" => $z,
));
$type = BLOCK_UPDATE_WEAK;
}
break;
}
if($type === BLOCK_TYPE_SCHEDULED){
$type = BLOCK_UPDATE_WEAK;
}
if($changed === true){
$this->updateBlocksAround($x, $y, $z, $type);
}
}
public function updateBlocksAround($x, $y, $z, $type){
$this->updateBlock($x + 1, $y, $z, $type);
$this->updateBlock($x, $y + 1, $z, $type);
$this->updateBlock($x, $y, $z + 1, $type);
$this->updateBlock($x - 1, $y, $z, $type);
$this->updateBlock($x, $y - 1, $z, $type);
$this->updateBlock($x, $y, $z - 1, $type);
}
}

View File

@ -25,21 +25,7 @@ the Free Software Foundation, either version 3 of the License, or
*/
require_once("common/dependencies.php");
require_once("classes/PocketMinecraftClient.class.php");
file_put_contents("packets.log", "");
define("DEBUG", 2);
class ChatAPI{
$client = new PocketMinecraftClient("shoghicp");
console("[INFO] Searching servers...");
$list = $client->getServerList();
foreach($list as $i => $info){
console("[Server] #".$i." ".$info["ip"]." ".$info["username"]);
}
console("[Select Server] #", false, false);
$i = (int) trim(fgets(STDIN));
if(isset($list[$i])){
$client->start($list[$i]["ip"]);
}else{
console("[Error] Unknown ID");
}

View File

@ -27,7 +27,7 @@ the Free Software Foundation, either version 3 of the License, or
class ConsoleAPI{
private $input, $server, $event;
function __construct($server){
function __construct(PocketMinecraftServer $server){
$this->help = array();
$this->server = $server;
$this->input = fopen(FILE_PATH."console.in", "w+b");
@ -35,7 +35,7 @@ class ConsoleAPI{
}
public function init(){
$this->event = $this->server->event("onTick", array($this, "handle"));
$this->event = $this->server->event("server.tick", array($this, "handle"));
}
function __destroy(){
@ -221,7 +221,10 @@ class ConsoleAPI{
}
}
public function register($cmd, $help, $callback){
public function register($cmd, $help,$callback){
if(!is_callable($callback)){
return false;
}
$this->help[strtolower(trim($cmd))] = array($help, $callback);
}
@ -236,7 +239,7 @@ class ConsoleAPI{
console("[INFO] Issued server command: /$cmd ".implode(" ", $params));
if(isset($this->help[$cmd]) and is_callable($this->help[$cmd][1])){
call_user_func($this->help[$cmd][1], $cmd, $params);
}elseif($this->server->trigger("onCommand", array("cmd" => $cmd, "params" => $params)) !== false){
}elseif($this->server->trigger("api.console.command", array("cmd" => $cmd, "params" => $params)) !== false){
$this->defaultCommands($cmd, $params);
}
}

View File

@ -27,18 +27,18 @@ the Free Software Foundation, either version 3 of the License, or
class EntityAPI{
private $server;
function __construct($server){
function __construct(PocketMinecraftServer $server){
$this->server = $server;
$this->server->addHandler("onPlayerDeath", array($this, "handle"), 1);
}
public function init(){
$this->server->api->console->register("give", "Give items to a player", array($this, "commandHandler"));
$this->server->addHandler("player.death", array($this, "handle"), 1);
$this->server->api->console->register("give", "Give items to a player [DUMMY]", array($this, "commandHandler"));
}
public function handle($data, $event){
switch($event){
case "onPlayerDeath":
case "player.death":
$message = $data["name"];
if(is_numeric($data["cause"]) and isset($this->entities[$data["cause"]])){
$e = $this->api->entity->get($data["cause"]);

View File

@ -26,28 +26,27 @@ the Free Software Foundation, either version 3 of the License, or
*/
class LevelAPI{
private $server, $map, $active = false;
function __construct($server){
private $server, $map;
function __construct(PocketMinecraftServer $server){
$this->server = $server;
$this->map = $this->server->map;
if($this->map !== false){
$this->active = true;
}
$this->heightMap = array_fill(0, 256, array());
}
public function init(){
$this->server->addHandler("onBlockBreak", array($this, "handle"));
$this->server->addHandler("onBlockPlace", array($this, "handle"));
$this->server->event("player.block.break", array($this, "handle"));
$this->server->event("player.block.place", array($this, "handle"));
$this->server->event("player.block.update", array($this, "handle"));
}
public function handle($data, $event){
switch($event){
case "onBlockPlace":
$block = $this->getBlock($data["x"], $data["y"], $data["z"]);
console("[DEBUG] EID ".$data["eid"]." placed ".$data["block"].":".$data["meta"]." into ".$block[0].":".$block[1]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
case "player.block.place":
case "player.block.update":
console("[DEBUG] EID ".$data["eid"]." placed ".$data["block"].":".$data["meta"]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
$this->setBlock($data["x"], $data["y"], $data["z"], $data["block"], $data["meta"]);
break;
case "onBlockBreak":
case "player.block.break":
$block = $this->getBlock($data["x"], $data["y"], $data["z"]);
console("[DEBUG] EID ".$data["eid"]." broke block ".$block[0].":".$block[1]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
@ -55,54 +54,41 @@ class LevelAPI{
break;
}
$this->setBlock($data["x"], $data["y"], $data["z"], 0, 0);
$data["block"] = $block[0];
$data["meta"] = $block[1];
$data["stack"] = 1;
$data["x"] += mt_rand(2, 8) / 10;
$data["y"] += mt_rand(2, 8) / 10;
$data["z"] += mt_rand(2, 8) / 10;
$e = $this->server->api->entity->add(ENTITY_ITEM, $block[0], $data);
$this->server->api->entity->spawnToAll($e->eid);
break;
}
}
private function check(){
if($this->active === true){
return true;
}elseif($this->active === false and $this->server->map === false){
return false;
}
$this->active = true;
return true;
public function getSpawn(){
return $this->server->spawn;
}
public function getChunk($X, $Z){
if($this->check() and isset($this->map->map[$X][$Z])){
return $this->map->map[$X][$Z];
}
return false;
return $this->map->map[$X][$Z];
}
public function getBlockFace($block, $face){
$data = array("x" => $block[2][0], "y" => $block[2][1], "z" => $block[2][2]);
BlockFace::setPosition($data, $face);
return $this->getBlock($data["x"], $data["y"], $data["z"]);
}
public function getBlock($x, $y, $z){
if($this->check()){
return $this->map->getBlock($x, $y, $z);
}
return array(0,0);
$b = $this->map->getBlock($x, $y, $z);
$b[2] = array($x, $y, $z);
return $b;
}
public function getFloor($x, $z){
if($this->check()){
return $this->map->getFloor($x, $z);
if(!isset($this->heightMap[$z][$x])){
$this->heightMap[$z][$x] = $this->map->getFloor($x, $z);
}
return 0;
return $this->heightMap[$z][$x];
}
public function setBlock($x, $y, $z, $block, $meta = 0){
if($this->check()){
$this->map->setBlock($x, $y, $z, $block, $meta);
}
$this->server->trigger("onBlockUpdate", array(
$this->map->setBlock($x, $y, $z, $block, $meta);
$this->heightMap[$z][$x] = $this->map->getFloor($x, $z);
$this->server->trigger("world.block.change", array(
"x" => $x,
"y" => $y,
"z" => $z,
@ -114,9 +100,6 @@ class LevelAPI{
public function getOrderedChunk($X, $Z, $columnsPerPacket = 2){
$columnsPerPacket = max(1, (int) $columnsPerPacket);
$c = $this->getChunk($X, $Z);
if($c === false){
return array(str_repeat("\x00", 256));
}
$ordered = array();
$i = 0;
$cnt = 0;

View File

@ -27,12 +27,12 @@ the Free Software Foundation, either version 3 of the License, or
class PlayerAPI{
private $server;
function __construct($server){
function __construct(PocketMinecraftServer $server){
$this->server = $server;
$this->server->event("onHealthRegeneration", array($this, "handle"));
}
public function init(){
$this->server->event("server.regeneration", array($this, "handle"));
$this->server->api->console->register("list", "Shows connected player list", array($this, "commandHandler"));
$this->server->api->console->register("kill", "Kills a player", array($this, "commandHandler"));
$this->server->api->console->register("tppos", "Teleports a player to a position", array($this, "commandHandler"));
@ -41,7 +41,7 @@ class PlayerAPI{
public function handle($data, $event){
switch($event){
case "onHealthRegeneration":
case "server.regeneration":
$result = $this->server->query("SELECT ip,port FROM players WHERE EID = (SELECT EID FROM entities WHERE health < 20);", true);
if($result !== true and $result !== false){
while(false !== ($player = $result->fetchArray())){
@ -93,7 +93,7 @@ class PlayerAPI{
case "list":
console("[INFO] Player list:");
foreach($this->server->clients as $c){
console("[INFO] ".$c->username." (".$c->ip.":".$c->port."), ClientID ".$c->clientID.", (".round($c->username->entity->x, 2).", ".round($c->username->entity->y, 2).", ".round($c->username->entity->z, 2).")");
console("[INFO] ".$c->username." (".$c->ip.":".$c->port."), ClientID ".$c->clientID.", (".round($c->entity->x, 2).", ".round($c->entity->y, 2).", ".round($c->entity->z, 2).")");
}
break;
}
@ -199,16 +199,18 @@ class PlayerAPI{
),
"health" => 20,
"lastIP" => "",
"lastID" => "",
"lastID" => 0,
);
$this->saveOffline($name, $data);
}else{
$data = unserialize(file_get_contents(FILE_PATH."data/players/".$name.".dat"));
}
$this->server->handle("api.player.offline.get", $data);
return $data;
}
public function saveOffline($name, $data){
$this->server->handle("api.player.offline.save", $data);
file_put_contents(FILE_PATH."data/players/".str_replace("/", "", $name).".dat", serialize($data));
}
}

179
classes/API/PluginAPI.php Normal file
View File

@ -0,0 +1,179 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class PluginAPI extends stdClass{
private $server, $plugins;
public function __construct(PocketMinecraftServer $server){
$this->server = $server;
$this->plugins = array();
require_once("classes/Spyc.class.php"); //YAML parser
}
public function getList(){
$list = array();
foreach($this->plugins as $p){
$list[] = $p[1];
}
return $list;
}
public function getInfo($className){
if(!isset($this->plugins[$className])){
return false;
}
$plugin = $this->plugins[$className];
return array($plugin[1], get_class_methods($plugin[0]));
}
public function load($file){
$content = file_get_contents($file);
$info = strstr($content, "*/", true);
$content = substr(strstr($content, "*/"),2);
if(preg_match_all('#([a-zA-Z0-9\-_]*)=([^\r\n]*)#u', $info, $matches) == 0){ //false or 0 matches
console("[ERROR] [PluginAPI] Failed parsing of ".basename($file));
return false;
}
$info = array();
foreach($matches[1] as $k => $i){
$v = $matches[2][$k];
switch(strtolower($v)){
case "on":
case "true":
case "yes":
$v = true;
break;
case "off":
case "false":
case "no":
$v = false;
break;
}
$info[$i] = $v;
}
if(!isset($info["name"]) or !isset($info["version"]) or !isset($info["class"]) or !isset($info["author"])){
console("[ERROR] [PluginAPI] Failed parsing of ".basename($file));
}
console("[INFO] [PluginAPI] Loading plugin \"".$info["name"]."\" ".$info["version"]." by ".$info["author"]);
if(class_exists($info["class"])){
console("[ERROR] [PluginAPI] Failed loading plugin: class exists");
}
if(eval($content) === false or !class_exists($info["class"])){
console("[ERROR] [PluginAPI] Failed loading plugin: evaluation error");
}
$className = trim($info["class"]);
if(isset($info["api"]) and $info["api"] !== true){
console("[NOTICE] [PluginAPI] Plugin \"".$info["name"]."\" got raw access to Server methods");
}
$object = new $className($this->server->api, ((isset($info["api"]) and $info["api"] !== true) ? $this->server:false));
if(!($object instanceof Plugin)){
console("[ERROR] [PluginAPI] Plugin \"".$info["name"]."\" doesn't use the Plugin Interface");
if(method_exists($object, "__destruct")){
$object->__destruct();
}
$object = null;
unset($object);
}else{
$this->plugins[$className] = array($object, $info);
}
}
public function get(Plugin $plugin){
foreach($this->plugins as &$p){
if($p[0] === $plugin){
return $p;
}
}
return false;
}
public function createConfig(Plugin $plugin, $default = array()){
$p = $this->get($plugin);
if($p === false){
return false;
}
$path = FILE_PATH."data/plugins/".$p[1]["name"]."/";
$this->plugins[$p[1]["class"]][1]["path"] = $path;
if(!file_exists($path."config.yml")){
@mkdir($path, 0777);
$this->writeYAML($path."config.yml", $default);
}else{
$data = $this->readYAML($path."config.yml");
$this->fillDefaults($default, $data);
$this->writeYAML($path."config.yml", $data);
}
return $path;
}
private function fillDefaults($default, &$yaml){
foreach($default as $k => $v){
if(is_array($v)){
if(!isset($yaml[$k]) or !is_array($yaml[$k])){
$yaml[$k] = array();
}
$this->fillDefaults($v, $yaml[$k]);
}elseif(!isset($yaml[$k])){
$yaml[$k] = $v;
}
}
}
public function readYAML($file){
return Spyc::YAMLLoad(file_get_contents($file));
}
public function writeYAML($file, $data){
return file_put_contents($file, Spyc::YAMLDump($data));
}
public function init(){
$this->server->event("server.start", array($this, "loadAll"));
}
public function loadAll(){
console("[INFO] Loading Plugins...");
$dir = dir(FILE_PATH."data/plugins/");
while(false !== ($file = $dir->read())){
if($file !== "." and $file !== ".."){
if(strtolower(substr($file, -3)) === "php"){
$this->load(FILE_PATH."data/plugins/" . $file);
}
}
}
foreach($this->plugins as $p){
if(method_exists($p[0], "init")){
$p[0]->init();
}
}
}
}
interface Plugin{
public function __construct(ServerAPI $api, $server = false);
public function init();
public function __destruct();
}

View File

@ -26,8 +26,8 @@ the Free Software Foundation, either version 3 of the License, or
*/
class ServerAPI extends stdClass{ //Yay! I can add anything to this class in runtime!
var $server, $restart = false;
private $config, $apiList = array();
var $restart = false;
private $server, $config, $apiList = array();
function __construct(){
console("[INFO] Starting ServerAPI server handler...");
file_put_contents(FILE_PATH."packets.log", "");
@ -90,22 +90,52 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
console("[DEBUG] Loading server.properties...", true, true, 2);
$this->parseProperties();
define("DEBUG", $this->config["debug"]);
$this->server = new PocketMinecraftServer($this->getProperty("server-name"), $this->getProperty("gamemode"), $this->getProperty("seed"), $this->getProperty("protocol"), $this->getProperty("port"), $this->getProperty("server-id"));
$this->server = new PocketMinecraftServer($this->getProperty("server-name"), $this->getProperty("gamemode"), false, CURRENT_PROTOCOL, $this->getProperty("port"), $this->getProperty("server-id"));
$this->server->api = $this;
if($this->getProperty("last-update") === false or ($this->getProperty("last-update") + 3600) < time()){
console("[INFO] Checking for new version...");
$info = json_decode(Utils::curl_get("https://api.github.com/repos/shoghicp/PocketMine-MP"), true);
$last = new DateTime($info["updated_at"]);
$last = $last->getTimestamp();
if($last >= $this->getProperty("last-update") and $this->getProperty("last-update") !== false){
console("[NOTICE] PocketMine-MP has been updated at ".date("Y-m-d H:i:s", $last));
console("[NOTICE] If you want to update, get the latest version at https://github.com/shoghicp/PocketMine-MP/archive/master.zip");
console("[NOTICE] This message will dissapear when you issue the command \"/update-done\"");
sleep(3);
console("[INFO] Checking for new server version");
console("[INFO] Last check: ".date("Y-m-d H:i:s", $this->getProperty("last-update")));
$channel = "stable";
if($this->getProperty("update-channel") == "dev" or $this->getProperty("update-channel") == "development"){
$channel = "dev";
}
$this->setProperty("update-channel", $channel);
if($channel === "dev"){
$info = json_decode(Utils::curl_get("https://api.github.com/repos/shoghicp/PocketMine-MP"), true);
if($info === false or !isset($info["updated_at"])){
console("[ERROR] GitHub API Error");
}else{
$last = new DateTime($info["updated_at"]);
$last = $last->getTimestamp();
if($last >= $this->getProperty("last-update") and $this->getProperty("last-update") !== false){
console("[NOTICE] A new DEVELOPMENT version of PocketMine-MP has been released");
console("[NOTICE] If you want to update, get the latest version at https://github.com/shoghicp/PocketMine-MP/archive/master.zip");
console("[NOTICE] This message will dissapear when you issue the command \"/update-done\"");
sleep(3);
}else{
$this->setProperty("last-update", time());
console("[INFO] This is the latest DEVELOPMENT version");
}
}
}else{
$last = time();
$this->setProperty("last-update", $last);
console("[INFO] Last check at ".date("Y-m-d H:i:s", $last));
$info = json_decode(Utils::curl_get("https://api.github.com/repos/shoghicp/PocketMine-MP/tags"), true);
if($info === false or !isset($info[0])){
console("[ERROR] GitHub API Error");
}else{
$info = $info[0];
if($info["name"] != MAJOR_VERSION){
console("[NOTICE] A new STABLE version of PocketMine-MP has been released");
console("[NOTICE] Version \"".$info["name"]."\" [".substr($info["commit"]["sha"], 0, 10)."]");
console("[NOTICE] Download it at ".$info["zipball_url"]);
console("[NOTICE] This message will dissapear as soon as you update\"");
sleep(5);
}else{
$this->setProperty("last-update", time());
console("[INFO] This is the latest STABLE version");
}
}
}
}
if(file_exists(FILE_PATH."data/maps/level.dat")){
@ -113,7 +143,26 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
$this->importMap(FILE_PATH."data/maps/", true);
}
$this->server->mapName = $this->getProperty("level-name");
$this->server->mapDir = FILE_PATH."data/maps/".$this->getProperty("level-name")."/";
$this->server->mapDir = FILE_PATH."data/maps/".$this->server->mapName."/";
if($this->server->mapName === false or trim($this->server->mapName) === "" or !file_exists($this->server->mapDir."chunks.dat")){
if($this->server->mapName === false or trim($this->server->mapName) === ""){
$this->server->mapName = "world";
}
$this->server->mapDir = FILE_PATH."data/maps/".$this->server->mapName."/";
$generator = "SuperflatGenerator";
if($this->getProperty("generator") !== false and class_exists($this->getProperty("generator"))){
$generator = $this->getProperty("generator");
}
$this->gen = new WorldGenerator($generator, $this->server->seed);
if($this->getProperty("generator-settings") !== false and trim($this->getProperty("generator-settings")) != ""){
$this->gen->set("preset", $this->getProperty("generator-settings"));
}
$this->gen->init();
$this->gen->generate();
$this->gen->save($this->server->mapDir, $this->server->mapName);
$this->setProperty("level-name", $this->server->mapName);
$this->setProperty("gamemode", 1);
}
$this->loadProperties();
$this->server->loadMap();
@ -129,32 +178,136 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
}
}
}
foreach($this->apiList as $a){
if(method_exists($this->$a, "init")){
$this->$a->init();
foreach($this->apiList as $ob){
if(is_callable(array($ob, "init"))){
$ob->init();
}
}
$this->server->loadEntities();
}
public function getList(){
return $this->apiList;
private function loadProperties(){
if(isset($this->config["memory-limit"])){
@ini_set("memory_limit", $this->config["memory-limit"]);
}else{
$this->config["memory-limit"] = "256M";
}
if(!isset($this->config["invisible"])){
$this->config["invisible"] = false;
}
if(is_object($this->server)){
$this->server->setType($this->config["server-type"]);
$this->server->timePerSecond = $this->config["time-per-second"];
$this->server->invisible = $this->config["invisible"];
$this->server->maxClients = $this->config["max-players"];
$this->server->description = $this->config["description"];
$this->server->motd = $this->config["motd"];
$this->server->gamemode = $this->config["gamemode"];
$this->server->difficulty = $this->config["difficulty"];
$this->server->whitelist = $this->config["white-list"];
$this->server->reloadConfig();
}
}
public function loadAPI($name, $class, $dir = false){
if($dir === false){
$dir = FILE_PATH."classes/API/";
private function writeProperties(){
if(is_object($this->server)){
$this->config["server-id"] = $this->server->serverID;
}
$file = $dir.$class.".php";
if(!file_exists($file)){
console("[ERROR] API ".$name." [".$class."] in ".$dir." doesn't exist", true, true, 0);
return false;
$config = $this->config;
$config["white-list"] = $config["white-list"] === true ? "true":"false";
$config["invisible"] = $config["invisible"] === true ? "true":"false";
$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
foreach($config as $n => $v){
$prop .= $n."=".$v."\r\n";
}
require_once($file);
$this->$name = new $class($this->server);
$this->apiList[] = $name;
console("[INFO] API ".$name." [".$class."] loaded");
file_put_contents(FILE_PATH."server.properties", $prop);
}
private function parseProperties(){
$prop = file_get_contents(FILE_PATH."server.properties");
$prop = explode("\n", str_replace("\r", "", $prop));
$this->config = array();
foreach($prop as $line){
if(trim($line) == "" or $line{0} == "#"){
continue;
}
$d = explode("=", $line);
$n = strtolower(array_shift($d));
$v = implode("=", $d);
switch(strtolower(trim($v))){
case "on":
case "true":
case "yes":
$v = true;
break;
case "off":
case "false":
case "no":
$v = false;
break;
}
switch($n){
case "last-update":
if($v === false){
$v = time();
}else{
$v = (int) $v;
}
break;
case "gamemode":
case "max-players":
case "port":
case "debug":
case "difficulty":
case "time-per-second":
$v = (int) $v;
break;
case "server-id":
if($v !== false){
$v = preg_match("/[^0-9\-]/", $v) > 0 ? Utils::readInt(substr(md5($v, true), 0, 4)):$v;
}
break;
}
$this->config[$n] = $v;
}
}
public function start(){
$this->server->start();
unregister_tick_function(array($this->server, "tick"));
unset($this->server);
return $this->restart;
}
/*-------------------------------------------------------------*/
public function addHandler($e, $c, $p = 5){
return $this->server->addHandler($e, $c, $p);
}
public function handle($e, &$d){
return $this->server->handle($e, $d);
}
public function action($t, $c, $r = true){
return $this->server->action($t, $c, $r);
}
public function schedule($t, $c, $d, $r = false, $e = "server.schedule"){
return $this->server->schedule($t, $c, $d, $r, $e);
}
public function event($e, $d){
return $this->server->event($e, $d);
}
public function trigger($e, $d){
return $this->server->trigger($e, $d);
}
public function deleteEvent($id){
return $this->server->deleteEvent($id);
}
public function importMap($dir, $remove = false){
@ -188,7 +341,7 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
$this->setProperty("level-name", $level["LevelName"]);
$this->setProperty("gamemode", $level["GameType"]);
$this->server->seed = $level["RandomSeed"];
$this->setProperty("spawn", array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]));
$this->server->spawn = array("x" => $level["SpawnX"], "y" => $level["SpawnY"], "z" => $level["SpawnZ"]);
$this->writeProperties();
}
console("[INFO] Map \"".$level["LevelName"]."\" importing done!");
@ -211,118 +364,23 @@ class ServerAPI extends stdClass{ //Yay! I can add anything to this class in run
$this->loadProperties();
}
private function loadProperties(){
if(isset($this->config["memory-limit"])){
@ini_set("memory_limit", $this->config["memory-limit"]);
}else{
$this->config["memory-limit"] = "256M";
}
if(!isset($this->config["invisible"])){
$this->config["invisible"] = false;
}
if(is_object($this->server)){
$this->server->setType($this->config["server-type"]);
$this->server->timePerSecond = $this->config["time-per-second"];
$this->server->invisible = $this->config["invisible"];
$this->server->maxClients = $this->config["max-players"];
$this->server->description = $this->config["description"];
$this->server->motd = $this->config["motd"];
$this->server->gamemode = $this->config["gamemode"];
$this->server->difficulty = $this->config["difficulty"];
$this->server->spawn = $this->config["spawn"];
$this->server->whitelist = $this->config["white-list"];
$this->server->reloadConfig();
}
public function getList(){
return $this->apiList;
}
private function writeProperties(){
if(is_object($this->server)){
$this->config["seed"] = $this->server->seed;
$this->config["server-id"] = $this->server->serverID;
public function loadAPI($name, $class, $dir = false){
if($dir === false){
$dir = FILE_PATH."classes/API/";
}
$config = $this->config;
$config["white-list"] = $config["white-list"] === true ? "true":"false";
$config["invisible"] = $config["invisible"] === true ? "true":"false";
$prop = "#Pocket Minecraft PHP server properties\r\n#".date("D M j H:i:s T Y")."\r\n";
foreach($config as $n => $v){
if($n == "spawn"){
$v = implode(";", $v);
}
$prop .= $n."=".$v."\r\n";
$file = $dir.$class.".php";
if(!file_exists($file)){
console("[ERROR] API ".$name." [".$class."] in ".$dir." doesn't exist", true, true, 0);
return false;
}
file_put_contents(FILE_PATH."server.properties", $prop);
require_once($file);
$this->$name = new $class($this->server);
$this->apiList[] = $this->$name;
console("[INFO] API ".$name." [".$class."] loaded");
}
private function parseProperties(){
$prop = file_get_contents(FILE_PATH."server.properties");
$prop = explode("\n", str_replace("\r", "", $prop));
$this->config = array();
foreach($prop as $line){
if(trim($line) == "" or $line{0} == "#"){
continue;
}
$d = explode("=", $line);
$n = strtolower(array_shift($d));
$v = implode("=", $d);
switch($n){
case "last-update":
if(trim($v) == "false"){
$v = time();
}else{
$v = (int) $v;
}
break;
case "protocol":
if(trim($v) == "CURRENT"){
$v = CURRENT_PROTOCOL;
break;
}
case "gamemode":
case "max-players":
case "port":
case "debug":
case "difficulty":
case "time-per-second":
$v = (int) $v;
break;
case "seed":
$v = trim($v);
if($v == "false"){
$v = false;
}elseif(preg_match("/[^0-9\-]/", $v) > 0){
$str = new Java_String($v);
$v = $str->hashCode();
}else{
$v = (int) $v;
}
break;
case "server-id":
$v = trim($v);
$v = $v == "false" ? false:(preg_match("/[^0-9\-]/", $v) > 0 ? Utils::readInt(substr(md5($v, true), 0, 4)):$v);
break;
case "level-name":
$v = trim($v);
$v = $v == "false" ? false:$v;
break;
case "spawn":
$v = explode(";", $v);
$v = array("x" => floatval($v[0]), "y" => floatval($v[1]), "z" => floatval($v[2]));
break;
case "white-list":
case "invisible":
$v = trim($v) == "true" ? true:false;
break;
}
$this->config[$n] = $v;
}
}
public function start(){
$this->server->start();
unregister_tick_function(array($this->server, "tick"));
unset($this->server);
return $this->restart;
}
}

View File

@ -33,7 +33,7 @@ class TimeAPI{
"sunrise" => 17800,
);
private $server;
function __construct($server){
function __construct(PocketMinecraftServer $server){
$this->server = $server;
}

View File

@ -70,7 +70,7 @@
* @author Jim Wigginton <terrafrost@php.net>
* @copyright MMVI Jim Wigginton
* @license http://www.opensource.org/licenses/mit-license.html MIT License
* @version $Id: BigInteger.php 326530 2012-07-07 22:05:25Z terrafrost $
* @version $Id: BigInteger.php,v 1.33 2010/03/22 22:32:03 terrafrost Exp $
* @link http://pear.php.net/package/Math_BigInteger
*/
@ -282,6 +282,10 @@ class Math_BigInteger {
}
}
if (function_exists('openssl_public_encrypt') && !defined('MATH_BIGINTEGER_OPENSSL_DISABLE') && !defined('MATH_BIGINTEGER_OPENSSL_ENABLED')) {
define('MATH_BIGINTEGER_OPENSSL_ENABLED', true);
}
switch ( MATH_BIGINTEGER_MODE ) {
case MATH_BIGINTEGER_MODE_GMP:
if (is_resource($x) && get_resource_type($x) == 'GMP integer') {
@ -601,13 +605,19 @@ class Math_BigInteger {
{
$hex = $this->toHex($twos_compliment);
$bits = '';
for ($i = 0, $end = strlen($hex) & 0xFFFFFFF8; $i < $end; $i+=8) {
$bits.= str_pad(decbin(hexdec(substr($hex, $i, 8))), 32, '0', STR_PAD_LEFT);
for ($i = strlen($hex) - 8, $start = strlen($hex) & 7; $i >= $start; $i-=8) {
$bits = str_pad(decbin(hexdec(substr($hex, $i, 8))), 32, '0', STR_PAD_LEFT) . $bits;
}
if ($end != strlen($hex)) { // hexdec('') == 0
$bits.= str_pad(decbin(hexdec(substr($hex, $end))), strlen($hex) & 7, '0', STR_PAD_LEFT);
if ($start) { // hexdec('') == 0
$bits = str_pad(decbin(hexdec(substr($hex, 0, $start))), 8, '0', STR_PAD_LEFT) . $bits;
}
return $this->precision > 0 ? substr($bits, -$this->precision) : ltrim($bits, '0');
$result = $this->precision > 0 ? substr($bits, -$this->precision) : ltrim($bits, '0');
if ($twos_compliment && $this->compare(new Math_BigInteger()) > 0 && $this->precision <= 0) {
return '0' . $result;
}
return $result;
}
/**
@ -1591,6 +1601,53 @@ class Math_BigInteger {
return $this->_normalize($temp->modPow($e, $n));
}
if (MATH_BIGINTEGER_MODE == MATH_BIGINTEGER_MODE_GMP) {
$temp = new Math_BigInteger();
$temp->value = gmp_powm($this->value, $e->value, $n->value);
return $this->_normalize($temp);
}
if ($this->compare(new Math_BigInteger()) < 0 || $this->compare($n) > 0) {
list(, $temp) = $this->divide($n);
return $temp->modPow($e, $n);
}
if (defined('MATH_BIGINTEGER_OPENSSL_ENABLED')) {
$components = array(
'modulus' => $n->toBytes(true),
'publicExponent' => $e->toBytes(true)
);
$components = array(
'modulus' => pack('Ca*a*', 2, $this->_encodeASN1Length(strlen($components['modulus'])), $components['modulus']),
'publicExponent' => pack('Ca*a*', 2, $this->_encodeASN1Length(strlen($components['publicExponent'])), $components['publicExponent'])
);
$RSAPublicKey = pack('Ca*a*a*',
48, $this->_encodeASN1Length(strlen($components['modulus']) + strlen($components['publicExponent'])),
$components['modulus'], $components['publicExponent']
);
$rsaOID = pack('H*', '300d06092a864886f70d0101010500'); // hex version of MA0GCSqGSIb3DQEBAQUA
$RSAPublicKey = chr(0) . $RSAPublicKey;
$RSAPublicKey = chr(3) . $this->_encodeASN1Length(strlen($RSAPublicKey)) . $RSAPublicKey;
$encapsulated = pack('Ca*a*',
48, $this->_encodeASN1Length(strlen($rsaOID . $RSAPublicKey)), $rsaOID . $RSAPublicKey
);
$RSAPublicKey = "-----BEGIN PUBLIC KEY-----\r\n" .
chunk_split(base64_encode($encapsulated)) .
'-----END PUBLIC KEY-----';
$plaintext = str_pad($this->toBytes(), strlen($n->toBytes(true)) - 1, "\0", STR_PAD_LEFT);
if (openssl_public_encrypt($plaintext, $result, $RSAPublicKey, OPENSSL_NO_PADDING)) {
return new Math_BigInteger($result, 256);
}
}
switch ( MATH_BIGINTEGER_MODE ) {
case MATH_BIGINTEGER_MODE_GMP:
$temp = new Math_BigInteger();
@ -3550,4 +3607,24 @@ class Math_BigInteger {
$temp = unpack('Nint', str_pad($x, 4, chr(0), STR_PAD_LEFT));
return $temp['int'];
}
/**
* DER-encode an integer
*
* The ability to DER-encode integers is needed to create RSA public keys for use with OpenSSL
*
* @see modPow()
* @access private
* @param Integer $length
* @return String
*/
function _encodeASN1Length($length)
{
if ($length <= 0x7F) {
return chr($length);
}
$temp = ltrim(pack('N', $length), chr(0));
return pack('Ca*', 0x80 | strlen($temp), $temp);
}
}

View File

@ -68,6 +68,13 @@ class ChunkParser{
return true;
}
public function loadRaw($raw, $file){
$this->file = $file;
$this->raw = $raw;
$this->chunkLength = $this->sectorLength * ord($this->raw{0});
return true;
}
private function getOffsetPosition($X, $Z){
$data = substr($this->raw, ($X << 2) + ($Z << 7), 4); //$X * 4 + $Z * 128
return array(ord($data{0}), ord($data{1}), ord($data{2}), ord($data{3}));

View File

@ -424,9 +424,9 @@ class CustomPacketHandler{
$this->data["block"] = Utils::readShort($this->get(2));
$this->data["meta"] = Utils::readByte($this->get(1));
$this->data["eid"] = Utils::readInt($this->get(4));
$this->data["unknown2"] = Utils::readFloat($this->get(4));
$this->data["unknown3"] = Utils::readFloat($this->get(4));
$this->data["unknown4"] = Utils::readFloat($this->get(4));
$this->data["fx"] = Utils::readFloat($this->get(4));
$this->data["fy"] = Utils::readFloat($this->get(4));
$this->data["fz"] = Utils::readFloat($this->get(4));
}else{
/*$this->raw .= Utils::writeByte($this->data["action"]);
$this->raw .= Utils::writeInt($this->data["eid"]);

241
classes/Data.class.php Normal file
View File

@ -0,0 +1,241 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class BlockFace{
const BOTTOM = 0;
const TOP = 1;
const DOWN = 0;
const UP = 1;
const SOUTH = 3;
const EAST = 5;
const NORTH = 2;
const WEST = 4;
public static function setPosition(&$data, $face){
switch((int) $face){
case 0:
--$data["y"];
break;
case 1:
++$data["y"];
break;
case 2:
--$data["z"];
break;
case 3:
++$data["z"];
break;
case 4:
--$data["x"];
break;
case 5:
++$data["x"];
break;
default:
return false;
}
return true;
}
}
class Material{
static $flowable = array(
0 => true,
6 => true,
30 => true,
31 => true,
32 => true,
37 => true,
38 => true,
39 => true,
40 => true,
50 => true,
51 => true,
55 => true,
59 => true,
78 => true,
105 => true,
);
static $unbreakable = array(
0 => true,
7 => true,
8 => true,
9 => true,
10 => true,
11 => true,
);
static $transparent = array(
0 => true,
6 => true,
8 => true,
9 => true,
10 => true,
11 => true,
18 => true,
20 => true,
26 => true,
30 => true,
31 => true,
32 => true,
37 => true,
38 => true,
39 => true,
40 => true,
46 => true,
50 => true,
51 => true,
53 => true,
59 => true,
65 => true,
67 => true,
78 => true,
79 => true,
81 => true,
83 => true,
89 => true,
96 => true,
102 => true,
105 => true,
107 => true,
108 => true,
);
static $replaceable = array(
0 => true,
8 => true,
9 => true,
10 => true,
11 => true,
31 => true,
51 => true,
78 => true,
);
static $activable = array(
2 => true,
3 => true,
6 => true,
26 => true,
31 => true,
46 => true,
51 => true,
54 => true,
58 => true,
59 => true,
61 => true,
62 => true,
64 => true,
78 => true,
96 => true,
105 => true,
107 => true,
247 => true,
);
static $placeable = array(
1 => true,
2 => true,
3 => true,
4 => true,
5 => true,
6 => true,
//7 => true,
8 => true,
9 => true,
10 => true,
11 => true,
12 => true,
13 => true,
14 => true,
15 => true,
16 => true,
17 => true,
18 => true,
19 => true,
20 => true,
21 => true,
22 => true,
24 => true,
355 => 26,
30 => true,
35 => true,
37 => true,
38 => true,
39 => true,
40 => true,
41 => true,
42 => true,
43 => true,
44 => true,
45 => true,
46 => true,
47 => true,
48 => true,
49 => true,
50 => true,
53 => true,
54 => true,
56 => true,
59 => true,
57 => true,
58 => true,
295 => 59,
61 => true,
324 => 64,
65 => true,
67 => true,
73 => true,
79 => true,
80 => true,
81 => true,
82 => true,
83 => true,
85 => true,
86 => true,
87 => true,
88 => true,
89 => true,
91 => true,
96 => true,
98 => true,
102 => true,
103 => true,
362 => 105,
107 => true,
108 => true,
246 => true,
247 => true,
);
static $blocks = array(
0 => "Air",
1 => "Stone",
2 => "Grass",
3 => "Dirt",
4 => "Cobblestone",
5 => "Wooden Planks",
6 => "Sapling",
7 => "Bedrock",
);
}

View File

@ -2,20 +2,20 @@
/*
-
/ \
/ \
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@ -74,6 +74,26 @@ class Entity extends stdClass{
}
}
public function getDirection(){
$rotation = ($this->yaw - 90) % 360;
if ($rotation < 0) {
$rotation += 360.0;
}
if(0 <= $rotation && $rotation < 45) {
return 2;
}elseif(45 <= $rotation && $rotation < 135) {
return 3;
}elseif(135 <= $rotation && $rotation < 225) {
return 0;
}elseif(225 <= $rotation && $rotation < 315) {
return 1;
}elseif(315 <= $rotation && $rotation < 360) {
return 2;
}else{
return null;
}
}
public function spawn($player){
if(!is_object($player)){
$player = $this->server->api->player->get($player);
@ -91,6 +111,11 @@ class Entity extends stdClass{
"y" => $this->y,
"z" => $this->z,
));
$player->dataPacket(MC_PLAYER_EQUIPMENT, array(
"eid" => $this->eid,
"block" => $this->player->equipment[0],
"meta" => $this->player->equipment[1],
));
break;
case ENTITY_ITEM:
$player->dataPacket(MC_ADD_ITEM_ENTITY, array(
@ -121,7 +146,7 @@ class Entity extends stdClass{
public function close(){
if($this->closed === false){
$this->server->query("DELETE FROM entities WHERE EID = ".$this->eid.";");
$this->server->trigger("onEntityRemove", $this->eid);
$this->server->trigger("entity.remove", $this->eid);
$this->closed = true;
}
}
@ -186,7 +211,7 @@ class Entity extends stdClass{
public function setHealth($health, $cause = ""){
$this->health = (int) $health;
$this->server->query("UPDATE entities SET health = ".$this->health." WHERE EID = ".$this->eid.";");
$this->server->trigger("onHealthChange", array("eid" => $this->eid, "health" => $health, "cause" => $cause));
$this->server->trigger("entity.health.change", array("eid" => $this->eid, "health" => $health, "cause" => $cause));
if($this->player !== false){
$this->player->dataPacket(MC_SET_HEALTH, array(
"health" => $this->health,
@ -195,7 +220,7 @@ class Entity extends stdClass{
if($this->health <= 0 and $this->dead === false){
$this->dead = true;
if($this->player !== false){
$this->server->handle("onPlayerDeath", array("name" => $this->name, "cause" => $cause));
$this->server->handle("player.death", array("name" => $this->name, "cause" => $cause));
}
}elseif($this->health > 0){
$this->dead = false;

355
classes/Generator.class.php Normal file
View File

@ -0,0 +1,355 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class WorldGenerator{
private $gen, $seed, $raw;
public function __construct($genName, $seed){
$this->seed = (int) $seed;
$this->raw = b"";
$this->gen = new $genName($this->seed);
}
public function getSpawn(){
return $this->gen->getSpawn();
}
public function set($name, $value){
$this->gen->set($name, $value);
}
public function init(){
$this->raw = "\x15\x01\x00\x00\x15\x16\x00\x00\x15\x2b\x00\x00\x15\x40\x00\x00". //Location Header
"\x15\x55\x00\x00\x15\x6a\x00\x00\x15\x7f\x00\x00\x15\x94\x00\x00".
"\x15\xa9\x00\x00\x15\xbe\x00\x00\x15\xd3\x00\x00\x15\xe8\x00\x00".
"\x15\xfd\x00\x00\x15\x12\x01\x00\x15\x27\x01\x00\x15\x3c\x01\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\x51\x01\x00\x15\x66\x01\x00\x15\x7b\x01\x00\x15\x90\x01\x00".
"\x15\xa5\x01\x00\x15\xba\x01\x00\x15\xcf\x01\x00\x15\xe4\x01\x00".
"\x15\xf9\x01\x00\x15\x0e\x02\x00\x15\x23\x02\x00\x15\x38\x02\x00".
"\x15\x4d\x02\x00\x15\x62\x02\x00\x15\x77\x02\x00\x15\x8c\x02\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\xa1\x02\x00\x15\xb6\x02\x00\x15\xcb\x02\x00\x15\xe0\x02\x00".
"\x15\xf5\x02\x00\x15\x0a\x03\x00\x15\x1f\x03\x00\x15\x34\x03\x00".
"\x15\x49\x03\x00\x15\x5e\x03\x00\x15\x73\x03\x00\x15\x88\x03\x00".
"\x15\x9d\x03\x00\x15\xb2\x03\x00\x15\xc7\x03\x00\x15\xdc\x03\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\xf1\x03\x00\x15\x06\x04\x00\x15\x1b\x04\x00\x15\x30\x04\x00".
"\x15\x45\x04\x00\x15\x5a\x04\x00\x15\x6f\x04\x00\x15\x84\x04\x00".
"\x15\x99\x04\x00\x15\xae\x04\x00\x15\xc3\x04\x00\x15\xd8\x04\x00".
"\x15\xed\x04\x00\x15\x02\x05\x00\x15\x17\x05\x00\x15\x2c\x05\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\x41\x05\x00\x15\x56\x05\x00\x15\x6b\x05\x00\x15\x80\x05\x00".
"\x15\x95\x05\x00\x15\xaa\x05\x00\x15\xbf\x05\x00\x15\xd4\x05\x00".
"\x15\xe9\x05\x00\x15\xfe\x05\x00\x15\x13\x06\x00\x15\x28\x06\x00".
"\x15\x3d\x06\x00\x15\x52\x06\x00\x15\x67\x06\x00\x15\x7c\x06\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\x91\x06\x00\x15\xa6\x06\x00\x15\xbb\x06\x00\x15\xd0\x06\x00".
"\x15\xe5\x06\x00\x15\xfa\x06\x00\x15\x0f\x07\x00\x15\x24\x07\x00".
"\x15\x39\x07\x00\x15\x4e\x07\x00\x15\x63\x07\x00\x15\x78\x07\x00".
"\x15\x8d\x07\x00\x15\xa2\x07\x00\x15\xb7\x07\x00\x15\xcc\x07\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\xe1\x07\x00\x15\xf6\x07\x00\x15\x0b\x08\x00\x15\x20\x08\x00".
"\x15\x35\x08\x00\x15\x4a\x08\x00\x15\x5f\x08\x00\x15\x74\x08\x00".
"\x15\x89\x08\x00\x15\x9e\x08\x00\x15\xb3\x08\x00\x15\xc8\x08\x00".
"\x15\xdd\x08\x00\x15\xf2\x08\x00\x15\x07\x09\x00\x15\x1c\x09\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\x31\x09\x00\x15\x46\x09\x00\x15\x5b\x09\x00\x15\x70\x09\x00".
"\x15\x85\x09\x00\x15\x9a\x09\x00\x15\xaf\x09\x00\x15\xc4\x09\x00".
"\x15\xd9\x09\x00\x15\xee\x09\x00\x15\x03\x0a\x00\x15\x18\x0a\x00".
"\x15\x2d\x0a\x00\x15\x42\x0a\x00\x15\x57\x0a\x00\x15\x6c\x0a\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\x81\x0a\x00\x15\x96\x0a\x00\x15\xab\x0a\x00\x15\xc0\x0a\x00".
"\x15\xd5\x0a\x00\x15\xea\x0a\x00\x15\xff\x0a\x00\x15\x14\x0b\x00".
"\x15\x29\x0b\x00\x15\x3e\x0b\x00\x15\x53\x0b\x00\x15\x68\x0b\x00".
"\x15\x7d\x0b\x00\x15\x92\x0b\x00\x15\xa7\x0b\x00\x15\xbc\x0b\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x15\xd1\x0b\x00\x15\xe6\x0b\x00\x15\xfb\x0b\x00\x15\x10\x0c\x00".
"\x15\x25\x0c\x00\x15\x3a\x0c\x00\x15\x4f\x0c\x00\x15\x64\x0c\x00".
"\x15\x79\x0c\x00\x15\x8e\x0c\x00\x15\xa3\x0c\x00\x15\xb8\x0c\x00".
"\x15\xcd\x0c\x00\x15\xe2\x0c\x00\x15\xf7\x0c\x00\x15\x0c\x0d\x00".
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"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00".
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00";
$this->gen->init();
}
public function generate(){
for($Z = 0; $Z < 16; ++$Z){
for($X = 0; $X < 16; ++$X){
$chunk = str_pad($this->getChunk($X, $Z), 86012, "\x00", STR_PAD_RIGHT);
$this->raw .= Utils::writeLInt(strlen($chunk)) . $chunk;
}
console("[DEBUG] Generating level ".ceil(($Z + 1)/0.16)."%", true, true, 2);
}
return true;
}
private function getChunk($X, $Z){
$chunk = b"";
$columns = array();
$X *= 16;
$Z *= 16;
for($x = 0; $x < 16; ++$x){
for($z = 0; $z < 16; ++$z){
$columns[$x * 16 + $z] = $this->gen->getColumn($X + $x, $Z + $z);
}
}
for($i = 0; $i < 4; ++$i){
for($x = 0; $x < 16; ++$x){
for($z = 0; $z < 16; ++$z){
$chunk .= $columns[$x * 16 + $z][$i];
}
}
}
unset($columns);
return $chunk;
}
public function save($dir, $name){
@mkdir($dir, 0777, true);
file_put_contents($dir."chunks.dat", $this->raw);
$s = $this->getSpawn();
$array = array();
file_put_contents($dir."entities.dat", serialize($array));
file_put_contents($dir."tileEntities.dat", serialize($array));
$level = array(
"LevelName" => $name,
"Time" => 0,
"Gamemode" => 1,
"RandomSeed" => $this->seed,
"SpawnX" => $s[0],
"SpawnY" => $s[1],
"SpawnZ" => $s[2],
);
file_put_contents($dir."level.dat", serialize($level));
}
}

View File

@ -26,9 +26,9 @@ the Free Software Foundation, either version 3 of the License, or
*/
class Session{
class Player{
private $server, $timeout, $connected, $evid, $queue, $buffer;
var $clientID, $ip, $port, $counter, $username, $eid, $data, $entity, $auth, $CID, $MTU, $spawned;
var $clientID, $ip, $port, $counter, $username, $eid, $data, $entity, $auth, $CID, $MTU, $spawned, $equipment;
function __construct($server, $clientID, $ip, $port, $MTU){
$this->queue = array();
$this->buffer = array();
@ -43,17 +43,18 @@ class Session{
$this->port = $port;
$this->timeout = microtime(true) + 25;
$this->evid = array();
$this->equipment = array(1, 0);
$this->spawned = false;
$this->evid[] = $this->server->event("onTick", array($this, "onTick"));
$this->evid[] = $this->server->event("onClose", array($this, "close"));
$this->evid[] = $this->server->event("server.tick", array($this, "onTick"));
$this->evid[] = $this->server->event("server.close", array($this, "close"));
console("[DEBUG] New Session started with ".$ip.":".$port.". MTU ".$this->MTU.", Client ID ".$this->clientID, true, true, 2);
$this->connected = true;
$this->auth = false;
$this->counter = array(0, 0);
$this->counter = array(0, 0, 0);
}
public function onTick($time, $event){
if($event !== "onTick"){
if($event !== "server.tick"){
return;
}
if($time > $this->timeout){
@ -96,7 +97,7 @@ class Session{
foreach($this->evid as $ev){
$this->server->deleteEvent($ev);
}
$this->eventHandler("You have been kicked. Reason: ".$reason, "onChat");
$this->eventHandler("You have been kicked. Reason: ".$reason, "server.chat");
$this->dataPacket(MC_LOGIN_STATUS, array(
"status" => 1,
));
@ -104,7 +105,7 @@ class Session{
$this->connected = false;
if($msg === true){
$this->server->trigger("onChat", $this->username." left the game");
$this->server->trigger("server.chat", $this->username." left the game");
}
console("[INFO] Session with ".$this->ip.":".$this->port." Client ID ".$this->clientID." closed due to ".$reason);
$this->server->api->player->remove($this->CID);
@ -112,23 +113,16 @@ class Session{
public function eventHandler($data, $event){
switch($event){
case "onBlockUpdate":
$this->dataPacket(MC_UPDATE_BLOCK, $data);
break;
case "onTeleport":
if($data["eid"] !== $this->eid){
case "player.equipment.change":
if($data["eid"] === $this->eid){
break;
}
$this->dataPacket(MC_MOVE_PLAYER, array(
"eid" => $data["eid"],
"x" => $data["x"],
"y" => $data["y"],
"z" => $data["z"],
"yaw" => 0,
"pitch" => 0,
));
$this->dataPacket(MC_PLAYER_EQUIPMENT, $data);
break;
case "onEntityMove":
case "world.block.change":
$this->dataPacket(MC_UPDATE_BLOCK, $data);
break;
case "entity.move":
if($data === $this->eid){
break;
}
@ -142,7 +136,7 @@ class Session{
"pitch" => $entity->pitch,
));
break;
case "onEntityRemove":
case "entity.remove":
if($data === $this->eid){
break;
}
@ -150,12 +144,12 @@ class Session{
"eid" => $data,
));
break;
case "onTimeChange":
case "server.time.change":
$this->dataPacket(MC_SET_TIME, array(
"time" => $data,
));
break;
case "onAnimate":
case "entity.animate":
if($data["eid"] === $this->eid){
break;
}
@ -164,10 +158,10 @@ class Session{
"action" => $data["action"],
));
break;
case "onChat":
case "server.chat":
$this->dataPacket(MC_CHAT, array(
"message" => $data,
));
"message" => str_replace("@username", $this->username, $data),
));
break;
}
}
@ -187,8 +181,19 @@ class Session{
}
break;
case 0xc0: //ACK
$diff = $data[2] - $this->counter[2];
if($diff > 8){ //Packet recovery
array_unshift($this->queue, array(0, $this->buffer[$data[2]][0], $this->buffer[$data[2]][1], $data[2]));
}
$this->counter[2] = $data[2];
unset($this->buffer[$data[2]]);
if(isset($data[3])){
$diff = $data[3] - $this->counter[2];
if($diff > 8){ //Packet recovery
array_unshift($this->queue, array(0, $this->buffer[$data[3]][0], $this->buffer[$data[3]][1], $data[3]));
}
$this->counter[2] = $data[3];
unset($this->buffer[$data[3]]);
}
break;
@ -234,6 +239,15 @@ class Session{
break;
case MC_LOGIN:
$this->username = str_replace("/", "", $data["username"]);
if($this->username == ""){
$this->close("bad username", false);
break;
}
$o = $this->server->api->player->getOffline($this->username);
if($this->server->whitelist !== false and (!in_array($this->username, $this->server->whitelist)/* or ($o["lastID"] != 0 and $o["lastID"] != $this->clientID)*/)){
$this->close("\"".$this->username."\" not being on white-list", false);
break;
}
$u = $this->server->api->player->get($this->username);
$c = $this->server->api->player->getByClientID($this->clientID);
if($u !== false){
@ -242,14 +256,11 @@ class Session{
if($c !== false){
$c->close("logged in from another location");
}
if($this->server->whitelist !== false and !in_array($this->username, $this->server->whitelist)){
$this->close("\"".$this->username."\" not being on white-list", false);
break;
}
$this->server->api->player->add($this->CID);
$this->auth = true;
$this->data["lastIP"] = $this->ip;
$this->data["lastID"] = $this->clientID;
$this->server->api->player->saveOffline($this->username, $this->data);
$this->dataPacket(MC_LOGIN_STATUS, array(
"status" => 0,
));
@ -275,32 +286,37 @@ class Session{
$this->entity->data["clientID"] = $this->clientID;
$this->server->api->entity->spawnAll($this);
$this->server->api->entity->spawnToAll($this->eid);
$this->evid[] = $this->server->event("onTimeChange", array($this, "eventHandler"));
$this->evid[] = $this->server->event("onChat", array($this, "eventHandler"));
$this->evid[] = $this->server->event("onEntityRemove", array($this, "eventHandler"));
$this->evid[] = $this->server->event("onEntityMove", array($this, "eventHandler"));
$this->evid[] = $this->server->event("onAnimate", array($this, "eventHandler"));
$this->evid[] = $this->server->event("onTeleport", array($this, "eventHandler"));
$this->evid[] = $this->server->event("onBlockUpdate", array($this, "eventHandler"));
$this->evid[] = $this->server->event("server.time.change", array($this, "eventHandler"));
$this->evid[] = $this->server->event("server.chat", array($this, "eventHandler"));
$this->evid[] = $this->server->event("entity.remove", array($this, "eventHandler"));
$this->evid[] = $this->server->event("entity.move", array($this, "eventHandler"));
$this->evid[] = $this->server->event("entity.animate", array($this, "eventHandler"));
$this->evid[] = $this->server->event("player.equipment.change", array($this, "eventHandler"));
$this->evid[] = $this->server->event("world.block.change", array($this, "eventHandler"));
console("[DEBUG] Player with EID ".$this->eid." \"".$this->username."\" spawned!", true, true, 2);
$this->eventHandler($this->server->motd, "onChat");
$this->eventHandler($this->server->motd, "server.chat");
if($this->MTU <= 548){
$this->eventHandler("Your connection is bad, you may experience lag and slow map loading.", "onChat");
$this->eventHandler("Your connection is bad, you may experience lag and slow map loading.", "server.chat");
}
break;
case MC_MOVE_PLAYER:
if(is_object($this->entity)){
$this->entity->setPosition($data["x"], $data["y"], $data["z"], $data["yaw"], $data["pitch"]);
$this->server->trigger("onEntityMove", $this->eid);
$this->server->trigger("entity.move", $this->eid);
}
break;
case MC_PLAYER_EQUIPMENT:
console("[DEBUG] EID ".$this->eid." has now ".$data["block"].":".$data["meta"]." in their hands!", true, true, 2);
case MC_PLAYER_EQUIPMENT:
$data["eid"] = $this->eid;
if($this->server->handle("player.equipment.change", $data) !== false){
$this->equipment[0] = $data["block"];
$this->equipment[1] = $data["meta"];
console("[DEBUG] EID ".$this->eid." has now ".$data["block"].":".$data["meta"]." in their hands!", true, true, 2);
}
break;
case MC_REQUEST_CHUNK:
$this->actionQueue('
$max = floor(($this->MTU - 16 - 255) / 192);
$max = max(1, floor(($this->MTU - 16 - 255) / 192));
$chunk = $this->server->api->level->getOrderedChunk('.$data["x"].', '.$data["z"].', $max);
foreach($chunk as $d){
$this->dataPacket(MC_CHUNK_DATA, array(
@ -313,47 +329,15 @@ class Session{
console("[INTERNAL] Chunk X ".$data["x"]." Z ".$data["z"]." requested", true, true, 3);
break;
case MC_USE_ITEM:
if($data["face"] >= 0 and $data["face"] <= 5 and $data["block"] !== 0){
switch($data["face"]){
case 0:
--$data["y"];
break;
case 1:
++$data["y"];
break;
case 2:
--$data["z"];
break;
case 3:
++$data["z"];
break;
case 4:
--$data["x"];
break;
case 5:
++$data["x"];
break;
}
if($data["block"] === 65){
$data["block"] = 63;
}
$data["eid"] = $this->eid;
$this->server->handle("onBlockPlace", $data);
if($data["block"] === 63){
$data["line0"] = "WHOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA";
$data["line1"] = "this is a test";
$data["line2"] = "I'm ".$this->username;
$data["line3"] = "TPS: ".$this->server->getTPS();
$this->dataPacket(MC_SIGN_UPDATE, $data);
}
}
$data["eid"] = $this->eid;
$this->server->handle("player.block.action", $data);
break;
case MC_PLACE_BLOCK:
var_dump($data);
break;
case MC_REMOVE_BLOCK:
$data["eid"] = $this->eid;
$this->server->handle("onBlockBreak", $data);
$this->server->handle("player.block.break", $data);
break;
case MC_INTERACT:
if(isset($this->server->entities[$data["target"]]) and Utils::distance($this->entity->position, $this->server->entities[$data["target"]]->position) <= 8){
@ -364,7 +348,7 @@ class Session{
}
break;
case MC_ANIMATE:
$this->server->trigger("onAnimate", array("eid" => $this->eid, "action" => $data["action"]));
$this->server->trigger("entity.animate", array("eid" => $this->eid, "action" => $data["action"]));
break;
case MC_RESPAWN:
$this->entity->setHealth(20, "respawn");

View File

@ -25,14 +25,12 @@ the Free Software Foundation, either version 3 of the License, or
*/
require_once("classes/Session.class.php");
class PocketMinecraftServer extends stdClass{
var $invisible, $tickMeasure, $preparedSQL, $seed, $protocol, $gamemode, $name, $maxClients, $clients, $eidCnt, $custom, $description, $motd, $timePerSecond, $responses, $spawn, $entities, $mapDir, $mapName, $map, $level, $tileEntities;
private $database, $interface, $evCnt, $handCnt, $events, $handlers, $version, $serverType, $lastTick;
function __construct($name, $gamemode = 1, $seed = false, $protocol = CURRENT_PROTOCOL, $port = 19132, $serverID = false, $version = CURRENT_VERSION){
$this->port = (int) $port; //19132 - 19135
console("[INFO] PocketMine-MP by @shoghicp, LGPL License. http://bit.ly/TbrimG", true, true, 0);
console("[INFO] PocketMine-MP ".MAJOR_VERSION." by @shoghicp, LGPL License. http://bit.ly/TbrimG", true, true, 0);
console("[INFO] Starting Minecraft PE Server at *:".$this->port);
if($this->port < 19132 or $this->port > 19135){
console("[WARNING] You've selected a not-standard port. Normal port range is from 19132 to 19135 included");
@ -57,6 +55,8 @@ class PocketMinecraftServer extends stdClass{
$this->handCnt = 0;
$this->eidCnt = 1;
$this->maxClients = 20;
$this->schedule = array();
$this->scheduleCnt = 0;
$this->description = "";
$this->whitelist = false;
$this->bannedIPs = array();
@ -86,11 +86,11 @@ class PocketMinecraftServer extends stdClass{
}
public function loadEvents(){
$this->event("onChat", "eventHandler", true);
$this->event("onPlayerAdd", "eventHandler", true);
$this->event("server.chat", array($this, "eventHandler"));
$this->event("player.new", array($this, "eventHandler"));
$this->action(500000, '$this->time += (int) ($this->timePerSecond / 2);$this->trigger("onTimeChange", $this->time);');
$this->action(5000000, 'if($this->difficulty < 2){$this->trigger("onHealthRegeneration", 1);}');
$this->action(500000, '$this->time += (int) ($this->timePerSecond / 2);$this->trigger("server.time.change", $this->time);');
$this->action(5000000, 'if($this->difficulty < 2){$this->trigger("server.regeneration", 1);}');
$this->action(1000000 * 60, '$this->reloadConfig();');
$this->action(1000000 * 60 * 10, '$this->custom = array();');
if($this->api !== false){
@ -153,11 +153,13 @@ class PocketMinecraftServer extends stdClass{
}
public function close($reason = "stop"){
$this->chat(false, "Stopping server...");
$this->save();
$this->stop = true;
$this->trigger("onClose");
$this->interface->close();
if($this->stop !== true){
$this->chat(false, "Stopping server...");
$this->save();
$this->stop = true;
$this->trigger("server.close");
$this->interface->close();
}
}
public function chat($owner, $text, $target = true){
@ -166,7 +168,7 @@ class PocketMinecraftServer extends stdClass{
$message = "<".$owner."> ";
}
$message .= $text;
$this->trigger("onChat", $message);
$this->trigger("server.chat", $message);
}
public function setType($type = "normal"){
@ -192,28 +194,36 @@ class PocketMinecraftServer extends stdClass{
return $this->handCnt++;
}
public function handle($event, $data){
public function handle($event, &$data){
$this->preparedSQL->selectHandlers->reset();
$this->preparedSQL->selectHandlers->clear();
$this->preparedSQL->selectHandlers->bindValue(":name", $event, SQLITE3_TEXT);
$handlers = $this->preparedSQL->selectHandlers->execute();
if($handlers === false or $handlers === true){
return $this->trigger($event, $data);
}
while(false !== ($hn = $handlers->fetchArray(SQLITE3_ASSOC))){
$hnid = (int) $hn["ID"];
call_user_func($this->handlers[$hnid], $data, $event);
$result = true;
if($handlers !== false and $handlers !== true){
while(false !== ($hn = $handlers->fetchArray(SQLITE3_ASSOC)) and $result !== false){
$handler = $this->handlers[(int) $hn["ID"]];
if(is_array($handler)){
$method = $handler[1];
$result = $handler[0]->$method($data, $event);
}else{
$result = $handler($data, $event);
}
}
}
$handlers->finalize();
return true;
if($result !== false){
$this->trigger($event, $data);
}
return $result;
}
public function eventHandler($data, $event){
switch($event){
case "onPlayerAdd":
case "player.new":
console("[DEBUG] Player \"".$data["username"]."\" EID ".$data["eid"]." spawned at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2);
break;
case "onChat":
case "server.chat":
console("[CHAT] $data");
break;
}
@ -225,7 +235,15 @@ class PocketMinecraftServer extends stdClass{
console("[INFO] Map: ".$this->level["LevelName"]);
$this->time = (int) $this->level["Time"];
$this->seed = (int) $this->level["RandomSeed"];
if(isset($this->level["SpawnX"])){
$this->spawn = array("x" => $this->level["SpawnX"], "y" => $this->level["SpawnY"], "z" => $this->level["SpawnZ"]);
}else{
$this->level["SpawnX"] = $this->spawn["x"];
$this->level["SpawnY"] = $this->spawn["y"];
$this->level["SpawnZ"] = $this->spawn["z"];
}
$this->level["Time"] = &$this->time;
console("[INFO] Spawn: X ".$this->level["SpawnX"]." Y ".$this->level["SpawnY"]." Z ".$this->level["SpawnZ"]);
console("[INFO] Time: ".$this->time);
console("[INFO] Seed: ".$this->seed);
console("[INFO] Gamemode: ".($this->gamemode === 0 ? "survival":"creative"));
@ -299,6 +317,7 @@ class PocketMinecraftServer extends stdClass{
declare(ticks=15);
register_tick_function(array($this, "tick"));
register_shutdown_function(array($this, "close"));
$this->trigger("server.start", microtime(true));
console("[INFO] Server started!");
$this->process();
}
@ -306,10 +325,10 @@ class PocketMinecraftServer extends stdClass{
public function tick(){
$time = microtime(true);
if($this->lastTick <= ($time - 0.05)){
$this->tickMeasure[] = $this->lastTick = $time;
array_shift($this->tickMeasure);
$this->tickMeasure[] = $this->lastTick = $time;
$this->tickerFunction($time);
$this->trigger("onTick", $time);
$this->trigger("server.tick", $time);
}
}
@ -415,7 +434,7 @@ class PocketMinecraftServer extends stdClass{
$port = $data[2];
$MTU = $data[3];
$clientID = $data[4];
$this->clients[$CID] = new Session($this, $clientID, $packet["ip"], $packet["port"], $MTU);
$this->clients[$CID] = new Player($this, $clientID, $packet["ip"], $packet["port"], $MTU);
$this->clients[$CID]->handle(0x07, $data);
break;
}
@ -446,8 +465,13 @@ class PocketMinecraftServer extends stdClass{
return;
}
while(false !== ($evn = $events->fetchArray(SQLITE3_ASSOC))){
$evid = (int) $evn["ID"];
$this->responses[$evid] = call_user_func($this->events[$evid], $data, $event, $this);
$ev = $this->events[(int) $evn["ID"]];
if(is_array($ev)){
$method = $ev[1];
$this->responses[(int) $evn["ID"]] = $ev[0]->$method($data, $event);
}else{
$this->responses[(int) $evn["ID"]] = $ev($data, $event);
}
}
$events->finalize();
return true;
@ -460,10 +484,23 @@ class PocketMinecraftServer extends stdClass{
return $res;
}
return false;
}
}
public function schedule($ticks, $callback, $data = array(), $repeat = false, $eventName = "server.schedule"){
if(!is_callable($callback)){
return false;
}
$add = "";
if($repeat === false){
$add = ' unset($this->schedule['.$this->scheduleCnt.']);';
}
$this->schedule[$this->scheduleCnt] = array($callback, $data, $eventName);
$this->action(50000 * $ticks, '$schedule = $this->schedule['.$this->scheduleCnt.'];'.$add.' call_user_func($schedule[0], $schedule[1], $schedule[2]);', (bool) $repeat);
return $this->scheduleCnt++;
}
public function action($microseconds, $code, $repeat = true){
$this->query("INSERT INTO actions (interval, last, code, repeat) VALUES(".($microseconds / 1000000).", ".microtime(true).", '".str_replace("'", "\\'", $code)."', ".($repeat === true ? 1:0).");");
$this->query("INSERT INTO actions (interval, last, code, repeat) VALUES(".($microseconds / 1000000).", ".microtime(true).", '".base64_encode($code)."', ".($repeat === true ? 1:0).");");
console("[INTERNAL] Attached to action ".$microseconds, true, true, 3);
}
@ -478,7 +515,7 @@ class PocketMinecraftServer extends stdClass{
return;
}
while(false !== ($action = $actions->fetchArray(SQLITE3_ASSOC))){
eval($action["code"]);
eval(base64_decode($action["code"]));
if($action["repeat"] === 0){
$this->query("DELETE FROM actions WHERE ID = ".$action["ID"].";");
}
@ -490,10 +527,7 @@ class PocketMinecraftServer extends stdClass{
$this->preparedSQL->updateActions->execute();
}
public function event($event, $func, $in = false){
if($in === true){
$func = array($this, $func);
}
public function event($event, $func){
if(!is_callable($func)){
return false;
}

1057
classes/Spyc.class.php Normal file

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,107 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class SuperflatGenerator{
private $config, $spawn, $structure;
public function __construct($seed){
$this->config = array(
"preset" => "7;20x1;3x3;2",
"spawn-surface" => 24,
"spawn-radius" => 10,
"torches" => 0,
"seed" => (int) $seed,
);
$this->parsePreset();
}
public function set($name, $value){
$this->config[$name] = $value;
if($name === "preset"){
$this->parsePreset();
}
}
private function parsePreset(){
$this->structure = array(
0 => "",
1 => "",
2 => str_repeat("\x00", 64),
3 => str_repeat("\x00", 64),
);
$preset = explode(";", trim($this->config["preset"]));
foreach($preset as $i => $data){
$num = 1;
if(preg_match('#([a-zA-Z\-_]*)\((.*)\)#', $data, $matches) > 0){ //Property
$this->config[$matches[1]] = $matches[2];
continue;
}elseif(preg_match('#([0-9]*)x([0-9:]*)#', $data, $matches) > 0){
$num = (int) $matches[1];
$d = explode(":", $matches[2]);
}else{
$d = explode(":", $data);
}
$block = (int) array_shift($d);
$meta = (int) @array_shift($d);
for($j = 0; $j < $num; ++$j){
$this->structure[0] .= chr($block & 0xFF);
$this->structure[1] .= substr(dechex($meta & 0x0F), -1);
}
}
$this->structure[1] = pack("h*", str_pad($this->structure[1], (strlen($this->structure[1])&0xFE) + 2, "0", STR_PAD_RIGHT)); //invert nibbles
$this->structure[0] = substr($this->structure[0], 0, 128);
$this->structure[1] = substr($this->structure[1], 0, 64);
$this->structure[2] = substr($this->structure[2], 0, 64);
$this->structure[3] = substr($this->structure[3], 0, 64);
}
public function init(){
$this->spawn = array(128, strlen($this->structure[0]), 128);
}
public function getSpawn(){
return $this->spawn;
}
public function getColumn($x, $z){
$x = (int) $x;
$z = (int) $z;
$column = $this->structure;
if(floor(sqrt(pow($x - $this->spawn[0], 2) + pow($z - $this->spawn[2], 2))) <= $this->config["spawn-radius"]){
$column[0]{strlen($column[0])-1} = chr($this->config["spawn-surface"]);
}
if(($x % 8) === 0 and ($z % 8) === 0 and $this->config["torches"] == "1"){
$column[0] .= chr(50);
}
$column[0] .= str_repeat(chr(0), 128 - strlen($column[0]));
$column[1] .= str_repeat(chr(0), 64 - strlen($column[1]));
$column[2] .= str_repeat(chr(0), 64 - strlen($column[2]));
$column[3] .= str_repeat(chr(0), 64 - strlen($column[3]));
return $column;
}
}

View File

@ -35,7 +35,7 @@ define("BIG_ENDIAN", 0x00);
define("LITTLE_ENDIAN", 0x01);
define("ENDIANNESS", (pack("d", 1) === "\77\360\0\0\0\0\0\0" ? BIG_ENDIAN:LITTLE_ENDIAN));
class Utils{
abstract class Utils{
public static function getOS(){
$uname = strtoupper(php_uname("s"));

View File

@ -39,4 +39,5 @@ define("CURRENT_PROTOCOL", 5);
define("CURRENT_VERSION", 1);
define("LOG", true);
define("MAGIC", "\x00\xff\xff\x00\xfe\xfe\xfe\xfe\xfd\xfd\xfd\xfd\x12\x34\x56\x78");
define("TEST_MD5", "5ca8eced50a5801619f7ae86d631a4e7");
define("TEST_MD5", "5ca8eced50a5801619f7ae86d631a4e7");
define("MAJOR_VERSION", "Alpha_1.0.1");

View File

@ -1,12 +1,12 @@
#Pocket Minecraft PHP server properties
server-name=PHP Server
description= This is a Work in Progress custom server.
motd=Welcome to PHP Server
#PocketMine-MP default server properties
server-name=A Minecraft Server
description=Server made using PocketMine-MP
motd=Welcome @username to this server!
invisible=false
port=19132
protocol=CURRENT
memory-limit=256M
memory-limit=512M
last-update=false
update-channel=stable
white-list=false
debug=2
max-players=20
@ -14,7 +14,7 @@ server-type=normal
time-per-second=20
gamemode=1
difficulty=1
seed=false
generator=
generator-settings=
level-name=false
server-id=false
spawn=128.5;100;128.5
server-id=false

View File

@ -68,6 +68,12 @@ if($errors > 0){
die();
}
require_once("classes/Data.class.php");
require_once("classes/Player.class.php");
require_once("classes/Generator.class.php");
require_once("classes/SuperflatGenerator.class.php");
require_once("classes/Utils.class.php");
require_once("classes/UDPSocket.class.php");
require_once("classes/Packet.class.php");
@ -79,5 +85,6 @@ require_once("classes/SerializedPacketHandler.class.php");
require_once("classes/CustomPacketHandler.class.php");
require_once("classes/MinecraftInterface.class.php");
require_once("classes/BigInteger.class.php");
require_all("misc/");
?>

View File

@ -26,6 +26,44 @@ the Free Software Foundation, either version 3 of the License, or
*/
function require_all($path, &$count = 0){
$dir = dir($path."/");
while(false !== ($file = $dir->read())){
if($file !== "." and $file !== ".."){
if(!is_dir($path.$file) and strtolower(substr($file, -3)) === "php"){
require_once($path.$file);
++$count;
}elseif(is_dir($path.$file)){
require_all($path.$file."/", $count);
}
}
}
}
function hard_unset(&$var){
if(is_object($var)){
$unset = new ReflectionClass($var);
foreach($unset->getProperties() as $prop){
$prop->setAccessible(true);
@hard_unset($prop->getValue($var));
$prop->setValue($var, null);
}
$var = null;
unset($var);
}elseif(is_array($var)){
foreach($var as $i => $v){
hard_unset($var[$i]);
}
$var = null;
unset($var);
}else{
$var = null;
unset($var);
}
}
function parseNBTData($data){
$x = array();
if(isset($data["value"])){

34
example/ExamplePlugin.php Normal file
View File

@ -0,0 +1,34 @@
<?php
/*
__PocketMine Plugin__
name=ExamplePlugin
version=0.0.1
author=shoghicp
class=ExamplePlugin
*/
class ExamplePlugin implements Plugin{
private $api;
public function __construct(ServerAPI $api, $server = false){
$this->api = $api;
}
public function init(){
$this->api->console->register("example", "Example command", array($this, "handleCommand"));
}
public function __destruct(){
}
public function handleCommand($cmd, $arg){
switch($cmd){
case "example":
console("EXAMPLE!!!");
break;
}
}
}

View File

@ -0,0 +1,46 @@
<?php
/*
__PocketMine Plugin__
name=ReactorAsWater
description=Replaces the Nether Reactor with Water
version=0.0.2
author=shoghicp
class=ReactorAsWater
*/
class ReactorAsWater implements Plugin{
private $api;
public function __construct(ServerAPI $api, $server = false){
$this->api = $api;
}
public function init(){
$this->api->addHandler("player.block.action", array($this, "handle"), 15); //Priority higher that API
$this->api->addHandler("player.equipment.change", array($this, "handle"), 15);
}
public function __destruct(){
}
public function handle(&$data, $event){
switch($event){
case "player.equipment.change":
if($data["block"] === 247){
$this->api->player->getByEID($data["eid"])->eventHandler("[ReactorAsWater] Placing water", "server.chat");
$data["block"] = 9;
$data["meta"] = 0;
}
break;
case "player.block.action":
if($data["block"] === 247){ //nether reactor
$data["block"] = 9; //water source
$data["meta"] = 0;
}
break;
}
}
}

105
example/SpawnChanger.php Normal file
View File

@ -0,0 +1,105 @@
<?php
/*
__PocketMine Plugin__
name=SpawnChanger
description=Change the spawn coordinates, or make it default for all players!
version=0.0.1
author=shoghicp
class=SpawnChanger
*/
class SpawnChanger implements Plugin{
private $api, $config, $path;
public function __construct(ServerAPI $api, $server = false){
$this->api = $api;
}
public function init(){
$spawn = $this->api->level->getSpawn();
$this->path = $this->api->plugin->createConfig($this, array(
"spawnX" => $spawn["x"],
"spawnY" => $spawn["y"],
"spawnZ" => $spawn["z"],
"custom-spawn" => false,
"force-spawn" => false,
));
$this->config = $this->api->plugin->readYAML($this->path."config.yml");
if($this->config["custom-spawn"] === false){
$this->config["spawnX"] = $spawn["x"];
$this->config["spawnY"] = $spawn["y"];
$this->config["spawnZ"] = $spawn["z"];
$this->api->plugin->writeYAML($this->path."config.yml", $this->config);
}
$this->api->addHandler("api.player.offline.get", array($this, "handle"), 15);
$this->api->console->register("spawnchanger", "SpawnChanger init point managing", array($this, "command"));
$this->api->console->register("spawn", "Teleports to spawn", array($this, "command"));
}
public function __destruct(){
}
public function command($cmd, $args){
switch($cmd){
case "spawnchanger":
switch(strtolower(array_shift($args))){
case "force":
$l = array_shift($args);
if($l != "0" and $l != "1"){
console("[SpawnChanger] Usage: /spawnchanger force <1 | 0>");
}else{
$this->config["force-spawn"] = $l == "0" ? false:true;
if($this->config["force-spawn"] === true){
console("[SpawnChanger] Forced spawn point");
}else{
console("[SpawnChanger] Freed pawn point");
}
$this->api->plugin->writeYAML($this->path."config.yml", $this->config);
}
break;
case "set":
$z = array_pop($args);
$y = array_pop($args);
$x = array_pop($args);
if($x === null or $y === null or $z === null){
console("[SpawnChanger] Usage: /spawnchanger set <x> <y> <z>");
}else{
$this->config["custom-spawn"] = true;
$this->config["spawnX"] = (float) $x;
$this->config["spawnY"] = (float) $y;
$this->config["spawnZ"] = (float) $z;
console("[SpawnChanger] Spawn point set at X ".$this->config["spawnX"]." Y ".$this->config["spawnY"]." Z ".$this->config["spawnZ"]);
$this->api->plugin->writeYAML($this->path."config.yml", $this->config);
}
break;
default:
console("[SpawnChanger] Always spawn player in spawn point: /spawnchanger force <1 | 0>");
console("[SpawnChanger] Set the spawn point: /spawnchanger set <x> <y> <z>");
break;
}
break;
case "spawn":
if($this->api->player->tppos(implode(" ", $args), $this->config["spawnX"], $this->config["spawnY"], $this->config["spawnZ"]) !== false){
console("[SpawnChanger] Teleported to spawn!");
}else{
console("[SpawnChanger] Usage: /spawn <player>");
}
break;
}
}
public function handle(&$data, $event){
switch($event){
case "api.player.offline.get":
if($this->config["force-spawn"] === true){
$data["spawn"]["x"] = $this->config["spawnX"];
$data["spawn"]["y"] = $this->config["spawnY"];
$data["spawn"]["z"] = $this->config["spawnZ"];
}
break;
}
}
}

View File

@ -0,0 +1,38 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class Sapling{
const OAK = 0;
const SPRUCE = 1;
const BIRCH = 2;
const BURN_TIME = 5;
public static function growTree(LevelAPI $level, $block, $type){
$type = $type & 0x03;
TreeObject::growTree($level, $block, $type);
}
}

View File

@ -0,0 +1,60 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
require_once("misc/world/generator/object/tree/TreeObject.php");
class SmallTreeObject extends TreeObject{
private $totalHeight = 6;
private $leavesHeight = 3;
protected $radiusIncrease = 0;
private $addLeavesVines = false;
private $addLogVines = false;
private $addCocoaPlants = false;
public function placeObject(LevelAPI $level, $x, $y, $z, $type){
$level->setBlock($x, $y - 1, $z, 3, 0);
$this->totalHeight += mt_rand(-1, 3);
$this->leavesHeight += mt_rand(0, 1);
for($yy = ($this->totalHeight - $this->leavesHeight); $yy < ($this->totalHeight + 1); ++$yy){
$yRadius = ($yy - $this->totalHeight);
$xzRadius = (int) (($this->radiusIncrease + 1) - $yRadius / 2);
for($xx = -$xzRadius; $xx < ($xzRadius + 1); ++$xx){
for($zz = -$xzRadius; $zz < ($xzRadius + 1); ++$zz){
if((abs($xx) != $xzRadius or abs($zz) != $xzRadius) and $yRadius != 0){
$level->setBlock($x + $xx, $y + $yy, $z + $zz, 18, $type);
}
}
}
}
for($yy = 0; $yy < ($this->totalHeight - 1); ++$yy){
$level->setBlock($x, $y + $yy, $z, 17, $type);
}
}
}

View File

@ -0,0 +1,40 @@
<?php
/*
-
/ \
/ \
/ PocketMine \
/ MP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class TreeObject{
public static function growTree(LevelAPI $level, $block, $type){
switch($type){
default:
case Sapling::OAK:
$tree = new SmallTreeObject();
break;
}
$tree->placeObject($level, $block[2][0], $block[2][1], $block[2][2], $type);
}
}

View File

@ -23,7 +23,17 @@ while(true){
if($server->start() !== true){
break;
}else{
console("[INFO] Cleaning up...");
hard_unset($server);
$excludeList = array("GLOBALS", "_FILES", "_COOKIE", "_POST", "_GET", "excludeList");
foreach(get_defined_vars() as $key => $value){
if(!in_array($key, $excludeList)){
$$key = null;
unset($$key);
}
}
$server = null;
unset($server);
console("[NOTICE] The server is restarting... (".gc_collect_cycles()." cycles collected)", true, true, 0);
}
}

View File

@ -1,5 +1,5 @@
@echo off
TITLE Pocket-Minecraft-PHP Server - by @shoghicp
TITLE PocketMine-MP Server - by @shoghicp
COLOR F0
mode con: cols=90
@ -7,8 +7,8 @@ echo.
echo -
echo / \
echo / \
echo / POCKET \
echo / MINECRAFT PHP \
echo / PocketMine \
echo / MP \
echo ^|\ @shoghicp /^|
echo ^|. \ / .^|
echo ^| .. \ / .. ^|

3
start.sh Normal file
View File

@ -0,0 +1,3 @@
#!/bin/bash
php server.php &
cat>console.in