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Correct sapbling, mushroom and reed placing
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TODO.md
3
TODO.md
@ -16,9 +16,8 @@ __Check Milestones [here](https://github.com/shoghicp/PocketMine-MP/issues/miles
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- Water/lava spread
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- Fix spawn position resetting
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- Correct block placement for beds
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- Correct chest/furnace placement
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- Players can often hear "echos" of their own block interactions' SFX (torch placed, block destroyed, etc. most noticeable when moving around as you place.)
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- Mushroom placement requirements
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- Reed placement requirements
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## Beta (Survival)
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- Mob spawning, item pick up
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@ -309,12 +309,37 @@ class BlockAPI{
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switch($data["block"]){
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case 6:
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if($target[0] === 60){
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break;
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}
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case 37:
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case 38:
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if($target[0] !== 2 and $target[0] !== 3){
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return;
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}
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break;
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case 39://Mushrooms
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case 40:
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$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
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if(isset(Material::$transparent[$blockDown[0]])){
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return;
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}
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break;
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case 83: //Sugarcane
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$blockDown = $this->server->api->level->getBlock($data["x"], $data["y"] - 1, $data["z"]);
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if($blockDown[0] !== 2 and $blockDown[0] !== 3 and $blockDown[0] !== 12){
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return;
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}
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$block0 = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"] + 1);
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$block1 = $this->server->api->level->getBlock($data["x"], $data["y"], $data["z"] - 1);
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$block2 = $this->server->api->level->getBlock($data["x"] + 1, $data["y"], $data["z"]);
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$block3 = $this->server->api->level->getBlock($data["x"] - 1, $data["y"], $data["z"]);
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if($block0[0] === 9 or $block0[0] === 8 or $block1[0] === 9 or $block1[0] === 8 or $block2[0] === 9 or $block2[0] === 8 or $block3[0] === 9 or $block3[0] === 8){
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}else{
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return;
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}
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break;
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case 50: //Torch
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if(isset(Material::$transparent[$target[0]])){
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return;
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