mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 00:07:30 +00:00
Kind of Water spreading
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parent
a1b51c3da4
commit
c646b786e5
@ -39,7 +39,7 @@ class BlockAPI{
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}
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public function init(){
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$this->server->addHandler("world.block.update", array($this, "handle"));
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$this->server->addHandler("world.block.update", array($this, "updateBlockRemote"));
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$this->server->addHandler("player.block.break", array($this, "blockBreak"));
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$this->server->addHandler("player.block.action", array($this, "blockAction"));
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}
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@ -175,8 +175,7 @@ class BlockAPI{
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default:
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$cancelPlace = true;
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break;
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}
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}
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}
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if($cancelPlace === true or $data["face"] < 0 or $data["face"] > 5){
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@ -347,6 +346,7 @@ class BlockAPI{
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break;
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}
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$this->server->trigger("player.block.place", $data);
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$this->updateBlock($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
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$this->updateBlocksAround($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_NORMAL);
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}
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@ -354,15 +354,82 @@ class BlockAPI{
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$this->updateBlock($data["x"], $data["y"], $data["z"], BLOCK_UPDATE_SCHEDULED);
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}
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public function updateBlock($x, $y, $z, $type){
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public function updateBlockRemote($data, $event){
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if($event !== "world.block.update"){
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return;
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}
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$this->updateBlock($data["x"], $data["y"], $data["z"], isset($data["type"]) ? $data["type"]:BLOCK_UPDATE_RANDOM);
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}
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public function updateBlock($x, $y, $z, $type = BLOCK_UPDATE_NORMAL){
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$block = $this->server->api->level->getBlock($x, $y, $z);
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$changed = false;
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switch($block[0]){
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case 8:
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case 9:
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$blockDown = $this->server->api->level->getBlock($x, $y - 1, $z);
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$down = false;
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if(isset(Material::$flowable[$blockDown[0]])){
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$this->server->schedule(5, array($this, "blockScheduler"), array(
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"x" => $x,
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"y" => $y - 1,
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"z" => $z,
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"type" => BLOCK_UPDATE_NORMAL,
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));
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$this->server->api->level->setBlock($x, $y - 1, $z, 8, 8);
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if($down[0] !== 9){
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$down = true;
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}
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}
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if(($block[1] & 0x07) < 7 and ($down === false or $block[0] === 9)){
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$b0 = $this->server->api->level->getBlock($x + 1, $y, $z);
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if(isset(Material::$flowable[$b0[0]]) and $b0[0] !== 9){
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$this->server->schedule(10, array($this, "blockScheduler"), array(
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"x" => $x + 1,
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"y" => $y,
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"z" => $z,
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"type" => BLOCK_UPDATE_NORMAL,
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));
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$this->server->api->level->setBlock($x + 1, $y, $z, 8, ($block[1] + 1) & 0x07);
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}
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$b1 = $this->server->api->level->getBlock($x - 1, $y, $z);
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if(isset(Material::$flowable[$b1[0]]) and $b1[0] !== 9){
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$this->server->schedule(10, array($this, "blockScheduler"), array(
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"x" => $x - 1,
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"y" => $y,
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"z" => $z,
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"type" => BLOCK_UPDATE_NORMAL,
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));
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$this->server->api->level->setBlock($x - 1, $y, $z, 8, ($block[1] + 1) & 0x07);
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}
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$b2 = $this->server->api->level->getBlock($x, $y, $z + 1);
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if(isset(Material::$flowable[$b2[0]]) and $b2[0] !== 9){
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$this->server->schedule(10, array($this, "blockScheduler"), array(
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"x" => $x,
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"y" => $y,
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"z" => $z + 1,
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"type" => BLOCK_UPDATE_NORMAL,
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));
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$this->server->api->level->setBlock($x, $y, $z + 1, 8, ($block[1] + 1) & 0x07);
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}
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$b3 = $this->server->api->level->getBlock($x, $y, $z - 1);
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if(isset(Material::$flowable[$b3[0]]) and $b3[0] !== 9){
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$this->server->schedule(10, array($this, "blockScheduler"), array(
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"x" => $x,
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"y" => $y,
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"z" => $z - 1,
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"type" => BLOCK_UPDATE_NORMAL,
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));
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$this->server->api->level->setBlock($x, $y, $z - 1, 8, ($block[1] + 1) & 0x07);
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}
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}
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break;
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case 74:
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if($type === BLOCK_UPDATE_SCHEDULED){
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if($type === BLOCK_UPDATE_SCHEDULED or $type === BLOCK_UPDATE_RANDOM){
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$changed = true;
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$this->server->api->level->setBlock($x, $y, $z, 73, $block[1]);
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$type = BLOCK_UPDATE_WEAK;
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}
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break;
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case 73:
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@ -26,13 +26,11 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class LevelAPI{
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private $server, $map, $active = false;
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private $server, $map;
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function __construct($server){
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$this->server = $server;
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$this->map = $this->server->map;
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if($this->map !== false){
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$this->active = true;
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}
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$this->heightMap = array_fill(0, 256, array());
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}
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public function init(){
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@ -57,42 +55,25 @@ class LevelAPI{
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break;
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}
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}
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private function check(){
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if($this->active === true){
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return true;
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}elseif($this->active === false and $this->server->map === false){
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return false;
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}
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$this->active = true;
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return true;
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}
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public function getChunk($X, $Z){
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if($this->check() and isset($this->map->map[$X][$Z])){
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return $this->map->map[$X][$Z];
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}
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return false;
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return $this->map->map[$X][$Z];
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}
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public function getBlock($x, $y, $z){
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if($this->check()){
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return $this->map->getBlock($x, $y, $z);
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}
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return array(0,0);
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return $this->map->getBlock($x, $y, $z);
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}
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public function getFloor($x, $z){
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if($this->check()){
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return $this->map->getFloor($x, $z);
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if(!isset($this->heightMap[$z][$x])){
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$this->heightMap[$z][$x] = $this->map->getFloor($x, $z);
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}
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return 0;
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return $this->heightMap[$z][$x];
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}
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public function setBlock($x, $y, $z, $block, $meta = 0){
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if($this->check()){
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$this->map->setBlock($x, $y, $z, $block, $meta);
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}
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$this->map->setBlock($x, $y, $z, $block, $meta);
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$this->heightMap[$z][$x] = $this->map->getFloor($x, $z);
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$this->server->trigger("world.block.change", array(
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"x" => $x,
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"y" => $y,
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@ -105,9 +86,6 @@ class LevelAPI{
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public function getOrderedChunk($X, $Z, $columnsPerPacket = 2){
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$columnsPerPacket = max(1, (int) $columnsPerPacket);
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$c = $this->getChunk($X, $Z);
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if($c === false){
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return array(str_repeat("\x00", 256));
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}
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$ordered = array();
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$i = 0;
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$cnt = 0;
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@ -26,6 +26,25 @@ the Free Software Foundation, either version 3 of the License, or
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*/
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class Material{
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static $flowable = array(
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0 => true,
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6 => true,
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//8 => true,
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//9 => true,
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30 => true,
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31 => true,
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32 => true,
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37 => true,
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38 => true,
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39 => true,
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40 => true,
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50 => true,
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51 => true,
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55 => true,
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59 => true,
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78 => true,
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105 => true,
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);
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static $unbreakable = array(
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0 => true,
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7 => true,
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@ -102,16 +102,16 @@ class PocketMinecraftServer extends stdClass{
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public function startDatabase(){
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$this->preparedSQL = new stdClass();
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$this->database = new SQLite3(":memory:");
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$this->query("PRAGMA journal_mode = OFF;");
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$this->query("PRAGMA encoding = \"UTF-8\";");
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$this->query("PRAGMA secure_delete = OFF;");
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//$this->query("PRAGMA journal_mode = OFF;");
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//$this->query("PRAGMA encoding = \"UTF-8\";");
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//$this->query("PRAGMA secure_delete = OFF;");
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$this->query("CREATE TABLE players (clientID INTEGER PRIMARY KEY, EID NUMERIC, ip TEXT, port NUMERIC, name TEXT UNIQUE);");
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$this->query("CREATE TABLE entities (EID INTEGER PRIMARY KEY, type NUMERIC, class NUMERIC, name TEXT, x NUMERIC, y NUMERIC, z NUMERIC, yaw NUMERIC, pitch NUMERIC, health NUMERIC);");
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$this->query("CREATE TABLE metadata (EID INTEGER PRIMARY KEY, name TEXT, value TEXT);");
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$this->query("CREATE TABLE actions (ID INTEGER PRIMARY KEY, interval NUMERIC, last NUMERIC, code TEXT, repeat NUMERIC);");
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$this->query("CREATE TABLE events (ID INTEGER PRIMARY KEY, name TEXT);");
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$this->query("CREATE TABLE handlers (ID INTEGER PRIMARY KEY, name TEXT, priority NUMERIC);");
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$this->query("PRAGMA synchronous = OFF;");
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//$this->query("PRAGMA synchronous = OFF;");
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$this->preparedSQL->selectHandlers = $this->database->prepare("SELECT ID FROM handlers WHERE name = :name ORDER BY priority DESC;");
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$this->preparedSQL->selectEvents = $this->database->prepare("SELECT ID FROM events WHERE name = :name;");
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$this->preparedSQL->selectActions = $this->database->prepare("SELECT ID,code,repeat FROM actions WHERE last <= (:time - interval);");
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@ -429,14 +429,11 @@ class PocketMinecraftServer extends stdClass{
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}
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public function process(){
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$cnt = 0;
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while($this->stop === false){
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$packet = @$this->interface->readPacket();
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if($packet !== false and $cnt < 20){
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if($packet !== false){
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$this->packetHandler($packet);
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++$cnt;
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}else{
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$cnt = 0;
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usleep(1);
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}
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}
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@ -467,12 +464,16 @@ class PocketMinecraftServer extends stdClass{
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return false;
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}
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public function schedule($ticks, $callback, $data = array(), $eventName = "server.schedule"){
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public function schedule($ticks, $callback, $data = array(), $repeat = false, $eventName = "server.schedule"){
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if(!is_callable($callback)){
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return false;
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}
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$add = "";
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if($repeat === false){
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$add = ' unset($this->schedule['.$this->scheduleCnt.']);';
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}
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$this->schedule[$this->scheduleCnt] = array($callback, $data, $eventName);
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$this->action(50000 * $ticks, '$schedule = $this->schedule['.$this->scheduleCnt.']; unset($this->schedule['.$this->scheduleCnt.']); call_user_func($schedule[0], $schedule[1], $schedule[2]);', false);
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$this->action(50000 * $ticks, '$schedule = $this->schedule['.$this->scheduleCnt.'];'.$add.' call_user_func($schedule[0], $schedule[1], $schedule[2]);', (bool) $repeat);
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return $this->scheduleCnt++;
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}
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