Shoghi Cervantes
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94e9485be9
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Improved broadcast packet encoding
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2014-10-17 09:36:47 +02:00 |
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Shoghi Cervantes
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bda6f03e15
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Added BlockUpdateEvent
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2014-10-15 13:07:10 +02:00 |
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Shoghi Cervantes
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69d132401e
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Fixes entities not being saved and tile entities having an incorrect field, closes #1661
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2014-10-15 12:15:17 +02:00 |
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Shoghi Cervantes
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e3a9db5d8f
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Implemented saving modified chunks
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2014-10-15 11:42:58 +02:00 |
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Shoghi Cervantes
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9b85abd75e
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Micro-optimizations
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2014-10-15 10:44:01 +02:00 |
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Shoghi Cervantes
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7b7b91ea0d
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Fixed Entity updates not firing
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2014-10-15 10:13:49 +02:00 |
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Shoghi Cervantes
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18f6bad48d
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Implemented scheduled and partial entity updates
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2014-10-14 22:49:35 +02:00 |
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Shoghi Cervantes
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07dcbdb9b0
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Fixed Level->getNearbyEntities(), fixes item drops not being picked up
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2014-10-14 16:03:14 +02:00 |
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Shoghi Cervantes
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823dc933b8
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Improved Entity extinguish operations and packet spam
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2014-10-13 23:44:11 +02:00 |
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Shoghi Cervantes
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5448a48f67
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Fixed Level->getCollidingEntities()
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2014-10-13 18:36:13 +02:00 |
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Shoghi Cervantes
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8472349caf
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Improved global block cache
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2014-10-12 17:02:27 +02:00 |
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Shoghi Cervantes
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6246ad19c4
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Added global block cache
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2014-10-12 16:16:19 +02:00 |
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Shoghi Cervantes
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9b69cc4288
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Removed debug code
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2014-10-12 15:40:14 +02:00 |
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Shoghi Cervantes
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0af3dfedd5
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Improved Living entity ticking
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2014-10-11 17:35:13 +02:00 |
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Shoghi Cervantes
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8b585fd9f7
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Deprecated Level->getSpawn() in favor of Level->getSpawnLocation()
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2014-10-10 11:43:54 +02:00 |
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Shoghi Cervantes
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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Shoghi Cervantes
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582c165479
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Implemented Explosion and PrimedTNT, closes #2139
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2014-10-07 17:46:01 +02:00 |
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Shoghi Cervantes
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35de331b74
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Fixed Level->getCollidingEntities() when called with a null Entity
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2014-10-06 13:18:05 +02:00 |
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Shoghi Cervantes
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de11cce154
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Improved entity ticking
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2014-10-06 13:10:59 +02:00 |
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Shoghi Cervantes
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6b65b68ebc
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Possible fix for #1661
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2014-10-05 16:32:15 +02:00 |
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Shoghi Cervantes
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602bdf27a5
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Compatibility with pthreads > 2.0.8
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2014-10-02 16:58:37 +02:00 |
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Shoghi Cervantes
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539fa232f8
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Added individual object timings to Entities / Tile Entities
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2014-09-30 16:09:21 +02:00 |
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Shoghi Cervantes
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f8378c09ba
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Fixed entities getting OnGround default to true
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2014-09-30 13:13:31 +02:00 |
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Shoghi Cervantes
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9cd66dc969
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Some changes
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2014-09-29 16:37:56 +02:00 |
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Shoghi Cervantes
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b0bd927545
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Improved entity base ticks
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2014-09-29 12:55:10 +02:00 |
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Shoghi Cervantes
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fde61b7d21
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Improved single-threaded chunk generation efficiency
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2014-09-29 12:48:11 +02:00 |
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Shoghi Cervantes
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2ded2013bf
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Fixed auto-save configuration, made it global
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2014-09-28 10:50:43 +02:00 |
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Shoghi Cervantes
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05a81bebf4
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Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk
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2014-09-28 00:39:49 +02:00 |
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Shoghi Cervantes
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48041b2f19
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Basic entity motion on water
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2014-09-27 00:09:38 +02:00 |
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Shoghi Cervantes
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474091c013
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Improved Level block update scheduling for repeated updates
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2014-09-26 16:55:34 +02:00 |
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Shoghi Cervantes
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666e5553c2
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Fixed Level->scheduleUpdate() tick calculation
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2014-09-26 16:04:51 +02:00 |
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Shoghi Cervantes
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d720113ac9
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Added non-threaded chunk generation, toggleable on pocketmine.yml
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2014-09-26 11:18:46 +02:00 |
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Shoghi Cervantes
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5db45222c6
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Deprecated Level->getChunkAt() in favor of Level->getChunk()
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2014-09-26 10:31:32 +02:00 |
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Shoghi Cervantes
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2975509d0f
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Improved chunk unload queue, possible fix for #1661
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2014-09-25 23:03:56 +02:00 |
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Shoghi Cervantes
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ef3674a296
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Possible fix for #1661
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2014-09-24 16:47:53 +02:00 |
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Shoghi Cervantes
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b88f19bb74
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Improved Level::getSafeSpawn()
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2014-09-23 20:16:16 +02:00 |
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Shoghi Cervantes
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0907aedcef
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Fixed Entity/Block issues on negative coordinates, closes #2100
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2014-09-22 11:48:39 +02:00 |
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Shoghi Cervantes
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0a29e66b62
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Fixed #2114 Removed Player collisions with other entities
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2014-09-22 11:26:12 +02:00 |
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Shoghi Cervantes
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b880bf13f8
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Documented tool usage in Level::useBreakOn()
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2014-09-20 18:25:53 +02:00 |
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Shoghi Cervantes
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689b2ea877
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Fixed #2104 Can't place blocks where non-solid entities exist
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2014-09-20 11:10:46 +02:00 |
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Shoghi Cervantes
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d312d2a143
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Possible fix for #2046, removed embedded class names
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2014-09-19 09:44:58 +02:00 |
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Shoghi Cervantes
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6fb7170556
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Handle force parameter properly on Level::unload()
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2014-09-18 11:38:03 +02:00 |
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Shoghi Cervantes
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f9d5c5bd37
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Improved event checking on PlayerInteractEvent
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2014-09-16 17:49:44 +02:00 |
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Shoghi Cervantes
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7d51bc0004
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Possible fix for #2077
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2014-09-15 22:14:05 +02:00 |
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Shoghi Cervantes
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fba12c6ddf
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Fixed EntityMoveEvent not being cancelled correctly on players
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2014-09-10 20:06:30 +02:00 |
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Shoghi Cervantes
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8940360df4
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Possible fix for #2061
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2014-09-10 10:43:24 +02:00 |
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Shoghi Cervantes
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57373b8c5e
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TPS measurement improvement, moved interface handling to tick
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2014-09-09 18:07:27 +02:00 |
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Shoghi Cervantes
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0a4e0e3228
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Fixed Item drop delay
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2014-09-08 07:40:19 +02:00 |
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Shoghi Cervantes
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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Shoghi Cervantes
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f140fef52d
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Possible fix for level save issues, related to #1985 #1982 #1758
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2014-09-04 12:37:27 +02:00 |
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