williamtdr
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2066e92f84
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Revert "Proper Fire ID checking. Fix #1756."
This reverts commit cd943f52a1587ae509d918e612f601126970fce3.
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2014-07-23 09:08:18 -05:00 |
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williamtdr
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cd943f52a1
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Proper Fire ID checking. Fix #1756.
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2014-07-23 08:58:26 -05:00 |
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williamtdr
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c3424beda9
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Revert "Update Level.php"
This reverts commit da9dfabae40cb731e90e2f41e41543160b67c4d5.
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2014-07-22 13:59:23 -05:00 |
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williamtdr
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b6506d1db8
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Revert "Corrected parameters for setBlock()"
This reverts commit 2f3a011ed3ec7a8af9c77b5ac4ed7778ed1c0898.
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2014-07-22 13:59:16 -05:00 |
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Falkirks
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2f3a011ed3
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Corrected parameters for setBlock()
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2014-07-22 07:05:13 -07:00 |
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Falkirks
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da9dfabae4
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Update Level.php
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2014-07-21 18:15:54 -07:00 |
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williamtdr
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4c83e9bb56
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Update Level.php
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2014-07-21 20:04:58 -05:00 |
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williamtdr
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14d86339fc
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Fixed previous error.
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2014-07-21 18:27:50 -05:00 |
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williamtdr
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ccf34a9db8
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#1745 part 2!
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2014-07-21 15:29:40 -05:00 |
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williamtdr
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97af1b6008
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Fix #1745
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2014-07-21 13:02:24 -05:00 |
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williamtdr
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16d33b01f4
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Fix #1663
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2014-07-21 10:51:30 -05:00 |
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Shoghi Cervantes
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bd2cb4b851
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Fixed #1614, possible solution for #1678
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2014-07-15 13:17:29 +02:00 |
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Shoghi Cervantes
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79e864f4f1
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Added far-generated loaded chunk to garbage collection
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2014-07-14 12:46:03 +02:00 |
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Shoghi Cervantes
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0db009b08f
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Improved chunk generation queue
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2014-07-14 03:10:25 +02:00 |
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Shoghi Cervantes
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6c442551f7
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Fixed client crashing (temp.), fixed clients not spawning. (Fixes #1640 #1636 #1590 #1573)
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2014-07-14 02:19:14 +02:00 |
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Shoghi Cervantes
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a7944502cd
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Added small things
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2014-07-12 19:27:51 +02:00 |
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Shoghi Cervantes
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9a4ead54e3
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Added more timings
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2014-07-12 15:23:06 +02:00 |
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Shoghi Cervantes
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9bdd294a66
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Implemented global, tasks timings
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2014-07-12 14:09:29 +02:00 |
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Shoghi Cervantes
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4a072b4163
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Better chunk unload queues
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2014-07-11 01:15:52 +02:00 |
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Shoghi Cervantes
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828f7f1590
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Fall damage is now working
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2014-07-10 16:16:11 +02:00 |
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Shoghi Cervantes
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4d0b184ca4
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Fixed #1591, handle player disconnect and level change killing
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2014-07-10 12:35:19 +02:00 |
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Shoghi Cervantes
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589fde27c0
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Reorder chunk unloading to leave chunks in memory for the GC time before removal
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2014-07-10 01:32:18 +02:00 |
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Shoghi Cervantes
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6cb55da9c7
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Added correct save parameters to chunk unloading
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2014-07-10 01:30:59 +02:00 |
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Shoghi Cervantes
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0251ae93d8
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Fixed #1578 Chunk garbage collection not marking chunks as unused
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2014-07-10 01:17:51 +02:00 |
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Shoghi Cervantes
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6b361389ad
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Fixed mirrored chunk sending
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2014-07-06 12:36:23 +02:00 |
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Shoghi Cervantes
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cbbdb42092
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Added LevelUnloadEvent
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2014-07-06 00:06:03 +02:00 |
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Shoghi Cervantes
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81492acb0c
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Added LevelSaveEvent
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2014-07-06 00:02:27 +02:00 |
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Shoghi Cervantes
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637d9da5a6
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Fixed worker pool AsyncTask storage
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2014-07-05 22:02:14 +02:00 |
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Shoghi Cervantes
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22552cdd72
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Improved chunk sending, moved chunk encoding and compression to another thread
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2014-07-05 20:41:44 +02:00 |
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Shoghi Cervantes
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417cb94ea3
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Use chunk unload queues in Level
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2014-07-05 16:28:49 +02:00 |
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Shoghi Cervantes
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519922b550
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Improved chunk ticking
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2014-07-05 14:05:39 +02:00 |
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Shoghi Cervantes
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cc36f8f997
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Fixed kick messages
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2014-06-27 23:26:35 +02:00 |
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Shoghi Cervantes
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3abec0a3c0
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Modified Level::useBreakOn() to use events for creative block breaking
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2014-06-26 12:03:02 +02:00 |
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Shoghi Cervantes
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396a3ff225
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Limited block change packets to players using that chunk
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2014-06-23 16:09:51 +02:00 |
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Shoghi Cervantes
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31a7410acd
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Fixed players and entities getting despawned
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2014-06-23 15:25:44 +02:00 |
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Shoghi Cervantes
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496c004efc
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Changed default view-distance
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2014-06-22 23:25:43 +02:00 |
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Shoghi Cervantes
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6f9becdbb3
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Added Empty chunk detection
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2014-06-22 22:29:46 +02:00 |
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Shoghi Cervantes
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0be2bd911f
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Fixed block updates not getting broadcasted
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2014-06-22 21:56:58 +02:00 |
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Shoghi Cervantes
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0e36107878
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Fixed update ticks
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2014-06-22 21:32:49 +02:00 |
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Shoghi Cervantes
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279a438ae6
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Fixed spawning of Tile entities via chunk packets
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2014-06-22 18:05:42 +02:00 |
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Shoghi Cervantes
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0d5eb149ab
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Fixed Level not saving chunks on auto save
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2014-06-22 16:20:00 +02:00 |
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Shoghi Cervantes
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557618c87d
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Fixed Level not saving chunks on unload
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2014-06-22 16:15:37 +02:00 |
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Shoghi Cervantes
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e381313747
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New player chunk load queues with ACK notification
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2014-06-21 19:41:06 +02:00 |
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Shoghi Cervantes
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dda57f7b0f
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Signs can be placed again. TODO: spawn tile entities after chunk has been received and ACKed
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2014-06-17 19:48:14 +02:00 |
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Shoghi Cervantes
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f073a5b837
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Fixed a few things
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2014-06-17 18:46:16 +02:00 |
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Shoghi Cervantes
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e8cc52f99e
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Added chunk-sending.compression-level property
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2014-06-17 14:34:14 +02:00 |
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Shoghi Cervantes
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e47198deaf
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Fixed Level methods
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2014-06-16 03:14:18 +02:00 |
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Shoghi Cervantes
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c4673addf7
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Added server-side join message (removed from client-side MCPE)
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2014-06-15 00:14:28 +02:00 |
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Shoghi Cervantes
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6977833b1a
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Fixed thread generator crashing, added thread generator garbage collector, fixed generation queues
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2014-06-14 23:59:31 +02:00 |
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Shoghi Cervantes
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f3e6c726b0
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Added BlockMetadataStore to Level and Block
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2014-06-14 20:06:42 +02:00 |
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