mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 08:17:34 +00:00
Improved chunk ticking
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parent
962847ffdf
commit
519922b550
@ -599,7 +599,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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}
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}
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if($spawned < 56){
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if($spawned < 50){
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return;
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}
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@ -123,6 +123,34 @@ class Level implements ChunkManager, Metadatable{
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/** @var BlockMetadataStore */
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private $blockMetadata;
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protected $chunkTickRadius;
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protected $chunkTickList = [];
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protected $chunksPerTick;
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protected $clearChunksOnTick;
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protected $randomTickBlocks = [
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Block::GRASS => true,
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Block::SAPLING => true,
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Block::LEAVES => true,
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Block::WHEAT_BLOCK => true,
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Block::FARMLAND => true,
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Block::SNOW_LAYER => true,
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Block::ICE => true,
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Block::CACTUS => true,
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Block::SUGARCANE_BLOCK => true,
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Block::RED_MUSHROOM => true,
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Block::BROWN_MUSHROOM => true,
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Block::PUMPKIN_STEM => true,
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Block::MELON_STEM => true,
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//Block::VINE => true,
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//Block::MYCELIUM => true,
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//Block::COCOA_BLOCK => true,
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Block::CARROT_BLOCK => true,
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Block::POTATO_BLOCK => true,
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Block::LEAVES2,
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Block::BEETROOT_BLOCK,
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];
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/**
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* Returns the chunk unique hash/key
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*
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@ -160,7 +188,7 @@ class Level implements ChunkManager, Metadatable{
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}else{
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throw new \Exception("Provider is not a subclass of LevelProvider");
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}
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$server->getLogger()->info("Preparing level \"" . $this->provider->getName() . "\"");
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$this->server->getLogger()->info("Preparing level \"" . $this->provider->getName() . "\"");
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$generator = Generator::getGenerator($this->provider->getGenerator());
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$this->server->getGenerationManager()->openLevel($this, $generator, $this->provider->getGeneratorOptions());
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@ -169,6 +197,11 @@ class Level implements ChunkManager, Metadatable{
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$this->startTime = $this->time = (int) $this->provider->getTime();
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$this->nextSave = $this->startCheck = microtime(true);
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$this->nextSave = microtime(true) + 90;
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$this->chunkTickRadius = min($this->server->getViewDistance(), max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 3)));
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$this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 128);
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$this->chunkTickList = [];
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$this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", true);
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}
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/**
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@ -341,42 +374,47 @@ class Level implements ChunkManager, Metadatable{
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}
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if(count($this->changedCount) > 0){
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foreach($this->changedCount as $index => $mini){
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for($Y = 0; $Y < 8; ++$Y){
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if(($mini & (1 << $Y)) === 0){
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continue;
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}
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if(count($this->changedBlocks[$index][$Y]) < 582){ //Optimal value, calculated using the relation between minichunks and single packets
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continue;
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}else{
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$X = null;
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$Z = null;
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Level::getXZ($index, $X, $Z);
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foreach($this->getUsingChunk($X, $Z) as $p){
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$p->unloadChunk($X, $Z);
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if(count($this->players) > 0){
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foreach($this->changedCount as $index => $mini){
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for($Y = 0; $Y < 8; ++$Y){
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if(($mini & (1 << $Y)) === 0){
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continue;
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}
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if(count($this->changedBlocks[$index][$Y]) < 582){ //Optimal value, calculated using the relation between minichunks and single packets
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continue;
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}else{
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$X = null;
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$Z = null;
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Level::getXZ($index, $X, $Z);
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foreach($this->getUsingChunk($X, $Z) as $p){
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$p->unloadChunk($X, $Z);
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}
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unset($this->changedBlocks[$index][$Y]);
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}
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unset($this->changedBlocks[$index][$Y]);
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}
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}
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}
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$this->changedCount = [];
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if(count($this->changedBlocks) > 0){
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foreach($this->changedBlocks as $index => $mini){
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foreach($mini as $blocks){
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/** @var Block $b */
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foreach($blocks as $b){
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$pk = new UpdateBlockPacket();
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$pk->x = $b->x;
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$pk->y = $b->y;
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$pk->z = $b->z;
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$pk->block = $b->getID();
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$pk->meta = $b->getDamage();
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foreach($this->getUsingChunk($b->x >> 4, $b->z >> 4) as $player){
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$player->dataPacket($pk);
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$this->changedCount = [];
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if(count($this->changedBlocks) > 0){
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foreach($this->changedBlocks as $index => $mini){
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foreach($mini as $blocks){
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/** @var Block $b */
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foreach($blocks as $b){
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$pk = new UpdateBlockPacket();
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$pk->x = $b->x;
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$pk->y = $b->y;
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$pk->z = $b->z;
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$pk->block = $b->getID();
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$pk->meta = $b->getDamage();
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foreach($this->getUsingChunk($b->x >> 4, $b->z >> 4) as $player){
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$player->dataPacket($pk);
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}
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}
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}
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}
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$this->changedBlocks = [];
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}
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}else{
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$this->changedCount = [];
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$this->changedBlocks = [];
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}
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@ -392,24 +430,7 @@ class Level implements ChunkManager, Metadatable{
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}
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foreach($this->usedChunks as $index => $p){
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Level::getXZ($index, $X, $Z);
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$chunk = $this->getChunkAt($X, $Z, true);
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for($Y = 0; $Y < 8; ++$Y){
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if(!$chunk->isSectionEmpty($Y)){
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$section = $chunk->getSection($Y);
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for($i = 0; $i < 3; ++$i){
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$x = mt_rand(0, 15);
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$y = mt_rand(0, 15);
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$z = mt_rand(0, 15);
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if(($blockId = $section->getBlockId($x, $y, $z)) !== 0){
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$block = Block::get($blockId, $section->getBlockData($x, $y, $z), new Position($X * 16 + $x, $Y * 16 + $y, $Z * 16 + $z, $this));
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$block->onUpdate(self::BLOCK_UPDATE_RANDOM);
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}
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}
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}
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}
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}
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$this->tickChunks();
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if($this->nextSave < microtime(true)){
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$X = null;
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@ -427,6 +448,67 @@ class Level implements ChunkManager, Metadatable{
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}
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}
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private function tickChunks(){
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if($this->chunksPerTick <= 0 or count($this->players) === 0){
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return;
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}
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$chunksPerPlayer = min(200, max(1, (int) ( ( ( $this->chunksPerTick - count($this->players)) / count($this->players)) + 0.5)));
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$randRange = 3 + $chunksPerPlayer / 30;
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$randRange = $randRange > $this->chunkTickRadius ? $this->chunkTickRadius : $randRange;
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foreach($this->players as $player){
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$x = $player->x >> 4;
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$z = $player->x >> 4;
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$index = Level::chunkHash($x, $z);
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$existingPlayers = max(0, isset($this->chunkTickList[$index]) ? $this->chunkTickList[$index] : 0);
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$this->chunkTickList[$index] = $existingPlayers + 1;
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for($chunk = 0; $chunk < $chunksPerPlayer; ++$chunk){
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$dx = mt_rand(-$randRange, $randRange);
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$dz = mt_rand(-$randRange, $randRange);
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$hash = Level::chunkHash($dx + $x, $dz + $z);
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if(!isset($this->chunkTickList[$hash]) and $this->isChunkLoaded($dx + $x, $dz + $z)){
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$this->chunkTickList[$hash] = -1;
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}
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}
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}
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$chunkX = $chunkZ = null;
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foreach($this->chunkTickList as $index => $players){
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Level::getXZ($index, $chunkX, $chunkZ);
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if(!$this->isChunkLoaded($chunkX, $chunkZ) or isset($this->unloadQueue[$index]) and $players > 0){
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unset($this->chunkTickList[$index]);
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continue;
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}
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$chunk = $this->getChunkAt($chunkX, $chunkZ, true);
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for($Y = 0; $Y < 8; ++$Y){
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if(!$chunk->isSectionEmpty($Y)){
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$section = $chunk->getSection($Y);
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for($i = 0; $i < 3; ++$i){
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$k = mt_rand(0, PHP_INT_MAX);
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$j = $k >> 2;
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$x = $j & 0x0f;
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$y = ($j >> 8) & 0x0f;
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$z = ($j >> 16) & 0x0f;
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$blockId = $section->getBlockId($x, $y, $z);
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if(isset($this->randomTickBlocks[$blockId])){
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$block = Block::get($blockId, $section->getBlockData($x, $y, $z), new Position($chunkX * 16 + $x, $Y * 16 + $y, $chunkZ * 16 + $z, $this));
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$block->onUpdate(self::BLOCK_UPDATE_RANDOM);
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}
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}
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}
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}
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}
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if($this->clearChunksOnTick){
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$this->chunkTickList = [];
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}
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}
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/**
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* @param bool $force
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*
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@ -16,9 +16,15 @@ debug:
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commands: false
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chunk-sending:
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per-tick: 1
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per-tick: 1 #may be safe to increase later
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compression-level: 7
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chunk-ticking:
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per-tick: 80
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tick-radius: 2
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light-updates: false
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clear-tick-list: true
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chunk-gc:
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period-in-ticks: 600
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