mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-19 09:26:45 +00:00
This commit is contained in:
parent
eccd82ca4b
commit
6c442551f7
@ -499,10 +499,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$entity->despawnFrom($this);
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}
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}
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$pk = new UnloadChunkPacket();
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/*$pk = new UnloadChunkPacket();
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$pk->chunkX = $x;
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$pk->chunkZ = $z;
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$this->dataPacket($pk);
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$this->dataPacket($pk);*/
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$this->getLevel()->freeChunk($x, $z, $this);
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unset($this->usedChunks[$index]);
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@ -584,7 +584,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$this->chunkLoadTask->setNextRun($this->chunkLoadTask->getNextRun() + 30);
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}else{
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$count = 0;
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$limit = (int) $this->server->getProperty("chunk-sending.per-tick", 1);
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$limit = (int) $this->server->getProperty("chunk-sending.per-tick", 4);
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foreach($this->loadQueue as $index => $distance){
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if($count >= $limit){
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break;
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@ -594,8 +594,7 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$Z = null;
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Level::getXZ($index, $X, $Z);
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if(!$this->getLevel()->isChunkPopulated($X, $Z)){
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$this->chunkLoadTask->setNextRun($this->chunkLoadTask->getNextRun() + 5);
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return;
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continue;
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}
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unset($this->loadQueue[$index]);
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@ -713,10 +712,10 @@ class Player extends Human implements CommandSender, InventoryHolder, IPlayer{
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$entity->despawnFrom($this);
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}
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}
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$pk = new UnloadChunkPacket();
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/*$pk = new UnloadChunkPacket();
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$pk->chunkX = $X;
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$pk->chunkZ = $Z;
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$this->dataPacket($pk);
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$this->dataPacket($pk);*/
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unset($this->usedChunks[$index]);
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}
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}
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@ -726,17 +726,12 @@ abstract class Block extends Position implements Metadatable{
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* Sets the block position to a new Position object
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*
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* @param Position $v
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*
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* @throws \RuntimeException
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*/
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final public function position(Position $v){
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if(!$v->isValid()){
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throw new \RuntimeException("Undefined Level reference");
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}
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$this->x = (int) $v->x;
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$this->y = (int) $v->y;
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$this->z = (int) $v->z;
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$this->setLevel($v->getLevel(), false);
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$this->level = $v->level;
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}
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/**
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@ -494,7 +494,7 @@ abstract class Entity extends Position implements Metadatable{
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Server::broadcastPacket($this->hasSpawned, $pk);
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}
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if(!($this instanceof Player) and ($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
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if(($this->lastMotionX != $this->motionX or $this->lastMotionY != $this->motionY or $this->lastMotionZ != $this->motionZ)){
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$this->lastMotionX = $this->motionX;
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$this->lastMotionY = $this->motionY;
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$this->lastMotionZ = $this->motionZ;
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@ -504,6 +504,12 @@ abstract class Entity extends Position implements Metadatable{
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[$this->getID(), $this->motionX, $this->motionY, $this->motionZ]
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];
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Server::broadcastPacket($this->hasSpawned, $pk);
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if($this instanceof Player){
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$this->motionX = 0;
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$this->motionY = 0;
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$this->motionZ = 0;
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}
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}
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}
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@ -640,10 +646,10 @@ abstract class Entity extends Position implements Metadatable{
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$entity->despawnFrom($this);
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}
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$pk = new UnloadChunkPacket();
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/*$pk = new UnloadChunkPacket();
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$pk->chunkX = $X;
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$pk->chunkZ = $Z;
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$this->dataPacket($pk);
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$this->dataPacket($pk);*/
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}
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$this->getLevel()->freeAllChunks($this);
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}
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@ -34,14 +34,8 @@ class ChunkRequestTask extends AsyncTask{
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protected $chunkZ;
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protected $compressionLevel;
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/** @var string[4096] */
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protected $ids;
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/** @var string[2048] */
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protected $meta;
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/** @var string[2048] */
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protected $blockLight;
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/** @var string[2048] */
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protected $skyLight;
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/** @var \pocketmine\level\format\ChunkSection[] */
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protected $sections;
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/** @var string[256] */
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protected $biomeIds;
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/** @var int[] */
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@ -54,30 +48,10 @@ class ChunkRequestTask extends AsyncTask{
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$this->chunkX = $chunkX;
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$this->chunkZ = $chunkZ;
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$chunk = $level->getChunkAt($chunkX, $chunkZ);
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$ids = "";
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$meta = "";
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$blockLight = "";
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$skyLight = "";
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$this->biomeIds = $chunk->getBiomeIdArray();
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$biomeColors = "";
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foreach($chunk->getBiomeColorArray() as $color){
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$biomeColors .= Binary::writeInt($color);
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}
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$this->biomeColors = $chunk->getBiomeColorArray();
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$this->biomeColors = $biomeColors;
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for($s = 0; $s < 8; ++$s){
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$section = $chunk->getSection($s);
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$ids .= $section->getIdArray();
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$meta .= $section->getDataArray();
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$blockLight .= $section->getLightArray();
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$skyLight .= $section->getSkyLightArray();
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}
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$this->ids = $ids;
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$this->meta = $meta;
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$this->blockLight = $blockLight;
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$this->skyLight = $skyLight;
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$this->sections = $chunk->getSections();
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$tiles = "";
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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@ -100,16 +74,33 @@ class ChunkRequestTask extends AsyncTask{
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$orderedSkyLight = "";
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$orderedLight = "";
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$ids = "";
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$meta = "";
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$blockLight = "";
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$skyLight = "";
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$biomeColors = "";
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foreach($this->sections as $section){
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$ids .= $section->getIdArray();
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$meta .= $section->getDataArray();
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$blockLight .= $section->getLightArray();
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$skyLight .= $section->getSkyLightArray();
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}
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for($x = 0; $x < 16; ++$x){
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for($z = 0; $z < 16; ++$z){
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$orderedIds .= $this->getColumn($this->ids, $x, $z);
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$orderedData .= $this->getHalfColumn($this->meta, $x, $z);
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$orderedSkyLight .= $this->getHalfColumn($this->skyLight, $x, $z);
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$orderedLight .= $this->getHalfColumn($this->blockLight, $x, $z);
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$orderedIds .= $this->getColumn($ids, $x, $z);
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$orderedData .= $this->getHalfColumn($meta, $x, $z);
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$orderedSkyLight .= $this->getHalfColumn($skyLight, $x, $z);
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$orderedLight .= $this->getHalfColumn($blockLight, $x, $z);
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}
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}
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$ordered = zlib_encode(Binary::writeLInt($this->chunkX) . Binary::writeLInt($this->chunkZ) . $orderedIds . $orderedData . $orderedSkyLight . $orderedLight . $this->biomeIds . $this->biomeColors . $this->tiles, ZLIB_ENCODING_DEFLATE, $this->compressionLevel);
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foreach($this->biomeColors as $color){
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$biomeColors .= Binary::writeInt($color);
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}
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$ordered = zlib_encode(Binary::writeLInt($this->chunkX) . Binary::writeLInt($this->chunkZ) . $orderedIds . $orderedData . $orderedSkyLight . $orderedLight . $this->biomeIds . $biomeColors . $this->tiles, ZLIB_ENCODING_DEFLATE, $this->compressionLevel);
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$this->setResult($ordered);
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}
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@ -37,6 +37,7 @@ use pocketmine\event\LevelTimings;
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use pocketmine\event\player\PlayerInteractEvent;
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use pocketmine\item\Item;
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use pocketmine\level\format\Chunk;
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use pocketmine\level\format\generic\EmptyChunkSection;
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use pocketmine\level\format\LevelProvider;
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use pocketmine\level\format\SimpleChunk;
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use pocketmine\level\generator\Generator;
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@ -114,6 +115,9 @@ class Level implements ChunkManager, Metadatable{
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private $folderName;
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/** @var Chunk[] */
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private $chunks = [];
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/** @var Block[][] */
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protected $changedBlocks = [];
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protected $changedCount = [];
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@ -211,7 +215,7 @@ class Level implements ChunkManager, Metadatable{
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$this->chunkTickRadius = min($this->server->getViewDistance(), max(1, (int) $this->server->getProperty("chunk-ticking.tick-radius", 3)));
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$this->chunksPerTick = (int) $this->server->getProperty("chunk-ticking.per-tick", 128);
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$this->chunkTickList = [];
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$this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", true);
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$this->clearChunksOnTick = (bool) $this->server->getProperty("chunk-ticking.clear-tick-list", false);
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$this->timings = new LevelTimings($this);
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}
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@ -501,15 +505,17 @@ class Level implements ChunkManager, Metadatable{
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}
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$chunk = $this->getChunkAt($chunkX, $chunkZ, true);
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for($Y = 0; $Y < 8; ++$Y){
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if(!$chunk->isSectionEmpty($Y)){
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$section = $chunk->getSection($Y);
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foreach($chunk->getSections() as $section){
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if(!($section instanceof EmptyChunkSection)){
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$Y = $section->getY();
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$k = mt_rand(0, PHP_INT_MAX);
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for($i = 0; $i < 3; ++$i){
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$k = mt_rand(0, PHP_INT_MAX);
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$j = $k >> 2;
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$x = $j & 0x0f;
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$y = ($j >> 8) & 0x0f;
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$z = ($j >> 16) & 0x0f;
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$k %= 1073741827;
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$blockId = $section->getBlockId($x, $y, $z);
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if(isset($this->randomTickBlocks[$blockId])){
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$block = Block::get($blockId, $section->getBlockData($x, $y, $z), new Position($chunkX * 16 + $x, $Y * 16 + $y, $chunkZ * 16 + $z, $this));
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@ -1236,7 +1242,7 @@ class Level implements ChunkManager, Metadatable{
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* @return Chunk
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*/
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public function getChunkAt($x, $z, $create = false){
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return $this->provider->getChunk($x, $z, $create);
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return isset($this->chunks[$index = "$x:$z"]) ? $this->chunks[$index] : $this->chunks[$index] = $this->provider->getChunk($x, $z, $create);
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}
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/**
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@ -1272,7 +1278,9 @@ class Level implements ChunkManager, Metadatable{
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foreach($this->getUsingChunk($x, $z) as $player){
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$player->unloadChunk($x, $z);
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}
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unset($this->chunks[Level::chunkHash($x, $z)]);
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$this->provider->setChunk($x, $z, $chunk);
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$this->loadChunk($x, $z);
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}
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/**
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@ -1298,7 +1306,7 @@ class Level implements ChunkManager, Metadatable{
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* @return bool
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*/
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public function isChunkLoaded($x, $z){
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return $this->provider->isChunkLoaded($x, $z);
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return isset($this->chunks["$x:$z"]) or $this->provider->isChunkLoaded($x, $z);
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}
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/**
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@ -1488,13 +1496,18 @@ class Level implements ChunkManager, Metadatable{
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$chunk = $this->provider->getChunk($x, $z, false);
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if($chunk instanceof Chunk){
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$this->chunks[Level::chunkHash($x, $z)] = $chunk;
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return true;
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}else{
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$this->timings->syncChunkLoadTimer->startTiming();
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$this->provider->loadChunk($x, $z);
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$this->timings->syncChunkLoadTimer->stopTiming();
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return $this->provider->getChunk($x, $z) instanceof Chunk;
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if(($chunk = $this->provider->getChunk($x, $z)) instanceof Chunk){
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$this->chunks[Level::chunkHash($x, $z)] = $chunk;
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return true;
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}
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return false;
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}
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}
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@ -1522,8 +1535,9 @@ class Level implements ChunkManager, Metadatable{
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}
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$this->timings->doChunkUnload->startTiming();
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unset($this->chunks[$index = Level::chunkHash($x, $z)]);
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$this->provider->unloadChunk($x, $z, $safe);
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unset($this->usedChunks[Level::chunkHash($x, $z)]);
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unset($this->usedChunks[$index]);
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Cache::remove("world:" . $this->getID() . ":$x:$z");
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$this->timings->doChunkUnload->stopTiming();
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@ -19,14 +19,14 @@ debug:
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commands: false
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chunk-sending:
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per-tick: 1
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compression-level: 7
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per-tick: 4
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compression-level: 9
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chunk-ticking:
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per-tick: 80
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tick-radius: 2
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light-updates: false
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clear-tick-list: true
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clear-tick-list: false
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chunk-gc:
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period-in-ticks: 600
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@ -29,22 +29,18 @@ use pocketmine\Server;
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*/
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abstract class AsyncTask extends \Threaded{
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private $complete = null;
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private $finished = null;
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private $result = null;
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public $complete = null;
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public $finished = null;
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public $result = null;
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public function run(){
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$this->lock();
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$this->finished = false;
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$this->complete = false;
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$this->result = null;
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$this->unlock();
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$this->onRun();
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$this->lock();
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$this->finished = true;
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$this->unlock();
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}
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@ -52,7 +48,6 @@ abstract class AsyncTask extends \Threaded{
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* @return bool
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*/
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public function isFinished(){
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return $this->finished === true;
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}
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@ -88,6 +83,14 @@ abstract class AsyncTask extends \Threaded{
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$this->result = @serialize($result);
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}
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public function setTaskId($taskId){
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$this->taskId = $taskId;
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}
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public function getTaskId(){
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return $this->taskId;
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}
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/**
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* Actions to execute when run
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*
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@ -77,8 +77,10 @@ class ServerScheduler{
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* @return void
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*/
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public function scheduleAsyncTask(AsyncTask $task){
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$id = $this->nextId();
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$task->setTaskId($id);
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$this->asyncPool->submit($task);
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$this->asyncTaskStorage[spl_object_hash($task)] = $task;
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$this->asyncTaskStorage[$id] = $task;
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++$this->asyncTasks;
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}
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@ -222,6 +224,12 @@ class ServerScheduler{
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if($this->asyncTasks > 0){ //Garbage collector
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$this->asyncPool->collect([$this, "collectAsyncTask"]);
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foreach($this->asyncTaskStorage as $asyncTask){
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if($asyncTask->isFinished() and !$asyncTask->isCompleted()){
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$this->collectAsyncTask($asyncTask);
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}
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}
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}
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}
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@ -230,7 +238,7 @@ class ServerScheduler{
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--$this->asyncTasks;
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$task->onCompletion(Server::getInstance());
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$task->setCompleted();
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unset($this->asyncTaskStorage[spl_object_hash($task)]);
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unset($this->asyncTaskStorage[$task->getTaskId()]);
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return true;
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}
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return false;
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Block a user