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Fixed #1578 Chunk garbage collection not marking chunks as unused
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5b69f07a55
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@ -450,17 +450,6 @@ class Level implements ChunkManager, Metadatable{
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$this->processChunkRequest();
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if($this->nextSave < microtime(true)){
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$X = null;
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$Z = null;
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foreach($this->usedChunks as $i => $c){
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if(count($c) === 0){
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unset($this->usedChunks[$i]);
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Level::getXZ($i, $X, $Z);
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if(!$this->isSpawnChunk($X, $Z)){
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$this->unloadChunkRequest($X, $Z, true);
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}
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}
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}
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$this->save(false);
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}
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}
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@ -1462,7 +1451,7 @@ class Level implements ChunkManager, Metadatable{
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* @return bool
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*/
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public function isChunkInUse($x, $z){
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return isset($this->usedChunks[static::chunkHash($x, $z)]);
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return isset($this->usedChunks[static::chunkHash($x, $z)]) and count($this->usedChunks[static::chunkHash($x, $z)]) > 0;
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}
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/**
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@ -1679,6 +1668,18 @@ class Level implements ChunkManager, Metadatable{
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}
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public function doChunkGarbageCollection(){
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$X = null;
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$Z = null;
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foreach($this->usedChunks as $i => $c){
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if(count($c) === 0){
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unset($this->usedChunks[$i]);
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Level::getXZ($i, $X, $Z);
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if(!$this->isSpawnChunk($X, $Z)){
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$this->unloadChunkRequest($X, $Z, true);
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}
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}
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}
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if(count($this->unloadQueue) > 0){
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foreach($this->unloadQueue as $index => $chunk){
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