Commit Graph

60 Commits

Author SHA1 Message Date
b2201c8c59 Further cleanup to general AABB handling 2018-11-24 19:17:03 +00:00
75f364fcf2 Level: Remove obsolete \$direct parameter from setBlock()
this parameter was previously used to send blocks with a different set of flags, immediately, to players. However, the flags have been demonstrated useless and the direct sending is pointless now since packets are buffered now per session, so we might as well take advantage of the batched block update sending.
2018-09-27 16:15:07 +01:00
1427da0aeb Clean up item handling of blocks 2018-09-23 14:21:37 +01:00
56d9943b0d Nuke Block->meta, split into variant and state properties, lots of cleanup
This is a major change to the way block metadata is handled within the PM core. This separates variant metadata (which really ought to be part of the ID) from state metadata, and in a couple of cases flattens separate states of blocks together.

The result of this is that invalid variants can be much more easily detected, and additionally state handling is much cleaner since meta is only needed at the serialize layer instead of throughout the code.
2018-09-21 19:28:10 +01:00
01f12d6147 Merge branch 'release/3.3' 2018-09-18 12:32:12 +01:00
107192c753 Bed: fixed block-pick giving wrong colour items 2018-09-18 12:31:53 +01:00
1bb4daa7d1 Fixed mess of rotations being inverted 2018-09-16 17:37:36 +01:00
f7f06c993d Make block constructors not write to this->meta directly 2018-09-16 14:10:40 +01:00
2b8405e6ee Make use of Bearing::opposite() 2018-09-13 19:35:47 +01:00
c0962a47be Block: Use parent::place() instead of setBlock() directly 2018-09-13 12:54:03 +01:00
f218868338 Separate facing/bearing handling from Vector3, deobfusticate a ton of @shoghicp old code 2018-09-05 19:56:14 +01:00
99a0c2a188 Block: Make recalculation of BB non-dependent on block position
This now computes BBs relative to 0,0,0 and then offsets them as appropriate. This requires less boilerplate code and also furthers the goal of separating block types from instances.
2018-06-21 19:58:28 +01:00
31c187f366 Bed: fixed recursion when setting state to something it already is
fixes #2236
2018-06-13 04:16:52 -04:00
ac5a91b67e Cleaned up bool comparison mess 2018-03-19 14:10:55 +00:00
906d7eb176 Lang: Move TranslationContainer and TextContainer to \pocketmine\lang namespace
why the hell were they ever put in \pocketmine\event in the first place??

This change was suggested many months ago but I forgot all about it.
2018-02-04 20:03:30 +00:00
8d7c65585c Enchantment: Implement Silk Touch (#1912) 2018-01-14 13:37:27 +00:00
3a0cbd1cd4 Block: Cleaned up double-block break handling, close #1862, close #1525
This now removes the need for recursing around for structures comprised of multiple blocks. Instead, override getAffectedBlocks() to return all blocks that need to be deleted when the current block is deleted, and make sure that only one half of the block drops something. When a player breaks one of the blocks, all the blocks affected by that block will also be destroyed, creating particles and sounds where appropriate.

This fixes creative drops for double plants and beds.
2018-01-03 13:01:05 +00:00
6abf880e44 Block: Drop unnecessary parameters for ItemFactory::get() 2017-12-13 18:37:04 +00:00
56f1a6ba37 Block: Migrated all trivial drops code to getDropsForCompatibleTool()
getDrops() should now be overridden only for special cases. There are some non-trivial overrides left that are going to need some extra work to clean up.
2017-12-13 12:49:58 +00:00
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
3a80ec4db8 Add bed too far message 2017-11-19 10:22:04 +00:00
d1db27016e s/facePos/clickVector/
clickVector better describes this
2017-10-27 19:05:26 +01:00
d8b1757ebc added some nullable and void typehints to Block API 2017-10-11 18:45:40 +01:00
b7a9e10d49 Some cleanup to how tiles are created 2017-10-11 18:08:08 +01:00
cebb4b35f6 Fixed beds not getting deleted properly in survival
the anti-instabreak kicked in twice... damned anti-cheat... luckily the player is not needed for this part
2017-10-09 10:49:30 +01:00
6d5620606e Block->place() parameter refactor to make things clearer 2017-08-26 14:41:49 +01:00
8ce833bf74 Stripped redundant trailing commas 2017-08-25 12:41:49 +01:00
b8ade18888 Fixed double plants and beds sometimes dropping in creative 2017-08-21 19:25:04 +01:00
876659cc73 Item factory refactor and added capability to register custom items 2017-08-21 17:49:26 +01:00
02f42eba48 Move block registration to its own class 2017-08-20 18:05:01 +01:00
e1d894057c Changed face position floating-point params to Vector3s 2017-08-20 10:23:34 +01:00
d8f0dd6db8 Changed Block->getDrops() to return Item[] 2017-08-18 11:21:33 +01:00
83af4dcd59 Block API typehints 2017-08-17 13:50:19 +01:00
8957dbf08e Use occupied bitflag and added distance check for beds
must be < 2 blocks from either half of the bed
2017-07-30 20:02:48 +01:00
2d626d1d90 Improved Beds, fixed bed tiles not getting removed for other halves
relates to #880
2017-07-30 19:57:10 +01:00
253db40a11 Fixed bed placement with head over a transparent block 2017-07-30 19:50:47 +01:00
1f4e6535bb Added Bed tile and support for coloured beds 2017-07-30 19:34:06 +01:00
6ae24c5c19 Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion) 2017-07-30 18:14:43 +01:00
2a7b736f18 Heap of bugfixes, cleanup and PHP 7 upgrades 2017-07-13 19:18:56 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
5c281c6435 Merged #103 2017-02-15 14:58:41 +00:00
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
f3c46b12c5 Block breaking part 1 2015-07-27 20:31:55 +02:00
62ba36b474 New TextPacket, second part! 2015-03-19 20:27:51 +01:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
a0d4bff385 Block creating and property handling rewrite, part1 2014-12-07 01:53:27 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00