mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 08:44:01 +00:00
Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until I did this.
This commit is contained in:
parent
3f854127ca
commit
74b074753f
@ -159,11 +159,11 @@ use pocketmine\utils\UUID;
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*/
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class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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const SURVIVAL = 0;
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const CREATIVE = 1;
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const ADVENTURE = 2;
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const SPECTATOR = 3;
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const VIEW = Player::SPECTATOR;
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public const SURVIVAL = 0;
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public const CREATIVE = 1;
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public const ADVENTURE = 2;
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public const SPECTATOR = 3;
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public const VIEW = Player::SPECTATOR;
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/**
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* Checks a supplied username and checks it is valid.
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@ -115,8 +115,8 @@ use pocketmine\utils\VersionString;
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* The class that manages everything
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*/
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class Server{
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const BROADCAST_CHANNEL_ADMINISTRATIVE = "pocketmine.broadcast.admin";
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const BROADCAST_CHANNEL_USERS = "pocketmine.broadcast.user";
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public const BROADCAST_CHANNEL_ADMINISTRATIVE = "pocketmine.broadcast.admin";
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public const BROADCAST_CHANNEL_USERS = "pocketmine.broadcast.user";
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/** @var Server */
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private static $instance = null;
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@ -33,9 +33,9 @@ use pocketmine\Player;
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class Anvil extends Fallable{
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const TYPE_NORMAL = 0;
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const TYPE_SLIGHTLY_DAMAGED = 4;
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const TYPE_VERY_DAMAGED = 8;
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public const TYPE_NORMAL = 0;
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public const TYPE_SLIGHTLY_DAMAGED = 4;
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public const TYPE_VERY_DAMAGED = 8;
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protected $id = self::ANVIL;
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@ -35,8 +35,8 @@ use pocketmine\tile\Tile;
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use pocketmine\utils\TextFormat;
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class Bed extends Transparent{
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const BITFLAG_OCCUPIED = 0x04;
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const BITFLAG_HEAD = 0x08;
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public const BITFLAG_OCCUPIED = 0x04;
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public const BITFLAG_HEAD = 0x08;
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protected $id = self::BED_BLOCK;
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@ -25,255 +25,255 @@ namespace pocketmine\block;
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interface BlockIds{
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const AIR = 0;
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const STONE = 1;
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const GRASS = 2;
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const DIRT = 3;
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const COBBLESTONE = 4;
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const PLANKS = 5, WOODEN_PLANKS = 5;
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const SAPLING = 6;
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const BEDROCK = 7;
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const FLOWING_WATER = 8;
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const STILL_WATER = 9, WATER = 9;
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const FLOWING_LAVA = 10;
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const LAVA = 11, STILL_LAVA = 11;
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const SAND = 12;
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const GRAVEL = 13;
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const GOLD_ORE = 14;
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const IRON_ORE = 15;
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const COAL_ORE = 16;
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const LOG = 17, WOOD = 17;
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const LEAVES = 18;
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const SPONGE = 19;
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const GLASS = 20;
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const LAPIS_ORE = 21;
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const LAPIS_BLOCK = 22;
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const DISPENSER = 23;
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const SANDSTONE = 24;
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const NOTEBLOCK = 25, NOTE_BLOCK = 25;
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const BED_BLOCK = 26;
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const GOLDEN_RAIL = 27, POWERED_RAIL = 27;
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const DETECTOR_RAIL = 28;
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const STICKY_PISTON = 29;
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const COBWEB = 30, WEB = 30;
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const TALLGRASS = 31, TALL_GRASS = 31;
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const DEADBUSH = 32, DEAD_BUSH = 32;
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const PISTON = 33;
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const PISTONARMCOLLISION = 34, PISTON_ARM_COLLISION = 34;
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const WOOL = 35;
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public const AIR = 0;
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public const STONE = 1;
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public const GRASS = 2;
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public const DIRT = 3;
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public const COBBLESTONE = 4;
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public const PLANKS = 5, WOODEN_PLANKS = 5;
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public const SAPLING = 6;
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public const BEDROCK = 7;
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public const FLOWING_WATER = 8;
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public const STILL_WATER = 9, WATER = 9;
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public const FLOWING_LAVA = 10;
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public const LAVA = 11, STILL_LAVA = 11;
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public const SAND = 12;
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public const GRAVEL = 13;
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public const GOLD_ORE = 14;
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public const IRON_ORE = 15;
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public const COAL_ORE = 16;
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public const LOG = 17, WOOD = 17;
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public const LEAVES = 18;
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public const SPONGE = 19;
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public const GLASS = 20;
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public const LAPIS_ORE = 21;
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public const LAPIS_BLOCK = 22;
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public const DISPENSER = 23;
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public const SANDSTONE = 24;
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public const NOTEBLOCK = 25, NOTE_BLOCK = 25;
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public const BED_BLOCK = 26;
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public const GOLDEN_RAIL = 27, POWERED_RAIL = 27;
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public const DETECTOR_RAIL = 28;
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public const STICKY_PISTON = 29;
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public const COBWEB = 30, WEB = 30;
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public const TALLGRASS = 31, TALL_GRASS = 31;
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public const DEADBUSH = 32, DEAD_BUSH = 32;
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public const PISTON = 33;
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public const PISTONARMCOLLISION = 34, PISTON_ARM_COLLISION = 34;
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public const WOOL = 35;
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const DANDELION = 37, YELLOW_FLOWER = 37;
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const POPPY = 38, RED_FLOWER = 38;
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const BROWN_MUSHROOM = 39;
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const RED_MUSHROOM = 40;
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const GOLD_BLOCK = 41;
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const IRON_BLOCK = 42;
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const DOUBLE_STONE_SLAB = 43;
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const STONE_SLAB = 44;
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const BRICK_BLOCK = 45;
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const TNT = 46;
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const BOOKSHELF = 47;
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const MOSSY_COBBLESTONE = 48, MOSS_STONE = 48;
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const OBSIDIAN = 49;
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const TORCH = 50;
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const FIRE = 51;
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const MOB_SPAWNER = 52, MONSTER_SPAWNER = 52;
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const OAK_STAIRS = 53, WOODEN_STAIRS = 53;
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const CHEST = 54;
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const REDSTONE_WIRE = 55;
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const DIAMOND_ORE = 56;
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const DIAMOND_BLOCK = 57;
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const CRAFTING_TABLE = 58, WORKBENCH = 58;
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const WHEAT_BLOCK = 59;
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const FARMLAND = 60;
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const FURNACE = 61;
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const BURNING_FURNACE = 62, LIT_FURNACE = 62;
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const SIGN_POST = 63, STANDING_SIGN = 63;
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const OAK_DOOR_BLOCK = 64, WOODEN_DOOR_BLOCK = 64;
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const LADDER = 65;
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const RAIL = 66;
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const COBBLESTONE_STAIRS = 67, STONE_STAIRS = 67;
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const WALL_SIGN = 68;
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const LEVER = 69;
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const STONE_PRESSURE_PLATE = 70;
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const IRON_DOOR_BLOCK = 71;
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const WOODEN_PRESSURE_PLATE = 72;
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const REDSTONE_ORE = 73;
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const GLOWING_REDSTONE_ORE = 74, LIT_REDSTONE_ORE = 74;
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const UNLIT_REDSTONE_TORCH = 75;
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const LIT_REDSTONE_TORCH = 76, REDSTONE_TORCH = 76;
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const STONE_BUTTON = 77;
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const SNOW_LAYER = 78;
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const ICE = 79;
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const SNOW = 80, SNOW_BLOCK = 80;
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const CACTUS = 81;
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const CLAY_BLOCK = 82;
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const REEDS_BLOCK = 83, SUGARCANE_BLOCK = 83;
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const JUKEBOX = 84;
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const FENCE = 85;
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const PUMPKIN = 86;
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const NETHERRACK = 87;
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const SOUL_SAND = 88;
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const GLOWSTONE = 89;
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const PORTAL = 90;
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const JACK_O_LANTERN = 91, LIT_PUMPKIN = 91;
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const CAKE_BLOCK = 92;
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const REPEATER_BLOCK = 93, UNPOWERED_REPEATER = 93;
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const POWERED_REPEATER = 94;
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const INVISIBLEBEDROCK = 95, INVISIBLE_BEDROCK = 95;
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const TRAPDOOR = 96, WOODEN_TRAPDOOR = 96;
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const MONSTER_EGG = 97;
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const STONEBRICK = 98, STONE_BRICK = 98, STONE_BRICKS = 98;
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const BROWN_MUSHROOM_BLOCK = 99;
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const RED_MUSHROOM_BLOCK = 100;
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const IRON_BARS = 101;
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const GLASS_PANE = 102;
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const MELON_BLOCK = 103;
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const PUMPKIN_STEM = 104;
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const MELON_STEM = 105;
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const VINE = 106, VINES = 106;
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const FENCE_GATE = 107, OAK_FENCE_GATE = 107;
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const BRICK_STAIRS = 108;
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const STONE_BRICK_STAIRS = 109;
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const MYCELIUM = 110;
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const LILY_PAD = 111, WATERLILY = 111, WATER_LILY = 111;
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const NETHER_BRICK_BLOCK = 112;
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const NETHER_BRICK_FENCE = 113;
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const NETHER_BRICK_STAIRS = 114;
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const NETHER_WART_PLANT = 115;
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const ENCHANTING_TABLE = 116, ENCHANTMENT_TABLE = 116;
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const BREWING_STAND_BLOCK = 117;
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const CAULDRON_BLOCK = 118;
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const END_PORTAL = 119;
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const END_PORTAL_FRAME = 120;
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const END_STONE = 121;
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const DRAGON_EGG = 122;
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const REDSTONE_LAMP = 123;
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const LIT_REDSTONE_LAMP = 124;
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const DROPPER = 125;
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const ACTIVATOR_RAIL = 126;
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const COCOA = 127, COCOA_BLOCK = 127;
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const SANDSTONE_STAIRS = 128;
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const EMERALD_ORE = 129;
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const ENDER_CHEST = 130;
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const TRIPWIRE_HOOK = 131;
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const TRIPWIRE = 132, TRIP_WIRE = 132;
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const EMERALD_BLOCK = 133;
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const SPRUCE_STAIRS = 134;
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const BIRCH_STAIRS = 135;
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const JUNGLE_STAIRS = 136;
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const COMMAND_BLOCK = 137;
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const BEACON = 138;
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const COBBLESTONE_WALL = 139, STONE_WALL = 139;
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const FLOWER_POT_BLOCK = 140;
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const CARROTS = 141, CARROT_BLOCK = 141;
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const POTATOES = 142, POTATO_BLOCK = 142;
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const WOODEN_BUTTON = 143;
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const MOB_HEAD_BLOCK = 144, SKULL_BLOCK = 144;
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const ANVIL = 145;
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const TRAPPED_CHEST = 146;
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const LIGHT_WEIGHTED_PRESSURE_PLATE = 147;
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const HEAVY_WEIGHTED_PRESSURE_PLATE = 148;
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const COMPARATOR_BLOCK = 149, UNPOWERED_COMPARATOR = 149;
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const POWERED_COMPARATOR = 150;
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const DAYLIGHT_DETECTOR = 151, DAYLIGHT_SENSOR = 151;
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const REDSTONE_BLOCK = 152;
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const NETHER_QUARTZ_ORE = 153, QUARTZ_ORE = 153;
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const HOPPER_BLOCK = 154;
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const QUARTZ_BLOCK = 155;
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const QUARTZ_STAIRS = 156;
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const DOUBLE_WOODEN_SLAB = 157;
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const WOODEN_SLAB = 158;
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const STAINED_CLAY = 159, STAINED_HARDENED_CLAY = 159, TERRACOTTA = 159;
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const STAINED_GLASS_PANE = 160;
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const LEAVES2 = 161;
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const LOG2 = 162, WOOD2 = 162;
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const ACACIA_STAIRS = 163;
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const DARK_OAK_STAIRS = 164;
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const SLIME = 165, SLIME_BLOCK = 165;
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public const DANDELION = 37, YELLOW_FLOWER = 37;
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public const POPPY = 38, RED_FLOWER = 38;
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public const BROWN_MUSHROOM = 39;
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public const RED_MUSHROOM = 40;
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public const GOLD_BLOCK = 41;
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public const IRON_BLOCK = 42;
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public const DOUBLE_STONE_SLAB = 43;
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public const STONE_SLAB = 44;
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public const BRICK_BLOCK = 45;
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public const TNT = 46;
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public const BOOKSHELF = 47;
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public const MOSSY_COBBLESTONE = 48, MOSS_STONE = 48;
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public const OBSIDIAN = 49;
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public const TORCH = 50;
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public const FIRE = 51;
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public const MOB_SPAWNER = 52, MONSTER_SPAWNER = 52;
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public const OAK_STAIRS = 53, WOODEN_STAIRS = 53;
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public const CHEST = 54;
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public const REDSTONE_WIRE = 55;
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public const DIAMOND_ORE = 56;
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public const DIAMOND_BLOCK = 57;
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public const CRAFTING_TABLE = 58, WORKBENCH = 58;
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public const WHEAT_BLOCK = 59;
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public const FARMLAND = 60;
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public const FURNACE = 61;
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public const BURNING_FURNACE = 62, LIT_FURNACE = 62;
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public const SIGN_POST = 63, STANDING_SIGN = 63;
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public const OAK_DOOR_BLOCK = 64, WOODEN_DOOR_BLOCK = 64;
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public const LADDER = 65;
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public const RAIL = 66;
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public const COBBLESTONE_STAIRS = 67, STONE_STAIRS = 67;
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public const WALL_SIGN = 68;
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public const LEVER = 69;
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public const STONE_PRESSURE_PLATE = 70;
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public const IRON_DOOR_BLOCK = 71;
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public const WOODEN_PRESSURE_PLATE = 72;
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public const REDSTONE_ORE = 73;
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public const GLOWING_REDSTONE_ORE = 74, LIT_REDSTONE_ORE = 74;
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public const UNLIT_REDSTONE_TORCH = 75;
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public const LIT_REDSTONE_TORCH = 76, REDSTONE_TORCH = 76;
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public const STONE_BUTTON = 77;
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public const SNOW_LAYER = 78;
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public const ICE = 79;
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public const SNOW = 80, SNOW_BLOCK = 80;
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public const CACTUS = 81;
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public const CLAY_BLOCK = 82;
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public const REEDS_BLOCK = 83, SUGARCANE_BLOCK = 83;
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public const JUKEBOX = 84;
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public const FENCE = 85;
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public const PUMPKIN = 86;
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public const NETHERRACK = 87;
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public const SOUL_SAND = 88;
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public const GLOWSTONE = 89;
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public const PORTAL = 90;
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public const JACK_O_LANTERN = 91, LIT_PUMPKIN = 91;
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public const CAKE_BLOCK = 92;
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public const REPEATER_BLOCK = 93, UNPOWERED_REPEATER = 93;
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public const POWERED_REPEATER = 94;
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public const INVISIBLEBEDROCK = 95, INVISIBLE_BEDROCK = 95;
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public const TRAPDOOR = 96, WOODEN_TRAPDOOR = 96;
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public const MONSTER_EGG = 97;
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public const STONEBRICK = 98, STONE_BRICK = 98, STONE_BRICKS = 98;
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public const BROWN_MUSHROOM_BLOCK = 99;
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public const RED_MUSHROOM_BLOCK = 100;
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public const IRON_BARS = 101;
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public const GLASS_PANE = 102;
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public const MELON_BLOCK = 103;
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public const PUMPKIN_STEM = 104;
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public const MELON_STEM = 105;
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public const VINE = 106, VINES = 106;
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public const FENCE_GATE = 107, OAK_FENCE_GATE = 107;
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public const BRICK_STAIRS = 108;
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public const STONE_BRICK_STAIRS = 109;
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public const MYCELIUM = 110;
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public const LILY_PAD = 111, WATERLILY = 111, WATER_LILY = 111;
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public const NETHER_BRICK_BLOCK = 112;
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public const NETHER_BRICK_FENCE = 113;
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public const NETHER_BRICK_STAIRS = 114;
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public const NETHER_WART_PLANT = 115;
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public const ENCHANTING_TABLE = 116, ENCHANTMENT_TABLE = 116;
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public const BREWING_STAND_BLOCK = 117;
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public const CAULDRON_BLOCK = 118;
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public const END_PORTAL = 119;
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public const END_PORTAL_FRAME = 120;
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public const END_STONE = 121;
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public const DRAGON_EGG = 122;
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public const REDSTONE_LAMP = 123;
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public const LIT_REDSTONE_LAMP = 124;
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public const DROPPER = 125;
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public const ACTIVATOR_RAIL = 126;
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public const COCOA = 127, COCOA_BLOCK = 127;
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public const SANDSTONE_STAIRS = 128;
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public const EMERALD_ORE = 129;
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public const ENDER_CHEST = 130;
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public const TRIPWIRE_HOOK = 131;
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public const TRIPWIRE = 132, TRIP_WIRE = 132;
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public const EMERALD_BLOCK = 133;
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public const SPRUCE_STAIRS = 134;
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public const BIRCH_STAIRS = 135;
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public const JUNGLE_STAIRS = 136;
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public const COMMAND_BLOCK = 137;
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public const BEACON = 138;
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public const COBBLESTONE_WALL = 139, STONE_WALL = 139;
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public const FLOWER_POT_BLOCK = 140;
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public const CARROTS = 141, CARROT_BLOCK = 141;
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public const POTATOES = 142, POTATO_BLOCK = 142;
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public const WOODEN_BUTTON = 143;
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public const MOB_HEAD_BLOCK = 144, SKULL_BLOCK = 144;
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public const ANVIL = 145;
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public const TRAPPED_CHEST = 146;
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public const LIGHT_WEIGHTED_PRESSURE_PLATE = 147;
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public const HEAVY_WEIGHTED_PRESSURE_PLATE = 148;
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public const COMPARATOR_BLOCK = 149, UNPOWERED_COMPARATOR = 149;
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public const POWERED_COMPARATOR = 150;
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public const DAYLIGHT_DETECTOR = 151, DAYLIGHT_SENSOR = 151;
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public const REDSTONE_BLOCK = 152;
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public const NETHER_QUARTZ_ORE = 153, QUARTZ_ORE = 153;
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public const HOPPER_BLOCK = 154;
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public const QUARTZ_BLOCK = 155;
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public const QUARTZ_STAIRS = 156;
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public const DOUBLE_WOODEN_SLAB = 157;
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public const WOODEN_SLAB = 158;
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public const STAINED_CLAY = 159, STAINED_HARDENED_CLAY = 159, TERRACOTTA = 159;
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public const STAINED_GLASS_PANE = 160;
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public const LEAVES2 = 161;
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public const LOG2 = 162, WOOD2 = 162;
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public const ACACIA_STAIRS = 163;
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public const DARK_OAK_STAIRS = 164;
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public const SLIME = 165, SLIME_BLOCK = 165;
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const IRON_TRAPDOOR = 167;
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const PRISMARINE = 168;
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const SEALANTERN = 169, SEA_LANTERN = 169;
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const HAY_BALE = 170, HAY_BLOCK = 170;
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const CARPET = 171;
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const HARDENED_CLAY = 172;
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||||
const COAL_BLOCK = 173;
|
||||
const PACKED_ICE = 174;
|
||||
const DOUBLE_PLANT = 175;
|
||||
const STANDING_BANNER = 176;
|
||||
const WALL_BANNER = 177;
|
||||
const DAYLIGHT_DETECTOR_INVERTED = 178, DAYLIGHT_SENSOR_INVERTED = 178;
|
||||
const RED_SANDSTONE = 179;
|
||||
const RED_SANDSTONE_STAIRS = 180;
|
||||
const DOUBLE_STONE_SLAB2 = 181;
|
||||
const STONE_SLAB2 = 182;
|
||||
const SPRUCE_FENCE_GATE = 183;
|
||||
const BIRCH_FENCE_GATE = 184;
|
||||
const JUNGLE_FENCE_GATE = 185;
|
||||
const DARK_OAK_FENCE_GATE = 186;
|
||||
const ACACIA_FENCE_GATE = 187;
|
||||
const REPEATING_COMMAND_BLOCK = 188;
|
||||
const CHAIN_COMMAND_BLOCK = 189;
|
||||
public const IRON_TRAPDOOR = 167;
|
||||
public const PRISMARINE = 168;
|
||||
public const SEALANTERN = 169, SEA_LANTERN = 169;
|
||||
public const HAY_BALE = 170, HAY_BLOCK = 170;
|
||||
public const CARPET = 171;
|
||||
public const HARDENED_CLAY = 172;
|
||||
public const COAL_BLOCK = 173;
|
||||
public const PACKED_ICE = 174;
|
||||
public const DOUBLE_PLANT = 175;
|
||||
public const STANDING_BANNER = 176;
|
||||
public const WALL_BANNER = 177;
|
||||
public const DAYLIGHT_DETECTOR_INVERTED = 178, DAYLIGHT_SENSOR_INVERTED = 178;
|
||||
public const RED_SANDSTONE = 179;
|
||||
public const RED_SANDSTONE_STAIRS = 180;
|
||||
public const DOUBLE_STONE_SLAB2 = 181;
|
||||
public const STONE_SLAB2 = 182;
|
||||
public const SPRUCE_FENCE_GATE = 183;
|
||||
public const BIRCH_FENCE_GATE = 184;
|
||||
public const JUNGLE_FENCE_GATE = 185;
|
||||
public const DARK_OAK_FENCE_GATE = 186;
|
||||
public const ACACIA_FENCE_GATE = 187;
|
||||
public const REPEATING_COMMAND_BLOCK = 188;
|
||||
public const CHAIN_COMMAND_BLOCK = 189;
|
||||
|
||||
const SPRUCE_DOOR_BLOCK = 193;
|
||||
const BIRCH_DOOR_BLOCK = 194;
|
||||
const JUNGLE_DOOR_BLOCK = 195;
|
||||
const ACACIA_DOOR_BLOCK = 196;
|
||||
const DARK_OAK_DOOR_BLOCK = 197;
|
||||
const GRASS_PATH = 198;
|
||||
const FRAME_BLOCK = 199, ITEM_FRAME_BLOCK = 199;
|
||||
const CHORUS_FLOWER = 200;
|
||||
const PURPUR_BLOCK = 201;
|
||||
public const SPRUCE_DOOR_BLOCK = 193;
|
||||
public const BIRCH_DOOR_BLOCK = 194;
|
||||
public const JUNGLE_DOOR_BLOCK = 195;
|
||||
public const ACACIA_DOOR_BLOCK = 196;
|
||||
public const DARK_OAK_DOOR_BLOCK = 197;
|
||||
public const GRASS_PATH = 198;
|
||||
public const FRAME_BLOCK = 199, ITEM_FRAME_BLOCK = 199;
|
||||
public const CHORUS_FLOWER = 200;
|
||||
public const PURPUR_BLOCK = 201;
|
||||
|
||||
const PURPUR_STAIRS = 203;
|
||||
public const PURPUR_STAIRS = 203;
|
||||
|
||||
const UNDYED_SHULKER_BOX = 205;
|
||||
const END_BRICKS = 206;
|
||||
const FROSTED_ICE = 207;
|
||||
const END_ROD = 208;
|
||||
const END_GATEWAY = 209;
|
||||
public const UNDYED_SHULKER_BOX = 205;
|
||||
public const END_BRICKS = 206;
|
||||
public const FROSTED_ICE = 207;
|
||||
public const END_ROD = 208;
|
||||
public const END_GATEWAY = 209;
|
||||
|
||||
const MAGMA = 213;
|
||||
const NETHER_WART_BLOCK = 214;
|
||||
const RED_NETHER_BRICK = 215;
|
||||
const BONE_BLOCK = 216;
|
||||
public const MAGMA = 213;
|
||||
public const NETHER_WART_BLOCK = 214;
|
||||
public const RED_NETHER_BRICK = 215;
|
||||
public const BONE_BLOCK = 216;
|
||||
|
||||
const SHULKER_BOX = 218;
|
||||
const PURPLE_GLAZED_TERRACOTTA = 219;
|
||||
const WHITE_GLAZED_TERRACOTTA = 220;
|
||||
const ORANGE_GLAZED_TERRACOTTA = 221;
|
||||
const MAGENTA_GLAZED_TERRACOTTA = 222;
|
||||
const LIGHT_BLUE_GLAZED_TERRACOTTA = 223;
|
||||
const YELLOW_GLAZED_TERRACOTTA = 224;
|
||||
const LIME_GLAZED_TERRACOTTA = 225;
|
||||
const PINK_GLAZED_TERRACOTTA = 226;
|
||||
const GRAY_GLAZED_TERRACOTTA = 227;
|
||||
const SILVER_GLAZED_TERRACOTTA = 228;
|
||||
const CYAN_GLAZED_TERRACOTTA = 229;
|
||||
public const SHULKER_BOX = 218;
|
||||
public const PURPLE_GLAZED_TERRACOTTA = 219;
|
||||
public const WHITE_GLAZED_TERRACOTTA = 220;
|
||||
public const ORANGE_GLAZED_TERRACOTTA = 221;
|
||||
public const MAGENTA_GLAZED_TERRACOTTA = 222;
|
||||
public const LIGHT_BLUE_GLAZED_TERRACOTTA = 223;
|
||||
public const YELLOW_GLAZED_TERRACOTTA = 224;
|
||||
public const LIME_GLAZED_TERRACOTTA = 225;
|
||||
public const PINK_GLAZED_TERRACOTTA = 226;
|
||||
public const GRAY_GLAZED_TERRACOTTA = 227;
|
||||
public const SILVER_GLAZED_TERRACOTTA = 228;
|
||||
public const CYAN_GLAZED_TERRACOTTA = 229;
|
||||
|
||||
const BLUE_GLAZED_TERRACOTTA = 231;
|
||||
const BROWN_GLAZED_TERRACOTTA = 232;
|
||||
const GREEN_GLAZED_TERRACOTTA = 233;
|
||||
const RED_GLAZED_TERRACOTTA = 234;
|
||||
const BLACK_GLAZED_TERRACOTTA = 235;
|
||||
const CONCRETE = 236;
|
||||
const CONCRETEPOWDER = 237, CONCRETE_POWDER = 237;
|
||||
public const BLUE_GLAZED_TERRACOTTA = 231;
|
||||
public const BROWN_GLAZED_TERRACOTTA = 232;
|
||||
public const GREEN_GLAZED_TERRACOTTA = 233;
|
||||
public const RED_GLAZED_TERRACOTTA = 234;
|
||||
public const BLACK_GLAZED_TERRACOTTA = 235;
|
||||
public const CONCRETE = 236;
|
||||
public const CONCRETEPOWDER = 237, CONCRETE_POWDER = 237;
|
||||
|
||||
const CHORUS_PLANT = 240;
|
||||
const STAINED_GLASS = 241;
|
||||
public const CHORUS_PLANT = 240;
|
||||
public const STAINED_GLASS = 241;
|
||||
|
||||
const PODZOL = 243;
|
||||
const BEETROOT_BLOCK = 244;
|
||||
const STONECUTTER = 245;
|
||||
const GLOWINGOBSIDIAN = 246, GLOWING_OBSIDIAN = 246;
|
||||
const NETHERREACTOR = 247, NETHER_REACTOR = 247;
|
||||
const INFO_UPDATE = 248;
|
||||
const INFO_UPDATE2 = 249;
|
||||
const MOVINGBLOCK = 250, MOVING_BLOCK = 250;
|
||||
const OBSERVER = 251;
|
||||
const STRUCTURE_BLOCK = 252;
|
||||
public const PODZOL = 243;
|
||||
public const BEETROOT_BLOCK = 244;
|
||||
public const STONECUTTER = 245;
|
||||
public const GLOWINGOBSIDIAN = 246, GLOWING_OBSIDIAN = 246;
|
||||
public const NETHERREACTOR = 247, NETHER_REACTOR = 247;
|
||||
public const INFO_UPDATE = 248;
|
||||
public const INFO_UPDATE2 = 249;
|
||||
public const MOVINGBLOCK = 250, MOVING_BLOCK = 250;
|
||||
public const OBSERVER = 251;
|
||||
public const STRUCTURE_BLOCK = 252;
|
||||
|
||||
const RESERVED6 = 255;
|
||||
public const RESERVED6 = 255;
|
||||
|
||||
}
|
||||
|
@ -28,8 +28,8 @@ use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
class CobblestoneWall extends Transparent{
|
||||
const NONE_MOSSY_WALL = 0;
|
||||
const MOSSY_WALL = 1;
|
||||
public const NONE_MOSSY_WALL = 0;
|
||||
public const MOSSY_WALL = 1;
|
||||
|
||||
protected $id = self::COBBLESTONE_WALL;
|
||||
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
|
||||
class DoublePlant extends Flowable{
|
||||
const BITFLAG_TOP = 0x08;
|
||||
public const BITFLAG_TOP = 0x08;
|
||||
|
||||
protected $id = self::DOUBLE_PLANT;
|
||||
|
||||
|
@ -29,15 +29,15 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Flower extends Flowable{
|
||||
const TYPE_POPPY = 0;
|
||||
const TYPE_BLUE_ORCHID = 1;
|
||||
const TYPE_ALLIUM = 2;
|
||||
const TYPE_AZURE_BLUET = 3;
|
||||
const TYPE_RED_TULIP = 4;
|
||||
const TYPE_ORANGE_TULIP = 5;
|
||||
const TYPE_WHITE_TULIP = 6;
|
||||
const TYPE_PINK_TULIP = 7;
|
||||
const TYPE_OXEYE_DAISY = 8;
|
||||
public const TYPE_POPPY = 0;
|
||||
public const TYPE_BLUE_ORCHID = 1;
|
||||
public const TYPE_ALLIUM = 2;
|
||||
public const TYPE_AZURE_BLUET = 3;
|
||||
public const TYPE_RED_TULIP = 4;
|
||||
public const TYPE_ORANGE_TULIP = 5;
|
||||
public const TYPE_WHITE_TULIP = 6;
|
||||
public const TYPE_PINK_TULIP = 7;
|
||||
public const TYPE_OXEYE_DAISY = 8;
|
||||
|
||||
protected $id = self::RED_FLOWER;
|
||||
|
||||
|
@ -33,8 +33,8 @@ use pocketmine\tile\Tile;
|
||||
|
||||
class FlowerPot extends Flowable{
|
||||
|
||||
const STATE_EMPTY = 0;
|
||||
const STATE_FULL = 1;
|
||||
public const STATE_EMPTY = 0;
|
||||
public const STATE_FULL = 1;
|
||||
|
||||
protected $id = self::FLOWER_POT_BLOCK;
|
||||
protected $itemId = Item::FLOWER_POT;
|
||||
|
@ -32,12 +32,12 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Leaves extends Transparent{
|
||||
const OAK = 0;
|
||||
const SPRUCE = 1;
|
||||
const BIRCH = 2;
|
||||
const JUNGLE = 3;
|
||||
const ACACIA = 0;
|
||||
const DARK_OAK = 1;
|
||||
public const OAK = 0;
|
||||
public const SPRUCE = 1;
|
||||
public const BIRCH = 2;
|
||||
public const JUNGLE = 3;
|
||||
public const ACACIA = 0;
|
||||
public const DARK_OAK = 1;
|
||||
|
||||
protected $id = self::LEAVES;
|
||||
protected $woodType = self::WOOD;
|
||||
|
@ -26,12 +26,12 @@ namespace pocketmine\block;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Planks extends Solid{
|
||||
const OAK = 0;
|
||||
const SPRUCE = 1;
|
||||
const BIRCH = 2;
|
||||
const JUNGLE = 3;
|
||||
const ACACIA = 4;
|
||||
const DARK_OAK = 5;
|
||||
public const OAK = 0;
|
||||
public const SPRUCE = 1;
|
||||
public const BIRCH = 2;
|
||||
public const JUNGLE = 3;
|
||||
public const ACACIA = 4;
|
||||
public const DARK_OAK = 5;
|
||||
|
||||
protected $id = self::WOODEN_PLANKS;
|
||||
|
||||
|
@ -28,9 +28,9 @@ use pocketmine\item\Tool;
|
||||
|
||||
class Prismarine extends Solid{
|
||||
|
||||
const NORMAL = 0;
|
||||
const DARK = 1;
|
||||
const BRICKS = 2;
|
||||
public const NORMAL = 0;
|
||||
public const DARK = 1;
|
||||
public const BRICKS = 2;
|
||||
|
||||
protected $id = self::PRISMARINE;
|
||||
|
||||
|
@ -31,9 +31,9 @@ use pocketmine\Player;
|
||||
|
||||
class Quartz extends Solid{
|
||||
|
||||
const NORMAL = 0;
|
||||
const CHISELED = 1;
|
||||
const PILLAR = 2;
|
||||
public const NORMAL = 0;
|
||||
public const CHISELED = 1;
|
||||
public const PILLAR = 2;
|
||||
|
||||
protected $id = self::QUARTZ_BLOCK;
|
||||
|
||||
|
@ -30,16 +30,16 @@ use pocketmine\Player;
|
||||
|
||||
class Rail extends Flowable{
|
||||
|
||||
const STRAIGHT_NORTH_SOUTH = 0;
|
||||
const STRAIGHT_EAST_WEST = 1;
|
||||
const ASCENDING_EAST = 2;
|
||||
const ASCENDING_WEST = 3;
|
||||
const ASCENDING_NORTH = 4;
|
||||
const ASCENDING_SOUTH = 5;
|
||||
const CURVE_SOUTHEAST = 6;
|
||||
const CURVE_SOUTHWEST = 7;
|
||||
const CURVE_NORTHWEST = 8;
|
||||
const CURVE_NORTHEAST = 9;
|
||||
public const STRAIGHT_NORTH_SOUTH = 0;
|
||||
public const STRAIGHT_EAST_WEST = 1;
|
||||
public const ASCENDING_EAST = 2;
|
||||
public const ASCENDING_WEST = 3;
|
||||
public const ASCENDING_NORTH = 4;
|
||||
public const ASCENDING_SOUTH = 5;
|
||||
public const CURVE_SOUTHEAST = 6;
|
||||
public const CURVE_SOUTHWEST = 7;
|
||||
public const CURVE_NORTHWEST = 8;
|
||||
public const CURVE_NORTHEAST = 9;
|
||||
|
||||
protected $id = self::RAIL;
|
||||
|
||||
|
@ -28,9 +28,9 @@ use pocketmine\item\Tool;
|
||||
|
||||
class Sandstone extends Solid{
|
||||
|
||||
const NORMAL = 0;
|
||||
const CHISELED = 1;
|
||||
const SMOOTH = 2;
|
||||
public const NORMAL = 0;
|
||||
public const CHISELED = 1;
|
||||
public const SMOOTH = 2;
|
||||
|
||||
protected $id = self::SANDSTONE;
|
||||
|
||||
|
@ -31,12 +31,12 @@ use pocketmine\Player;
|
||||
use pocketmine\utils\Random;
|
||||
|
||||
class Sapling extends Flowable{
|
||||
const OAK = 0;
|
||||
const SPRUCE = 1;
|
||||
const BIRCH = 2;
|
||||
const JUNGLE = 3;
|
||||
const ACACIA = 4;
|
||||
const DARK_OAK = 5;
|
||||
public const OAK = 0;
|
||||
public const SPRUCE = 1;
|
||||
public const BIRCH = 2;
|
||||
public const JUNGLE = 3;
|
||||
public const ACACIA = 4;
|
||||
public const DARK_OAK = 5;
|
||||
|
||||
protected $id = self::SAPLING;
|
||||
|
||||
|
@ -28,13 +28,13 @@ use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Stone extends Solid{
|
||||
const NORMAL = 0;
|
||||
const GRANITE = 1;
|
||||
const POLISHED_GRANITE = 2;
|
||||
const DIORITE = 3;
|
||||
const POLISHED_DIORITE = 4;
|
||||
const ANDESITE = 5;
|
||||
const POLISHED_ANDESITE = 6;
|
||||
public const NORMAL = 0;
|
||||
public const GRANITE = 1;
|
||||
public const POLISHED_GRANITE = 2;
|
||||
public const DIORITE = 3;
|
||||
public const POLISHED_DIORITE = 4;
|
||||
public const ANDESITE = 5;
|
||||
public const POLISHED_ANDESITE = 6;
|
||||
|
||||
protected $id = self::STONE;
|
||||
|
||||
|
@ -27,10 +27,10 @@ use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class StoneBricks extends Solid{
|
||||
const NORMAL = 0;
|
||||
const MOSSY = 1;
|
||||
const CRACKED = 2;
|
||||
const CHISELED = 3;
|
||||
public const NORMAL = 0;
|
||||
public const MOSSY = 1;
|
||||
public const CRACKED = 2;
|
||||
public const CHISELED = 3;
|
||||
|
||||
protected $id = self::STONE_BRICKS;
|
||||
|
||||
|
@ -27,14 +27,14 @@ use pocketmine\item\Item;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class StoneSlab extends Slab{
|
||||
const STONE = 0;
|
||||
const SANDSTONE = 1;
|
||||
const WOODEN = 2;
|
||||
const COBBLESTONE = 3;
|
||||
const BRICK = 4;
|
||||
const STONE_BRICK = 5;
|
||||
const QUARTZ = 6;
|
||||
const NETHER_BRICK = 7;
|
||||
public const STONE = 0;
|
||||
public const SANDSTONE = 1;
|
||||
public const WOODEN = 2;
|
||||
public const COBBLESTONE = 3;
|
||||
public const BRICK = 4;
|
||||
public const STONE_BRICK = 5;
|
||||
public const QUARTZ = 6;
|
||||
public const NETHER_BRICK = 7;
|
||||
|
||||
protected $id = self::STONE_SLAB;
|
||||
|
||||
|
@ -24,8 +24,8 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
class StoneSlab2 extends StoneSlab{
|
||||
const TYPE_RED_SANDSTONE = 0;
|
||||
const TYPE_PURPUR = 1;
|
||||
public const TYPE_RED_SANDSTONE = 0;
|
||||
public const TYPE_PURPUR = 1;
|
||||
|
||||
protected $id = self::STONE_SLAB2;
|
||||
|
||||
|
@ -31,13 +31,13 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Trapdoor extends Transparent{
|
||||
const MASK_UPPER = 0x04;
|
||||
const MASK_OPENED = 0x08;
|
||||
const MASK_SIDE = 0x03;
|
||||
const MASK_SIDE_SOUTH = 2;
|
||||
const MASK_SIDE_NORTH = 3;
|
||||
const MASK_SIDE_EAST = 0;
|
||||
const MASK_SIDE_WEST = 1;
|
||||
public const MASK_UPPER = 0x04;
|
||||
public const MASK_OPENED = 0x08;
|
||||
public const MASK_SIDE = 0x03;
|
||||
public const MASK_SIDE_SOUTH = 2;
|
||||
public const MASK_SIDE_NORTH = 3;
|
||||
public const MASK_SIDE_EAST = 0;
|
||||
public const MASK_SIDE_WEST = 1;
|
||||
|
||||
protected $id = self::TRAPDOOR;
|
||||
|
||||
|
@ -32,10 +32,10 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Vine extends Flowable{
|
||||
const FLAG_SOUTH = 0x01;
|
||||
const FLAG_WEST = 0x02;
|
||||
const FLAG_NORTH = 0x04;
|
||||
const FLAG_EAST = 0x08;
|
||||
public const FLAG_SOUTH = 0x01;
|
||||
public const FLAG_WEST = 0x02;
|
||||
public const FLAG_NORTH = 0x04;
|
||||
public const FLAG_EAST = 0x08;
|
||||
|
||||
protected $id = self::VINE;
|
||||
|
||||
|
@ -30,10 +30,10 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Wood extends Solid{
|
||||
const OAK = 0;
|
||||
const SPRUCE = 1;
|
||||
const BIRCH = 2;
|
||||
const JUNGLE = 3;
|
||||
public const OAK = 0;
|
||||
public const SPRUCE = 1;
|
||||
public const BIRCH = 2;
|
||||
public const JUNGLE = 3;
|
||||
|
||||
protected $id = self::WOOD;
|
||||
|
||||
|
@ -26,8 +26,8 @@ namespace pocketmine\block;
|
||||
|
||||
class Wood2 extends Wood{
|
||||
|
||||
const ACACIA = 0;
|
||||
const DARK_OAK = 1;
|
||||
public const ACACIA = 0;
|
||||
public const DARK_OAK = 1;
|
||||
|
||||
protected $id = self::WOOD2;
|
||||
|
||||
|
@ -26,12 +26,12 @@ namespace pocketmine\block;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class WoodenFence extends Fence{
|
||||
const FENCE_OAK = 0;
|
||||
const FENCE_SPRUCE = 1;
|
||||
const FENCE_BIRCH = 2;
|
||||
const FENCE_JUNGLE = 3;
|
||||
const FENCE_ACACIA = 4;
|
||||
const FENCE_DARKOAK = 5;
|
||||
public const FENCE_OAK = 0;
|
||||
public const FENCE_SPRUCE = 1;
|
||||
public const FENCE_BIRCH = 2;
|
||||
public const FENCE_JUNGLE = 3;
|
||||
public const FENCE_ACACIA = 4;
|
||||
public const FENCE_DARKOAK = 5;
|
||||
|
||||
protected $id = self::FENCE;
|
||||
|
||||
|
@ -27,9 +27,9 @@ use pocketmine\Thread;
|
||||
|
||||
class CommandReader extends Thread{
|
||||
|
||||
const TYPE_READLINE = 0;
|
||||
const TYPE_STREAM = 1;
|
||||
const TYPE_PIPED = 2;
|
||||
public const TYPE_READLINE = 0;
|
||||
public const TYPE_STREAM = 1;
|
||||
public const TYPE_PIPED = 2;
|
||||
|
||||
/** @var \Threaded */
|
||||
protected $buffer;
|
||||
|
@ -27,8 +27,8 @@ use pocketmine\command\Command;
|
||||
use pocketmine\command\CommandSender;
|
||||
|
||||
abstract class VanillaCommand extends Command{
|
||||
const MAX_COORD = 30000000;
|
||||
const MIN_COORD = -30000000;
|
||||
public const MAX_COORD = 30000000;
|
||||
public const MIN_COORD = -30000000;
|
||||
|
||||
/**
|
||||
* @param CommandSender $sender
|
||||
|
@ -25,18 +25,18 @@ namespace pocketmine\entity;
|
||||
|
||||
class Attribute{
|
||||
|
||||
const ABSORPTION = 0;
|
||||
const SATURATION = 1;
|
||||
const EXHAUSTION = 2;
|
||||
const KNOCKBACK_RESISTANCE = 3;
|
||||
const HEALTH = 4;
|
||||
const MOVEMENT_SPEED = 5;
|
||||
const FOLLOW_RANGE = 6;
|
||||
const HUNGER = 7;
|
||||
const FOOD = 7;
|
||||
const ATTACK_DAMAGE = 8;
|
||||
const EXPERIENCE_LEVEL = 9;
|
||||
const EXPERIENCE = 10;
|
||||
public const ABSORPTION = 0;
|
||||
public const SATURATION = 1;
|
||||
public const EXHAUSTION = 2;
|
||||
public const KNOCKBACK_RESISTANCE = 3;
|
||||
public const HEALTH = 4;
|
||||
public const MOVEMENT_SPEED = 5;
|
||||
public const FOLLOW_RANGE = 6;
|
||||
public const HUNGER = 7;
|
||||
public const FOOD = 7;
|
||||
public const ATTACK_DAMAGE = 8;
|
||||
public const EXPERIENCE_LEVEL = 9;
|
||||
public const EXPERIENCE = 10;
|
||||
|
||||
private $id;
|
||||
protected $minValue;
|
||||
|
@ -33,30 +33,30 @@ use pocketmine\Player;
|
||||
use pocketmine\utils\Config;
|
||||
|
||||
class Effect{
|
||||
const SPEED = 1;
|
||||
const SLOWNESS = 2;
|
||||
const HASTE = 3;
|
||||
const FATIGUE = 4, MINING_FATIGUE = 4;
|
||||
const STRENGTH = 5;
|
||||
const INSTANT_HEALTH = 6, HEALING = 6;
|
||||
const INSTANT_DAMAGE = 7, HARMING = 7;
|
||||
const JUMP = 8;
|
||||
const NAUSEA = 9, CONFUSION = 9;
|
||||
const REGENERATION = 10;
|
||||
const DAMAGE_RESISTANCE = 11;
|
||||
const FIRE_RESISTANCE = 12;
|
||||
const WATER_BREATHING = 13;
|
||||
const INVISIBILITY = 14;
|
||||
const BLINDNESS = 15;
|
||||
const NIGHT_VISION = 16;
|
||||
const HUNGER = 17;
|
||||
const WEAKNESS = 18;
|
||||
const POISON = 19;
|
||||
const WITHER = 20;
|
||||
const HEALTH_BOOST = 21;
|
||||
const ABSORPTION = 22;
|
||||
const SATURATION = 23;
|
||||
const LEVITATION = 24; //TODO
|
||||
public const SPEED = 1;
|
||||
public const SLOWNESS = 2;
|
||||
public const HASTE = 3;
|
||||
public const FATIGUE = 4, MINING_FATIGUE = 4;
|
||||
public const STRENGTH = 5;
|
||||
public const INSTANT_HEALTH = 6, HEALING = 6;
|
||||
public const INSTANT_DAMAGE = 7, HARMING = 7;
|
||||
public const JUMP = 8;
|
||||
public const NAUSEA = 9, CONFUSION = 9;
|
||||
public const REGENERATION = 10;
|
||||
public const DAMAGE_RESISTANCE = 11;
|
||||
public const FIRE_RESISTANCE = 12;
|
||||
public const WATER_BREATHING = 13;
|
||||
public const INVISIBILITY = 14;
|
||||
public const BLINDNESS = 15;
|
||||
public const NIGHT_VISION = 16;
|
||||
public const HUNGER = 17;
|
||||
public const WEAKNESS = 18;
|
||||
public const POISON = 19;
|
||||
public const WITHER = 20;
|
||||
public const HEALTH_BOOST = 21;
|
||||
public const ABSORPTION = 22;
|
||||
public const SATURATION = 23;
|
||||
public const LEVITATION = 24; //TODO
|
||||
|
||||
/** @var Effect[] */
|
||||
protected static $effects = [];
|
||||
|
@ -68,149 +68,149 @@ use pocketmine\Server;
|
||||
|
||||
abstract class Entity extends Location implements Metadatable, EntityIds{
|
||||
|
||||
const MOTION_THRESHOLD = 0.00001;
|
||||
public const MOTION_THRESHOLD = 0.00001;
|
||||
|
||||
const NETWORK_ID = -1;
|
||||
public const NETWORK_ID = -1;
|
||||
|
||||
const DATA_TYPE_BYTE = 0;
|
||||
const DATA_TYPE_SHORT = 1;
|
||||
const DATA_TYPE_INT = 2;
|
||||
const DATA_TYPE_FLOAT = 3;
|
||||
const DATA_TYPE_STRING = 4;
|
||||
const DATA_TYPE_SLOT = 5;
|
||||
const DATA_TYPE_POS = 6;
|
||||
const DATA_TYPE_LONG = 7;
|
||||
const DATA_TYPE_VECTOR3F = 8;
|
||||
public const DATA_TYPE_BYTE = 0;
|
||||
public const DATA_TYPE_SHORT = 1;
|
||||
public const DATA_TYPE_INT = 2;
|
||||
public const DATA_TYPE_FLOAT = 3;
|
||||
public const DATA_TYPE_STRING = 4;
|
||||
public const DATA_TYPE_SLOT = 5;
|
||||
public const DATA_TYPE_POS = 6;
|
||||
public const DATA_TYPE_LONG = 7;
|
||||
public const DATA_TYPE_VECTOR3F = 8;
|
||||
|
||||
const DATA_FLAGS = 0;
|
||||
const DATA_HEALTH = 1; //int (minecart/boat)
|
||||
const DATA_VARIANT = 2; //int
|
||||
const DATA_COLOR = 3, DATA_COLOUR = 3; //byte
|
||||
const DATA_NAMETAG = 4; //string
|
||||
const DATA_OWNER_EID = 5; //long
|
||||
const DATA_TARGET_EID = 6; //long
|
||||
const DATA_AIR = 7; //short
|
||||
const DATA_POTION_COLOR = 8; //int (ARGB!)
|
||||
const DATA_POTION_AMBIENT = 9; //byte
|
||||
public const DATA_FLAGS = 0;
|
||||
public const DATA_HEALTH = 1; //int (minecart/boat)
|
||||
public const DATA_VARIANT = 2; //int
|
||||
public const DATA_COLOR = 3, DATA_COLOUR = 3; //byte
|
||||
public const DATA_NAMETAG = 4; //string
|
||||
public const DATA_OWNER_EID = 5; //long
|
||||
public const DATA_TARGET_EID = 6; //long
|
||||
public const DATA_AIR = 7; //short
|
||||
public const DATA_POTION_COLOR = 8; //int (ARGB!)
|
||||
public const DATA_POTION_AMBIENT = 9; //byte
|
||||
/* 10 (byte) */
|
||||
const DATA_HURT_TIME = 11; //int (minecart/boat)
|
||||
const DATA_HURT_DIRECTION = 12; //int (minecart/boat)
|
||||
const DATA_PADDLE_TIME_LEFT = 13; //float
|
||||
const DATA_PADDLE_TIME_RIGHT = 14; //float
|
||||
const DATA_EXPERIENCE_VALUE = 15; //int (xp orb)
|
||||
const DATA_MINECART_DISPLAY_BLOCK = 16; //int (id | (data << 16))
|
||||
const DATA_MINECART_DISPLAY_OFFSET = 17; //int
|
||||
const DATA_MINECART_HAS_DISPLAY = 18; //byte (must be 1 for minecart to show block inside)
|
||||
public const DATA_HURT_TIME = 11; //int (minecart/boat)
|
||||
public const DATA_HURT_DIRECTION = 12; //int (minecart/boat)
|
||||
public const DATA_PADDLE_TIME_LEFT = 13; //float
|
||||
public const DATA_PADDLE_TIME_RIGHT = 14; //float
|
||||
public const DATA_EXPERIENCE_VALUE = 15; //int (xp orb)
|
||||
public const DATA_MINECART_DISPLAY_BLOCK = 16; //int (id | (data << 16))
|
||||
public const DATA_MINECART_DISPLAY_OFFSET = 17; //int
|
||||
public const DATA_MINECART_HAS_DISPLAY = 18; //byte (must be 1 for minecart to show block inside)
|
||||
|
||||
//TODO: add more properties
|
||||
|
||||
const DATA_ENDERMAN_HELD_ITEM_ID = 23; //short
|
||||
const DATA_ENDERMAN_HELD_ITEM_DAMAGE = 24; //short
|
||||
const DATA_ENTITY_AGE = 25; //short
|
||||
public const DATA_ENDERMAN_HELD_ITEM_ID = 23; //short
|
||||
public const DATA_ENDERMAN_HELD_ITEM_DAMAGE = 24; //short
|
||||
public const DATA_ENTITY_AGE = 25; //short
|
||||
|
||||
/* 27 (byte) player-specific flags
|
||||
* 28 (int) player "index"?
|
||||
* 29 (block coords) bed position */
|
||||
const DATA_FIREBALL_POWER_X = 30; //float
|
||||
const DATA_FIREBALL_POWER_Y = 31;
|
||||
const DATA_FIREBALL_POWER_Z = 32;
|
||||
public const DATA_FIREBALL_POWER_X = 30; //float
|
||||
public const DATA_FIREBALL_POWER_Y = 31;
|
||||
public const DATA_FIREBALL_POWER_Z = 32;
|
||||
/* 33 (unknown)
|
||||
* 34 (float) fishing bobber
|
||||
* 35 (float) fishing bobber
|
||||
* 36 (float) fishing bobber */
|
||||
const DATA_POTION_AUX_VALUE = 37; //short
|
||||
const DATA_LEAD_HOLDER_EID = 38; //long
|
||||
const DATA_SCALE = 39; //float
|
||||
const DATA_INTERACTIVE_TAG = 40; //string (button text)
|
||||
const DATA_NPC_SKIN_ID = 41; //string
|
||||
const DATA_URL_TAG = 42; //string
|
||||
const DATA_MAX_AIR = 43; //short
|
||||
const DATA_MARK_VARIANT = 44; //int
|
||||
public const DATA_POTION_AUX_VALUE = 37; //short
|
||||
public const DATA_LEAD_HOLDER_EID = 38; //long
|
||||
public const DATA_SCALE = 39; //float
|
||||
public const DATA_INTERACTIVE_TAG = 40; //string (button text)
|
||||
public const DATA_NPC_SKIN_ID = 41; //string
|
||||
public const DATA_URL_TAG = 42; //string
|
||||
public const DATA_MAX_AIR = 43; //short
|
||||
public const DATA_MARK_VARIANT = 44; //int
|
||||
/* 45 (byte) container stuff
|
||||
* 46 (int) container stuff
|
||||
* 47 (int) container stuff */
|
||||
const DATA_BLOCK_TARGET = 48; //block coords (ender crystal)
|
||||
const DATA_WITHER_INVULNERABLE_TICKS = 49; //int
|
||||
const DATA_WITHER_TARGET_1 = 50; //long
|
||||
const DATA_WITHER_TARGET_2 = 51; //long
|
||||
const DATA_WITHER_TARGET_3 = 52; //long
|
||||
public const DATA_BLOCK_TARGET = 48; //block coords (ender crystal)
|
||||
public const DATA_WITHER_INVULNERABLE_TICKS = 49; //int
|
||||
public const DATA_WITHER_TARGET_1 = 50; //long
|
||||
public const DATA_WITHER_TARGET_2 = 51; //long
|
||||
public const DATA_WITHER_TARGET_3 = 52; //long
|
||||
/* 53 (short) */
|
||||
const DATA_BOUNDING_BOX_WIDTH = 54; //float
|
||||
const DATA_BOUNDING_BOX_HEIGHT = 55; //float
|
||||
const DATA_FUSE_LENGTH = 56; //int
|
||||
const DATA_RIDER_SEAT_POSITION = 57; //vector3f
|
||||
const DATA_RIDER_ROTATION_LOCKED = 58; //byte
|
||||
const DATA_RIDER_MAX_ROTATION = 59; //float
|
||||
const DATA_RIDER_MIN_ROTATION = 60; //float
|
||||
const DATA_AREA_EFFECT_CLOUD_RADIUS = 61; //float
|
||||
const DATA_AREA_EFFECT_CLOUD_WAITING = 62; //int
|
||||
const DATA_AREA_EFFECT_CLOUD_PARTICLE_ID = 63; //int
|
||||
public const DATA_BOUNDING_BOX_WIDTH = 54; //float
|
||||
public const DATA_BOUNDING_BOX_HEIGHT = 55; //float
|
||||
public const DATA_FUSE_LENGTH = 56; //int
|
||||
public const DATA_RIDER_SEAT_POSITION = 57; //vector3f
|
||||
public const DATA_RIDER_ROTATION_LOCKED = 58; //byte
|
||||
public const DATA_RIDER_MAX_ROTATION = 59; //float
|
||||
public const DATA_RIDER_MIN_ROTATION = 60; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_RADIUS = 61; //float
|
||||
public const DATA_AREA_EFFECT_CLOUD_WAITING = 62; //int
|
||||
public const DATA_AREA_EFFECT_CLOUD_PARTICLE_ID = 63; //int
|
||||
/* 64 (int) shulker-related */
|
||||
const DATA_SHULKER_ATTACH_FACE = 65; //byte
|
||||
public const DATA_SHULKER_ATTACH_FACE = 65; //byte
|
||||
/* 66 (short) shulker-related */
|
||||
const DATA_SHULKER_ATTACH_POS = 67; //block coords
|
||||
const DATA_TRADING_PLAYER_EID = 68; //long
|
||||
public const DATA_SHULKER_ATTACH_POS = 67; //block coords
|
||||
public const DATA_TRADING_PLAYER_EID = 68; //long
|
||||
|
||||
/* 70 (byte) command-block */
|
||||
const DATA_COMMAND_BLOCK_COMMAND = 71; //string
|
||||
const DATA_COMMAND_BLOCK_LAST_OUTPUT = 72; //string
|
||||
const DATA_COMMAND_BLOCK_TRACK_OUTPUT = 73; //byte
|
||||
const DATA_CONTROLLING_RIDER_SEAT_NUMBER = 74; //byte
|
||||
const DATA_STRENGTH = 75; //int
|
||||
const DATA_MAX_STRENGTH = 76; //int
|
||||
public const DATA_COMMAND_BLOCK_COMMAND = 71; //string
|
||||
public const DATA_COMMAND_BLOCK_LAST_OUTPUT = 72; //string
|
||||
public const DATA_COMMAND_BLOCK_TRACK_OUTPUT = 73; //byte
|
||||
public const DATA_CONTROLLING_RIDER_SEAT_NUMBER = 74; //byte
|
||||
public const DATA_STRENGTH = 75; //int
|
||||
public const DATA_MAX_STRENGTH = 76; //int
|
||||
/* 77 (int)
|
||||
* 78 (int) */
|
||||
|
||||
|
||||
const DATA_FLAG_ONFIRE = 0;
|
||||
const DATA_FLAG_SNEAKING = 1;
|
||||
const DATA_FLAG_RIDING = 2;
|
||||
const DATA_FLAG_SPRINTING = 3;
|
||||
const DATA_FLAG_ACTION = 4;
|
||||
const DATA_FLAG_INVISIBLE = 5;
|
||||
const DATA_FLAG_TEMPTED = 6;
|
||||
const DATA_FLAG_INLOVE = 7;
|
||||
const DATA_FLAG_SADDLED = 8;
|
||||
const DATA_FLAG_POWERED = 9;
|
||||
const DATA_FLAG_IGNITED = 10;
|
||||
const DATA_FLAG_BABY = 11;
|
||||
const DATA_FLAG_CONVERTING = 12;
|
||||
const DATA_FLAG_CRITICAL = 13;
|
||||
const DATA_FLAG_CAN_SHOW_NAMETAG = 14;
|
||||
const DATA_FLAG_ALWAYS_SHOW_NAMETAG = 15;
|
||||
const DATA_FLAG_IMMOBILE = 16, DATA_FLAG_NO_AI = 16;
|
||||
const DATA_FLAG_SILENT = 17;
|
||||
const DATA_FLAG_WALLCLIMBING = 18;
|
||||
const DATA_FLAG_CAN_CLIMB = 19;
|
||||
const DATA_FLAG_SWIMMER = 20;
|
||||
const DATA_FLAG_CAN_FLY = 21;
|
||||
const DATA_FLAG_RESTING = 22;
|
||||
const DATA_FLAG_SITTING = 23;
|
||||
const DATA_FLAG_ANGRY = 24;
|
||||
const DATA_FLAG_INTERESTED = 25;
|
||||
const DATA_FLAG_CHARGED = 26;
|
||||
const DATA_FLAG_TAMED = 27;
|
||||
const DATA_FLAG_LEASHED = 28;
|
||||
const DATA_FLAG_SHEARED = 29;
|
||||
const DATA_FLAG_GLIDING = 30;
|
||||
const DATA_FLAG_ELDER = 31;
|
||||
const DATA_FLAG_MOVING = 32;
|
||||
const DATA_FLAG_BREATHING = 33;
|
||||
const DATA_FLAG_CHESTED = 34;
|
||||
const DATA_FLAG_STACKABLE = 35;
|
||||
const DATA_FLAG_SHOWBASE = 36;
|
||||
const DATA_FLAG_REARING = 37;
|
||||
const DATA_FLAG_VIBRATING = 38;
|
||||
const DATA_FLAG_IDLING = 39;
|
||||
const DATA_FLAG_EVOKER_SPELL = 40;
|
||||
const DATA_FLAG_CHARGE_ATTACK = 41;
|
||||
const DATA_FLAG_WASD_CONTROLLED = 42;
|
||||
const DATA_FLAG_CAN_POWER_JUMP = 43;
|
||||
const DATA_FLAG_LINGER = 44;
|
||||
const DATA_FLAG_HAS_COLLISION = 45;
|
||||
const DATA_FLAG_AFFECTED_BY_GRAVITY = 46;
|
||||
const DATA_FLAG_FIRE_IMMUNE = 47;
|
||||
const DATA_FLAG_DANCING = 48;
|
||||
public const DATA_FLAG_ONFIRE = 0;
|
||||
public const DATA_FLAG_SNEAKING = 1;
|
||||
public const DATA_FLAG_RIDING = 2;
|
||||
public const DATA_FLAG_SPRINTING = 3;
|
||||
public const DATA_FLAG_ACTION = 4;
|
||||
public const DATA_FLAG_INVISIBLE = 5;
|
||||
public const DATA_FLAG_TEMPTED = 6;
|
||||
public const DATA_FLAG_INLOVE = 7;
|
||||
public const DATA_FLAG_SADDLED = 8;
|
||||
public const DATA_FLAG_POWERED = 9;
|
||||
public const DATA_FLAG_IGNITED = 10;
|
||||
public const DATA_FLAG_BABY = 11;
|
||||
public const DATA_FLAG_CONVERTING = 12;
|
||||
public const DATA_FLAG_CRITICAL = 13;
|
||||
public const DATA_FLAG_CAN_SHOW_NAMETAG = 14;
|
||||
public const DATA_FLAG_ALWAYS_SHOW_NAMETAG = 15;
|
||||
public const DATA_FLAG_IMMOBILE = 16, DATA_FLAG_NO_AI = 16;
|
||||
public const DATA_FLAG_SILENT = 17;
|
||||
public const DATA_FLAG_WALLCLIMBING = 18;
|
||||
public const DATA_FLAG_CAN_CLIMB = 19;
|
||||
public const DATA_FLAG_SWIMMER = 20;
|
||||
public const DATA_FLAG_CAN_FLY = 21;
|
||||
public const DATA_FLAG_RESTING = 22;
|
||||
public const DATA_FLAG_SITTING = 23;
|
||||
public const DATA_FLAG_ANGRY = 24;
|
||||
public const DATA_FLAG_INTERESTED = 25;
|
||||
public const DATA_FLAG_CHARGED = 26;
|
||||
public const DATA_FLAG_TAMED = 27;
|
||||
public const DATA_FLAG_LEASHED = 28;
|
||||
public const DATA_FLAG_SHEARED = 29;
|
||||
public const DATA_FLAG_GLIDING = 30;
|
||||
public const DATA_FLAG_ELDER = 31;
|
||||
public const DATA_FLAG_MOVING = 32;
|
||||
public const DATA_FLAG_BREATHING = 33;
|
||||
public const DATA_FLAG_CHESTED = 34;
|
||||
public const DATA_FLAG_STACKABLE = 35;
|
||||
public const DATA_FLAG_SHOWBASE = 36;
|
||||
public const DATA_FLAG_REARING = 37;
|
||||
public const DATA_FLAG_VIBRATING = 38;
|
||||
public const DATA_FLAG_IDLING = 39;
|
||||
public const DATA_FLAG_EVOKER_SPELL = 40;
|
||||
public const DATA_FLAG_CHARGE_ATTACK = 41;
|
||||
public const DATA_FLAG_WASD_CONTROLLED = 42;
|
||||
public const DATA_FLAG_CAN_POWER_JUMP = 43;
|
||||
public const DATA_FLAG_LINGER = 44;
|
||||
public const DATA_FLAG_HAS_COLLISION = 45;
|
||||
public const DATA_FLAG_AFFECTED_BY_GRAVITY = 46;
|
||||
public const DATA_FLAG_FIRE_IMMUNE = 47;
|
||||
public const DATA_FLAG_DANCING = 48;
|
||||
|
||||
public static $entityCount = 1;
|
||||
/** @var Entity[] */
|
||||
|
@ -25,95 +25,95 @@ namespace pocketmine\entity;
|
||||
|
||||
interface EntityIds{
|
||||
|
||||
const CHICKEN = 10;
|
||||
const COW = 11;
|
||||
const PIG = 12;
|
||||
const SHEEP = 13;
|
||||
const WOLF = 14;
|
||||
const VILLAGER = 15;
|
||||
const MOOSHROOM = 16;
|
||||
const SQUID = 17;
|
||||
const RABBIT = 18;
|
||||
const BAT = 19;
|
||||
const IRON_GOLEM = 20;
|
||||
const SNOW_GOLEM = 21;
|
||||
const OCELOT = 22;
|
||||
const HORSE = 23;
|
||||
const DONKEY = 24;
|
||||
const MULE = 25;
|
||||
const SKELETON_HORSE = 26;
|
||||
const ZOMBIE_HORSE = 27;
|
||||
const POLAR_BEAR = 28;
|
||||
const LLAMA = 29;
|
||||
const PARROT = 30;
|
||||
public const CHICKEN = 10;
|
||||
public const COW = 11;
|
||||
public const PIG = 12;
|
||||
public const SHEEP = 13;
|
||||
public const WOLF = 14;
|
||||
public const VILLAGER = 15;
|
||||
public const MOOSHROOM = 16;
|
||||
public const SQUID = 17;
|
||||
public const RABBIT = 18;
|
||||
public const BAT = 19;
|
||||
public const IRON_GOLEM = 20;
|
||||
public const SNOW_GOLEM = 21;
|
||||
public const OCELOT = 22;
|
||||
public const HORSE = 23;
|
||||
public const DONKEY = 24;
|
||||
public const MULE = 25;
|
||||
public const SKELETON_HORSE = 26;
|
||||
public const ZOMBIE_HORSE = 27;
|
||||
public const POLAR_BEAR = 28;
|
||||
public const LLAMA = 29;
|
||||
public const PARROT = 30;
|
||||
|
||||
const ZOMBIE = 32;
|
||||
const CREEPER = 33;
|
||||
const SKELETON = 34;
|
||||
const SPIDER = 35;
|
||||
const ZOMBIE_PIGMAN = 36;
|
||||
const SLIME = 37;
|
||||
const ENDERMAN = 38;
|
||||
const SILVERFISH = 39;
|
||||
const CAVE_SPIDER = 40;
|
||||
const GHAST = 41;
|
||||
const MAGMA_CUBE = 42;
|
||||
const BLAZE = 43;
|
||||
const ZOMBIE_VILLAGER = 44;
|
||||
const WITCH = 45;
|
||||
const STRAY = 46;
|
||||
const HUSK = 47;
|
||||
const WITHER_SKELETON = 48;
|
||||
const GUARDIAN = 49;
|
||||
const ELDER_GUARDIAN = 50;
|
||||
const NPC = 51;
|
||||
const WITHER = 52;
|
||||
const ENDER_DRAGON = 53;
|
||||
const SHULKER = 54;
|
||||
const ENDERMITE = 55;
|
||||
const LEARN_TO_CODE_MASCOT = 56;
|
||||
const VINDICATOR = 57;
|
||||
public const ZOMBIE = 32;
|
||||
public const CREEPER = 33;
|
||||
public const SKELETON = 34;
|
||||
public const SPIDER = 35;
|
||||
public const ZOMBIE_PIGMAN = 36;
|
||||
public const SLIME = 37;
|
||||
public const ENDERMAN = 38;
|
||||
public const SILVERFISH = 39;
|
||||
public const CAVE_SPIDER = 40;
|
||||
public const GHAST = 41;
|
||||
public const MAGMA_CUBE = 42;
|
||||
public const BLAZE = 43;
|
||||
public const ZOMBIE_VILLAGER = 44;
|
||||
public const WITCH = 45;
|
||||
public const STRAY = 46;
|
||||
public const HUSK = 47;
|
||||
public const WITHER_SKELETON = 48;
|
||||
public const GUARDIAN = 49;
|
||||
public const ELDER_GUARDIAN = 50;
|
||||
public const NPC = 51;
|
||||
public const WITHER = 52;
|
||||
public const ENDER_DRAGON = 53;
|
||||
public const SHULKER = 54;
|
||||
public const ENDERMITE = 55;
|
||||
public const LEARN_TO_CODE_MASCOT = 56;
|
||||
public const VINDICATOR = 57;
|
||||
|
||||
const ARMOR_STAND = 61;
|
||||
const TRIPOD_CAMERA = 62;
|
||||
const PLAYER = 63;
|
||||
const ITEM = 64;
|
||||
const TNT = 65;
|
||||
const FALLING_BLOCK = 66;
|
||||
const MOVING_BLOCK = 67;
|
||||
const XP_BOTTLE = 68;
|
||||
const XP_ORB = 69;
|
||||
const EYE_OF_ENDER_SIGNAL = 70;
|
||||
const ENDER_CRYSTAL = 71;
|
||||
const FIREWORKS_ROCKET = 72;
|
||||
public const ARMOR_STAND = 61;
|
||||
public const TRIPOD_CAMERA = 62;
|
||||
public const PLAYER = 63;
|
||||
public const ITEM = 64;
|
||||
public const TNT = 65;
|
||||
public const FALLING_BLOCK = 66;
|
||||
public const MOVING_BLOCK = 67;
|
||||
public const XP_BOTTLE = 68;
|
||||
public const XP_ORB = 69;
|
||||
public const EYE_OF_ENDER_SIGNAL = 70;
|
||||
public const ENDER_CRYSTAL = 71;
|
||||
public const FIREWORKS_ROCKET = 72;
|
||||
|
||||
const SHULKER_BULLET = 76;
|
||||
const FISHING_HOOK = 77;
|
||||
const CHALKBOARD = 78;
|
||||
const DRAGON_FIREBALL = 79;
|
||||
const ARROW = 80;
|
||||
const SNOWBALL = 81;
|
||||
const EGG = 82;
|
||||
const PAINTING = 83;
|
||||
const MINECART = 84;
|
||||
const LARGE_FIREBALL = 85;
|
||||
const SPLASH_POTION = 86;
|
||||
const ENDER_PEARL = 87;
|
||||
const LEASH_KNOT = 88;
|
||||
const WITHER_SKULL = 89;
|
||||
const BOAT = 90;
|
||||
const WITHER_SKULL_DANGEROUS = 91;
|
||||
const LIGHTNING_BOLT = 93;
|
||||
const SMALL_FIREBALL = 94;
|
||||
const AREA_EFFECT_CLOUD = 95;
|
||||
const HOPPER_MINECART = 96;
|
||||
const TNT_MINECART = 97;
|
||||
const CHEST_MINECART = 98;
|
||||
public const SHULKER_BULLET = 76;
|
||||
public const FISHING_HOOK = 77;
|
||||
public const CHALKBOARD = 78;
|
||||
public const DRAGON_FIREBALL = 79;
|
||||
public const ARROW = 80;
|
||||
public const SNOWBALL = 81;
|
||||
public const EGG = 82;
|
||||
public const PAINTING = 83;
|
||||
public const MINECART = 84;
|
||||
public const LARGE_FIREBALL = 85;
|
||||
public const SPLASH_POTION = 86;
|
||||
public const ENDER_PEARL = 87;
|
||||
public const LEASH_KNOT = 88;
|
||||
public const WITHER_SKULL = 89;
|
||||
public const BOAT = 90;
|
||||
public const WITHER_SKULL_DANGEROUS = 91;
|
||||
public const LIGHTNING_BOLT = 93;
|
||||
public const SMALL_FIREBALL = 94;
|
||||
public const AREA_EFFECT_CLOUD = 95;
|
||||
public const HOPPER_MINECART = 96;
|
||||
public const TNT_MINECART = 97;
|
||||
public const CHEST_MINECART = 98;
|
||||
|
||||
const COMMAND_BLOCK_MINECART = 100;
|
||||
const LINGERING_POTION = 101;
|
||||
const LLAMA_SPIT = 102;
|
||||
const EVOCATION_FANG = 103;
|
||||
const EVOCATION_ILLAGER = 104;
|
||||
const VEX = 105;
|
||||
public const COMMAND_BLOCK_MINECART = 100;
|
||||
public const LINGERING_POTION = 101;
|
||||
public const LLAMA_SPIT = 102;
|
||||
public const EVOCATION_FANG = 103;
|
||||
public const EVOCATION_ILLAGER = 104;
|
||||
public const VEX = 105;
|
||||
}
|
@ -34,7 +34,7 @@ use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
|
||||
class FallingSand extends Entity{
|
||||
const NETWORK_ID = self::FALLING_BLOCK;
|
||||
public const NETWORK_ID = self::FALLING_BLOCK;
|
||||
|
||||
public $width = 0.98;
|
||||
public $height = 0.98;
|
||||
|
@ -44,12 +44,12 @@ use pocketmine\utils\UUID;
|
||||
|
||||
class Human extends Creature implements ProjectileSource, InventoryHolder{
|
||||
|
||||
const DATA_PLAYER_FLAG_SLEEP = 1;
|
||||
const DATA_PLAYER_FLAG_DEAD = 2; //TODO: CHECK
|
||||
public const DATA_PLAYER_FLAG_SLEEP = 1;
|
||||
public const DATA_PLAYER_FLAG_DEAD = 2; //TODO: CHECK
|
||||
|
||||
const DATA_PLAYER_FLAGS = 27;
|
||||
public const DATA_PLAYER_FLAGS = 27;
|
||||
|
||||
const DATA_PLAYER_BED_POSITION = 29;
|
||||
public const DATA_PLAYER_BED_POSITION = 29;
|
||||
|
||||
/** @var PlayerInventory */
|
||||
protected $inventory;
|
||||
|
@ -33,7 +33,7 @@ use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Item extends Entity{
|
||||
const NETWORK_ID = self::ITEM;
|
||||
public const NETWORK_ID = self::ITEM;
|
||||
|
||||
/** @var string */
|
||||
protected $owner = "";
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\nbt\tag\ShortTag;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
|
||||
class PrimedTNT extends Entity implements Explosive{
|
||||
const NETWORK_ID = self::TNT;
|
||||
public const NETWORK_ID = self::TNT;
|
||||
|
||||
public $width = 0.98;
|
||||
public $height = 0.98;
|
||||
|
@ -31,7 +31,7 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\EntityEventPacket;
|
||||
|
||||
class Squid extends WaterAnimal{
|
||||
const NETWORK_ID = self::SQUID;
|
||||
public const NETWORK_ID = self::SQUID;
|
||||
|
||||
public $width = 0.95;
|
||||
public $height = 0.95;
|
||||
|
@ -24,13 +24,13 @@ declare(strict_types=1);
|
||||
namespace pocketmine\entity;
|
||||
|
||||
class Villager extends Creature implements NPC, Ageable{
|
||||
const PROFESSION_FARMER = 0;
|
||||
const PROFESSION_LIBRARIAN = 1;
|
||||
const PROFESSION_PRIEST = 2;
|
||||
const PROFESSION_BLACKSMITH = 3;
|
||||
const PROFESSION_BUTCHER = 4;
|
||||
public const PROFESSION_FARMER = 0;
|
||||
public const PROFESSION_LIBRARIAN = 1;
|
||||
public const PROFESSION_PRIEST = 2;
|
||||
public const PROFESSION_BLACKSMITH = 3;
|
||||
public const PROFESSION_BUTCHER = 4;
|
||||
|
||||
const NETWORK_ID = self::VILLAGER;
|
||||
public const NETWORK_ID = self::VILLAGER;
|
||||
|
||||
public $width = 0.6;
|
||||
public $height = 1.8;
|
||||
|
@ -29,7 +29,7 @@ use pocketmine\item\ItemFactory;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Zombie extends Monster{
|
||||
const NETWORK_ID = self::ZOMBIE;
|
||||
public const NETWORK_ID = self::ZOMBIE;
|
||||
|
||||
public $width = 0.6;
|
||||
public $height = 1.8;
|
||||
|
@ -33,7 +33,7 @@ use pocketmine\network\mcpe\protocol\TakeItemEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
class Arrow extends Projectile{
|
||||
const NETWORK_ID = self::ARROW;
|
||||
public const NETWORK_ID = self::ARROW;
|
||||
|
||||
public $width = 0.25;
|
||||
public $height = 0.25;
|
||||
|
@ -24,7 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\entity\projectile;
|
||||
|
||||
class Egg extends Throwable{
|
||||
const NETWORK_ID = self::EGG;
|
||||
public const NETWORK_ID = self::EGG;
|
||||
|
||||
//TODO: spawn chickens on collision
|
||||
}
|
@ -37,7 +37,7 @@ use pocketmine\nbt\tag\CompoundTag;
|
||||
|
||||
abstract class Projectile extends Entity{
|
||||
|
||||
const DATA_SHOOTER_ID = 17;
|
||||
public const DATA_SHOOTER_ID = 17;
|
||||
|
||||
protected $damage = 0;
|
||||
|
||||
|
@ -24,6 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\entity\projectile;
|
||||
|
||||
class Snowball extends Throwable{
|
||||
const NETWORK_ID = self::SNOWBALL;
|
||||
public const NETWORK_ID = self::SNOWBALL;
|
||||
|
||||
}
|
||||
|
@ -37,29 +37,29 @@ abstract class EventPriority{
|
||||
* Event call is of very low importance and should be ran first, to allow
|
||||
* other plugins to further customise the outcome
|
||||
*/
|
||||
const LOWEST = 5;
|
||||
public const LOWEST = 5;
|
||||
/**
|
||||
* Event call is of low importance
|
||||
*/
|
||||
const LOW = 4;
|
||||
public const LOW = 4;
|
||||
/**
|
||||
* Event call is neither important or unimportant, and may be ran normally
|
||||
*/
|
||||
const NORMAL = 3;
|
||||
public const NORMAL = 3;
|
||||
/**
|
||||
* Event call is of high importance
|
||||
*/
|
||||
const HIGH = 2;
|
||||
public const HIGH = 2;
|
||||
/**
|
||||
* Event call is critical and must have the final say in what happens
|
||||
* to the event
|
||||
*/
|
||||
const HIGHEST = 1;
|
||||
public const HIGHEST = 1;
|
||||
/**
|
||||
* Event is listened to purely for monitoring the outcome of an event.
|
||||
*
|
||||
* No modifications to the event should be made under this priority
|
||||
*/
|
||||
const MONITOR = 0;
|
||||
public const MONITOR = 0;
|
||||
|
||||
}
|
@ -32,29 +32,29 @@ use pocketmine\event\Cancellable;
|
||||
class EntityDamageEvent extends EntityEvent implements Cancellable{
|
||||
public static $handlerList = null;
|
||||
|
||||
const MODIFIER_BASE = 0;
|
||||
const MODIFIER_ARMOR = 1;
|
||||
const MODIFIER_STRENGTH = 2;
|
||||
const MODIFIER_WEAKNESS = 3;
|
||||
const MODIFIER_RESISTANCE = 4;
|
||||
const MODIFIER_ABSORPTION = 5;
|
||||
public const MODIFIER_BASE = 0;
|
||||
public const MODIFIER_ARMOR = 1;
|
||||
public const MODIFIER_STRENGTH = 2;
|
||||
public const MODIFIER_WEAKNESS = 3;
|
||||
public const MODIFIER_RESISTANCE = 4;
|
||||
public const MODIFIER_ABSORPTION = 5;
|
||||
|
||||
const CAUSE_CONTACT = 0;
|
||||
const CAUSE_ENTITY_ATTACK = 1;
|
||||
const CAUSE_PROJECTILE = 2;
|
||||
const CAUSE_SUFFOCATION = 3;
|
||||
const CAUSE_FALL = 4;
|
||||
const CAUSE_FIRE = 5;
|
||||
const CAUSE_FIRE_TICK = 6;
|
||||
const CAUSE_LAVA = 7;
|
||||
const CAUSE_DROWNING = 8;
|
||||
const CAUSE_BLOCK_EXPLOSION = 9;
|
||||
const CAUSE_ENTITY_EXPLOSION = 10;
|
||||
const CAUSE_VOID = 11;
|
||||
const CAUSE_SUICIDE = 12;
|
||||
const CAUSE_MAGIC = 13;
|
||||
const CAUSE_CUSTOM = 14;
|
||||
const CAUSE_STARVATION = 15;
|
||||
public const CAUSE_CONTACT = 0;
|
||||
public const CAUSE_ENTITY_ATTACK = 1;
|
||||
public const CAUSE_PROJECTILE = 2;
|
||||
public const CAUSE_SUFFOCATION = 3;
|
||||
public const CAUSE_FALL = 4;
|
||||
public const CAUSE_FIRE = 5;
|
||||
public const CAUSE_FIRE_TICK = 6;
|
||||
public const CAUSE_LAVA = 7;
|
||||
public const CAUSE_DROWNING = 8;
|
||||
public const CAUSE_BLOCK_EXPLOSION = 9;
|
||||
public const CAUSE_ENTITY_EXPLOSION = 10;
|
||||
public const CAUSE_VOID = 11;
|
||||
public const CAUSE_SUICIDE = 12;
|
||||
public const CAUSE_MAGIC = 13;
|
||||
public const CAUSE_CUSTOM = 14;
|
||||
public const CAUSE_STARVATION = 15;
|
||||
|
||||
/** @var int */
|
||||
private $cause;
|
||||
|
@ -29,11 +29,11 @@ use pocketmine\event\Cancellable;
|
||||
class EntityRegainHealthEvent extends EntityEvent implements Cancellable{
|
||||
public static $handlerList = null;
|
||||
|
||||
const CAUSE_REGEN = 0;
|
||||
const CAUSE_EATING = 1;
|
||||
const CAUSE_MAGIC = 2;
|
||||
const CAUSE_CUSTOM = 3;
|
||||
const CAUSE_SATURATION = 4;
|
||||
public const CAUSE_REGEN = 0;
|
||||
public const CAUSE_EATING = 1;
|
||||
public const CAUSE_MAGIC = 2;
|
||||
public const CAUSE_CUSTOM = 3;
|
||||
public const CAUSE_SATURATION = 4;
|
||||
|
||||
/** @var float */
|
||||
private $amount;
|
||||
|
@ -36,7 +36,7 @@ class PlayerAnimationEvent extends PlayerEvent implements Cancellable{
|
||||
* @deprecated This is dependent on the protocol and should not be here.
|
||||
* Use the constants in {@link pocketmine\network\mcpe\protocol\AnimatePacket} instead.
|
||||
*/
|
||||
const ARM_SWING = 1;
|
||||
public const ARM_SWING = 1;
|
||||
|
||||
/** @var int */
|
||||
private $animationType;
|
||||
|
@ -30,11 +30,11 @@ use pocketmine\Player;
|
||||
class PlayerEditBookEvent extends PlayerEvent implements Cancellable{
|
||||
public static $handlerList = null;
|
||||
|
||||
const ACTION_REPLACE_PAGE = 0;
|
||||
const ACTION_ADD_PAGE = 1;
|
||||
const ACTION_DELETE_PAGE = 2;
|
||||
const ACTION_SWAP_PAGES = 3;
|
||||
const ACTION_SIGN_BOOK = 4;
|
||||
public const ACTION_REPLACE_PAGE = 0;
|
||||
public const ACTION_ADD_PAGE = 1;
|
||||
public const ACTION_DELETE_PAGE = 2;
|
||||
public const ACTION_SWAP_PAGES = 3;
|
||||
public const ACTION_SIGN_BOOK = 4;
|
||||
|
||||
/** @var WritableBook */
|
||||
private $oldBook;
|
||||
|
@ -30,17 +30,17 @@ use pocketmine\event\entity\EntityEvent;
|
||||
class PlayerExhaustEvent extends EntityEvent implements Cancellable{
|
||||
public static $handlerList = null;
|
||||
|
||||
const CAUSE_ATTACK = 1;
|
||||
const CAUSE_DAMAGE = 2;
|
||||
const CAUSE_MINING = 3;
|
||||
const CAUSE_HEALTH_REGEN = 4;
|
||||
const CAUSE_POTION = 5;
|
||||
const CAUSE_WALKING = 6;
|
||||
const CAUSE_SPRINTING = 7;
|
||||
const CAUSE_SWIMMING = 8;
|
||||
const CAUSE_JUMPING = 9;
|
||||
const CAUSE_SPRINT_JUMPING = 10;
|
||||
const CAUSE_CUSTOM = 11;
|
||||
public const CAUSE_ATTACK = 1;
|
||||
public const CAUSE_DAMAGE = 2;
|
||||
public const CAUSE_MINING = 3;
|
||||
public const CAUSE_HEALTH_REGEN = 4;
|
||||
public const CAUSE_POTION = 5;
|
||||
public const CAUSE_WALKING = 6;
|
||||
public const CAUSE_SPRINTING = 7;
|
||||
public const CAUSE_SWIMMING = 8;
|
||||
public const CAUSE_JUMPING = 9;
|
||||
public const CAUSE_SPRINT_JUMPING = 10;
|
||||
public const CAUSE_CUSTOM = 11;
|
||||
|
||||
/** @var float */
|
||||
private $amount;
|
||||
|
@ -37,11 +37,11 @@ use pocketmine\Player;
|
||||
class PlayerInteractEvent extends PlayerEvent implements Cancellable{
|
||||
public static $handlerList = null;
|
||||
|
||||
const LEFT_CLICK_BLOCK = 0;
|
||||
const RIGHT_CLICK_BLOCK = 1;
|
||||
const LEFT_CLICK_AIR = 2;
|
||||
const RIGHT_CLICK_AIR = 3;
|
||||
const PHYSICAL = 4;
|
||||
public const LEFT_CLICK_BLOCK = 0;
|
||||
public const RIGHT_CLICK_BLOCK = 1;
|
||||
public const LEFT_CLICK_AIR = 2;
|
||||
public const RIGHT_CLICK_AIR = 3;
|
||||
public const PHYSICAL = 4;
|
||||
|
||||
/** @var Block */
|
||||
protected $blockTouched;
|
||||
|
@ -31,7 +31,7 @@ use pocketmine\utils\Binary;
|
||||
class QueryRegenerateEvent extends ServerEvent{
|
||||
public static $handlerList = null;
|
||||
|
||||
const GAME_ID = "MINECRAFTPE";
|
||||
public const GAME_ID = "MINECRAFTPE";
|
||||
|
||||
/** @var int */
|
||||
private $timeout;
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\item\Item;
|
||||
use pocketmine\Player;
|
||||
|
||||
interface Inventory{
|
||||
const MAX_STACK = 64;
|
||||
public const MAX_STACK = 64;
|
||||
|
||||
/**
|
||||
* @return int
|
||||
|
@ -26,14 +26,14 @@ namespace pocketmine\inventory;
|
||||
use pocketmine\utils\UUID;
|
||||
|
||||
class MultiRecipe{
|
||||
const TYPE_REPAIR_ITEM = "00000000-0000-0000-0000-000000000001";
|
||||
const TYPE_MAP_EXTENDING = "D392B075-4BA1-40AE-8789-AF868D56F6CE";
|
||||
const TYPE_MAP_CLONING = "85939755-BA10-4D9D-A4CC-EFB7A8E943C4";
|
||||
const TYPE_MAP_UPGRADING = "AECD2294-4B94-434B-8667-4499BB2C9327";
|
||||
const TYPE_BOOK_CLONING = "D1CA6B84-338E-4F2F-9C6B-76CC8B4BD98D";
|
||||
const TYPE_BANNER_DUPLICATE = "B5C5D105-75A2-4076-AF2B-923EA2BF4BF0";
|
||||
const TYPE_BANNER_ADD_PATTERN = "D81AAEAF-E172-4440-9225-868DF030D27B";
|
||||
const TYPE_FIREWORKS = "00000000-0000-0000-0000-000000000002";
|
||||
public const TYPE_REPAIR_ITEM = "00000000-0000-0000-0000-000000000001";
|
||||
public const TYPE_MAP_EXTENDING = "D392B075-4BA1-40AE-8789-AF868D56F6CE";
|
||||
public const TYPE_MAP_CLONING = "85939755-BA10-4D9D-A4CC-EFB7A8E943C4";
|
||||
public const TYPE_MAP_UPGRADING = "AECD2294-4B94-434B-8667-4499BB2C9327";
|
||||
public const TYPE_BOOK_CLONING = "D1CA6B84-338E-4F2F-9C6B-76CC8B4BD98D";
|
||||
public const TYPE_BANNER_DUPLICATE = "B5C5D105-75A2-4076-AF2B-923EA2BF4BF0";
|
||||
public const TYPE_BANNER_ADD_PATTERN = "D81AAEAF-E172-4440-9225-868DF030D27B";
|
||||
public const TYPE_FIREWORKS = "00000000-0000-0000-0000-000000000002";
|
||||
|
||||
private $uuid;
|
||||
|
||||
|
@ -31,11 +31,11 @@ class CreativeInventoryAction extends InventoryAction{
|
||||
/**
|
||||
* Player put an item into the creative window to destroy it.
|
||||
*/
|
||||
const TYPE_DELETE_ITEM = 0;
|
||||
public const TYPE_DELETE_ITEM = 0;
|
||||
/**
|
||||
* Player took an item from the creative window.
|
||||
*/
|
||||
const TYPE_CREATE_ITEM = 1;
|
||||
public const TYPE_CREATE_ITEM = 1;
|
||||
|
||||
protected $actionType;
|
||||
|
||||
|
@ -32,10 +32,10 @@ use pocketmine\nbt\tag\StringTag;
|
||||
use pocketmine\tile\Banner as TileBanner;
|
||||
|
||||
class Banner extends Item{
|
||||
const TAG_BASE = TileBanner::TAG_BASE;
|
||||
const TAG_PATTERNS = TileBanner::TAG_PATTERNS;
|
||||
const TAG_PATTERN_COLOR = TileBanner::TAG_PATTERN_COLOR;
|
||||
const TAG_PATTERN_NAME = TileBanner::TAG_PATTERN_NAME;
|
||||
public const TAG_BASE = TileBanner::TAG_BASE;
|
||||
public const TAG_PATTERNS = TileBanner::TAG_PATTERNS;
|
||||
public const TAG_PATTERN_COLOR = TileBanner::TAG_PATTERN_COLOR;
|
||||
public const TAG_PATTERN_NAME = TileBanner::TAG_PATTERN_NAME;
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
$this->block = BlockFactory::get(Block::STANDING_BANNER);
|
||||
|
@ -26,10 +26,10 @@ namespace pocketmine\item;
|
||||
use pocketmine\entity\Effect;
|
||||
|
||||
class Fish extends Food{
|
||||
const FISH_FISH = 0;
|
||||
const FISH_SALMON = 1;
|
||||
const FISH_CLOWNFISH = 2;
|
||||
const FISH_PUFFERFISH = 3;
|
||||
public const FISH_FISH = 0;
|
||||
public const FISH_SALMON = 1;
|
||||
public const FISH_CLOWNFISH = 2;
|
||||
public const FISH_PUFFERFISH = 3;
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
$name = "Raw Fish";
|
||||
|
@ -45,12 +45,12 @@ use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\Config;
|
||||
|
||||
class Item implements ItemIds, \JsonSerializable{
|
||||
const TAG_ENCH = "ench";
|
||||
const TAG_DISPLAY = "display";
|
||||
const TAG_BLOCK_ENTITY_TAG = "BlockEntityTag";
|
||||
public const TAG_ENCH = "ench";
|
||||
public const TAG_DISPLAY = "display";
|
||||
public const TAG_BLOCK_ENTITY_TAG = "BlockEntityTag";
|
||||
|
||||
const TAG_DISPLAY_NAME = "Name";
|
||||
const TAG_DISPLAY_LORE = "Lore";
|
||||
public const TAG_DISPLAY_NAME = "Name";
|
||||
public const TAG_DISPLAY_LORE = "Lore";
|
||||
|
||||
|
||||
/** @var NBT */
|
||||
|
@ -27,219 +27,219 @@ use pocketmine\block\BlockIds;
|
||||
|
||||
interface ItemIds extends BlockIds{
|
||||
|
||||
const IRON_SHOVEL = 256;
|
||||
const IRON_PICKAXE = 257;
|
||||
const IRON_AXE = 258;
|
||||
const FLINT_AND_STEEL = 259, FLINT_STEEL = 259;
|
||||
const APPLE = 260;
|
||||
const BOW = 261;
|
||||
const ARROW = 262;
|
||||
const COAL = 263;
|
||||
const DIAMOND = 264;
|
||||
const IRON_INGOT = 265;
|
||||
const GOLD_INGOT = 266;
|
||||
const IRON_SWORD = 267;
|
||||
const WOODEN_SWORD = 268;
|
||||
const WOODEN_SHOVEL = 269;
|
||||
const WOODEN_PICKAXE = 270;
|
||||
const WOODEN_AXE = 271;
|
||||
const STONE_SWORD = 272;
|
||||
const STONE_SHOVEL = 273;
|
||||
const STONE_PICKAXE = 274;
|
||||
const STONE_AXE = 275;
|
||||
const DIAMOND_SWORD = 276;
|
||||
const DIAMOND_SHOVEL = 277;
|
||||
const DIAMOND_PICKAXE = 278;
|
||||
const DIAMOND_AXE = 279;
|
||||
const STICK = 280;
|
||||
const BOWL = 281;
|
||||
const MUSHROOM_STEW = 282;
|
||||
const GOLDEN_SWORD = 283, GOLD_SWORD = 283;
|
||||
const GOLDEN_SHOVEL = 284, GOLD_SHOVEL = 284;
|
||||
const GOLDEN_PICKAXE = 285, GOLD_PICKAXE = 285;
|
||||
const GOLDEN_AXE = 286, GOLD_AXE = 286;
|
||||
const STRING = 287;
|
||||
const FEATHER = 288;
|
||||
const GUNPOWDER = 289;
|
||||
const WOODEN_HOE = 290;
|
||||
const STONE_HOE = 291;
|
||||
const IRON_HOE = 292;
|
||||
const DIAMOND_HOE = 293;
|
||||
const GOLDEN_HOE = 294, GOLD_HOE = 294;
|
||||
const SEEDS = 295, WHEAT_SEEDS = 295;
|
||||
const WHEAT = 296;
|
||||
const BREAD = 297;
|
||||
const LEATHER_CAP = 298, LEATHER_HELMET = 298;
|
||||
const LEATHER_CHESTPLATE = 299, LEATHER_TUNIC = 299;
|
||||
const LEATHER_LEGGINGS = 300, LEATHER_PANTS = 300;
|
||||
const LEATHER_BOOTS = 301;
|
||||
const CHAINMAIL_HELMET = 302, CHAIN_HELMET = 302;
|
||||
const CHAINMAIL_CHESTPLATE = 303, CHAIN_CHESTPLATE = 303;
|
||||
const CHAINMAIL_LEGGINGS = 304, CHAIN_LEGGINGS = 304;
|
||||
const CHAINMAIL_BOOTS = 305, CHAIN_BOOTS = 305;
|
||||
const IRON_HELMET = 306;
|
||||
const IRON_CHESTPLATE = 307;
|
||||
const IRON_LEGGINGS = 308;
|
||||
const IRON_BOOTS = 309;
|
||||
const DIAMOND_HELMET = 310;
|
||||
const DIAMOND_CHESTPLATE = 311;
|
||||
const DIAMOND_LEGGINGS = 312;
|
||||
const DIAMOND_BOOTS = 313;
|
||||
const GOLDEN_HELMET = 314, GOLD_HELMET = 314;
|
||||
const GOLDEN_CHESTPLATE = 315, GOLD_CHESTPLATE = 315;
|
||||
const GOLDEN_LEGGINGS = 316, GOLD_LEGGINGS = 316;
|
||||
const GOLDEN_BOOTS = 317, GOLD_BOOTS = 317;
|
||||
const FLINT = 318;
|
||||
const PORKCHOP = 319, RAW_PORKCHOP = 319;
|
||||
const COOKED_PORKCHOP = 320;
|
||||
const PAINTING = 321;
|
||||
const GOLDEN_APPLE = 322;
|
||||
const SIGN = 323;
|
||||
const OAK_DOOR = 324, WOODEN_DOOR = 324;
|
||||
const BUCKET = 325;
|
||||
public const IRON_SHOVEL = 256;
|
||||
public const IRON_PICKAXE = 257;
|
||||
public const IRON_AXE = 258;
|
||||
public const FLINT_AND_STEEL = 259, FLINT_STEEL = 259;
|
||||
public const APPLE = 260;
|
||||
public const BOW = 261;
|
||||
public const ARROW = 262;
|
||||
public const COAL = 263;
|
||||
public const DIAMOND = 264;
|
||||
public const IRON_INGOT = 265;
|
||||
public const GOLD_INGOT = 266;
|
||||
public const IRON_SWORD = 267;
|
||||
public const WOODEN_SWORD = 268;
|
||||
public const WOODEN_SHOVEL = 269;
|
||||
public const WOODEN_PICKAXE = 270;
|
||||
public const WOODEN_AXE = 271;
|
||||
public const STONE_SWORD = 272;
|
||||
public const STONE_SHOVEL = 273;
|
||||
public const STONE_PICKAXE = 274;
|
||||
public const STONE_AXE = 275;
|
||||
public const DIAMOND_SWORD = 276;
|
||||
public const DIAMOND_SHOVEL = 277;
|
||||
public const DIAMOND_PICKAXE = 278;
|
||||
public const DIAMOND_AXE = 279;
|
||||
public const STICK = 280;
|
||||
public const BOWL = 281;
|
||||
public const MUSHROOM_STEW = 282;
|
||||
public const GOLDEN_SWORD = 283, GOLD_SWORD = 283;
|
||||
public const GOLDEN_SHOVEL = 284, GOLD_SHOVEL = 284;
|
||||
public const GOLDEN_PICKAXE = 285, GOLD_PICKAXE = 285;
|
||||
public const GOLDEN_AXE = 286, GOLD_AXE = 286;
|
||||
public const STRING = 287;
|
||||
public const FEATHER = 288;
|
||||
public const GUNPOWDER = 289;
|
||||
public const WOODEN_HOE = 290;
|
||||
public const STONE_HOE = 291;
|
||||
public const IRON_HOE = 292;
|
||||
public const DIAMOND_HOE = 293;
|
||||
public const GOLDEN_HOE = 294, GOLD_HOE = 294;
|
||||
public const SEEDS = 295, WHEAT_SEEDS = 295;
|
||||
public const WHEAT = 296;
|
||||
public const BREAD = 297;
|
||||
public const LEATHER_CAP = 298, LEATHER_HELMET = 298;
|
||||
public const LEATHER_CHESTPLATE = 299, LEATHER_TUNIC = 299;
|
||||
public const LEATHER_LEGGINGS = 300, LEATHER_PANTS = 300;
|
||||
public const LEATHER_BOOTS = 301;
|
||||
public const CHAINMAIL_HELMET = 302, CHAIN_HELMET = 302;
|
||||
public const CHAINMAIL_CHESTPLATE = 303, CHAIN_CHESTPLATE = 303;
|
||||
public const CHAINMAIL_LEGGINGS = 304, CHAIN_LEGGINGS = 304;
|
||||
public const CHAINMAIL_BOOTS = 305, CHAIN_BOOTS = 305;
|
||||
public const IRON_HELMET = 306;
|
||||
public const IRON_CHESTPLATE = 307;
|
||||
public const IRON_LEGGINGS = 308;
|
||||
public const IRON_BOOTS = 309;
|
||||
public const DIAMOND_HELMET = 310;
|
||||
public const DIAMOND_CHESTPLATE = 311;
|
||||
public const DIAMOND_LEGGINGS = 312;
|
||||
public const DIAMOND_BOOTS = 313;
|
||||
public const GOLDEN_HELMET = 314, GOLD_HELMET = 314;
|
||||
public const GOLDEN_CHESTPLATE = 315, GOLD_CHESTPLATE = 315;
|
||||
public const GOLDEN_LEGGINGS = 316, GOLD_LEGGINGS = 316;
|
||||
public const GOLDEN_BOOTS = 317, GOLD_BOOTS = 317;
|
||||
public const FLINT = 318;
|
||||
public const PORKCHOP = 319, RAW_PORKCHOP = 319;
|
||||
public const COOKED_PORKCHOP = 320;
|
||||
public const PAINTING = 321;
|
||||
public const GOLDEN_APPLE = 322;
|
||||
public const SIGN = 323;
|
||||
public const OAK_DOOR = 324, WOODEN_DOOR = 324;
|
||||
public const BUCKET = 325;
|
||||
|
||||
const MINECART = 328;
|
||||
const SADDLE = 329;
|
||||
const IRON_DOOR = 330;
|
||||
const REDSTONE = 331, REDSTONE_DUST = 331;
|
||||
const SNOWBALL = 332;
|
||||
const BOAT = 333;
|
||||
const LEATHER = 334;
|
||||
public const MINECART = 328;
|
||||
public const SADDLE = 329;
|
||||
public const IRON_DOOR = 330;
|
||||
public const REDSTONE = 331, REDSTONE_DUST = 331;
|
||||
public const SNOWBALL = 332;
|
||||
public const BOAT = 333;
|
||||
public const LEATHER = 334;
|
||||
|
||||
const BRICK = 336;
|
||||
const CLAY = 337, CLAY_BALL = 337;
|
||||
const REEDS = 338, SUGARCANE = 338;
|
||||
const PAPER = 339;
|
||||
const BOOK = 340;
|
||||
const SLIMEBALL = 341, SLIME_BALL = 341;
|
||||
const CHEST_MINECART = 342, MINECART_WITH_CHEST = 342;
|
||||
public const BRICK = 336;
|
||||
public const CLAY = 337, CLAY_BALL = 337;
|
||||
public const REEDS = 338, SUGARCANE = 338;
|
||||
public const PAPER = 339;
|
||||
public const BOOK = 340;
|
||||
public const SLIMEBALL = 341, SLIME_BALL = 341;
|
||||
public const CHEST_MINECART = 342, MINECART_WITH_CHEST = 342;
|
||||
|
||||
const EGG = 344;
|
||||
const COMPASS = 345;
|
||||
const FISHING_ROD = 346;
|
||||
const CLOCK = 347;
|
||||
const GLOWSTONE_DUST = 348;
|
||||
const FISH = 349, RAW_FISH = 349;
|
||||
const COOKED_FISH = 350;
|
||||
const DYE = 351;
|
||||
const BONE = 352;
|
||||
const SUGAR = 353;
|
||||
const CAKE = 354;
|
||||
const BED = 355;
|
||||
const REPEATER = 356;
|
||||
const COOKIE = 357;
|
||||
const FILLED_MAP = 358;
|
||||
const SHEARS = 359;
|
||||
const MELON = 360, MELON_SLICE = 360;
|
||||
const PUMPKIN_SEEDS = 361;
|
||||
const MELON_SEEDS = 362;
|
||||
const BEEF = 363, RAW_BEEF = 363;
|
||||
const COOKED_BEEF = 364, STEAK = 364;
|
||||
const CHICKEN = 365, RAW_CHICKEN = 365;
|
||||
const COOKED_CHICKEN = 366;
|
||||
const ROTTEN_FLESH = 367;
|
||||
const ENDER_PEARL = 368;
|
||||
const BLAZE_ROD = 369;
|
||||
const GHAST_TEAR = 370;
|
||||
const GOLDEN_NUGGET = 371, GOLD_NUGGET = 371;
|
||||
const NETHER_WART = 372;
|
||||
const POTION = 373;
|
||||
const GLASS_BOTTLE = 374;
|
||||
const SPIDER_EYE = 375;
|
||||
const FERMENTED_SPIDER_EYE = 376;
|
||||
const BLAZE_POWDER = 377;
|
||||
const MAGMA_CREAM = 378;
|
||||
const BREWING_STAND = 379;
|
||||
const CAULDRON = 380;
|
||||
const ENDER_EYE = 381;
|
||||
const GLISTERING_MELON = 382, SPECKLED_MELON = 382;
|
||||
const SPAWN_EGG = 383;
|
||||
const BOTTLE_O_ENCHANTING = 384, EXPERIENCE_BOTTLE = 384;
|
||||
const FIREBALL = 385, FIRE_CHARGE = 385;
|
||||
const WRITABLE_BOOK = 386;
|
||||
const WRITTEN_BOOK = 387;
|
||||
const EMERALD = 388;
|
||||
const FRAME = 389, ITEM_FRAME = 389;
|
||||
const FLOWER_POT = 390;
|
||||
const CARROT = 391;
|
||||
const POTATO = 392;
|
||||
const BAKED_POTATO = 393;
|
||||
const POISONOUS_POTATO = 394;
|
||||
const EMPTYMAP = 395, EMPTY_MAP = 395, MAP = 395;
|
||||
const GOLDEN_CARROT = 396;
|
||||
const MOB_HEAD = 397, SKULL = 397;
|
||||
const CARROTONASTICK = 398, CARROT_ON_A_STICK = 398;
|
||||
const NETHERSTAR = 399, NETHER_STAR = 399;
|
||||
const PUMPKIN_PIE = 400;
|
||||
const FIREWORKS = 401;
|
||||
const FIREWORKSCHARGE = 402, FIREWORKS_CHARGE = 402;
|
||||
const ENCHANTED_BOOK = 403;
|
||||
const COMPARATOR = 404;
|
||||
const NETHERBRICK = 405, NETHER_BRICK = 405;
|
||||
const NETHER_QUARTZ = 406, QUARTZ = 406;
|
||||
const MINECART_WITH_TNT = 407, TNT_MINECART = 407;
|
||||
const HOPPER_MINECART = 408, MINECART_WITH_HOPPER = 408;
|
||||
const PRISMARINE_SHARD = 409;
|
||||
const HOPPER = 410;
|
||||
const RABBIT = 411, RAW_RABBIT = 411;
|
||||
const COOKED_RABBIT = 412;
|
||||
const RABBIT_STEW = 413;
|
||||
const RABBIT_FOOT = 414;
|
||||
const RABBIT_HIDE = 415;
|
||||
const HORSEARMORLEATHER = 416, HORSE_ARMOR_LEATHER = 416, LEATHER_HORSE_ARMOR = 416;
|
||||
const HORSEARMORIRON = 417, HORSE_ARMOR_IRON = 417, IRON_HORSE_ARMOR = 417;
|
||||
const GOLD_HORSE_ARMOR = 418, HORSEARMORGOLD = 418, HORSE_ARMOR_GOLD = 418;
|
||||
const DIAMOND_HORSE_ARMOR = 419, HORSEARMORDIAMOND = 419, HORSE_ARMOR_DIAMOND = 419;
|
||||
const LEAD = 420;
|
||||
const NAMETAG = 421, NAME_TAG = 421;
|
||||
const PRISMARINE_CRYSTALS = 422;
|
||||
const MUTTONRAW = 423, MUTTON_RAW = 423, RAW_MUTTON = 423;
|
||||
const COOKED_MUTTON = 424, MUTTONCOOKED = 424, MUTTON_COOKED = 424;
|
||||
const ARMOR_STAND = 425;
|
||||
const END_CRYSTAL = 426;
|
||||
const SPRUCE_DOOR = 427;
|
||||
const BIRCH_DOOR = 428;
|
||||
const JUNGLE_DOOR = 429;
|
||||
const ACACIA_DOOR = 430;
|
||||
const DARK_OAK_DOOR = 431;
|
||||
const CHORUS_FRUIT = 432;
|
||||
const CHORUS_FRUIT_POPPED = 433;
|
||||
public const EGG = 344;
|
||||
public const COMPASS = 345;
|
||||
public const FISHING_ROD = 346;
|
||||
public const CLOCK = 347;
|
||||
public const GLOWSTONE_DUST = 348;
|
||||
public const FISH = 349, RAW_FISH = 349;
|
||||
public const COOKED_FISH = 350;
|
||||
public const DYE = 351;
|
||||
public const BONE = 352;
|
||||
public const SUGAR = 353;
|
||||
public const CAKE = 354;
|
||||
public const BED = 355;
|
||||
public const REPEATER = 356;
|
||||
public const COOKIE = 357;
|
||||
public const FILLED_MAP = 358;
|
||||
public const SHEARS = 359;
|
||||
public const MELON = 360, MELON_SLICE = 360;
|
||||
public const PUMPKIN_SEEDS = 361;
|
||||
public const MELON_SEEDS = 362;
|
||||
public const BEEF = 363, RAW_BEEF = 363;
|
||||
public const COOKED_BEEF = 364, STEAK = 364;
|
||||
public const CHICKEN = 365, RAW_CHICKEN = 365;
|
||||
public const COOKED_CHICKEN = 366;
|
||||
public const ROTTEN_FLESH = 367;
|
||||
public const ENDER_PEARL = 368;
|
||||
public const BLAZE_ROD = 369;
|
||||
public const GHAST_TEAR = 370;
|
||||
public const GOLDEN_NUGGET = 371, GOLD_NUGGET = 371;
|
||||
public const NETHER_WART = 372;
|
||||
public const POTION = 373;
|
||||
public const GLASS_BOTTLE = 374;
|
||||
public const SPIDER_EYE = 375;
|
||||
public const FERMENTED_SPIDER_EYE = 376;
|
||||
public const BLAZE_POWDER = 377;
|
||||
public const MAGMA_CREAM = 378;
|
||||
public const BREWING_STAND = 379;
|
||||
public const CAULDRON = 380;
|
||||
public const ENDER_EYE = 381;
|
||||
public const GLISTERING_MELON = 382, SPECKLED_MELON = 382;
|
||||
public const SPAWN_EGG = 383;
|
||||
public const BOTTLE_O_ENCHANTING = 384, EXPERIENCE_BOTTLE = 384;
|
||||
public const FIREBALL = 385, FIRE_CHARGE = 385;
|
||||
public const WRITABLE_BOOK = 386;
|
||||
public const WRITTEN_BOOK = 387;
|
||||
public const EMERALD = 388;
|
||||
public const FRAME = 389, ITEM_FRAME = 389;
|
||||
public const FLOWER_POT = 390;
|
||||
public const CARROT = 391;
|
||||
public const POTATO = 392;
|
||||
public const BAKED_POTATO = 393;
|
||||
public const POISONOUS_POTATO = 394;
|
||||
public const EMPTYMAP = 395, EMPTY_MAP = 395, MAP = 395;
|
||||
public const GOLDEN_CARROT = 396;
|
||||
public const MOB_HEAD = 397, SKULL = 397;
|
||||
public const CARROTONASTICK = 398, CARROT_ON_A_STICK = 398;
|
||||
public const NETHERSTAR = 399, NETHER_STAR = 399;
|
||||
public const PUMPKIN_PIE = 400;
|
||||
public const FIREWORKS = 401;
|
||||
public const FIREWORKSCHARGE = 402, FIREWORKS_CHARGE = 402;
|
||||
public const ENCHANTED_BOOK = 403;
|
||||
public const COMPARATOR = 404;
|
||||
public const NETHERBRICK = 405, NETHER_BRICK = 405;
|
||||
public const NETHER_QUARTZ = 406, QUARTZ = 406;
|
||||
public const MINECART_WITH_TNT = 407, TNT_MINECART = 407;
|
||||
public const HOPPER_MINECART = 408, MINECART_WITH_HOPPER = 408;
|
||||
public const PRISMARINE_SHARD = 409;
|
||||
public const HOPPER = 410;
|
||||
public const RABBIT = 411, RAW_RABBIT = 411;
|
||||
public const COOKED_RABBIT = 412;
|
||||
public const RABBIT_STEW = 413;
|
||||
public const RABBIT_FOOT = 414;
|
||||
public const RABBIT_HIDE = 415;
|
||||
public const HORSEARMORLEATHER = 416, HORSE_ARMOR_LEATHER = 416, LEATHER_HORSE_ARMOR = 416;
|
||||
public const HORSEARMORIRON = 417, HORSE_ARMOR_IRON = 417, IRON_HORSE_ARMOR = 417;
|
||||
public const GOLD_HORSE_ARMOR = 418, HORSEARMORGOLD = 418, HORSE_ARMOR_GOLD = 418;
|
||||
public const DIAMOND_HORSE_ARMOR = 419, HORSEARMORDIAMOND = 419, HORSE_ARMOR_DIAMOND = 419;
|
||||
public const LEAD = 420;
|
||||
public const NAMETAG = 421, NAME_TAG = 421;
|
||||
public const PRISMARINE_CRYSTALS = 422;
|
||||
public const MUTTONRAW = 423, MUTTON_RAW = 423, RAW_MUTTON = 423;
|
||||
public const COOKED_MUTTON = 424, MUTTONCOOKED = 424, MUTTON_COOKED = 424;
|
||||
public const ARMOR_STAND = 425;
|
||||
public const END_CRYSTAL = 426;
|
||||
public const SPRUCE_DOOR = 427;
|
||||
public const BIRCH_DOOR = 428;
|
||||
public const JUNGLE_DOOR = 429;
|
||||
public const ACACIA_DOOR = 430;
|
||||
public const DARK_OAK_DOOR = 431;
|
||||
public const CHORUS_FRUIT = 432;
|
||||
public const CHORUS_FRUIT_POPPED = 433;
|
||||
|
||||
const DRAGON_BREATH = 437;
|
||||
const SPLASH_POTION = 438;
|
||||
public const DRAGON_BREATH = 437;
|
||||
public const SPLASH_POTION = 438;
|
||||
|
||||
const LINGERING_POTION = 441;
|
||||
public const LINGERING_POTION = 441;
|
||||
|
||||
const COMMAND_BLOCK_MINECART = 443, MINECART_WITH_COMMAND_BLOCK = 443;
|
||||
const ELYTRA = 444;
|
||||
const SHULKER_SHELL = 445;
|
||||
const BANNER = 446;
|
||||
public const COMMAND_BLOCK_MINECART = 443, MINECART_WITH_COMMAND_BLOCK = 443;
|
||||
public const ELYTRA = 444;
|
||||
public const SHULKER_SHELL = 445;
|
||||
public const BANNER = 446;
|
||||
|
||||
const TOTEM = 450;
|
||||
public const TOTEM = 450;
|
||||
|
||||
const IRON_NUGGET = 452;
|
||||
public const IRON_NUGGET = 452;
|
||||
|
||||
const BEETROOT = 457;
|
||||
const BEETROOT_SEEDS = 458;
|
||||
const BEETROOT_SOUP = 459;
|
||||
const RAW_SALMON = 460, SALMON = 460;
|
||||
const CLOWNFISH = 461;
|
||||
const PUFFERFISH = 462;
|
||||
const COOKED_SALMON = 463;
|
||||
public const BEETROOT = 457;
|
||||
public const BEETROOT_SEEDS = 458;
|
||||
public const BEETROOT_SOUP = 459;
|
||||
public const RAW_SALMON = 460, SALMON = 460;
|
||||
public const CLOWNFISH = 461;
|
||||
public const PUFFERFISH = 462;
|
||||
public const COOKED_SALMON = 463;
|
||||
|
||||
const APPLEENCHANTED = 466, APPLE_ENCHANTED = 466, ENCHANTED_GOLDEN_APPLE = 466;
|
||||
public const APPLEENCHANTED = 466, APPLE_ENCHANTED = 466, ENCHANTED_GOLDEN_APPLE = 466;
|
||||
|
||||
const RECORD_13 = 500;
|
||||
const RECORD_CAT = 501;
|
||||
const RECORD_BLOCKS = 502;
|
||||
const RECORD_CHIRP = 503;
|
||||
const RECORD_FAR = 504;
|
||||
const RECORD_MALL = 505;
|
||||
const RECORD_MELLOHI = 506;
|
||||
const RECORD_STAL = 507;
|
||||
const RECORD_STRAD = 508;
|
||||
const RECORD_WARD = 509;
|
||||
const RECORD_11 = 510;
|
||||
const RECORD_WAIT = 511;
|
||||
public const RECORD_13 = 500;
|
||||
public const RECORD_CAT = 501;
|
||||
public const RECORD_BLOCKS = 502;
|
||||
public const RECORD_CHIRP = 503;
|
||||
public const RECORD_FAR = 504;
|
||||
public const RECORD_MALL = 505;
|
||||
public const RECORD_MELLOHI = 506;
|
||||
public const RECORD_STAL = 507;
|
||||
public const RECORD_STRAD = 508;
|
||||
public const RECORD_WARD = 509;
|
||||
public const RECORD_11 = 510;
|
||||
public const RECORD_WAIT = 511;
|
||||
|
||||
}
|
||||
|
@ -27,18 +27,18 @@ use pocketmine\block\Block;
|
||||
use pocketmine\entity\Entity;
|
||||
|
||||
abstract class Tool extends Durable{
|
||||
const TIER_WOODEN = 1;
|
||||
const TIER_GOLD = 2;
|
||||
const TIER_STONE = 3;
|
||||
const TIER_IRON = 4;
|
||||
const TIER_DIAMOND = 5;
|
||||
public const TIER_WOODEN = 1;
|
||||
public const TIER_GOLD = 2;
|
||||
public const TIER_STONE = 3;
|
||||
public const TIER_IRON = 4;
|
||||
public const TIER_DIAMOND = 5;
|
||||
|
||||
const TYPE_NONE = 0;
|
||||
const TYPE_SWORD = 1;
|
||||
const TYPE_SHOVEL = 2;
|
||||
const TYPE_PICKAXE = 3;
|
||||
const TYPE_AXE = 4;
|
||||
const TYPE_SHEARS = 5;
|
||||
public const TYPE_NONE = 0;
|
||||
public const TYPE_SWORD = 1;
|
||||
public const TYPE_SHOVEL = 2;
|
||||
public const TYPE_PICKAXE = 3;
|
||||
public const TYPE_AXE = 4;
|
||||
public const TYPE_SHEARS = 5;
|
||||
|
||||
public function getMaxStackSize() : int{
|
||||
return 1;
|
||||
|
@ -30,9 +30,9 @@ use pocketmine\nbt\tag\StringTag;
|
||||
|
||||
class WritableBook extends Item{
|
||||
|
||||
const TAG_PAGES = "pages"; //TAG_List<TAG_Compound>
|
||||
const TAG_PAGE_TEXT = "text"; //TAG_String
|
||||
const TAG_PAGE_PHOTONAME = "photoname"; //TAG_String - TODO
|
||||
public const TAG_PAGES = "pages"; //TAG_List<TAG_Compound>
|
||||
public const TAG_PAGE_TEXT = "text"; //TAG_String
|
||||
public const TAG_PAGE_PHOTONAME = "photoname"; //TAG_String - TODO
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
parent::__construct(self::WRITABLE_BOOK, $meta, "Book & Quill");
|
||||
|
@ -25,14 +25,14 @@ namespace pocketmine\item;
|
||||
|
||||
class WrittenBook extends WritableBook{
|
||||
|
||||
const GENERATION_ORIGINAL = 0;
|
||||
const GENERATION_COPY = 1;
|
||||
const GENERATION_COPY_OF_COPY = 2;
|
||||
const GENERATION_TATTERED = 3;
|
||||
public const GENERATION_ORIGINAL = 0;
|
||||
public const GENERATION_COPY = 1;
|
||||
public const GENERATION_COPY_OF_COPY = 2;
|
||||
public const GENERATION_TATTERED = 3;
|
||||
|
||||
const TAG_GENERATION = "generation"; //TAG_Int
|
||||
const TAG_AUTHOR = "author"; //TAG_String
|
||||
const TAG_TITLE = "title"; //TAG_String
|
||||
public const TAG_GENERATION = "generation"; //TAG_Int
|
||||
public const TAG_AUTHOR = "author"; //TAG_String
|
||||
public const TAG_TITLE = "title"; //TAG_String
|
||||
|
||||
public function __construct(int $meta = 0){
|
||||
Item::__construct(self::WRITTEN_BOOK, $meta, "Written Book");
|
||||
|
@ -26,62 +26,62 @@ namespace pocketmine\item\enchantment;
|
||||
|
||||
class Enchantment{
|
||||
|
||||
const PROTECTION = 0;
|
||||
const FIRE_PROTECTION = 1;
|
||||
const FEATHER_FALLING = 2;
|
||||
const BLAST_PROTECTION = 3;
|
||||
const PROJECTILE_PROTECTION = 4;
|
||||
const THORNS = 5;
|
||||
const RESPIRATION = 6;
|
||||
const DEPTH_STRIDER = 7;
|
||||
const AQUA_AFFINITY = 8;
|
||||
const SHARPNESS = 9;
|
||||
const SMITE = 10;
|
||||
const BANE_OF_ARTHROPODS = 11;
|
||||
const KNOCKBACK = 12;
|
||||
const FIRE_ASPECT = 13;
|
||||
const LOOTING = 14;
|
||||
const EFFICIENCY = 15;
|
||||
const SILK_TOUCH = 16;
|
||||
const UNBREAKING = 17;
|
||||
const FORTUNE = 18;
|
||||
const POWER = 19;
|
||||
const PUNCH = 20;
|
||||
const FLAME = 21;
|
||||
const INFINITY = 22;
|
||||
const LUCK_OF_THE_SEA = 23;
|
||||
const LURE = 24;
|
||||
const FROST_WALKER = 25;
|
||||
const MENDING = 26;
|
||||
public const PROTECTION = 0;
|
||||
public const FIRE_PROTECTION = 1;
|
||||
public const FEATHER_FALLING = 2;
|
||||
public const BLAST_PROTECTION = 3;
|
||||
public const PROJECTILE_PROTECTION = 4;
|
||||
public const THORNS = 5;
|
||||
public const RESPIRATION = 6;
|
||||
public const DEPTH_STRIDER = 7;
|
||||
public const AQUA_AFFINITY = 8;
|
||||
public const SHARPNESS = 9;
|
||||
public const SMITE = 10;
|
||||
public const BANE_OF_ARTHROPODS = 11;
|
||||
public const KNOCKBACK = 12;
|
||||
public const FIRE_ASPECT = 13;
|
||||
public const LOOTING = 14;
|
||||
public const EFFICIENCY = 15;
|
||||
public const SILK_TOUCH = 16;
|
||||
public const UNBREAKING = 17;
|
||||
public const FORTUNE = 18;
|
||||
public const POWER = 19;
|
||||
public const PUNCH = 20;
|
||||
public const FLAME = 21;
|
||||
public const INFINITY = 22;
|
||||
public const LUCK_OF_THE_SEA = 23;
|
||||
public const LURE = 24;
|
||||
public const FROST_WALKER = 25;
|
||||
public const MENDING = 26;
|
||||
|
||||
const RARITY_COMMON = 0;
|
||||
const RARITY_UNCOMMON = 1;
|
||||
const RARITY_RARE = 2;
|
||||
const RARITY_MYTHIC = 3;
|
||||
public const RARITY_COMMON = 0;
|
||||
public const RARITY_UNCOMMON = 1;
|
||||
public const RARITY_RARE = 2;
|
||||
public const RARITY_MYTHIC = 3;
|
||||
|
||||
const ACTIVATION_EQUIP = 0;
|
||||
const ACTIVATION_HELD = 1;
|
||||
const ACTIVATION_SELF = 2;
|
||||
public const ACTIVATION_EQUIP = 0;
|
||||
public const ACTIVATION_HELD = 1;
|
||||
public const ACTIVATION_SELF = 2;
|
||||
|
||||
const SLOT_NONE = 0;
|
||||
const SLOT_ALL = 0b11111111111111;
|
||||
const SLOT_ARMOR = 0b1111;
|
||||
const SLOT_HEAD = 0b1;
|
||||
const SLOT_TORSO = 0b10;
|
||||
const SLOT_LEGS = 0b100;
|
||||
const SLOT_FEET = 0b1000;
|
||||
const SLOT_SWORD = 0b10000;
|
||||
const SLOT_BOW = 0b100000;
|
||||
const SLOT_TOOL = 0b111000000;
|
||||
const SLOT_HOE = 0b1000000;
|
||||
const SLOT_SHEARS = 0b10000000;
|
||||
const SLOT_FLINT_AND_STEEL = 0b10000000;
|
||||
const SLOT_DIG = 0b111000000000;
|
||||
const SLOT_AXE = 0b1000000000;
|
||||
const SLOT_PICKAXE = 0b10000000000;
|
||||
const SLOT_SHOVEL = 0b10000000000;
|
||||
const SLOT_FISHING_ROD = 0b100000000000;
|
||||
const SLOT_CARROT_STICK = 0b1000000000000;
|
||||
public const SLOT_NONE = 0;
|
||||
public const SLOT_ALL = 0b11111111111111;
|
||||
public const SLOT_ARMOR = 0b1111;
|
||||
public const SLOT_HEAD = 0b1;
|
||||
public const SLOT_TORSO = 0b10;
|
||||
public const SLOT_LEGS = 0b100;
|
||||
public const SLOT_FEET = 0b1000;
|
||||
public const SLOT_SWORD = 0b10000;
|
||||
public const SLOT_BOW = 0b100000;
|
||||
public const SLOT_TOOL = 0b111000000;
|
||||
public const SLOT_HOE = 0b1000000;
|
||||
public const SLOT_SHEARS = 0b10000000;
|
||||
public const SLOT_FLINT_AND_STEEL = 0b10000000;
|
||||
public const SLOT_DIG = 0b111000000000;
|
||||
public const SLOT_AXE = 0b1000000000;
|
||||
public const SLOT_PICKAXE = 0b10000000000;
|
||||
public const SLOT_SHOVEL = 0b10000000000;
|
||||
public const SLOT_FISHING_ROD = 0b100000000000;
|
||||
public const SLOT_CARROT_STICK = 0b1000000000000;
|
||||
|
||||
/** @var Enchantment[] */
|
||||
protected static $enchantments;
|
||||
|
@ -29,7 +29,7 @@ use pocketmine\utils\MainLogger;
|
||||
|
||||
class BaseLang{
|
||||
|
||||
const FALLBACK_LANGUAGE = "eng";
|
||||
public const FALLBACK_LANGUAGE = "eng";
|
||||
|
||||
public static function getLanguageList(string $path = "") : array{
|
||||
if($path === ""){
|
||||
|
@ -93,26 +93,26 @@ class Level implements ChunkManager, Metadatable{
|
||||
private static $levelIdCounter = 1;
|
||||
private static $chunkLoaderCounter = 1;
|
||||
|
||||
const Y_MASK = 0xFF;
|
||||
const Y_MAX = 0x100; //256
|
||||
public const Y_MASK = 0xFF;
|
||||
public const Y_MAX = 0x100; //256
|
||||
|
||||
const BLOCK_UPDATE_NORMAL = 1;
|
||||
const BLOCK_UPDATE_RANDOM = 2;
|
||||
const BLOCK_UPDATE_SCHEDULED = 3;
|
||||
const BLOCK_UPDATE_WEAK = 4;
|
||||
const BLOCK_UPDATE_TOUCH = 5;
|
||||
public const BLOCK_UPDATE_NORMAL = 1;
|
||||
public const BLOCK_UPDATE_RANDOM = 2;
|
||||
public const BLOCK_UPDATE_SCHEDULED = 3;
|
||||
public const BLOCK_UPDATE_WEAK = 4;
|
||||
public const BLOCK_UPDATE_TOUCH = 5;
|
||||
|
||||
const TIME_DAY = 0;
|
||||
const TIME_SUNSET = 12000;
|
||||
const TIME_NIGHT = 14000;
|
||||
const TIME_SUNRISE = 23000;
|
||||
public const TIME_DAY = 0;
|
||||
public const TIME_SUNSET = 12000;
|
||||
public const TIME_NIGHT = 14000;
|
||||
public const TIME_SUNRISE = 23000;
|
||||
|
||||
const TIME_FULL = 24000;
|
||||
public const TIME_FULL = 24000;
|
||||
|
||||
const DIFFICULTY_PEACEFUL = 0;
|
||||
const DIFFICULTY_EASY = 1;
|
||||
const DIFFICULTY_NORMAL = 2;
|
||||
const DIFFICULTY_HARD = 3;
|
||||
public const DIFFICULTY_PEACEFUL = 0;
|
||||
public const DIFFICULTY_EASY = 1;
|
||||
public const DIFFICULTY_NORMAL = 2;
|
||||
public const DIFFICULTY_HARD = 3;
|
||||
|
||||
/** @var Tile[] */
|
||||
private $tiles = [];
|
||||
|
@ -27,8 +27,8 @@ use pocketmine\entity\Entity;
|
||||
use pocketmine\math\Vector3;
|
||||
|
||||
class MovingObjectPosition{
|
||||
const TYPE_BLOCK_COLLISION = 0;
|
||||
const TYPE_ENTITY_COLLISION = 1;
|
||||
public const TYPE_BLOCK_COLLISION = 0;
|
||||
public const TYPE_ENTITY_COLLISION = 1;
|
||||
|
||||
/** @var int */
|
||||
public $typeOfHit;
|
||||
|
@ -38,7 +38,7 @@ use pocketmine\utils\BinaryStream;
|
||||
|
||||
class Chunk{
|
||||
|
||||
const MAX_SUBCHUNKS = 16;
|
||||
public const MAX_SUBCHUNKS = 16;
|
||||
|
||||
protected $x;
|
||||
protected $z;
|
||||
|
@ -44,35 +44,35 @@ use pocketmine\utils\MainLogger;
|
||||
class LevelDB extends BaseLevelProvider{
|
||||
|
||||
//According to Tomasso, these aren't supposed to be readable anymore. Thankfully he didn't change the readable ones...
|
||||
const TAG_DATA_2D = "\x2d";
|
||||
const TAG_DATA_2D_LEGACY = "\x2e";
|
||||
const TAG_SUBCHUNK_PREFIX = "\x2f";
|
||||
const TAG_LEGACY_TERRAIN = "0";
|
||||
const TAG_BLOCK_ENTITY = "1";
|
||||
const TAG_ENTITY = "2";
|
||||
const TAG_PENDING_TICK = "3";
|
||||
const TAG_BLOCK_EXTRA_DATA = "4";
|
||||
const TAG_BIOME_STATE = "5";
|
||||
const TAG_STATE_FINALISATION = "6";
|
||||
public const TAG_DATA_2D = "\x2d";
|
||||
public const TAG_DATA_2D_LEGACY = "\x2e";
|
||||
public const TAG_SUBCHUNK_PREFIX = "\x2f";
|
||||
public const TAG_LEGACY_TERRAIN = "0";
|
||||
public const TAG_BLOCK_ENTITY = "1";
|
||||
public const TAG_ENTITY = "2";
|
||||
public const TAG_PENDING_TICK = "3";
|
||||
public const TAG_BLOCK_EXTRA_DATA = "4";
|
||||
public const TAG_BIOME_STATE = "5";
|
||||
public const TAG_STATE_FINALISATION = "6";
|
||||
|
||||
const TAG_BORDER_BLOCKS = "8";
|
||||
const TAG_HARDCODED_SPAWNERS = "9";
|
||||
public const TAG_BORDER_BLOCKS = "8";
|
||||
public const TAG_HARDCODED_SPAWNERS = "9";
|
||||
|
||||
const FINALISATION_NEEDS_INSTATICKING = 0;
|
||||
const FINALISATION_NEEDS_POPULATION = 1;
|
||||
const FINALISATION_DONE = 2;
|
||||
public const FINALISATION_NEEDS_INSTATICKING = 0;
|
||||
public const FINALISATION_NEEDS_POPULATION = 1;
|
||||
public const FINALISATION_DONE = 2;
|
||||
|
||||
const TAG_VERSION = "v";
|
||||
public const TAG_VERSION = "v";
|
||||
|
||||
const ENTRY_FLAT_WORLD_LAYERS = "game_flatworldlayers";
|
||||
public const ENTRY_FLAT_WORLD_LAYERS = "game_flatworldlayers";
|
||||
|
||||
const GENERATOR_LIMITED = 0;
|
||||
const GENERATOR_INFINITE = 1;
|
||||
const GENERATOR_FLAT = 2;
|
||||
public const GENERATOR_LIMITED = 0;
|
||||
public const GENERATOR_INFINITE = 1;
|
||||
public const GENERATOR_FLAT = 2;
|
||||
|
||||
const CURRENT_STORAGE_VERSION = 6; //Current MCPE level format version
|
||||
const CURRENT_LEVEL_CHUNK_VERSION = 7;
|
||||
const CURRENT_LEVEL_SUBCHUNK_VERSION = 0;
|
||||
public const CURRENT_STORAGE_VERSION = 6; //Current MCPE level format version
|
||||
public const CURRENT_LEVEL_CHUNK_VERSION = 7;
|
||||
public const CURRENT_LEVEL_SUBCHUNK_VERSION = 0;
|
||||
|
||||
/** @var Chunk[] */
|
||||
protected $chunks = [];
|
||||
|
@ -36,7 +36,7 @@ use pocketmine\utils\MainLogger;
|
||||
|
||||
class Anvil extends McRegion{
|
||||
|
||||
const REGION_FILE_EXTENSION = "mca";
|
||||
public const REGION_FILE_EXTENSION = "mca";
|
||||
|
||||
public function nbtSerialize(Chunk $chunk) : string{
|
||||
$nbt = new CompoundTag("Level", []);
|
||||
|
@ -38,7 +38,7 @@ use pocketmine\utils\MainLogger;
|
||||
|
||||
class McRegion extends BaseLevelProvider{
|
||||
|
||||
const REGION_FILE_EXTENSION = "mcr";
|
||||
public const REGION_FILE_EXTENSION = "mcr";
|
||||
|
||||
/** @var RegionLoader[] */
|
||||
protected $regions = [];
|
||||
|
@ -33,7 +33,7 @@ use pocketmine\nbt\tag\CompoundTag;
|
||||
*/
|
||||
class PMAnvil extends Anvil{
|
||||
|
||||
const REGION_FILE_EXTENSION = "mcapm";
|
||||
public const REGION_FILE_EXTENSION = "mcapm";
|
||||
|
||||
protected function serializeSubChunk(SubChunk $subChunk) : CompoundTag{
|
||||
return new CompoundTag("", [
|
||||
|
@ -29,13 +29,13 @@ use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\MainLogger;
|
||||
|
||||
class RegionLoader{
|
||||
const VERSION = 1;
|
||||
const COMPRESSION_GZIP = 1;
|
||||
const COMPRESSION_ZLIB = 2;
|
||||
public const VERSION = 1;
|
||||
public const COMPRESSION_GZIP = 1;
|
||||
public const COMPRESSION_ZLIB = 2;
|
||||
|
||||
const MAX_SECTOR_LENGTH = 256 << 12; //256 sectors, (1 MiB)
|
||||
const REGION_HEADER_LENGTH = 8192; //4096 location table + 4096 timestamps
|
||||
const MAX_REGION_FILE_SIZE = 32 * 32 * self::MAX_SECTOR_LENGTH + self::REGION_HEADER_LENGTH; //32 * 32 1MiB chunks + header size
|
||||
public const MAX_SECTOR_LENGTH = 256 << 12; //256 sectors, (1 MiB)
|
||||
public const REGION_HEADER_LENGTH = 8192; //4096 location table + 4096 timestamps
|
||||
public const MAX_REGION_FILE_SIZE = 32 * 32 * self::MAX_SECTOR_LENGTH + self::REGION_HEADER_LENGTH; //32 * 32 1MiB chunks + header size
|
||||
|
||||
public static $COMPRESSION_LEVEL = 7;
|
||||
|
||||
|
@ -40,27 +40,27 @@ use pocketmine\utils\Random;
|
||||
|
||||
abstract class Biome{
|
||||
|
||||
const OCEAN = 0;
|
||||
const PLAINS = 1;
|
||||
const DESERT = 2;
|
||||
const MOUNTAINS = 3;
|
||||
const FOREST = 4;
|
||||
const TAIGA = 5;
|
||||
const SWAMP = 6;
|
||||
const RIVER = 7;
|
||||
public const OCEAN = 0;
|
||||
public const PLAINS = 1;
|
||||
public const DESERT = 2;
|
||||
public const MOUNTAINS = 3;
|
||||
public const FOREST = 4;
|
||||
public const TAIGA = 5;
|
||||
public const SWAMP = 6;
|
||||
public const RIVER = 7;
|
||||
|
||||
const HELL = 8;
|
||||
public const HELL = 8;
|
||||
|
||||
const ICE_PLAINS = 12;
|
||||
public const ICE_PLAINS = 12;
|
||||
|
||||
|
||||
const SMALL_MOUNTAINS = 20;
|
||||
public const SMALL_MOUNTAINS = 20;
|
||||
|
||||
|
||||
const BIRCH_FOREST = 27;
|
||||
public const BIRCH_FOREST = 27;
|
||||
|
||||
|
||||
const MAX_BIOMES = 256;
|
||||
public const MAX_BIOMES = 256;
|
||||
|
||||
/** @var Biome[] */
|
||||
private static $biomes = [];
|
||||
|
@ -29,8 +29,8 @@ use pocketmine\level\generator\populator\Tree;
|
||||
|
||||
class ForestBiome extends GrassyBiome{
|
||||
|
||||
const TYPE_NORMAL = 0;
|
||||
const TYPE_BIRCH = 1;
|
||||
public const TYPE_NORMAL = 0;
|
||||
public const TYPE_BIRCH = 1;
|
||||
|
||||
public $type;
|
||||
|
||||
|
@ -28,47 +28,47 @@ use pocketmine\network\mcpe\protocol\DataPacket;
|
||||
|
||||
abstract class Particle extends Vector3{
|
||||
|
||||
const TYPE_BUBBLE = 1;
|
||||
const TYPE_CRITICAL = 2;
|
||||
const TYPE_BLOCK_FORCE_FIELD = 3;
|
||||
const TYPE_SMOKE = 4;
|
||||
const TYPE_EXPLODE = 5;
|
||||
const TYPE_EVAPORATION = 6;
|
||||
const TYPE_FLAME = 7;
|
||||
const TYPE_LAVA = 8;
|
||||
const TYPE_LARGE_SMOKE = 9;
|
||||
const TYPE_REDSTONE = 10;
|
||||
const TYPE_RISING_RED_DUST = 11;
|
||||
const TYPE_ITEM_BREAK = 12;
|
||||
const TYPE_SNOWBALL_POOF = 13;
|
||||
const TYPE_HUGE_EXPLODE = 14;
|
||||
const TYPE_HUGE_EXPLODE_SEED = 15;
|
||||
const TYPE_MOB_FLAME = 16;
|
||||
const TYPE_HEART = 17;
|
||||
const TYPE_TERRAIN = 18;
|
||||
const TYPE_SUSPENDED_TOWN = 19, TYPE_TOWN_AURA = 19;
|
||||
const TYPE_PORTAL = 20;
|
||||
const TYPE_SPLASH = 21, TYPE_WATER_SPLASH = 21;
|
||||
const TYPE_WATER_WAKE = 22;
|
||||
const TYPE_DRIP_WATER = 23;
|
||||
const TYPE_DRIP_LAVA = 24;
|
||||
const TYPE_FALLING_DUST = 25, TYPE_DUST = 25;
|
||||
const TYPE_MOB_SPELL = 26;
|
||||
const TYPE_MOB_SPELL_AMBIENT = 27;
|
||||
const TYPE_MOB_SPELL_INSTANTANEOUS = 28;
|
||||
const TYPE_INK = 29;
|
||||
const TYPE_SLIME = 30;
|
||||
const TYPE_RAIN_SPLASH = 31;
|
||||
const TYPE_VILLAGER_ANGRY = 32;
|
||||
const TYPE_VILLAGER_HAPPY = 33;
|
||||
const TYPE_ENCHANTMENT_TABLE = 34;
|
||||
const TYPE_TRACKING_EMITTER = 35;
|
||||
const TYPE_NOTE = 36;
|
||||
const TYPE_WITCH_SPELL = 37;
|
||||
const TYPE_CARROT = 38;
|
||||
public const TYPE_BUBBLE = 1;
|
||||
public const TYPE_CRITICAL = 2;
|
||||
public const TYPE_BLOCK_FORCE_FIELD = 3;
|
||||
public const TYPE_SMOKE = 4;
|
||||
public const TYPE_EXPLODE = 5;
|
||||
public const TYPE_EVAPORATION = 6;
|
||||
public const TYPE_FLAME = 7;
|
||||
public const TYPE_LAVA = 8;
|
||||
public const TYPE_LARGE_SMOKE = 9;
|
||||
public const TYPE_REDSTONE = 10;
|
||||
public const TYPE_RISING_RED_DUST = 11;
|
||||
public const TYPE_ITEM_BREAK = 12;
|
||||
public const TYPE_SNOWBALL_POOF = 13;
|
||||
public const TYPE_HUGE_EXPLODE = 14;
|
||||
public const TYPE_HUGE_EXPLODE_SEED = 15;
|
||||
public const TYPE_MOB_FLAME = 16;
|
||||
public const TYPE_HEART = 17;
|
||||
public const TYPE_TERRAIN = 18;
|
||||
public const TYPE_SUSPENDED_TOWN = 19, TYPE_TOWN_AURA = 19;
|
||||
public const TYPE_PORTAL = 20;
|
||||
public const TYPE_SPLASH = 21, TYPE_WATER_SPLASH = 21;
|
||||
public const TYPE_WATER_WAKE = 22;
|
||||
public const TYPE_DRIP_WATER = 23;
|
||||
public const TYPE_DRIP_LAVA = 24;
|
||||
public const TYPE_FALLING_DUST = 25, TYPE_DUST = 25;
|
||||
public const TYPE_MOB_SPELL = 26;
|
||||
public const TYPE_MOB_SPELL_AMBIENT = 27;
|
||||
public const TYPE_MOB_SPELL_INSTANTANEOUS = 28;
|
||||
public const TYPE_INK = 29;
|
||||
public const TYPE_SLIME = 30;
|
||||
public const TYPE_RAIN_SPLASH = 31;
|
||||
public const TYPE_VILLAGER_ANGRY = 32;
|
||||
public const TYPE_VILLAGER_HAPPY = 33;
|
||||
public const TYPE_ENCHANTMENT_TABLE = 34;
|
||||
public const TYPE_TRACKING_EMITTER = 35;
|
||||
public const TYPE_NOTE = 36;
|
||||
public const TYPE_WITCH_SPELL = 37;
|
||||
public const TYPE_CARROT = 38;
|
||||
//39 unknown
|
||||
const TYPE_END_ROD = 40;
|
||||
const TYPE_DRAGONS_BREATH = 41;
|
||||
public const TYPE_END_ROD = 40;
|
||||
public const TYPE_DRAGONS_BREATH = 41;
|
||||
|
||||
/**
|
||||
* @return DataPacket|DataPacket[]
|
||||
|
@ -25,12 +25,12 @@ namespace pocketmine\math;
|
||||
|
||||
class Vector3{
|
||||
|
||||
const SIDE_DOWN = 0;
|
||||
const SIDE_UP = 1;
|
||||
const SIDE_NORTH = 2;
|
||||
const SIDE_SOUTH = 3;
|
||||
const SIDE_WEST = 4;
|
||||
const SIDE_EAST = 5;
|
||||
public const SIDE_DOWN = 0;
|
||||
public const SIDE_UP = 1;
|
||||
public const SIDE_NORTH = 2;
|
||||
public const SIDE_SOUTH = 3;
|
||||
public const SIDE_WEST = 4;
|
||||
public const SIDE_EAST = 5;
|
||||
|
||||
public $x;
|
||||
public $y;
|
||||
|
@ -53,20 +53,20 @@ use pocketmine\utils\Binary;
|
||||
*/
|
||||
class NBT{
|
||||
|
||||
const LITTLE_ENDIAN = 0;
|
||||
const BIG_ENDIAN = 1;
|
||||
const TAG_End = 0;
|
||||
const TAG_Byte = 1;
|
||||
const TAG_Short = 2;
|
||||
const TAG_Int = 3;
|
||||
const TAG_Long = 4;
|
||||
const TAG_Float = 5;
|
||||
const TAG_Double = 6;
|
||||
const TAG_ByteArray = 7;
|
||||
const TAG_String = 8;
|
||||
const TAG_List = 9;
|
||||
const TAG_Compound = 10;
|
||||
const TAG_IntArray = 11;
|
||||
public const LITTLE_ENDIAN = 0;
|
||||
public const BIG_ENDIAN = 1;
|
||||
public const TAG_End = 0;
|
||||
public const TAG_Byte = 1;
|
||||
public const TAG_Short = 2;
|
||||
public const TAG_Int = 3;
|
||||
public const TAG_Long = 4;
|
||||
public const TAG_Float = 5;
|
||||
public const TAG_Double = 6;
|
||||
public const TAG_ByteArray = 7;
|
||||
public const TAG_String = 8;
|
||||
public const TAG_List = 9;
|
||||
public const TAG_Compound = 10;
|
||||
public const TAG_IntArray = 11;
|
||||
|
||||
public $buffer;
|
||||
public $offset;
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\Server;
|
||||
|
||||
class VerifyLoginTask extends AsyncTask{
|
||||
|
||||
const MOJANG_ROOT_PUBLIC_KEY = "MHYwEAYHKoZIzj0CAQYFK4EEACIDYgAE8ELkixyLcwlZryUQcu1TvPOmI2B7vX83ndnWRUaXm74wFfa5f/lwQNTfrLVHa2PmenpGI6JhIMUJaWZrjmMj90NoKNFSNBuKdm8rYiXsfaz3K36x/1U26HpG0ZxK/V1V";
|
||||
public const MOJANG_ROOT_PUBLIC_KEY = "MHYwEAYHKoZIzj0CAQYFK4EEACIDYgAE8ELkixyLcwlZryUQcu1TvPOmI2B7vX83ndnWRUaXm74wFfa5f/lwQNTfrLVHa2PmenpGI6JhIMUJaWZrjmMj90NoKNFSNBuKdm8rYiXsfaz3K36x/1U26HpG0ZxK/V1V";
|
||||
|
||||
/** @var LoginPacket */
|
||||
private $packet;
|
||||
|
@ -28,7 +28,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class AddBehaviorTreePacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADD_BEHAVIOR_TREE_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADD_BEHAVIOR_TREE_PACKET;
|
||||
|
||||
/** @var string */
|
||||
public $unknownString1;
|
||||
|
@ -31,7 +31,7 @@ use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\protocol\types\EntityLink;
|
||||
|
||||
class AddEntityPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADD_ENTITY_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADD_ENTITY_PACKET;
|
||||
|
||||
/** @var int|null */
|
||||
public $entityUniqueId = null; //TODO
|
||||
|
@ -28,7 +28,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class AddHangingEntityPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADD_HANGING_ENTITY_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADD_HANGING_ENTITY_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $entityUniqueId;
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class AddItemEntityPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADD_ITEM_ENTITY_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADD_ITEM_ENTITY_PACKET;
|
||||
|
||||
/** @var int|null */
|
||||
public $entityUniqueId = null; //TODO
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class AddPaintingPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADD_PAINTING_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADD_PAINTING_PACKET;
|
||||
|
||||
/** @var int|null */
|
||||
public $entityUniqueId = null; //TODO
|
||||
|
@ -32,7 +32,7 @@ use pocketmine\network\mcpe\protocol\types\EntityLink;
|
||||
use pocketmine\utils\UUID;
|
||||
|
||||
class AddPlayerPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADD_PLAYER_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADD_PLAYER_PACKET;
|
||||
|
||||
/** @var UUID */
|
||||
public $uuid;
|
||||
|
@ -30,38 +30,38 @@ use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
|
||||
|
||||
class AdventureSettingsPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ADVENTURE_SETTINGS_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ADVENTURE_SETTINGS_PACKET;
|
||||
|
||||
const PERMISSION_NORMAL = 0;
|
||||
const PERMISSION_OPERATOR = 1;
|
||||
const PERMISSION_HOST = 2;
|
||||
const PERMISSION_AUTOMATION = 3;
|
||||
const PERMISSION_ADMIN = 4;
|
||||
public const PERMISSION_NORMAL = 0;
|
||||
public const PERMISSION_OPERATOR = 1;
|
||||
public const PERMISSION_HOST = 2;
|
||||
public const PERMISSION_AUTOMATION = 3;
|
||||
public const PERMISSION_ADMIN = 4;
|
||||
|
||||
/**
|
||||
* This constant is used to identify flags that should be set on the second field. In a sensible world, these
|
||||
* flags would all be set on the same packet field, but as of MCPE 1.2, the new abilities flags have for some
|
||||
* reason been assigned a separate field.
|
||||
*/
|
||||
const BITFLAG_SECOND_SET = 1 << 16;
|
||||
public const BITFLAG_SECOND_SET = 1 << 16;
|
||||
|
||||
const WORLD_IMMUTABLE = 0x01;
|
||||
const NO_PVP = 0x02;
|
||||
public const WORLD_IMMUTABLE = 0x01;
|
||||
public const NO_PVP = 0x02;
|
||||
|
||||
const AUTO_JUMP = 0x20;
|
||||
const ALLOW_FLIGHT = 0x40;
|
||||
const NO_CLIP = 0x80;
|
||||
const WORLD_BUILDER = 0x100;
|
||||
const FLYING = 0x200;
|
||||
const MUTED = 0x400;
|
||||
public const AUTO_JUMP = 0x20;
|
||||
public const ALLOW_FLIGHT = 0x40;
|
||||
public const NO_CLIP = 0x80;
|
||||
public const WORLD_BUILDER = 0x100;
|
||||
public const FLYING = 0x200;
|
||||
public const MUTED = 0x400;
|
||||
|
||||
const BUILD_AND_MINE = 0x01 | self::BITFLAG_SECOND_SET;
|
||||
const DOORS_AND_SWITCHES = 0x02 | self::BITFLAG_SECOND_SET;
|
||||
const OPEN_CONTAINERS = 0x04 | self::BITFLAG_SECOND_SET;
|
||||
const ATTACK_PLAYERS = 0x08 | self::BITFLAG_SECOND_SET;
|
||||
const ATTACK_MOBS = 0x10 | self::BITFLAG_SECOND_SET;
|
||||
const OPERATOR = 0x20 | self::BITFLAG_SECOND_SET;
|
||||
const TELEPORT = 0x80 | self::BITFLAG_SECOND_SET;
|
||||
public const BUILD_AND_MINE = 0x01 | self::BITFLAG_SECOND_SET;
|
||||
public const DOORS_AND_SWITCHES = 0x02 | self::BITFLAG_SECOND_SET;
|
||||
public const OPEN_CONTAINERS = 0x04 | self::BITFLAG_SECOND_SET;
|
||||
public const ATTACK_PLAYERS = 0x08 | self::BITFLAG_SECOND_SET;
|
||||
public const ATTACK_MOBS = 0x10 | self::BITFLAG_SECOND_SET;
|
||||
public const OPERATOR = 0x20 | self::BITFLAG_SECOND_SET;
|
||||
public const TELEPORT = 0x80 | self::BITFLAG_SECOND_SET;
|
||||
|
||||
/** @var int */
|
||||
public $flags = 0;
|
||||
|
@ -29,12 +29,12 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class AnimatePacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::ANIMATE_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::ANIMATE_PACKET;
|
||||
|
||||
const ACTION_SWING_ARM = 1;
|
||||
public const ACTION_SWING_ARM = 1;
|
||||
|
||||
const ACTION_STOP_SLEEP = 3;
|
||||
const ACTION_CRITICAL_HIT = 4;
|
||||
public const ACTION_STOP_SLEEP = 3;
|
||||
public const ACTION_CRITICAL_HIT = 4;
|
||||
|
||||
/** @var int */
|
||||
public $action;
|
||||
|
@ -28,45 +28,45 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class AvailableCommandsPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::AVAILABLE_COMMANDS_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::AVAILABLE_COMMANDS_PACKET;
|
||||
|
||||
|
||||
/**
|
||||
* This flag is set on all types EXCEPT the TEMPLATE type. Not completely sure what this is for, but it is required
|
||||
* for the argtype to work correctly. VALID seems as good a name as any.
|
||||
*/
|
||||
const ARG_FLAG_VALID = 0x100000;
|
||||
public const ARG_FLAG_VALID = 0x100000;
|
||||
|
||||
/**
|
||||
* Basic parameter types. These must be combined with the ARG_FLAG_VALID constant.
|
||||
* ARG_FLAG_VALID | (type const)
|
||||
*/
|
||||
const ARG_TYPE_INT = 0x01;
|
||||
const ARG_TYPE_FLOAT = 0x02;
|
||||
const ARG_TYPE_VALUE = 0x03;
|
||||
const ARG_TYPE_TARGET = 0x04;
|
||||
public const ARG_TYPE_INT = 0x01;
|
||||
public const ARG_TYPE_FLOAT = 0x02;
|
||||
public const ARG_TYPE_VALUE = 0x03;
|
||||
public const ARG_TYPE_TARGET = 0x04;
|
||||
|
||||
const ARG_TYPE_STRING = 0x0d;
|
||||
const ARG_TYPE_POSITION = 0x0e;
|
||||
public const ARG_TYPE_STRING = 0x0d;
|
||||
public const ARG_TYPE_POSITION = 0x0e;
|
||||
|
||||
const ARG_TYPE_RAWTEXT = 0x11;
|
||||
public const ARG_TYPE_RAWTEXT = 0x11;
|
||||
|
||||
const ARG_TYPE_TEXT = 0x13;
|
||||
public const ARG_TYPE_TEXT = 0x13;
|
||||
|
||||
const ARG_TYPE_JSON = 0x16;
|
||||
public const ARG_TYPE_JSON = 0x16;
|
||||
|
||||
const ARG_TYPE_COMMAND = 0x1d;
|
||||
public const ARG_TYPE_COMMAND = 0x1d;
|
||||
|
||||
/**
|
||||
* Enums are a little different: they are composed as follows:
|
||||
* ARG_FLAG_ENUM | ARG_FLAG_VALID | (enum index)
|
||||
*/
|
||||
const ARG_FLAG_ENUM = 0x200000;
|
||||
public const ARG_FLAG_ENUM = 0x200000;
|
||||
|
||||
/**
|
||||
* This is used for for /xp <level: int>L.
|
||||
*/
|
||||
const ARG_FLAG_POSTFIX = 0x1000000;
|
||||
public const ARG_FLAG_POSTFIX = 0x1000000;
|
||||
|
||||
/**
|
||||
* @var string[]
|
||||
|
@ -33,7 +33,7 @@ use pocketmine\utils\Binary;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
|
||||
class BatchPacket extends DataPacket{
|
||||
const NETWORK_ID = 0xfe;
|
||||
public const NETWORK_ID = 0xfe;
|
||||
|
||||
/** @var string */
|
||||
public $payload = "";
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class BlockEntityDataPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::BLOCK_ENTITY_DATA_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::BLOCK_ENTITY_DATA_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $x;
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class BlockEventPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::BLOCK_EVENT_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::BLOCK_EVENT_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $x;
|
||||
|
@ -30,7 +30,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class BlockPickRequestPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::BLOCK_PICK_REQUEST_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::BLOCK_PICK_REQUEST_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $blockX;
|
||||
|
@ -28,13 +28,13 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class BookEditPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::BOOK_EDIT_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::BOOK_EDIT_PACKET;
|
||||
|
||||
const TYPE_REPLACE_PAGE = 0;
|
||||
const TYPE_ADD_PAGE = 1;
|
||||
const TYPE_DELETE_PAGE = 2;
|
||||
const TYPE_SWAP_PAGES = 3;
|
||||
const TYPE_SIGN_BOOK = 4;
|
||||
public const TYPE_REPLACE_PAGE = 0;
|
||||
public const TYPE_ADD_PAGE = 1;
|
||||
public const TYPE_DELETE_PAGE = 2;
|
||||
public const TYPE_SWAP_PAGES = 3;
|
||||
public const TYPE_SIGN_BOOK = 4;
|
||||
|
||||
/** @var int */
|
||||
public $type;
|
||||
|
@ -29,24 +29,24 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class BossEventPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::BOSS_EVENT_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::BOSS_EVENT_PACKET;
|
||||
|
||||
/* S2C: Shows the boss-bar to the player. */
|
||||
const TYPE_SHOW = 0;
|
||||
public const TYPE_SHOW = 0;
|
||||
/* C2S: Registers a player to a boss fight. */
|
||||
const TYPE_REGISTER_PLAYER = 1;
|
||||
public const TYPE_REGISTER_PLAYER = 1;
|
||||
/* S2C: Removes the boss-bar from the client. */
|
||||
const TYPE_HIDE = 2;
|
||||
public const TYPE_HIDE = 2;
|
||||
/* C2S: Unregisters a player from a boss fight. */
|
||||
const TYPE_UNREGISTER_PLAYER = 3;
|
||||
public const TYPE_UNREGISTER_PLAYER = 3;
|
||||
/* S2C: Appears not to be implemented. Currently bar percentage only appears to change in response to the target entity's health. */
|
||||
const TYPE_HEALTH_PERCENT = 4;
|
||||
public const TYPE_HEALTH_PERCENT = 4;
|
||||
/* S2C: Also appears to not be implemented. Title client-side sticks as the target entity's nametag, or their entity type name if not set. */
|
||||
const TYPE_TITLE = 5;
|
||||
public const TYPE_TITLE = 5;
|
||||
/* S2C: Not sure on this. Includes color and overlay fields, plus an unknown short. TODO: check this */
|
||||
const TYPE_UNKNOWN_6 = 6;
|
||||
public const TYPE_UNKNOWN_6 = 6;
|
||||
/* S2C: Not implemented :( Intended to alter bar appearance, but these currently produce no effect on client-side whatsoever. */
|
||||
const TYPE_TEXTURE = 7;
|
||||
public const TYPE_TEXTURE = 7;
|
||||
|
||||
/** @var int */
|
||||
public $bossEid;
|
||||
|
@ -28,7 +28,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class CameraPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::CAMERA_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::CAMERA_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $cameraUniqueId;
|
||||
|
@ -30,7 +30,7 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class ChangeDimensionPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::CHANGE_DIMENSION_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::CHANGE_DIMENSION_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $dimension;
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class ChunkRadiusUpdatedPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::CHUNK_RADIUS_UPDATED_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::CHUNK_RADIUS_UPDATED_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $radius;
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class ClientToServerHandshakePacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::CLIENT_TO_SERVER_HANDSHAKE_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::CLIENT_TO_SERVER_HANDSHAKE_PACKET;
|
||||
|
||||
public function canBeSentBeforeLogin() : bool{
|
||||
return true;
|
||||
|
@ -32,10 +32,10 @@ use pocketmine\network\mcpe\protocol\types\DimensionIds;
|
||||
use pocketmine\utils\Color;
|
||||
|
||||
class ClientboundMapItemDataPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::CLIENTBOUND_MAP_ITEM_DATA_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::CLIENTBOUND_MAP_ITEM_DATA_PACKET;
|
||||
|
||||
const BITFLAG_TEXTURE_UPDATE = 0x02;
|
||||
const BITFLAG_DECORATION_UPDATE = 0x04;
|
||||
public const BITFLAG_TEXTURE_UPDATE = 0x02;
|
||||
public const BITFLAG_DECORATION_UPDATE = 0x04;
|
||||
|
||||
/** @var int */
|
||||
public $mapId;
|
||||
|
@ -30,7 +30,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class CommandBlockUpdatePacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::COMMAND_BLOCK_UPDATE_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::COMMAND_BLOCK_UPDATE_PACKET;
|
||||
|
||||
/** @var bool */
|
||||
public $isBlock;
|
||||
|
@ -28,7 +28,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class CommandOutputPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::COMMAND_OUTPUT_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::COMMAND_OUTPUT_PACKET;
|
||||
|
||||
protected function decodePayload(){
|
||||
//TODO
|
||||
|
@ -28,7 +28,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class CommandRequestPacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::COMMAND_REQUEST_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::COMMAND_REQUEST_PACKET;
|
||||
|
||||
/** @var string */
|
||||
public $command;
|
||||
|
@ -29,7 +29,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
|
||||
class ContainerClosePacket extends DataPacket{
|
||||
const NETWORK_ID = ProtocolInfo::CONTAINER_CLOSE_PACKET;
|
||||
public const NETWORK_ID = ProtocolInfo::CONTAINER_CLOSE_PACKET;
|
||||
|
||||
/** @var int */
|
||||
public $windowId;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user