mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-19 23:44:17 +00:00
Item factory refactor and added capability to register custom items
This commit is contained in:
parent
604d11a8fd
commit
876659cc73
@ -83,6 +83,7 @@ use pocketmine\inventory\ShapedRecipe;
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use pocketmine\inventory\ShapelessRecipe;
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use pocketmine\inventory\SimpleTransactionGroup;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\level\ChunkLoader;
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use pocketmine\level\format\Chunk;
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use pocketmine\level\Level;
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@ -1416,7 +1417,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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}
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if($entity instanceof Arrow and $entity->hadCollision){
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$item = Item::get(Item::ARROW, 0, 1);
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$item = ItemFactory::get(Item::ARROW, 0, 1);
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if($this->isSurvival() and !$this->inventory->canAddItem($item)){
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continue;
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}
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@ -2320,7 +2321,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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if($this->isSurvival()){
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if($item->isTool()){
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if($item->useOn($target) and $item->getDamage() >= $item->getMaxDurability()){
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$this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1));
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$this->inventory->setItemInHand(ItemFactory::get(Item::AIR, 0, 1));
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}else{
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$this->inventory->setItemInHand($item);
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}
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@ -2453,7 +2454,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$snowball->setMotion($snowball->getMotion()->multiply($f));
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if($this->isSurvival()){
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$item->setCount($item->getCount() - 1);
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$this->inventory->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR));
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$this->inventory->setItemInHand($item->getCount() > 0 ? $item : ItemFactory::get(Item::AIR));
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}
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if($snowball instanceof Projectile){
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$this->server->getPluginManager()->callEvent($projectileEv = new ProjectileLaunchEvent($snowball));
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@ -2521,7 +2522,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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if($this->startAction > -1 and $this->getGenericFlag(self::DATA_FLAG_ACTION)){
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if($this->inventory->getItemInHand()->getId() === Item::BOW){
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$bow = $this->inventory->getItemInHand();
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if($this->isSurvival() and !$this->inventory->contains(Item::get(Item::ARROW, 0, 1))){
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if($this->isSurvival() and !$this->inventory->contains(ItemFactory::get(Item::ARROW, 0, 1))){
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$this->inventory->sendContents($this);
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break;
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}
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@ -2562,10 +2563,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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}else{
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$ev->getProjectile()->setMotion($ev->getProjectile()->getMotion()->multiply($ev->getForce()));
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if($this->isSurvival()){
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$this->inventory->removeItem(Item::get(Item::ARROW, 0, 1));
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$this->inventory->removeItem(ItemFactory::get(Item::ARROW, 0, 1));
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$bow->setDamage($bow->getDamage() + 1);
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if($bow->getDamage() >= 385){
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$this->inventory->setItemInHand(Item::get(Item::AIR, 0, 0));
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$this->inventory->setItemInHand(ItemFactory::get(Item::AIR, 0, 0));
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}else{
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$this->inventory->setItemInHand($bow);
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}
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@ -2602,7 +2603,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$slot = $this->inventory->getItemInHand();
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--$slot->count;
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$this->inventory->setItemInHand($slot);
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$this->inventory->addItem(Item::get(Item::BUCKET, 0, 1));
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$this->inventory->addItem(ItemFactory::get(Item::BUCKET, 0, 1));
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}
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$this->removeAllEffects();
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@ -2757,7 +2758,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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return true;
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}
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$this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1));
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$this->inventory->setItemInHand(ItemFactory::get(Item::AIR, 0, 1));
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$motion = $this->getDirectionVector()->multiply(0.4);
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$this->level->dropItem($this->add(0, 1.3, 0), $item, $motion, 40);
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@ -2983,7 +2984,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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$newItem = clone $item;
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$newItem->setCount($item->getCount() - $count);
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}else{
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$newItem = Item::get(Item::AIR, 0, 0);
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$newItem = ItemFactory::get(Item::AIR, 0, 0);
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}
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$this->inventory->setItem($slot, $newItem);
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@ -3015,7 +3016,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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case Item::CAKE:
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//TODO: detect complex recipes like cake that leave remains
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$this->awardAchievement("bakeCake");
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$this->inventory->addItem(Item::get(Item::BUCKET, 0, 3));
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$this->inventory->addItem(ItemFactory::get(Item::BUCKET, 0, 3));
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break;
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case Item::STONE_PICKAXE:
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case Item::GOLDEN_PICKAXE:
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@ -50,7 +50,7 @@ use pocketmine\inventory\CraftingManager;
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use pocketmine\inventory\InventoryType;
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use pocketmine\inventory\Recipe;
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use pocketmine\item\enchantment\Enchantment;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\lang\BaseLang;
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use pocketmine\level\format\io\leveldb\LevelDB;
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use pocketmine\level\format\io\LevelProvider;
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@ -1585,7 +1585,7 @@ class Server{
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InventoryType::init();
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BlockFactory::init();
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Enchantment::init();
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Item::init();
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ItemFactory::init();
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Biome::init();
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Effect::init();
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Attribute::init();
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@ -25,6 +25,7 @@ namespace pocketmine\block;
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use pocketmine\inventory\AnvilInventory;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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@ -83,7 +84,7 @@ class Anvil extends Fallable{
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public function getDrops(Item $item) : array{
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if($item->isPickaxe() >= Tool::TIER_WOODEN){
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return [
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Item::get($this->getItemId(), $this->getDamage() & 0x0c, 1),
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ItemFactory::get($this->getItemId(), $this->getDamage() & 0x0c, 1),
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];
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}
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@ -25,6 +25,7 @@ namespace pocketmine\block;
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use pocketmine\event\TranslationContainer;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\level\Level;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Vector3;
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@ -219,11 +220,11 @@ class Bed extends Transparent{
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$tile = $this->getLevel()->getTile($this);
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if($tile instanceof TileBed){
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return [
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Item::get($this->getItemId(), $tile->getColor(), 1)
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ItemFactory::get($this->getItemId(), $tile->getColor(), 1)
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];
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}else{
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return [
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Item::get($this->getItemId(), 14, 1) //Red
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ItemFactory::get($this->getItemId(), 14, 1) //Red
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];
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}
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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class Beetroot extends Crops{
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@ -40,13 +41,13 @@ class Beetroot extends Crops{
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public function getDrops(Item $item) : array{
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if($this->meta >= 0x07){
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return [
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Item::get(Item::BEETROOT, 0, 1),
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Item::get(Item::BEETROOT_SEEDS, 0, mt_rand(0, 3))
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ItemFactory::get(Item::BEETROOT, 0, 1),
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ItemFactory::get(Item::BEETROOT_SEEDS, 0, mt_rand(0, 3))
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];
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}
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return [
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Item::get(Item::BEETROOT_SEEDS, 0, 1)
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ItemFactory::get(Item::BEETROOT_SEEDS, 0, 1)
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];
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}
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}
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@ -28,6 +28,7 @@ namespace pocketmine\block;
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use pocketmine\entity\Entity;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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use pocketmine\level\Level;
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use pocketmine\level\MovingObjectPosition;
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@ -338,7 +339,7 @@ class Block extends Position implements BlockIds, Metadatable{
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*/
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public function getDrops(Item $item) : array{
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return [
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Item::get($this->getItemId(), $this->getDamage() & $this->getVariantBitmask(), 1),
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ItemFactory::get($this->getItemId(), $this->getDamage() & $this->getVariantBitmask(), 1),
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class Bookshelf extends Solid{
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@ -48,7 +49,7 @@ class Bookshelf extends Solid{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::BOOK, 0, 3)
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ItemFactory::get(Item::BOOK, 0, 3)
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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class Carrot extends Crops{
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@ -39,7 +40,7 @@ class Carrot extends Crops{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::CARROT, 0, $this->meta >= 0x07 ? mt_rand(1, 4) : 1)
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ItemFactory::get(Item::CARROT, 0, $this->meta >= 0x07 ? mt_rand(1, 4) : 1)
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];
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}
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class Clay extends Solid{
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@ -48,7 +49,7 @@ class Clay extends Solid{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::CLAY_BALL, 0, 4)
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ItemFactory::get(Item::CLAY_BALL, 0, 4)
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];
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}
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}
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class CoalOre extends Solid{
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@ -49,7 +50,7 @@ class CoalOre extends Solid{
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public function getDrops(Item $item) : array{
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if($item->isPickaxe() >= Tool::TIER_WOODEN){
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return [
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Item::get(Item::COAL, 0, 1)
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ItemFactory::get(Item::COAL, 0, 1)
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class DiamondOre extends Solid{
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@ -49,7 +50,7 @@ class DiamondOre extends Solid{
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public function getDrops(Item $item) : array{
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if($item->isPickaxe() >= Tool::TIER_IRON){
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return [
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Item::get(Item::DIAMOND, 0, 1)
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ItemFactory::get(Item::DIAMOND, 0, 1)
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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@ -112,7 +113,7 @@ class DoublePlant extends Flowable{
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if(!$item->isShears() and ($this->meta === 2 or $this->meta === 3)){ //grass or fern
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if(mt_rand(0, 24) === 0){
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return [
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Item::get(Item::SEEDS, 0, 1)
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ItemFactory::get(Item::SEEDS, 0, 1)
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class DoubleStoneSlab extends Solid{
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@ -59,7 +60,7 @@ class DoubleStoneSlab extends Solid{
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public function getDrops(Item $item) : array{
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if($item->isPickaxe() >= Tool::TIER_WOODEN){
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return [
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Item::get(Item::STONE_SLAB, $this->getDamage() & 0x07, 2),
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ItemFactory::get(Item::STONE_SLAB, $this->getDamage() & 0x07, 2),
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class DoubleWoodenSlab extends Solid{
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@ -56,7 +57,7 @@ class DoubleWoodenSlab extends Solid{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::WOODEN_SLAB, $this->getDamage() & 0x07, 2)
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ItemFactory::get(Item::WOODEN_SLAB, $this->getDamage() & 0x07, 2)
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class EmeraldOre extends Solid{
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@ -49,7 +50,7 @@ class EmeraldOre extends Solid{
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public function getDrops(Item $item) : array{
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if($item->isPickaxe() >= Tool::TIER_IRON){
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return [
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Item::get(Item::EMERALD, 0, 1),
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ItemFactory::get(Item::EMERALD, 0, 1),
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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use pocketmine\math\AxisAlignedBB;
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@ -60,7 +61,7 @@ class Farmland extends Transparent{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::DIRT, 0, 1)
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ItemFactory::get(Item::DIRT, 0, 1)
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];
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}
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\level\Level;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Vector3;
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@ -116,7 +117,7 @@ class FlowerPot extends Flowable{
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if($player instanceof Player){
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if($player->isSurvival()){
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$item->setCount($item->getCount() - 1);
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$player->getInventory()->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR));
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$player->getInventory()->setItemInHand($item->getCount() > 0 ? $item : ItemFactory::get(Item::AIR));
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}
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}
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return true;
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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class Glowstone extends Transparent{
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@ -52,7 +53,7 @@ class Glowstone extends Transparent{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::GLOWSTONE_DUST, 0, mt_rand(2, 4))
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ItemFactory::get(Item::GLOWSTONE_DUST, 0, mt_rand(2, 4))
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];
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}
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}
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@ -25,6 +25,7 @@ namespace pocketmine\block;
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use pocketmine\event\block\BlockSpreadEvent;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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use pocketmine\level\generator\object\TallGrass as TallGrassObject;
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use pocketmine\level\Level;
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@ -54,7 +55,7 @@ class Grass extends Solid{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::DIRT, 0, 1),
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ItemFactory::get(Item::DIRT, 0, 1),
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];
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
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use pocketmine\math\AxisAlignedBB;
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@ -60,7 +61,7 @@ class GrassPath extends Transparent{
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public function getDrops(Item $item) : array{
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return [
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Item::get(Item::DIRT, 0, 1)
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ItemFactory::get(Item::DIRT, 0, 1)
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];
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}
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}
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\item\ItemFactory;
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use pocketmine\item\Tool;
|
||||
|
||||
class Gravel extends Fallable{
|
||||
@ -49,7 +50,7 @@ class Gravel extends Fallable{
|
||||
public function getDrops(Item $item) : array{
|
||||
if(mt_rand(1, 10) === 1){
|
||||
return [
|
||||
Item::get(Item::FLINT, 0, 1)
|
||||
ItemFactory::get(Item::FLINT, 0, 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\{
|
||||
@ -69,7 +70,7 @@ class ItemFrame extends Flowable{
|
||||
$item->setCount($item->getCount() - 1);
|
||||
$tile->setItem($frameItem);
|
||||
if($player instanceof Player and $player->isSurvival()){
|
||||
$player->getInventory()->setItemInHand($item->getCount() <= 0 ? Item::get(Item::AIR) : $item);
|
||||
$player->getInventory()->setItemInHand($item->getCount() <= 0 ? ItemFactory::get(Item::AIR) : $item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class LapisOre extends Solid{
|
||||
@ -49,7 +50,7 @@ class LapisOre extends Solid{
|
||||
public function getDrops(Item $item) : array{
|
||||
if($item->isPickaxe() >= Tool::TIER_STONE){
|
||||
return [
|
||||
Item::get(Item::DYE, 4, mt_rand(4, 8))
|
||||
ItemFactory::get(Item::DYE, 4, mt_rand(4, 8))
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\LeavesDecayEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -170,13 +171,13 @@ class Leaves extends Transparent{
|
||||
$variantMeta = $this->getDamage() & 0x03;
|
||||
|
||||
if($item->isShears()){
|
||||
$drops[] = Item::get($this->getItemId(), $variantMeta, 1);
|
||||
$drops[] = ItemFactory::get($this->getItemId(), $variantMeta, 1);
|
||||
}else{
|
||||
if(mt_rand(1, 20) === 1){ //Saplings
|
||||
$drops[] = Item::get(Item::SAPLING, $variantMeta, 1);
|
||||
$drops[] = ItemFactory::get(Item::SAPLING, $variantMeta, 1);
|
||||
}
|
||||
if($variantMeta === self::OAK and mt_rand(1, 200) === 1){ //Apples
|
||||
$drops[] = Item::get(Item::APPLE, 0, 1);
|
||||
$drops[] = ItemFactory::get(Item::APPLE, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
|
||||
class Leaves2 extends Leaves{
|
||||
|
||||
@ -43,11 +44,11 @@ class Leaves2 extends Leaves{
|
||||
|
||||
if($item->isShears()){
|
||||
return [
|
||||
Item::get($this->getItemId(), $variantMeta, 1)
|
||||
ItemFactory::get($this->getItemId(), $variantMeta, 1)
|
||||
];
|
||||
}elseif(mt_rand(1, 20) === 1){ //Saplings
|
||||
return [
|
||||
Item::get(Item::SAPLING, $variantMeta + 4, 1)
|
||||
ItemFactory::get(Item::SAPLING, $variantMeta + 4, 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Melon extends Transparent{
|
||||
@ -48,7 +49,7 @@ class Melon extends Transparent{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get(Item::MELON_SLICE, 0, mt_rand(3, 7))
|
||||
ItemFactory::get(Item::MELON_SLICE, 0, mt_rand(3, 7))
|
||||
];
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Server;
|
||||
@ -84,7 +85,7 @@ class MelonStem extends Crops{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get(Item::MELON_SEEDS, 0, mt_rand(0, 2))
|
||||
ItemFactory::get(Item::MELON_SEEDS, 0, mt_rand(0, 2))
|
||||
];
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockSpreadEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -52,7 +53,7 @@ class Mycelium extends Solid{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get(Item::DIRT, 0, 1)
|
||||
ItemFactory::get(Item::DIRT, 0, 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class NetherQuartzOre extends Solid{
|
||||
@ -49,7 +50,7 @@ class NetherQuartzOre extends Solid{
|
||||
public function getDrops(Item $item) : array{
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
return [
|
||||
Item::get(Item::QUARTZ, 0, 1)
|
||||
ItemFactory::get(Item::QUARTZ, 0, 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class NetherReactor extends Solid{
|
||||
@ -53,8 +54,8 @@ class NetherReactor extends Solid{
|
||||
public function getDrops(Item $item) : array{
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
return [
|
||||
Item::get(Item::IRON_INGOT, 0, 6),
|
||||
Item::get(Item::DIAMOND, 0, 3)
|
||||
ItemFactory::get(Item::IRON_INGOT, 0, 6),
|
||||
ItemFactory::get(Item::DIAMOND, 0, 3)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -26,6 +26,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
@ -78,7 +79,7 @@ class NetherWartPlant extends Flowable{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get($this->getItemId(), 0, ($this->getDamage() === 3 ? mt_rand(2, 4) : 1))
|
||||
ItemFactory::get($this->getItemId(), 0, ($this->getDamage() === 3 ? mt_rand(2, 4) : 1))
|
||||
];
|
||||
}
|
||||
}
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
|
||||
class Potato extends Crops{
|
||||
|
||||
@ -39,7 +40,7 @@ class Potato extends Crops{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get(Item::POTATO, 0, $this->getDamage() >= 0x07 ? mt_rand(1, 4) : 1)
|
||||
ItemFactory::get(Item::POTATO, 0, $this->getDamage() >= 0x07 ? mt_rand(1, 4) : 1)
|
||||
];
|
||||
}
|
||||
}
|
@ -25,6 +25,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\event\block\BlockGrowEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Server;
|
||||
@ -84,7 +85,7 @@ class PumpkinStem extends Crops{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get(Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2))
|
||||
ItemFactory::get(Item::PUMPKIN_SEEDS, 0, mt_rand(0, 2))
|
||||
];
|
||||
}
|
||||
}
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -66,7 +67,7 @@ class RedstoneOre extends Solid{
|
||||
public function getDrops(Item $item) : array{
|
||||
if($item->isPickaxe() >= Tool::TIER_IRON){
|
||||
return [
|
||||
Item::get(Item::REDSTONE_DUST, 0, mt_rand(4, 5))
|
||||
ItemFactory::get(Item::REDSTONE_DUST, 0, mt_rand(4, 5))
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\generator\object\Tree;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -109,7 +110,7 @@ class Sapling extends Flowable{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get($this->getItemId(), $this->getDamage() & 0x07, 1)
|
||||
ItemFactory::get($this->getItemId(), $this->getDamage() & 0x07, 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
|
||||
class SeaLantern extends Transparent{
|
||||
|
||||
@ -47,7 +48,7 @@ class SeaLantern extends Transparent{
|
||||
|
||||
public function getDrops(Item $item) : array{
|
||||
return [
|
||||
Item::get(Item::PRISMARINE_CRYSTALS, 0, 3)
|
||||
ItemFactory::get(Item::PRISMARINE_CRYSTALS, 0, 3)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
@ -94,7 +95,7 @@ class Skull extends Flowable{
|
||||
$tile = $this->level->getTile($this);
|
||||
if($tile instanceof SkullTile){
|
||||
return [
|
||||
Item::get(Item::SKULL, $tile->getType(), 1)
|
||||
ItemFactory::get(Item::SKULL, $tile->getType(), 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -86,7 +87,7 @@ class SnowLayer extends Flowable{
|
||||
public function getDrops(Item $item) : array{
|
||||
if($item->isShovel() !== false){
|
||||
return [
|
||||
Item::get(Item::SNOWBALL, 0, 1) //TODO: check layer count
|
||||
ItemFactory::get(Item::SNOWBALL, 0, 1) //TODO: check layer count
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class Stone extends Solid{
|
||||
@ -66,7 +67,7 @@ class Stone extends Solid{
|
||||
if($item->isPickaxe() >= Tool::TIER_WOODEN){
|
||||
if($this->getDamage() === self::NORMAL){
|
||||
return [
|
||||
Item::get(Item::COBBLESTONE, $this->getDamage(), 1)
|
||||
ItemFactory::get(Item::COBBLESTONE, $this->getDamage(), 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\Player;
|
||||
@ -76,7 +77,7 @@ class TallGrass extends Flowable{
|
||||
public function getDrops(Item $item) : array{
|
||||
if(mt_rand(0, 15) === 0){
|
||||
return [
|
||||
Item::get(Item::WHEAT_SEEDS, 0, 1)
|
||||
ItemFactory::get(Item::WHEAT_SEEDS, 0, 1)
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
|
||||
class Wheat extends Crops{
|
||||
|
||||
@ -40,12 +41,12 @@ class Wheat extends Crops{
|
||||
public function getDrops(Item $item) : array{
|
||||
if($this->meta >= 0x07){
|
||||
return [
|
||||
Item::get(Item::WHEAT, 0, 1),
|
||||
Item::get(Item::WHEAT_SEEDS, 0, mt_rand(0, 3))
|
||||
ItemFactory::get(Item::WHEAT, 0, 1),
|
||||
ItemFactory::get(Item::WHEAT_SEEDS, 0, mt_rand(0, 3))
|
||||
];
|
||||
}else{
|
||||
return [
|
||||
Item::get(Item::WHEAT_SEEDS, 0, 1)
|
||||
ItemFactory::get(Item::WHEAT_SEEDS, 0, 1)
|
||||
];
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\item\Tool;
|
||||
|
||||
class WoodenStairs extends Stair{
|
||||
@ -43,7 +44,7 @@ class WoodenStairs extends Stair{
|
||||
public function getDrops(Item $item) : array{
|
||||
//TODO: Hierarchy problem (base class is for stone stairs)
|
||||
return [
|
||||
Item::get($this->getItemId(), $this->getDamage() & $this->getVariantBitmask(), 1)
|
||||
ItemFactory::get($this->getItemId(), $this->getDamage() & $this->getVariantBitmask(), 1)
|
||||
];
|
||||
}
|
||||
}
|
@ -27,7 +27,7 @@ use pocketmine\command\Command;
|
||||
use pocketmine\command\CommandSender;
|
||||
use pocketmine\command\utils\InvalidCommandSyntaxException;
|
||||
use pocketmine\event\TranslationContainer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\nbt\JsonNBTParser;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\Player;
|
||||
@ -54,7 +54,7 @@ class GiveCommand extends VanillaCommand{
|
||||
}
|
||||
|
||||
$player = $sender->getServer()->getPlayer($args[0]);
|
||||
$item = Item::fromString($args[1]);
|
||||
$item = ItemFactory::fromString($args[1]);
|
||||
|
||||
if(!isset($args[2])){
|
||||
$item->setCount($item->getMaxStackSize());
|
||||
|
@ -28,6 +28,7 @@ use pocketmine\command\CommandSender;
|
||||
use pocketmine\command\utils\InvalidCommandSyntaxException;
|
||||
use pocketmine\event\TranslationContainer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\particle\AngryVillagerParticle;
|
||||
use pocketmine\level\particle\BlockForceFieldParticle;
|
||||
use pocketmine\level\particle\BubbleParticle;
|
||||
@ -173,12 +174,12 @@ class ParticleCommand extends VanillaCommand{
|
||||
case "reddust":
|
||||
return new RedstoneParticle($pos, $data ?? 1);
|
||||
case "snowballpoof":
|
||||
return new ItemBreakParticle($pos, Item::get(Item::SNOWBALL));
|
||||
return new ItemBreakParticle($pos, ItemFactory::get(Item::SNOWBALL));
|
||||
case "slime":
|
||||
return new ItemBreakParticle($pos, Item::get(Item::SLIMEBALL));
|
||||
return new ItemBreakParticle($pos, ItemFactory::get(Item::SLIMEBALL));
|
||||
case "itembreak":
|
||||
if($data !== null and $data !== 0){
|
||||
return new ItemBreakParticle($pos, Item::get($data));
|
||||
return new ItemBreakParticle($pos, ItemFactory::get($data));
|
||||
}
|
||||
break;
|
||||
case "terrain":
|
||||
@ -206,7 +207,7 @@ class ParticleCommand extends VanillaCommand{
|
||||
if(strpos($name, "iconcrack_") === 0){
|
||||
$d = explode("_", $name);
|
||||
if(count($d) === 3){
|
||||
return new ItemBreakParticle($pos, Item::get((int) $d[1], (int) $d[2]));
|
||||
return new ItemBreakParticle($pos, ItemFactory::get((int) $d[1], (int) $d[2]));
|
||||
}
|
||||
}elseif(strpos($name, "blockcrack_") === 0){
|
||||
$d = explode("_", $name);
|
||||
|
@ -27,6 +27,7 @@ use pocketmine\block\BlockFactory;
|
||||
use pocketmine\event\entity\EntityBlockChangeEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
@ -95,7 +96,7 @@ class FallingSand extends Entity{
|
||||
$block = $this->level->getBlock($pos);
|
||||
if($block->getId() > 0 and $block->isTransparent() and !$block->canBeReplaced()){
|
||||
//FIXME: anvils are supposed to destroy torches
|
||||
$this->getLevel()->dropItem($this, ItemItem::get($this->getBlock(), $this->getDamage(), 1));
|
||||
$this->getLevel()->dropItem($this, ItemFactory::get($this->getBlock(), $this->getDamage(), 1));
|
||||
}else{
|
||||
$this->server->getPluginManager()->callEvent($ev = new EntityBlockChangeEvent($this, $block, BlockFactory::get($this->getBlock(), $this->getDamage())));
|
||||
if(!$ev->isCancelled()){
|
||||
|
@ -26,6 +26,7 @@ namespace pocketmine\entity;
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\AddEntityPacket;
|
||||
use pocketmine\network\mcpe\protocol\EntityEventPacket;
|
||||
@ -147,7 +148,7 @@ class Squid extends WaterAnimal{
|
||||
|
||||
public function getDrops() : array{
|
||||
return [
|
||||
ItemItem::get(ItemItem::DYE, 0, mt_rand(1, 3))
|
||||
ItemFactory::get(ItemItem::DYE, 0, mt_rand(1, 3))
|
||||
];
|
||||
}
|
||||
}
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\entity;
|
||||
|
||||
use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\item\Item as ItemItem;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\protocol\AddEntityPacket;
|
||||
use pocketmine\Player;
|
||||
|
||||
@ -59,19 +60,19 @@ class Zombie extends Monster{
|
||||
|
||||
public function getDrops() : array{
|
||||
$drops = [
|
||||
ItemItem::get(ItemItem::FEATHER, 0, 1)
|
||||
ItemFactory::get(ItemItem::FEATHER, 0, 1)
|
||||
];
|
||||
if($this->lastDamageCause instanceof EntityDamageByEntityEvent and $this->lastDamageCause->getEntity() instanceof Player){
|
||||
if(mt_rand(0, 199) < 5){
|
||||
switch(mt_rand(0, 2)){
|
||||
case 0:
|
||||
$drops[] = ItemItem::get(ItemItem::IRON_INGOT, 0, 1);
|
||||
$drops[] = ItemFactory::get(ItemItem::IRON_INGOT, 0, 1);
|
||||
break;
|
||||
case 1:
|
||||
$drops[] = ItemItem::get(ItemItem::CARROT, 0, 1);
|
||||
$drops[] = ItemFactory::get(ItemItem::CARROT, 0, 1);
|
||||
break;
|
||||
case 2:
|
||||
$drops[] = ItemItem::get(ItemItem::POTATO, 0, 1);
|
||||
$drops[] = ItemFactory::get(ItemItem::POTATO, 0, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -27,6 +27,7 @@ use pocketmine\entity\Entity;
|
||||
use pocketmine\event\entity\EntityInventoryChangeEvent;
|
||||
use pocketmine\event\inventory\InventoryOpenEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\protocol\ContainerSetContentPacket;
|
||||
use pocketmine\network\mcpe\protocol\ContainerSetSlotPacket;
|
||||
use pocketmine\Player;
|
||||
@ -106,7 +107,7 @@ abstract class BaseInventory implements Inventory{
|
||||
|
||||
public function getItem(int $index) : Item{
|
||||
assert($index >= 0, "Inventory slot should not be negative");
|
||||
return isset($this->slots[$index]) ? clone $this->slots[$index] : Item::get(Item::AIR, 0, 0);
|
||||
return isset($this->slots[$index]) ? clone $this->slots[$index] : ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
|
||||
public function getContents() : array{
|
||||
@ -340,7 +341,7 @@ abstract class BaseInventory implements Inventory{
|
||||
|
||||
public function clear(int $index) : bool{
|
||||
if(isset($this->slots[$index])){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
$old = $this->slots[$index];
|
||||
$holder = $this->getHolder();
|
||||
if($holder instanceof Entity){
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\inventory;
|
||||
|
||||
use pocketmine\event\Timings;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\protocol\CraftingDataPacket;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\Config;
|
||||
@ -81,7 +82,7 @@ class CraftingManager{
|
||||
case 3:
|
||||
$result = $recipe["output"];
|
||||
$resultItem = Item::jsonDeserialize($result);
|
||||
$this->registerRecipe(new FurnaceRecipe($resultItem, Item::get($recipe["inputId"], $recipe["inputDamage"] ?? -1, 1)));
|
||||
$this->registerRecipe(new FurnaceRecipe($resultItem, ItemFactory::get($recipe["inputId"], $recipe["inputDamage"] ?? -1, 1)));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -28,6 +28,7 @@ use pocketmine\event\entity\EntityArmorChangeEvent;
|
||||
use pocketmine\event\entity\EntityInventoryChangeEvent;
|
||||
use pocketmine\event\player\PlayerItemHeldEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\protocol\ContainerSetContentPacket;
|
||||
use pocketmine\network\mcpe\protocol\ContainerSetSlotPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
|
||||
@ -76,7 +77,7 @@ class PlayerInventory extends BaseInventory{
|
||||
}
|
||||
|
||||
if($inventorySlot === -1){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}else{
|
||||
$item = $this->getItem($inventorySlot);
|
||||
}
|
||||
@ -143,7 +144,7 @@ class PlayerInventory extends BaseInventory{
|
||||
if($inventorySlot !== -1){
|
||||
return $this->getItem($inventorySlot);
|
||||
}else{
|
||||
return Item::get(Item::AIR, 0, 0);
|
||||
return ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -350,7 +351,7 @@ class PlayerInventory extends BaseInventory{
|
||||
|
||||
public function clear(int $index) : bool{
|
||||
if(isset($this->slots[$index])){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
$old = $this->slots[$index];
|
||||
if($index >= $this->getSize() and $index < $this->size){ //Armor change
|
||||
Server::getInstance()->getPluginManager()->callEvent($ev = new EntityArmorChangeEvent($this->getHolder(), $old, $item, $index));
|
||||
@ -441,7 +442,7 @@ class PlayerInventory extends BaseInventory{
|
||||
public function setArmorContents(array $items){
|
||||
for($i = 0; $i < 4; ++$i){
|
||||
if(!isset($items[$i]) or !($items[$i] instanceof Item)){
|
||||
$items[$i] = Item::get(Item::AIR, 0, 0);
|
||||
$items[$i] = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
|
||||
if($items[$i]->getId() === Item::AIR){
|
||||
@ -500,7 +501,7 @@ class PlayerInventory extends BaseInventory{
|
||||
|
||||
//Because PE is stupid and shows 9 less slots than you send it, give it 9 dummy slots so it shows all the REAL slots.
|
||||
for($i = $this->getSize(); $i < $this->getSize() + $this->getHotbarSize(); ++$i){
|
||||
$pk->slots[$i] = Item::get(Item::AIR, 0, 0);
|
||||
$pk->slots[$i] = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
|
||||
foreach($target as $player){
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\inventory;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\math\Vector2;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\utils\UUID;
|
||||
@ -141,7 +142,7 @@ class ShapedRecipe implements Recipe{
|
||||
if($ingredient !== null){
|
||||
$ingredients[$y][$x] = clone $ingredient;
|
||||
}else{
|
||||
$ingredients[$y][$x] = Item::get(Item::AIR);
|
||||
$ingredients[$y][$x] = ItemFactory::get(Item::AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -156,7 +157,7 @@ class ShapedRecipe implements Recipe{
|
||||
* @return Item
|
||||
*/
|
||||
public function getIngredient(int $x, int $y) : Item{
|
||||
return $this->ingredients[$y][$x] ?? Item::get(Item::AIR);
|
||||
return $this->ingredients[$y][$x] ?? ItemFactory::get(Item::AIR);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -42,6 +42,6 @@ class BeetrootSoup extends Food{
|
||||
}
|
||||
|
||||
public function getResidue(){
|
||||
return Item::get(Item::BOWL);
|
||||
return ItemFactory::get(Item::BOWL);
|
||||
}
|
||||
}
|
@ -40,7 +40,7 @@ abstract class Food extends Item implements FoodSource{
|
||||
|
||||
public function getResidue(){
|
||||
if($this->getCount() === 1){
|
||||
return Item::get(0);
|
||||
return ItemFactory::get(0);
|
||||
}else{
|
||||
$new = clone $this;
|
||||
$new->count--;
|
||||
|
@ -76,185 +76,35 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
return self::$cachedParser->write();
|
||||
}
|
||||
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
/** @var Block|null */
|
||||
protected $block;
|
||||
/** @var int */
|
||||
protected $id;
|
||||
/** @var int */
|
||||
protected $meta;
|
||||
/** @var string */
|
||||
private $tags = "";
|
||||
/** @var CompoundTag|null */
|
||||
private $cachedNBT = null;
|
||||
/** @var int */
|
||||
public $count;
|
||||
/** @var string */
|
||||
protected $name;
|
||||
/**
|
||||
* @param int $id
|
||||
* @param int $meta
|
||||
* @param int $count
|
||||
* @param CompoundTag|string $tags
|
||||
*
|
||||
* @return Item
|
||||
*/
|
||||
|
||||
public static function init(){
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(65536);
|
||||
|
||||
self::$list[self::IRON_SHOVEL] = IronShovel::class;
|
||||
self::$list[self::IRON_PICKAXE] = IronPickaxe::class;
|
||||
self::$list[self::IRON_AXE] = IronAxe::class;
|
||||
self::$list[self::FLINT_STEEL] = FlintSteel::class;
|
||||
self::$list[self::APPLE] = Apple::class;
|
||||
self::$list[self::BOW] = Bow::class;
|
||||
self::$list[self::ARROW] = Arrow::class;
|
||||
self::$list[self::COAL] = Coal::class;
|
||||
self::$list[self::DIAMOND] = Diamond::class;
|
||||
self::$list[self::IRON_INGOT] = IronIngot::class;
|
||||
self::$list[self::GOLD_INGOT] = GoldIngot::class;
|
||||
self::$list[self::IRON_SWORD] = IronSword::class;
|
||||
self::$list[self::WOODEN_SWORD] = WoodenSword::class;
|
||||
self::$list[self::WOODEN_SHOVEL] = WoodenShovel::class;
|
||||
self::$list[self::WOODEN_PICKAXE] = WoodenPickaxe::class;
|
||||
self::$list[self::WOODEN_AXE] = WoodenAxe::class;
|
||||
self::$list[self::STONE_SWORD] = StoneSword::class;
|
||||
self::$list[self::STONE_SHOVEL] = StoneShovel::class;
|
||||
self::$list[self::STONE_PICKAXE] = StonePickaxe::class;
|
||||
self::$list[self::STONE_AXE] = StoneAxe::class;
|
||||
self::$list[self::DIAMOND_SWORD] = DiamondSword::class;
|
||||
self::$list[self::DIAMOND_SHOVEL] = DiamondShovel::class;
|
||||
self::$list[self::DIAMOND_PICKAXE] = DiamondPickaxe::class;
|
||||
self::$list[self::DIAMOND_AXE] = DiamondAxe::class;
|
||||
self::$list[self::STICK] = Stick::class;
|
||||
self::$list[self::BOWL] = Bowl::class;
|
||||
self::$list[self::MUSHROOM_STEW] = MushroomStew::class;
|
||||
self::$list[self::GOLDEN_SWORD] = GoldSword::class;
|
||||
self::$list[self::GOLDEN_SHOVEL] = GoldShovel::class;
|
||||
self::$list[self::GOLDEN_PICKAXE] = GoldPickaxe::class;
|
||||
self::$list[self::GOLDEN_AXE] = GoldAxe::class;
|
||||
self::$list[self::STRING] = StringItem::class;
|
||||
self::$list[self::FEATHER] = Feather::class;
|
||||
self::$list[self::GUNPOWDER] = Gunpowder::class;
|
||||
self::$list[self::WOODEN_HOE] = WoodenHoe::class;
|
||||
self::$list[self::STONE_HOE] = StoneHoe::class;
|
||||
self::$list[self::IRON_HOE] = IronHoe::class;
|
||||
self::$list[self::DIAMOND_HOE] = DiamondHoe::class;
|
||||
self::$list[self::GOLDEN_HOE] = GoldHoe::class;
|
||||
self::$list[self::WHEAT_SEEDS] = WheatSeeds::class;
|
||||
self::$list[self::WHEAT] = Wheat::class;
|
||||
self::$list[self::BREAD] = Bread::class;
|
||||
self::$list[self::LEATHER_CAP] = LeatherCap::class;
|
||||
self::$list[self::LEATHER_TUNIC] = LeatherTunic::class;
|
||||
self::$list[self::LEATHER_PANTS] = LeatherPants::class;
|
||||
self::$list[self::LEATHER_BOOTS] = LeatherBoots::class;
|
||||
self::$list[self::CHAINMAIL_HELMET] = ChainHelmet::class;
|
||||
self::$list[self::CHAINMAIL_CHESTPLATE] = ChainChestplate::class;
|
||||
self::$list[self::CHAINMAIL_LEGGINGS] = ChainLeggings::class;
|
||||
self::$list[self::CHAINMAIL_BOOTS] = ChainBoots::class;
|
||||
self::$list[self::IRON_HELMET] = IronHelmet::class;
|
||||
self::$list[self::IRON_CHESTPLATE] = IronChestplate::class;
|
||||
self::$list[self::IRON_LEGGINGS] = IronLeggings::class;
|
||||
self::$list[self::IRON_BOOTS] = IronBoots::class;
|
||||
self::$list[self::DIAMOND_HELMET] = DiamondHelmet::class;
|
||||
self::$list[self::DIAMOND_CHESTPLATE] = DiamondChestplate::class;
|
||||
self::$list[self::DIAMOND_LEGGINGS] = DiamondLeggings::class;
|
||||
self::$list[self::DIAMOND_BOOTS] = DiamondBoots::class;
|
||||
self::$list[self::GOLDEN_HELMET] = GoldHelmet::class;
|
||||
self::$list[self::GOLDEN_CHESTPLATE] = GoldChestplate::class;
|
||||
self::$list[self::GOLDEN_LEGGINGS] = GoldLeggings::class;
|
||||
self::$list[self::GOLDEN_BOOTS] = GoldBoots::class;
|
||||
self::$list[self::FLINT] = Flint::class;
|
||||
self::$list[self::RAW_PORKCHOP] = RawPorkchop::class;
|
||||
self::$list[self::COOKED_PORKCHOP] = CookedPorkchop::class;
|
||||
self::$list[self::PAINTING] = Painting::class;
|
||||
self::$list[self::GOLDEN_APPLE] = GoldenApple::class;
|
||||
self::$list[self::SIGN] = Sign::class;
|
||||
self::$list[self::WOODEN_DOOR] = WoodenDoor::class;
|
||||
self::$list[self::BUCKET] = Bucket::class;
|
||||
|
||||
self::$list[self::MINECART] = Minecart::class;
|
||||
|
||||
self::$list[self::IRON_DOOR] = IronDoor::class;
|
||||
self::$list[self::REDSTONE] = Redstone::class;
|
||||
self::$list[self::SNOWBALL] = Snowball::class;
|
||||
self::$list[self::BOAT] = Boat::class;
|
||||
self::$list[self::LEATHER] = Leather::class;
|
||||
|
||||
self::$list[self::BRICK] = Brick::class;
|
||||
self::$list[self::CLAY] = Clay::class;
|
||||
self::$list[self::SUGARCANE] = Sugarcane::class;
|
||||
self::$list[self::PAPER] = Paper::class;
|
||||
self::$list[self::BOOK] = Book::class;
|
||||
self::$list[self::SLIMEBALL] = Slimeball::class;
|
||||
|
||||
self::$list[self::EGG] = Egg::class;
|
||||
self::$list[self::COMPASS] = Compass::class;
|
||||
self::$list[self::FISHING_ROD] = FishingRod::class;
|
||||
self::$list[self::CLOCK] = Clock::class;
|
||||
self::$list[self::GLOWSTONE_DUST] = GlowstoneDust::class;
|
||||
self::$list[self::RAW_FISH] = Fish::class;
|
||||
self::$list[self::COOKED_FISH] = CookedFish::class;
|
||||
self::$list[self::DYE] = Dye::class;
|
||||
self::$list[self::BONE] = Bone::class;
|
||||
self::$list[self::SUGAR] = Sugar::class;
|
||||
self::$list[self::CAKE] = Cake::class;
|
||||
self::$list[self::BED] = Bed::class;
|
||||
|
||||
self::$list[self::COOKIE] = Cookie::class;
|
||||
|
||||
self::$list[self::SHEARS] = Shears::class;
|
||||
self::$list[self::MELON] = Melon::class;
|
||||
self::$list[self::PUMPKIN_SEEDS] = PumpkinSeeds::class;
|
||||
self::$list[self::MELON_SEEDS] = MelonSeeds::class;
|
||||
self::$list[self::RAW_BEEF] = RawBeef::class;
|
||||
self::$list[self::STEAK] = Steak::class;
|
||||
self::$list[self::RAW_CHICKEN] = RawChicken::class;
|
||||
self::$list[self::COOKED_CHICKEN] = CookedChicken::class;
|
||||
|
||||
self::$list[self::GOLD_NUGGET] = GoldNugget::class;
|
||||
self::$list[self::NETHER_WART] = NetherWart::class;
|
||||
self::$list[self::POTION] = Potion::class;
|
||||
self::$list[self::GLASS_BOTTLE] = GlassBottle::class;
|
||||
self::$list[self::SPIDER_EYE] = SpiderEye::class;
|
||||
self::$list[self::FERMENTED_SPIDER_EYE] = FermentedSpiderEye::class;
|
||||
self::$list[self::BLAZE_POWDER] = BlazePowder::class;
|
||||
self::$list[self::MAGMA_CREAM] = MagmaCream::class;
|
||||
self::$list[self::BREWING_STAND] = BrewingStand::class;
|
||||
|
||||
self::$list[self::GLISTERING_MELON] = GlisteringMelon::class;
|
||||
self::$list[self::SPAWN_EGG] = SpawnEgg::class;
|
||||
|
||||
self::$list[self::EMERALD] = Emerald::class;
|
||||
self::$list[self::ITEM_FRAME] = ItemFrame::class;
|
||||
self::$list[self::FLOWER_POT] = FlowerPot::class;
|
||||
self::$list[self::CARROT] = Carrot::class;
|
||||
self::$list[self::POTATO] = Potato::class;
|
||||
self::$list[self::BAKED_POTATO] = BakedPotato::class;
|
||||
|
||||
self::$list[self::GOLDEN_CARROT] = GoldenCarrot::class;
|
||||
self::$list[self::SKULL] = Skull::class;
|
||||
|
||||
self::$list[self::NETHER_STAR] = NetherStar::class;
|
||||
self::$list[self::PUMPKIN_PIE] = PumpkinPie::class;
|
||||
|
||||
self::$list[self::NETHER_BRICK] = NetherBrick::class;
|
||||
self::$list[self::NETHER_QUARTZ] = NetherQuartz::class;
|
||||
|
||||
self::$list[self::PRISMARINE_SHARD] = PrismarineShard::class;
|
||||
|
||||
self::$list[self::COOKED_RABBIT] = CookedRabbit::class;
|
||||
|
||||
self::$list[self::PRISMARINE_CRYSTALS] = PrismarineCrystals::class;
|
||||
|
||||
self::$list[self::BEETROOT] = Beetroot::class;
|
||||
self::$list[self::BEETROOT_SEEDS] = BeetrootSeeds::class;
|
||||
self::$list[self::BEETROOT_SOUP] = BeetrootSoup::class;
|
||||
|
||||
self::$list[self::ENCHANTED_GOLDEN_APPLE] = GoldenAppleEnchanted::class;
|
||||
}
|
||||
|
||||
self::initCreativeItems();
|
||||
public static function get(int $id, int $meta = 0, int $count = 1, $tags = "") : Item{
|
||||
return ItemFactory::get($id, $meta, $count, $tags);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $str
|
||||
* @param bool $multiple
|
||||
*
|
||||
* @return Item[]|Item
|
||||
*/
|
||||
|
||||
public static function fromString(string $str, bool $multiple = false){
|
||||
return ItemFactory::fromString($str, $multiple);
|
||||
}
|
||||
|
||||
|
||||
/** @var Item[] */
|
||||
private static $creative = [];
|
||||
|
||||
private static function initCreativeItems(){
|
||||
public static function initCreativeItems(){
|
||||
self::clearCreativeItems();
|
||||
|
||||
$creativeItems = new Config(Server::getInstance()->getFilePath() . "src/pocketmine/resources/creativeitems.json", Config::JSON, []);
|
||||
@ -316,67 +166,20 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an instance of the Item with the specified id, meta, count and NBT.
|
||||
*
|
||||
* @param int $id
|
||||
* @param int $meta
|
||||
* @param int $count
|
||||
* @param CompoundTag|string $tags
|
||||
*
|
||||
* @return Item
|
||||
*/
|
||||
public static function get(int $id, int $meta = 0, int $count = 1, $tags = "") : Item{
|
||||
try{
|
||||
if($id < 256){
|
||||
return (new ItemBlock(BlockFactory::get($id, $meta), $meta, $count))->setCompoundTag($tags);
|
||||
}else{
|
||||
$class = self::$list[$id];
|
||||
if($class === null){
|
||||
return (new Item($id, $meta, $count))->setCompoundTag($tags);
|
||||
}else{
|
||||
return (new $class($meta, $count))->setCompoundTag($tags);
|
||||
}
|
||||
}
|
||||
}catch(\RuntimeException $e){
|
||||
return (new Item($id, $meta, $count))->setCompoundTag($tags);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $str
|
||||
* @param bool $multiple
|
||||
*
|
||||
* @return Item[]|Item
|
||||
*/
|
||||
public static function fromString(string $str, bool $multiple = false){
|
||||
if($multiple === true){
|
||||
$blocks = [];
|
||||
foreach(explode(",", $str) as $b){
|
||||
$blocks[] = self::fromString($b, false);
|
||||
}
|
||||
|
||||
return $blocks;
|
||||
}else{
|
||||
$b = explode(":", str_replace([" ", "minecraft:"], ["_", ""], trim($str)));
|
||||
if(!isset($b[1])){
|
||||
$meta = 0;
|
||||
}else{
|
||||
$meta = $b[1] & 0xFFFF;
|
||||
}
|
||||
|
||||
if(defined(Item::class . "::" . strtoupper($b[0]))){
|
||||
$item = self::get(constant(Item::class . "::" . strtoupper($b[0])), $meta);
|
||||
if($item->getId() === self::AIR and strtoupper($b[0]) !== "AIR"){
|
||||
$item = self::get($b[0] & 0xFFFF, $meta);
|
||||
}
|
||||
}else{
|
||||
$item = self::get($b[0] & 0xFFFF, $meta);
|
||||
}
|
||||
|
||||
return $item;
|
||||
}
|
||||
}
|
||||
/** @var Block|null */
|
||||
protected $block;
|
||||
/** @var int */
|
||||
protected $id;
|
||||
/** @var int */
|
||||
protected $meta;
|
||||
/** @var string */
|
||||
private $tags = "";
|
||||
/** @var CompoundTag|null */
|
||||
private $cachedNBT = null;
|
||||
/** @var int */
|
||||
public $count;
|
||||
/** @var string */
|
||||
protected $name;
|
||||
|
||||
/**
|
||||
* @param int $id
|
||||
@ -1061,7 +864,7 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
* @return Item
|
||||
*/
|
||||
final public static function jsonDeserialize(array $data) : Item{
|
||||
return Item::get(
|
||||
return ItemFactory::get(
|
||||
(int) $data["id"],
|
||||
(int) $data["damage"],
|
||||
(int) $data["count"],
|
||||
@ -1105,16 +908,16 @@ class Item implements ItemIds, \JsonSerializable{
|
||||
*/
|
||||
public static function nbtDeserialize(CompoundTag $tag) : Item{
|
||||
if(!isset($tag->id) or !isset($tag->Count)){
|
||||
return Item::get(0);
|
||||
return ItemFactory::get(0);
|
||||
}
|
||||
|
||||
$count = Binary::unsignByte($tag->Count->getValue());
|
||||
$meta = isset($tag->Damage) ? $tag->Damage->getValue() : 0;
|
||||
|
||||
if($tag->id instanceof ShortTag){
|
||||
$item = Item::get($tag->id->getValue(), $meta, $count);
|
||||
$item = ItemFactory::get($tag->id->getValue(), $meta, $count);
|
||||
}elseif($tag->id instanceof StringTag){ //PC item save format
|
||||
$item = Item::fromString($tag->id->getValue());
|
||||
$item = ItemFactory::fromString($tag->id->getValue());
|
||||
$item->setDamage($meta);
|
||||
$item->setCount($count);
|
||||
}else{
|
||||
|
285
src/pocketmine/item/ItemFactory.php
Normal file
285
src/pocketmine/item/ItemFactory.php
Normal file
@ -0,0 +1,285 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
|
||||
/**
|
||||
* Manages Item instance creation and registration
|
||||
*/
|
||||
class ItemFactory{
|
||||
|
||||
/** @var \SplFixedArray */
|
||||
public static $list = null;
|
||||
|
||||
public static function init(){
|
||||
if(self::$list === null){
|
||||
self::$list = new \SplFixedArray(65536);
|
||||
|
||||
self::registerItem(new IronShovel());
|
||||
self::registerItem(new IronPickaxe());
|
||||
self::registerItem(new IronAxe());
|
||||
self::registerItem(new FlintSteel());
|
||||
self::registerItem(new Apple());
|
||||
self::registerItem(new Bow());
|
||||
self::registerItem(new Arrow());
|
||||
self::registerItem(new Coal());
|
||||
self::registerItem(new Diamond());
|
||||
self::registerItem(new IronIngot());
|
||||
self::registerItem(new GoldIngot());
|
||||
self::registerItem(new IronSword());
|
||||
self::registerItem(new WoodenSword());
|
||||
self::registerItem(new WoodenShovel());
|
||||
self::registerItem(new WoodenPickaxe());
|
||||
self::registerItem(new WoodenAxe());
|
||||
self::registerItem(new StoneSword());
|
||||
self::registerItem(new StoneShovel());
|
||||
self::registerItem(new StonePickaxe());
|
||||
self::registerItem(new StoneAxe());
|
||||
self::registerItem(new DiamondSword());
|
||||
self::registerItem(new DiamondShovel());
|
||||
self::registerItem(new DiamondPickaxe());
|
||||
self::registerItem(new DiamondAxe());
|
||||
self::registerItem(new Stick());
|
||||
self::registerItem(new Bowl());
|
||||
self::registerItem(new MushroomStew());
|
||||
self::registerItem(new GoldSword());
|
||||
self::registerItem(new GoldShovel());
|
||||
self::registerItem(new GoldPickaxe());
|
||||
self::registerItem(new GoldAxe());
|
||||
self::registerItem(new StringItem());
|
||||
self::registerItem(new Feather());
|
||||
self::registerItem(new Gunpowder());
|
||||
self::registerItem(new WoodenHoe());
|
||||
self::registerItem(new StoneHoe());
|
||||
self::registerItem(new IronHoe());
|
||||
self::registerItem(new DiamondHoe());
|
||||
self::registerItem(new GoldHoe());
|
||||
self::registerItem(new WheatSeeds());
|
||||
self::registerItem(new Wheat());
|
||||
self::registerItem(new Bread());
|
||||
self::registerItem(new LeatherCap());
|
||||
self::registerItem(new LeatherTunic());
|
||||
self::registerItem(new LeatherPants());
|
||||
self::registerItem(new LeatherBoots());
|
||||
self::registerItem(new ChainHelmet());
|
||||
self::registerItem(new ChainChestplate());
|
||||
self::registerItem(new ChainLeggings());
|
||||
self::registerItem(new ChainBoots());
|
||||
self::registerItem(new IronHelmet());
|
||||
self::registerItem(new IronChestplate());
|
||||
self::registerItem(new IronLeggings());
|
||||
self::registerItem(new IronBoots());
|
||||
self::registerItem(new DiamondHelmet());
|
||||
self::registerItem(new DiamondChestplate());
|
||||
self::registerItem(new DiamondLeggings());
|
||||
self::registerItem(new DiamondBoots());
|
||||
self::registerItem(new GoldHelmet());
|
||||
self::registerItem(new GoldChestplate());
|
||||
self::registerItem(new GoldLeggings());
|
||||
self::registerItem(new GoldBoots());
|
||||
self::registerItem(new Flint());
|
||||
self::registerItem(new RawPorkchop());
|
||||
self::registerItem(new CookedPorkchop());
|
||||
self::registerItem(new Painting());
|
||||
self::registerItem(new GoldenApple());
|
||||
self::registerItem(new Sign());
|
||||
self::registerItem(new WoodenDoor());
|
||||
self::registerItem(new Bucket());
|
||||
|
||||
self::registerItem(new Minecart());
|
||||
|
||||
self::registerItem(new IronDoor());
|
||||
self::registerItem(new Redstone());
|
||||
self::registerItem(new Snowball());
|
||||
self::registerItem(new Boat());
|
||||
self::registerItem(new Leather());
|
||||
|
||||
self::registerItem(new Brick());
|
||||
self::registerItem(new Clay());
|
||||
self::registerItem(new Sugarcane());
|
||||
self::registerItem(new Paper());
|
||||
self::registerItem(new Book());
|
||||
self::registerItem(new Slimeball());
|
||||
|
||||
self::registerItem(new Egg());
|
||||
self::registerItem(new Compass());
|
||||
self::registerItem(new FishingRod());
|
||||
self::registerItem(new Clock());
|
||||
self::registerItem(new GlowstoneDust());
|
||||
self::registerItem(new Fish());
|
||||
self::registerItem(new CookedFish());
|
||||
self::registerItem(new Dye());
|
||||
self::registerItem(new Bone());
|
||||
self::registerItem(new Sugar());
|
||||
self::registerItem(new Cake());
|
||||
self::registerItem(new Bed());
|
||||
|
||||
self::registerItem(new Cookie());
|
||||
|
||||
self::registerItem(new Shears());
|
||||
self::registerItem(new Melon());
|
||||
self::registerItem(new PumpkinSeeds());
|
||||
self::registerItem(new MelonSeeds());
|
||||
self::registerItem(new RawBeef());
|
||||
self::registerItem(new Steak());
|
||||
self::registerItem(new RawChicken());
|
||||
self::registerItem(new CookedChicken());
|
||||
|
||||
self::registerItem(new GoldNugget());
|
||||
self::registerItem(new NetherWart());
|
||||
self::registerItem(new Potion());
|
||||
self::registerItem(new GlassBottle());
|
||||
self::registerItem(new SpiderEye());
|
||||
self::registerItem(new FermentedSpiderEye());
|
||||
self::registerItem(new BlazePowder());
|
||||
self::registerItem(new MagmaCream());
|
||||
self::registerItem(new BrewingStand());
|
||||
|
||||
self::registerItem(new GlisteringMelon());
|
||||
self::registerItem(new SpawnEgg());
|
||||
|
||||
self::registerItem(new Emerald());
|
||||
self::registerItem(new ItemFrame());
|
||||
self::registerItem(new FlowerPot());
|
||||
self::registerItem(new Carrot());
|
||||
self::registerItem(new Potato());
|
||||
self::registerItem(new BakedPotato());
|
||||
|
||||
self::registerItem(new GoldenCarrot());
|
||||
self::registerItem(new Skull());
|
||||
|
||||
self::registerItem(new NetherStar());
|
||||
self::registerItem(new PumpkinPie());
|
||||
|
||||
self::registerItem(new NetherBrick());
|
||||
self::registerItem(new NetherQuartz());
|
||||
|
||||
self::registerItem(new PrismarineShard());
|
||||
|
||||
self::registerItem(new CookedRabbit());
|
||||
|
||||
self::registerItem(new PrismarineCrystals());
|
||||
|
||||
self::registerItem(new Beetroot());
|
||||
self::registerItem(new BeetrootSeeds());
|
||||
self::registerItem(new BeetrootSoup());
|
||||
|
||||
self::registerItem(new GoldenAppleEnchanted());
|
||||
}
|
||||
|
||||
Item::initCreativeItems();
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers an item type into the index. Plugins may use this method to register new item types or override existing
|
||||
* ones.
|
||||
*
|
||||
* NOTE: If you are registering a new item type, you will need to add it to the creative inventory yourself - it
|
||||
* will not automatically appear there.
|
||||
*
|
||||
* @param Item $item
|
||||
* @param bool $override
|
||||
*
|
||||
* @throws \RuntimeException if something attempted to override an already-registered item without specifying the
|
||||
* $override parameter.
|
||||
*/
|
||||
public static function registerItem(Item $item, bool $override = false){
|
||||
$id = $item->getId();
|
||||
if(!$override and self::$list[$id] !== null){
|
||||
throw new \RuntimeException("Trying to overwrite an already registered item");
|
||||
}
|
||||
|
||||
self::$list[$id] = clone $item;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an instance of the Item with the specified id, meta, count and NBT.
|
||||
*
|
||||
* @param int $id
|
||||
* @param int $meta
|
||||
* @param int $count
|
||||
* @param CompoundTag|string $tags
|
||||
*
|
||||
* @return Item
|
||||
*/
|
||||
public static function get(int $id, int $meta = 0, int $count = 1, $tags = "") : Item{
|
||||
try{
|
||||
if($id < 256){
|
||||
return (new ItemBlock(BlockFactory::get($id, $meta), $meta, $count))->setCompoundTag($tags);
|
||||
}else{
|
||||
/** @var Item|null $item */
|
||||
$item = self::$list[$id];
|
||||
if($item === null){
|
||||
return (new Item($id, $meta, $count))->setCompoundTag($tags);
|
||||
}else{
|
||||
$item = clone $item;
|
||||
$item->setDamage($meta);
|
||||
$item->setCount($count);
|
||||
$item->setCompoundTag($tags);
|
||||
|
||||
return $item;
|
||||
}
|
||||
}
|
||||
}catch(\RuntimeException $e){
|
||||
return (new Item($id, $meta, $count))->setCompoundTag($tags);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param string $str
|
||||
* @param bool $multiple
|
||||
*
|
||||
* @return Item[]|Item
|
||||
*/
|
||||
public static function fromString(string $str, bool $multiple = false){
|
||||
if($multiple === true){
|
||||
$blocks = [];
|
||||
foreach(explode(",", $str) as $b){
|
||||
$blocks[] = self::fromString($b, false);
|
||||
}
|
||||
|
||||
return $blocks;
|
||||
}else{
|
||||
$b = explode(":", str_replace([" ", "minecraft:"], ["_", ""], trim($str)));
|
||||
if(!isset($b[1])){
|
||||
$meta = 0;
|
||||
}else{
|
||||
$meta = $b[1] & 0xFFFF;
|
||||
}
|
||||
|
||||
if(defined(Item::class . "::" . strtoupper($b[0]))){
|
||||
$item = self::get(constant(Item::class . "::" . strtoupper($b[0])), $meta);
|
||||
if($item->getId() === Item::AIR and strtoupper($b[0]) !== "AIR"){
|
||||
$item = self::get($b[0] & 0xFFFF, $meta);
|
||||
}
|
||||
}else{
|
||||
$item = self::get($b[0] & 0xFFFF, $meta);
|
||||
}
|
||||
|
||||
return $item;
|
||||
}
|
||||
}
|
||||
}
|
@ -41,6 +41,6 @@ class MushroomStew extends Food{
|
||||
}
|
||||
|
||||
public function getResidue(){
|
||||
return Item::get(Item::BOWL);
|
||||
return ItemFactory::get(Item::BOWL);
|
||||
}
|
||||
}
|
||||
|
@ -33,6 +33,7 @@ use pocketmine\event\entity\EntityDamageByEntityEvent;
|
||||
use pocketmine\event\entity\EntityDamageEvent;
|
||||
use pocketmine\event\entity\EntityExplodeEvent;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\particle\HugeExplodeSeedParticle;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Math;
|
||||
@ -192,7 +193,7 @@ class Explosion{
|
||||
}
|
||||
|
||||
|
||||
$air = Item::get(Item::AIR);
|
||||
$air = ItemFactory::get(Item::AIR);
|
||||
|
||||
foreach($this->affectedBlocks as $block){
|
||||
if($block instanceof TNT){
|
||||
|
@ -66,6 +66,7 @@ use pocketmine\event\player\PlayerInteractEvent;
|
||||
use pocketmine\event\Timings;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\format\io\BaseLevelProvider;
|
||||
use pocketmine\level\format\io\LevelProvider;
|
||||
@ -1585,7 +1586,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
$target = $this->getBlock($vector);
|
||||
|
||||
if($item === null){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
|
||||
if($player !== null){
|
||||
@ -1607,7 +1608,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
if($tag instanceof ListTag){
|
||||
foreach($tag as $v){
|
||||
if($v instanceof StringTag){
|
||||
$entry = Item::fromString($v->getValue());
|
||||
$entry = ItemFactory::fromString($v->getValue());
|
||||
if($entry->getId() > 0 and $entry->getBlock() !== null and $entry->getBlock()->getId() === $target->getId()){
|
||||
$canBreak = true;
|
||||
break;
|
||||
@ -1685,7 +1686,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
if($item !== null){
|
||||
$item->useOn($target);
|
||||
if($item->isTool() and $item->getDamage() >= $item->getMaxDurability()){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1745,7 +1746,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
if($tag instanceof ListTag){
|
||||
foreach($tag as $v){
|
||||
if($v instanceof StringTag){
|
||||
$entry = Item::fromString($v->getValue());
|
||||
$entry = ItemFactory::fromString($v->getValue());
|
||||
if($entry->getId() > 0 and $entry->getBlock() !== null and $entry->getBlock()->getId() === $target->getId()){
|
||||
$canPlace = true;
|
||||
break;
|
||||
@ -1766,7 +1767,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
if(!$player->isSneaking() and $item->onActivate($this, $player, $block, $target, $face, $facePos)){
|
||||
if($item->getCount() <= 0){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -1842,7 +1843,7 @@ class Level implements ChunkManager, Metadatable{
|
||||
|
||||
$item->setCount($item->getCount() - 1);
|
||||
if($item->getCount() <= 0){
|
||||
$item = Item::get(Item::AIR, 0, 0);
|
||||
$item = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -25,7 +25,7 @@ namespace pocketmine\level\generator;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockFactory;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\ChunkManager;
|
||||
use pocketmine\level\format\Chunk;
|
||||
use pocketmine\level\generator\object\OreType;
|
||||
@ -84,7 +84,7 @@ class Flat extends Generator{
|
||||
preg_match_all('#^(([0-9]*x|)([0-9]{1,3})(|:[0-9]{0,2}))$#m', str_replace(",", "\n", $layers), $matches);
|
||||
$y = 0;
|
||||
foreach($matches[3] as $i => $b){
|
||||
$b = Item::fromString($b . $matches[4][$i]);
|
||||
$b = ItemFactory::fromString($b . $matches[4][$i]);
|
||||
$cnt = $matches[2][$i] === "" ? 1 : (int) $matches[2][$i];
|
||||
for($cY = $y, $y += $cnt; $cY < $y; ++$cY){
|
||||
$result[$cY] = [$b->getId(), $b->getDamage()];
|
||||
|
@ -27,7 +27,7 @@ namespace pocketmine\network\mcpe\protocol;
|
||||
|
||||
use pocketmine\entity\Attribute;
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\utils\Utils;
|
||||
@ -209,7 +209,7 @@ abstract class DataPacket extends BinaryStream{
|
||||
break;
|
||||
case Entity::DATA_TYPE_SLOT:
|
||||
//TODO: change this implementation (use objects)
|
||||
$this->putSlot(Item::get($d[1][0], $d[1][2], $d[1][1])); //ID, damage, count
|
||||
$this->putSlot(ItemFactory::get($d[1][0], $d[1][2], $d[1][1])); //ID, damage, count
|
||||
break;
|
||||
case Entity::DATA_TYPE_POS:
|
||||
//TODO: change this implementation (use objects)
|
||||
|
@ -27,6 +27,7 @@ use pocketmine\inventory\ChestInventory;
|
||||
use pocketmine\inventory\DoubleChestInventory;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\NBT;
|
||||
@ -113,7 +114,7 @@ class Chest extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
public function getItem(int $index) : Item{
|
||||
$i = $this->getSlotIndex($index);
|
||||
if($i < 0){
|
||||
return Item::get(Item::AIR, 0, 0);
|
||||
return ItemFactory::get(Item::AIR, 0, 0);
|
||||
}else{
|
||||
return Item::nbtDeserialize($this->namedtag->Items[$i]);
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
@ -65,7 +66,7 @@ class FlowerPot extends Spawnable{
|
||||
}
|
||||
|
||||
public function getItem() : Item{
|
||||
return Item::get($this->namedtag->item->getValue(), $this->namedtag->mData->getValue(), 1);
|
||||
return ItemFactory::get($this->namedtag->item->getValue(), $this->namedtag->mData->getValue(), 1);
|
||||
}
|
||||
|
||||
public function setItem(Item $item){
|
||||
@ -75,7 +76,7 @@ class FlowerPot extends Spawnable{
|
||||
}
|
||||
|
||||
public function removeItem(){
|
||||
$this->setItem(Item::get(Item::AIR));
|
||||
$this->setItem(ItemFactory::get(Item::AIR));
|
||||
}
|
||||
|
||||
public function isEmpty() : bool{
|
||||
|
@ -31,6 +31,7 @@ use pocketmine\inventory\FurnaceInventory;
|
||||
use pocketmine\inventory\FurnaceRecipe;
|
||||
use pocketmine\inventory\InventoryHolder;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\NBT;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
@ -141,7 +142,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
public function getItem(int $index) : Item{
|
||||
$i = $this->getSlotIndex($index);
|
||||
if($i < 0){
|
||||
return Item::get(Item::AIR, 0, 0);
|
||||
return ItemFactory::get(Item::AIR, 0, 0);
|
||||
}else{
|
||||
return Item::nbtDeserialize($this->namedtag->Items[$i]);
|
||||
}
|
||||
@ -198,7 +199,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
if($this->namedtag->BurnTime->getValue() > 0 and $ev->isBurning()){
|
||||
$fuel->setCount($fuel->getCount() - 1);
|
||||
if($fuel->getCount() === 0){
|
||||
$fuel = Item::get(Item::AIR, 0, 0);
|
||||
$fuel = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
$this->inventory->setFuel($fuel);
|
||||
}
|
||||
@ -230,7 +231,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
if($smelt instanceof FurnaceRecipe and $canSmelt){
|
||||
$this->namedtag->CookTime->setValue($this->namedtag->CookTime->getValue() + 1);
|
||||
if($this->namedtag->CookTime->getValue() >= 200){ //10 seconds
|
||||
$product = Item::get($smelt->getResult()->getId(), $smelt->getResult()->getDamage(), $product->getCount() + 1);
|
||||
$product = ItemFactory::get($smelt->getResult()->getId(), $smelt->getResult()->getDamage(), $product->getCount() + 1);
|
||||
|
||||
$this->server->getPluginManager()->callEvent($ev = new FurnaceSmeltEvent($this, $raw, $product));
|
||||
|
||||
@ -238,7 +239,7 @@ class Furnace extends Spawnable implements InventoryHolder, Container, Nameable{
|
||||
$this->inventory->setResult($ev->getResult());
|
||||
$raw->setCount($raw->getCount() - 1);
|
||||
if($raw->getCount() === 0){
|
||||
$raw = Item::get(Item::AIR, 0, 0);
|
||||
$raw = ItemFactory::get(Item::AIR, 0, 0);
|
||||
}
|
||||
$this->inventory->setSmelting($raw);
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\tile;
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
use pocketmine\level\Level;
|
||||
use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
@ -51,7 +52,7 @@ class ItemFrame extends Spawnable{
|
||||
if(isset($this->namedtag->Item)){
|
||||
return Item::nbtDeserialize($this->namedtag->Item);
|
||||
}else{
|
||||
return Item::get(Item::AIR);
|
||||
return ItemFactory::get(Item::AIR);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -26,6 +26,7 @@ namespace pocketmine\utils;
|
||||
#include <rules/DataPacket.h>
|
||||
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\ItemFactory;
|
||||
|
||||
class BinaryStream{
|
||||
|
||||
@ -248,7 +249,7 @@ class BinaryStream{
|
||||
public function getSlot() : Item{
|
||||
$id = $this->getVarInt();
|
||||
if($id <= 0){
|
||||
return Item::get(0, 0, 0);
|
||||
return ItemFactory::get(0, 0, 0);
|
||||
}
|
||||
|
||||
$auxValue = $this->getVarInt();
|
||||
@ -281,7 +282,7 @@ class BinaryStream{
|
||||
}
|
||||
}
|
||||
|
||||
return Item::get($id, $data, $cnt, $nbt);
|
||||
return ItemFactory::get($id, $data, $cnt, $nbt);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 5867bf4d03af74a2f667ae1c867200487f275f0f
|
||||
Subproject commit d4f3d38e42b6962b85fcd72dcf52a3e2650005a6
|
Loading…
x
Reference in New Issue
Block a user