Block->place() parameter refactor to make things clearer

This commit is contained in:
Dylan K. Taylor 2017-08-26 14:41:49 +01:00
parent 20f34fba53
commit 6d5620606e
44 changed files with 122 additions and 122 deletions

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@ -75,10 +75,10 @@ class Anvil extends Fallable{
return true;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$direction = ($player !== null ? $player->getDirection() : 0) & 0x03;
$this->meta = ($this->meta & 0x0c) | $direction;
return $this->getLevel()->setBlock($block, $this, true, true);
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
}
public function getDrops(Item $item) : array{

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@ -175,21 +175,21 @@ class Bed extends Transparent{
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if(!$down->isTransparent()){
$meta = (($player instanceof Player ? $player->getDirection() : 0) - 1) & 0x03;
$next = $this->getSide(self::getOtherHalfSide($meta));
if($next->canBeReplaced() === true and !$next->getSide(Vector3::SIDE_DOWN)->isTransparent()){
$this->getLevel()->setBlock($block, BlockFactory::get($this->id, $meta), true, true);
$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->id, $meta), true, true);
$this->getLevel()->setBlock($next, BlockFactory::get($this->id, $meta | self::BITFLAG_HEAD), true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::BED),
new ByteTag("color", $item->getDamage() & 0x0f),
new IntTag("x", $block->x),
new IntTag("y", $block->y),
new IntTag("z", $block->z)
new IntTag("x", $blockReplace->x),
new IntTag("y", $blockReplace->y),
new IntTag("z", $blockReplace->z)
]);
$nbt2 = clone $nbt;

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@ -140,15 +140,15 @@ class Block extends Position implements BlockIds, Metadatable{
* Places the Block, using block space and block target, and side. Returns if the block has been placed.
*
* @param Item $item
* @param Block $block
* @param Block $target
* @param Block $blockReplace
* @param Block $blockClicked
* @param int $face
* @param Vector3 $facePos
* @param Player|null $player
*
* @return bool
*/
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
return $this->getLevel()->setBlock($this, $this, true, true);
}

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@ -49,9 +49,9 @@ class BoneBlock extends Solid{
return Tool::TYPE_PICKAXE;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->meta = PillarRotationHelper::getMetaFromFace($this->meta, $face);
return $this->getLevel()->setBlock($block, $this, true, true);
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
}
public function getVariantBitmask() : int{

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@ -59,7 +59,7 @@ class BurningFurnace extends Solid{
return 13;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$faces = [
0 => 4,
1 => 2,
@ -67,7 +67,7 @@ class BurningFurnace extends Solid{
3 => 3
];
$this->meta = $faces[$player instanceof Player ? $player->getDirection() : 0];
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::FURNACE),

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@ -112,7 +112,7 @@ class Cactus extends Transparent{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::SAND or $down->getId() === self::CACTUS){
$block0 = $this->getSide(Vector3::SIDE_NORTH);

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@ -62,10 +62,10 @@ class Cake extends Transparent implements FoodSource{
);
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() !== self::AIR){
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -62,10 +62,10 @@ class Carpet extends Flowable{
);
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() !== self::AIR){
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -67,7 +67,7 @@ class Chest extends Transparent{
);
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$faces = [
0 => 4,
1 => 2,
@ -94,7 +94,7 @@ class Chest extends Transparent{
}
}
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
$nbt = new CompoundTag("", [
new ListTag("Items", []),
new StringTag("id", Tile::CHEST),

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@ -32,9 +32,9 @@ use pocketmine\Server;
abstract class Crops extends Flowable{
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
if($block->getSide(Vector3::SIDE_DOWN)->getId() === Block::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($blockReplace->getSide(Vector3::SIDE_DOWN)->getId() === Block::FARMLAND){
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -41,10 +41,10 @@ class Dandelion extends Flowable{
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === 2 or $down->getId() === 3 or $down->getId() === 60){
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -216,7 +216,7 @@ abstract class Door extends Transparent{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($face === Vector3::SIDE_UP){
$blockUp = $this->getSide(Vector3::SIDE_UP);
$blockDown = $this->getSide(Vector3::SIDE_DOWN);
@ -238,7 +238,7 @@ abstract class Door extends Transparent{
}
$this->setDamage($player->getDirection() & 0x03);
$this->getLevel()->setBlock($block, $this, true, true); //Bottom
$this->getLevel()->setBlock($blockReplace, $this, true, true); //Bottom
$this->getLevel()->setBlock($blockUp, $b = BlockFactory::get($this->getId(), $metaUp), true); //Top
return true;
}

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@ -54,11 +54,11 @@ class DoublePlant extends Flowable{
return $names[$this->meta & 0x07] ?? "";
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
$id = $block->getSide(Vector3::SIDE_DOWN)->getId();
if(($id === Block::GRASS or $id === Block::DIRT) and $block->getSide(Vector3::SIDE_UP)->canBeReplaced()){
$this->getLevel()->setBlock($block, $this, false, false);
$this->getLevel()->setBlock($block->getSide(Vector3::SIDE_UP), BlockFactory::get($this->id, $this->meta | self::BITFLAG_TOP), false, false);
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$id = $blockReplace->getSide(Vector3::SIDE_DOWN)->getId();
if(($id === Block::GRASS or $id === Block::DIRT) and $blockReplace->getSide(Vector3::SIDE_UP)->canBeReplaced()){
$this->getLevel()->setBlock($blockReplace, $this, false, false);
$this->getLevel()->setBlock($blockReplace->getSide(Vector3::SIDE_UP), BlockFactory::get($this->id, $this->meta | self::BITFLAG_TOP), false, false);
return true;
}

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@ -41,8 +41,8 @@ class EnchantingTable extends Transparent{
$this->meta = $meta;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->getLevel()->setBlock($block, $this, true, true);
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->getLevel()->setBlock($blockReplace, $this, true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::ENCHANT_TABLE),
new IntTag("x", $this->x),

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@ -40,17 +40,17 @@ class EndRod extends Flowable{
return "End Rod";
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($face === Vector3::SIDE_UP or $face === Vector3::SIDE_DOWN){
$this->meta = $face;
}else{
$this->meta = $face ^ 0x01;
}
if($target instanceof EndRod and $target->getDamage() === $this->meta){
if($blockClicked instanceof EndRod and $blockClicked->getDamage() === $this->meta){
$this->meta ^= 0x01;
}
return $this->level->setBlock($block, $this, true, true);
return $this->level->setBlock($blockReplace, $this, true, true);
}
public function isSolid() : bool{

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@ -69,9 +69,9 @@ class FenceGate extends Transparent{
}
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->meta = ($player instanceof Player ? ($player->getDirection() - 1) & 0x03 : 0);
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -60,10 +60,10 @@ class Flower extends Flowable{
return $names[$this->meta] ?? "Unknown";
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === Block::GRASS or $down->getId() === Block::DIRT or $down->getId() === Block::FARMLAND){
$this->getLevel()->setBlock($block, $this, true);
$this->getLevel()->setBlock($blockReplace, $this, true);
return true;
}

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@ -63,18 +63,18 @@ class FlowerPot extends Flowable{
);
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
return false;
}
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::FLOWER_POT),
new IntTag("x", $block->x),
new IntTag("y", $block->y),
new IntTag("z", $block->z),
new IntTag("x", $blockReplace->x),
new IntTag("y", $blockReplace->y),
new IntTag("z", $blockReplace->z),
new ShortTag("item", 0),
new IntTag("mData", 0)
]);

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@ -39,7 +39,7 @@ class GlazedTerracotta extends Solid{
return Tool::TYPE_PICKAXE;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($player !== null){
$faces = [
0 => 4,
@ -50,7 +50,7 @@ class GlazedTerracotta extends Solid{
$this->meta = $faces[(~($player->getDirection() - 1)) & 0x03];
}
return $this->getLevel()->setBlock($block, $this, true, true);
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
}
public function getVariantBitmask() : int{

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@ -43,7 +43,7 @@ class HayBale extends Solid{
return 0.5;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$faces = [
0 => 0,
1 => 0,
@ -54,7 +54,7 @@ class HayBale extends Solid{
];
$this->meta = ($this->meta & 0x03) | $faces[$face];
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -105,7 +105,7 @@ class ItemFrame extends Flowable{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($face === Vector3::SIDE_DOWN or $face === Vector3::SIDE_UP){
return false;
}
@ -118,13 +118,13 @@ class ItemFrame extends Flowable{
];
$this->meta = $faces[$face];
$this->level->setBlock($block, $this, true, true);
$this->level->setBlock($blockReplace, $this, true, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::ITEM_FRAME),
new IntTag("x", $block->x),
new IntTag("y", $block->y),
new IntTag("z", $block->z),
new IntTag("x", $blockReplace->x),
new IntTag("y", $blockReplace->y),
new IntTag("z", $blockReplace->z),
new FloatTag("ItemDropChance", 1.0),
new ByteTag("ItemRotation", 0)
]);

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@ -110,8 +110,8 @@ class Ladder extends Transparent{
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
if($target->isTransparent() === false){
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($blockClicked->isTransparent() === false){
$faces = [
2 => 2,
3 => 3,
@ -120,7 +120,7 @@ class Ladder extends Transparent{
];
if(isset($faces[$face])){
$this->meta = $faces[$face];
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -63,7 +63,7 @@ class Lava extends Liquid{
$entity->resetFallDistance();
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$ret = $this->getLevel()->setBlock($this, $this, true, false);
$this->getLevel()->scheduleDelayedBlockUpdate($this, $this->tickRate());

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@ -164,7 +164,7 @@ class Leaves extends Transparent{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->meta |= 0x04;
return $this->getLevel()->setBlock($this, $this, true);
}

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@ -44,10 +44,10 @@ class NetherWartPlant extends Flowable{
return true;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === Block::SOUL_SAND){
$this->getLevel()->setBlock($block, $this, false, true);
$this->getLevel()->setBlock($blockReplace, $this, false, true);
return true;
}

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@ -48,11 +48,11 @@ class Pumpkin extends Solid{
return "Pumpkin";
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($player instanceof Player){
$this->meta = ((int) $player->getDirection() + 1) % 4;
}
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -54,11 +54,11 @@ class Quartz extends Solid{
return $names[$this->meta & 0x03] ?? "Unknown";
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($this->meta !== self::QUARTZ_NORMAL){
$this->meta = PillarRotationHelper::getMetaFromFace($this->meta, $face);
}
return $this->getLevel()->setBlock($block, $this, true, true);
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
}
public function getToolType() : int{

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@ -55,9 +55,9 @@ class Rail extends Flowable{
return 0.7;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
if(!$block->getSide(Vector3::SIDE_DOWN)->isTransparent()){
return $this->getLevel()->setBlock($block, $this, true, true);
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if(!$blockReplace->getSide(Vector3::SIDE_DOWN)->isTransparent()){
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
}
return false;

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@ -56,10 +56,10 @@ class RedMushroom extends Flowable{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->isTransparent() === false){
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -46,7 +46,7 @@ class RedstoneOre extends Solid{
return 3;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
return $this->getLevel()->setBlock($this, $this, true, false);
}

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@ -61,10 +61,10 @@ class Sapling extends Flowable{
return true;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::FARMLAND){
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

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@ -60,13 +60,13 @@ class SignPost extends Transparent{
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($face !== Vector3::SIDE_DOWN){
$nbt = new CompoundTag("", [
new StringTag("id", Tile::SIGN),
new IntTag("x", $block->x),
new IntTag("y", $block->y),
new IntTag("z", $block->z),
new IntTag("x", $blockReplace->x),
new IntTag("y", $blockReplace->y),
new IntTag("z", $blockReplace->z),
new StringTag("Text1", ""),
new StringTag("Text2", ""),
new StringTag("Text3", ""),
@ -85,10 +85,10 @@ class SignPost extends Transparent{
if($face === Vector3::SIDE_UP){
$this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0f;
$this->getLevel()->setBlock($block, $this, true);
$this->getLevel()->setBlock($blockReplace, $this, true);
}else{
$this->meta = $face;
$this->getLevel()->setBlock($block, new WallSign($this->meta), true);
$this->getLevel()->setBlock($blockReplace, new WallSign($this->meta), true);
}
Tile::createTile(Tile::SIGN, $this->getLevel(), $nbt);

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@ -64,7 +64,7 @@ class Skull extends Flowable{
);
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($face !== Vector3::SIDE_DOWN){
$this->meta = $face;
if($face === Vector3::SIDE_UP){
@ -72,7 +72,7 @@ class Skull extends Flowable{
}else{
$rot = $face;
}
$this->getLevel()->setBlock($block, $this, true);
$this->getLevel()->setBlock($blockReplace, $this, true);
$nbt = new CompoundTag("", [
new StringTag("id", Tile::SKULL),
new ByteTag("SkullType", $item->getDamage()),

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@ -58,10 +58,10 @@ class SnowLayer extends Flowable{
return true;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
if($block->getSide(Vector3::SIDE_DOWN)->isSolid()){
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($blockReplace->getSide(Vector3::SIDE_DOWN)->isSolid()){
//TODO: fix placement
$this->getLevel()->setBlock($block, $this, true);
$this->getLevel()->setBlock($blockReplace, $this, true);
return true;
}

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@ -130,7 +130,7 @@ abstract class Stair extends Transparent{
}
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$faces = [
0 => 0,
1 => 2,
@ -141,7 +141,7 @@ abstract class Stair extends Transparent{
if(($facePos->y > 0.5 and $face !== Vector3::SIDE_UP) or $face === Vector3::SIDE_DOWN){
$this->meta |= 0x04; //Upside-down stairs
}
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

View File

@ -106,10 +106,10 @@ class Sugarcane extends Flowable{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::SUGARCANE_BLOCK){
$this->getLevel()->setBlock($block, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
$this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
return true;
}elseif($down->getId() === self::GRASS or $down->getId() === self::DIRT or $down->getId() === self::SAND){
@ -118,7 +118,7 @@ class Sugarcane extends Flowable{
$block2 = $down->getSide(Vector3::SIDE_WEST);
$block3 = $down->getSide(Vector3::SIDE_EAST);
if(($block0 instanceof Water) or ($block1 instanceof Water) or ($block2 instanceof Water) or ($block3 instanceof Water)){
$this->getLevel()->setBlock($block, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
$this->getLevel()->setBlock($blockReplace, BlockFactory::get(Block::SUGARCANE_BLOCK), true);
return true;
}

View File

@ -50,10 +50,10 @@ class TallGrass extends Flowable{
return $names[$this->meta & 0x03] ?? "Unknown";
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$down = $this->getSide(Vector3::SIDE_DOWN);
if($down->getId() === self::GRASS){
$this->getLevel()->setBlock($block, $this, true);
$this->getLevel()->setBlock($blockReplace, $this, true);
return true;
}

View File

@ -68,10 +68,10 @@ class Torch extends Flowable{
return false;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$below = $this->getSide(Vector3::SIDE_DOWN);
if($target->isTransparent() === false and $face !== Vector3::SIDE_DOWN){
if($blockClicked->isTransparent() === false and $face !== Vector3::SIDE_DOWN){
$faces = [
Vector3::SIDE_UP => 5,
Vector3::SIDE_NORTH => 4,
@ -80,12 +80,12 @@ class Torch extends Flowable{
Vector3::SIDE_EAST => 1
];
$this->meta = $faces[$face];
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}elseif($below->isTransparent() === false or $below->getId() === self::FENCE or $below->getId() === self::COBBLESTONE_WALL){
$this->meta = 0;
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

View File

@ -124,7 +124,7 @@ class Trapdoor extends Transparent{
return $bb;
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$directions = [
0 => 1,
1 => 3,
@ -137,7 +137,7 @@ class Trapdoor extends Transparent{
if(($facePos->y > 0.5 and $face !== self::SIDE_UP) or $face === self::SIDE_DOWN){
$this->meta |= self::MASK_UPPER; //top half of block
}
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

View File

@ -136,9 +136,9 @@ class Vine extends Transparent{
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
//TODO: multiple sides
if($target->isSolid()){
if($blockClicked->isSolid()){
$faces = [
2 => self::FLAG_SOUTH,
3 => self::FLAG_NORTH,
@ -147,7 +147,7 @@ class Vine extends Transparent{
];
if(isset($faces[$face])){
$this->meta = $faces[$face];
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}

View File

@ -53,7 +53,7 @@ class Water extends Liquid{
$entity->resetFallDistance();
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$ret = $this->getLevel()->setBlock($this, $this, true, false);
$this->getLevel()->scheduleDelayedBlockUpdate($this, $this->tickRate());

View File

@ -57,9 +57,9 @@ class WaterLily extends Flowable{
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
if($target instanceof Water){
$up = $target->getSide(Vector3::SIDE_UP);
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
if($blockClicked instanceof Water){
$up = $blockClicked->getSide(Vector3::SIDE_UP);
if($up->getId() === Block::AIR){
$this->getLevel()->setBlock($up, $this, true, true);
return true;

View File

@ -55,9 +55,9 @@ class Wood extends Solid{
return $names[$this->meta & 0x03];
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->meta = PillarRotationHelper::getMetaFromFace($this->meta, $face);
return $this->getLevel()->setBlock($block, $this, true, true);
return $this->getLevel()->setBlock($blockReplace, $this, true, true);
}
public function getVariantBitmask() : int{

View File

@ -82,34 +82,34 @@ class WoodenSlab extends Transparent{
return $with !== null and $with->getId() === $this->getId() and ($with->getDamage() & 0x07) === ($this->getDamage() & 0x07);
}
public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $facePos, Player $player = null) : bool{
$this->meta &= 0x07;
if($face === Vector3::SIDE_DOWN){
if($target->getId() === $this->id and ($target->getDamage() & 0x08) === 0x08 and ($target->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($target, BlockFactory::get($this->doubleId, $this->meta), true);
if($blockClicked->getId() === $this->id and ($blockClicked->getDamage() & 0x08) === 0x08 and ($blockClicked->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($blockClicked, BlockFactory::get($this->doubleId, $this->meta), true);
return true;
}elseif($block->getId() === $this->id and ($block->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($block, BlockFactory::get($this->doubleId, $this->meta), true);
}elseif($blockReplace->getId() === $this->id and ($blockReplace->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->doubleId, $this->meta), true);
return true;
}else{
$this->meta |= 0x08;
}
}elseif($face === Vector3::SIDE_UP){
if($target->getId() === $this->id and ($target->getDamage() & 0x08) === 0 and ($target->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($target, BlockFactory::get($this->doubleId, $this->meta), true);
if($blockClicked->getId() === $this->id and ($blockClicked->getDamage() & 0x08) === 0 and ($blockClicked->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($blockClicked, BlockFactory::get($this->doubleId, $this->meta), true);
return true;
}elseif($block->getId() === $this->id and ($block->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($block, BlockFactory::get($this->doubleId, $this->meta), true);
}elseif($blockReplace->getId() === $this->id and ($blockReplace->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->doubleId, $this->meta), true);
return true;
}
}else{ //TODO: collision
if($block->getId() === $this->id){
if(($block->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($block, BlockFactory::get($this->doubleId, $this->meta), true);
if($blockReplace->getId() === $this->id){
if(($blockReplace->getDamage() & 0x07) === $this->meta){
$this->getLevel()->setBlock($blockReplace, BlockFactory::get($this->doubleId, $this->meta), true);
return true;
}
@ -122,10 +122,10 @@ class WoodenSlab extends Transparent{
}
}
if($block->getId() === $this->id and ($target->getDamage() & 0x07) !== ($this->meta & 0x07)){
if($blockReplace->getId() === $this->id and ($blockClicked->getDamage() & 0x07) !== ($this->meta & 0x07)){
return false;
}
$this->getLevel()->setBlock($block, $this, true, true);
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}