Shoghi Cervantes
|
8679ad5b86
|
Added colors, Disconnect Packet, protocol 21
|
2015-03-13 09:27:09 +01:00 |
|
Shoghi Cervantes
|
bb71a3c4a6
|
Added Entity->fastMove() for players and direct-controlled entities, improved speed checking
|
2015-02-22 21:16:05 +01:00 |
|
Shoghi Cervantes
|
f49db47b2e
|
Added basic speed protection
|
2015-02-18 00:37:57 +01:00 |
|
Shoghi Cervantes
|
116ede3679
|
Improved flight detection, added Entity->resetFallDistance(), closes #2632
|
2015-02-15 17:40:17 +01:00 |
|
Shoghi Cervantes
|
7c0f5987d3
|
Fixed players getting kicked for flying when going through special blocks
|
2015-02-15 16:26:05 +01:00 |
|
Striker209MPE
|
9fac896f28
|
Removed useless spawned check...
because it has already be done before
|
2015-01-20 16:29:29 +01:00 |
|
Shoghi Cervantes
|
5bd76e955c
|
Added rotation transformations to remaining packet
|
2015-01-16 01:43:40 +01:00 |
|
Shoghi Cervantes
|
63f1a50be4
|
Added new predictive flight protection
|
2015-01-14 23:47:01 +01:00 |
|
Shoghi Cervantes
|
3e9196d224
|
Changed max speed per tick from 100 to 10 blocks
|
2015-01-11 17:31:34 +01:00 |
|
Shoghi Cervantes
|
d4e4430df0
|
Fixed Entities being placed in recreated chunks
|
2015-01-06 18:45:08 +01:00 |
|
Shoghi Cervantes
|
469ef84733
|
Fixed issue where plugins schedule a Player update before log in
|
2015-01-06 00:25:40 +01:00 |
|
Shoghi Cervantes
|
5fffabe05b
|
Fixed players not calculating onGround correctly
|
2015-01-02 01:22:33 +01:00 |
|
Shoghi Cervantes
|
714ea54121
|
Players won't take damage 60 ticks after spawning / respawning.
|
2014-12-24 20:44:22 +01:00 |
|
Shoghi Cervantes
|
a677bcb331
|
Increased transaction timeout, not needed anymore due to packet ordering
|
2014-12-22 23:38:47 +01:00 |
|
Shoghi Cervantes
|
afa8496767
|
Fixed possible memory leak when hiding players from each other
|
2014-12-21 20:03:39 +01:00 |
|
Shoghi Cervantes
|
04ecbd1a76
|
Level optimization, added new chunk/block hashes
|
2014-12-09 14:55:21 +01:00 |
|
Shoghi Cervantes
|
a4735eaf76
|
Replaced some instanceof to null checks
|
2014-12-09 02:22:18 +01:00 |
|
Shoghi Cervantes
|
306f492fc0
|
Added Player death animations, improved spawning behavior to correct invisible players, fixed players getting stuck when dead, closes #2304
|
2014-12-09 01:36:46 +01:00 |
|
Shoghi Cervantes
|
747f7685e7
|
Fix formatting issues due to bad IDE settings
|
2014-12-07 16:30:04 +01:00 |
|
Shoghi Cervantes
|
a98da3bab1
|
Renamed old getID() calls to getId()
|
2014-12-07 15:21:32 +01:00 |
|
Shoghi Cervantes
|
f0d6128282
|
Use squared distance on movement handling
|
2014-12-07 15:18:14 +01:00 |
|
Shoghi Cervantes
|
20e63ae543
|
Force player setting their new position
|
2014-12-05 02:24:34 +01:00 |
|
Shoghi Cervantes
|
294e680d5d
|
Added armor items and max stack size for them.
|
2014-12-04 00:04:09 +01:00 |
|
Shoghi Cervantes
|
e44ed4da3b
|
Enabled batch block sending again
|
2014-11-29 12:58:31 +01:00 |
|
Shoghi Cervantes
|
a72488d41e
|
Updated player movement processing and event handling
|
2014-11-29 12:43:34 +01:00 |
|
Shoghi Cervantes
|
26e47ef694
|
Removed old revert flag from Player->processMovement()
|
2014-11-28 14:49:06 +01:00 |
|
Shoghi Cervantes
|
6d09754ea7
|
Improved Inventory->addItem(), fixed breaking containers duplicating the last slot, removed not necessary slot changes
|
2014-11-27 20:10:55 +01:00 |
|
Shoghi Cervantes
|
38089af098
|
Improved global entity motion encoding using per-player queues
|
2014-11-27 14:26:36 +01:00 |
|
Shoghi Cervantes
|
a3e50f6337
|
Properly close inventory windows from Players
|
2014-11-27 13:32:07 +01:00 |
|
Shoghi Cervantes
|
754e0dbb49
|
Protect permission removal against bad plugins
|
2014-11-18 18:43:30 +01:00 |
|
Shoghi Cervantes
|
525c8db779
|
Improved chunk loading/unloading
|
2014-11-18 18:33:24 +01:00 |
|
Shoghi Cervantes
|
9fd6a695f6
|
Fixed permission-related memory leak
|
2014-11-18 13:42:24 +01:00 |
|
Shoghi Cervantes
|
92143d523c
|
Added SetDifficultyPacket
|
2014-11-06 19:07:24 +01:00 |
|
Shoghi Cervantes
|
6b6222c09c
|
Allow passing a Player source as last parameter on Inventory->addItem() and Inventory->removeItem()
|
2014-11-04 00:16:25 +01:00 |
|
Shoghi Cervantes
|
29d1fd1fc8
|
Fixed player viewer list including themselves
|
2014-11-03 11:29:01 +01:00 |
|
Shoghi Cervantes
|
f7baf46a54
|
Fire PlayerInteractEvent on 0xff face
|
2014-11-02 16:12:51 +01:00 |
|
Shoghi Cervantes
|
75c0d8324c
|
Fixed some inventory events not firing on players
|
2014-11-02 13:26:58 +01:00 |
|
Shoghi Cervantes
|
da4334f06b
|
Revert Armor then Inventory instead of Inventory then Armor on failed transaction
|
2014-11-01 23:02:59 +01:00 |
|
Shoghi Cervantes
|
f8f1e0e9df
|
Despawn entities correctly from clients as they move
|
2014-11-01 16:47:40 +01:00 |
|
Shoghi Cervantes
|
8601405a88
|
Fixed CPU leak
|
2014-10-31 21:07:00 +01:00 |
|
Shoghi Cervantes
|
01ffb14e39
|
Fixed #2204
|
2014-10-31 17:34:45 +01:00 |
|
Shoghi Cervantes
|
ce989876af
|
Improved freeing chunks
|
2014-10-31 16:39:32 +01:00 |
|
Shoghi Cervantes
|
f8d6ebabf3
|
Removed some calls
|
2014-10-31 15:57:07 +01:00 |
|
Shoghi Cervantes
|
7ab3c57b00
|
Optimized networking code & AxisAlignedBB
|
2014-10-30 22:06:07 +01:00 |
|
Shoghi Cervantes
|
673b867ee8
|
Fixed players not loading chunks when stuck on a unloaded chunk
|
2014-10-30 20:05:40 +01:00 |
|
Shoghi Cervantes
|
8cb9dd9a14
|
Fixed #2244
|
2014-10-29 22:58:40 +01:00 |
|
Shoghi Cervantes
|
022a978ffb
|
Added InventoryPickupArrowEvent
|
2014-10-29 16:29:00 +01:00 |
|
Shoghi Cervantes
|
8a768cea33
|
EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
|
2014-10-29 16:02:40 +01:00 |
|
Shoghi Cervantes
|
78f8d0280d
|
Removed unused imports
|
2014-10-29 01:14:09 +01:00 |
|
Shoghi Cervantes
|
7eed92e8fb
|
Use Player->forceMovement on MovePlayerPacket non-tick revert
|
2014-10-29 00:31:17 +01:00 |
|