Commit Graph

5114 Commits

Author SHA1 Message Date
6fbb9b6083 Check for closed target Levels in Position (#241)
More foolproof
2017-01-09 13:18:28 +00:00
0a3fd8737a This is not needed anymore 2017-01-09 11:00:39 +00:00
8902992473 Fix McRegion read corruption errors, close #232
According to the wiki, McRegion heightmap should be ByteArray, not
IntArray. This caused issues with converted worlds with pretty much
every conversion tool. Blame @shoghicp.

IntArray McRegion heightmaps will now be converted to
ByteArray on save.
2017-01-08 21:16:57 +00:00
02ddcef24e Fix calls to undefined method Human->getServer() (#234)
* Fixes sendHeldItem to stop crashes when executing.

* Fix server calling for food consuming.
2017-01-07 13:01:26 +00:00
3c9db45cf8 Fix tiles with async chunk sending, TODO: remove this 2017-01-07 10:52:39 +00:00
16e7eaaaa4 Merge branch 'master' into mcpe-1.0 2017-01-07 10:32:47 +00:00
4ace4b9542 Fixed CommandReader hanging on shutdown, close #25 (#171)
Use stream_select to poll stdin status before reading
Add detection for FIFO pipes, rewrite half of the CommandReader (again)
Add timeout for CommandReader to prevent hang in Windows custom consoles (unknown reason)
2017-01-07 10:28:03 +00:00
86dc8c48b9 Fix player burn time in creative 2017-01-06 20:01:21 +00:00
aaf549a469 Docs for Chunk 2017-01-06 17:57:00 +00:00
ad0553fbf8 Bump to API 3.0.0-ALPHA2 - READ DESCRIPTION!
Refactored level\format\generic\GenericChunk -> level\format\Chunk.
Re-added support for async chunk sending
Refactored most Level IO into new namespaces for more organisation
Removed LevelDB loader completely (will be re-added at a later date)
2017-01-06 17:13:45 +00:00
d8908676ac Refactor GenericChunk::fastSerialize() to be non-static, fix some unbelievable bugs, clean up some leftovers 2017-01-05 17:04:02 +00:00
598e7aac8f More PhpStorm inspections, import cleanup 2017-01-04 14:55:11 +00:00
07f18d8f6c Merge branch 'master' into mcpe-1.0 2017-01-04 11:34:39 +00:00
1cb96d24ce Some fixes, thanks PhpStorm 2017-01-04 11:29:24 +00:00
40600be4c1 Better README and contribution guidelines 2017-01-03 22:26:43 +00:00
096836faaa Moved Entity initialization into Entity class 2017-01-03 22:24:41 +00:00
b68df2da5c Remove unused files in preparation for rewrite 2017-01-03 22:24:41 +00:00
e2dc1a3bc6 Some consistency would be nice... fixed inconsistency between block light and sky light, always use Mojang order 2017-01-03 22:24:40 +00:00
8a29e77f5e Add missing byte, fix network sending issues, partly fixes #227 2017-01-03 22:24:40 +00:00
0bd7ea211d Refactored Server::broadcastPacket() to be non-static
Why the hell was this static at all? Seriously Shoghi?
2017-01-03 22:24:40 +00:00
55791e0819 Fix doc formatting from FullChunk -> Chunk mass-replace 2017-01-03 22:24:28 +00:00
69369c8998 Fix dropped items not saving due to missing CompoundTag name, close #223
The NBT library is really badly designed.
2017-01-03 22:24:27 +00:00
c36fc8c027 MobHeads are stackable to 64 2017-01-01 21:54:12 +00:00
7e15c6638a Fix dropped items not saving due to missing CompoundTag name, close #223
The NBT library is really badly designed.
2017-01-01 21:34:07 +00:00
88e36eda59 Stop wasting CPU calling functions 2017-01-01 15:50:13 +00:00
40d1394e3c Reuse empty chunk objects, stop creating new ones 2017-01-01 14:13:06 +00:00
69061ba4ad Removed the need for subchunks to know their Y coordinates 2017-01-01 14:12:58 +00:00
e85d6d134e Fix mob head crashes and drops, fix #221 2017-01-01 01:57:39 +00:00
0e10a149ef Refactor Level::chunkBlockHash() (makes no sense to put it here) 2017-01-01 01:10:10 +00:00
736ec6edac Auto-generated crafting and creative inventory data for 1.0.0.16, do not modify by hand 2016-12-31 16:33:53 +00:00
25b9581254 Make sure tag exists, prevent issues with bad world conversion
Addresses @legoboy0215's comments on #212
2016-12-31 10:24:21 +00:00
b263d81baf Explicit checks for missing tags, fix issues with converted worlds, close #212 2016-12-30 11:18:38 +00:00
0c3780de40 Re-added basic chunk skylight population for GenericChunk (#183) 2016-12-29 11:45:23 +00:00
850afed2c6 Merge branch 'master' into mcpe-1.0 2016-12-29 11:36:14 +00:00
efc6d429f6 Add some 0.16 blocks and items (#210) 2016-12-29 11:35:10 +00:00
b082bec150 Fix instabreak anti-cheat false positive on obsidian broken (#209) 2016-12-28 23:07:57 +00:00
2e1f572356 Fix netherrack and remove redundant override from NetherBrickFence 2016-12-28 23:07:57 +00:00
18ebc64ea0 Rename LevelSoundEventPacket field and add defaults 2016-12-28 23:07:56 +00:00
4f4bdea104 Fix trailing slashes in MOTD breaks server list, close #153 (#154)
Fixes #4083
2016-12-28 23:07:56 +00:00
c556ec84a2 MemoryManager: Fix sprint too less arguments if $from contains %x (#199) 2016-12-28 23:07:55 +00:00
a3a07ca847 Fix instabreak anti-cheat false positive on obsidian broken (#209) 2016-12-28 22:44:42 +00:00
227e1c42ea Fix netherrack and remove redundant override from NetherBrickFence 2016-12-28 22:30:03 +00:00
cb55cefa44 Fix trailing slashes in MOTD breaks server list, close #153 (#154)
Fixes #4083
2016-12-27 21:36:44 +00:00
10c8632417 Fixed effect amplifier overflow crash, close #147 (#191) 2016-12-27 21:30:54 +00:00
942b35ee4c Some metadata flags 2016-12-26 16:59:52 +00:00
440d66bd59 Runtime conversion would be far too slow, remove this redundant option 2016-12-23 20:48:56 +00:00
747aae94ec Refactor PMCustomAnvil -> PMAnvil 2016-12-23 20:38:31 +00:00
6d2a57f83a Prevent attempting to calculate lighting changes below y = 0 (#201) 2016-12-23 20:16:28 +00:00
a63020d6e5 Small performance improvement to nibble array re-ordering
thanks @Intyre
2016-12-23 20:07:55 +00:00
e2bbb76900 Use PMCustomAnvil as the default format for new worlds
mcregion is now "deprecated" due to its lack of suitability (fullchunk style, and no support for 256-high worlds)
2016-12-23 18:15:10 +00:00