430 Commits

Author SHA1 Message Date
Irish
66fbfdd47b Fixed hunger not saving, resolves 1 of #435 (#439) 2017-03-18 21:58:02 +00:00
Dylan K. Taylor
92193fd27b Use entity IDs in EntityDamageBy*EntityEvents, fixed memory leaks related to PvP/PvE/PvM (#418) 2017-03-13 10:30:31 +00:00
Dylan K. Taylor
4f27bce5b3 Destroy NBT references when closing entities, alleviates memory issues on leaked Player objects
This does NOT FIX THE ACTUAL ISSUES, only eliminates some of the symptoms.
2017-03-12 10:53:27 +00:00
Dylan K. Taylor
c925845173 Added forceSend for attribute value setting, fixed slowness >= 7 removed client-side when sprinting 2017-03-09 21:33:55 +00:00
Dylan K. Taylor
7fb3c7343f Fit attribute value to range when applying slowness, close #410
According to http://minecraft.gamepedia.com/Status_effect#Slowness, anything higher than slowness 7 will cause the player to be unable to move. Therefore this value should be clamped to a minimum of 0, not crash.
2017-03-09 21:01:10 +00:00
Dylan K. Taylor
132e04fdbb Hotbar/inventory bugfixes (#399)
- Fixed most issues with item equipment in creative
- Added save and restore of currently-held item
- Reset hotbar on death, added API method PlayerInventory->resetHotbar()
- Creative players now have more leeway to get items, alleviates issues with item equipment in desktop GUI
- Fixed creative players wearing armour
- Found unknown field in ContainerSetSlotPacket
- Removed outdated/redundant constants
- Use a case statement in ContainerSetSlotPacket handler, added handling for 0x7a hotbar slot link update
2017-03-09 20:31:55 +00:00
Dylan K. Taylor
f87b745771 New entity metadata and found some UpdateTradePacket fields 2017-03-09 17:55:26 +00:00
Dylan K. Taylor
1ee689e759 Fixed mess of entity ID 0 for players, fixed emeralds 2017-03-02 11:04:00 +00:00
Dylan K. Taylor
c21197ef17 Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk.
- Chunk->getProvider() and Chunk->setProvider() have been removed.
- Chunk::__construct() has had the $provider parameter removed.
- Chunk->unload() has had the unused $save parameter removed.
- ChunkEvents now take a Level parameter instead of going through the Chunk

API bump to 3.0.0-ALPHA4
2017-02-21 17:08:45 +00:00
Dylan K. Taylor
abffe1297d Fixed crashes closing entities with unloaded levels 2017-02-15 17:51:41 +00:00
Sandertv
6dc6e32656 Added some very useless functions for easier size changing of entities. (#348) 2017-02-11 21:24:38 +00:00
Dylan K. Taylor
740a8ad436 Lock player position for delayed teleport, and add related assertions 2017-01-26 11:13:35 +00:00
Dylan K. Taylor
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
Dylan K. Taylor
92b85e0f15 Fix players regenerating health from food while dead, fixes issue 2 in #23 2017-01-09 14:10:05 +00:00
Dylan K. Taylor
86dc8c48b9 Fix player burn time in creative 2017-01-06 20:01:21 +00:00
Dylan K. Taylor
598e7aac8f More PhpStorm inspections, import cleanup 2017-01-04 14:55:11 +00:00
Dylan K. Taylor
096836faaa Moved Entity initialization into Entity class 2017-01-03 22:24:41 +00:00
Dylan K. Taylor
b68df2da5c Remove unused files in preparation for rewrite 2017-01-03 22:24:41 +00:00
Dylan K. Taylor
0bd7ea211d Refactored Server::broadcastPacket() to be non-static
Why the hell was this static at all? Seriously Shoghi?
2017-01-03 22:24:40 +00:00
Dylan K. Taylor
55791e0819 Fix doc formatting from FullChunk -> Chunk mass-replace 2017-01-03 22:24:28 +00:00
Dylan K. Taylor
69369c8998 Fix dropped items not saving due to missing CompoundTag name, close #223
The NBT library is really badly designed.
2017-01-03 22:24:27 +00:00
Dylan K. Taylor
10c8632417 Fixed effect amplifier overflow crash, close #147 (#191) 2016-12-27 21:30:54 +00:00
Dylan K. Taylor
942b35ee4c Some metadata flags 2016-12-26 16:59:52 +00:00
Dylan K. Taylor
2930cf80b4 Merge branch 'master' into mcpe-1.0 2016-12-16 10:29:58 +00:00
SOFe
175dd0efa6 PhpStorm inspections
Fixed some minor bugs and dropped some obsolete code

pocketmine\level\generator namespace is ignored in this commit
2016-12-14 21:49:35 +00:00
Dylan K. Taylor
5e6d452678 Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant 2016-12-09 17:20:07 +00:00
Dylan K. Taylor
adabd7ef65 Merge branch 'master' into mcpe-1.0 2016-12-06 12:04:42 +00:00
JackNoordhuis
5d16ecc003 Entity Effect Events (#141)
Add EntityEffectEvent class that the EntityEffectAddEvent and
EntityEffectRemoveEvent classes extend. Add event calls to Effect class.
2016-12-06 11:59:49 +00:00
Dylan K. Taylor
4d121f7d84 Fix some entity metadata 2016-12-03 22:12:52 +00:00
Dylan K. Taylor
4c49db6036 New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
e51a2725de Remove circular dependency between Item and NBT modules (#121) 2016-11-25 10:17:50 +00:00
Dylan K. Taylor
16d07e1f3d Remove redundant return value for setImmobile() 2016-10-30 17:07:06 +00:00
Dylan K. Taylor
16d72c7f86 Remove redundant type-hint causing crashes 2016-10-30 17:03:29 +00:00
Dylan K. Taylor
ce5fa0e836 Fix FallingSand metadata 2016-10-30 15:54:02 +00:00
Dylan K. Taylor
ae1501884b More metadata and some cleanup 2016-10-27 10:55:06 +01:00
Dylan K. Taylor
bfc77a772a New entity data flags
@Intyre, you are beyond awesome
2016-10-27 10:55:05 +01:00
Dylan K. Taylor
6bcb3aeb26 Add new values for potion colour and ambient. TODO: bubble transparency. 2016-10-27 10:55:05 +01:00
Dylan K. Taylor
0f261b7baa Fixed player flags (now can sleep!) 2016-10-27 10:55:05 +01:00
Dylan K. Taylor
ce72f634b0 Update some old code 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
2ffbb452bb Fix a bunch of metadata bugs, fixed air ticking and added some new API methods 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
468b3e8d44 Flags now work on mobs, but not on players
This commit no doubt breaks something, somewhere
2016-10-27 10:55:04 +01:00
Dylan K. Taylor
869721a8ee Add more unknowns 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
787f6594b2 More new data properties 2016-10-27 10:55:04 +01:00
Dylan K. Taylor
867ec6b509 Fix leads, crashes 2016-10-27 10:55:03 +01:00
Dylan K. Taylor
b6e1a21566 Add new metadata type vector3f and correct metadata encoding. Result = client crash. TODO: new data values and flags. 2016-10-27 10:55:03 +01:00
Dylan K. Taylor
8f9574dec5 Fixed FOV and attributes 2016-10-27 10:55:01 +01:00
SOFe
58ff381557 PhpStorm automated formatting (#11)
* PhpStorm reformatting

* Tuned PhpStorm reformatting

* Improved ItemIds and BlockIds formatting

* Tuned more PhpStorm reformatting

* Improved string concatenation
2016-10-03 19:05:48 +08:00
SOF3
6fc435da0e
Imports rearrangement 2016-10-03 00:43:46 +08:00
Intyre
6fb41c5c7f
UpdateBlockPacket fixed and changed skinName to skinId 2016-06-22 01:09:48 +02:00
Intyre
df8e1e8702
Spawn unleashed, movement fixed and some Player DataProperty cleanup 2016-06-22 00:08:52 +02:00