Shoghi Cervantes
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01ffb14e39
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Fixed #2204
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2014-10-31 17:34:45 +01:00 |
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Shoghi Cervantes
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ce989876af
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Improved freeing chunks
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2014-10-31 16:39:32 +01:00 |
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Shoghi Cervantes
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f8d6ebabf3
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Removed some calls
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2014-10-31 15:57:07 +01:00 |
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Shoghi Cervantes
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7ab3c57b00
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Optimized networking code & AxisAlignedBB
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2014-10-30 22:06:07 +01:00 |
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Shoghi Cervantes
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673b867ee8
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Fixed players not loading chunks when stuck on a unloaded chunk
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2014-10-30 20:05:40 +01:00 |
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Shoghi Cervantes
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8cb9dd9a14
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Fixed #2244
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2014-10-29 22:58:40 +01:00 |
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Shoghi Cervantes
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022a978ffb
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Added InventoryPickupArrowEvent
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2014-10-29 16:29:00 +01:00 |
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Shoghi Cervantes
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8a768cea33
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EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
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2014-10-29 16:02:40 +01:00 |
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Shoghi Cervantes
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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Shoghi Cervantes
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7eed92e8fb
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Use Player->forceMovement on MovePlayerPacket non-tick revert
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2014-10-29 00:31:17 +01:00 |
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Shoghi Cervantes
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f772391866
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Fixed InventoryPickupItemEvent
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2014-10-28 22:05:54 +01:00 |
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Shoghi Cervantes
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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Shoghi Cervantes
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b6f7ee20fc
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Added Error -> Exception handling
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2014-10-28 20:43:36 +01:00 |
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Shoghi Cervantes
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0fce83c671
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Fixed #2189
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2014-10-28 13:27:30 +01:00 |
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Shoghi Cervantes
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8080643cc9
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Fixed plugins crashing the server when teleporting players on an invalid event
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2014-10-28 13:18:40 +01:00 |
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Shoghi Cervantes
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5bf2174cad
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Fixed UseItemPacket being able to be sent before spawning
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2014-10-28 13:16:20 +01:00 |
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Shoghi Cervantes
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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Shoghi Cervantes
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a5b85c549a
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Added Snowballs
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2014-10-28 12:13:31 +01:00 |
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Shoghi Cervantes
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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Shoghi Cervantes
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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Shoghi Cervantes
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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Shoghi Cervantes
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a5a3f4801a
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Fixed entities not getting ticks on movement
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2014-10-27 15:53:14 +01:00 |
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Shoghi Cervantes
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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Shoghi Cervantes
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8f7dfe0b71
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Removed extra ; from if, fixes #2205
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2014-10-21 18:37:29 +02:00 |
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Shoghi Cervantes
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ef97efcd96
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Added explosion death message
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2014-10-20 13:00:03 +02:00 |
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Shoghi Cervantes
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e3e97a4205
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Improved Player->onGround checking
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2014-10-20 12:52:00 +02:00 |
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Shoghi Cervantes
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15de0eece7
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Improved inventory and window allocation, fixes #2200
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2014-10-20 09:48:11 +02:00 |
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Shoghi Cervantes
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2f8267aa1e
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Improved Level object deallocation
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2014-10-19 20:45:03 +02:00 |
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Shoghi Cervantes
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1c03c3afcf
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Decreased chunk ordering times
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2014-10-17 09:57:18 +02:00 |
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Shoghi Cervantes
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94e9485be9
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Improved broadcast packet encoding
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2014-10-17 09:36:47 +02:00 |
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Shoghi Cervantes
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7760559be1
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Improved chunk loading and order refresh times
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2014-10-16 20:21:06 +02:00 |
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Shoghi Cervantes
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163a37ee23
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Optimized Player->orderChunks() and chunk sending ordering algorithm
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2014-10-16 14:54:55 +02:00 |
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Shoghi Cervantes
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c73a3e53be
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Added extra Entity metadata
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2014-10-16 12:49:45 +02:00 |
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Shoghi Cervantes
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5dc5aba42c
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Match Player pickup area with Minecraft
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2014-10-15 14:57:12 +02:00 |
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Shoghi Cervantes
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b71a4701d9
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Fixed player using an invalid spawn chunk
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2014-10-15 11:40:41 +02:00 |
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Shoghi Cervantes
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9b85abd75e
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Micro-optimizations
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2014-10-15 10:44:01 +02:00 |
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Shoghi Cervantes
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18f6bad48d
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Implemented scheduled and partial entity updates
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2014-10-14 22:49:35 +02:00 |
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Shoghi Cervantes
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43a97c407d
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New PlayerMoveEvent, improved player movement event firing
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2014-10-14 16:10:50 +02:00 |
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Shoghi Cervantes
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6e8144d5d9
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Improved player movement event firing & corrections
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2014-10-14 00:11:17 +02:00 |
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Shoghi Cervantes
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464afb949e
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Increased Player->forceMovement check radius
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2014-10-13 23:44:28 +02:00 |
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Shoghi Cervantes
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b26ee09f76
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Removed a bunch of TODO and fixed item drops on block update
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2014-10-13 18:54:34 +02:00 |
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Shoghi Cervantes
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79e4b3e3a9
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Removed old Player->timeout property
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2014-10-12 17:12:59 +02:00 |
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Shoghi Cervantes
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6246ad19c4
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Added global block cache
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2014-10-12 16:16:19 +02:00 |
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Shoghi Cervantes
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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Shoghi Cervantes
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48f591e5ce
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Removed workaround on flying check due to physics calculation fix, closes #2169
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2014-10-11 16:43:14 +02:00 |
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Shoghi Cervantes
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341717c89d
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Increased Player->stepHeight to 0.6, closes #2156
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2014-10-11 16:36:17 +02:00 |
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Shoghi Cervantes
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afdf7bc2b9
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Added proper TextWrap width
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2014-10-11 00:17:31 +02:00 |
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Shoghi Cervantes
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645c00b2f7
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Added TextWrapper
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2014-10-11 00:01:53 +02:00 |
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Shoghi Cervantes
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8b585fd9f7
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Deprecated Level->getSpawn() in favor of Level->getSpawnLocation()
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2014-10-10 11:43:54 +02:00 |
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Shoghi Cervantes
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eccf7b08d2
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Added PlayerDeathEvent methods for inventory keeping
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2014-10-09 11:06:05 +02:00 |
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