Dylan K. Taylor
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162b993e65
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Added a hack for multiworld. This is not always reliable! (#263)
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2017-01-17 10:28:48 +00:00 |
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Dylan K. Taylor
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2d3b8845fd
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Add a message for movement reverting
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2017-01-14 10:19:53 +00:00 |
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Dylan K. Taylor
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4bf8f00b0f
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Use MODE_RESET for forceMovement, fixes most teleportation issues
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2017-01-09 15:41:05 +00:00 |
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Dylan K. Taylor
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6e87a48100
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Revert "Fix a really annoying movement bug on player join", close #231
This reverts commit b16f7e4dd545358f5afef516a299070b5efd05b2.
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2017-01-09 15:32:10 +00:00 |
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Dylan K. Taylor
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0a3fd8737a
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This is not needed anymore
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2017-01-09 11:00:39 +00:00 |
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Dylan K. Taylor
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86dc8c48b9
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Fix player burn time in creative
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2017-01-06 20:01:21 +00:00 |
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Dylan K. Taylor
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598e7aac8f
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More PhpStorm inspections, import cleanup
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2017-01-04 14:55:11 +00:00 |
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Dylan K. Taylor
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1cb96d24ce
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Some fixes, thanks PhpStorm
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2017-01-04 11:29:24 +00:00 |
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Dylan K. Taylor
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0bd7ea211d
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Refactored Server::broadcastPacket() to be non-static
Why the hell was this static at all? Seriously Shoghi?
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2017-01-03 22:24:40 +00:00 |
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Dylan K. Taylor
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fb0c8c2c97
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Merge branch 'item-fixes' into mcpe-1.0
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2016-12-21 17:15:19 +00:00 |
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Dylan K. Taylor
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7190f6a4ca
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Fix bow cannot be shot after jumping or sneaking, fix #190
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2016-12-21 15:23:03 +00:00 |
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Dylan K. Taylor
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77b3cd71a3
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Fixed cannot use items with custom NBT in regular crafting recipe, close #135
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2016-12-21 14:55:13 +00:00 |
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Dylan K. Taylor
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5443b10257
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Use -1 for anydamage and empty string for null NBT, closes #146
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2016-12-21 14:45:34 +00:00 |
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Dylan K. Taylor
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8c772fe671
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Working item frames
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2016-12-20 13:01:28 +00:00 |
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Dylan K. Taylor
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c4d4277a6c
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Better BlockEntityDataPacket handling
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2016-12-20 13:01:27 +00:00 |
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Dylan K. Taylor
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2930cf80b4
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Merge branch 'master' into mcpe-1.0
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2016-12-16 10:29:58 +00:00 |
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SOFe
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e1253db37c
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Some more minor changes for autocompletion in IDEs
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2016-12-14 21:49:36 +00:00 |
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SOFe
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175dd0efa6
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PhpStorm inspections
Fixed some minor bugs and dropped some obsolete code
pocketmine\level\generator namespace is ignored in this commit
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2016-12-14 21:49:35 +00:00 |
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Dylan K. Taylor
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146f5a567f
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Add cases for some unhandled Player Actions and add unknown field to ContainerSetSlotPacket
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2016-12-13 11:43:37 +00:00 |
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Dylan K. Taylor
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544d99f161
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Added ability to force literal gamemode checks for Player->isSurvival(), Player->isCreative() and Player->isAdventure() (#155)
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2016-12-12 10:07:34 +00:00 |
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Dylan K. Taylor
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adabd7ef65
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Merge branch 'master' into mcpe-1.0
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2016-12-06 12:04:42 +00:00 |
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Dylan K. Taylor
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288bf0fe6c
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Use folder name for saves instead of display name (#150)
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2016-12-06 11:58:25 +00:00 |
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Dylan K. Taylor
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6a8976c534
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New PlayerActionPacket constants
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2016-12-03 22:12:52 +00:00 |
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Dylan K. Taylor
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74e31fe712
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Fix ./command detection by old plugins (#138)
* Fix ./command detection by old plugins
* plugins might change it 🤦
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2016-12-03 20:05:00 +00:00 |
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Dylan K. Taylor
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ce289cbe25
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Merge branch 'master' into 0.17-chunks
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2016-12-01 17:50:12 +00:00 |
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Dylan K. Taylor
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756760a2f0
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Fixed clicking on fire to extinguish it (#132)
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2016-11-30 15:27:14 +00:00 |
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Dylan K. Taylor
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d6629d6843
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More ?? (#131)
* More ??
* fix undefined variable
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2016-11-30 10:07:37 +00:00 |
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Dylan K. Taylor
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43a36dba40
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Fix op players automatically switching to creative/survival when set to spectator/adventure
Disable GUI gamemode switching, treat it as a cheat.
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2016-11-30 09:22:45 +00:00 |
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Dylan K. Taylor
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b1ce19856f
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Fix adventure settings not updated for GUI gamemode changes
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2016-11-28 11:25:29 +00:00 |
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Dylan K. Taylor
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4c49db6036
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New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
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2016-11-27 21:57:59 +00:00 |
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Dylan K. Taylor
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60260a294b
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Remove chunk order fields
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2016-11-27 21:57:59 +00:00 |
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Dylan K. Taylor
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439f418b0d
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Remove debug output
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2016-11-27 16:00:54 +00:00 |
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Dylan K. Taylor
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fa5624f87e
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Check rotation changes. Fix #124, fix #128
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2016-11-27 15:58:37 +00:00 |
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Dylan K. Taylor
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3b3abab3ad
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Fix W10 throws away held item on inventory close
This issue will however still crop up if there are actual items in the crafting grid instead of air.
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2016-11-27 12:01:09 +00:00 |
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Dylan K. Taylor
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8d842732e0
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Ignore MovePlayerPacket if position is the same
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2016-11-22 16:55:40 +00:00 |
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Dylan K. Taylor
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bd85d53a0b
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Removed unsafe use of potential non-Player-object parameter
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2016-11-20 20:03:56 +08:00 |
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Kripth
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ac37af3a46
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Added types and changed to sendWhisper
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2016-11-20 20:03:56 +08:00 |
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Kripth
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208884422d
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Added whisper
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2016-11-20 20:03:56 +08:00 |
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Dylan K. Taylor
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bd5bbbea10
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Missed one
TODO: fix this properly
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2016-11-10 13:28:27 +00:00 |
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Dylan K. Taylor
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e3c900e071
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Merge pull request #70 from pmmp/24-level-leak
Fixed bugs related to #24 such as getName() on null. Close #24
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2016-11-09 10:51:15 +00:00 |
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Dylan K. Taylor
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d3fb8c46f5
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Fix double permission recalculation on op status change, fixes double sending of AvailableCommandsPacket
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2016-11-03 18:05:12 +00:00 |
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Dylan K. Taylor
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fffa5488fd
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Fix command resending when permissibles are recalculated
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2016-11-03 17:35:20 +00:00 |
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Dylan K. Taylor
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cf222324d6
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Fix high load when teleporting and some teleportation weirdness
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2016-11-02 14:18:47 +00:00 |
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Dylan K. Taylor
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03003ffa50
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Improved invalid spawnpoint checking
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2016-10-31 14:05:50 +00:00 |
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Dylan K. Taylor
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7a1cdf88e8
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Fixed bugs related to #24 such as getName() on null
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2016-10-31 13:50:18 +00:00 |
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Dylan K. Taylor
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dc07fc42b4
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Merge pull request #42 from pmmp/0.16
Update to 0.16 (1.6.1dev, API 2.1.0)
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2016-10-30 11:27:10 +00:00 |
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Dylan K. Taylor
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293af3d55d
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Add levelId to StartGamePacket (previously unknown)
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2016-10-29 14:46:51 +01:00 |
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Dylan K. Taylor
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55ad6c6b95
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Fix wrong comment
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2016-10-28 13:31:47 +01:00 |
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Dylan K. Taylor
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2765e87677
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Add slashes (my bad -_-)
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2016-10-28 10:01:57 +01:00 |
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Dylan K. Taylor
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5df916099d
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Fire PlayerCommandPreProcessEvent for CommandStepPacket
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2016-10-27 22:08:27 +01:00 |
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