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9
.github/PULL_REQUEST_TEMPLATE.md
vendored
9
.github/PULL_REQUEST_TEMPLATE.md
vendored
@ -34,7 +34,10 @@ Requires translations:
|
||||
|
||||
## Tests
|
||||
<!--
|
||||
Details should be provided of tests done. Simply saying "tested" or equivalent is not acceptable.
|
||||
|
||||
Attach scripts or actions to test this pull request, as well as the result
|
||||
PRs which have not been tested MUST be marked as draft.
|
||||
-->
|
||||
I tested this PR by doing the following (tick all that apply):
|
||||
- [ ] Writing PHPUnit tests (commit these in the `tests/phpunit` folder)
|
||||
- [ ] Playtesting using a Minecraft client (provide screenshots or a video)
|
||||
- [ ] Writing a test plugin (provide the code and sample output)
|
||||
- [ ] Other (provide details)
|
||||
|
4
.github/dependabot.yml
vendored
4
.github/dependabot.yml
vendored
@ -3,7 +3,7 @@ updates:
|
||||
- package-ecosystem: composer
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: daily
|
||||
interval: weekly
|
||||
time: "10:00"
|
||||
open-pull-requests-limit: 10
|
||||
ignore:
|
||||
@ -21,4 +21,4 @@ updates:
|
||||
- package-ecosystem: github-actions
|
||||
directory: "/"
|
||||
schedule:
|
||||
interval: daily
|
||||
interval: weekly
|
||||
|
8
.github/workflows/build-docker-image.yml
vendored
8
.github/workflows/build-docker-image.yml
vendored
@ -53,7 +53,7 @@ jobs:
|
||||
run: echo NAME=$(echo "${GITHUB_REPOSITORY,,}") >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Build image for tag
|
||||
uses: docker/build-push-action@v5.0.0
|
||||
uses: docker/build-push-action@v5.3.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -66,7 +66,7 @@ jobs:
|
||||
|
||||
- name: Build image for major tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v5.0.0
|
||||
uses: docker/build-push-action@v5.3.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -79,7 +79,7 @@ jobs:
|
||||
|
||||
- name: Build image for minor tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v5.0.0
|
||||
uses: docker/build-push-action@v5.3.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
@ -92,7 +92,7 @@ jobs:
|
||||
|
||||
- name: Build image for latest tag
|
||||
if: steps.channel.outputs.CHANNEL == 'stable'
|
||||
uses: docker/build-push-action@v5.0.0
|
||||
uses: docker/build-push-action@v5.3.0
|
||||
with:
|
||||
push: true
|
||||
context: ./pocketmine-mp
|
||||
|
4
.github/workflows/discord-release-notify.yml
vendored
4
.github/workflows/discord-release-notify.yml
vendored
@ -13,12 +13,12 @@ jobs:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP and tools
|
||||
uses: shivammathur/setup-php@2.27.1
|
||||
uses: shivammathur/setup-php@2.30.2
|
||||
with:
|
||||
php-version: 8.2
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
|
8
.github/workflows/draft-release.yml
vendored
8
.github/workflows/draft-release.yml
vendored
@ -20,12 +20,12 @@ jobs:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: shivammathur/setup-php@2.27.1
|
||||
uses: shivammathur/setup-php@2.30.2
|
||||
with:
|
||||
php-version: ${{ matrix.php-version }}
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
@ -77,7 +77,7 @@ jobs:
|
||||
> build_info.json
|
||||
|
||||
- name: Upload release artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release_artifacts
|
||||
path: |
|
||||
@ -86,7 +86,7 @@ jobs:
|
||||
${{ github.workspace }}/build_info.json
|
||||
|
||||
- name: Create draft release
|
||||
uses: ncipollo/release-action@v1.13.0
|
||||
uses: ncipollo/release-action@v1.14.0
|
||||
with:
|
||||
artifacts: ${{ github.workspace }}/PocketMine-MP.phar,${{ github.workspace }}/start.*,${{ github.workspace }}/build_info.json
|
||||
commit: ${{ github.sha }}
|
||||
|
165
.github/workflows/main-php-matrix.yml
vendored
Normal file
165
.github/workflows/main-php-matrix.yml
vendored
Normal file
@ -0,0 +1,165 @@
|
||||
name: CI (all supported PHP versions)
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
php:
|
||||
description: 'PHP version in X.Y format'
|
||||
required: true
|
||||
type: string
|
||||
|
||||
#these are parameterized to ease updating
|
||||
pm-version-major:
|
||||
description: 'PocketMine-MP major version'
|
||||
default: 5
|
||||
type: number
|
||||
image:
|
||||
description: 'Runner image to use'
|
||||
default: 'ubuntu-20.04'
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
phpstan:
|
||||
name: PHPStan analysis
|
||||
runs-on: ${{ inputs.image }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@3.1.0
|
||||
with:
|
||||
php-version: ${{ inputs.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: ${{ inputs.pm-version-major }}
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ inputs.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --prefer-dist --no-interaction
|
||||
|
||||
- name: Run PHPStan
|
||||
run: ./vendor/bin/phpstan analyze --no-progress --memory-limit=2G
|
||||
|
||||
phpunit:
|
||||
name: PHPUnit tests
|
||||
runs-on: ${{ inputs.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@3.1.0
|
||||
with:
|
||||
php-version: ${{ inputs.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: ${{ inputs.pm-version-major }}
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ inputs.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --prefer-dist --no-interaction
|
||||
|
||||
- name: Run PHPUnit tests
|
||||
run: ./vendor/bin/phpunit --bootstrap vendor/autoload.php --fail-on-warning tests/phpunit
|
||||
|
||||
integration:
|
||||
name: Integration tests
|
||||
runs-on: ${{ inputs.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@3.1.0
|
||||
with:
|
||||
php-version: ${{ inputs.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: ${{ inputs.pm-version-major }}
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ inputs.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Run integration tests
|
||||
run: ./tests/travis.sh -t4
|
||||
|
||||
codegen:
|
||||
name: Generated Code consistency checks
|
||||
runs-on: ${{ inputs.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@3.1.0
|
||||
with:
|
||||
php-version: ${{ inputs.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: ${{ inputs.pm-version-major }}
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ inputs.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Regenerate registry annotations
|
||||
run: php build/generate-registry-annotations.php src
|
||||
|
||||
- name: Regenerate KnownTranslation APIs
|
||||
run: php build/generate-known-translation-apis.php
|
||||
|
||||
- name: Regenerate BedrockData available files constants
|
||||
run: php build/generate-bedrockdata-path-consts.php
|
||||
|
||||
- name: Regenerate YmlServerProperties constants
|
||||
run: php build/generate-pocketmine-yml-property-consts.php
|
||||
|
||||
- name: Verify code is unchanged
|
||||
run: |
|
||||
git diff
|
||||
git diff --quiet
|
163
.github/workflows/main.yml
vendored
163
.github/workflows/main.yml
vendored
@ -6,162 +6,17 @@ on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
phpstan:
|
||||
name: PHPStan analysis
|
||||
runs-on: ${{ matrix.image }}
|
||||
|
||||
all-php-versions:
|
||||
name: PHP ${{ matrix.php }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: ["8.1", "8.2"]
|
||||
php: ["8.1", "8.2", "8.3"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ matrix.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --prefer-dist --no-interaction
|
||||
|
||||
- name: Run PHPStan
|
||||
run: ./vendor/bin/phpstan analyze --no-progress --memory-limit=2G
|
||||
|
||||
phpunit:
|
||||
name: PHPUnit tests
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ matrix.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --prefer-dist --no-interaction
|
||||
|
||||
- name: Run PHPUnit tests
|
||||
run: ./vendor/bin/phpunit --bootstrap vendor/autoload.php --fail-on-warning tests/phpunit
|
||||
|
||||
integration:
|
||||
name: Integration tests
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ matrix.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Run integration tests
|
||||
run: ./tests/travis.sh -t4
|
||||
|
||||
codegen:
|
||||
name: Generated Code consistency checks
|
||||
runs-on: ${{ matrix.image }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
image: [ubuntu-20.04]
|
||||
php: ["8.1", "8.2"]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP
|
||||
uses: pmmp/setup-php-action@2.0.0
|
||||
with:
|
||||
php-version: ${{ matrix.php }}
|
||||
install-path: "./bin"
|
||||
pm-version-major: "5"
|
||||
|
||||
- name: Restore Composer package cache
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: |
|
||||
~/.cache/composer/files
|
||||
~/.cache/composer/vcs
|
||||
key: "composer-v2-cache-${{ matrix.php }}-${{ hashFiles('./composer.lock') }}"
|
||||
restore-keys: |
|
||||
composer-v2-cache-
|
||||
|
||||
- name: Install Composer dependencies
|
||||
run: composer install --no-dev --prefer-dist --no-interaction
|
||||
|
||||
- name: Regenerate registry annotations
|
||||
run: php build/generate-registry-annotations.php src
|
||||
|
||||
- name: Regenerate KnownTranslation APIs
|
||||
run: php build/generate-known-translation-apis.php
|
||||
|
||||
- name: Regenerate BedrockData available files constants
|
||||
run: php build/generate-bedrockdata-path-consts.php
|
||||
|
||||
- name: Regenerate YmlServerProperties constants
|
||||
run: php build/generate-pocketmine-yml-property-consts.php
|
||||
|
||||
- name: Verify code is unchanged
|
||||
run: |
|
||||
git diff
|
||||
git diff --quiet
|
||||
uses: ./.github/workflows/main-php-matrix.yml
|
||||
with:
|
||||
php: ${{ matrix.php }}
|
||||
secrets: inherit
|
||||
|
||||
codestyle:
|
||||
name: Code Style checks
|
||||
@ -173,10 +28,10 @@ jobs:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Setup PHP and tools
|
||||
uses: shivammathur/setup-php@2.27.1
|
||||
uses: shivammathur/setup-php@2.30.2
|
||||
with:
|
||||
php-version: 8.2
|
||||
tools: php-cs-fixer:3.38
|
||||
tools: php-cs-fixer:3.49
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
|
2
.github/workflows/support.yml
vendored
2
.github/workflows/support.yml
vendored
@ -8,7 +8,7 @@ jobs:
|
||||
support:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: dessant/support-requests@v3
|
||||
- uses: dessant/support-requests@v4
|
||||
with:
|
||||
github-token: ${{ github.token }}
|
||||
support-label: "Support request"
|
||||
|
133
build/generate-biome-ids.php
Normal file
133
build/generate-biome-ids.php
Normal file
@ -0,0 +1,133 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\generate_biome_ids;
|
||||
|
||||
use pocketmine\data\bedrock\BedrockDataFiles;
|
||||
use pocketmine\utils\Filesystem;
|
||||
use pocketmine\utils\Utils;
|
||||
use function asort;
|
||||
use function dirname;
|
||||
use function fclose;
|
||||
use function fopen;
|
||||
use function fwrite;
|
||||
use function is_array;
|
||||
use function is_int;
|
||||
use function is_string;
|
||||
use function json_decode;
|
||||
use function str_replace;
|
||||
use function strtoupper;
|
||||
use const SORT_NUMERIC;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
const HEADER = <<<'HEADER'
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
|
||||
HEADER;
|
||||
|
||||
/** @return resource */
|
||||
function safe_fopen(string $file, string $flags){
|
||||
$result = fopen($file, $flags);
|
||||
if($result === false){
|
||||
throw new \RuntimeException("Failed to open file");
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
function make_const_name(string $name) : string{
|
||||
return strtoupper(str_replace(['.', 'minecraft:'], ['_', ''], $name));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param int[] $map
|
||||
* @phpstan-param array<string, int> $map
|
||||
*/
|
||||
function generate(array $map, string $outputFile) : void{
|
||||
$file = safe_fopen($outputFile, 'wb');
|
||||
fwrite($file, HEADER);
|
||||
fwrite($file, <<<'CLASSHEADER'
|
||||
namespace pocketmine\data\bedrock;
|
||||
|
||||
final class BiomeIds{
|
||||
|
||||
private function __construct(){
|
||||
//NOOP
|
||||
}
|
||||
|
||||
|
||||
CLASSHEADER
|
||||
);
|
||||
$list = $map;
|
||||
asort($list, SORT_NUMERIC);
|
||||
$lastId = -1;
|
||||
foreach(Utils::stringifyKeys($list) as $name => $id){
|
||||
if($name === ""){
|
||||
continue;
|
||||
}
|
||||
if($id !== $lastId + 1){
|
||||
fwrite($file, "\n");
|
||||
}
|
||||
$lastId = $id;
|
||||
fwrite($file, "\tpublic const " . make_const_name($name) . ' = ' . $id . ';' . "\n");
|
||||
}
|
||||
fwrite($file, "}\n");
|
||||
fclose($file);
|
||||
}
|
||||
|
||||
$ids = json_decode(Filesystem::fileGetContents(BedrockDataFiles::BIOME_ID_MAP_JSON), true);
|
||||
if(!is_array($ids)){
|
||||
throw new \RuntimeException("Invalid biome ID map, expected array for root JSON object");
|
||||
}
|
||||
$cleanedIds = [];
|
||||
foreach($ids as $name => $id){
|
||||
if(!is_string($name) || !is_int($id)){
|
||||
throw new \RuntimeException("Invalid biome ID map, expected string => int map");
|
||||
}
|
||||
$cleanedIds[$name] = $id;
|
||||
}
|
||||
generate($cleanedIds, dirname(__DIR__) . '/src/data/bedrock/BiomeIds.php');
|
||||
|
||||
echo "Done. Don't forget to run CS fixup after generating code.\n";
|
@ -21,6 +21,9 @@
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
use pocketmine\network\mcpe\protocol\ProtocolInfo;
|
||||
use pocketmine\VersionInfo;
|
||||
|
||||
require dirname(__DIR__) . '/vendor/autoload.php';
|
||||
|
||||
if(count($argv) !== 7){
|
||||
@ -30,12 +33,12 @@ if(count($argv) !== 7){
|
||||
|
||||
echo json_encode([
|
||||
"php_version" => sprintf("%d.%d", PHP_MAJOR_VERSION, PHP_MINOR_VERSION), //deprecated
|
||||
"base_version" => \pocketmine\VersionInfo::BASE_VERSION,
|
||||
"base_version" => VersionInfo::BASE_VERSION,
|
||||
"build" => (int) $argv[4],
|
||||
"is_dev" => \pocketmine\VersionInfo::IS_DEVELOPMENT_BUILD,
|
||||
"channel" => \pocketmine\VersionInfo::BUILD_CHANNEL,
|
||||
"is_dev" => VersionInfo::IS_DEVELOPMENT_BUILD,
|
||||
"channel" => VersionInfo::BUILD_CHANNEL,
|
||||
"git_commit" => $argv[1],
|
||||
"mcpe_version" => \pocketmine\network\mcpe\protocol\ProtocolInfo::MINECRAFT_VERSION_NETWORK,
|
||||
"mcpe_version" => ProtocolInfo::MINECRAFT_VERSION_NETWORK,
|
||||
"date" => time(), //TODO: maybe we should embed this in VersionInfo?
|
||||
"details_url" => "https://github.com/$argv[3]/releases/tag/$argv[2]",
|
||||
"download_url" => "https://github.com/$argv[3]/releases/download/$argv[2]/PocketMine-MP.phar",
|
||||
|
Submodule build/php updated: 39885cf248...f9601e5313
168
build/server-phar-stub.php
Normal file
168
build/server-phar-stub.php
Normal file
@ -0,0 +1,168 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\server_phar_stub;
|
||||
|
||||
use function clearstatcache;
|
||||
use function copy;
|
||||
use function fclose;
|
||||
use function fflush;
|
||||
use function flock;
|
||||
use function fopen;
|
||||
use function fwrite;
|
||||
use function getmypid;
|
||||
use function hrtime;
|
||||
use function is_dir;
|
||||
use function is_file;
|
||||
use function mkdir;
|
||||
use function number_format;
|
||||
use function str_replace;
|
||||
use function stream_get_contents;
|
||||
use function sys_get_temp_dir;
|
||||
use function tempnam;
|
||||
use function unlink;
|
||||
use const DIRECTORY_SEPARATOR;
|
||||
use const LOCK_EX;
|
||||
use const LOCK_NB;
|
||||
use const LOCK_UN;
|
||||
|
||||
/**
|
||||
* Finds the appropriate tmp directory to store the decompressed phar cache, accounting for potential file name
|
||||
* collisions.
|
||||
*/
|
||||
function preparePharCacheDirectory() : string{
|
||||
clearstatcache();
|
||||
|
||||
$i = 0;
|
||||
do{
|
||||
$tmpPath = sys_get_temp_dir() . '/PocketMine-MP-phar-cache.' . $i;
|
||||
$i++;
|
||||
}while(is_file($tmpPath));
|
||||
if(!@mkdir($tmpPath) && !is_dir($tmpPath)){
|
||||
throw new \RuntimeException("Failed to create temporary directory $tmpPath. Please ensure the disk has enough space and that the current user has permission to write to this location.");
|
||||
}
|
||||
|
||||
return $tmpPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes caches left behind by previous server instances.
|
||||
* This ensures that the tmp directory doesn't get flooded by servers crashing in restart loops.
|
||||
*/
|
||||
function cleanupPharCache(string $tmpPath) : void{
|
||||
clearstatcache();
|
||||
|
||||
/** @var string[] $matches */
|
||||
foreach(new \RegexIterator(
|
||||
new \FilesystemIterator(
|
||||
$tmpPath,
|
||||
\FilesystemIterator::CURRENT_AS_PATHNAME | \FilesystemIterator::SKIP_DOTS | \FilesystemIterator::UNIX_PATHS
|
||||
),
|
||||
'/(.+)\.lock$/',
|
||||
\RegexIterator::GET_MATCH
|
||||
) as $matches){
|
||||
$lockFilePath = $matches[0];
|
||||
$baseTmpPath = $matches[1];
|
||||
|
||||
$file = @fopen($lockFilePath, "rb");
|
||||
if($file === false){
|
||||
//another process probably deleted the lock file already
|
||||
continue;
|
||||
}
|
||||
|
||||
if(flock($file, LOCK_EX | LOCK_NB)){
|
||||
//this tmpfile is no longer in use
|
||||
flock($file, LOCK_UN);
|
||||
fclose($file);
|
||||
|
||||
unlink($lockFilePath);
|
||||
unlink($baseTmpPath . ".tar");
|
||||
unlink($baseTmpPath);
|
||||
echo "Deleted stale phar cache at $baseTmpPath\n";
|
||||
}else{
|
||||
$pid = stream_get_contents($file);
|
||||
fclose($file);
|
||||
|
||||
echo "Phar cache at $baseTmpPath is still in use by PID $pid\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function convertPharToTar(string $tmpName, string $pharPath) : string{
|
||||
$tmpPharPath = $tmpName . ".phar";
|
||||
copy($pharPath, $tmpPharPath);
|
||||
|
||||
$phar = new \Phar($tmpPharPath);
|
||||
//phar requires phar.readonly=0, and zip doesn't support disabling compression - tar is the only viable option
|
||||
//we don't need phar anyway since we don't need to directly execute the file, only require files from inside it
|
||||
$phar->convertToData(\Phar::TAR, \Phar::NONE);
|
||||
unset($phar);
|
||||
\Phar::unlinkArchive($tmpPharPath);
|
||||
|
||||
return $tmpName . ".tar";
|
||||
}
|
||||
|
||||
/**
|
||||
* Locks a phar tmp cache to prevent it from being deleted by other server instances.
|
||||
* This code looks similar to Filesystem::createLockFile(), but we can't use that because it's inside the compressed
|
||||
* phar.
|
||||
*/
|
||||
function lockPharCache(string $lockFilePath) : void{
|
||||
//this static variable will keep the file(s) locked until the process ends
|
||||
static $lockFiles = [];
|
||||
|
||||
$lockFile = fopen($lockFilePath, "wb");
|
||||
if($lockFile === false){
|
||||
throw new \RuntimeException("Failed to open temporary file");
|
||||
}
|
||||
flock($lockFile, LOCK_EX); //this tells other server instances not to delete this cache file
|
||||
fwrite($lockFile, (string) getmypid()); //maybe useful for debugging
|
||||
fflush($lockFile);
|
||||
$lockFiles[$lockFilePath] = $lockFile;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepares a decompressed .tar of PocketMine-MP.phar in the system temp directory for loading code from.
|
||||
*
|
||||
* @return string path to the temporary decompressed phar (actually a .tar)
|
||||
*/
|
||||
function preparePharCache(string $tmpPath, string $pharPath) : string{
|
||||
clearstatcache();
|
||||
|
||||
$tmpName = tempnam($tmpPath, "PMMP");
|
||||
if($tmpName === false){
|
||||
throw new \RuntimeException("Failed to create temporary file");
|
||||
}
|
||||
|
||||
lockPharCache($tmpName . ".lock");
|
||||
return convertPharToTar($tmpName, $pharPath);
|
||||
}
|
||||
|
||||
$tmpDir = preparePharCacheDirectory();
|
||||
cleanupPharCache($tmpDir);
|
||||
echo "Preparing PocketMine-MP.phar decompressed cache...\n";
|
||||
$start = hrtime(true);
|
||||
$cacheName = preparePharCache($tmpDir, __FILE__);
|
||||
echo "Cache ready at $cacheName in " . number_format((hrtime(true) - $start) / 1e9, 2) . "s\n";
|
||||
|
||||
require 'phar://' . str_replace(DIRECTORY_SEPARATOR, '/', $cacheName) . '/src/PocketMine.php';
|
@ -23,7 +23,9 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\build\server_phar;
|
||||
|
||||
use pocketmine\utils\Filesystem;
|
||||
use pocketmine\utils\Git;
|
||||
use Symfony\Component\Filesystem\Path;
|
||||
use function array_map;
|
||||
use function count;
|
||||
use function dirname;
|
||||
@ -32,6 +34,7 @@ use function getcwd;
|
||||
use function getopt;
|
||||
use function implode;
|
||||
use function ini_get;
|
||||
use function is_string;
|
||||
use function microtime;
|
||||
use function preg_quote;
|
||||
use function realpath;
|
||||
@ -147,8 +150,17 @@ function main() : void{
|
||||
}else{
|
||||
$build = 0;
|
||||
}
|
||||
if(isset($opts["out"])){
|
||||
if(!is_string($opts["out"])){
|
||||
echo "--out cannot be specified multiple times" . PHP_EOL;
|
||||
exit(1);
|
||||
}
|
||||
$pharPath = $opts["out"];
|
||||
}else{
|
||||
$pharPath = getcwd() . DIRECTORY_SEPARATOR . "PocketMine-MP.phar";
|
||||
}
|
||||
foreach(buildPhar(
|
||||
$opts["out"] ?? getcwd() . DIRECTORY_SEPARATOR . "PocketMine-MP.phar",
|
||||
$pharPath,
|
||||
dirname(__DIR__) . DIRECTORY_SEPARATOR,
|
||||
[
|
||||
'resources',
|
||||
@ -159,21 +171,7 @@ function main() : void{
|
||||
'git' => $gitHash,
|
||||
'build' => $build
|
||||
],
|
||||
<<<'STUB'
|
||||
<?php
|
||||
|
||||
$tmpDir = sys_get_temp_dir();
|
||||
if(!is_readable($tmpDir) or !is_writable($tmpDir)){
|
||||
echo "ERROR: tmpdir $tmpDir is not accessible." . PHP_EOL;
|
||||
echo "Check that the directory exists, and that the current user has read/write permissions for it." . PHP_EOL;
|
||||
echo "Alternatively, set 'sys_temp_dir' to a different directory in your php.ini file." . PHP_EOL;
|
||||
exit(1);
|
||||
}
|
||||
|
||||
require("phar://" . __FILE__ . "/src/PocketMine.php");
|
||||
__HALT_COMPILER();
|
||||
STUB
|
||||
,
|
||||
Filesystem::fileGetContents(Path::join(__DIR__, 'server-phar-stub.php')) . "\n__HALT_COMPILER();",
|
||||
\Phar::SHA1,
|
||||
\Phar::GZ
|
||||
) as $line){
|
||||
|
16
changelogs/4.26.md
Normal file
16
changelogs/4.26.md
Normal file
@ -0,0 +1,16 @@
|
||||
# 4.26.0
|
||||
Released 6th December 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.50**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.50.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 4.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.50.
|
||||
- Removed support for older versions.
|
46
changelogs/5.10.md
Normal file
46
changelogs/5.10.md
Normal file
@ -0,0 +1,46 @@
|
||||
# 5.10.0
|
||||
Released 14th December 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.50**
|
||||
|
||||
This is a minor feature release, including new gameplay features and minor performance improvements.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- PHP 8.2 is now used by default. PHP 8.1 is still supported, but will be removed in a future 5.x release.
|
||||
- Improved timings reports by removing `Breakdown` timings group. This group serves no purpose with tree timings and made for confusing reading.
|
||||
|
||||
## Performance
|
||||
- Improved performance of `Block::encodeFullState()` in most conditions. This in turn improves performance of `World::setBlock()` and `World::setBlockAt()`.
|
||||
- Improved network compression performance by avoiding unnecessary object allocations.
|
||||
- Timings now report time spent in individual `Snooze` handlers, making it easier to debug performance issues.
|
||||
|
||||
## Gameplay
|
||||
### Blocks
|
||||
- Implemented crop growth speed modifiers.
|
||||
- The following things now positively affect crop growth speed:
|
||||
- Being planted on or being adjacent to farmland (hydrated farmland offers a larger benefit than dry farmland)
|
||||
- Potential light level of at least 9
|
||||
- Being planted in rows with space between them (or a different type of crop)
|
||||
- The following things now negatively affect crop growth speed:
|
||||
- Improper arrangement (e.g. the same crop on all sides)
|
||||
- Insufficient light level (below 9)
|
||||
- Poorly arranged crops will grow slower in this version. Past versions behaved as if crops were always planted in ideal conditions.
|
||||
- Crops planted in ideal conditions will grow at the same speed as before.
|
||||
|
||||
### Items
|
||||
- Added the following new items:
|
||||
- All types of Smithing Template
|
||||
- Pitcher Pod is now correctly registered. In previous versions, it was mapped to the Pitcher Crop block, causing incorrect name display in commands.
|
||||
|
||||
## Internals
|
||||
- Cleaned up various getter usages where direct property access is possible.
|
||||
- Avoided unnecessary repeated getter calls in some loops.
|
||||
- `NetworkSession` may now track `string` instead of `CompressBatchPromise` when a batch was synchronously compressed. This significantly reduces object allocations and improves performance.
|
||||
- `NetworkSession` now sends less information to clients on login validation failure. This avoids leaking potentially sensitive error information to clients.
|
||||
- Clients can correlate their disconnects with server-side logs using the `Error ID` shown on the disconnect screen.
|
45
changelogs/5.11.md
Normal file
45
changelogs/5.11.md
Normal file
@ -0,0 +1,45 @@
|
||||
# 5.11.0
|
||||
Released 7th February 2024.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.60**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.60.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.60.
|
||||
- Removed support for earlier versions.
|
||||
|
||||
## Fixes
|
||||
- Fixed `tools/generate-item-upgrade-schema.php` not correctly handling items whose IDs were changed multiple times.
|
||||
- Fixed `ServerKiller` not working correctly in some cases (incorrectly handled wake-up conditions).
|
||||
- `ItemBlock`s of `Air` blocks are now always considered as "null" items regardless of count, and don't occupy inventory slots.
|
||||
|
||||
## Internals
|
||||
- Restructured GitHub Actions CI workflows to make them easier to maintain (no need to update PHP versions in multiple places anymore).
|
||||
- GitHub Actions CodeStyle workflow now uses php-cs-fixer 3.49.x.
|
||||
- Dependabot updates are now processed weekly instead of daily.
|
||||
|
||||
# 5.11.1
|
||||
Released 23rd February 2024.
|
||||
|
||||
## Fixes
|
||||
- Fixed subchunk count calculation in `ChunkSerializer` for non-overworld dimension (useful for dimension plugins).
|
||||
- Harden options used for processing JSON data, particularly on the network, to close security issues.
|
||||
|
||||
## Documentation
|
||||
- Fixed PHPStan signature for `Utils::cloneObjectArray()`.
|
||||
|
||||
## Internals
|
||||
- Updated GitHub Actions versions to get rid of deprecation warnings.
|
||||
|
||||
# 5.11.2
|
||||
Released 26th February 2024.
|
||||
|
||||
## Fixes
|
||||
- Added extra checks for `BookEditPacket` handling.
|
63
changelogs/5.12.md
Normal file
63
changelogs/5.12.md
Normal file
@ -0,0 +1,63 @@
|
||||
# 5.12.0
|
||||
Released 28th February 2024
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.60**
|
||||
|
||||
This is a minor feature release, with a few new features and improvements.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added a `--version` command-line option to display the server version and exit.
|
||||
|
||||
## Tools
|
||||
- Added `tools/generate-biome-ids.php` to generate `pocketmine\data\bedrock\BiomeIds`.
|
||||
- Fixed ordering of property values generated by `tools/generate-block-palette-spec.php`.
|
||||
|
||||
## API
|
||||
### `pocketmine\block`
|
||||
- The following new classes have been added:
|
||||
- `utils\LightableTrait` - used by blocks with `getLit()` and `setLit()` methods
|
||||
- The following methods have been deprecated:
|
||||
- `Block->isSolid()` - this method returns confusing results which don't match expectations and no one really knows what it actually means
|
||||
- `CocoaBlock` now extends `Flowable` to match vanilla Minecraft behaviour.
|
||||
|
||||
### `pocketmine\plugin`
|
||||
- `PluginManager->registerEvent()` now throws an exception when given a generator function for the event handler.
|
||||
- `PluginManager->registerEvents()` now throws an exception if any of the detected event handlers are generator functions. Use `@notHandler` to have the function ignored if intended.
|
||||
|
||||
### `pocketmine\promise`
|
||||
- The following methods have been added:
|
||||
- `public static Promise::all(list<Promise> $promises) : Promise` - returns a promise that is resolved once all given promises are resolved, or is rejected if any of the promises are rejected.
|
||||
|
||||
### `pocketmine\scheduler`
|
||||
- The following methods have been deprecated:
|
||||
- `AsyncWorker->getFromThreadStore()` - use class static properties for thread-local storage
|
||||
- `AsyncWorker->removeFromThreadStore()`
|
||||
- `AsyncWorker->saveToThreadStore()`
|
||||
|
||||
## Documentation
|
||||
- Improved documentation of various methods in `Block`.
|
||||
|
||||
## Gameplay
|
||||
- The following new items have been added:
|
||||
- Name Tag
|
||||
|
||||
## Internals
|
||||
- Removed specialization of shutdown logic for `Thread` vs `Worker` (no specialization is required).
|
||||
- Authentication system no longer accepts logins signed with the old Mojang root public key.
|
||||
- ID to enum mappings in `pocketmine\data` now use a new `match` convention to allow static analysis to ensure that all enum cases are handled.
|
||||
- Updated version of `pocketmine/bedrock-protocol` allows avoiding decoding of some itemstack data from the client in most cases, improving performance.
|
||||
|
||||
# 5.12.1
|
||||
Released 13th March 2024.
|
||||
|
||||
## Fixes
|
||||
- Fixed `Player Network Receive - Decompression` timings not being stopped correctly when receiving an uncompressed packet.
|
||||
|
||||
## Internals
|
||||
- Removed hardcoded batch packet size limit. This was already covered by other limits anyway.
|
16
changelogs/5.13.md
Normal file
16
changelogs/5.13.md
Normal file
@ -0,0 +1,16 @@
|
||||
# 5.13.0
|
||||
Released 13th March 2024.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.70**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.70.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.70.
|
||||
- Removed support for earlier versions.
|
94
changelogs/5.14.md
Normal file
94
changelogs/5.14.md
Normal file
@ -0,0 +1,94 @@
|
||||
# 5.14.0
|
||||
Released 5th April 2024.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.70**
|
||||
|
||||
This is a minor feature release, including performance improvements, minor gameplay features, new API features, and various internal improvements.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for a `--no-log-file` command-line option, which disables the creation of a `server.log` file.
|
||||
- **Use this with caution.** If you don't have another mechanism for collecting logs (e.g. Docker), this may make debugging harder.
|
||||
- Added support for automatic `server.log` rotation. When the `server.log` exceeds 32 MB, it will be renamed and moved to the `log_archive` folder in the server's data directory.
|
||||
- Files in the `log_archive` folder can be safely modified or deleted without stopping the server.
|
||||
- We suggest a cron job or similar to manage old log files (e.g. deleting or compressing them).
|
||||
- Added a new cache mechanism for `PocketMine-MP.phar`. This has several advantages:
|
||||
- Caches are now reused by all threads - this significantly reduces `/tmp` usage (previously every thread generated its own cache, wasting lots of space)
|
||||
- Dead cache files are automatically cleaned up by new servers - this means that a server crash loop won't flood `/tmp` anymore
|
||||
- `/status` now reports a more accurate number of threads on Windows.
|
||||
- Large resource packs are now able to be properly downloaded from the server.
|
||||
- Larger player skin sizes are now accepted by the server.
|
||||
- Improved logging from world providers to reduce spam when chunks contain invalid data.
|
||||
- Added more error logging for Anvil, PMAnvil and MCRegion worlds.
|
||||
- PHP deprecation warnings no longer cause the server to crash. This should make it easier for server owners to update to newer PHP versions.
|
||||
|
||||
## Performance
|
||||
- Improved world loading performance. This was achieved through a combination of changes:
|
||||
- Improvements to `BlockStateUpgrader` to avoid unnecessary work
|
||||
- Improvements to `BlockStateUpgradeSchema` to clean up stupid code
|
||||
- Improvements to `BlockStateReader` unused state handling
|
||||
- Optimizations to `RegistryTrait` (see below)
|
||||
- Improved performance of `RegistryTrait::__callStatic()` accessor by introducing a fast-path optimization. Ensure that you access registries with the correct function name case to benefit from this.
|
||||
- This improves the performance of `VanillaBlocks::WHATEVER()`, `VanillaItems`, etc.
|
||||
|
||||
## Tools
|
||||
- `tools/generate-blockstate-upgrade-schema.php` now supports generating schemas using `flattenedValueRemaps` (described in [BlockStateUpgradeSchema](https://github.com/pmmp/BedrockBlockUpgradeSchema/releases/tag/4.0.0)).
|
||||
|
||||
## Gameplay
|
||||
- Added sounds for armour equipping and unequipping.
|
||||
- Added sound for picking berries from a sweet berry bush.
|
||||
|
||||
## API
|
||||
### `pocketmine\block\utils`
|
||||
- The following enum cases have been added:
|
||||
- `BannerPatternType::GLOBE`
|
||||
- `BannerPatternType::PIGLIN`
|
||||
|
||||
### `pocketmine\event\player`
|
||||
- The following classes have been added:
|
||||
- `PlayerResourcePackOfferEvent` - called before the server tells a connecting client which resource packs are available to download - allows customizing the pack list and other options
|
||||
|
||||
### `pocketmine\item`
|
||||
- The following API methods have been added:
|
||||
- `public ArmorMaterial->getEquipSound() : ?\pocketmine\world\Sound` - returns the sound to play when this armour is equipped or unequipped
|
||||
- The following API methods have signature changes:
|
||||
- `ArmorMaterial->__construct()` now accepts an optional `?Sound $equipSound` parameter
|
||||
|
||||
### `pocketmine\utils`
|
||||
- The following API methods have signature changes:
|
||||
- `MainLogger->__construct()` now accepts `null` for the `$logFile` parameter - this disables the creation of a logger thread and log file
|
||||
- `MainLogger->__construct()` now accepts an optional `?string $logArchiveDir` parameter. If set, this enables log archiving in the specified directory when the current log file exceeds 32 MB.
|
||||
|
||||
## Dependencies
|
||||
- Now uses [`pocketmine/bedrock-block-upgrade-schema` version 4.0.0](https://github.com/pmmp/BedrockBlockUpgradeSchema/releases/tag/4.0.0).
|
||||
- Now uses [`pmmp/ext-pmmpthread` version 6.1.0](https://github.com/pmmp/ext-pmmpthread/releases/tag/6.1.0).
|
||||
- Now uses [`pocketmine/errorhandler` version 0.7.0](https://github.com/pmmp/ErrorHandler/releases/tag/0.7.0).
|
||||
- Now uses [`pocketmine/raklib` version 1.1.0](https://github.com/pmmp/RakLib/releases/tag/1.1.0).
|
||||
- Now uses [`pocketmine/raklib-ipc` version 1.0.0](https://github.com/pmmp/RakLibIpc/releases/tag/1.0.0).
|
||||
|
||||
## Internals
|
||||
- (Re)Added support for RakLib packet ACK receipts. This was used to throttle resource pack sending and prevent network overloading.
|
||||
- Added `NetworkSession->sendDataPacketWithReceipt()` to make use of this feature.
|
||||
- `PacketSender` now requires an additional `?int $receiptId` parameter.
|
||||
- `ResourcePackPacketHandler` now uses `sendDataPacketWithReceipt()` to send resource packs, and delays sending the next chunk until the current one is acknowledged.
|
||||
- `ResourcePackPacketHandler` now accepts resource pack info directly in the constructor, instead of `ResourcePackManager`. This eases the implementation of `PlayerResourcePackOfferEvent`.
|
||||
- Increased `ZlibCompressor::DEFAULT_MAX_DECOMPRESSION_SIZE` to 8 MB (previously 2 MB). While this weakens server security, it appears to be necessary to deal with extremely bloated Persona skins.
|
||||
- Increased max split packet parts accepted by `RakLib` to 512 (previously 128). Again, this is necessary to deal with extremely bloated Persona skins.
|
||||
- Added a new cache mechanism for `PocketMine-MP.phar`.
|
||||
- `ext-phar`'s default mechanism is extremely wasteful (generating a separate cache file per thread), and doesn't clean up after itself.
|
||||
- The new cache mechanism is shared between all threads, and automatically cleans up stale caches.
|
||||
- The phar stub (`build/server-phar-stub.php`) now converts the phar contents into a `.tar`, and decompresses all the files into `$TMPDIR/PocketMine-MP-phar-cache.<random>/`.
|
||||
- `phar://` URIs still work with this system, but `new Phar(__FILE__)` must be replaced by `new PharData(__FILE__)` within PocketMine-MP core code.
|
||||
- Backtraces from a `phar`'d server will now point to a location in the extracted phar cache, rather than the phar itself.
|
||||
- `block_factory_consistency_check` test (actually for `RuntimeBlockStateRegistry`) now stores less data, and is no longer affected by changes to internal state ID construction.
|
||||
|
||||
# 5.14.1
|
||||
Released 5th April 2024.
|
||||
|
||||
## Fixes
|
||||
- Fixed incorrect `pmmpthread` version check in server bootstrap.
|
30
changelogs/5.9.md
Normal file
30
changelogs/5.9.md
Normal file
@ -0,0 +1,30 @@
|
||||
# 5.9.0
|
||||
Released 6th December 2023.
|
||||
|
||||
**For Minecraft: Bedrock Edition 1.20.50**
|
||||
|
||||
This is a support release for Minecraft: Bedrock Edition 1.20.50.
|
||||
|
||||
**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
|
||||
Do not update plugin minimum API versions unless you need new features added in this release.
|
||||
|
||||
**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
|
||||
Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
|
||||
|
||||
## General
|
||||
- Added support for Minecraft: Bedrock Edition 1.20.50.
|
||||
- Removed support for older versions.
|
||||
|
||||
## Fixes
|
||||
- Fixed `pitcher_plant` and `pitcher_pod` not being accepted by `StringToItemParser` (and therefore not being usable in commands).
|
||||
- Rotation of items in item frames in worlds from newer versions of Bedrock is now correctly loaded.
|
||||
- Fixed possible crash in block update sending if a chunk was unloaded during a previous chunk's block update syncing.
|
||||
- Fixed `AsyncTask::fetchLocal()` throwing an exception if `null` was stored in the local storage.
|
||||
|
||||
## Documentation
|
||||
- `Server::prepareBatch()` is now correctly marked as `@internal`.
|
||||
- Updated documentation for `Server::prepareBatch()` to accurately reflect its behaviour.
|
||||
- Fixed incorrect path in doc comments of `EnumTrait` and `RegistryTrait`.
|
||||
|
||||
## Internals
|
||||
- Added PHP 8.3 to the test matrix. This has not been thoroughly tested yet, so it should only be used for testing purposes.
|
@ -22,7 +22,7 @@
|
||||
"ext-openssl": "*",
|
||||
"ext-pcre": "*",
|
||||
"ext-phar": "*",
|
||||
"ext-pmmpthread": "^6.0.7",
|
||||
"ext-pmmpthread": "^6.1.0",
|
||||
"ext-reflection": "*",
|
||||
"ext-simplexml": "*",
|
||||
"ext-sockets": "*",
|
||||
@ -32,27 +32,27 @@
|
||||
"ext-zlib": ">=1.2.11",
|
||||
"composer-runtime-api": "^2.0",
|
||||
"adhocore/json-comment": "~1.2.0",
|
||||
"pocketmine/netresearch-jsonmapper": "~v4.2.1000",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~3.3.0+bedrock-1.20.40",
|
||||
"pocketmine/bedrock-data": "~2.6.0+bedrock-1.20.40",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.5.0+bedrock-1.20.30",
|
||||
"pocketmine/bedrock-protocol": "~25.0.0+bedrock-1.20.40",
|
||||
"pocketmine/netresearch-jsonmapper": "~v4.4.999",
|
||||
"pocketmine/bedrock-block-upgrade-schema": "~4.0.0+bedrock-1.20.70",
|
||||
"pocketmine/bedrock-data": "~2.9.0+bedrock-1.20.70",
|
||||
"pocketmine/bedrock-item-upgrade-schema": "~1.8.0+bedrock-1.20.70",
|
||||
"pocketmine/bedrock-protocol": "~29.0.0+bedrock-1.20.70",
|
||||
"pocketmine/binaryutils": "^0.2.1",
|
||||
"pocketmine/callback-validator": "^1.0.2",
|
||||
"pocketmine/color": "^0.3.0",
|
||||
"pocketmine/errorhandler": "^0.6.0",
|
||||
"pocketmine/errorhandler": "^0.7.0",
|
||||
"pocketmine/locale-data": "~2.19.0",
|
||||
"pocketmine/log": "^0.4.0",
|
||||
"pocketmine/math": "~1.0.0",
|
||||
"pocketmine/nbt": "~1.0.0",
|
||||
"pocketmine/raklib": "^0.15.0",
|
||||
"pocketmine/raklib-ipc": "^0.2.0",
|
||||
"pocketmine/raklib": "~1.1.0",
|
||||
"pocketmine/raklib-ipc": "~1.0.0",
|
||||
"pocketmine/snooze": "^0.5.0",
|
||||
"ramsey/uuid": "~4.7.0",
|
||||
"symfony/filesystem": "~6.3.0"
|
||||
"symfony/filesystem": "~6.4.0"
|
||||
},
|
||||
"require-dev": {
|
||||
"phpstan/phpstan": "1.10.41",
|
||||
"phpstan/phpstan": "1.10.66",
|
||||
"phpstan/phpstan-phpunit": "^1.1.0",
|
||||
"phpstan/phpstan-strict-rules": "^1.2.0",
|
||||
"phpunit/phpunit": "~10.3.0 || ~10.2.0 || ~10.1.0"
|
||||
|
377
composer.lock
generated
377
composer.lock
generated
File diff suppressed because it is too large
Load Diff
@ -85,10 +85,11 @@ network:
|
||||
batch-threshold: 256
|
||||
#Compression level used when sending batched packets. Higher = more CPU, less bandwidth usage
|
||||
compression-level: 6
|
||||
#Max threads to use for packet compression. If disabled, compression will be done on the main thread.
|
||||
#Set to 0 to disable, or "auto" to try to detect the number of available CPU cores.
|
||||
#Higher values will allow using more CPU cores, but will also increase memory usage.
|
||||
compression-threads: auto
|
||||
#Use AsyncTasks for compression during the main game session. Increases latency, but may reduce main thread load
|
||||
async-compression: false
|
||||
#Threshold for async compression, in bytes. Only packets larger than this will be compressed asynchronously
|
||||
#Due to large overhead of AsyncTask, async compression isn't worth it except for large packets
|
||||
async-compression-threshold: 10000
|
||||
#Experimental. Use UPnP to automatically port forward
|
||||
upnp-forwarding: false
|
||||
#Maximum size in bytes of packets sent over the network (default 1492 bytes). Packets larger than this will be
|
||||
|
@ -45,4 +45,8 @@ final class BootstrapOptions{
|
||||
public const PLUGINS = "plugins";
|
||||
/** Path to store and load server data */
|
||||
public const DATA = "data";
|
||||
/** Shows basic server version information and exits */
|
||||
public const VERSION = "version";
|
||||
/** Disables writing logs to server.log */
|
||||
public const NO_LOG_FILE = "no-log-file";
|
||||
}
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine {
|
||||
|
||||
use Composer\InstalledVersions;
|
||||
use pocketmine\errorhandler\ErrorToExceptionHandler;
|
||||
use pocketmine\network\mcpe\protocol\ProtocolInfo;
|
||||
use pocketmine\thread\ThreadManager;
|
||||
use pocketmine\thread\ThreadSafeClassLoader;
|
||||
use pocketmine\utils\Filesystem;
|
||||
@ -40,14 +41,17 @@ namespace pocketmine {
|
||||
use function extension_loaded;
|
||||
use function function_exists;
|
||||
use function getcwd;
|
||||
use function getopt;
|
||||
use function is_dir;
|
||||
use function mkdir;
|
||||
use function phpversion;
|
||||
use function preg_match;
|
||||
use function preg_quote;
|
||||
use function printf;
|
||||
use function realpath;
|
||||
use function version_compare;
|
||||
use const DIRECTORY_SEPARATOR;
|
||||
use const PHP_EOL;
|
||||
|
||||
require_once __DIR__ . '/VersionInfo.php';
|
||||
|
||||
@ -120,8 +124,8 @@ namespace pocketmine {
|
||||
}
|
||||
|
||||
if(($pmmpthread_version = phpversion("pmmpthread")) !== false){
|
||||
if(version_compare($pmmpthread_version, "6.0.7") < 0 || version_compare($pmmpthread_version, "7.0.0") >= 0){
|
||||
$messages[] = "pmmpthread ^6.0.7 is required, while you have $pmmpthread_version.";
|
||||
if(version_compare($pmmpthread_version, "6.1.0") < 0 || version_compare($pmmpthread_version, "7.0.0") >= 0){
|
||||
$messages[] = "pmmpthread ^6.1.0 is required, while you have $pmmpthread_version.";
|
||||
}
|
||||
}
|
||||
|
||||
@ -166,7 +170,7 @@ namespace pocketmine {
|
||||
* @return void
|
||||
*/
|
||||
function emit_performance_warnings(\Logger $logger){
|
||||
if(PHP_DEBUG !== 0){
|
||||
if(ZEND_DEBUG_BUILD){
|
||||
$logger->warning("This PHP binary was compiled in debug mode. This has a major impact on performance.");
|
||||
}
|
||||
if(extension_loaded("xdebug") && (!function_exists('xdebug_info') || count(xdebug_info('mode')) !== 0)){
|
||||
@ -273,6 +277,11 @@ JIT_WARNING
|
||||
|
||||
ErrorToExceptionHandler::set();
|
||||
|
||||
if(count(getopt("", [BootstrapOptions::VERSION])) > 0){
|
||||
printf("%s %s (git hash %s) for Minecraft: Bedrock Edition %s\n", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true), VersionInfo::GIT_HASH(), ProtocolInfo::MINECRAFT_VERSION);
|
||||
exit(0);
|
||||
}
|
||||
|
||||
$cwd = Utils::assumeNotFalse(realpath(Utils::assumeNotFalse(getcwd())));
|
||||
$dataPath = getopt_string(BootstrapOptions::DATA) ?? $cwd;
|
||||
$pluginPath = getopt_string(BootstrapOptions::PLUGINS) ?? $cwd . DIRECTORY_SEPARATOR . "plugins";
|
||||
@ -308,7 +317,7 @@ JIT_WARNING
|
||||
//Logger has a dependency on timezone
|
||||
Timezone::init();
|
||||
|
||||
$opts = getopt("", [BootstrapOptions::NO_WIZARD, BootstrapOptions::ENABLE_ANSI, BootstrapOptions::DISABLE_ANSI]);
|
||||
$opts = getopt("", [BootstrapOptions::NO_WIZARD, BootstrapOptions::ENABLE_ANSI, BootstrapOptions::DISABLE_ANSI, BootstrapOptions::NO_LOG_FILE]);
|
||||
if(isset($opts[BootstrapOptions::ENABLE_ANSI])){
|
||||
Terminal::init(true);
|
||||
}elseif(isset($opts[BootstrapOptions::DISABLE_ANSI])){
|
||||
@ -316,8 +325,13 @@ JIT_WARNING
|
||||
}else{
|
||||
Terminal::init();
|
||||
}
|
||||
$logFile = isset($opts[BootstrapOptions::NO_LOG_FILE]) ? null : Path::join($dataPath, "server.log");
|
||||
|
||||
$logger = new MainLogger($logFile, Terminal::hasFormattingCodes(), "Server", new \DateTimeZone(Timezone::get()), false, Path::join($dataPath, "log_archive"));
|
||||
if($logFile === null){
|
||||
$logger->notice("Logging to file disabled. Ensure logs are collected by other means (e.g. Docker logs).");
|
||||
}
|
||||
|
||||
$logger = new MainLogger(Path::join($dataPath, "server.log"), Terminal::hasFormattingCodes(), "Server", new \DateTimeZone(Timezone::get()));
|
||||
\GlobalLogger::set($logger);
|
||||
|
||||
emit_performance_warnings($logger);
|
||||
|
@ -50,8 +50,8 @@ use pocketmine\lang\LanguageNotFoundException;
|
||||
use pocketmine\lang\Translatable;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\network\mcpe\compression\CompressBatchPromise;
|
||||
use pocketmine\network\mcpe\compression\CompressBatchTask;
|
||||
use pocketmine\network\mcpe\compression\Compressor;
|
||||
use pocketmine\network\mcpe\compression\CompressorWorkerPool;
|
||||
use pocketmine\network\mcpe\compression\ZlibCompressor;
|
||||
use pocketmine\network\mcpe\convert\TypeConverter;
|
||||
use pocketmine\network\mcpe\encryption\EncryptionContext;
|
||||
@ -59,7 +59,7 @@ use pocketmine\network\mcpe\EntityEventBroadcaster;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\PacketBroadcaster;
|
||||
use pocketmine\network\mcpe\protocol\ProtocolInfo;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
|
||||
use pocketmine\network\mcpe\protocol\types\CompressionAlgorithm;
|
||||
use pocketmine\network\mcpe\raklib\RakLibInterface;
|
||||
use pocketmine\network\mcpe\StandardEntityEventBroadcaster;
|
||||
use pocketmine\network\mcpe\StandardPacketBroadcaster;
|
||||
@ -125,6 +125,7 @@ use Symfony\Component\Filesystem\Path;
|
||||
use function array_fill;
|
||||
use function array_sum;
|
||||
use function base64_encode;
|
||||
use function chr;
|
||||
use function cli_set_process_title;
|
||||
use function copy;
|
||||
use function count;
|
||||
@ -208,6 +209,8 @@ class Server{
|
||||
private const TICKS_PER_TPS_OVERLOAD_WARNING = 5 * self::TARGET_TICKS_PER_SECOND;
|
||||
private const TICKS_PER_STATS_REPORT = 300 * self::TARGET_TICKS_PER_SECOND;
|
||||
|
||||
private const DEFAULT_ASYNC_COMPRESSION_THRESHOLD = 10_000;
|
||||
|
||||
private static ?Server $instance = null;
|
||||
|
||||
private TimeTrackingSleeperHandler $tickSleeper;
|
||||
@ -265,13 +268,8 @@ class Server{
|
||||
private bool $onlineMode = true;
|
||||
|
||||
private Network $network;
|
||||
|
||||
private int $networkCompressionThreads;
|
||||
/**
|
||||
* @var CompressorWorkerPool[]
|
||||
* @phpstan-var array<int, CompressorWorkerPool>
|
||||
*/
|
||||
private array $networkCompressionThreadPools = [];
|
||||
private bool $networkCompressionAsync = true;
|
||||
private int $networkCompressionAsyncThreshold = self::DEFAULT_ASYNC_COMPRESSION_THRESHOLD;
|
||||
|
||||
private Language $language;
|
||||
private bool $forceLanguage = false;
|
||||
@ -740,7 +738,7 @@ class Server{
|
||||
* @return string[][]
|
||||
*/
|
||||
public function getCommandAliases() : array{
|
||||
$section = $this->configGroup->getProperty(YmlServerProperties::ALIASES);
|
||||
$section = $this->configGroup->getProperty(Yml::ALIASES);
|
||||
$result = [];
|
||||
if(is_array($section)){
|
||||
foreach($section as $key => $value){
|
||||
@ -864,7 +862,7 @@ class Server{
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_devBuild_error1(VersionInfo::NAME)));
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_devBuild_error2()));
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_devBuild_error3()));
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_devBuild_error4(YmlServerProperties::SETTINGS_ENABLE_DEV_BUILDS)));
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_devBuild_error4(Yml::SETTINGS_ENABLE_DEV_BUILDS)));
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_devBuild_error5("https://github.com/pmmp/PocketMine-MP/releases")));
|
||||
$this->forceShutdownExit();
|
||||
|
||||
@ -910,12 +908,11 @@ class Server{
|
||||
}
|
||||
ZlibCompressor::setInstance(new ZlibCompressor($netCompressionLevel, $netCompressionThreshold, ZlibCompressor::DEFAULT_MAX_DECOMPRESSION_SIZE));
|
||||
|
||||
$netCompressionThreads = $this->configGroup->getPropertyString(Yml::NETWORK_COMPRESSION_THREADS, "auto");
|
||||
if($netCompressionThreads === "auto"){
|
||||
$this->networkCompressionThreads = max(1, Utils::getCoreCount() - 2);
|
||||
}else{
|
||||
$this->networkCompressionThreads = max(0, (int) $netCompressionThreads);
|
||||
}
|
||||
$this->networkCompressionAsync = $this->configGroup->getPropertyBool(Yml::NETWORK_ASYNC_COMPRESSION, true);
|
||||
$this->networkCompressionAsyncThreshold = max(
|
||||
$this->configGroup->getPropertyInt(Yml::NETWORK_ASYNC_COMPRESSION_THRESHOLD, self::DEFAULT_ASYNC_COMPRESSION_THRESHOLD),
|
||||
$netCompressionThreshold ?? self::DEFAULT_ASYNC_COMPRESSION_THRESHOLD
|
||||
);
|
||||
|
||||
EncryptionContext::$ENABLED = $this->configGroup->getPropertyBool(Yml::NETWORK_ENABLE_ENCRYPTION, true);
|
||||
|
||||
@ -1189,12 +1186,11 @@ class Server{
|
||||
bool $useQuery,
|
||||
PacketBroadcaster $packetBroadcaster,
|
||||
EntityEventBroadcaster $entityEventBroadcaster,
|
||||
PacketSerializerContext $packetSerializerContext,
|
||||
TypeConverter $typeConverter
|
||||
) : bool{
|
||||
$prettyIp = $ipV6 ? "[$ip]" : $ip;
|
||||
try{
|
||||
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter));
|
||||
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $typeConverter));
|
||||
}catch(NetworkInterfaceStartException $e){
|
||||
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_networkStartFailed(
|
||||
$ip,
|
||||
@ -1221,15 +1217,14 @@ class Server{
|
||||
$useQuery = $this->configGroup->getConfigBool(ServerProperties::ENABLE_QUERY, true);
|
||||
|
||||
$typeConverter = TypeConverter::getInstance();
|
||||
$packetSerializerContext = new PacketSerializerContext($typeConverter->getItemTypeDictionary());
|
||||
$packetBroadcaster = new StandardPacketBroadcaster($this, $packetSerializerContext);
|
||||
$packetBroadcaster = new StandardPacketBroadcaster($this);
|
||||
$entityEventBroadcaster = new StandardEntityEventBroadcaster($packetBroadcaster, $typeConverter);
|
||||
|
||||
if(
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter) ||
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $typeConverter) ||
|
||||
(
|
||||
$this->configGroup->getConfigBool(ServerProperties::ENABLE_IPV6, true) &&
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter)
|
||||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $typeConverter)
|
||||
)
|
||||
){
|
||||
return false;
|
||||
@ -1359,44 +1354,44 @@ class Server{
|
||||
return count($recipients);
|
||||
}
|
||||
|
||||
private function getNetworkCompressionWorkerPool(Compressor $compressor) : CompressorWorkerPool{
|
||||
$compressorId = spl_object_id($compressor);
|
||||
$workerPool = $this->networkCompressionThreadPools[$compressorId] ?? null;
|
||||
if($workerPool === null){
|
||||
$this->logger->debug("Creating new worker pool for compressor " . get_class($compressor) . "#" . $compressorId);
|
||||
$workerPool = $this->networkCompressionThreadPools[$compressorId] = new CompressorWorkerPool($this->networkCompressionThreads, $compressor, $this->tickSleeper);
|
||||
}
|
||||
|
||||
return $workerPool;
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
* Broadcasts a list of packets in a batch to a list of players
|
||||
* Promises to compress the given batch buffer using the selected compressor, optionally on a separate thread.
|
||||
*
|
||||
* If the buffer is smaller than the batch-threshold (usually 256), the buffer will be compressed at level 0 if supported
|
||||
* by the compressor. This means that the payload will be wrapped with the appropriate header and footer, but not
|
||||
* actually compressed.
|
||||
*
|
||||
* If the buffer is larger than the async-compression-threshold (usually 10,000), the buffer may be compressed in
|
||||
* a separate thread (if available).
|
||||
*
|
||||
* @param bool|null $sync Compression on the main thread (true) or workers (false). Default is automatic (null).
|
||||
*/
|
||||
public function prepareBatch(string $buffer, Compressor $compressor, ?bool $sync = null, ?TimingsHandler $timings = null) : CompressBatchPromise{
|
||||
public function prepareBatch(string $buffer, Compressor $compressor, ?bool $sync = null, ?TimingsHandler $timings = null) : CompressBatchPromise|string{
|
||||
$timings ??= Timings::$playerNetworkSendCompress;
|
||||
try{
|
||||
$timings->startTiming();
|
||||
|
||||
if($sync === null){
|
||||
$threshold = $compressor->getCompressionThreshold();
|
||||
$sync = $threshold === null || strlen($buffer) < $threshold;
|
||||
}
|
||||
$threshold = $compressor->getCompressionThreshold();
|
||||
if($threshold === null || strlen($buffer) < $compressor->getCompressionThreshold()){
|
||||
$compressionType = CompressionAlgorithm::NONE;
|
||||
$compressed = $buffer;
|
||||
|
||||
if(!$sync && $this->networkCompressionThreads > 0){
|
||||
$workerPool = $this->getNetworkCompressionWorkerPool($compressor);
|
||||
|
||||
//TODO: we really want to be submitting all sessions' buffers in one go to maximize performance
|
||||
$promise = $workerPool->submit($buffer);
|
||||
}else{
|
||||
$promise = new CompressBatchPromise();
|
||||
$promise->resolve($compressor->compress($buffer));
|
||||
$sync ??= !$this->networkCompressionAsync;
|
||||
|
||||
if(!$sync && strlen($buffer) >= $this->networkCompressionAsyncThreshold){
|
||||
$promise = new CompressBatchPromise();
|
||||
$task = new CompressBatchTask($buffer, $promise, $compressor);
|
||||
$this->asyncPool->submitTask($task);
|
||||
return $promise;
|
||||
}
|
||||
|
||||
$compressionType = $compressor->getNetworkId();
|
||||
$compressed = $compressor->compress($buffer);
|
||||
}
|
||||
|
||||
return $promise;
|
||||
return chr($compressionType) . $compressed;
|
||||
}finally{
|
||||
$timings->stopTiming();
|
||||
}
|
||||
@ -1478,7 +1473,7 @@ class Server{
|
||||
}
|
||||
|
||||
if(isset($this->network)){
|
||||
$this->network->getSessionManager()->close($this->configGroup->getPropertyString(YmlServerProperties::SETTINGS_SHUTDOWN_MESSAGE, "Server closed"));
|
||||
$this->network->getSessionManager()->close($this->configGroup->getPropertyString(Yml::SETTINGS_SHUTDOWN_MESSAGE, "Server closed"));
|
||||
}
|
||||
|
||||
if(isset($this->worldManager)){
|
||||
@ -1513,10 +1508,6 @@ class Server{
|
||||
$this->network->unregisterInterface($interface);
|
||||
}
|
||||
}
|
||||
foreach($this->networkCompressionThreadPools as $pool){
|
||||
$this->logger->debug("Shutting down network compression thread pool for compressor " . get_class($pool->getCompressor()) . "#" . spl_object_id($pool->getCompressor()));
|
||||
$pool->shutdown();
|
||||
}
|
||||
}catch(\Throwable $e){
|
||||
$this->logger->logException($e);
|
||||
$this->logger->emergency("Crashed while crashing, killing process");
|
||||
|
@ -31,8 +31,8 @@ use function str_repeat;
|
||||
|
||||
final class VersionInfo{
|
||||
public const NAME = "PocketMine-MP";
|
||||
public const BASE_VERSION = "5.8.3";
|
||||
public const IS_DEVELOPMENT_BUILD = true;
|
||||
public const BASE_VERSION = "5.14.1";
|
||||
public const IS_DEVELOPMENT_BUILD = false;
|
||||
public const BUILD_CHANNEL = "stable";
|
||||
|
||||
/**
|
||||
@ -63,7 +63,8 @@ final class VersionInfo{
|
||||
if(\Phar::running(true) === ""){
|
||||
$gitHash = Git::getRepositoryStatePretty(\pocketmine\PATH);
|
||||
}else{
|
||||
$phar = new \Phar(\Phar::running(false));
|
||||
$pharPath = \Phar::running(false);
|
||||
$phar = \Phar::isValidPharFilename($pharPath) ? new \Phar($pharPath) : new \PharData($pharPath);
|
||||
$meta = $phar->getMetadata();
|
||||
if(isset($meta["git"])){
|
||||
$gitHash = $meta["git"];
|
||||
@ -82,7 +83,8 @@ final class VersionInfo{
|
||||
if(self::$buildNumber === null){
|
||||
self::$buildNumber = 0;
|
||||
if(\Phar::running(true) !== ""){
|
||||
$phar = new \Phar(\Phar::running(false));
|
||||
$pharPath = \Phar::running(false);
|
||||
$phar = \Phar::isValidPharFilename($pharPath) ? new \Phar($pharPath) : new \PharData($pharPath);
|
||||
$meta = $phar->getMetadata();
|
||||
if(is_array($meta) && isset($meta["build"]) && is_int($meta["build"])){
|
||||
self::$buildNumber = $meta["build"];
|
||||
|
@ -90,9 +90,10 @@ final class YmlServerProperties{
|
||||
public const MEMORY_WORLD_CACHES_DISABLE_CHUNK_CACHE = 'memory.world-caches.disable-chunk-cache';
|
||||
public const MEMORY_WORLD_CACHES_LOW_MEMORY_TRIGGER = 'memory.world-caches.low-memory-trigger';
|
||||
public const NETWORK = 'network';
|
||||
public const NETWORK_ASYNC_COMPRESSION = 'network.async-compression';
|
||||
public const NETWORK_ASYNC_COMPRESSION_THRESHOLD = 'network.async-compression-threshold';
|
||||
public const NETWORK_BATCH_THRESHOLD = 'network.batch-threshold';
|
||||
public const NETWORK_COMPRESSION_LEVEL = 'network.compression-level';
|
||||
public const NETWORK_COMPRESSION_THREADS = 'network.compression-threads';
|
||||
public const NETWORK_ENABLE_ENCRYPTION = 'network.enable-encryption';
|
||||
public const NETWORK_MAX_MTU_SIZE = 'network.max-mtu-size';
|
||||
public const NETWORK_UPNP_FORWARDING = 'network.upnp-forwarding';
|
||||
|
@ -34,7 +34,6 @@ use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function array_filter;
|
||||
use function assert;
|
||||
use function count;
|
||||
|
||||
@ -89,11 +88,12 @@ abstract class BaseBanner extends Transparent{
|
||||
* @return $this
|
||||
*/
|
||||
public function setPatterns(array $patterns) : self{
|
||||
$checked = array_filter($patterns, fn($v) => $v instanceof BannerPatternLayer);
|
||||
if(count($checked) !== count($patterns)){
|
||||
throw new \TypeError("Deque must only contain " . BannerPatternLayer::class . " objects");
|
||||
foreach($patterns as $pattern){
|
||||
if(!$pattern instanceof BannerPatternLayer){
|
||||
throw new \TypeError("Array must only contain " . BannerPatternLayer::class . " objects");
|
||||
}
|
||||
}
|
||||
$this->patterns = $checked;
|
||||
$this->patterns = $patterns;
|
||||
return $this;
|
||||
}
|
||||
|
||||
|
@ -402,7 +402,7 @@ class Block{
|
||||
}
|
||||
|
||||
/**
|
||||
* AKA: Block->isPlaceable
|
||||
* Returns whether this block can be placed when obtained as an item.
|
||||
*/
|
||||
public function canBePlaced() : bool{
|
||||
return true;
|
||||
@ -572,16 +572,28 @@ class Block{
|
||||
return $this->getLightFilter() > 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this block allows any light to pass through it.
|
||||
*/
|
||||
public function isTransparent() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated TL;DR: Don't use this function. Its results are confusing and inconsistent.
|
||||
*
|
||||
* No one is sure what the meaning of this property actually is. It's borrowed from Minecraft Java Edition, and is
|
||||
* used by various blocks for support checks.
|
||||
*
|
||||
* Things like signs and banners are considered "solid" despite having no collision box, and things like skulls and
|
||||
* flower pots are considered non-solid despite obviously being "solid" in the conventional, real-world sense.
|
||||
*/
|
||||
public function isSolid() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* AKA: Block->isFlowable
|
||||
* Returns whether this block can be destroyed by liquid flowing into its cell.
|
||||
*/
|
||||
public function canBeFlowedInto() : bool{
|
||||
return false;
|
||||
|
@ -26,7 +26,6 @@ namespace pocketmine\block;
|
||||
use pocketmine\block\utils\AgeableTrait;
|
||||
use pocketmine\block\utils\BlockEventHelper;
|
||||
use pocketmine\block\utils\HorizontalFacingTrait;
|
||||
use pocketmine\block\utils\SupportType;
|
||||
use pocketmine\block\utils\WoodType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Fertilizer;
|
||||
@ -40,7 +39,7 @@ use pocketmine\player\Player;
|
||||
use pocketmine\world\BlockTransaction;
|
||||
use function mt_rand;
|
||||
|
||||
class CocoaBlock extends Transparent{
|
||||
class CocoaBlock extends Flowable{
|
||||
use HorizontalFacingTrait;
|
||||
use AgeableTrait;
|
||||
|
||||
@ -65,10 +64,6 @@ class CocoaBlock extends Transparent{
|
||||
];
|
||||
}
|
||||
|
||||
public function getSupportType(int $facing) : SupportType{
|
||||
return SupportType::NONE;
|
||||
}
|
||||
|
||||
private function canAttachTo(Block $block) : bool{
|
||||
return $block instanceof Wood && $block->getWoodType() === WoodType::JUNGLE;
|
||||
}
|
||||
|
@ -29,6 +29,7 @@ use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
@ -106,4 +107,14 @@ final class DoublePitcherCrop extends DoublePlant{
|
||||
$this->grow(null);
|
||||
}
|
||||
}
|
||||
|
||||
public function getDropsForCompatibleTool(Item $item) : array{
|
||||
return [
|
||||
$this->age >= self::MAX_AGE ? VanillaBlocks::PITCHER_PLANT()->asItem() : VanillaItems::PITCHER_POD()
|
||||
];
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::PITCHER_POD();
|
||||
}
|
||||
}
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\tile\Furnace as TileFurnace;
|
||||
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
|
||||
use pocketmine\block\utils\LightableTrait;
|
||||
use pocketmine\crafting\FurnaceType;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\item\Item;
|
||||
@ -34,11 +35,10 @@ use function mt_rand;
|
||||
|
||||
class Furnace extends Opaque{
|
||||
use FacesOppositePlacingPlayerTrait;
|
||||
use LightableTrait;
|
||||
|
||||
protected FurnaceType $furnaceType;
|
||||
|
||||
protected bool $lit = false;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo, FurnaceType $furnaceType){
|
||||
$this->furnaceType = $furnaceType;
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
@ -57,18 +57,6 @@ class Furnace extends Opaque{
|
||||
return $this->lit ? 13 : 0;
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($player instanceof Player){
|
||||
$furnace = $this->position->getWorld()->getTile($this->position);
|
||||
|
@ -34,6 +34,7 @@ final class NetherRoots extends Flowable{
|
||||
$supportBlock = $block->getSide(Facing::DOWN);
|
||||
return
|
||||
$supportBlock->hasTypeTag(BlockTypeTags::DIRT) ||
|
||||
$supportBlock->hasTypeTag(BlockTypeTags::MUD);
|
||||
$supportBlock->hasTypeTag(BlockTypeTags::MUD) ||
|
||||
$supportBlock->getTypeId() === BlockTypeIds::SOUL_SOIL;
|
||||
}
|
||||
}
|
||||
|
@ -30,6 +30,7 @@ use pocketmine\block\utils\StaticSupportTrait;
|
||||
use pocketmine\event\block\StructureGrowEvent;
|
||||
use pocketmine\item\Fertilizer;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Axis;
|
||||
use pocketmine\math\AxisAlignedBB;
|
||||
use pocketmine\math\Facing;
|
||||
@ -101,4 +102,8 @@ final class PitcherCrop extends Flowable{
|
||||
$this->grow(null);
|
||||
}
|
||||
}
|
||||
|
||||
public function asItem() : Item{
|
||||
return VanillaItems::PITCHER_POD();
|
||||
}
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\FortuneDropHelper;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\block\utils\LightableTrait;
|
||||
use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Vector3;
|
||||
@ -32,23 +32,7 @@ use pocketmine\player\Player;
|
||||
use function mt_rand;
|
||||
|
||||
class RedstoneOre extends Opaque{
|
||||
protected bool $lit = false;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bool($this->lit);
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
use LightableTrait;
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->lit ? 9 : 0;
|
||||
|
@ -23,28 +23,22 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block;
|
||||
|
||||
use pocketmine\block\utils\LightableTrait;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
class RedstoneTorch extends Torch{
|
||||
protected bool $lit = true;
|
||||
use LightableTrait;
|
||||
|
||||
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
|
||||
$this->lit = true;
|
||||
parent::__construct($idInfo, $name, $typeInfo);
|
||||
}
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
parent::describeBlockOnlyState($w);
|
||||
$w->bool($this->lit);
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->lit ? 7 : 0;
|
||||
}
|
||||
|
@ -36,6 +36,7 @@ use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Facing;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
use pocketmine\world\sound\SweetBerriesPickSound;
|
||||
use function mt_rand;
|
||||
|
||||
class SweetBerryBush extends Flowable{
|
||||
@ -81,6 +82,7 @@ class SweetBerryBush extends Flowable{
|
||||
}elseif(($dropAmount = $this->getBerryDropAmount()) > 0){
|
||||
$world->setBlock($this->position, $this->setAge(self::STAGE_BUSH_NO_BERRIES));
|
||||
$world->dropItem($this->position, $this->asItem()->setCount($dropAmount));
|
||||
$world->addSound($this->position, new SweetBerriesPickSound());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -788,7 +788,7 @@ final class VanillaBlocks{
|
||||
}
|
||||
|
||||
protected static function setup() : void{
|
||||
$railBreakInfo = new Info(new BlockBreakInfo(0.7));
|
||||
$railBreakInfo = new Info(new BreakInfo(0.7));
|
||||
self::register("activator_rail", new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL), "Activator Rail", $railBreakInfo));
|
||||
self::register("air", new Air(new BID(Ids::AIR), "Air", new Info(BreakInfo::indestructible(-1.0))));
|
||||
self::register("anvil", new Anvil(new BID(Ids::ANVIL), "Anvil", new Info(BreakInfo::pickaxe(5.0, ToolTier::WOOD, 6000.0))));
|
||||
@ -1638,7 +1638,7 @@ final class VanillaBlocks{
|
||||
|
||||
self::register("cave_vines", new CaveVines(new BID(Ids::CAVE_VINES), "Cave Vines", new Info(BreakInfo::instant())));
|
||||
|
||||
self::register("small_dripleaf", new SmallDripleaf(new BID(Ids::SMALL_DRIPLEAF), "Small Dripleaf", new Info(BreakInfo::instant(BlockToolType::SHEARS, toolHarvestLevel: 1))));
|
||||
self::register("small_dripleaf", new SmallDripleaf(new BID(Ids::SMALL_DRIPLEAF), "Small Dripleaf", new Info(BreakInfo::instant(ToolType::SHEARS, toolHarvestLevel: 1))));
|
||||
self::register("big_dripleaf_head", new BigDripleafHead(new BID(Ids::BIG_DRIPLEAF_HEAD), "Big Dripleaf", new Info(BreakInfo::instant())));
|
||||
self::register("big_dripleaf_stem", new BigDripleafStem(new BID(Ids::BIG_DRIPLEAF_STEM), "Big Dripleaf Stem", new Info(BreakInfo::instant())));
|
||||
}
|
||||
|
@ -171,7 +171,7 @@ final class WoodLikeBlockIdHelper{
|
||||
};
|
||||
}
|
||||
|
||||
public static function getTrapdoorIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
public static function getTrapdoorIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_TRAPDOOR,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_TRAPDOOR,
|
||||
@ -186,7 +186,7 @@ final class WoodLikeBlockIdHelper{
|
||||
});
|
||||
}
|
||||
|
||||
public static function getButtonIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
public static function getButtonIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_BUTTON,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_BUTTON,
|
||||
@ -201,7 +201,7 @@ final class WoodLikeBlockIdHelper{
|
||||
});
|
||||
}
|
||||
|
||||
public static function getPressurePlateIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
public static function getPressurePlateIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_PRESSURE_PLATE,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_PRESSURE_PLATE,
|
||||
@ -216,7 +216,7 @@ final class WoodLikeBlockIdHelper{
|
||||
});
|
||||
}
|
||||
|
||||
public static function getDoorIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
public static function getDoorIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_DOOR,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_DOOR,
|
||||
@ -231,7 +231,7 @@ final class WoodLikeBlockIdHelper{
|
||||
});
|
||||
}
|
||||
|
||||
public static function getFenceGateIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
public static function getFenceGateIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_FENCE_GATE,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_FENCE_GATE,
|
||||
@ -246,7 +246,7 @@ final class WoodLikeBlockIdHelper{
|
||||
});
|
||||
}
|
||||
|
||||
public static function getStairsIdentifier(WoodType $treeType) : BlockIdentifier{
|
||||
public static function getStairsIdentifier(WoodType $treeType) : BID{
|
||||
return new BID(match($treeType){
|
||||
WoodType::OAK => Ids::OAK_STAIRS,
|
||||
WoodType::SPRUCE => Ids::SPRUCE_STAIRS,
|
||||
|
@ -27,6 +27,7 @@ use pocketmine\item\Item;
|
||||
use pocketmine\item\VanillaItems;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\nbt\tag\CompoundTag;
|
||||
use pocketmine\nbt\tag\FloatTag;
|
||||
use pocketmine\network\mcpe\convert\TypeConverter;
|
||||
use pocketmine\world\World;
|
||||
|
||||
@ -52,13 +53,17 @@ class ItemFrame extends Spawnable{
|
||||
if(($itemTag = $nbt->getCompoundTag(self::TAG_ITEM)) !== null){
|
||||
$this->item = Item::nbtDeserialize($itemTag);
|
||||
}
|
||||
$this->itemRotation = $nbt->getByte(self::TAG_ITEM_ROTATION, $this->itemRotation);
|
||||
if($nbt->getTag(self::TAG_ITEM_ROTATION) instanceof FloatTag){
|
||||
$this->itemRotation = (int) ($nbt->getFloat(self::TAG_ITEM_ROTATION, $this->itemRotation * 45) / 45);
|
||||
} else {
|
||||
$this->itemRotation = $nbt->getByte(self::TAG_ITEM_ROTATION, $this->itemRotation);
|
||||
}
|
||||
$this->itemDropChance = $nbt->getFloat(self::TAG_ITEM_DROP_CHANCE, $this->itemDropChance);
|
||||
}
|
||||
|
||||
protected function writeSaveData(CompoundTag $nbt) : void{
|
||||
$nbt->setFloat(self::TAG_ITEM_DROP_CHANCE, $this->itemDropChance);
|
||||
$nbt->setByte(self::TAG_ITEM_ROTATION, $this->itemRotation);
|
||||
$nbt->setFloat(self::TAG_ITEM_ROTATION, $this->itemRotation * 45);
|
||||
if(!$this->item->isNull()){
|
||||
$nbt->setTag(self::TAG_ITEM, $this->item->nbtSerialize());
|
||||
}
|
||||
@ -98,7 +103,7 @@ class ItemFrame extends Spawnable{
|
||||
|
||||
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
|
||||
$nbt->setFloat(self::TAG_ITEM_DROP_CHANCE, $this->itemDropChance);
|
||||
$nbt->setByte(self::TAG_ITEM_ROTATION, $this->itemRotation);
|
||||
$nbt->setFloat(self::TAG_ITEM_ROTATION, $this->itemRotation * 45);
|
||||
if(!$this->item->isNull()){
|
||||
$nbt->setTag(self::TAG_ITEM, TypeConverter::getInstance()->getItemTranslator()->toNetworkNbt($this->item));
|
||||
}
|
||||
|
@ -82,6 +82,7 @@ enum BannerPatternType{
|
||||
case DIAGONAL_UP_LEFT;
|
||||
case DIAGONAL_UP_RIGHT;
|
||||
case FLOWER;
|
||||
case GLOBE;
|
||||
case GRADIENT;
|
||||
case GRADIENT_UP;
|
||||
case HALF_HORIZONTAL;
|
||||
@ -89,6 +90,7 @@ enum BannerPatternType{
|
||||
case HALF_VERTICAL;
|
||||
case HALF_VERTICAL_RIGHT;
|
||||
case MOJANG;
|
||||
case PIGLIN;
|
||||
case RHOMBUS;
|
||||
case SKULL;
|
||||
case SMALL_STRIPES;
|
||||
|
@ -24,7 +24,6 @@ declare(strict_types=1);
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
use pocketmine\entity\projectile\Projectile;
|
||||
use pocketmine\item\Durable;
|
||||
use pocketmine\item\enchantment\VanillaEnchantments;
|
||||
@ -38,24 +37,12 @@ use pocketmine\world\sound\FireExtinguishSound;
|
||||
use pocketmine\world\sound\FlintSteelSound;
|
||||
|
||||
trait CandleTrait{
|
||||
private bool $lit = false;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bool($this->lit);
|
||||
}
|
||||
use LightableTrait;
|
||||
|
||||
public function getLightLevel() : int{
|
||||
return $this->lit ? 3 : 0;
|
||||
}
|
||||
|
||||
public function isLit() : bool{ return $this->lit; }
|
||||
|
||||
/** @return $this */
|
||||
public function setLit(bool $lit) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
|
||||
/** @see Block::onInteract() */
|
||||
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
|
||||
if($item->getTypeId() === ItemTypeIds::FIRE_CHARGE || $item->getTypeId() === ItemTypeIds::FLINT_AND_STEEL || $item->hasEnchantment(VanillaEnchantments::FIRE_ASPECT())){
|
||||
|
46
src/block/utils/LightableTrait.php
Normal file
46
src/block/utils/LightableTrait.php
Normal file
@ -0,0 +1,46 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\block\utils;
|
||||
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
trait LightableTrait{
|
||||
protected bool $lit = false;
|
||||
|
||||
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
|
||||
$w->bool($this->lit);
|
||||
}
|
||||
|
||||
public function isLit() : bool{
|
||||
return $this->lit;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return $this
|
||||
*/
|
||||
public function setLit(bool $lit = true) : self{
|
||||
$this->lit = $lit;
|
||||
return $this;
|
||||
}
|
||||
}
|
@ -63,6 +63,12 @@ use function strpos;
|
||||
use function substr;
|
||||
use function zend_version;
|
||||
use function zlib_encode;
|
||||
use const E_COMPILE_ERROR;
|
||||
use const E_CORE_ERROR;
|
||||
use const E_ERROR;
|
||||
use const E_PARSE;
|
||||
use const E_RECOVERABLE_ERROR;
|
||||
use const E_USER_ERROR;
|
||||
use const FILE_IGNORE_NEW_LINES;
|
||||
use const JSON_THROW_ON_ERROR;
|
||||
use const JSON_UNESCAPED_SLASHES;
|
||||
@ -85,6 +91,9 @@ class CrashDump{
|
||||
public const PLUGIN_INVOLVEMENT_DIRECT = "direct";
|
||||
public const PLUGIN_INVOLVEMENT_INDIRECT = "indirect";
|
||||
|
||||
public const FATAL_ERROR_MASK =
|
||||
E_ERROR | E_PARSE | E_CORE_ERROR | E_COMPILE_ERROR | E_USER_ERROR | E_RECOVERABLE_ERROR;
|
||||
|
||||
private CrashDumpData $data;
|
||||
private string $encodedData;
|
||||
|
||||
@ -186,7 +195,7 @@ class CrashDump{
|
||||
$error = $lastExceptionError;
|
||||
}else{
|
||||
$error = error_get_last();
|
||||
if($error === null){
|
||||
if($error === null || ($error["type"] & self::FATAL_ERROR_MASK) === 0){
|
||||
throw new \RuntimeException("Crash error information missing - did something use exit()?");
|
||||
}
|
||||
$error["trace"] = Utils::printableTrace(Utils::currentTrace(3)); //Skipping CrashDump->baseCrash, CrashDump->construct, Server->crashDump
|
||||
|
@ -43,44 +43,50 @@ final class BannerPatternTypeIdMap{
|
||||
private array $enumToId = [];
|
||||
|
||||
public function __construct(){
|
||||
$this->register("bo", BannerPatternType::BORDER);
|
||||
$this->register("bri", BannerPatternType::BRICKS);
|
||||
$this->register("mc", BannerPatternType::CIRCLE);
|
||||
$this->register("cre", BannerPatternType::CREEPER);
|
||||
$this->register("cr", BannerPatternType::CROSS);
|
||||
$this->register("cbo", BannerPatternType::CURLY_BORDER);
|
||||
$this->register("lud", BannerPatternType::DIAGONAL_LEFT);
|
||||
$this->register("rd", BannerPatternType::DIAGONAL_RIGHT);
|
||||
$this->register("ld", BannerPatternType::DIAGONAL_UP_LEFT);
|
||||
$this->register("rud", BannerPatternType::DIAGONAL_UP_RIGHT);
|
||||
$this->register("flo", BannerPatternType::FLOWER);
|
||||
$this->register("gra", BannerPatternType::GRADIENT);
|
||||
$this->register("gru", BannerPatternType::GRADIENT_UP);
|
||||
$this->register("hh", BannerPatternType::HALF_HORIZONTAL);
|
||||
$this->register("hhb", BannerPatternType::HALF_HORIZONTAL_BOTTOM);
|
||||
$this->register("vh", BannerPatternType::HALF_VERTICAL);
|
||||
$this->register("vhr", BannerPatternType::HALF_VERTICAL_RIGHT);
|
||||
$this->register("moj", BannerPatternType::MOJANG);
|
||||
$this->register("mr", BannerPatternType::RHOMBUS);
|
||||
$this->register("sku", BannerPatternType::SKULL);
|
||||
$this->register("ss", BannerPatternType::SMALL_STRIPES);
|
||||
$this->register("bl", BannerPatternType::SQUARE_BOTTOM_LEFT);
|
||||
$this->register("br", BannerPatternType::SQUARE_BOTTOM_RIGHT);
|
||||
$this->register("tl", BannerPatternType::SQUARE_TOP_LEFT);
|
||||
$this->register("tr", BannerPatternType::SQUARE_TOP_RIGHT);
|
||||
$this->register("sc", BannerPatternType::STRAIGHT_CROSS);
|
||||
$this->register("bs", BannerPatternType::STRIPE_BOTTOM);
|
||||
$this->register("cs", BannerPatternType::STRIPE_CENTER);
|
||||
$this->register("dls", BannerPatternType::STRIPE_DOWNLEFT);
|
||||
$this->register("drs", BannerPatternType::STRIPE_DOWNRIGHT);
|
||||
$this->register("ls", BannerPatternType::STRIPE_LEFT);
|
||||
$this->register("ms", BannerPatternType::STRIPE_MIDDLE);
|
||||
$this->register("rs", BannerPatternType::STRIPE_RIGHT);
|
||||
$this->register("ts", BannerPatternType::STRIPE_TOP);
|
||||
$this->register("bt", BannerPatternType::TRIANGLE_BOTTOM);
|
||||
$this->register("tt", BannerPatternType::TRIANGLE_TOP);
|
||||
$this->register("bts", BannerPatternType::TRIANGLES_BOTTOM);
|
||||
$this->register("tts", BannerPatternType::TRIANGLES_TOP);
|
||||
foreach(BannerPatternType::cases() as $case){
|
||||
$this->register(match($case){
|
||||
BannerPatternType::BORDER => "bo",
|
||||
BannerPatternType::BRICKS => "bri",
|
||||
BannerPatternType::CIRCLE => "mc",
|
||||
BannerPatternType::CREEPER => "cre",
|
||||
BannerPatternType::CROSS => "cr",
|
||||
BannerPatternType::CURLY_BORDER => "cbo",
|
||||
BannerPatternType::DIAGONAL_LEFT => "lud",
|
||||
BannerPatternType::DIAGONAL_RIGHT => "rd",
|
||||
BannerPatternType::DIAGONAL_UP_LEFT => "ld",
|
||||
BannerPatternType::DIAGONAL_UP_RIGHT => "rud",
|
||||
BannerPatternType::FLOWER => "flo",
|
||||
BannerPatternType::GLOBE => "glb",
|
||||
BannerPatternType::GRADIENT => "gra",
|
||||
BannerPatternType::GRADIENT_UP => "gru",
|
||||
BannerPatternType::HALF_HORIZONTAL => "hh",
|
||||
BannerPatternType::HALF_HORIZONTAL_BOTTOM => "hhb",
|
||||
BannerPatternType::HALF_VERTICAL => "vh",
|
||||
BannerPatternType::HALF_VERTICAL_RIGHT => "vhr",
|
||||
BannerPatternType::MOJANG => "moj",
|
||||
BannerPatternType::PIGLIN => "pig",
|
||||
BannerPatternType::RHOMBUS => "mr",
|
||||
BannerPatternType::SKULL => "sku",
|
||||
BannerPatternType::SMALL_STRIPES => "ss",
|
||||
BannerPatternType::SQUARE_BOTTOM_LEFT => "bl",
|
||||
BannerPatternType::SQUARE_BOTTOM_RIGHT => "br",
|
||||
BannerPatternType::SQUARE_TOP_LEFT => "tl",
|
||||
BannerPatternType::SQUARE_TOP_RIGHT => "tr",
|
||||
BannerPatternType::STRAIGHT_CROSS => "sc",
|
||||
BannerPatternType::STRIPE_BOTTOM => "bs",
|
||||
BannerPatternType::STRIPE_CENTER => "cs",
|
||||
BannerPatternType::STRIPE_DOWNLEFT => "dls",
|
||||
BannerPatternType::STRIPE_DOWNRIGHT => "drs",
|
||||
BannerPatternType::STRIPE_LEFT => "ls",
|
||||
BannerPatternType::STRIPE_MIDDLE => "ms",
|
||||
BannerPatternType::STRIPE_RIGHT => "rs",
|
||||
BannerPatternType::STRIPE_TOP => "ts",
|
||||
BannerPatternType::TRIANGLE_BOTTOM => "bt",
|
||||
BannerPatternType::TRIANGLE_TOP => "tt",
|
||||
BannerPatternType::TRIANGLES_BOTTOM => "bts",
|
||||
BannerPatternType::TRIANGLES_TOP => "tts",
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
|
||||
public function register(string $stringId, BannerPatternType $type) : void{
|
||||
|
@ -111,4 +111,15 @@ final class BiomeIds{
|
||||
public const CRIMSON_FOREST = 179;
|
||||
public const WARPED_FOREST = 180;
|
||||
public const BASALT_DELTAS = 181;
|
||||
public const JAGGED_PEAKS = 182;
|
||||
public const FROZEN_PEAKS = 183;
|
||||
public const SNOWY_SLOPES = 184;
|
||||
public const GROVE = 185;
|
||||
public const MEADOW = 186;
|
||||
public const LUSH_CAVES = 187;
|
||||
public const DRIPSTONE_CAVES = 188;
|
||||
public const STONY_PEAKS = 189;
|
||||
public const DEEP_DARK = 190;
|
||||
public const MANGROVE_SWAMP = 191;
|
||||
public const CHERRY_GROVE = 192;
|
||||
}
|
||||
|
@ -48,22 +48,28 @@ final class DyeColorIdMap{
|
||||
private array $enumToItemId = [];
|
||||
|
||||
private function __construct(){
|
||||
$this->register(0, ItemTypeNames::WHITE_DYE, DyeColor::WHITE);
|
||||
$this->register(1, ItemTypeNames::ORANGE_DYE, DyeColor::ORANGE);
|
||||
$this->register(2, ItemTypeNames::MAGENTA_DYE, DyeColor::MAGENTA);
|
||||
$this->register(3, ItemTypeNames::LIGHT_BLUE_DYE, DyeColor::LIGHT_BLUE);
|
||||
$this->register(4, ItemTypeNames::YELLOW_DYE, DyeColor::YELLOW);
|
||||
$this->register(5, ItemTypeNames::LIME_DYE, DyeColor::LIME);
|
||||
$this->register(6, ItemTypeNames::PINK_DYE, DyeColor::PINK);
|
||||
$this->register(7, ItemTypeNames::GRAY_DYE, DyeColor::GRAY);
|
||||
$this->register(8, ItemTypeNames::LIGHT_GRAY_DYE, DyeColor::LIGHT_GRAY);
|
||||
$this->register(9, ItemTypeNames::CYAN_DYE, DyeColor::CYAN);
|
||||
$this->register(10, ItemTypeNames::PURPLE_DYE, DyeColor::PURPLE);
|
||||
$this->register(11, ItemTypeNames::BLUE_DYE, DyeColor::BLUE);
|
||||
$this->register(12, ItemTypeNames::BROWN_DYE, DyeColor::BROWN);
|
||||
$this->register(13, ItemTypeNames::GREEN_DYE, DyeColor::GREEN);
|
||||
$this->register(14, ItemTypeNames::RED_DYE, DyeColor::RED);
|
||||
$this->register(15, ItemTypeNames::BLACK_DYE, DyeColor::BLACK);
|
||||
foreach(DyeColor::cases() as $case){
|
||||
[$colorId, $dyeItemId] = match($case){
|
||||
DyeColor::WHITE => [0, ItemTypeNames::WHITE_DYE],
|
||||
DyeColor::ORANGE => [1, ItemTypeNames::ORANGE_DYE],
|
||||
DyeColor::MAGENTA => [2, ItemTypeNames::MAGENTA_DYE],
|
||||
DyeColor::LIGHT_BLUE => [3, ItemTypeNames::LIGHT_BLUE_DYE],
|
||||
DyeColor::YELLOW => [4, ItemTypeNames::YELLOW_DYE],
|
||||
DyeColor::LIME => [5, ItemTypeNames::LIME_DYE],
|
||||
DyeColor::PINK => [6, ItemTypeNames::PINK_DYE],
|
||||
DyeColor::GRAY => [7, ItemTypeNames::GRAY_DYE],
|
||||
DyeColor::LIGHT_GRAY => [8, ItemTypeNames::LIGHT_GRAY_DYE],
|
||||
DyeColor::CYAN => [9, ItemTypeNames::CYAN_DYE],
|
||||
DyeColor::PURPLE => [10, ItemTypeNames::PURPLE_DYE],
|
||||
DyeColor::BLUE => [11, ItemTypeNames::BLUE_DYE],
|
||||
DyeColor::BROWN => [12, ItemTypeNames::BROWN_DYE],
|
||||
DyeColor::GREEN => [13, ItemTypeNames::GREEN_DYE],
|
||||
DyeColor::RED => [14, ItemTypeNames::RED_DYE],
|
||||
DyeColor::BLACK => [15, ItemTypeNames::BLACK_DYE],
|
||||
};
|
||||
|
||||
$this->register($colorId, $dyeItemId, $case);
|
||||
}
|
||||
}
|
||||
|
||||
private function register(int $id, string $itemId, DyeColor $color) : void{
|
||||
|
@ -32,9 +32,13 @@ final class MedicineTypeIdMap{
|
||||
use IntSaveIdMapTrait;
|
||||
|
||||
private function __construct(){
|
||||
$this->register(MedicineTypeIds::ANTIDOTE, MedicineType::ANTIDOTE);
|
||||
$this->register(MedicineTypeIds::ELIXIR, MedicineType::ELIXIR);
|
||||
$this->register(MedicineTypeIds::EYE_DROPS, MedicineType::EYE_DROPS);
|
||||
$this->register(MedicineTypeIds::TONIC, MedicineType::TONIC);
|
||||
foreach(MedicineType::cases() as $case){
|
||||
$this->register(match($case){
|
||||
MedicineType::ANTIDOTE => MedicineTypeIds::ANTIDOTE,
|
||||
MedicineType::ELIXIR => MedicineTypeIds::ELIXIR,
|
||||
MedicineType::EYE_DROPS => MedicineTypeIds::EYE_DROPS,
|
||||
MedicineType::TONIC => MedicineTypeIds::TONIC,
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,12 +32,16 @@ final class MobHeadTypeIdMap{
|
||||
use IntSaveIdMapTrait;
|
||||
|
||||
private function __construct(){
|
||||
$this->register(0, MobHeadType::SKELETON);
|
||||
$this->register(1, MobHeadType::WITHER_SKELETON);
|
||||
$this->register(2, MobHeadType::ZOMBIE);
|
||||
$this->register(3, MobHeadType::PLAYER);
|
||||
$this->register(4, MobHeadType::CREEPER);
|
||||
$this->register(5, MobHeadType::DRAGON);
|
||||
$this->register(6, MobHeadType::PIGLIN);
|
||||
foreach(MobHeadType::cases() as $case){
|
||||
$this->register(match($case){
|
||||
MobHeadType::SKELETON => 0,
|
||||
MobHeadType::WITHER_SKELETON => 1,
|
||||
MobHeadType::ZOMBIE => 2,
|
||||
MobHeadType::PLAYER => 3,
|
||||
MobHeadType::CREEPER => 4,
|
||||
MobHeadType::DRAGON => 5,
|
||||
MobHeadType::PIGLIN => 6,
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,16 +33,20 @@ final class MushroomBlockTypeIdMap{
|
||||
use IntSaveIdMapTrait;
|
||||
|
||||
public function __construct(){
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_ALL_PORES, MushroomBlockType::PORES);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER, MushroomBlockType::CAP_NORTHWEST);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_NORTH_SIDE, MushroomBlockType::CAP_NORTH);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER, MushroomBlockType::CAP_NORTHEAST);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_WEST_SIDE, MushroomBlockType::CAP_WEST);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_TOP_ONLY, MushroomBlockType::CAP_MIDDLE);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_EAST_SIDE, MushroomBlockType::CAP_EAST);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER, MushroomBlockType::CAP_SOUTHWEST);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE, MushroomBlockType::CAP_SOUTH);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER, MushroomBlockType::CAP_SOUTHEAST);
|
||||
$this->register(LegacyMeta::MUSHROOM_BLOCK_ALL_CAP, MushroomBlockType::ALL_CAP);
|
||||
foreach(MushroomBlockType::cases() as $case){
|
||||
$this->register(match($case){
|
||||
MushroomBlockType::PORES => LegacyMeta::MUSHROOM_BLOCK_ALL_PORES,
|
||||
MushroomBlockType::CAP_NORTHWEST => LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER,
|
||||
MushroomBlockType::CAP_NORTH => LegacyMeta::MUSHROOM_BLOCK_CAP_NORTH_SIDE,
|
||||
MushroomBlockType::CAP_NORTHEAST => LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER,
|
||||
MushroomBlockType::CAP_WEST => LegacyMeta::MUSHROOM_BLOCK_CAP_WEST_SIDE,
|
||||
MushroomBlockType::CAP_MIDDLE => LegacyMeta::MUSHROOM_BLOCK_CAP_TOP_ONLY,
|
||||
MushroomBlockType::CAP_EAST => LegacyMeta::MUSHROOM_BLOCK_CAP_EAST_SIDE,
|
||||
MushroomBlockType::CAP_SOUTHWEST => LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER,
|
||||
MushroomBlockType::CAP_SOUTH => LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE,
|
||||
MushroomBlockType::CAP_SOUTHEAST => LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER,
|
||||
MushroomBlockType::ALL_CAP => LegacyMeta::MUSHROOM_BLOCK_ALL_CAP,
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,21 +32,25 @@ final class NoteInstrumentIdMap{
|
||||
use IntSaveIdMapTrait;
|
||||
|
||||
private function __construct(){
|
||||
$this->register(0, NoteInstrument::PIANO);
|
||||
$this->register(1, NoteInstrument::BASS_DRUM);
|
||||
$this->register(2, NoteInstrument::SNARE);
|
||||
$this->register(3, NoteInstrument::CLICKS_AND_STICKS);
|
||||
$this->register(4, NoteInstrument::DOUBLE_BASS);
|
||||
$this->register(5, NoteInstrument::BELL);
|
||||
$this->register(6, NoteInstrument::FLUTE);
|
||||
$this->register(7, NoteInstrument::CHIME);
|
||||
$this->register(8, NoteInstrument::GUITAR);
|
||||
$this->register(9, NoteInstrument::XYLOPHONE);
|
||||
$this->register(10, NoteInstrument::IRON_XYLOPHONE);
|
||||
$this->register(11, NoteInstrument::COW_BELL);
|
||||
$this->register(12, NoteInstrument::DIDGERIDOO);
|
||||
$this->register(13, NoteInstrument::BIT);
|
||||
$this->register(14, NoteInstrument::BANJO);
|
||||
$this->register(15, NoteInstrument::PLING);
|
||||
foreach(NoteInstrument::cases() as $case){
|
||||
$this->register(match($case){
|
||||
NoteInstrument::PIANO => 0,
|
||||
NoteInstrument::BASS_DRUM => 1,
|
||||
NoteInstrument::SNARE => 2,
|
||||
NoteInstrument::CLICKS_AND_STICKS => 3,
|
||||
NoteInstrument::DOUBLE_BASS => 4,
|
||||
NoteInstrument::BELL => 5,
|
||||
NoteInstrument::FLUTE => 6,
|
||||
NoteInstrument::CHIME => 7,
|
||||
NoteInstrument::GUITAR => 8,
|
||||
NoteInstrument::XYLOPHONE => 9,
|
||||
NoteInstrument::IRON_XYLOPHONE => 10,
|
||||
NoteInstrument::COW_BELL => 11,
|
||||
NoteInstrument::DIDGERIDOO => 12,
|
||||
NoteInstrument::BIT => 13,
|
||||
NoteInstrument::BANJO => 14,
|
||||
NoteInstrument::PLING => 15,
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,48 +32,52 @@ final class PotionTypeIdMap{
|
||||
use IntSaveIdMapTrait;
|
||||
|
||||
private function __construct(){
|
||||
$this->register(PotionTypeIds::WATER, PotionType::WATER);
|
||||
$this->register(PotionTypeIds::MUNDANE, PotionType::MUNDANE);
|
||||
$this->register(PotionTypeIds::LONG_MUNDANE, PotionType::LONG_MUNDANE);
|
||||
$this->register(PotionTypeIds::THICK, PotionType::THICK);
|
||||
$this->register(PotionTypeIds::AWKWARD, PotionType::AWKWARD);
|
||||
$this->register(PotionTypeIds::NIGHT_VISION, PotionType::NIGHT_VISION);
|
||||
$this->register(PotionTypeIds::LONG_NIGHT_VISION, PotionType::LONG_NIGHT_VISION);
|
||||
$this->register(PotionTypeIds::INVISIBILITY, PotionType::INVISIBILITY);
|
||||
$this->register(PotionTypeIds::LONG_INVISIBILITY, PotionType::LONG_INVISIBILITY);
|
||||
$this->register(PotionTypeIds::LEAPING, PotionType::LEAPING);
|
||||
$this->register(PotionTypeIds::LONG_LEAPING, PotionType::LONG_LEAPING);
|
||||
$this->register(PotionTypeIds::STRONG_LEAPING, PotionType::STRONG_LEAPING);
|
||||
$this->register(PotionTypeIds::FIRE_RESISTANCE, PotionType::FIRE_RESISTANCE);
|
||||
$this->register(PotionTypeIds::LONG_FIRE_RESISTANCE, PotionType::LONG_FIRE_RESISTANCE);
|
||||
$this->register(PotionTypeIds::SWIFTNESS, PotionType::SWIFTNESS);
|
||||
$this->register(PotionTypeIds::LONG_SWIFTNESS, PotionType::LONG_SWIFTNESS);
|
||||
$this->register(PotionTypeIds::STRONG_SWIFTNESS, PotionType::STRONG_SWIFTNESS);
|
||||
$this->register(PotionTypeIds::SLOWNESS, PotionType::SLOWNESS);
|
||||
$this->register(PotionTypeIds::LONG_SLOWNESS, PotionType::LONG_SLOWNESS);
|
||||
$this->register(PotionTypeIds::WATER_BREATHING, PotionType::WATER_BREATHING);
|
||||
$this->register(PotionTypeIds::LONG_WATER_BREATHING, PotionType::LONG_WATER_BREATHING);
|
||||
$this->register(PotionTypeIds::HEALING, PotionType::HEALING);
|
||||
$this->register(PotionTypeIds::STRONG_HEALING, PotionType::STRONG_HEALING);
|
||||
$this->register(PotionTypeIds::HARMING, PotionType::HARMING);
|
||||
$this->register(PotionTypeIds::STRONG_HARMING, PotionType::STRONG_HARMING);
|
||||
$this->register(PotionTypeIds::POISON, PotionType::POISON);
|
||||
$this->register(PotionTypeIds::LONG_POISON, PotionType::LONG_POISON);
|
||||
$this->register(PotionTypeIds::STRONG_POISON, PotionType::STRONG_POISON);
|
||||
$this->register(PotionTypeIds::REGENERATION, PotionType::REGENERATION);
|
||||
$this->register(PotionTypeIds::LONG_REGENERATION, PotionType::LONG_REGENERATION);
|
||||
$this->register(PotionTypeIds::STRONG_REGENERATION, PotionType::STRONG_REGENERATION);
|
||||
$this->register(PotionTypeIds::STRENGTH, PotionType::STRENGTH);
|
||||
$this->register(PotionTypeIds::LONG_STRENGTH, PotionType::LONG_STRENGTH);
|
||||
$this->register(PotionTypeIds::STRONG_STRENGTH, PotionType::STRONG_STRENGTH);
|
||||
$this->register(PotionTypeIds::WEAKNESS, PotionType::WEAKNESS);
|
||||
$this->register(PotionTypeIds::LONG_WEAKNESS, PotionType::LONG_WEAKNESS);
|
||||
$this->register(PotionTypeIds::WITHER, PotionType::WITHER);
|
||||
$this->register(PotionTypeIds::TURTLE_MASTER, PotionType::TURTLE_MASTER);
|
||||
$this->register(PotionTypeIds::LONG_TURTLE_MASTER, PotionType::LONG_TURTLE_MASTER);
|
||||
$this->register(PotionTypeIds::STRONG_TURTLE_MASTER, PotionType::STRONG_TURTLE_MASTER);
|
||||
$this->register(PotionTypeIds::SLOW_FALLING, PotionType::SLOW_FALLING);
|
||||
$this->register(PotionTypeIds::LONG_SLOW_FALLING, PotionType::LONG_SLOW_FALLING);
|
||||
$this->register(PotionTypeIds::STRONG_SLOWNESS, PotionType::STRONG_SLOWNESS);
|
||||
foreach(PotionType::cases() as $case){
|
||||
$this->register(match($case){
|
||||
PotionType::WATER => PotionTypeIds::WATER,
|
||||
PotionType::MUNDANE => PotionTypeIds::MUNDANE,
|
||||
PotionType::LONG_MUNDANE => PotionTypeIds::LONG_MUNDANE,
|
||||
PotionType::THICK => PotionTypeIds::THICK,
|
||||
PotionType::AWKWARD => PotionTypeIds::AWKWARD,
|
||||
PotionType::NIGHT_VISION => PotionTypeIds::NIGHT_VISION,
|
||||
PotionType::LONG_NIGHT_VISION => PotionTypeIds::LONG_NIGHT_VISION,
|
||||
PotionType::INVISIBILITY => PotionTypeIds::INVISIBILITY,
|
||||
PotionType::LONG_INVISIBILITY => PotionTypeIds::LONG_INVISIBILITY,
|
||||
PotionType::LEAPING => PotionTypeIds::LEAPING,
|
||||
PotionType::LONG_LEAPING => PotionTypeIds::LONG_LEAPING,
|
||||
PotionType::STRONG_LEAPING => PotionTypeIds::STRONG_LEAPING,
|
||||
PotionType::FIRE_RESISTANCE => PotionTypeIds::FIRE_RESISTANCE,
|
||||
PotionType::LONG_FIRE_RESISTANCE => PotionTypeIds::LONG_FIRE_RESISTANCE,
|
||||
PotionType::SWIFTNESS => PotionTypeIds::SWIFTNESS,
|
||||
PotionType::LONG_SWIFTNESS => PotionTypeIds::LONG_SWIFTNESS,
|
||||
PotionType::STRONG_SWIFTNESS => PotionTypeIds::STRONG_SWIFTNESS,
|
||||
PotionType::SLOWNESS => PotionTypeIds::SLOWNESS,
|
||||
PotionType::LONG_SLOWNESS => PotionTypeIds::LONG_SLOWNESS,
|
||||
PotionType::WATER_BREATHING => PotionTypeIds::WATER_BREATHING,
|
||||
PotionType::LONG_WATER_BREATHING => PotionTypeIds::LONG_WATER_BREATHING,
|
||||
PotionType::HEALING => PotionTypeIds::HEALING,
|
||||
PotionType::STRONG_HEALING => PotionTypeIds::STRONG_HEALING,
|
||||
PotionType::HARMING => PotionTypeIds::HARMING,
|
||||
PotionType::STRONG_HARMING => PotionTypeIds::STRONG_HARMING,
|
||||
PotionType::POISON => PotionTypeIds::POISON,
|
||||
PotionType::LONG_POISON => PotionTypeIds::LONG_POISON,
|
||||
PotionType::STRONG_POISON => PotionTypeIds::STRONG_POISON,
|
||||
PotionType::REGENERATION => PotionTypeIds::REGENERATION,
|
||||
PotionType::LONG_REGENERATION => PotionTypeIds::LONG_REGENERATION,
|
||||
PotionType::STRONG_REGENERATION => PotionTypeIds::STRONG_REGENERATION,
|
||||
PotionType::STRENGTH => PotionTypeIds::STRENGTH,
|
||||
PotionType::LONG_STRENGTH => PotionTypeIds::LONG_STRENGTH,
|
||||
PotionType::STRONG_STRENGTH => PotionTypeIds::STRONG_STRENGTH,
|
||||
PotionType::WEAKNESS => PotionTypeIds::WEAKNESS,
|
||||
PotionType::LONG_WEAKNESS => PotionTypeIds::LONG_WEAKNESS,
|
||||
PotionType::WITHER => PotionTypeIds::WITHER,
|
||||
PotionType::TURTLE_MASTER => PotionTypeIds::TURTLE_MASTER,
|
||||
PotionType::LONG_TURTLE_MASTER => PotionTypeIds::LONG_TURTLE_MASTER,
|
||||
PotionType::STRONG_TURTLE_MASTER => PotionTypeIds::STRONG_TURTLE_MASTER,
|
||||
PotionType::SLOW_FALLING => PotionTypeIds::SLOW_FALLING,
|
||||
PotionType::LONG_SLOW_FALLING => PotionTypeIds::LONG_SLOW_FALLING,
|
||||
PotionType::STRONG_SLOWNESS => PotionTypeIds::STRONG_SLOWNESS,
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,15 +32,20 @@ final class SuspiciousStewTypeIdMap{
|
||||
use IntSaveIdMapTrait;
|
||||
|
||||
private function __construct(){
|
||||
$this->register(SuspiciousStewTypeIds::POPPY, SuspiciousStewType::POPPY);
|
||||
$this->register(SuspiciousStewTypeIds::CORNFLOWER, SuspiciousStewType::CORNFLOWER);
|
||||
$this->register(SuspiciousStewTypeIds::TULIP, SuspiciousStewType::TULIP);
|
||||
$this->register(SuspiciousStewTypeIds::AZURE_BLUET, SuspiciousStewType::AZURE_BLUET);
|
||||
$this->register(SuspiciousStewTypeIds::LILY_OF_THE_VALLEY, SuspiciousStewType::LILY_OF_THE_VALLEY);
|
||||
$this->register(SuspiciousStewTypeIds::DANDELION, SuspiciousStewType::DANDELION);
|
||||
$this->register(SuspiciousStewTypeIds::BLUE_ORCHID, SuspiciousStewType::BLUE_ORCHID);
|
||||
$this->register(SuspiciousStewTypeIds::ALLIUM, SuspiciousStewType::ALLIUM);
|
||||
$this->register(SuspiciousStewTypeIds::OXEYE_DAISY, SuspiciousStewType::OXEYE_DAISY);
|
||||
$this->register(SuspiciousStewTypeIds::WITHER_ROSE, SuspiciousStewType::WITHER_ROSE);
|
||||
foreach(SuspiciousStewType::cases() as $case){
|
||||
$this->register(match($case){
|
||||
SuspiciousStewType::POPPY => SuspiciousStewTypeIds::POPPY,
|
||||
SuspiciousStewType::CORNFLOWER => SuspiciousStewTypeIds::CORNFLOWER,
|
||||
SuspiciousStewType::TULIP => SuspiciousStewTypeIds::TULIP,
|
||||
SuspiciousStewType::AZURE_BLUET => SuspiciousStewTypeIds::AZURE_BLUET,
|
||||
SuspiciousStewType::LILY_OF_THE_VALLEY => SuspiciousStewTypeIds::LILY_OF_THE_VALLEY,
|
||||
SuspiciousStewType::DANDELION => SuspiciousStewTypeIds::DANDELION,
|
||||
SuspiciousStewType::BLUE_ORCHID => SuspiciousStewTypeIds::BLUE_ORCHID,
|
||||
SuspiciousStewType::ALLIUM => SuspiciousStewTypeIds::ALLIUM,
|
||||
SuspiciousStewType::OXEYE_DAISY => SuspiciousStewTypeIds::OXEYE_DAISY,
|
||||
SuspiciousStewType::WITHER_ROSE => SuspiciousStewTypeIds::WITHER_ROSE,
|
||||
}, $case);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -42,8 +42,8 @@ final class BlockStateData{
|
||||
public const CURRENT_VERSION =
|
||||
(1 << 24) | //major
|
||||
(20 << 16) | //minor
|
||||
(40 << 8) | //patch
|
||||
(3); //revision
|
||||
(70 << 8) | //patch
|
||||
(4); //revision
|
||||
|
||||
public const TAG_NAME = "name";
|
||||
public const TAG_STATES = "states";
|
||||
|
@ -56,7 +56,6 @@ final class BlockStateNames{
|
||||
public const CHEMISTRY_TABLE_TYPE = "chemistry_table_type";
|
||||
public const CHISEL_TYPE = "chisel_type";
|
||||
public const CLUSTER_COUNT = "cluster_count";
|
||||
public const COLOR = "color";
|
||||
public const COLOR_BIT = "color_bit";
|
||||
public const COMPOSTER_FILL_LEVEL = "composter_fill_level";
|
||||
public const CONDITIONAL_BIT = "conditional_bit";
|
||||
@ -66,6 +65,7 @@ final class BlockStateNames{
|
||||
public const CORAL_HANG_TYPE_BIT = "coral_hang_type_bit";
|
||||
public const COVERED_BIT = "covered_bit";
|
||||
public const CRACKED_STATE = "cracked_state";
|
||||
public const CRAFTING = "crafting";
|
||||
public const DAMAGE = "damage";
|
||||
public const DEAD_BIT = "dead_bit";
|
||||
public const DEPRECATED = "deprecated";
|
||||
@ -105,10 +105,9 @@ final class BlockStateNames{
|
||||
public const MOISTURIZED_AMOUNT = "moisturized_amount";
|
||||
public const MONSTER_EGG_STONE_TYPE = "monster_egg_stone_type";
|
||||
public const MULTI_FACE_DIRECTION_BITS = "multi_face_direction_bits";
|
||||
public const NEW_LEAF_TYPE = "new_leaf_type";
|
||||
public const OCCUPIED_BIT = "occupied_bit";
|
||||
public const OLD_LEAF_TYPE = "old_leaf_type";
|
||||
public const OPEN_BIT = "open_bit";
|
||||
public const ORIENTATION = "orientation";
|
||||
public const OUTPUT_LIT_BIT = "output_lit_bit";
|
||||
public const OUTPUT_SUBTRACT_BIT = "output_subtract_bit";
|
||||
public const PERSISTENT_BIT = "persistent_bit";
|
||||
@ -136,7 +135,6 @@ final class BlockStateNames{
|
||||
public const STONE_SLAB_TYPE_2 = "stone_slab_type_2";
|
||||
public const STONE_SLAB_TYPE_3 = "stone_slab_type_3";
|
||||
public const STONE_SLAB_TYPE_4 = "stone_slab_type_4";
|
||||
public const STONE_TYPE = "stone_type";
|
||||
public const STRIPPED_BIT = "stripped_bit";
|
||||
public const STRUCTURE_BLOCK_TYPE = "structure_block_type";
|
||||
public const STRUCTURE_VOID_TYPE = "structure_void_type";
|
||||
@ -144,12 +142,14 @@ final class BlockStateNames{
|
||||
public const TALL_GRASS_TYPE = "tall_grass_type";
|
||||
public const TOGGLE_BIT = "toggle_bit";
|
||||
public const TORCH_FACING_DIRECTION = "torch_facing_direction";
|
||||
public const TRIAL_SPAWNER_STATE = "trial_spawner_state";
|
||||
public const TRIGGERED_BIT = "triggered_bit";
|
||||
public const TURTLE_EGG_COUNT = "turtle_egg_count";
|
||||
public const TWISTING_VINES_AGE = "twisting_vines_age";
|
||||
public const UPDATE_BIT = "update_bit";
|
||||
public const UPPER_BLOCK_BIT = "upper_block_bit";
|
||||
public const UPSIDE_DOWN_BIT = "upside_down_bit";
|
||||
public const VAULT_STATE = "vault_state";
|
||||
public const VINE_DIRECTION_BITS = "vine_direction_bits";
|
||||
public const WALL_BLOCK_TYPE = "wall_block_type";
|
||||
public const WALL_CONNECTION_TYPE_EAST = "wall_connection_type_east";
|
||||
@ -159,5 +159,4 @@ final class BlockStateNames{
|
||||
public const WALL_POST_BIT = "wall_post_bit";
|
||||
public const WEEPING_VINES_AGE = "weeping_vines_age";
|
||||
public const WEIRDO_DIRECTION = "weirdo_direction";
|
||||
public const WOOD_TYPE = "wood_type";
|
||||
}
|
||||
|
@ -62,23 +62,6 @@ final class BlockStateStringValues{
|
||||
public const CHISEL_TYPE_LINES = "lines";
|
||||
public const CHISEL_TYPE_SMOOTH = "smooth";
|
||||
|
||||
public const COLOR_BLACK = "black";
|
||||
public const COLOR_BLUE = "blue";
|
||||
public const COLOR_BROWN = "brown";
|
||||
public const COLOR_CYAN = "cyan";
|
||||
public const COLOR_GRAY = "gray";
|
||||
public const COLOR_GREEN = "green";
|
||||
public const COLOR_LIGHT_BLUE = "light_blue";
|
||||
public const COLOR_LIME = "lime";
|
||||
public const COLOR_MAGENTA = "magenta";
|
||||
public const COLOR_ORANGE = "orange";
|
||||
public const COLOR_PINK = "pink";
|
||||
public const COLOR_PURPLE = "purple";
|
||||
public const COLOR_RED = "red";
|
||||
public const COLOR_SILVER = "silver";
|
||||
public const COLOR_WHITE = "white";
|
||||
public const COLOR_YELLOW = "yellow";
|
||||
|
||||
public const CORAL_COLOR_BLUE = "blue";
|
||||
public const CORAL_COLOR_PINK = "pink";
|
||||
public const CORAL_COLOR_PURPLE = "purple";
|
||||
@ -160,13 +143,18 @@ final class BlockStateStringValues{
|
||||
public const MONSTER_EGG_STONE_TYPE_STONE = "stone";
|
||||
public const MONSTER_EGG_STONE_TYPE_STONE_BRICK = "stone_brick";
|
||||
|
||||
public const NEW_LEAF_TYPE_ACACIA = "acacia";
|
||||
public const NEW_LEAF_TYPE_DARK_OAK = "dark_oak";
|
||||
|
||||
public const OLD_LEAF_TYPE_BIRCH = "birch";
|
||||
public const OLD_LEAF_TYPE_JUNGLE = "jungle";
|
||||
public const OLD_LEAF_TYPE_OAK = "oak";
|
||||
public const OLD_LEAF_TYPE_SPRUCE = "spruce";
|
||||
public const ORIENTATION_DOWN_EAST = "down_east";
|
||||
public const ORIENTATION_DOWN_NORTH = "down_north";
|
||||
public const ORIENTATION_DOWN_SOUTH = "down_south";
|
||||
public const ORIENTATION_DOWN_WEST = "down_west";
|
||||
public const ORIENTATION_EAST_UP = "east_up";
|
||||
public const ORIENTATION_NORTH_UP = "north_up";
|
||||
public const ORIENTATION_SOUTH_UP = "south_up";
|
||||
public const ORIENTATION_UP_EAST = "up_east";
|
||||
public const ORIENTATION_UP_NORTH = "up_north";
|
||||
public const ORIENTATION_UP_SOUTH = "up_south";
|
||||
public const ORIENTATION_UP_WEST = "up_west";
|
||||
public const ORIENTATION_WEST_UP = "west_up";
|
||||
|
||||
public const PILLAR_AXIS_X = "x";
|
||||
public const PILLAR_AXIS_Y = "y";
|
||||
@ -241,14 +229,6 @@ final class BlockStateStringValues{
|
||||
public const STONE_SLAB_TYPE_4_SMOOTH_QUARTZ = "smooth_quartz";
|
||||
public const STONE_SLAB_TYPE_4_STONE = "stone";
|
||||
|
||||
public const STONE_TYPE_ANDESITE = "andesite";
|
||||
public const STONE_TYPE_ANDESITE_SMOOTH = "andesite_smooth";
|
||||
public const STONE_TYPE_DIORITE = "diorite";
|
||||
public const STONE_TYPE_DIORITE_SMOOTH = "diorite_smooth";
|
||||
public const STONE_TYPE_GRANITE = "granite";
|
||||
public const STONE_TYPE_GRANITE_SMOOTH = "granite_smooth";
|
||||
public const STONE_TYPE_STONE = "stone";
|
||||
|
||||
public const STRUCTURE_BLOCK_TYPE_CORNER = "corner";
|
||||
public const STRUCTURE_BLOCK_TYPE_DATA = "data";
|
||||
public const STRUCTURE_BLOCK_TYPE_EXPORT = "export";
|
||||
@ -276,6 +256,11 @@ final class BlockStateStringValues{
|
||||
public const TURTLE_EGG_COUNT_THREE_EGG = "three_egg";
|
||||
public const TURTLE_EGG_COUNT_TWO_EGG = "two_egg";
|
||||
|
||||
public const VAULT_STATE_ACTIVE = "active";
|
||||
public const VAULT_STATE_EJECTING = "ejecting";
|
||||
public const VAULT_STATE_INACTIVE = "inactive";
|
||||
public const VAULT_STATE_UNLOCKING = "unlocking";
|
||||
|
||||
public const WALL_BLOCK_TYPE_ANDESITE = "andesite";
|
||||
public const WALL_BLOCK_TYPE_BRICK = "brick";
|
||||
public const WALL_BLOCK_TYPE_COBBLESTONE = "cobblestone";
|
||||
@ -307,11 +292,4 @@ final class BlockStateStringValues{
|
||||
public const WALL_CONNECTION_TYPE_WEST_SHORT = "short";
|
||||
public const WALL_CONNECTION_TYPE_WEST_TALL = "tall";
|
||||
|
||||
public const WOOD_TYPE_ACACIA = "acacia";
|
||||
public const WOOD_TYPE_BIRCH = "birch";
|
||||
public const WOOD_TYPE_DARK_OAK = "dark_oak";
|
||||
public const WOOD_TYPE_JUNGLE = "jungle";
|
||||
public const WOOD_TYPE_OAK = "oak";
|
||||
public const WOOD_TYPE_SPRUCE = "spruce";
|
||||
|
||||
}
|
||||
|
@ -33,21 +33,27 @@ final class BlockTypeNames{
|
||||
|
||||
public const ACACIA_BUTTON = "minecraft:acacia_button";
|
||||
public const ACACIA_DOOR = "minecraft:acacia_door";
|
||||
public const ACACIA_DOUBLE_SLAB = "minecraft:acacia_double_slab";
|
||||
public const ACACIA_FENCE = "minecraft:acacia_fence";
|
||||
public const ACACIA_FENCE_GATE = "minecraft:acacia_fence_gate";
|
||||
public const ACACIA_HANGING_SIGN = "minecraft:acacia_hanging_sign";
|
||||
public const ACACIA_LEAVES = "minecraft:acacia_leaves";
|
||||
public const ACACIA_LOG = "minecraft:acacia_log";
|
||||
public const ACACIA_PLANKS = "minecraft:acacia_planks";
|
||||
public const ACACIA_PRESSURE_PLATE = "minecraft:acacia_pressure_plate";
|
||||
public const ACACIA_SLAB = "minecraft:acacia_slab";
|
||||
public const ACACIA_STAIRS = "minecraft:acacia_stairs";
|
||||
public const ACACIA_STANDING_SIGN = "minecraft:acacia_standing_sign";
|
||||
public const ACACIA_TRAPDOOR = "minecraft:acacia_trapdoor";
|
||||
public const ACACIA_WALL_SIGN = "minecraft:acacia_wall_sign";
|
||||
public const ACACIA_WOOD = "minecraft:acacia_wood";
|
||||
public const ACTIVATOR_RAIL = "minecraft:activator_rail";
|
||||
public const AIR = "minecraft:air";
|
||||
public const ALLOW = "minecraft:allow";
|
||||
public const AMETHYST_BLOCK = "minecraft:amethyst_block";
|
||||
public const AMETHYST_CLUSTER = "minecraft:amethyst_cluster";
|
||||
public const ANCIENT_DEBRIS = "minecraft:ancient_debris";
|
||||
public const ANDESITE = "minecraft:andesite";
|
||||
public const ANDESITE_STAIRS = "minecraft:andesite_stairs";
|
||||
public const ANVIL = "minecraft:anvil";
|
||||
public const AZALEA = "minecraft:azalea";
|
||||
@ -86,15 +92,20 @@ final class BlockTypeNames{
|
||||
public const BIG_DRIPLEAF = "minecraft:big_dripleaf";
|
||||
public const BIRCH_BUTTON = "minecraft:birch_button";
|
||||
public const BIRCH_DOOR = "minecraft:birch_door";
|
||||
public const BIRCH_DOUBLE_SLAB = "minecraft:birch_double_slab";
|
||||
public const BIRCH_FENCE = "minecraft:birch_fence";
|
||||
public const BIRCH_FENCE_GATE = "minecraft:birch_fence_gate";
|
||||
public const BIRCH_HANGING_SIGN = "minecraft:birch_hanging_sign";
|
||||
public const BIRCH_LEAVES = "minecraft:birch_leaves";
|
||||
public const BIRCH_LOG = "minecraft:birch_log";
|
||||
public const BIRCH_PLANKS = "minecraft:birch_planks";
|
||||
public const BIRCH_PRESSURE_PLATE = "minecraft:birch_pressure_plate";
|
||||
public const BIRCH_SLAB = "minecraft:birch_slab";
|
||||
public const BIRCH_STAIRS = "minecraft:birch_stairs";
|
||||
public const BIRCH_STANDING_SIGN = "minecraft:birch_standing_sign";
|
||||
public const BIRCH_TRAPDOOR = "minecraft:birch_trapdoor";
|
||||
public const BIRCH_WALL_SIGN = "minecraft:birch_wall_sign";
|
||||
public const BIRCH_WOOD = "minecraft:birch_wood";
|
||||
public const BLACK_CANDLE = "minecraft:black_candle";
|
||||
public const BLACK_CANDLE_CAKE = "minecraft:black_candle_cake";
|
||||
public const BLACK_CARPET = "minecraft:black_carpet";
|
||||
@ -185,9 +196,12 @@ final class BlockTypeNames{
|
||||
public const CHERRY_WOOD = "minecraft:cherry_wood";
|
||||
public const CHEST = "minecraft:chest";
|
||||
public const CHISELED_BOOKSHELF = "minecraft:chiseled_bookshelf";
|
||||
public const CHISELED_COPPER = "minecraft:chiseled_copper";
|
||||
public const CHISELED_DEEPSLATE = "minecraft:chiseled_deepslate";
|
||||
public const CHISELED_NETHER_BRICKS = "minecraft:chiseled_nether_bricks";
|
||||
public const CHISELED_POLISHED_BLACKSTONE = "minecraft:chiseled_polished_blackstone";
|
||||
public const CHISELED_TUFF = "minecraft:chiseled_tuff";
|
||||
public const CHISELED_TUFF_BRICKS = "minecraft:chiseled_tuff_bricks";
|
||||
public const CHORUS_FLOWER = "minecraft:chorus_flower";
|
||||
public const CHORUS_PLANT = "minecraft:chorus_plant";
|
||||
public const CLAY = "minecraft:clay";
|
||||
@ -208,7 +222,11 @@ final class BlockTypeNames{
|
||||
public const COMPOSTER = "minecraft:composter";
|
||||
public const CONDUIT = "minecraft:conduit";
|
||||
public const COPPER_BLOCK = "minecraft:copper_block";
|
||||
public const COPPER_BULB = "minecraft:copper_bulb";
|
||||
public const COPPER_DOOR = "minecraft:copper_door";
|
||||
public const COPPER_GRATE = "minecraft:copper_grate";
|
||||
public const COPPER_ORE = "minecraft:copper_ore";
|
||||
public const COPPER_TRAPDOOR = "minecraft:copper_trapdoor";
|
||||
public const CORAL_BLOCK = "minecraft:coral_block";
|
||||
public const CORAL_FAN = "minecraft:coral_fan";
|
||||
public const CORAL_FAN_DEAD = "minecraft:coral_fan_dead";
|
||||
@ -219,6 +237,7 @@ final class BlockTypeNames{
|
||||
public const CRACKED_DEEPSLATE_TILES = "minecraft:cracked_deepslate_tiles";
|
||||
public const CRACKED_NETHER_BRICKS = "minecraft:cracked_nether_bricks";
|
||||
public const CRACKED_POLISHED_BLACKSTONE_BRICKS = "minecraft:cracked_polished_blackstone_bricks";
|
||||
public const CRAFTER = "minecraft:crafter";
|
||||
public const CRAFTING_TABLE = "minecraft:crafting_table";
|
||||
public const CRIMSON_BUTTON = "minecraft:crimson_button";
|
||||
public const CRIMSON_DOOR = "minecraft:crimson_door";
|
||||
@ -255,13 +274,18 @@ final class BlockTypeNames{
|
||||
public const CYAN_WOOL = "minecraft:cyan_wool";
|
||||
public const DARK_OAK_BUTTON = "minecraft:dark_oak_button";
|
||||
public const DARK_OAK_DOOR = "minecraft:dark_oak_door";
|
||||
public const DARK_OAK_DOUBLE_SLAB = "minecraft:dark_oak_double_slab";
|
||||
public const DARK_OAK_FENCE = "minecraft:dark_oak_fence";
|
||||
public const DARK_OAK_FENCE_GATE = "minecraft:dark_oak_fence_gate";
|
||||
public const DARK_OAK_HANGING_SIGN = "minecraft:dark_oak_hanging_sign";
|
||||
public const DARK_OAK_LEAVES = "minecraft:dark_oak_leaves";
|
||||
public const DARK_OAK_LOG = "minecraft:dark_oak_log";
|
||||
public const DARK_OAK_PLANKS = "minecraft:dark_oak_planks";
|
||||
public const DARK_OAK_PRESSURE_PLATE = "minecraft:dark_oak_pressure_plate";
|
||||
public const DARK_OAK_SLAB = "minecraft:dark_oak_slab";
|
||||
public const DARK_OAK_STAIRS = "minecraft:dark_oak_stairs";
|
||||
public const DARK_OAK_TRAPDOOR = "minecraft:dark_oak_trapdoor";
|
||||
public const DARK_OAK_WOOD = "minecraft:dark_oak_wood";
|
||||
public const DARK_PRISMARINE_STAIRS = "minecraft:dark_prismarine_stairs";
|
||||
public const DARKOAK_STANDING_SIGN = "minecraft:darkoak_standing_sign";
|
||||
public const DARKOAK_WALL_SIGN = "minecraft:darkoak_wall_sign";
|
||||
@ -297,6 +321,7 @@ final class BlockTypeNames{
|
||||
public const DETECTOR_RAIL = "minecraft:detector_rail";
|
||||
public const DIAMOND_BLOCK = "minecraft:diamond_block";
|
||||
public const DIAMOND_ORE = "minecraft:diamond_ore";
|
||||
public const DIORITE = "minecraft:diorite";
|
||||
public const DIORITE_STAIRS = "minecraft:diorite_stairs";
|
||||
public const DIRT = "minecraft:dirt";
|
||||
public const DIRT_WITH_ROOTS = "minecraft:dirt_with_roots";
|
||||
@ -307,7 +332,6 @@ final class BlockTypeNames{
|
||||
public const DOUBLE_STONE_BLOCK_SLAB2 = "minecraft:double_stone_block_slab2";
|
||||
public const DOUBLE_STONE_BLOCK_SLAB3 = "minecraft:double_stone_block_slab3";
|
||||
public const DOUBLE_STONE_BLOCK_SLAB4 = "minecraft:double_stone_block_slab4";
|
||||
public const DOUBLE_WOODEN_SLAB = "minecraft:double_wooden_slab";
|
||||
public const DRAGON_EGG = "minecraft:dragon_egg";
|
||||
public const DRIED_KELP_BLOCK = "minecraft:dried_kelp_block";
|
||||
public const DRIPSTONE_BLOCK = "minecraft:dripstone_block";
|
||||
@ -442,7 +466,12 @@ final class BlockTypeNames{
|
||||
public const END_ROD = "minecraft:end_rod";
|
||||
public const END_STONE = "minecraft:end_stone";
|
||||
public const ENDER_CHEST = "minecraft:ender_chest";
|
||||
public const EXPOSED_CHISELED_COPPER = "minecraft:exposed_chiseled_copper";
|
||||
public const EXPOSED_COPPER = "minecraft:exposed_copper";
|
||||
public const EXPOSED_COPPER_BULB = "minecraft:exposed_copper_bulb";
|
||||
public const EXPOSED_COPPER_DOOR = "minecraft:exposed_copper_door";
|
||||
public const EXPOSED_COPPER_GRATE = "minecraft:exposed_copper_grate";
|
||||
public const EXPOSED_COPPER_TRAPDOOR = "minecraft:exposed_copper_trapdoor";
|
||||
public const EXPOSED_CUT_COPPER = "minecraft:exposed_cut_copper";
|
||||
public const EXPOSED_CUT_COPPER_SLAB = "minecraft:exposed_cut_copper_slab";
|
||||
public const EXPOSED_CUT_COPPER_STAIRS = "minecraft:exposed_cut_copper_stairs";
|
||||
@ -470,8 +499,9 @@ final class BlockTypeNames{
|
||||
public const GOLD_BLOCK = "minecraft:gold_block";
|
||||
public const GOLD_ORE = "minecraft:gold_ore";
|
||||
public const GOLDEN_RAIL = "minecraft:golden_rail";
|
||||
public const GRANITE = "minecraft:granite";
|
||||
public const GRANITE_STAIRS = "minecraft:granite_stairs";
|
||||
public const GRASS = "minecraft:grass";
|
||||
public const GRASS_BLOCK = "minecraft:grass_block";
|
||||
public const GRASS_PATH = "minecraft:grass_path";
|
||||
public const GRAVEL = "minecraft:gravel";
|
||||
public const GRAY_CANDLE = "minecraft:gray_candle";
|
||||
@ -498,10 +528,40 @@ final class BlockTypeNames{
|
||||
public const GREEN_WOOL = "minecraft:green_wool";
|
||||
public const GRINDSTONE = "minecraft:grindstone";
|
||||
public const HANGING_ROOTS = "minecraft:hanging_roots";
|
||||
public const HARD_BLACK_STAINED_GLASS = "minecraft:hard_black_stained_glass";
|
||||
public const HARD_BLACK_STAINED_GLASS_PANE = "minecraft:hard_black_stained_glass_pane";
|
||||
public const HARD_BLUE_STAINED_GLASS = "minecraft:hard_blue_stained_glass";
|
||||
public const HARD_BLUE_STAINED_GLASS_PANE = "minecraft:hard_blue_stained_glass_pane";
|
||||
public const HARD_BROWN_STAINED_GLASS = "minecraft:hard_brown_stained_glass";
|
||||
public const HARD_BROWN_STAINED_GLASS_PANE = "minecraft:hard_brown_stained_glass_pane";
|
||||
public const HARD_CYAN_STAINED_GLASS = "minecraft:hard_cyan_stained_glass";
|
||||
public const HARD_CYAN_STAINED_GLASS_PANE = "minecraft:hard_cyan_stained_glass_pane";
|
||||
public const HARD_GLASS = "minecraft:hard_glass";
|
||||
public const HARD_GLASS_PANE = "minecraft:hard_glass_pane";
|
||||
public const HARD_STAINED_GLASS = "minecraft:hard_stained_glass";
|
||||
public const HARD_STAINED_GLASS_PANE = "minecraft:hard_stained_glass_pane";
|
||||
public const HARD_GRAY_STAINED_GLASS = "minecraft:hard_gray_stained_glass";
|
||||
public const HARD_GRAY_STAINED_GLASS_PANE = "minecraft:hard_gray_stained_glass_pane";
|
||||
public const HARD_GREEN_STAINED_GLASS = "minecraft:hard_green_stained_glass";
|
||||
public const HARD_GREEN_STAINED_GLASS_PANE = "minecraft:hard_green_stained_glass_pane";
|
||||
public const HARD_LIGHT_BLUE_STAINED_GLASS = "minecraft:hard_light_blue_stained_glass";
|
||||
public const HARD_LIGHT_BLUE_STAINED_GLASS_PANE = "minecraft:hard_light_blue_stained_glass_pane";
|
||||
public const HARD_LIGHT_GRAY_STAINED_GLASS = "minecraft:hard_light_gray_stained_glass";
|
||||
public const HARD_LIGHT_GRAY_STAINED_GLASS_PANE = "minecraft:hard_light_gray_stained_glass_pane";
|
||||
public const HARD_LIME_STAINED_GLASS = "minecraft:hard_lime_stained_glass";
|
||||
public const HARD_LIME_STAINED_GLASS_PANE = "minecraft:hard_lime_stained_glass_pane";
|
||||
public const HARD_MAGENTA_STAINED_GLASS = "minecraft:hard_magenta_stained_glass";
|
||||
public const HARD_MAGENTA_STAINED_GLASS_PANE = "minecraft:hard_magenta_stained_glass_pane";
|
||||
public const HARD_ORANGE_STAINED_GLASS = "minecraft:hard_orange_stained_glass";
|
||||
public const HARD_ORANGE_STAINED_GLASS_PANE = "minecraft:hard_orange_stained_glass_pane";
|
||||
public const HARD_PINK_STAINED_GLASS = "minecraft:hard_pink_stained_glass";
|
||||
public const HARD_PINK_STAINED_GLASS_PANE = "minecraft:hard_pink_stained_glass_pane";
|
||||
public const HARD_PURPLE_STAINED_GLASS = "minecraft:hard_purple_stained_glass";
|
||||
public const HARD_PURPLE_STAINED_GLASS_PANE = "minecraft:hard_purple_stained_glass_pane";
|
||||
public const HARD_RED_STAINED_GLASS = "minecraft:hard_red_stained_glass";
|
||||
public const HARD_RED_STAINED_GLASS_PANE = "minecraft:hard_red_stained_glass_pane";
|
||||
public const HARD_WHITE_STAINED_GLASS = "minecraft:hard_white_stained_glass";
|
||||
public const HARD_WHITE_STAINED_GLASS_PANE = "minecraft:hard_white_stained_glass_pane";
|
||||
public const HARD_YELLOW_STAINED_GLASS = "minecraft:hard_yellow_stained_glass";
|
||||
public const HARD_YELLOW_STAINED_GLASS_PANE = "minecraft:hard_yellow_stained_glass_pane";
|
||||
public const HARDENED_CLAY = "minecraft:hardened_clay";
|
||||
public const HAY_BLOCK = "minecraft:hay_block";
|
||||
public const HEAVY_WEIGHTED_PRESSURE_PLATE = "minecraft:heavy_weighted_pressure_plate";
|
||||
@ -523,15 +583,20 @@ final class BlockTypeNames{
|
||||
public const JUKEBOX = "minecraft:jukebox";
|
||||
public const JUNGLE_BUTTON = "minecraft:jungle_button";
|
||||
public const JUNGLE_DOOR = "minecraft:jungle_door";
|
||||
public const JUNGLE_DOUBLE_SLAB = "minecraft:jungle_double_slab";
|
||||
public const JUNGLE_FENCE = "minecraft:jungle_fence";
|
||||
public const JUNGLE_FENCE_GATE = "minecraft:jungle_fence_gate";
|
||||
public const JUNGLE_HANGING_SIGN = "minecraft:jungle_hanging_sign";
|
||||
public const JUNGLE_LEAVES = "minecraft:jungle_leaves";
|
||||
public const JUNGLE_LOG = "minecraft:jungle_log";
|
||||
public const JUNGLE_PLANKS = "minecraft:jungle_planks";
|
||||
public const JUNGLE_PRESSURE_PLATE = "minecraft:jungle_pressure_plate";
|
||||
public const JUNGLE_SLAB = "minecraft:jungle_slab";
|
||||
public const JUNGLE_STAIRS = "minecraft:jungle_stairs";
|
||||
public const JUNGLE_STANDING_SIGN = "minecraft:jungle_standing_sign";
|
||||
public const JUNGLE_TRAPDOOR = "minecraft:jungle_trapdoor";
|
||||
public const JUNGLE_WALL_SIGN = "minecraft:jungle_wall_sign";
|
||||
public const JUNGLE_WOOD = "minecraft:jungle_wood";
|
||||
public const KELP = "minecraft:kelp";
|
||||
public const LADDER = "minecraft:ladder";
|
||||
public const LANTERN = "minecraft:lantern";
|
||||
@ -539,8 +604,6 @@ final class BlockTypeNames{
|
||||
public const LAPIS_ORE = "minecraft:lapis_ore";
|
||||
public const LARGE_AMETHYST_BUD = "minecraft:large_amethyst_bud";
|
||||
public const LAVA = "minecraft:lava";
|
||||
public const LEAVES = "minecraft:leaves";
|
||||
public const LEAVES2 = "minecraft:leaves2";
|
||||
public const LECTERN = "minecraft:lectern";
|
||||
public const LEVER = "minecraft:lever";
|
||||
public const LIGHT_BLOCK = "minecraft:light_block";
|
||||
@ -648,10 +711,15 @@ final class BlockTypeNames{
|
||||
public const NETHERREACTOR = "minecraft:netherreactor";
|
||||
public const NORMAL_STONE_STAIRS = "minecraft:normal_stone_stairs";
|
||||
public const NOTEBLOCK = "minecraft:noteblock";
|
||||
public const OAK_DOUBLE_SLAB = "minecraft:oak_double_slab";
|
||||
public const OAK_FENCE = "minecraft:oak_fence";
|
||||
public const OAK_HANGING_SIGN = "minecraft:oak_hanging_sign";
|
||||
public const OAK_LEAVES = "minecraft:oak_leaves";
|
||||
public const OAK_LOG = "minecraft:oak_log";
|
||||
public const OAK_PLANKS = "minecraft:oak_planks";
|
||||
public const OAK_SLAB = "minecraft:oak_slab";
|
||||
public const OAK_STAIRS = "minecraft:oak_stairs";
|
||||
public const OAK_WOOD = "minecraft:oak_wood";
|
||||
public const OBSERVER = "minecraft:observer";
|
||||
public const OBSIDIAN = "minecraft:obsidian";
|
||||
public const OCHRE_FROGLIGHT = "minecraft:ochre_froglight";
|
||||
@ -666,7 +734,12 @@ final class BlockTypeNames{
|
||||
public const ORANGE_STAINED_GLASS_PANE = "minecraft:orange_stained_glass_pane";
|
||||
public const ORANGE_TERRACOTTA = "minecraft:orange_terracotta";
|
||||
public const ORANGE_WOOL = "minecraft:orange_wool";
|
||||
public const OXIDIZED_CHISELED_COPPER = "minecraft:oxidized_chiseled_copper";
|
||||
public const OXIDIZED_COPPER = "minecraft:oxidized_copper";
|
||||
public const OXIDIZED_COPPER_BULB = "minecraft:oxidized_copper_bulb";
|
||||
public const OXIDIZED_COPPER_DOOR = "minecraft:oxidized_copper_door";
|
||||
public const OXIDIZED_COPPER_GRATE = "minecraft:oxidized_copper_grate";
|
||||
public const OXIDIZED_COPPER_TRAPDOOR = "minecraft:oxidized_copper_trapdoor";
|
||||
public const OXIDIZED_CUT_COPPER = "minecraft:oxidized_cut_copper";
|
||||
public const OXIDIZED_CUT_COPPER_SLAB = "minecraft:oxidized_cut_copper_slab";
|
||||
public const OXIDIZED_CUT_COPPER_STAIRS = "minecraft:oxidized_cut_copper_stairs";
|
||||
@ -690,9 +763,9 @@ final class BlockTypeNames{
|
||||
public const PISTON_ARM_COLLISION = "minecraft:piston_arm_collision";
|
||||
public const PITCHER_CROP = "minecraft:pitcher_crop";
|
||||
public const PITCHER_PLANT = "minecraft:pitcher_plant";
|
||||
public const PLANKS = "minecraft:planks";
|
||||
public const PODZOL = "minecraft:podzol";
|
||||
public const POINTED_DRIPSTONE = "minecraft:pointed_dripstone";
|
||||
public const POLISHED_ANDESITE = "minecraft:polished_andesite";
|
||||
public const POLISHED_ANDESITE_STAIRS = "minecraft:polished_andesite_stairs";
|
||||
public const POLISHED_BASALT = "minecraft:polished_basalt";
|
||||
public const POLISHED_BLACKSTONE = "minecraft:polished_blackstone";
|
||||
@ -712,8 +785,15 @@ final class BlockTypeNames{
|
||||
public const POLISHED_DEEPSLATE_SLAB = "minecraft:polished_deepslate_slab";
|
||||
public const POLISHED_DEEPSLATE_STAIRS = "minecraft:polished_deepslate_stairs";
|
||||
public const POLISHED_DEEPSLATE_WALL = "minecraft:polished_deepslate_wall";
|
||||
public const POLISHED_DIORITE = "minecraft:polished_diorite";
|
||||
public const POLISHED_DIORITE_STAIRS = "minecraft:polished_diorite_stairs";
|
||||
public const POLISHED_GRANITE = "minecraft:polished_granite";
|
||||
public const POLISHED_GRANITE_STAIRS = "minecraft:polished_granite_stairs";
|
||||
public const POLISHED_TUFF = "minecraft:polished_tuff";
|
||||
public const POLISHED_TUFF_DOUBLE_SLAB = "minecraft:polished_tuff_double_slab";
|
||||
public const POLISHED_TUFF_SLAB = "minecraft:polished_tuff_slab";
|
||||
public const POLISHED_TUFF_STAIRS = "minecraft:polished_tuff_stairs";
|
||||
public const POLISHED_TUFF_WALL = "minecraft:polished_tuff_wall";
|
||||
public const PORTAL = "minecraft:portal";
|
||||
public const POTATOES = "minecraft:potatoes";
|
||||
public const POWDER_SNOW = "minecraft:powder_snow";
|
||||
@ -812,15 +892,20 @@ final class BlockTypeNames{
|
||||
public const SPORE_BLOSSOM = "minecraft:spore_blossom";
|
||||
public const SPRUCE_BUTTON = "minecraft:spruce_button";
|
||||
public const SPRUCE_DOOR = "minecraft:spruce_door";
|
||||
public const SPRUCE_DOUBLE_SLAB = "minecraft:spruce_double_slab";
|
||||
public const SPRUCE_FENCE = "minecraft:spruce_fence";
|
||||
public const SPRUCE_FENCE_GATE = "minecraft:spruce_fence_gate";
|
||||
public const SPRUCE_HANGING_SIGN = "minecraft:spruce_hanging_sign";
|
||||
public const SPRUCE_LEAVES = "minecraft:spruce_leaves";
|
||||
public const SPRUCE_LOG = "minecraft:spruce_log";
|
||||
public const SPRUCE_PLANKS = "minecraft:spruce_planks";
|
||||
public const SPRUCE_PRESSURE_PLATE = "minecraft:spruce_pressure_plate";
|
||||
public const SPRUCE_SLAB = "minecraft:spruce_slab";
|
||||
public const SPRUCE_STAIRS = "minecraft:spruce_stairs";
|
||||
public const SPRUCE_STANDING_SIGN = "minecraft:spruce_standing_sign";
|
||||
public const SPRUCE_TRAPDOOR = "minecraft:spruce_trapdoor";
|
||||
public const SPRUCE_WALL_SIGN = "minecraft:spruce_wall_sign";
|
||||
public const SPRUCE_WOOD = "minecraft:spruce_wood";
|
||||
public const STANDING_BANNER = "minecraft:standing_banner";
|
||||
public const STANDING_SIGN = "minecraft:standing_sign";
|
||||
public const STICKY_PISTON = "minecraft:sticky_piston";
|
||||
@ -838,18 +923,24 @@ final class BlockTypeNames{
|
||||
public const STONECUTTER = "minecraft:stonecutter";
|
||||
public const STONECUTTER_BLOCK = "minecraft:stonecutter_block";
|
||||
public const STRIPPED_ACACIA_LOG = "minecraft:stripped_acacia_log";
|
||||
public const STRIPPED_ACACIA_WOOD = "minecraft:stripped_acacia_wood";
|
||||
public const STRIPPED_BAMBOO_BLOCK = "minecraft:stripped_bamboo_block";
|
||||
public const STRIPPED_BIRCH_LOG = "minecraft:stripped_birch_log";
|
||||
public const STRIPPED_BIRCH_WOOD = "minecraft:stripped_birch_wood";
|
||||
public const STRIPPED_CHERRY_LOG = "minecraft:stripped_cherry_log";
|
||||
public const STRIPPED_CHERRY_WOOD = "minecraft:stripped_cherry_wood";
|
||||
public const STRIPPED_CRIMSON_HYPHAE = "minecraft:stripped_crimson_hyphae";
|
||||
public const STRIPPED_CRIMSON_STEM = "minecraft:stripped_crimson_stem";
|
||||
public const STRIPPED_DARK_OAK_LOG = "minecraft:stripped_dark_oak_log";
|
||||
public const STRIPPED_DARK_OAK_WOOD = "minecraft:stripped_dark_oak_wood";
|
||||
public const STRIPPED_JUNGLE_LOG = "minecraft:stripped_jungle_log";
|
||||
public const STRIPPED_JUNGLE_WOOD = "minecraft:stripped_jungle_wood";
|
||||
public const STRIPPED_MANGROVE_LOG = "minecraft:stripped_mangrove_log";
|
||||
public const STRIPPED_MANGROVE_WOOD = "minecraft:stripped_mangrove_wood";
|
||||
public const STRIPPED_OAK_LOG = "minecraft:stripped_oak_log";
|
||||
public const STRIPPED_OAK_WOOD = "minecraft:stripped_oak_wood";
|
||||
public const STRIPPED_SPRUCE_LOG = "minecraft:stripped_spruce_log";
|
||||
public const STRIPPED_SPRUCE_WOOD = "minecraft:stripped_spruce_wood";
|
||||
public const STRIPPED_WARPED_HYPHAE = "minecraft:stripped_warped_hyphae";
|
||||
public const STRIPPED_WARPED_STEM = "minecraft:stripped_warped_stem";
|
||||
public const STRUCTURE_BLOCK = "minecraft:structure_block";
|
||||
@ -866,10 +957,20 @@ final class BlockTypeNames{
|
||||
public const TORCHFLOWER_CROP = "minecraft:torchflower_crop";
|
||||
public const TRAPDOOR = "minecraft:trapdoor";
|
||||
public const TRAPPED_CHEST = "minecraft:trapped_chest";
|
||||
public const TRIAL_SPAWNER = "minecraft:trial_spawner";
|
||||
public const TRIP_WIRE = "minecraft:trip_wire";
|
||||
public const TRIPWIRE_HOOK = "minecraft:tripwire_hook";
|
||||
public const TUBE_CORAL = "minecraft:tube_coral";
|
||||
public const TUFF = "minecraft:tuff";
|
||||
public const TUFF_BRICK_DOUBLE_SLAB = "minecraft:tuff_brick_double_slab";
|
||||
public const TUFF_BRICK_SLAB = "minecraft:tuff_brick_slab";
|
||||
public const TUFF_BRICK_STAIRS = "minecraft:tuff_brick_stairs";
|
||||
public const TUFF_BRICK_WALL = "minecraft:tuff_brick_wall";
|
||||
public const TUFF_BRICKS = "minecraft:tuff_bricks";
|
||||
public const TUFF_DOUBLE_SLAB = "minecraft:tuff_double_slab";
|
||||
public const TUFF_SLAB = "minecraft:tuff_slab";
|
||||
public const TUFF_STAIRS = "minecraft:tuff_stairs";
|
||||
public const TUFF_WALL = "minecraft:tuff_wall";
|
||||
public const TURTLE_EGG = "minecraft:turtle_egg";
|
||||
public const TWISTING_VINES = "minecraft:twisting_vines";
|
||||
public const UNDERWATER_TORCH = "minecraft:underwater_torch";
|
||||
@ -878,6 +979,7 @@ final class BlockTypeNames{
|
||||
public const UNLIT_REDSTONE_TORCH = "minecraft:unlit_redstone_torch";
|
||||
public const UNPOWERED_COMPARATOR = "minecraft:unpowered_comparator";
|
||||
public const UNPOWERED_REPEATER = "minecraft:unpowered_repeater";
|
||||
public const VAULT = "minecraft:vault";
|
||||
public const VERDANT_FROGLIGHT = "minecraft:verdant_froglight";
|
||||
public const VINE = "minecraft:vine";
|
||||
public const WALL_BANNER = "minecraft:wall_banner";
|
||||
@ -903,27 +1005,52 @@ final class BlockTypeNames{
|
||||
public const WARPED_WART_BLOCK = "minecraft:warped_wart_block";
|
||||
public const WATER = "minecraft:water";
|
||||
public const WATERLILY = "minecraft:waterlily";
|
||||
public const WAXED_CHISELED_COPPER = "minecraft:waxed_chiseled_copper";
|
||||
public const WAXED_COPPER = "minecraft:waxed_copper";
|
||||
public const WAXED_COPPER_BULB = "minecraft:waxed_copper_bulb";
|
||||
public const WAXED_COPPER_DOOR = "minecraft:waxed_copper_door";
|
||||
public const WAXED_COPPER_GRATE = "minecraft:waxed_copper_grate";
|
||||
public const WAXED_COPPER_TRAPDOOR = "minecraft:waxed_copper_trapdoor";
|
||||
public const WAXED_CUT_COPPER = "minecraft:waxed_cut_copper";
|
||||
public const WAXED_CUT_COPPER_SLAB = "minecraft:waxed_cut_copper_slab";
|
||||
public const WAXED_CUT_COPPER_STAIRS = "minecraft:waxed_cut_copper_stairs";
|
||||
public const WAXED_DOUBLE_CUT_COPPER_SLAB = "minecraft:waxed_double_cut_copper_slab";
|
||||
public const WAXED_EXPOSED_CHISELED_COPPER = "minecraft:waxed_exposed_chiseled_copper";
|
||||
public const WAXED_EXPOSED_COPPER = "minecraft:waxed_exposed_copper";
|
||||
public const WAXED_EXPOSED_COPPER_BULB = "minecraft:waxed_exposed_copper_bulb";
|
||||
public const WAXED_EXPOSED_COPPER_DOOR = "minecraft:waxed_exposed_copper_door";
|
||||
public const WAXED_EXPOSED_COPPER_GRATE = "minecraft:waxed_exposed_copper_grate";
|
||||
public const WAXED_EXPOSED_COPPER_TRAPDOOR = "minecraft:waxed_exposed_copper_trapdoor";
|
||||
public const WAXED_EXPOSED_CUT_COPPER = "minecraft:waxed_exposed_cut_copper";
|
||||
public const WAXED_EXPOSED_CUT_COPPER_SLAB = "minecraft:waxed_exposed_cut_copper_slab";
|
||||
public const WAXED_EXPOSED_CUT_COPPER_STAIRS = "minecraft:waxed_exposed_cut_copper_stairs";
|
||||
public const WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB = "minecraft:waxed_exposed_double_cut_copper_slab";
|
||||
public const WAXED_OXIDIZED_CHISELED_COPPER = "minecraft:waxed_oxidized_chiseled_copper";
|
||||
public const WAXED_OXIDIZED_COPPER = "minecraft:waxed_oxidized_copper";
|
||||
public const WAXED_OXIDIZED_COPPER_BULB = "minecraft:waxed_oxidized_copper_bulb";
|
||||
public const WAXED_OXIDIZED_COPPER_DOOR = "minecraft:waxed_oxidized_copper_door";
|
||||
public const WAXED_OXIDIZED_COPPER_GRATE = "minecraft:waxed_oxidized_copper_grate";
|
||||
public const WAXED_OXIDIZED_COPPER_TRAPDOOR = "minecraft:waxed_oxidized_copper_trapdoor";
|
||||
public const WAXED_OXIDIZED_CUT_COPPER = "minecraft:waxed_oxidized_cut_copper";
|
||||
public const WAXED_OXIDIZED_CUT_COPPER_SLAB = "minecraft:waxed_oxidized_cut_copper_slab";
|
||||
public const WAXED_OXIDIZED_CUT_COPPER_STAIRS = "minecraft:waxed_oxidized_cut_copper_stairs";
|
||||
public const WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB = "minecraft:waxed_oxidized_double_cut_copper_slab";
|
||||
public const WAXED_WEATHERED_CHISELED_COPPER = "minecraft:waxed_weathered_chiseled_copper";
|
||||
public const WAXED_WEATHERED_COPPER = "minecraft:waxed_weathered_copper";
|
||||
public const WAXED_WEATHERED_COPPER_BULB = "minecraft:waxed_weathered_copper_bulb";
|
||||
public const WAXED_WEATHERED_COPPER_DOOR = "minecraft:waxed_weathered_copper_door";
|
||||
public const WAXED_WEATHERED_COPPER_GRATE = "minecraft:waxed_weathered_copper_grate";
|
||||
public const WAXED_WEATHERED_COPPER_TRAPDOOR = "minecraft:waxed_weathered_copper_trapdoor";
|
||||
public const WAXED_WEATHERED_CUT_COPPER = "minecraft:waxed_weathered_cut_copper";
|
||||
public const WAXED_WEATHERED_CUT_COPPER_SLAB = "minecraft:waxed_weathered_cut_copper_slab";
|
||||
public const WAXED_WEATHERED_CUT_COPPER_STAIRS = "minecraft:waxed_weathered_cut_copper_stairs";
|
||||
public const WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB = "minecraft:waxed_weathered_double_cut_copper_slab";
|
||||
public const WEATHERED_CHISELED_COPPER = "minecraft:weathered_chiseled_copper";
|
||||
public const WEATHERED_COPPER = "minecraft:weathered_copper";
|
||||
public const WEATHERED_COPPER_BULB = "minecraft:weathered_copper_bulb";
|
||||
public const WEATHERED_COPPER_DOOR = "minecraft:weathered_copper_door";
|
||||
public const WEATHERED_COPPER_GRATE = "minecraft:weathered_copper_grate";
|
||||
public const WEATHERED_COPPER_TRAPDOOR = "minecraft:weathered_copper_trapdoor";
|
||||
public const WEATHERED_CUT_COPPER = "minecraft:weathered_cut_copper";
|
||||
public const WEATHERED_CUT_COPPER_SLAB = "minecraft:weathered_cut_copper_slab";
|
||||
public const WEATHERED_CUT_COPPER_STAIRS = "minecraft:weathered_cut_copper_stairs";
|
||||
@ -943,11 +1070,9 @@ final class BlockTypeNames{
|
||||
public const WHITE_TERRACOTTA = "minecraft:white_terracotta";
|
||||
public const WHITE_WOOL = "minecraft:white_wool";
|
||||
public const WITHER_ROSE = "minecraft:wither_rose";
|
||||
public const WOOD = "minecraft:wood";
|
||||
public const WOODEN_BUTTON = "minecraft:wooden_button";
|
||||
public const WOODEN_DOOR = "minecraft:wooden_door";
|
||||
public const WOODEN_PRESSURE_PLATE = "minecraft:wooden_pressure_plate";
|
||||
public const WOODEN_SLAB = "minecraft:wooden_slab";
|
||||
public const YELLOW_CANDLE = "minecraft:yellow_candle";
|
||||
public const YELLOW_CANDLE_CAKE = "minecraft:yellow_candle_cake";
|
||||
public const YELLOW_CARPET = "minecraft:yellow_carpet";
|
||||
|
@ -203,7 +203,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->registerFlatCoralSerializers();
|
||||
$this->registerCauldronSerializers();
|
||||
$this->registerFlatWoodBlockSerializers();
|
||||
$this->registerLegacyWoodBlockSerializers();
|
||||
$this->registerLeavesSerializers();
|
||||
$this->registerSimpleSerializers();
|
||||
$this->registerSerializers();
|
||||
@ -315,6 +314,44 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
}
|
||||
|
||||
public function registerFlatColorBlockSerializers() : void{
|
||||
$this->map(Blocks::STAINED_HARDENED_GLASS(), fn(StainedHardenedGlass $block) => Writer::create(match($block->getColor()){
|
||||
DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS,
|
||||
DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS,
|
||||
DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS,
|
||||
DyeColor::CYAN => Ids::HARD_CYAN_STAINED_GLASS,
|
||||
DyeColor::GRAY => Ids::HARD_GRAY_STAINED_GLASS,
|
||||
DyeColor::GREEN => Ids::HARD_GREEN_STAINED_GLASS,
|
||||
DyeColor::LIGHT_BLUE => Ids::HARD_LIGHT_BLUE_STAINED_GLASS,
|
||||
DyeColor::LIGHT_GRAY => Ids::HARD_LIGHT_GRAY_STAINED_GLASS,
|
||||
DyeColor::LIME => Ids::HARD_LIME_STAINED_GLASS,
|
||||
DyeColor::MAGENTA => Ids::HARD_MAGENTA_STAINED_GLASS,
|
||||
DyeColor::ORANGE => Ids::HARD_ORANGE_STAINED_GLASS,
|
||||
DyeColor::PINK => Ids::HARD_PINK_STAINED_GLASS,
|
||||
DyeColor::PURPLE => Ids::HARD_PURPLE_STAINED_GLASS,
|
||||
DyeColor::RED => Ids::HARD_RED_STAINED_GLASS,
|
||||
DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS,
|
||||
DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS,
|
||||
}));
|
||||
|
||||
$this->map(Blocks::STAINED_HARDENED_GLASS_PANE(), fn(StainedHardenedGlassPane $block) => Writer::create(match($block->getColor()){
|
||||
DyeColor::BLACK => Ids::HARD_BLACK_STAINED_GLASS_PANE,
|
||||
DyeColor::BLUE => Ids::HARD_BLUE_STAINED_GLASS_PANE,
|
||||
DyeColor::BROWN => Ids::HARD_BROWN_STAINED_GLASS_PANE,
|
||||
DyeColor::CYAN => Ids::HARD_CYAN_STAINED_GLASS_PANE,
|
||||
DyeColor::GRAY => Ids::HARD_GRAY_STAINED_GLASS_PANE,
|
||||
DyeColor::GREEN => Ids::HARD_GREEN_STAINED_GLASS_PANE,
|
||||
DyeColor::LIGHT_BLUE => Ids::HARD_LIGHT_BLUE_STAINED_GLASS_PANE,
|
||||
DyeColor::LIGHT_GRAY => Ids::HARD_LIGHT_GRAY_STAINED_GLASS_PANE,
|
||||
DyeColor::LIME => Ids::HARD_LIME_STAINED_GLASS_PANE,
|
||||
DyeColor::MAGENTA => Ids::HARD_MAGENTA_STAINED_GLASS_PANE,
|
||||
DyeColor::ORANGE => Ids::HARD_ORANGE_STAINED_GLASS_PANE,
|
||||
DyeColor::PINK => Ids::HARD_PINK_STAINED_GLASS_PANE,
|
||||
DyeColor::PURPLE => Ids::HARD_PURPLE_STAINED_GLASS_PANE,
|
||||
DyeColor::RED => Ids::HARD_RED_STAINED_GLASS_PANE,
|
||||
DyeColor::WHITE => Ids::HARD_WHITE_STAINED_GLASS_PANE,
|
||||
DyeColor::YELLOW => Ids::HARD_YELLOW_STAINED_GLASS_PANE,
|
||||
}));
|
||||
|
||||
$this->map(Blocks::GLAZED_TERRACOTTA(), function(GlazedTerracotta $block) : Writer{
|
||||
return Writer::create(match($block->getColor()){
|
||||
DyeColor::BLACK => Ids::BLACK_GLAZED_TERRACOTTA,
|
||||
@ -520,8 +557,10 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::ACACIA_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::ACACIA_TRAPDOOR)));
|
||||
$this->map(Blocks::ACACIA_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::ACACIA_WALL_SIGN)));
|
||||
$this->mapLog(Blocks::ACACIA_LOG(), Ids::ACACIA_LOG, Ids::STRIPPED_ACACIA_LOG);
|
||||
$this->mapLog(Blocks::ACACIA_WOOD(), Ids::ACACIA_WOOD, Ids::STRIPPED_ACACIA_WOOD);
|
||||
$this->mapSimple(Blocks::ACACIA_FENCE(), Ids::ACACIA_FENCE);
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
$this->mapSimple(Blocks::ACACIA_PLANKS(), Ids::ACACIA_PLANKS);
|
||||
$this->mapSlab(Blocks::ACACIA_SLAB(), Ids::ACACIA_SLAB, Ids::ACACIA_DOUBLE_SLAB);
|
||||
|
||||
$this->map(Blocks::BIRCH_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::BIRCH_BUTTON)));
|
||||
$this->map(Blocks::BIRCH_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::BIRCH_DOOR)));
|
||||
@ -531,9 +570,11 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::BIRCH_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::BIRCH_TRAPDOOR)));
|
||||
$this->map(Blocks::BIRCH_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::BIRCH_WALL_SIGN)));
|
||||
$this->mapLog(Blocks::BIRCH_LOG(), Ids::BIRCH_LOG, Ids::STRIPPED_BIRCH_LOG);
|
||||
$this->mapLog(Blocks::BIRCH_WOOD(), Ids::BIRCH_WOOD, Ids::STRIPPED_BIRCH_WOOD);
|
||||
$this->mapSimple(Blocks::BIRCH_FENCE(), Ids::BIRCH_FENCE);
|
||||
$this->mapSimple(Blocks::BIRCH_PLANKS(), Ids::BIRCH_PLANKS);
|
||||
$this->mapSlab(Blocks::BIRCH_SLAB(), Ids::BIRCH_SLAB, Ids::BIRCH_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::BIRCH_STAIRS(), Ids::BIRCH_STAIRS);
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Blocks::CHERRY_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::CHERRY_BUTTON)));
|
||||
$this->map(Blocks::CHERRY_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::CHERRY_DOOR)));
|
||||
@ -581,9 +622,11 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::DARK_OAK_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::DARK_OAK_TRAPDOOR)));
|
||||
$this->map(Blocks::DARK_OAK_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::DARKOAK_WALL_SIGN)));
|
||||
$this->mapLog(Blocks::DARK_OAK_LOG(), Ids::DARK_OAK_LOG, Ids::STRIPPED_DARK_OAK_LOG);
|
||||
$this->mapLog(Blocks::DARK_OAK_WOOD(), Ids::DARK_OAK_WOOD, Ids::STRIPPED_DARK_OAK_WOOD);
|
||||
$this->mapSimple(Blocks::DARK_OAK_FENCE(), Ids::DARK_OAK_FENCE);
|
||||
$this->mapSimple(Blocks::DARK_OAK_PLANKS(), Ids::DARK_OAK_PLANKS);
|
||||
$this->mapSlab(Blocks::DARK_OAK_SLAB(), Ids::DARK_OAK_SLAB, Ids::DARK_OAK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::DARK_OAK_STAIRS(), Ids::DARK_OAK_STAIRS);
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Blocks::JUNGLE_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::JUNGLE_BUTTON)));
|
||||
$this->map(Blocks::JUNGLE_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::JUNGLE_DOOR)));
|
||||
@ -593,9 +636,11 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::JUNGLE_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::JUNGLE_TRAPDOOR)));
|
||||
$this->map(Blocks::JUNGLE_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::JUNGLE_WALL_SIGN)));
|
||||
$this->mapLog(Blocks::JUNGLE_LOG(), Ids::JUNGLE_LOG, Ids::STRIPPED_JUNGLE_LOG);
|
||||
$this->mapLog(Blocks::JUNGLE_WOOD(), Ids::JUNGLE_WOOD, Ids::STRIPPED_JUNGLE_WOOD);
|
||||
$this->mapSimple(Blocks::JUNGLE_FENCE(), Ids::JUNGLE_FENCE);
|
||||
$this->mapSimple(Blocks::JUNGLE_PLANKS(), Ids::JUNGLE_PLANKS);
|
||||
$this->mapSlab(Blocks::JUNGLE_SLAB(), Ids::JUNGLE_SLAB, Ids::JUNGLE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::JUNGLE_STAIRS(), Ids::JUNGLE_STAIRS);
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Blocks::MANGROVE_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::MANGROVE_BUTTON)));
|
||||
$this->map(Blocks::MANGROVE_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::MANGROVE_DOOR)));
|
||||
@ -629,21 +674,26 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::OAK_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::TRAPDOOR)));
|
||||
$this->map(Blocks::OAK_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::WALL_SIGN)));
|
||||
$this->mapLog(Blocks::OAK_LOG(), Ids::OAK_LOG, Ids::STRIPPED_OAK_LOG);
|
||||
$this->mapLog(Blocks::OAK_WOOD(), Ids::OAK_WOOD, Ids::STRIPPED_OAK_WOOD);
|
||||
$this->mapSimple(Blocks::OAK_FENCE(), Ids::OAK_FENCE);
|
||||
$this->mapSimple(Blocks::OAK_PLANKS(), Ids::OAK_PLANKS);
|
||||
$this->mapSlab(Blocks::OAK_SLAB(), Ids::OAK_SLAB, Ids::OAK_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::OAK_STAIRS(), Ids::OAK_STAIRS);
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->mapSimple(Blocks::SPRUCE_FENCE(), Ids::SPRUCE_FENCE);
|
||||
$this->mapLog(Blocks::SPRUCE_LOG(), Ids::SPRUCE_LOG, Ids::STRIPPED_SPRUCE_LOG);
|
||||
$this->map(Blocks::SPRUCE_BUTTON(), fn(WoodenButton $block) => Helper::encodeButton($block, new Writer(Ids::SPRUCE_BUTTON)));
|
||||
$this->map(Blocks::SPRUCE_DOOR(), fn(WoodenDoor $block) => Helper::encodeDoor($block, new Writer(Ids::SPRUCE_DOOR)));
|
||||
$this->map(Blocks::SPRUCE_FENCE_GATE(), fn(FenceGate $block) => Helper::encodeFenceGate($block, new Writer(Ids::SPRUCE_FENCE_GATE)));
|
||||
$this->map(Blocks::SPRUCE_PRESSURE_PLATE(), fn(WoodenPressurePlate $block) => Helper::encodeSimplePressurePlate($block, new Writer(Ids::SPRUCE_PRESSURE_PLATE)));
|
||||
$this->map(Blocks::SPRUCE_SIGN(), fn(FloorSign $block) => Helper::encodeFloorSign($block, new Writer(Ids::SPRUCE_STANDING_SIGN)));
|
||||
$this->mapStairs(Blocks::SPRUCE_STAIRS(), Ids::SPRUCE_STAIRS);
|
||||
$this->map(Blocks::SPRUCE_TRAPDOOR(), fn(WoodenTrapdoor $block) => Helper::encodeTrapdoor($block, new Writer(Ids::SPRUCE_TRAPDOOR)));
|
||||
$this->map(Blocks::SPRUCE_WALL_SIGN(), fn(WallSign $block) => Helper::encodeWallSign($block, new Writer(Ids::SPRUCE_WALL_SIGN)));
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
$this->mapLog(Blocks::SPRUCE_LOG(), Ids::SPRUCE_LOG, Ids::STRIPPED_SPRUCE_LOG);
|
||||
$this->mapLog(Blocks::SPRUCE_WOOD(), Ids::SPRUCE_WOOD, Ids::STRIPPED_SPRUCE_WOOD);
|
||||
$this->mapSimple(Blocks::SPRUCE_FENCE(), Ids::SPRUCE_FENCE);
|
||||
$this->mapSimple(Blocks::SPRUCE_PLANKS(), Ids::SPRUCE_PLANKS);
|
||||
$this->mapSlab(Blocks::SPRUCE_SLAB(), Ids::SPRUCE_SLAB, Ids::SPRUCE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::SPRUCE_STAIRS(), Ids::SPRUCE_STAIRS);
|
||||
//wood and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Blocks::WARPED_BUTTON(), fn(Button $block) => Helper::encodeButton($block, new Writer(Ids::WARPED_BUTTON)));
|
||||
$this->map(Blocks::WARPED_DOOR(), fn(Door $block) => Helper::encodeDoor($block, new Writer(Ids::WARPED_DOOR)));
|
||||
@ -660,42 +710,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapStairs(Blocks::WARPED_STAIRS(), Ids::WARPED_STAIRS);
|
||||
}
|
||||
|
||||
private function registerLegacyWoodBlockSerializers() : void{
|
||||
foreach([
|
||||
StringValues::WOOD_TYPE_ACACIA => Blocks::ACACIA_PLANKS(),
|
||||
StringValues::WOOD_TYPE_BIRCH => Blocks::BIRCH_PLANKS(),
|
||||
StringValues::WOOD_TYPE_DARK_OAK => Blocks::DARK_OAK_PLANKS(),
|
||||
StringValues::WOOD_TYPE_JUNGLE => Blocks::JUNGLE_PLANKS(),
|
||||
StringValues::WOOD_TYPE_OAK => Blocks::OAK_PLANKS(),
|
||||
StringValues::WOOD_TYPE_SPRUCE => Blocks::SPRUCE_PLANKS(),
|
||||
] as $woodType => $block){
|
||||
$this->map($block, fn() => Writer::create(Ids::PLANKS)
|
||||
->writeString(StateNames::WOOD_TYPE, $woodType));
|
||||
}
|
||||
|
||||
foreach([
|
||||
StringValues::WOOD_TYPE_ACACIA => Blocks::ACACIA_SLAB(),
|
||||
StringValues::WOOD_TYPE_BIRCH => Blocks::BIRCH_SLAB(),
|
||||
StringValues::WOOD_TYPE_DARK_OAK => Blocks::DARK_OAK_SLAB(),
|
||||
StringValues::WOOD_TYPE_JUNGLE => Blocks::JUNGLE_SLAB(),
|
||||
StringValues::WOOD_TYPE_OAK => Blocks::OAK_SLAB(),
|
||||
StringValues::WOOD_TYPE_SPRUCE => Blocks::SPRUCE_SLAB(),
|
||||
] as $woodType => $block){
|
||||
$this->map($block, fn(Slab $block) => Helper::encodeWoodenSlab($block, $woodType));
|
||||
}
|
||||
|
||||
foreach([
|
||||
Blocks::ACACIA_WOOD(),
|
||||
Blocks::BIRCH_WOOD(),
|
||||
Blocks::DARK_OAK_WOOD(),
|
||||
Blocks::JUNGLE_WOOD(),
|
||||
Blocks::OAK_WOOD(),
|
||||
Blocks::SPRUCE_WOOD(),
|
||||
] as $block){
|
||||
$this->map($block, fn(Wood $block) => Helper::encodeAllSidedLog($block));
|
||||
}
|
||||
}
|
||||
|
||||
private function registerLeavesSerializers() : void{
|
||||
//flattened IDs
|
||||
$this->map(Blocks::AZALEA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::AZALEA_LEAVES)));
|
||||
@ -704,18 +718,19 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->map(Blocks::MANGROVE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::MANGROVE_LEAVES)));
|
||||
|
||||
//legacy mess
|
||||
$this->map(Blocks::ACACIA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves2($block, StringValues::NEW_LEAF_TYPE_ACACIA));
|
||||
$this->map(Blocks::BIRCH_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves1($block, StringValues::OLD_LEAF_TYPE_BIRCH));
|
||||
$this->map(Blocks::DARK_OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves2($block, StringValues::NEW_LEAF_TYPE_DARK_OAK));
|
||||
$this->map(Blocks::JUNGLE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves1($block, StringValues::OLD_LEAF_TYPE_JUNGLE));
|
||||
$this->map(Blocks::OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves1($block, StringValues::OLD_LEAF_TYPE_OAK));
|
||||
$this->map(Blocks::SPRUCE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves1($block, StringValues::OLD_LEAF_TYPE_SPRUCE));
|
||||
$this->map(Blocks::ACACIA_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::ACACIA_LEAVES)));
|
||||
$this->map(Blocks::BIRCH_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::BIRCH_LEAVES)));
|
||||
$this->map(Blocks::DARK_OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::DARK_OAK_LEAVES)));
|
||||
$this->map(Blocks::JUNGLE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::JUNGLE_LEAVES)));
|
||||
$this->map(Blocks::OAK_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::OAK_LEAVES)));
|
||||
$this->map(Blocks::SPRUCE_LEAVES(), fn(Leaves $block) => Helper::encodeLeaves($block, new Writer(Ids::SPRUCE_LEAVES)));
|
||||
}
|
||||
|
||||
private function registerSimpleSerializers() : void{
|
||||
$this->mapSimple(Blocks::AIR(), Ids::AIR);
|
||||
$this->mapSimple(Blocks::AMETHYST(), Ids::AMETHYST_BLOCK);
|
||||
$this->mapSimple(Blocks::ANCIENT_DEBRIS(), Ids::ANCIENT_DEBRIS);
|
||||
$this->mapSimple(Blocks::ANDESITE(), Ids::ANDESITE);
|
||||
$this->mapSimple(Blocks::BARRIER(), Ids::BARRIER);
|
||||
$this->mapSimple(Blocks::BEACON(), Ids::BEACON);
|
||||
$this->mapSimple(Blocks::BLACKSTONE(), Ids::BLACKSTONE);
|
||||
@ -758,6 +773,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapSimple(Blocks::DEEPSLATE_TILES(), Ids::DEEPSLATE_TILES);
|
||||
$this->mapSimple(Blocks::DIAMOND(), Ids::DIAMOND_BLOCK);
|
||||
$this->mapSimple(Blocks::DIAMOND_ORE(), Ids::DIAMOND_ORE);
|
||||
$this->mapSimple(Blocks::DIORITE(), Ids::DIORITE);
|
||||
$this->mapSimple(Blocks::DRAGON_EGG(), Ids::DRAGON_EGG);
|
||||
$this->mapSimple(Blocks::DRIED_KELP(), Ids::DRIED_KELP_BLOCK);
|
||||
$this->mapSimple(Blocks::ELEMENT_ACTINIUM(), Ids::ELEMENT_89);
|
||||
@ -892,7 +908,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapSimple(Blocks::GLOWSTONE(), Ids::GLOWSTONE);
|
||||
$this->mapSimple(Blocks::GOLD(), Ids::GOLD_BLOCK);
|
||||
$this->mapSimple(Blocks::GOLD_ORE(), Ids::GOLD_ORE);
|
||||
$this->mapSimple(Blocks::GRASS(), Ids::GRASS);
|
||||
$this->mapSimple(Blocks::GRANITE(), Ids::GRANITE);
|
||||
$this->mapSimple(Blocks::GRASS(), Ids::GRASS_BLOCK);
|
||||
$this->mapSimple(Blocks::GRASS_PATH(), Ids::GRASS_PATH);
|
||||
$this->mapSimple(Blocks::GRAVEL(), Ids::GRAVEL);
|
||||
$this->mapSimple(Blocks::HANGING_ROOTS(), Ids::HANGING_ROOTS);
|
||||
@ -933,9 +950,12 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapSimple(Blocks::PACKED_ICE(), Ids::PACKED_ICE);
|
||||
$this->mapSimple(Blocks::PACKED_MUD(), Ids::PACKED_MUD);
|
||||
$this->mapSimple(Blocks::PODZOL(), Ids::PODZOL);
|
||||
$this->mapSimple(Blocks::POLISHED_ANDESITE(), Ids::POLISHED_ANDESITE);
|
||||
$this->mapSimple(Blocks::POLISHED_BLACKSTONE(), Ids::POLISHED_BLACKSTONE);
|
||||
$this->mapSimple(Blocks::POLISHED_BLACKSTONE_BRICKS(), Ids::POLISHED_BLACKSTONE_BRICKS);
|
||||
$this->mapSimple(Blocks::POLISHED_DEEPSLATE(), Ids::POLISHED_DEEPSLATE);
|
||||
$this->mapSimple(Blocks::POLISHED_DIORITE(), Ids::POLISHED_DIORITE);
|
||||
$this->mapSimple(Blocks::POLISHED_GRANITE(), Ids::POLISHED_GRANITE);
|
||||
$this->mapSimple(Blocks::QUARTZ_BRICKS(), Ids::QUARTZ_BRICKS);
|
||||
$this->mapSimple(Blocks::RAW_COPPER(), Ids::RAW_COPPER_BLOCK);
|
||||
$this->mapSimple(Blocks::RAW_GOLD(), Ids::RAW_GOLD_BLOCK);
|
||||
@ -957,6 +977,7 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapSimple(Blocks::SOUL_SAND(), Ids::SOUL_SAND);
|
||||
$this->mapSimple(Blocks::SOUL_SOIL(), Ids::SOUL_SOIL);
|
||||
$this->mapSimple(Blocks::SPORE_BLOSSOM(), Ids::SPORE_BLOSSOM);
|
||||
$this->mapSimple(Blocks::STONE(), Ids::STONE);
|
||||
$this->mapSimple(Blocks::TINTED_GLASS(), Ids::TINTED_GLASS);
|
||||
$this->mapSimple(Blocks::TORCHFLOWER(), Ids::TORCHFLOWER);
|
||||
$this->mapSimple(Blocks::TUFF(), Ids::TUFF);
|
||||
@ -985,7 +1006,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
})
|
||||
->writeBlockFace($block->getFacing())
|
||||
);
|
||||
$this->map(Blocks::ANDESITE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_ANDESITE));
|
||||
$this->map(Blocks::ANDESITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_ANDESITE));
|
||||
$this->map(Blocks::ANDESITE_STAIRS(), fn(Stair $block) => Helper::encodeStairs($block, new Writer(Ids::ANDESITE_STAIRS)));
|
||||
$this->map(Blocks::ANDESITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_ANDESITE));
|
||||
@ -1268,7 +1288,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
->writeBool(StateNames::RAIL_DATA_BIT, $block->isActivated())
|
||||
->writeInt(StateNames::RAIL_DIRECTION, $block->getShape());
|
||||
});
|
||||
$this->map(Blocks::DIORITE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_DIORITE));
|
||||
$this->map(Blocks::DIORITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_DIORITE));
|
||||
$this->mapStairs(Blocks::DIORITE_STAIRS(), Ids::DIORITE_STAIRS);
|
||||
$this->map(Blocks::DIORITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_DIORITE));
|
||||
@ -1335,7 +1354,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
->writeFacingFlags($block->getFaces());
|
||||
});
|
||||
$this->map(Blocks::GLOWING_ITEM_FRAME(), fn(ItemFrame $block) => Helper::encodeItemFrame($block, Ids::GLOW_FRAME));
|
||||
$this->map(Blocks::GRANITE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_GRANITE));
|
||||
$this->map(Blocks::GRANITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_GRANITE));
|
||||
$this->mapStairs(Blocks::GRANITE_STAIRS(), Ids::GRANITE_STAIRS);
|
||||
$this->map(Blocks::GRANITE_WALL(), fn(Wall $block) => Helper::encodeLegacyWall($block, StringValues::WALL_BLOCK_TYPE_GRANITE));
|
||||
@ -1473,7 +1491,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
->writeInt(StateNames::GROWTH, $block->getAge() + 1 + PitcherCrop::MAX_AGE)
|
||||
->writeBool(StateNames::UPPER_BLOCK_BIT, $block->isTop());
|
||||
});
|
||||
$this->map(Blocks::POLISHED_ANDESITE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_ANDESITE_SMOOTH));
|
||||
$this->map(Blocks::POLISHED_ANDESITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_POLISHED_ANDESITE));
|
||||
$this->mapStairs(Blocks::POLISHED_ANDESITE_STAIRS(), Ids::POLISHED_ANDESITE_STAIRS);
|
||||
$this->map(Blocks::POLISHED_BASALT(), function(SimplePillar $block) : Writer{
|
||||
@ -1491,10 +1508,8 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
$this->mapSlab(Blocks::POLISHED_DEEPSLATE_SLAB(), Ids::POLISHED_DEEPSLATE_SLAB, Ids::POLISHED_DEEPSLATE_DOUBLE_SLAB);
|
||||
$this->mapStairs(Blocks::POLISHED_DEEPSLATE_STAIRS(), Ids::POLISHED_DEEPSLATE_STAIRS);
|
||||
$this->map(Blocks::POLISHED_DEEPSLATE_WALL(), fn(Wall $block) => Helper::encodeWall($block, new Writer(Ids::POLISHED_DEEPSLATE_WALL)));
|
||||
$this->map(Blocks::POLISHED_DIORITE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_DIORITE_SMOOTH));
|
||||
$this->map(Blocks::POLISHED_DIORITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_POLISHED_DIORITE));
|
||||
$this->mapStairs(Blocks::POLISHED_DIORITE_STAIRS(), Ids::POLISHED_DIORITE_STAIRS);
|
||||
$this->map(Blocks::POLISHED_GRANITE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_GRANITE_SMOOTH));
|
||||
$this->map(Blocks::POLISHED_GRANITE_SLAB(), fn(Slab $block) => Helper::encodeStoneSlab3($block, StringValues::STONE_SLAB_TYPE_3_POLISHED_GRANITE));
|
||||
$this->mapStairs(Blocks::POLISHED_GRANITE_STAIRS(), Ids::POLISHED_GRANITE_STAIRS);
|
||||
$this->map(Blocks::POPPY(), fn() => Helper::encodeRedFlower(StringValues::FLOWER_TYPE_POPPY));
|
||||
@ -1622,15 +1637,6 @@ final class BlockObjectToStateSerializer implements BlockStateSerializer{
|
||||
->writeString(StateNames::SPONGE_TYPE, $block->isWet() ? StringValues::SPONGE_TYPE_WET : StringValues::SPONGE_TYPE_DRY);
|
||||
});
|
||||
$this->map(Blocks::SPRUCE_SAPLING(), fn(Sapling $block) => Helper::encodeSapling($block, StringValues::SAPLING_TYPE_SPRUCE));
|
||||
$this->map(Blocks::STAINED_HARDENED_GLASS(), function(StainedHardenedGlass $block) : Writer{
|
||||
return Writer::create(Ids::HARD_STAINED_GLASS)
|
||||
->writeColor($block->getColor());
|
||||
});
|
||||
$this->map(Blocks::STAINED_HARDENED_GLASS_PANE(), function(StainedHardenedGlassPane $block) : Writer{
|
||||
return Writer::create(Ids::HARD_STAINED_GLASS_PANE)
|
||||
->writeColor($block->getColor());
|
||||
});
|
||||
$this->map(Blocks::STONE(), fn() => Helper::encodeStone(StringValues::STONE_TYPE_STONE));
|
||||
$this->map(Blocks::STONECUTTER(), fn(Stonecutter $block) => Writer::create(Ids::STONECUTTER_BLOCK)
|
||||
->writeCardinalHorizontalFacing($block->getFacing()));
|
||||
$this->map(Blocks::STONE_BRICKS(), fn() => Helper::encodeStoneBricks(StringValues::STONE_BRICK_TYPE_DEFAULT));
|
||||
|
@ -362,18 +362,4 @@ final class BlockStateDeserializerHelper{
|
||||
default => throw $in->badValueException(BlockStateNames::STONE_SLAB_TYPE_4, $type),
|
||||
};
|
||||
}
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public static function mapWoodenSlabType(BlockStateReader $in) : Slab{
|
||||
// * wood_type (StringTag) = acacia, birch, dark_oak, jungle, oak, spruce
|
||||
return match($type = $in->readString(BlockStateNames::WOOD_TYPE)){
|
||||
StringValues::WOOD_TYPE_ACACIA => VanillaBlocks::ACACIA_SLAB(),
|
||||
StringValues::WOOD_TYPE_BIRCH => VanillaBlocks::BIRCH_SLAB(),
|
||||
StringValues::WOOD_TYPE_DARK_OAK => VanillaBlocks::DARK_OAK_SLAB(),
|
||||
StringValues::WOOD_TYPE_JUNGLE => VanillaBlocks::JUNGLE_SLAB(),
|
||||
StringValues::WOOD_TYPE_OAK => VanillaBlocks::OAK_SLAB(),
|
||||
StringValues::WOOD_TYPE_SPRUCE => VanillaBlocks::SPRUCE_SLAB(),
|
||||
default => throw $in->badValueException(BlockStateNames::WOOD_TYPE, $type),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -25,7 +25,6 @@ namespace pocketmine\data\bedrock\block\convert;
|
||||
|
||||
use pocketmine\block\utils\BellAttachmentType;
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\SlabType;
|
||||
use pocketmine\block\utils\WallConnectionType;
|
||||
use pocketmine\data\bedrock\block\BlockLegacyMetadata;
|
||||
@ -39,20 +38,24 @@ use pocketmine\nbt\tag\ByteTag;
|
||||
use pocketmine\nbt\tag\IntTag;
|
||||
use pocketmine\nbt\tag\StringTag;
|
||||
use pocketmine\nbt\tag\Tag;
|
||||
use pocketmine\utils\Utils;
|
||||
use function array_keys;
|
||||
use function count;
|
||||
use function get_class;
|
||||
use function implode;
|
||||
|
||||
final class BlockStateReader{
|
||||
|
||||
/**
|
||||
* @var true[]
|
||||
* @phpstan-var array<string, true>
|
||||
* @var Tag[]
|
||||
* @phpstan-var array<string, Tag>
|
||||
*/
|
||||
private array $usedStates = [];
|
||||
private array $unusedStates;
|
||||
|
||||
public function __construct(
|
||||
private BlockStateData $data
|
||||
){}
|
||||
){
|
||||
$this->unusedStates = $this->data->getStates();
|
||||
}
|
||||
|
||||
public function missingOrWrongTypeException(string $name, ?Tag $tag) : BlockStateDeserializeException{
|
||||
return new BlockStateDeserializeException("Property \"$name\" " . ($tag !== null ? "has unexpected type " . get_class($tag) : "is missing"));
|
||||
@ -67,7 +70,7 @@ final class BlockStateReader{
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public function readBool(string $name) : bool{
|
||||
$this->usedStates[$name] = true;
|
||||
unset($this->unusedStates[$name]);
|
||||
$tag = $this->data->getState($name);
|
||||
if($tag instanceof ByteTag){
|
||||
switch($tag->getValue()){
|
||||
@ -81,7 +84,7 @@ final class BlockStateReader{
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public function readInt(string $name) : int{
|
||||
$this->usedStates[$name] = true;
|
||||
unset($this->unusedStates[$name]);
|
||||
$tag = $this->data->getState($name);
|
||||
if($tag instanceof IntTag){
|
||||
return $tag->getValue();
|
||||
@ -100,7 +103,7 @@ final class BlockStateReader{
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public function readString(string $name) : string{
|
||||
$this->usedStates[$name] = true;
|
||||
unset($this->unusedStates[$name]);
|
||||
//TODO: only allow a specific set of values (strings are primarily used for enums)
|
||||
$tag = $this->data->getState($name);
|
||||
if($tag instanceof StringTag){
|
||||
@ -236,30 +239,6 @@ final class BlockStateReader{
|
||||
};
|
||||
}
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public function readColor() : DyeColor{
|
||||
// * color (StringTag) = black, blue, brown, cyan, gray, green, light_blue, lime, magenta, orange, pink, purple, red, silver, white, yellow
|
||||
return match($color = $this->readString(BlockStateNames::COLOR)){
|
||||
StringValues::COLOR_BLACK => DyeColor::BLACK,
|
||||
StringValues::COLOR_BLUE => DyeColor::BLUE,
|
||||
StringValues::COLOR_BROWN => DyeColor::BROWN,
|
||||
StringValues::COLOR_CYAN => DyeColor::CYAN,
|
||||
StringValues::COLOR_GRAY => DyeColor::GRAY,
|
||||
StringValues::COLOR_GREEN => DyeColor::GREEN,
|
||||
StringValues::COLOR_LIGHT_BLUE => DyeColor::LIGHT_BLUE,
|
||||
StringValues::COLOR_LIME => DyeColor::LIME,
|
||||
StringValues::COLOR_MAGENTA => DyeColor::MAGENTA,
|
||||
StringValues::COLOR_ORANGE => DyeColor::ORANGE,
|
||||
StringValues::COLOR_PINK => DyeColor::PINK,
|
||||
StringValues::COLOR_PURPLE => DyeColor::PURPLE,
|
||||
StringValues::COLOR_RED => DyeColor::RED,
|
||||
StringValues::COLOR_SILVER => DyeColor::LIGHT_GRAY,
|
||||
StringValues::COLOR_WHITE => DyeColor::WHITE,
|
||||
StringValues::COLOR_YELLOW => DyeColor::YELLOW,
|
||||
default => throw $this->badValueException(BlockStateNames::COLOR, $color),
|
||||
};
|
||||
}
|
||||
|
||||
/** @throws BlockStateDeserializeException */
|
||||
public function readCoralFacing() : int{
|
||||
return $this->parseFacingValue($this->readInt(BlockStateNames::CORAL_DIRECTION), [
|
||||
@ -371,7 +350,7 @@ final class BlockStateReader{
|
||||
*/
|
||||
public function ignored(string $name) : void{
|
||||
if($this->data->getState($name) !== null){
|
||||
$this->usedStates[$name] = true;
|
||||
unset($this->unusedStates[$name]);
|
||||
}else{
|
||||
throw $this->missingOrWrongTypeException($name, null);
|
||||
}
|
||||
@ -388,10 +367,8 @@ final class BlockStateReader{
|
||||
* @throws BlockStateDeserializeException
|
||||
*/
|
||||
public function checkUnreadProperties() : void{
|
||||
foreach(Utils::stringifyKeys($this->data->getStates()) as $name => $tag){
|
||||
if(!isset($this->usedStates[$name])){
|
||||
throw new BlockStateDeserializeException("Unread property \"$name\"");
|
||||
}
|
||||
if(count($this->unusedStates) > 0){
|
||||
throw new BlockStateDeserializeException("Unread properties: " . implode(", ", array_keys($this->unusedStates)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -56,43 +56,35 @@ use pocketmine\data\bedrock\MushroomBlockTypeIdMap;
|
||||
use pocketmine\math\Facing;
|
||||
|
||||
final class BlockStateSerializerHelper{
|
||||
|
||||
public static function encodeAllSidedLog(Wood $block) : BlockStateWriter{
|
||||
return BlockStateWriter::create(Ids::WOOD)
|
||||
->writeBool(BlockStateNames::STRIPPED_BIT, $block->isStripped())
|
||||
->writePillarAxis($block->getAxis())
|
||||
->writeLegacyWoodType($block->getWoodType());
|
||||
}
|
||||
|
||||
public static function encodeButton(Button $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeButton(Button $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeFacingDirection($block->getFacing())
|
||||
->writeBool(BlockStateNames::BUTTON_PRESSED_BIT, $block->isPressed());
|
||||
}
|
||||
|
||||
public static function encodeCandle(Candle $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeCandle(Candle $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(StateNames::LIT, $block->isLit())
|
||||
->writeInt(StateNames::CANDLES, $block->getCount() - 1);
|
||||
}
|
||||
|
||||
public static function encodeChemistryTable(ChemistryTable $block, string $chemistryTableType, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeChemistryTable(ChemistryTable $block, string $chemistryTableType, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeString(BlockStateNames::CHEMISTRY_TABLE_TYPE, $chemistryTableType)
|
||||
->writeLegacyHorizontalFacing(Facing::opposite($block->getFacing()));
|
||||
}
|
||||
|
||||
public static function encodeCrops(Crops $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeCrops(Crops $block, Writer $out) : Writer{
|
||||
return $out->writeInt(BlockStateNames::GROWTH, $block->getAge());
|
||||
}
|
||||
|
||||
public static function encodeColoredTorch(Torch $block, bool $highBit, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeColoredTorch(Torch $block, bool $highBit, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::COLOR_BIT, $highBit)
|
||||
->writeTorchFacing($block->getFacing());
|
||||
}
|
||||
|
||||
public static function encodeCauldron(string $liquid, int $fillLevel) : BlockStateWriter{
|
||||
public static function encodeCauldron(string $liquid, int $fillLevel) : Writer{
|
||||
return Writer::create(Ids::CAULDRON)
|
||||
->writeString(BlockStateNames::CAULDRON_LIQUID, $liquid)
|
||||
->writeInt(BlockStateNames::FILL_LEVEL, $fillLevel);
|
||||
@ -107,7 +99,7 @@ final class BlockStateSerializerHelper{
|
||||
};
|
||||
}
|
||||
|
||||
public static function encodeDoor(Door $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeDoor(Door $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::UPPER_BLOCK_BIT, $block->isTop())
|
||||
->writeLegacyHorizontalFacing(Facing::rotateY($block->getFacing(), true))
|
||||
@ -115,111 +107,101 @@ final class BlockStateSerializerHelper{
|
||||
->writeBool(BlockStateNames::OPEN_BIT, $block->isOpen());
|
||||
}
|
||||
|
||||
public static function encodeDoublePlant(DoublePlant $block, string $doublePlantType, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeDoublePlant(DoublePlant $block, string $doublePlantType, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::UPPER_BLOCK_BIT, $block->isTop())
|
||||
->writeString(BlockStateNames::DOUBLE_PLANT_TYPE, $doublePlantType);
|
||||
}
|
||||
|
||||
public static function encodeFenceGate(FenceGate $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeFenceGate(FenceGate $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeLegacyHorizontalFacing($block->getFacing())
|
||||
->writeBool(BlockStateNames::IN_WALL_BIT, $block->isInWall())
|
||||
->writeBool(BlockStateNames::OPEN_BIT, $block->isOpen());
|
||||
}
|
||||
|
||||
public static function encodeFloorSign(FloorSign $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeFloorSign(FloorSign $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeInt(BlockStateNames::GROUND_SIGN_DIRECTION, $block->getRotation());
|
||||
}
|
||||
|
||||
public static function encodeFurnace(Furnace $block, string $unlitId, string $litId) : BlockStateWriter{
|
||||
return BlockStateWriter::create($block->isLit() ? $litId : $unlitId)
|
||||
public static function encodeFurnace(Furnace $block, string $unlitId, string $litId) : Writer{
|
||||
return Writer::create($block->isLit() ? $litId : $unlitId)
|
||||
->writeCardinalHorizontalFacing($block->getFacing());
|
||||
}
|
||||
|
||||
public static function encodeItemFrame(ItemFrame $block, string $id) : BlockStateWriter{
|
||||
public static function encodeItemFrame(ItemFrame $block, string $id) : Writer{
|
||||
return Writer::create($id)
|
||||
->writeBool(StateNames::ITEM_FRAME_MAP_BIT, $block->hasMap())
|
||||
->writeBool(StateNames::ITEM_FRAME_PHOTO_BIT, false)
|
||||
->writeFacingDirection($block->getFacing());
|
||||
}
|
||||
|
||||
public static function encodeLeaves(Leaves $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeLeaves(Leaves $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::PERSISTENT_BIT, $block->isNoDecay())
|
||||
->writeBool(BlockStateNames::UPDATE_BIT, $block->isCheckDecay());
|
||||
}
|
||||
|
||||
public static function encodeLeaves1(Leaves $block, string $type) : BlockStateWriter{
|
||||
return self::encodeLeaves($block, BlockStateWriter::create(Ids::LEAVES)
|
||||
->writeString(BlockStateNames::OLD_LEAF_TYPE, $type));
|
||||
}
|
||||
|
||||
public static function encodeLeaves2(Leaves $block, string $type) : BlockStateWriter{
|
||||
return self::encodeLeaves($block, BlockStateWriter::create(Ids::LEAVES2)
|
||||
->writeString(BlockStateNames::NEW_LEAF_TYPE, $type));
|
||||
}
|
||||
|
||||
public static function encodeLiquid(Liquid $block, string $stillId, string $flowingId) : BlockStateWriter{
|
||||
return BlockStateWriter::create($block->isStill() ? $stillId : $flowingId)
|
||||
public static function encodeLiquid(Liquid $block, string $stillId, string $flowingId) : Writer{
|
||||
return Writer::create($block->isStill() ? $stillId : $flowingId)
|
||||
->writeInt(BlockStateNames::LIQUID_DEPTH, $block->getDecay() | ($block->isFalling() ? 0x8 : 0));
|
||||
}
|
||||
|
||||
public static function encodeLog(Wood $block, string $unstrippedId, string $strippedId) : BlockStateWriter{
|
||||
public static function encodeLog(Wood $block, string $unstrippedId, string $strippedId) : Writer{
|
||||
$out = $block->isStripped() ?
|
||||
BlockStateWriter::create($strippedId) :
|
||||
BlockStateWriter::create($unstrippedId);
|
||||
Writer::create($strippedId) :
|
||||
Writer::create($unstrippedId);
|
||||
return $out
|
||||
->writePillarAxis($block->getAxis());
|
||||
}
|
||||
|
||||
public static function encodeMushroomBlock(RedMushroomBlock $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeMushroomBlock(RedMushroomBlock $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeInt(BlockStateNames::HUGE_MUSHROOM_BITS, MushroomBlockTypeIdMap::getInstance()->toId($block->getMushroomBlockType()));
|
||||
}
|
||||
|
||||
public static function encodeQuartz(string $type, int $axis) : BlockStateWriter{
|
||||
return BlockStateWriter::create(Ids::QUARTZ_BLOCK)
|
||||
public static function encodeQuartz(string $type, int $axis) : Writer{
|
||||
return Writer::create(Ids::QUARTZ_BLOCK)
|
||||
->writeString(BlockStateNames::CHISEL_TYPE, $type)
|
||||
->writePillarAxis($axis); //this isn't needed for all types, but we have to write it anyway
|
||||
}
|
||||
|
||||
public static function encodeRedFlower(string $type) : BlockStateWriter{
|
||||
return BlockStateWriter::create(Ids::RED_FLOWER)->writeString(BlockStateNames::FLOWER_TYPE, $type);
|
||||
public static function encodeRedFlower(string $type) : Writer{
|
||||
return Writer::create(Ids::RED_FLOWER)->writeString(BlockStateNames::FLOWER_TYPE, $type);
|
||||
}
|
||||
|
||||
public static function encodeSandstone(string $id, string $type) : BlockStateWriter{
|
||||
return BlockStateWriter::create($id)->writeString(BlockStateNames::SAND_STONE_TYPE, $type);
|
||||
public static function encodeSandstone(string $id, string $type) : Writer{
|
||||
return Writer::create($id)->writeString(BlockStateNames::SAND_STONE_TYPE, $type);
|
||||
}
|
||||
|
||||
public static function encodeSapling(Sapling $block, string $type) : BlockStateWriter{
|
||||
return BlockStateWriter::create(Ids::SAPLING)
|
||||
public static function encodeSapling(Sapling $block, string $type) : Writer{
|
||||
return Writer::create(Ids::SAPLING)
|
||||
->writeBool(BlockStateNames::AGE_BIT, $block->isReady())
|
||||
->writeString(BlockStateNames::SAPLING_TYPE, $type);
|
||||
}
|
||||
|
||||
public static function encodeSimplePressurePlate(SimplePressurePlate $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeSimplePressurePlate(SimplePressurePlate $block, Writer $out) : Writer{
|
||||
//TODO: not sure what the deal is here ... seems like a mojang bug / artifact of bad implementation?
|
||||
//best to keep this separate from weighted plates anyway...
|
||||
return $out
|
||||
->writeInt(BlockStateNames::REDSTONE_SIGNAL, $block->isPressed() ? 15 : 0);
|
||||
}
|
||||
|
||||
public static function encodeSlab(Slab $block, string $singleId, string $doubleId) : BlockStateWriter{
|
||||
public static function encodeSlab(Slab $block, string $singleId, string $doubleId) : Writer{
|
||||
$slabType = $block->getSlabType();
|
||||
return BlockStateWriter::create($slabType === SlabType::DOUBLE ? $doubleId : $singleId)
|
||||
return Writer::create($slabType === SlabType::DOUBLE ? $doubleId : $singleId)
|
||||
//this is (intentionally) also written for double slabs (as zero) to maintain bug parity with MCPE
|
||||
->writeSlabPosition($slabType === SlabType::DOUBLE ? SlabType::BOTTOM : $slabType);
|
||||
}
|
||||
|
||||
public static function encodeStairs(Stair $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeStairs(Stair $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::UPSIDE_DOWN_BIT, $block->isUpsideDown())
|
||||
->writeWeirdoHorizontalFacing($block->getFacing());
|
||||
}
|
||||
|
||||
public static function encodeStem(Stem $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeStem(Stem $block, Writer $out) : Writer{
|
||||
//In PM, we use Facing::UP to indicate that the stem is not attached to a pumpkin/melon, since this makes the
|
||||
//most intuitive sense (the stem is pointing at the sky). However, Bedrock uses the DOWN state for this, which
|
||||
//is absurd, and I refuse to make our API similarly absurd.
|
||||
@ -228,45 +210,40 @@ final class BlockStateSerializerHelper{
|
||||
->writeFacingWithoutUp($facing === Facing::UP ? Facing::DOWN : $facing);
|
||||
}
|
||||
|
||||
public static function encodeStone(string $type) : BlockStateWriter{
|
||||
return BlockStateWriter::create(Ids::STONE)
|
||||
->writeString(BlockStateNames::STONE_TYPE, $type);
|
||||
}
|
||||
|
||||
public static function encodeStoneBricks(string $type) : BlockStateWriter{
|
||||
return BlockStateWriter::create(Ids::STONEBRICK)
|
||||
public static function encodeStoneBricks(string $type) : Writer{
|
||||
return Writer::create(Ids::STONEBRICK)
|
||||
->writeString(BlockStateNames::STONE_BRICK_TYPE, $type);
|
||||
}
|
||||
|
||||
private static function encodeStoneSlab(Slab $block, string $singleId, string $doubleId, string $typeKey, string $typeValue) : BlockStateWriter{
|
||||
private static function encodeStoneSlab(Slab $block, string $singleId, string $doubleId, string $typeKey, string $typeValue) : Writer{
|
||||
return self::encodeSlab($block, $singleId, $doubleId)
|
||||
->writeString($typeKey, $typeValue);
|
||||
}
|
||||
|
||||
public static function encodeStoneSlab1(Slab $block, string $typeValue) : BlockStateWriter{
|
||||
public static function encodeStoneSlab1(Slab $block, string $typeValue) : Writer{
|
||||
return self::encodeStoneSlab($block, Ids::STONE_BLOCK_SLAB, Ids::DOUBLE_STONE_BLOCK_SLAB, BlockStateNames::STONE_SLAB_TYPE, $typeValue);
|
||||
}
|
||||
|
||||
public static function encodeStoneSlab2(Slab $block, string $typeValue) : BlockStateWriter{
|
||||
public static function encodeStoneSlab2(Slab $block, string $typeValue) : Writer{
|
||||
return self::encodeStoneSlab($block, Ids::STONE_BLOCK_SLAB2, Ids::DOUBLE_STONE_BLOCK_SLAB2, BlockStateNames::STONE_SLAB_TYPE_2, $typeValue);
|
||||
}
|
||||
|
||||
public static function encodeStoneSlab3(Slab $block, string $typeValue) : BlockStateWriter{
|
||||
public static function encodeStoneSlab3(Slab $block, string $typeValue) : Writer{
|
||||
return self::encodeStoneSlab($block, Ids::STONE_BLOCK_SLAB3, Ids::DOUBLE_STONE_BLOCK_SLAB3, BlockStateNames::STONE_SLAB_TYPE_3, $typeValue);
|
||||
}
|
||||
|
||||
public static function encodeStoneSlab4(Slab $block, string $typeValue) : BlockStateWriter{
|
||||
public static function encodeStoneSlab4(Slab $block, string $typeValue) : Writer{
|
||||
return self::encodeStoneSlab($block, Ids::STONE_BLOCK_SLAB4, Ids::DOUBLE_STONE_BLOCK_SLAB4, BlockStateNames::STONE_SLAB_TYPE_4, $typeValue);
|
||||
}
|
||||
|
||||
public static function encodeTrapdoor(Trapdoor $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeTrapdoor(Trapdoor $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->write5MinusHorizontalFacing($block->getFacing())
|
||||
->writeBool(BlockStateNames::UPSIDE_DOWN_BIT, $block->isTop())
|
||||
->writeBool(BlockStateNames::OPEN_BIT, $block->isOpen());
|
||||
}
|
||||
|
||||
public static function encodeWall(Wall $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeWall(Wall $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeBool(BlockStateNames::WALL_POST_BIT, $block->isPost())
|
||||
->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_EAST, $block->getConnection(Facing::EAST))
|
||||
@ -275,18 +252,13 @@ final class BlockStateSerializerHelper{
|
||||
->writeWallConnectionType(BlockStateNames::WALL_CONNECTION_TYPE_WEST, $block->getConnection(Facing::WEST));
|
||||
}
|
||||
|
||||
public static function encodeLegacyWall(Wall $block, string $type) : BlockStateWriter{
|
||||
return self::encodeWall($block, BlockStateWriter::create(Ids::COBBLESTONE_WALL))
|
||||
public static function encodeLegacyWall(Wall $block, string $type) : Writer{
|
||||
return self::encodeWall($block, Writer::create(Ids::COBBLESTONE_WALL))
|
||||
->writeString(BlockStateNames::WALL_BLOCK_TYPE, $type);
|
||||
}
|
||||
|
||||
public static function encodeWallSign(WallSign $block, BlockStateWriter $out) : BlockStateWriter{
|
||||
public static function encodeWallSign(WallSign $block, Writer $out) : Writer{
|
||||
return $out
|
||||
->writeHorizontalFacing($block->getFacing());
|
||||
}
|
||||
|
||||
public static function encodeWoodenSlab(Slab $block, string $typeValue) : BlockStateWriter{
|
||||
return self::encodeSlab($block, Ids::WOODEN_SLAB, Ids::DOUBLE_WOODEN_SLAB)
|
||||
->writeString(BlockStateNames::WOOD_TYPE, $typeValue);
|
||||
}
|
||||
}
|
||||
|
@ -82,7 +82,6 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->registerFlatCoralDeserializers();
|
||||
$this->registerCauldronDeserializers();
|
||||
$this->registerFlatWoodBlockDeserializers();
|
||||
$this->registerLegacyWoodBlockDeserializers();
|
||||
$this->registerLeavesDeserializers();
|
||||
$this->registerSimpleDeserializers();
|
||||
$this->registerDeserializers();
|
||||
@ -185,6 +184,48 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
}
|
||||
|
||||
private function registerFlatColorBlockDeserializers() : void{
|
||||
foreach([
|
||||
Ids::HARD_BLACK_STAINED_GLASS => DyeColor::BLACK,
|
||||
Ids::HARD_BLUE_STAINED_GLASS => DyeColor::BLUE,
|
||||
Ids::HARD_BROWN_STAINED_GLASS => DyeColor::BROWN,
|
||||
Ids::HARD_CYAN_STAINED_GLASS => DyeColor::CYAN,
|
||||
Ids::HARD_GRAY_STAINED_GLASS => DyeColor::GRAY,
|
||||
Ids::HARD_GREEN_STAINED_GLASS => DyeColor::GREEN,
|
||||
Ids::HARD_LIGHT_BLUE_STAINED_GLASS => DyeColor::LIGHT_BLUE,
|
||||
Ids::HARD_LIGHT_GRAY_STAINED_GLASS => DyeColor::LIGHT_GRAY,
|
||||
Ids::HARD_LIME_STAINED_GLASS => DyeColor::LIME,
|
||||
Ids::HARD_MAGENTA_STAINED_GLASS => DyeColor::MAGENTA,
|
||||
Ids::HARD_ORANGE_STAINED_GLASS => DyeColor::ORANGE,
|
||||
Ids::HARD_PINK_STAINED_GLASS => DyeColor::PINK,
|
||||
Ids::HARD_PURPLE_STAINED_GLASS => DyeColor::PURPLE,
|
||||
Ids::HARD_RED_STAINED_GLASS => DyeColor::RED,
|
||||
Ids::HARD_WHITE_STAINED_GLASS => DyeColor::WHITE,
|
||||
Ids::HARD_YELLOW_STAINED_GLASS => DyeColor::YELLOW,
|
||||
] as $id => $color){
|
||||
$this->map($id, fn(Reader $in) => Blocks::STAINED_HARDENED_GLASS()->setColor($color));
|
||||
}
|
||||
|
||||
foreach([
|
||||
Ids::HARD_BLACK_STAINED_GLASS_PANE => DyeColor::BLACK,
|
||||
Ids::HARD_BLUE_STAINED_GLASS_PANE => DyeColor::BLUE,
|
||||
Ids::HARD_BROWN_STAINED_GLASS_PANE => DyeColor::BROWN,
|
||||
Ids::HARD_CYAN_STAINED_GLASS_PANE => DyeColor::CYAN,
|
||||
Ids::HARD_GRAY_STAINED_GLASS_PANE => DyeColor::GRAY,
|
||||
Ids::HARD_GREEN_STAINED_GLASS_PANE => DyeColor::GREEN,
|
||||
Ids::HARD_LIGHT_BLUE_STAINED_GLASS_PANE => DyeColor::LIGHT_BLUE,
|
||||
Ids::HARD_LIGHT_GRAY_STAINED_GLASS_PANE => DyeColor::LIGHT_GRAY,
|
||||
Ids::HARD_LIME_STAINED_GLASS_PANE => DyeColor::LIME,
|
||||
Ids::HARD_MAGENTA_STAINED_GLASS_PANE => DyeColor::MAGENTA,
|
||||
Ids::HARD_ORANGE_STAINED_GLASS_PANE => DyeColor::ORANGE,
|
||||
Ids::HARD_PINK_STAINED_GLASS_PANE => DyeColor::PINK,
|
||||
Ids::HARD_PURPLE_STAINED_GLASS_PANE => DyeColor::PURPLE,
|
||||
Ids::HARD_RED_STAINED_GLASS_PANE => DyeColor::RED,
|
||||
Ids::HARD_WHITE_STAINED_GLASS_PANE => DyeColor::WHITE,
|
||||
Ids::HARD_YELLOW_STAINED_GLASS_PANE => DyeColor::YELLOW,
|
||||
] as $id => $color){
|
||||
$this->map($id, fn(Reader $in) => Blocks::STAINED_HARDENED_GLASS_PANE()->setColor($color));
|
||||
}
|
||||
|
||||
foreach([
|
||||
Ids::BLACK_GLAZED_TERRACOTTA => DyeColor::BLACK,
|
||||
Ids::BLUE_GLAZED_TERRACOTTA => DyeColor::BLUE,
|
||||
@ -426,9 +467,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::ACACIA_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::ACACIA_TRAPDOOR(), $in));
|
||||
$this->map(Ids::ACACIA_WALL_SIGN, fn(Reader $in) => Helper::decodeWallSign(Blocks::ACACIA_WALL_SIGN(), $in));
|
||||
$this->mapLog(Ids::ACACIA_LOG, Ids::STRIPPED_ACACIA_LOG, fn() => Blocks::ACACIA_LOG());
|
||||
$this->mapLog(Ids::ACACIA_WOOD, Ids::STRIPPED_ACACIA_WOOD, fn() => Blocks::ACACIA_WOOD());
|
||||
$this->mapSimple(Ids::ACACIA_FENCE, fn() => Blocks::ACACIA_FENCE());
|
||||
$this->mapSimple(Ids::ACACIA_PLANKS, fn() => Blocks::ACACIA_PLANKS());
|
||||
$this->mapSlab(Ids::ACACIA_SLAB, Ids::ACACIA_DOUBLE_SLAB, fn() => Blocks::ACACIA_SLAB());
|
||||
$this->mapStairs(Ids::ACACIA_STAIRS, fn() => Blocks::ACACIA_STAIRS());
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Ids::BIRCH_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::BIRCH_BUTTON(), $in));
|
||||
$this->map(Ids::BIRCH_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::BIRCH_DOOR(), $in));
|
||||
@ -438,9 +481,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::BIRCH_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::BIRCH_TRAPDOOR(), $in));
|
||||
$this->map(Ids::BIRCH_WALL_SIGN, fn(Reader $in) => Helper::decodeWallSign(Blocks::BIRCH_WALL_SIGN(), $in));
|
||||
$this->mapLog(Ids::BIRCH_LOG, Ids::STRIPPED_BIRCH_LOG, fn() => Blocks::BIRCH_LOG());
|
||||
$this->mapLog(Ids::BIRCH_WOOD, Ids::STRIPPED_BIRCH_WOOD, fn() => Blocks::BIRCH_WOOD());
|
||||
$this->mapSimple(Ids::BIRCH_FENCE, fn() => Blocks::BIRCH_FENCE());
|
||||
$this->mapSimple(Ids::BIRCH_PLANKS, fn() => Blocks::BIRCH_PLANKS());
|
||||
$this->mapSlab(Ids::BIRCH_SLAB, Ids::BIRCH_DOUBLE_SLAB, fn() => Blocks::BIRCH_SLAB());
|
||||
$this->mapStairs(Ids::BIRCH_STAIRS, fn() => Blocks::BIRCH_STAIRS());
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Ids::CHERRY_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::CHERRY_BUTTON(), $in));
|
||||
$this->map(Ids::CHERRY_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::CHERRY_DOOR(), $in));
|
||||
@ -482,9 +527,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::DARK_OAK_PRESSURE_PLATE, fn(Reader $in) => Helper::decodeSimplePressurePlate(Blocks::DARK_OAK_PRESSURE_PLATE(), $in));
|
||||
$this->map(Ids::DARK_OAK_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::DARK_OAK_TRAPDOOR(), $in));
|
||||
$this->mapLog(Ids::DARK_OAK_LOG, Ids::STRIPPED_DARK_OAK_LOG, fn() => Blocks::DARK_OAK_LOG());
|
||||
$this->mapLog(Ids::DARK_OAK_WOOD, Ids::STRIPPED_DARK_OAK_WOOD, fn() => Blocks::DARK_OAK_WOOD());
|
||||
$this->mapSimple(Ids::DARK_OAK_FENCE, fn() => Blocks::DARK_OAK_FENCE());
|
||||
$this->mapSimple(Ids::DARK_OAK_PLANKS, fn() => Blocks::DARK_OAK_PLANKS());
|
||||
$this->mapSlab(Ids::DARK_OAK_SLAB, Ids::DARK_OAK_DOUBLE_SLAB, fn() => Blocks::DARK_OAK_SLAB());
|
||||
$this->mapStairs(Ids::DARK_OAK_STAIRS, fn() => Blocks::DARK_OAK_STAIRS());
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Ids::JUNGLE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::JUNGLE_BUTTON(), $in));
|
||||
$this->map(Ids::JUNGLE_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::JUNGLE_DOOR(), $in));
|
||||
@ -494,9 +541,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::JUNGLE_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::JUNGLE_TRAPDOOR(), $in));
|
||||
$this->map(Ids::JUNGLE_WALL_SIGN, fn(Reader $in) => Helper::decodeWallSign(Blocks::JUNGLE_WALL_SIGN(), $in));
|
||||
$this->mapLog(Ids::JUNGLE_LOG, Ids::STRIPPED_JUNGLE_LOG, fn() => Blocks::JUNGLE_LOG());
|
||||
$this->mapLog(Ids::JUNGLE_WOOD, Ids::STRIPPED_JUNGLE_WOOD, fn() => Blocks::JUNGLE_WOOD());
|
||||
$this->mapSimple(Ids::JUNGLE_FENCE, fn() => Blocks::JUNGLE_FENCE());
|
||||
$this->mapSimple(Ids::JUNGLE_PLANKS, fn() => Blocks::JUNGLE_PLANKS());
|
||||
$this->mapSlab(Ids::JUNGLE_SLAB, Ids::JUNGLE_DOUBLE_SLAB, fn() => Blocks::JUNGLE_SLAB());
|
||||
$this->mapStairs(Ids::JUNGLE_STAIRS, fn() => Blocks::JUNGLE_STAIRS());
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Ids::MANGROVE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::MANGROVE_BUTTON(), $in));
|
||||
$this->map(Ids::MANGROVE_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::MANGROVE_DOOR(), $in));
|
||||
@ -525,9 +574,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::OAK_TRAPDOOR(), $in));
|
||||
$this->map(Ids::WALL_SIGN, fn(Reader $in) => Helper::decodeWallSign(Blocks::OAK_WALL_SIGN(), $in));
|
||||
$this->mapLog(Ids::OAK_LOG, Ids::STRIPPED_OAK_LOG, fn() => Blocks::OAK_LOG());
|
||||
$this->mapLog(Ids::OAK_WOOD, Ids::STRIPPED_OAK_WOOD, fn() => Blocks::OAK_WOOD());
|
||||
$this->mapSimple(Ids::OAK_FENCE, fn() => Blocks::OAK_FENCE());
|
||||
$this->mapSimple(Ids::OAK_PLANKS, fn() => Blocks::OAK_PLANKS());
|
||||
$this->mapSlab(Ids::OAK_SLAB, Ids::OAK_DOUBLE_SLAB, fn() => Blocks::OAK_SLAB());
|
||||
$this->mapStairs(Ids::OAK_STAIRS, fn() => Blocks::OAK_STAIRS());
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Ids::SPRUCE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::SPRUCE_BUTTON(), $in));
|
||||
$this->map(Ids::SPRUCE_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::SPRUCE_DOOR(), $in));
|
||||
@ -537,9 +588,11 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->map(Ids::SPRUCE_TRAPDOOR, fn(Reader $in) => Helper::decodeTrapdoor(Blocks::SPRUCE_TRAPDOOR(), $in));
|
||||
$this->map(Ids::SPRUCE_WALL_SIGN, fn(Reader $in) => Helper::decodeWallSign(Blocks::SPRUCE_WALL_SIGN(), $in));
|
||||
$this->mapLog(Ids::SPRUCE_LOG, Ids::STRIPPED_SPRUCE_LOG, fn() => Blocks::SPRUCE_LOG());
|
||||
$this->mapLog(Ids::SPRUCE_WOOD, Ids::STRIPPED_SPRUCE_WOOD, fn() => Blocks::SPRUCE_WOOD());
|
||||
$this->mapSimple(Ids::SPRUCE_FENCE, fn() => Blocks::SPRUCE_FENCE());
|
||||
$this->mapSimple(Ids::SPRUCE_PLANKS, fn() => Blocks::SPRUCE_PLANKS());
|
||||
$this->mapSlab(Ids::SPRUCE_SLAB, Ids::SPRUCE_DOUBLE_SLAB, fn() => Blocks::SPRUCE_SLAB());
|
||||
$this->mapStairs(Ids::SPRUCE_STAIRS, fn() => Blocks::SPRUCE_STAIRS());
|
||||
//wood, planks and slabs still use the old way of storing wood type
|
||||
|
||||
$this->map(Ids::WARPED_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::WARPED_BUTTON(), $in));
|
||||
$this->map(Ids::WARPED_DOOR, fn(Reader $in) => Helper::decodeDoor(Blocks::WARPED_DOOR(), $in));
|
||||
@ -556,58 +609,24 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapStairs(Ids::WARPED_STAIRS, fn() => Blocks::WARPED_STAIRS());
|
||||
}
|
||||
|
||||
private function registerLegacyWoodBlockDeserializers() : void{
|
||||
|
||||
$this->map(Ids::PLANKS, function(Reader $in) : Block{
|
||||
return match($woodName = $in->readString(StateNames::WOOD_TYPE)){
|
||||
StringValues::WOOD_TYPE_OAK => Blocks::OAK_PLANKS(),
|
||||
StringValues::WOOD_TYPE_SPRUCE => Blocks::SPRUCE_PLANKS(),
|
||||
StringValues::WOOD_TYPE_BIRCH => Blocks::BIRCH_PLANKS(),
|
||||
StringValues::WOOD_TYPE_JUNGLE => Blocks::JUNGLE_PLANKS(),
|
||||
StringValues::WOOD_TYPE_ACACIA => Blocks::ACACIA_PLANKS(),
|
||||
StringValues::WOOD_TYPE_DARK_OAK => Blocks::DARK_OAK_PLANKS(),
|
||||
default => throw $in->badValueException(StateNames::WOOD_TYPE, $woodName),
|
||||
};
|
||||
});
|
||||
$this->mapSlab(Ids::WOODEN_SLAB, Ids::DOUBLE_WOODEN_SLAB, fn(Reader $in) => Helper::mapWoodenSlabType($in));
|
||||
|
||||
$this->map(Ids::WOOD, fn(Reader $in) : Block => Helper::decodeLog(match($woodType = $in->readString(StateNames::WOOD_TYPE)){
|
||||
StringValues::WOOD_TYPE_ACACIA => Blocks::ACACIA_WOOD(),
|
||||
StringValues::WOOD_TYPE_BIRCH => Blocks::BIRCH_WOOD(),
|
||||
StringValues::WOOD_TYPE_DARK_OAK => Blocks::DARK_OAK_WOOD(),
|
||||
StringValues::WOOD_TYPE_JUNGLE => Blocks::JUNGLE_WOOD(),
|
||||
StringValues::WOOD_TYPE_OAK => Blocks::OAK_WOOD(),
|
||||
StringValues::WOOD_TYPE_SPRUCE => Blocks::SPRUCE_WOOD(),
|
||||
default => throw $in->badValueException(StateNames::WOOD_TYPE, $woodType),
|
||||
}, $in->readBool(StateNames::STRIPPED_BIT), $in));
|
||||
}
|
||||
|
||||
private function registerLeavesDeserializers() : void{
|
||||
//flattened IDs
|
||||
$this->map(Ids::ACACIA_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::ACACIA_LEAVES(), $in));
|
||||
$this->map(Ids::AZALEA_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::AZALEA_LEAVES(), $in));
|
||||
$this->map(Ids::AZALEA_LEAVES_FLOWERED, fn(Reader $in) => Helper::decodeLeaves(Blocks::FLOWERING_AZALEA_LEAVES(), $in));
|
||||
$this->map(Ids::BIRCH_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::BIRCH_LEAVES(), $in));
|
||||
$this->map(Ids::CHERRY_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::CHERRY_LEAVES(), $in));
|
||||
$this->map(Ids::DARK_OAK_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::DARK_OAK_LEAVES(), $in));
|
||||
$this->map(Ids::JUNGLE_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::JUNGLE_LEAVES(), $in));
|
||||
$this->map(Ids::MANGROVE_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::MANGROVE_LEAVES(), $in));
|
||||
|
||||
//legacy mess
|
||||
$this->map(Ids::LEAVES, fn(Reader $in) => Helper::decodeLeaves(match($type = $in->readString(StateNames::OLD_LEAF_TYPE)){
|
||||
StringValues::OLD_LEAF_TYPE_BIRCH => Blocks::BIRCH_LEAVES(),
|
||||
StringValues::OLD_LEAF_TYPE_JUNGLE => Blocks::JUNGLE_LEAVES(),
|
||||
StringValues::OLD_LEAF_TYPE_OAK => Blocks::OAK_LEAVES(),
|
||||
StringValues::OLD_LEAF_TYPE_SPRUCE => Blocks::SPRUCE_LEAVES(),
|
||||
default => throw $in->badValueException(StateNames::OLD_LEAF_TYPE, $type),
|
||||
}, $in));
|
||||
$this->map(Ids::LEAVES2, fn(Reader $in) => Helper::decodeLeaves(match($type = $in->readString(StateNames::NEW_LEAF_TYPE)){
|
||||
StringValues::NEW_LEAF_TYPE_ACACIA => Blocks::ACACIA_LEAVES(),
|
||||
StringValues::NEW_LEAF_TYPE_DARK_OAK => Blocks::DARK_OAK_LEAVES(),
|
||||
default => throw $in->badValueException(StateNames::NEW_LEAF_TYPE, $type),
|
||||
}, $in));
|
||||
$this->map(Ids::OAK_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::OAK_LEAVES(), $in));
|
||||
$this->map(Ids::SPRUCE_LEAVES, fn(Reader $in) => Helper::decodeLeaves(Blocks::SPRUCE_LEAVES(), $in));
|
||||
}
|
||||
|
||||
private function registerSimpleDeserializers() : void{
|
||||
$this->mapSimple(Ids::AIR, fn() => Blocks::AIR());
|
||||
$this->mapSimple(Ids::AMETHYST_BLOCK, fn() => Blocks::AMETHYST());
|
||||
$this->mapSimple(Ids::ANCIENT_DEBRIS, fn() => Blocks::ANCIENT_DEBRIS());
|
||||
$this->mapSimple(Ids::ANDESITE, fn() => Blocks::ANDESITE());
|
||||
$this->mapSimple(Ids::BARRIER, fn() => Blocks::BARRIER());
|
||||
$this->mapSimple(Ids::BEACON, fn() => Blocks::BEACON());
|
||||
$this->mapSimple(Ids::BLACKSTONE, fn() => Blocks::BLACKSTONE());
|
||||
@ -648,6 +667,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapSimple(Ids::DEEPSLATE_TILES, fn() => Blocks::DEEPSLATE_TILES());
|
||||
$this->mapSimple(Ids::DIAMOND_BLOCK, fn() => Blocks::DIAMOND());
|
||||
$this->mapSimple(Ids::DIAMOND_ORE, fn() => Blocks::DIAMOND_ORE());
|
||||
$this->mapSimple(Ids::DIORITE, fn() => Blocks::DIORITE());
|
||||
$this->mapSimple(Ids::DRAGON_EGG, fn() => Blocks::DRAGON_EGG());
|
||||
$this->mapSimple(Ids::DRIED_KELP_BLOCK, fn() => Blocks::DRIED_KELP());
|
||||
$this->mapSimple(Ids::ELEMENT_0, fn() => Blocks::ELEMENT_ZERO());
|
||||
@ -782,7 +802,8 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapSimple(Ids::GLOWSTONE, fn() => Blocks::GLOWSTONE());
|
||||
$this->mapSimple(Ids::GOLD_BLOCK, fn() => Blocks::GOLD());
|
||||
$this->mapSimple(Ids::GOLD_ORE, fn() => Blocks::GOLD_ORE());
|
||||
$this->mapSimple(Ids::GRASS, fn() => Blocks::GRASS());
|
||||
$this->mapSimple(Ids::GRANITE, fn() => Blocks::GRANITE());
|
||||
$this->mapSimple(Ids::GRASS_BLOCK, fn() => Blocks::GRASS());
|
||||
$this->mapSimple(Ids::GRASS_PATH, fn() => Blocks::GRASS_PATH());
|
||||
$this->mapSimple(Ids::GRAVEL, fn() => Blocks::GRAVEL());
|
||||
$this->mapSimple(Ids::HANGING_ROOTS, fn() => Blocks::HANGING_ROOTS());
|
||||
@ -820,9 +841,12 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapSimple(Ids::PACKED_ICE, fn() => Blocks::PACKED_ICE());
|
||||
$this->mapSimple(Ids::PACKED_MUD, fn() => Blocks::PACKED_MUD());
|
||||
$this->mapSimple(Ids::PODZOL, fn() => Blocks::PODZOL());
|
||||
$this->mapSimple(Ids::POLISHED_ANDESITE, fn() => Blocks::POLISHED_ANDESITE());
|
||||
$this->mapSimple(Ids::POLISHED_BLACKSTONE, fn() => Blocks::POLISHED_BLACKSTONE());
|
||||
$this->mapSimple(Ids::POLISHED_BLACKSTONE_BRICKS, fn() => Blocks::POLISHED_BLACKSTONE_BRICKS());
|
||||
$this->mapSimple(Ids::POLISHED_DEEPSLATE, fn() => Blocks::POLISHED_DEEPSLATE());
|
||||
$this->mapSimple(Ids::POLISHED_DIORITE, fn() => Blocks::POLISHED_DIORITE());
|
||||
$this->mapSimple(Ids::POLISHED_GRANITE, fn() => Blocks::POLISHED_GRANITE());
|
||||
$this->mapSimple(Ids::QUARTZ_BRICKS, fn() => Blocks::QUARTZ_BRICKS());
|
||||
$this->mapSimple(Ids::QUARTZ_ORE, fn() => Blocks::NETHER_QUARTZ_ORE());
|
||||
$this->mapSimple(Ids::RAW_COPPER_BLOCK, fn() => Blocks::RAW_COPPER());
|
||||
@ -844,6 +868,7 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
$this->mapSimple(Ids::SOUL_SAND, fn() => Blocks::SOUL_SAND());
|
||||
$this->mapSimple(Ids::SOUL_SOIL, fn() => Blocks::SOUL_SOIL());
|
||||
$this->mapSimple(Ids::SPORE_BLOSSOM, fn() => Blocks::SPORE_BLOSSOM());
|
||||
$this->mapSimple(Ids::STONE, fn() => Blocks::STONE());
|
||||
$this->mapSimple(Ids::STONECUTTER, fn() => Blocks::LEGACY_STONECUTTER());
|
||||
$this->mapSimple(Ids::TINTED_GLASS, fn() => Blocks::TINTED_GLASS());
|
||||
$this->mapSimple(Ids::TORCHFLOWER, fn() => Blocks::TORCHFLOWER());
|
||||
@ -1158,14 +1183,6 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
->setShape($in->readBoundedInt(StateNames::RAIL_DIRECTION, 0, 5));
|
||||
});
|
||||
$this->mapStairs(Ids::GRANITE_STAIRS, fn() => Blocks::GRANITE_STAIRS());
|
||||
$this->map(Ids::HARD_STAINED_GLASS, function(Reader $in) : Block{
|
||||
return Blocks::STAINED_HARDENED_GLASS()
|
||||
->setColor($in->readColor());
|
||||
});
|
||||
$this->map(Ids::HARD_STAINED_GLASS_PANE, function(Reader $in) : Block{
|
||||
return Blocks::STAINED_HARDENED_GLASS_PANE()
|
||||
->setColor($in->readColor());
|
||||
});
|
||||
$this->map(Ids::HAY_BLOCK, function(Reader $in) : Block{
|
||||
$in->ignored(StateNames::DEPRECATED);
|
||||
return Blocks::HAY_BALE()->setAxis($in->readPillarAxis());
|
||||
@ -1528,18 +1545,6 @@ final class BlockStateToObjectDeserializer implements BlockStateDeserializer{
|
||||
return Blocks::BANNER()
|
||||
->setRotation($in->readBoundedInt(StateNames::GROUND_SIGN_DIRECTION, 0, 15));
|
||||
});
|
||||
$this->map(Ids::STONE, function(Reader $in) : Block{
|
||||
return match($type = $in->readString(StateNames::STONE_TYPE)){
|
||||
StringValues::STONE_TYPE_ANDESITE => Blocks::ANDESITE(),
|
||||
StringValues::STONE_TYPE_ANDESITE_SMOOTH => Blocks::POLISHED_ANDESITE(),
|
||||
StringValues::STONE_TYPE_DIORITE => Blocks::DIORITE(),
|
||||
StringValues::STONE_TYPE_DIORITE_SMOOTH => Blocks::POLISHED_DIORITE(),
|
||||
StringValues::STONE_TYPE_GRANITE => Blocks::GRANITE(),
|
||||
StringValues::STONE_TYPE_GRANITE_SMOOTH => Blocks::POLISHED_GRANITE(),
|
||||
StringValues::STONE_TYPE_STONE => Blocks::STONE(),
|
||||
default => throw $in->badValueException(StateNames::STONE_TYPE, $type),
|
||||
};
|
||||
});
|
||||
$this->mapStairs(Ids::STONE_BRICK_STAIRS, fn() => Blocks::STONE_BRICK_STAIRS());
|
||||
$this->map(Ids::STONE_BUTTON, fn(Reader $in) => Helper::decodeButton(Blocks::STONE_BUTTON(), $in));
|
||||
$this->map(Ids::STONE_PRESSURE_PLATE, fn(Reader $in) => Helper::decodeSimplePressurePlate(Blocks::STONE_PRESSURE_PLATE(), $in));
|
||||
|
@ -25,10 +25,8 @@ namespace pocketmine\data\bedrock\block\convert;
|
||||
|
||||
use pocketmine\block\utils\BellAttachmentType;
|
||||
use pocketmine\block\utils\CoralType;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\utils\SlabType;
|
||||
use pocketmine\block\utils\WallConnectionType;
|
||||
use pocketmine\block\utils\WoodType;
|
||||
use pocketmine\data\bedrock\block\BlockLegacyMetadata;
|
||||
use pocketmine\data\bedrock\block\BlockStateData;
|
||||
use pocketmine\data\bedrock\block\BlockStateNames;
|
||||
@ -193,29 +191,6 @@ final class BlockStateWriter{
|
||||
});
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function writeColor(DyeColor $color) : self{
|
||||
$this->writeString(BlockStateNames::COLOR, match($color){
|
||||
DyeColor::BLACK => StringValues::COLOR_BLACK,
|
||||
DyeColor::BLUE => StringValues::COLOR_BLUE,
|
||||
DyeColor::BROWN => StringValues::COLOR_BROWN,
|
||||
DyeColor::CYAN => StringValues::COLOR_CYAN,
|
||||
DyeColor::GRAY => StringValues::COLOR_GRAY,
|
||||
DyeColor::GREEN => StringValues::COLOR_GREEN,
|
||||
DyeColor::LIGHT_BLUE => StringValues::COLOR_LIGHT_BLUE,
|
||||
DyeColor::LIGHT_GRAY => StringValues::COLOR_SILVER,
|
||||
DyeColor::LIME => StringValues::COLOR_LIME,
|
||||
DyeColor::MAGENTA => StringValues::COLOR_MAGENTA,
|
||||
DyeColor::ORANGE => StringValues::COLOR_ORANGE,
|
||||
DyeColor::PINK => StringValues::COLOR_PINK,
|
||||
DyeColor::PURPLE => StringValues::COLOR_PURPLE,
|
||||
DyeColor::RED => StringValues::COLOR_RED,
|
||||
DyeColor::WHITE => StringValues::COLOR_WHITE,
|
||||
DyeColor::YELLOW => StringValues::COLOR_YELLOW,
|
||||
});
|
||||
return $this;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function writeCoralFacing(int $value) : self{
|
||||
$this->writeInt(BlockStateNames::CORAL_DIRECTION, match($value){
|
||||
@ -281,20 +256,6 @@ final class BlockStateWriter{
|
||||
return $this;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function writeLegacyWoodType(WoodType $treeType) : self{
|
||||
$this->writeString(BlockStateNames::WOOD_TYPE, match($treeType){
|
||||
WoodType::OAK => StringValues::WOOD_TYPE_OAK,
|
||||
WoodType::SPRUCE => StringValues::WOOD_TYPE_SPRUCE,
|
||||
WoodType::BIRCH => StringValues::WOOD_TYPE_BIRCH,
|
||||
WoodType::JUNGLE => StringValues::WOOD_TYPE_JUNGLE,
|
||||
WoodType::ACACIA => StringValues::WOOD_TYPE_ACACIA,
|
||||
WoodType::DARK_OAK => StringValues::WOOD_TYPE_DARK_OAK,
|
||||
default => throw new BlockStateSerializeException("Invalid legacy wood type " . $treeType->name)
|
||||
});
|
||||
return $this;
|
||||
}
|
||||
|
||||
/** @return $this */
|
||||
public function writeCoralType(CoralType $coralType) : self{
|
||||
$this->writeString(BlockStateNames::CORAL_COLOR, match($coralType){
|
||||
|
@ -64,20 +64,24 @@ final class BlockStateUpgradeSchema{
|
||||
*/
|
||||
public array $remappedStates = [];
|
||||
|
||||
public readonly int $versionId;
|
||||
|
||||
public function __construct(
|
||||
public int $maxVersionMajor,
|
||||
public int $maxVersionMinor,
|
||||
public int $maxVersionPatch,
|
||||
public int $maxVersionRevision,
|
||||
public readonly int $maxVersionMajor,
|
||||
public readonly int $maxVersionMinor,
|
||||
public readonly int $maxVersionPatch,
|
||||
public readonly int $maxVersionRevision,
|
||||
private int $schemaId
|
||||
){}
|
||||
){
|
||||
$this->versionId = ($this->maxVersionMajor << 24) | ($this->maxVersionMinor << 16) | ($this->maxVersionPatch << 8) | $this->maxVersionRevision;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated This is defined by Mojang, and therefore cannot be relied on. Use getSchemaId() instead for
|
||||
* internal version management.
|
||||
*/
|
||||
public function getVersionId() : int{
|
||||
return ($this->maxVersionMajor << 24) | ($this->maxVersionMinor << 16) | ($this->maxVersionPatch << 8) | $this->maxVersionRevision;
|
||||
return $this->versionId;
|
||||
}
|
||||
|
||||
public function getSchemaId() : int{ return $this->schemaId; }
|
||||
|
@ -23,17 +23,28 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\data\bedrock\block\upgrade;
|
||||
|
||||
use function ksort;
|
||||
use const SORT_STRING;
|
||||
|
||||
final class BlockStateUpgradeSchemaFlattenedName{
|
||||
|
||||
/**
|
||||
* @param string[] $flattenedValueRemaps
|
||||
* @phpstan-param array<string, string> $flattenedValueRemaps
|
||||
*/
|
||||
public function __construct(
|
||||
public string $prefix,
|
||||
public string $flattenedProperty,
|
||||
public string $suffix
|
||||
){}
|
||||
public string $suffix,
|
||||
public array $flattenedValueRemaps
|
||||
){
|
||||
ksort($this->flattenedValueRemaps, SORT_STRING);
|
||||
}
|
||||
|
||||
public function equals(self $that) : bool{
|
||||
return $this->prefix === $that->prefix &&
|
||||
$this->flattenedProperty === $that->flattenedProperty &&
|
||||
$this->suffix === $that->suffix;
|
||||
$this->suffix === $that->suffix &&
|
||||
$this->flattenedValueRemaps === $that->flattenedValueRemaps;
|
||||
}
|
||||
}
|
||||
|
@ -166,7 +166,8 @@ final class BlockStateUpgradeSchemaUtils{
|
||||
$remap->newName ?? new BlockStateUpgradeSchemaFlattenedName(
|
||||
$remap->newFlattenedName->prefix,
|
||||
$remap->newFlattenedName->flattenedProperty,
|
||||
$remap->newFlattenedName->suffix
|
||||
$remap->newFlattenedName->suffix,
|
||||
$remap->newFlattenedName->flattenedValueRemaps ?? [],
|
||||
),
|
||||
array_map(fn(BlockStateUpgradeSchemaModelTag $tag) => self::jsonModelToTag($tag), $remap->newState ?? []),
|
||||
$remap->copiedState ?? []
|
||||
@ -301,7 +302,8 @@ final class BlockStateUpgradeSchemaUtils{
|
||||
new BlockStateUpgradeSchemaModelFlattenedName(
|
||||
$remap->newName->prefix,
|
||||
$remap->newName->flattenedProperty,
|
||||
$remap->newName->suffix
|
||||
$remap->newName->suffix,
|
||||
$remap->newName->flattenedValueRemaps
|
||||
),
|
||||
array_map(fn(Tag $tag) => self::tagToJsonModel($tag), $remap->newState),
|
||||
$remap->copiedState
|
||||
@ -389,6 +391,9 @@ final class BlockStateUpgradeSchemaUtils{
|
||||
}
|
||||
|
||||
$jsonMapper = new \JsonMapper();
|
||||
$jsonMapper->bExceptionOnMissingData = true;
|
||||
$jsonMapper->bExceptionOnUndefinedProperty = true;
|
||||
$jsonMapper->bStrictObjectTypeChecking = true;
|
||||
try{
|
||||
$model = $jsonMapper->map($json, new BlockStateUpgradeSchemaModel());
|
||||
}catch(\JsonMapper_Exception $e){
|
||||
|
@ -35,9 +35,14 @@ use function sprintf;
|
||||
use const SORT_NUMERIC;
|
||||
|
||||
final class BlockStateUpgrader{
|
||||
/** @var BlockStateUpgradeSchema[] */
|
||||
/**
|
||||
* @var BlockStateUpgradeSchema[][] versionId => [schemaId => schema]
|
||||
* @phpstan-var array<int, array<int, BlockStateUpgradeSchema>>
|
||||
*/
|
||||
private array $upgradeSchemas = [];
|
||||
|
||||
private int $outputVersion = 0;
|
||||
|
||||
/**
|
||||
* @param BlockStateUpgradeSchema[] $upgradeSchemas
|
||||
* @phpstan-param array<int, BlockStateUpgradeSchema> $upgradeSchemas
|
||||
@ -50,87 +55,116 @@ final class BlockStateUpgrader{
|
||||
|
||||
public function addSchema(BlockStateUpgradeSchema $schema) : void{
|
||||
$schemaId = $schema->getSchemaId();
|
||||
if(isset($this->upgradeSchemas[$schemaId])){
|
||||
throw new \InvalidArgumentException("Cannot add two schemas with the same schema ID");
|
||||
$versionId = $schema->getVersionId();
|
||||
if(isset($this->upgradeSchemas[$versionId][$schemaId])){
|
||||
throw new \InvalidArgumentException("Cannot add two schemas with the same schema ID and version ID");
|
||||
}
|
||||
$this->upgradeSchemas[$schemaId] = $schema;
|
||||
|
||||
//schema ID tells us the order when multiple schemas use the same version ID
|
||||
$this->upgradeSchemas[$versionId][$schemaId] = $schema;
|
||||
|
||||
ksort($this->upgradeSchemas, SORT_NUMERIC);
|
||||
ksort($this->upgradeSchemas[$versionId], SORT_NUMERIC);
|
||||
|
||||
$this->outputVersion = max($this->outputVersion, $schema->getVersionId());
|
||||
}
|
||||
|
||||
public function upgrade(BlockStateData $blockStateData) : BlockStateData{
|
||||
$version = $blockStateData->getVersion();
|
||||
$highestVersion = $version;
|
||||
foreach($this->upgradeSchemas as $schema){
|
||||
$resultVersion = $schema->getVersionId();
|
||||
$highestVersion = max($highestVersion, $resultVersion);
|
||||
if($version > $resultVersion){
|
||||
//even if this is actually the same version, we have to apply it anyway because mojang are dumb and
|
||||
//didn't always bump the blockstate version when changing it :(
|
||||
foreach($this->upgradeSchemas as $resultVersion => $schemaList){
|
||||
/*
|
||||
* Sometimes Mojang made changes without bumping the version ID.
|
||||
* A notable example is 0131_1.18.20.27_beta_to_1.18.30.json, which renamed a bunch of blockIDs.
|
||||
* When this happens, all the schemas must be applied even if the version is the same, because the input
|
||||
* version doesn't tell us which of the schemas have already been applied.
|
||||
* If there's only one schema for a version (the norm), we can safely assume it's already been applied if
|
||||
* the version is the same, and skip over it.
|
||||
*/
|
||||
if($version > $resultVersion || (count($schemaList) === 1 && $version === $resultVersion)){
|
||||
continue;
|
||||
}
|
||||
$oldName = $blockStateData->getName();
|
||||
$oldState = $blockStateData->getStates();
|
||||
if(isset($schema->remappedStates[$oldName])){
|
||||
foreach($schema->remappedStates[$oldName] as $remap){
|
||||
if(count($remap->oldState) > count($oldState)){
|
||||
//match criteria has more requirements than we have state properties
|
||||
continue; //try next state
|
||||
}
|
||||
foreach(Utils::stringifyKeys($remap->oldState) as $k => $v){
|
||||
if(!isset($oldState[$k]) || !$oldState[$k]->equals($v)){
|
||||
continue 2; //try next state
|
||||
}
|
||||
}
|
||||
|
||||
if(is_string($remap->newName)){
|
||||
$newName = $remap->newName;
|
||||
}else{
|
||||
$flattenedValue = $oldState[$remap->newName->flattenedProperty] ?? null;
|
||||
if($flattenedValue instanceof StringTag){
|
||||
$newName = sprintf("%s%s%s", $remap->newName->prefix, $flattenedValue->getValue(), $remap->newName->suffix);
|
||||
unset($oldState[$remap->newName->flattenedProperty]);
|
||||
}else{
|
||||
//flattened property is not a TAG_String, so this transformation is not applicable
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
$newState = $remap->newState;
|
||||
foreach($remap->copiedState as $stateName){
|
||||
if(isset($oldState[$stateName])){
|
||||
$newState[$stateName] = $oldState[$stateName];
|
||||
}
|
||||
}
|
||||
|
||||
$blockStateData = new BlockStateData($newName, $newState, $resultVersion);
|
||||
continue 2; //try next schema
|
||||
}
|
||||
}
|
||||
$newName = $schema->renamedIds[$oldName] ?? null;
|
||||
|
||||
$stateChanges = 0;
|
||||
$states = $blockStateData->getStates();
|
||||
|
||||
$states = $this->applyPropertyAdded($schema, $oldName, $states, $stateChanges);
|
||||
$states = $this->applyPropertyRemoved($schema, $oldName, $states, $stateChanges);
|
||||
$states = $this->applyPropertyRenamedOrValueChanged($schema, $oldName, $states, $stateChanges);
|
||||
$states = $this->applyPropertyValueChanged($schema, $oldName, $states, $stateChanges);
|
||||
|
||||
if($newName !== null || $stateChanges > 0){
|
||||
$blockStateData = new BlockStateData($newName ?? $oldName, $states, $resultVersion);
|
||||
//don't break out; we may need to further upgrade the state
|
||||
foreach($schemaList as $schema){
|
||||
$blockStateData = $this->applySchema($schema, $blockStateData);
|
||||
}
|
||||
}
|
||||
|
||||
if($highestVersion > $version){
|
||||
if($this->outputVersion > $version){
|
||||
//always update the version number of the blockstate, even if it didn't change - this is needed for
|
||||
//external tools
|
||||
$blockStateData = new BlockStateData($blockStateData->getName(), $blockStateData->getStates(), $highestVersion);
|
||||
$blockStateData = new BlockStateData($blockStateData->getName(), $blockStateData->getStates(), $this->outputVersion);
|
||||
}
|
||||
return $blockStateData;
|
||||
}
|
||||
|
||||
private function applySchema(BlockStateUpgradeSchema $schema, BlockStateData $blockStateData) : BlockStateData{
|
||||
$newStateData = $this->applyStateRemapped($schema, $blockStateData);
|
||||
if($newStateData !== null){
|
||||
return $newStateData;
|
||||
}
|
||||
|
||||
$oldName = $blockStateData->getName();
|
||||
$newName = $schema->renamedIds[$oldName] ?? null;
|
||||
|
||||
$stateChanges = 0;
|
||||
$states = $blockStateData->getStates();
|
||||
|
||||
$states = $this->applyPropertyAdded($schema, $oldName, $states, $stateChanges);
|
||||
$states = $this->applyPropertyRemoved($schema, $oldName, $states, $stateChanges);
|
||||
$states = $this->applyPropertyRenamedOrValueChanged($schema, $oldName, $states, $stateChanges);
|
||||
$states = $this->applyPropertyValueChanged($schema, $oldName, $states, $stateChanges);
|
||||
|
||||
if($newName !== null || $stateChanges > 0){
|
||||
return new BlockStateData($newName ?? $oldName, $states, $schema->getVersionId());
|
||||
}
|
||||
|
||||
return $blockStateData;
|
||||
}
|
||||
|
||||
private function applyStateRemapped(BlockStateUpgradeSchema $schema, BlockStateData $blockStateData) : ?BlockStateData{
|
||||
$oldName = $blockStateData->getName();
|
||||
$oldState = $blockStateData->getStates();
|
||||
|
||||
if(isset($schema->remappedStates[$oldName])){
|
||||
foreach($schema->remappedStates[$oldName] as $remap){
|
||||
if(count($remap->oldState) > count($oldState)){
|
||||
//match criteria has more requirements than we have state properties
|
||||
continue; //try next state
|
||||
}
|
||||
foreach(Utils::stringifyKeys($remap->oldState) as $k => $v){
|
||||
if(!isset($oldState[$k]) || !$oldState[$k]->equals($v)){
|
||||
continue 2; //try next state
|
||||
}
|
||||
}
|
||||
|
||||
if(is_string($remap->newName)){
|
||||
$newName = $remap->newName;
|
||||
}else{
|
||||
$flattenedValue = $oldState[$remap->newName->flattenedProperty] ?? null;
|
||||
if($flattenedValue instanceof StringTag){
|
||||
$embedValue = $remap->newName->flattenedValueRemaps[$flattenedValue->getValue()] ?? $flattenedValue->getValue();
|
||||
$newName = sprintf("%s%s%s", $remap->newName->prefix, $embedValue, $remap->newName->suffix);
|
||||
unset($oldState[$remap->newName->flattenedProperty]);
|
||||
}else{
|
||||
//flattened property is not a TAG_String, so this transformation is not applicable
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
$newState = $remap->newState;
|
||||
foreach($remap->copiedState as $stateName){
|
||||
if(isset($oldState[$stateName])){
|
||||
$newState[$stateName] = $oldState[$stateName];
|
||||
}
|
||||
}
|
||||
|
||||
return new BlockStateData($newName, $newState, $schema->getVersionId());
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param Tag[] $states
|
||||
* @phpstan-param array<string, Tag> $states
|
||||
|
@ -23,7 +23,9 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\data\bedrock\block\upgrade\model;
|
||||
|
||||
final class BlockStateUpgradeSchemaModelFlattenedName{
|
||||
use function count;
|
||||
|
||||
final class BlockStateUpgradeSchemaModelFlattenedName implements \JsonSerializable{
|
||||
|
||||
/** @required */
|
||||
public string $prefix;
|
||||
@ -31,10 +33,31 @@ final class BlockStateUpgradeSchemaModelFlattenedName{
|
||||
public string $flattenedProperty;
|
||||
/** @required */
|
||||
public string $suffix;
|
||||
/**
|
||||
* @var string[]
|
||||
* @phpstan-var array<string, string>
|
||||
*/
|
||||
public array $flattenedValueRemaps;
|
||||
|
||||
public function __construct(string $prefix, string $flattenedProperty, string $suffix){
|
||||
/**
|
||||
* @param string[] $flattenedValueRemaps
|
||||
* @phpstan-param array<string, string> $flattenedValueRemaps
|
||||
*/
|
||||
public function __construct(string $prefix, string $flattenedProperty, string $suffix, array $flattenedValueRemaps){
|
||||
$this->prefix = $prefix;
|
||||
$this->flattenedProperty = $flattenedProperty;
|
||||
$this->suffix = $suffix;
|
||||
$this->flattenedValueRemaps = $flattenedValueRemaps;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return mixed[]
|
||||
*/
|
||||
public function jsonSerialize() : array{
|
||||
$result = (array) $this;
|
||||
if(count($this->flattenedValueRemaps) === 0){
|
||||
unset($result["flattenedValueRemaps"]);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
}
|
||||
|
@ -147,7 +147,6 @@ final class ItemSerializerDeserializerRegistrar{
|
||||
$this->map1to1Block(Ids::JUNGLE_DOOR, Blocks::JUNGLE_DOOR());
|
||||
$this->map1to1Block(Ids::MANGROVE_DOOR, Blocks::MANGROVE_DOOR());
|
||||
$this->map1to1Block(Ids::NETHER_WART, Blocks::NETHER_WART());
|
||||
$this->map1to1Block(Ids::PITCHER_POD, Blocks::PITCHER_CROP());
|
||||
$this->map1to1Block(Ids::REPEATER, Blocks::REDSTONE_REPEATER());
|
||||
$this->map1to1Block(Ids::SPRUCE_DOOR, Blocks::SPRUCE_DOOR());
|
||||
$this->map1to1Block(Ids::SUGAR_CANE, Blocks::SUGARCANE());
|
||||
@ -306,6 +305,7 @@ final class ItemSerializerDeserializerRegistrar{
|
||||
$this->map1to1Item(Ids::MUSIC_DISC_WAIT, Items::RECORD_WAIT());
|
||||
$this->map1to1Item(Ids::MUSIC_DISC_WARD, Items::RECORD_WARD());
|
||||
$this->map1to1Item(Ids::MUTTON, Items::RAW_MUTTON());
|
||||
$this->map1to1Item(Ids::NAME_TAG, Items::NAME_TAG());
|
||||
$this->map1to1Item(Ids::NAUTILUS_SHELL, Items::NAUTILUS_SHELL());
|
||||
$this->map1to1Item(Ids::NETHER_STAR, Items::NETHER_STAR());
|
||||
$this->map1to1Item(Ids::NETHERBRICK, Items::NETHER_BRICK());
|
||||
@ -326,6 +326,7 @@ final class ItemSerializerDeserializerRegistrar{
|
||||
$this->map1to1Item(Ids::PAINTING, Items::PAINTING());
|
||||
$this->map1to1Item(Ids::PAPER, Items::PAPER());
|
||||
$this->map1to1Item(Ids::PHANTOM_MEMBRANE, Items::PHANTOM_MEMBRANE());
|
||||
$this->map1to1Item(Ids::PITCHER_POD, Items::PITCHER_POD());
|
||||
$this->map1to1Item(Ids::POISONOUS_POTATO, Items::POISONOUS_POTATO());
|
||||
$this->map1to1Item(Ids::POPPED_CHORUS_FRUIT, Items::POPPED_CHORUS_FRUIT());
|
||||
$this->map1to1Item(Ids::PORKCHOP, Items::RAW_PORKCHOP());
|
||||
@ -348,7 +349,7 @@ final class ItemSerializerDeserializerRegistrar{
|
||||
$this->map1to1Item(Ids::RIB_ARMOR_TRIM_SMITHING_TEMPLATE, Items::RIB_ARMOR_TRIM_SMITHING_TEMPLATE());
|
||||
$this->map1to1Item(Ids::ROTTEN_FLESH, Items::ROTTEN_FLESH());
|
||||
$this->map1to1Item(Ids::SALMON, Items::RAW_SALMON());
|
||||
$this->map1to1Item(Ids::SCUTE, Items::SCUTE());
|
||||
$this->map1to1Item(Ids::TURTLE_SCUTE, Items::SCUTE());
|
||||
$this->map1to1Item(Ids::SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE, Items::SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE());
|
||||
$this->map1to1Item(Ids::SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE, Items::SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE());
|
||||
$this->map1to1Item(Ids::SHEARS, Items::SHEARS());
|
||||
|
@ -38,6 +38,8 @@ final class ItemTypeNames{
|
||||
public const ANGLER_POTTERY_SHERD = "minecraft:angler_pottery_sherd";
|
||||
public const APPLE = "minecraft:apple";
|
||||
public const ARCHER_POTTERY_SHERD = "minecraft:archer_pottery_sherd";
|
||||
public const ARMADILLO_SCUTE = "minecraft:armadillo_scute";
|
||||
public const ARMADILLO_SPAWN_EGG = "minecraft:armadillo_spawn_egg";
|
||||
public const ARMOR_STAND = "minecraft:armor_stand";
|
||||
public const ARMS_UP_POTTERY_SHERD = "minecraft:arms_up_pottery_sherd";
|
||||
public const ARROW = "minecraft:arrow";
|
||||
@ -72,6 +74,7 @@ final class ItemTypeNames{
|
||||
public const BLEACH = "minecraft:bleach";
|
||||
public const BLUE_DYE = "minecraft:blue_dye";
|
||||
public const BOAT = "minecraft:boat";
|
||||
public const BOGGED_SPAWN_EGG = "minecraft:bogged_spawn_egg";
|
||||
public const BONE = "minecraft:bone";
|
||||
public const BONE_MEAL = "minecraft:bone_meal";
|
||||
public const BOOK = "minecraft:book";
|
||||
@ -79,6 +82,7 @@ final class ItemTypeNames{
|
||||
public const BOW = "minecraft:bow";
|
||||
public const BOWL = "minecraft:bowl";
|
||||
public const BREAD = "minecraft:bread";
|
||||
public const BREEZE_SPAWN_EGG = "minecraft:breeze_spawn_egg";
|
||||
public const BREWER_POTTERY_SHERD = "minecraft:brewer_pottery_sherd";
|
||||
public const BREWING_STAND = "minecraft:brewing_stand";
|
||||
public const BRICK = "minecraft:brick";
|
||||
@ -134,6 +138,7 @@ final class ItemTypeNames{
|
||||
public const COOKED_RABBIT = "minecraft:cooked_rabbit";
|
||||
public const COOKED_SALMON = "minecraft:cooked_salmon";
|
||||
public const COOKIE = "minecraft:cookie";
|
||||
public const COPPER_DOOR = "minecraft:copper_door";
|
||||
public const COPPER_INGOT = "minecraft:copper_ingot";
|
||||
public const CORAL = "minecraft:coral";
|
||||
public const COW_SPAWN_EGG = "minecraft:cow_spawn_egg";
|
||||
@ -150,6 +155,7 @@ final class ItemTypeNames{
|
||||
public const DARK_OAK_DOOR = "minecraft:dark_oak_door";
|
||||
public const DARK_OAK_HANGING_SIGN = "minecraft:dark_oak_hanging_sign";
|
||||
public const DARK_OAK_SIGN = "minecraft:dark_oak_sign";
|
||||
public const DEBUG_STICK = "minecraft:debug_stick";
|
||||
public const DIAMOND = "minecraft:diamond";
|
||||
public const DIAMOND_AXE = "minecraft:diamond_axe";
|
||||
public const DIAMOND_BOOTS = "minecraft:diamond_boots";
|
||||
@ -186,6 +192,7 @@ final class ItemTypeNames{
|
||||
public const EVOKER_SPAWN_EGG = "minecraft:evoker_spawn_egg";
|
||||
public const EXPERIENCE_BOTTLE = "minecraft:experience_bottle";
|
||||
public const EXPLORER_POTTERY_SHERD = "minecraft:explorer_pottery_sherd";
|
||||
public const EXPOSED_COPPER_DOOR = "minecraft:exposed_copper_door";
|
||||
public const EYE_ARMOR_TRIM_SMITHING_TEMPLATE = "minecraft:eye_armor_trim_smithing_template";
|
||||
public const FEATHER = "minecraft:feather";
|
||||
public const FENCE = "minecraft:fence";
|
||||
@ -235,6 +242,8 @@ final class ItemTypeNames{
|
||||
public const GREEN_DYE = "minecraft:green_dye";
|
||||
public const GUARDIAN_SPAWN_EGG = "minecraft:guardian_spawn_egg";
|
||||
public const GUNPOWDER = "minecraft:gunpowder";
|
||||
public const HARD_STAINED_GLASS = "minecraft:hard_stained_glass";
|
||||
public const HARD_STAINED_GLASS_PANE = "minecraft:hard_stained_glass_pane";
|
||||
public const HEART_OF_THE_SEA = "minecraft:heart_of_the_sea";
|
||||
public const HEART_POTTERY_SHERD = "minecraft:heart_pottery_sherd";
|
||||
public const HEARTBREAK_POTTERY_SHERD = "minecraft:heartbreak_pottery_sherd";
|
||||
@ -278,6 +287,8 @@ final class ItemTypeNames{
|
||||
public const LEATHER_HELMET = "minecraft:leather_helmet";
|
||||
public const LEATHER_HORSE_ARMOR = "minecraft:leather_horse_armor";
|
||||
public const LEATHER_LEGGINGS = "minecraft:leather_leggings";
|
||||
public const LEAVES = "minecraft:leaves";
|
||||
public const LEAVES2 = "minecraft:leaves2";
|
||||
public const LIGHT_BLUE_DYE = "minecraft:light_blue_dye";
|
||||
public const LIGHT_GRAY_DYE = "minecraft:light_gray_dye";
|
||||
public const LIME_DYE = "minecraft:lime_dye";
|
||||
@ -347,6 +358,7 @@ final class ItemTypeNames{
|
||||
public const OAK_SIGN = "minecraft:oak_sign";
|
||||
public const OCELOT_SPAWN_EGG = "minecraft:ocelot_spawn_egg";
|
||||
public const ORANGE_DYE = "minecraft:orange_dye";
|
||||
public const OXIDIZED_COPPER_DOOR = "minecraft:oxidized_copper_door";
|
||||
public const PAINTING = "minecraft:painting";
|
||||
public const PANDA_SPAWN_EGG = "minecraft:panda_spawn_egg";
|
||||
public const PAPER = "minecraft:paper";
|
||||
@ -360,6 +372,7 @@ final class ItemTypeNames{
|
||||
public const PILLAGER_SPAWN_EGG = "minecraft:pillager_spawn_egg";
|
||||
public const PINK_DYE = "minecraft:pink_dye";
|
||||
public const PITCHER_POD = "minecraft:pitcher_pod";
|
||||
public const PLANKS = "minecraft:planks";
|
||||
public const PLENTY_POTTERY_SHERD = "minecraft:plenty_pottery_sherd";
|
||||
public const POISONOUS_POTATO = "minecraft:poisonous_potato";
|
||||
public const POLAR_BEAR_SPAWN_EGG = "minecraft:polar_bear_spawn_egg";
|
||||
@ -399,7 +412,6 @@ final class ItemTypeNames{
|
||||
public const SALMON = "minecraft:salmon";
|
||||
public const SALMON_BUCKET = "minecraft:salmon_bucket";
|
||||
public const SALMON_SPAWN_EGG = "minecraft:salmon_spawn_egg";
|
||||
public const SCUTE = "minecraft:scute";
|
||||
public const SENTRY_ARMOR_TRIM_SMITHING_TEMPLATE = "minecraft:sentry_armor_trim_smithing_template";
|
||||
public const SHAPER_ARMOR_TRIM_SMITHING_TEMPLATE = "minecraft:shaper_armor_trim_smithing_template";
|
||||
public const SHEAF_POTTERY_SHERD = "minecraft:sheaf_pottery_sherd";
|
||||
@ -461,11 +473,13 @@ final class ItemTypeNames{
|
||||
public const TORCHFLOWER_SEEDS = "minecraft:torchflower_seeds";
|
||||
public const TOTEM_OF_UNDYING = "minecraft:totem_of_undying";
|
||||
public const TRADER_LLAMA_SPAWN_EGG = "minecraft:trader_llama_spawn_egg";
|
||||
public const TRIAL_KEY = "minecraft:trial_key";
|
||||
public const TRIDENT = "minecraft:trident";
|
||||
public const TROPICAL_FISH = "minecraft:tropical_fish";
|
||||
public const TROPICAL_FISH_BUCKET = "minecraft:tropical_fish_bucket";
|
||||
public const TROPICAL_FISH_SPAWN_EGG = "minecraft:tropical_fish_spawn_egg";
|
||||
public const TURTLE_HELMET = "minecraft:turtle_helmet";
|
||||
public const TURTLE_SCUTE = "minecraft:turtle_scute";
|
||||
public const TURTLE_SPAWN_EGG = "minecraft:turtle_spawn_egg";
|
||||
public const VEX_ARMOR_TRIM_SMITHING_TEMPLATE = "minecraft:vex_armor_trim_smithing_template";
|
||||
public const VEX_SPAWN_EGG = "minecraft:vex_spawn_egg";
|
||||
@ -479,20 +493,29 @@ final class ItemTypeNames{
|
||||
public const WARPED_HANGING_SIGN = "minecraft:warped_hanging_sign";
|
||||
public const WARPED_SIGN = "minecraft:warped_sign";
|
||||
public const WATER_BUCKET = "minecraft:water_bucket";
|
||||
public const WAXED_COPPER_DOOR = "minecraft:waxed_copper_door";
|
||||
public const WAXED_EXPOSED_COPPER_DOOR = "minecraft:waxed_exposed_copper_door";
|
||||
public const WAXED_OXIDIZED_COPPER_DOOR = "minecraft:waxed_oxidized_copper_door";
|
||||
public const WAXED_WEATHERED_COPPER_DOOR = "minecraft:waxed_weathered_copper_door";
|
||||
public const WAYFINDER_ARMOR_TRIM_SMITHING_TEMPLATE = "minecraft:wayfinder_armor_trim_smithing_template";
|
||||
public const WEATHERED_COPPER_DOOR = "minecraft:weathered_copper_door";
|
||||
public const WHEAT = "minecraft:wheat";
|
||||
public const WHEAT_SEEDS = "minecraft:wheat_seeds";
|
||||
public const WHITE_DYE = "minecraft:white_dye";
|
||||
public const WILD_ARMOR_TRIM_SMITHING_TEMPLATE = "minecraft:wild_armor_trim_smithing_template";
|
||||
public const WIND_CHARGE = "minecraft:wind_charge";
|
||||
public const WITCH_SPAWN_EGG = "minecraft:witch_spawn_egg";
|
||||
public const WITHER_SKELETON_SPAWN_EGG = "minecraft:wither_skeleton_spawn_egg";
|
||||
public const WITHER_SPAWN_EGG = "minecraft:wither_spawn_egg";
|
||||
public const WOLF_ARMOR = "minecraft:wolf_armor";
|
||||
public const WOLF_SPAWN_EGG = "minecraft:wolf_spawn_egg";
|
||||
public const WOOD = "minecraft:wood";
|
||||
public const WOODEN_AXE = "minecraft:wooden_axe";
|
||||
public const WOODEN_DOOR = "minecraft:wooden_door";
|
||||
public const WOODEN_HOE = "minecraft:wooden_hoe";
|
||||
public const WOODEN_PICKAXE = "minecraft:wooden_pickaxe";
|
||||
public const WOODEN_SHOVEL = "minecraft:wooden_shovel";
|
||||
public const WOODEN_SLAB = "minecraft:wooden_slab";
|
||||
public const WOODEN_SWORD = "minecraft:wooden_sword";
|
||||
public const WOOL = "minecraft:wool";
|
||||
public const WRITABLE_BOOK = "minecraft:writable_book";
|
||||
|
@ -88,6 +88,9 @@ final class ItemIdMetaUpgradeSchemaUtils{
|
||||
}
|
||||
|
||||
$jsonMapper = new \JsonMapper();
|
||||
$jsonMapper->bExceptionOnMissingData = true;
|
||||
$jsonMapper->bExceptionOnUndefinedProperty = true;
|
||||
$jsonMapper->bStrictObjectTypeChecking = true;
|
||||
try{
|
||||
$model = $jsonMapper->map($json, new ItemIdMetaUpgradeSchemaModel());
|
||||
}catch(\JsonMapper_Exception $e){
|
||||
|
@ -44,10 +44,14 @@ final class GameModeIdMap{
|
||||
private array $enumToId = [];
|
||||
|
||||
public function __construct(){
|
||||
$this->register(0, GameMode::SURVIVAL);
|
||||
$this->register(1, GameMode::CREATIVE);
|
||||
$this->register(2, GameMode::ADVENTURE);
|
||||
$this->register(3, GameMode::SPECTATOR);
|
||||
foreach(GameMode::cases() as $case){
|
||||
$this->register(match($case){
|
||||
GameMode::SURVIVAL => 0,
|
||||
GameMode::CREATIVE => 1,
|
||||
GameMode::ADVENTURE => 2,
|
||||
GameMode::SPECTATOR => 3,
|
||||
}, $case);
|
||||
}
|
||||
}
|
||||
|
||||
private function register(int $id, GameMode $type) : void{
|
||||
|
@ -29,11 +29,6 @@ namespace pocketmine\data\runtime;
|
||||
* @deprecated
|
||||
*/
|
||||
trait LegacyRuntimeEnumDescriberTrait{
|
||||
|
||||
/**
|
||||
* @phpstan-template T of \UnitEnum
|
||||
* @phpstan-param T $case
|
||||
*/
|
||||
abstract protected function enum(\UnitEnum &$case) : void;
|
||||
|
||||
public function bellAttachmentType(\pocketmine\block\utils\BellAttachmentType &$value) : void{
|
||||
|
@ -89,10 +89,6 @@ interface RuntimeDataDescriber extends RuntimeEnumDescriber{
|
||||
|
||||
public function straightOnlyRailShape(int &$railShape) : void;
|
||||
|
||||
/**
|
||||
* @phpstan-template T of \UnitEnum
|
||||
* @phpstan-param T $case
|
||||
*/
|
||||
public function enum(\UnitEnum &$case) : void;
|
||||
|
||||
/**
|
||||
|
@ -252,6 +252,14 @@ abstract class Entity{
|
||||
return $this->alwaysShowNameTag;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether players can rename this entity using a name tag.
|
||||
* Note that plugins can still name entities using setNameTag().
|
||||
*/
|
||||
public function canBeRenamed() : bool{
|
||||
return false;
|
||||
}
|
||||
|
||||
public function setNameTag(string $name) : void{
|
||||
$this->nameTag = $name;
|
||||
$this->networkPropertiesDirty = true;
|
||||
@ -792,7 +800,7 @@ abstract class Entity{
|
||||
}
|
||||
|
||||
protected function broadcastMotion() : void{
|
||||
NetworkBroadcastUtils::broadcastPackets($this->hasSpawned, [SetActorMotionPacket::create($this->id, $this->getMotion())]);
|
||||
NetworkBroadcastUtils::broadcastPackets($this->hasSpawned, [SetActorMotionPacket::create($this->id, $this->getMotion(), tick: 0)]);
|
||||
}
|
||||
|
||||
public function getGravity() : float{
|
||||
|
@ -132,6 +132,10 @@ abstract class Living extends Entity{
|
||||
|
||||
abstract public function getName() : string;
|
||||
|
||||
public function canBeRenamed() : bool{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected function initEntity(CompoundTag $nbt) : void{
|
||||
parent::initEntity($nbt);
|
||||
|
||||
@ -145,6 +149,24 @@ abstract class Living extends Entity{
|
||||
$this->getViewers(),
|
||||
fn(EntityEventBroadcaster $broadcaster, array $recipients) => $broadcaster->onMobArmorChange($recipients, $this)
|
||||
)));
|
||||
$playArmorSound = function(Item $newItem, Item $oldItem) : void{
|
||||
if(!$newItem->isNull() && $newItem instanceof Armor && !$newItem->equalsExact($oldItem)){
|
||||
$equipSound = $newItem->getMaterial()->getEquipSound();
|
||||
if($equipSound !== null){
|
||||
$this->broadcastSound($equipSound);
|
||||
}
|
||||
}
|
||||
};
|
||||
$this->armorInventory->getListeners()->add(new CallbackInventoryListener(
|
||||
function(Inventory $inventory, int $slot, Item $oldItem) use ($playArmorSound) : void{
|
||||
$playArmorSound($inventory->getItem($slot), $oldItem);
|
||||
},
|
||||
function(Inventory $inventory, array $oldContents) use ($playArmorSound) : void{
|
||||
foreach($oldContents as $slot => $oldItem){
|
||||
$playArmorSound($inventory->getItem($slot), $oldItem);
|
||||
}
|
||||
}
|
||||
));
|
||||
|
||||
$health = $this->getMaxHealth();
|
||||
|
||||
|
@ -173,8 +173,9 @@ abstract class Projectile extends Entity{
|
||||
$entityHit = null;
|
||||
$hitResult = null;
|
||||
|
||||
$world = $this->getWorld();
|
||||
foreach(VoxelRayTrace::betweenPoints($start, $end) as $vector3){
|
||||
$block = $this->getWorld()->getBlockAt($vector3->x, $vector3->y, $vector3->z);
|
||||
$block = $world->getBlockAt($vector3->x, $vector3->y, $vector3->z);
|
||||
|
||||
$blockHitResult = $this->calculateInterceptWithBlock($block, $start, $end);
|
||||
if($blockHitResult !== null){
|
||||
@ -188,7 +189,7 @@ abstract class Projectile extends Entity{
|
||||
$entityDistance = PHP_INT_MAX;
|
||||
|
||||
$newDiff = $end->subtractVector($start);
|
||||
foreach($this->getWorld()->getCollidingEntities($this->boundingBox->addCoord($newDiff->x, $newDiff->y, $newDiff->z)->expand(1, 1, 1), $this) as $entity){
|
||||
foreach($world->getCollidingEntities($this->boundingBox->addCoord($newDiff->x, $newDiff->y, $newDiff->z)->expand(1, 1, 1), $this) as $entity){
|
||||
if($entity->getId() === $this->getOwningEntityId() && $this->ticksLived < 5){
|
||||
continue;
|
||||
}
|
||||
@ -256,7 +257,7 @@ abstract class Projectile extends Entity{
|
||||
);
|
||||
}
|
||||
|
||||
$this->getWorld()->onEntityMoved($this);
|
||||
$world->onEntityMoved($this);
|
||||
$this->checkBlockIntersections();
|
||||
|
||||
Timings::$projectileMove->stopTiming();
|
||||
|
@ -31,8 +31,9 @@ class Snowball extends Throwable{
|
||||
public static function getNetworkTypeId() : string{ return EntityIds::SNOWBALL; }
|
||||
|
||||
protected function onHit(ProjectileHitEvent $event) : void{
|
||||
$world = $this->getWorld();
|
||||
for($i = 0; $i < 6; ++$i){
|
||||
$this->getWorld()->addParticle($this->location, new SnowballPoofParticle());
|
||||
$world->addParticle($this->location, new SnowballPoofParticle());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -37,8 +37,7 @@ class HandlerList{
|
||||
private array $affectedHandlerCaches = [];
|
||||
|
||||
/**
|
||||
* @phpstan-template TEvent of Event
|
||||
* @phpstan-param class-string<TEvent> $class
|
||||
* @phpstan-param class-string<covariant Event> $class
|
||||
*/
|
||||
public function __construct(
|
||||
private string $class,
|
||||
|
@ -86,8 +86,7 @@ class HandlerListManager{
|
||||
*
|
||||
* Calling this method also lazily initializes the $classMap inheritance tree of handler lists.
|
||||
*
|
||||
* @phpstan-template TEvent of Event
|
||||
* @phpstan-param class-string<TEvent> $event
|
||||
* @phpstan-param class-string<covariant Event> $event
|
||||
*
|
||||
* @throws \ReflectionException
|
||||
* @throws \InvalidArgumentException
|
||||
@ -113,8 +112,7 @@ class HandlerListManager{
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-template TEvent of Event
|
||||
* @phpstan-param class-string<TEvent> $event
|
||||
* @phpstan-param class-string<covariant Event> $event
|
||||
*
|
||||
* @return RegisteredListener[]
|
||||
*/
|
||||
|
106
src/event/player/PlayerResourcePackOfferEvent.php
Normal file
106
src/event/player/PlayerResourcePackOfferEvent.php
Normal file
@ -0,0 +1,106 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\event\player;
|
||||
|
||||
use pocketmine\event\Event;
|
||||
use pocketmine\player\PlayerInfo;
|
||||
use pocketmine\resourcepacks\ResourcePack;
|
||||
use function array_unshift;
|
||||
|
||||
/**
|
||||
* Called after a player authenticates and is being offered resource packs to download.
|
||||
*
|
||||
* This event should be used to decide which resource packs to offer the player and whether to require the player to
|
||||
* download the packs before they can join the server.
|
||||
*/
|
||||
class PlayerResourcePackOfferEvent extends Event{
|
||||
/**
|
||||
* @param ResourcePack[] $resourcePacks
|
||||
* @param string[] $encryptionKeys pack UUID => key, leave unset for any packs that are not encrypted
|
||||
*
|
||||
* @phpstan-param list<ResourcePack> $resourcePacks
|
||||
* @phpstan-param array<string, string> $encryptionKeys
|
||||
*/
|
||||
public function __construct(
|
||||
private readonly PlayerInfo $playerInfo,
|
||||
private array $resourcePacks,
|
||||
private array $encryptionKeys,
|
||||
private bool $mustAccept
|
||||
){}
|
||||
|
||||
public function getPlayerInfo() : PlayerInfo{
|
||||
return $this->playerInfo;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a resource pack to the top of the stack.
|
||||
* The resources in this pack will be applied over the top of any existing packs.
|
||||
*/
|
||||
public function addResourcePack(ResourcePack $entry, ?string $encryptionKey = null) : void{
|
||||
array_unshift($this->resourcePacks, $entry);
|
||||
if($encryptionKey !== null){
|
||||
$this->encryptionKeys[$entry->getPackId()] = $encryptionKey;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the resource packs to offer. Packs are applied from the highest key to the lowest, with each pack
|
||||
* overwriting any resources from the previous pack. This means that the pack at index 0 gets the final say on which
|
||||
* resources are used.
|
||||
*
|
||||
* @param ResourcePack[] $resourcePacks
|
||||
* @param string[] $encryptionKeys pack UUID => key, leave unset for any packs that are not encrypted
|
||||
*
|
||||
* @phpstan-param list<ResourcePack> $resourcePacks
|
||||
* @phpstan-param array<string, string> $encryptionKeys
|
||||
*/
|
||||
public function setResourcePacks(array $resourcePacks, array $encryptionKeys) : void{
|
||||
$this->resourcePacks = $resourcePacks;
|
||||
$this->encryptionKeys = $encryptionKeys;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return ResourcePack[]
|
||||
* @phpstan-return list<ResourcePack>
|
||||
*/
|
||||
public function getResourcePacks() : array{
|
||||
return $this->resourcePacks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return string[]
|
||||
* @phpstan-return array<string, string>
|
||||
*/
|
||||
public function getEncryptionKeys() : array{
|
||||
return $this->encryptionKeys;
|
||||
}
|
||||
|
||||
public function setMustAccept(bool $mustAccept) : void{
|
||||
$this->mustAccept = $mustAccept;
|
||||
}
|
||||
|
||||
public function mustAccept() : bool{
|
||||
return $this->mustAccept;
|
||||
}
|
||||
}
|
@ -23,10 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\world\sound\Sound;
|
||||
|
||||
class ArmorMaterial{
|
||||
|
||||
public function __construct(
|
||||
private readonly int $enchantability
|
||||
private readonly int $enchantability,
|
||||
private readonly ?Sound $equipSound = null
|
||||
){
|
||||
}
|
||||
|
||||
@ -39,4 +42,11 @@ class ArmorMaterial{
|
||||
public function getEnchantability() : int{
|
||||
return $this->enchantability;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the sound that plays when equipping the armor
|
||||
*/
|
||||
public function getEquipSound() : ?Sound{
|
||||
return $this->equipSound;
|
||||
}
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ declare(strict_types=1);
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\BlockTypeIds;
|
||||
use pocketmine\data\runtime\RuntimeDataDescriber;
|
||||
|
||||
/**
|
||||
@ -58,4 +59,12 @@ final class ItemBlock extends Item{
|
||||
public function getMaxStackSize() : int{
|
||||
return $this->block->getMaxStackSize();
|
||||
}
|
||||
|
||||
public function isNull() : bool{
|
||||
//TODO: we really shouldn't need to treat air as a special case here
|
||||
//this is needed because the "null" empty slot item is represented by an air block, but there's no real reason
|
||||
//why air should be needed at all. A separate special item type (or actual null) should be used instead, but
|
||||
//this would cause a lot of BC breaks, so we can't do it yet.
|
||||
return parent::isNull() || $this->block->getTypeId() === BlockTypeIds::AIR;
|
||||
}
|
||||
}
|
||||
|
@ -322,8 +322,10 @@ final class ItemTypeIds{
|
||||
public const RIB_ARMOR_TRIM_SMITHING_TEMPLATE = 20283;
|
||||
public const EYE_ARMOR_TRIM_SMITHING_TEMPLATE = 20284;
|
||||
public const SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE = 20285;
|
||||
public const PITCHER_POD = 20286;
|
||||
public const NAME_TAG = 20287;
|
||||
|
||||
public const FIRST_UNUSED_ITEM_ID = 20286;
|
||||
public const FIRST_UNUSED_ITEM_ID = 20288;
|
||||
|
||||
private static int $nextDynamicId = self::FIRST_UNUSED_ITEM_ID;
|
||||
|
||||
|
40
src/item/NameTag.php
Normal file
40
src/item/NameTag.php
Normal file
@ -0,0 +1,40 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\entity\Entity;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\player\Player;
|
||||
|
||||
class NameTag extends Item{
|
||||
|
||||
public function onInteractEntity(Player $player, Entity $entity, Vector3 $clickVector) : bool{
|
||||
if($entity->canBeRenamed() && $this->hasCustomName()){
|
||||
$entity->setNameTag($this->getCustomName());
|
||||
$this->pop();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
@ -21,18 +21,14 @@
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\data\bedrock;
|
||||
namespace pocketmine\item;
|
||||
|
||||
use PHPUnit\Framework\TestCase;
|
||||
use pocketmine\block\utils\DyeColor;
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\block\VanillaBlocks;
|
||||
|
||||
class DyeColorIdMapTest extends TestCase{
|
||||
final class PitcherPod extends Item{
|
||||
|
||||
public function testAllColorsMapped() : void{
|
||||
foreach(DyeColor::cases() as $color){
|
||||
$id = DyeColorIdMap::getInstance()->toId($color);
|
||||
$color2 = DyeColorIdMap::getInstance()->fromId($id);
|
||||
self::assertTrue($color === $color2);
|
||||
}
|
||||
public function getBlock(?int $clickedFace = null) : Block{
|
||||
return VanillaBlocks::PITCHER_CROP();
|
||||
}
|
||||
}
|
@ -869,7 +869,6 @@ final class StringToItemParser extends StringToTParser{
|
||||
$result->registerBlock("pink_tulip", fn() => Blocks::PINK_TULIP());
|
||||
$result->registerBlock("piglin_head", fn() => Blocks::MOB_HEAD()->setMobHeadType(MobHeadType::PIGLIN));
|
||||
$result->registerBlock("pitcher_plant", fn() => Blocks::PITCHER_PLANT());
|
||||
$result->registerBlock("pitcher_pod", fn() => Blocks::PITCHER_CROP());
|
||||
$result->registerBlock("plank", fn() => Blocks::OAK_PLANKS());
|
||||
$result->registerBlock("planks", fn() => Blocks::OAK_PLANKS());
|
||||
$result->registerBlock("player_head", fn() => Blocks::MOB_HEAD()->setMobHeadType(MobHeadType::PLAYER));
|
||||
@ -1385,6 +1384,7 @@ final class StringToItemParser extends StringToTParser{
|
||||
$result->register("mutton_raw", fn() => Items::RAW_MUTTON());
|
||||
$result->register("muttoncooked", fn() => Items::COOKED_MUTTON());
|
||||
$result->register("muttonraw", fn() => Items::RAW_MUTTON());
|
||||
$result->register("name_tag", fn() => Items::NAME_TAG());
|
||||
$result->register("nautilus_shell", fn() => Items::NAUTILUS_SHELL());
|
||||
$result->register("nether_brick", fn() => Items::NETHER_BRICK());
|
||||
$result->register("nether_quartz", fn() => Items::NETHER_QUARTZ());
|
||||
@ -1407,6 +1407,7 @@ final class StringToItemParser extends StringToTParser{
|
||||
$result->register("painting", fn() => Items::PAINTING());
|
||||
$result->register("paper", fn() => Items::PAPER());
|
||||
$result->register("phantom_membrane", fn() => Items::PHANTOM_MEMBRANE());
|
||||
$result->register("pitcher_pod", fn() => Items::PITCHER_POD());
|
||||
$result->register("poisonous_potato", fn() => Items::POISONOUS_POTATO());
|
||||
$result->register("popped_chorus_fruit", fn() => Items::POPPED_CHORUS_FRUIT());
|
||||
$result->register("porkchop", fn() => Items::RAW_PORKCHOP());
|
||||
|
@ -24,6 +24,13 @@ declare(strict_types=1);
|
||||
namespace pocketmine\item;
|
||||
|
||||
use pocketmine\utils\RegistryTrait;
|
||||
use pocketmine\world\sound\ArmorEquipChainSound;
|
||||
use pocketmine\world\sound\ArmorEquipDiamondSound;
|
||||
use pocketmine\world\sound\ArmorEquipGenericSound;
|
||||
use pocketmine\world\sound\ArmorEquipGoldSound;
|
||||
use pocketmine\world\sound\ArmorEquipIronSound;
|
||||
use pocketmine\world\sound\ArmorEquipLeatherSound;
|
||||
use pocketmine\world\sound\ArmorEquipNetheriteSound;
|
||||
|
||||
/**
|
||||
* This doc-block is generated automatically, do not modify it manually.
|
||||
@ -62,12 +69,12 @@ final class VanillaArmorMaterials{
|
||||
}
|
||||
|
||||
protected static function setup() : void{
|
||||
self::register("leather", new ArmorMaterial(15));
|
||||
self::register("chainmail", new ArmorMaterial(12));
|
||||
self::register("iron", new ArmorMaterial(9));
|
||||
self::register("turtle", new ArmorMaterial(9));
|
||||
self::register("gold", new ArmorMaterial(25));
|
||||
self::register("diamond", new ArmorMaterial(10));
|
||||
self::register("netherite", new ArmorMaterial(15));
|
||||
self::register("leather", new ArmorMaterial(15, new ArmorEquipLeatherSound()));
|
||||
self::register("chainmail", new ArmorMaterial(12, new ArmorEquipChainSound()));
|
||||
self::register("iron", new ArmorMaterial(9, new ArmorEquipIronSound()));
|
||||
self::register("turtle", new ArmorMaterial(9, new ArmorEquipGenericSound()));
|
||||
self::register("gold", new ArmorMaterial(25, new ArmorEquipGoldSound()));
|
||||
self::register("diamond", new ArmorMaterial(10, new ArmorEquipDiamondSound()));
|
||||
self::register("netherite", new ArmorMaterial(15, new ArmorEquipNetheriteSound()));
|
||||
}
|
||||
}
|
||||
|
@ -219,6 +219,7 @@ use function strtolower;
|
||||
* @method static MilkBucket MILK_BUCKET()
|
||||
* @method static Minecart MINECART()
|
||||
* @method static MushroomStew MUSHROOM_STEW()
|
||||
* @method static NameTag NAME_TAG()
|
||||
* @method static Item NAUTILUS_SHELL()
|
||||
* @method static Axe NETHERITE_AXE()
|
||||
* @method static Armor NETHERITE_BOOTS()
|
||||
@ -240,6 +241,7 @@ use function strtolower;
|
||||
* @method static PaintingItem PAINTING()
|
||||
* @method static Item PAPER()
|
||||
* @method static Item PHANTOM_MEMBRANE()
|
||||
* @method static PitcherPod PITCHER_POD()
|
||||
* @method static PoisonousPotato POISONOUS_POTATO()
|
||||
* @method static Item POPPED_CHORUS_FRUIT()
|
||||
* @method static Potato POTATO()
|
||||
@ -489,6 +491,7 @@ final class VanillaItems{
|
||||
self::register("milk_bucket", new MilkBucket(new IID(Ids::MILK_BUCKET), "Milk Bucket"));
|
||||
self::register("minecart", new Minecart(new IID(Ids::MINECART), "Minecart"));
|
||||
self::register("mushroom_stew", new MushroomStew(new IID(Ids::MUSHROOM_STEW), "Mushroom Stew"));
|
||||
self::register("name_tag", new NameTag(new IID(Ids::NAME_TAG), "Name Tag"));
|
||||
self::register("nautilus_shell", new Item(new IID(Ids::NAUTILUS_SHELL), "Nautilus Shell"));
|
||||
self::register("nether_brick", new Item(new IID(Ids::NETHER_BRICK), "Nether Brick"));
|
||||
self::register("nether_quartz", new Item(new IID(Ids::NETHER_QUARTZ), "Nether Quartz"));
|
||||
@ -503,6 +506,7 @@ final class VanillaItems{
|
||||
self::register("painting", new PaintingItem(new IID(Ids::PAINTING), "Painting"));
|
||||
self::register("paper", new Item(new IID(Ids::PAPER), "Paper"));
|
||||
self::register("phantom_membrane", new Item(new IID(Ids::PHANTOM_MEMBRANE), "Phantom Membrane"));
|
||||
self::register("pitcher_pod", new PitcherPod(new IID(Ids::PITCHER_POD), "Pitcher Pod"));
|
||||
self::register("poisonous_potato", new PoisonousPotato(new IID(Ids::POISONOUS_POTATO), "Poisonous Potato"));
|
||||
self::register("popped_chorus_fruit", new Item(new IID(Ids::POPPED_CHORUS_FRUIT), "Popped Chorus Fruit"));
|
||||
self::register("potato", new Potato(new IID(Ids::POTATO), "Potato"));
|
||||
|
@ -28,14 +28,15 @@ use pocketmine\network\mcpe\compression\Compressor;
|
||||
use pocketmine\network\mcpe\convert\TypeConverter;
|
||||
use pocketmine\network\mcpe\protocol\LevelChunkPacket;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
|
||||
use pocketmine\network\mcpe\protocol\types\ChunkPosition;
|
||||
use pocketmine\network\mcpe\protocol\types\DimensionIds;
|
||||
use pocketmine\network\mcpe\serializer\ChunkSerializer;
|
||||
use pocketmine\scheduler\AsyncTask;
|
||||
use pocketmine\thread\NonThreadSafeValue;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
use pocketmine\world\format\Chunk;
|
||||
use pocketmine\world\format\io\FastChunkSerializer;
|
||||
use function chr;
|
||||
|
||||
class ChunkRequestTask extends AsyncTask{
|
||||
private const TLS_KEY_PROMISE = "promise";
|
||||
@ -43,16 +44,22 @@ class ChunkRequestTask extends AsyncTask{
|
||||
protected string $chunk;
|
||||
protected int $chunkX;
|
||||
protected int $chunkZ;
|
||||
/** @phpstan-var DimensionIds::* */
|
||||
private int $dimensionId;
|
||||
/** @phpstan-var NonThreadSafeValue<Compressor> */
|
||||
protected NonThreadSafeValue $compressor;
|
||||
private string $tiles;
|
||||
|
||||
public function __construct(int $chunkX, int $chunkZ, Chunk $chunk, CompressBatchPromise $promise, Compressor $compressor){
|
||||
/**
|
||||
* @phpstan-param DimensionIds::* $dimensionId
|
||||
*/
|
||||
public function __construct(int $chunkX, int $chunkZ, int $dimensionId, Chunk $chunk, CompressBatchPromise $promise, Compressor $compressor){
|
||||
$this->compressor = new NonThreadSafeValue($compressor);
|
||||
|
||||
$this->chunk = FastChunkSerializer::serializeTerrain($chunk);
|
||||
$this->chunkX = $chunkX;
|
||||
$this->chunkZ = $chunkZ;
|
||||
$this->dimensionId = $dimensionId;
|
||||
$this->tiles = ChunkSerializer::serializeTiles($chunk);
|
||||
|
||||
$this->storeLocal(self::TLS_KEY_PROMISE, $promise);
|
||||
@ -60,14 +67,17 @@ class ChunkRequestTask extends AsyncTask{
|
||||
|
||||
public function onRun() : void{
|
||||
$chunk = FastChunkSerializer::deserializeTerrain($this->chunk);
|
||||
$subCount = ChunkSerializer::getSubChunkCount($chunk);
|
||||
$dimensionId = $this->dimensionId;
|
||||
|
||||
$subCount = ChunkSerializer::getSubChunkCount($chunk, $dimensionId);
|
||||
$converter = TypeConverter::getInstance();
|
||||
$encoderContext = new PacketSerializerContext($converter->getItemTypeDictionary());
|
||||
$payload = ChunkSerializer::serializeFullChunk($chunk, $converter->getBlockTranslator(), $encoderContext, $this->tiles);
|
||||
$payload = ChunkSerializer::serializeFullChunk($chunk, $dimensionId, $converter->getBlockTranslator(), $this->tiles);
|
||||
|
||||
$stream = new BinaryStream();
|
||||
PacketBatch::encodePackets($stream, $encoderContext, [LevelChunkPacket::create(new ChunkPosition($this->chunkX, $this->chunkZ), $subCount, false, null, $payload)]);
|
||||
$this->setResult($this->compressor->deserialize()->compress($stream->getBuffer()));
|
||||
PacketBatch::encodePackets($stream, [LevelChunkPacket::create(new ChunkPosition($this->chunkX, $this->chunkZ), $dimensionId, $subCount, false, null, $payload)]);
|
||||
|
||||
$compressor = $this->compressor->deserialize();
|
||||
$this->setResult(chr($compressor->getNetworkId()) . $compressor->compress($stream->getBuffer()));
|
||||
}
|
||||
|
||||
public function onCompletion() : void{
|
||||
|
@ -423,6 +423,41 @@ class InventoryManager{
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Compares itemstack extra data for equality. This is used to verify legacy InventoryTransaction slot predictions.
|
||||
*
|
||||
* TODO: It would be preferable if we didn't have to deserialize this, to improve performance and reduce attack
|
||||
* surface. However, the raw data may not match due to differences in ordering. Investigate whether the
|
||||
* client-provided NBT is consistently sorted.
|
||||
*/
|
||||
private function itemStackExtraDataEqual(ItemStack $left, ItemStack $right) : bool{
|
||||
if($left->getRawExtraData() === $right->getRawExtraData()){
|
||||
return true;
|
||||
}
|
||||
|
||||
$typeConverter = $this->session->getTypeConverter();
|
||||
$leftExtraData = $typeConverter->deserializeItemStackExtraData($left->getRawExtraData(), $left->getId());
|
||||
$rightExtraData = $typeConverter->deserializeItemStackExtraData($right->getRawExtraData(), $right->getId());
|
||||
|
||||
$leftNbt = $leftExtraData->getNbt();
|
||||
$rightNbt = $rightExtraData->getNbt();
|
||||
return
|
||||
$leftExtraData->getCanPlaceOn() === $rightExtraData->getCanPlaceOn() &&
|
||||
$leftExtraData->getCanDestroy() === $rightExtraData->getCanDestroy() && (
|
||||
$leftNbt === $rightNbt || //this covers null === null and fast object identity
|
||||
($leftNbt !== null && $rightNbt !== null && $leftNbt->equals($rightNbt))
|
||||
);
|
||||
}
|
||||
|
||||
private function itemStacksEqual(ItemStack $left, ItemStack $right) : bool{
|
||||
return
|
||||
$left->getId() === $right->getId() &&
|
||||
$left->getMeta() === $right->getMeta() &&
|
||||
$left->getBlockRuntimeId() === $right->getBlockRuntimeId() &&
|
||||
$left->getCount() === $right->getCount() &&
|
||||
$this->itemStackExtraDataEqual($left, $right);
|
||||
}
|
||||
|
||||
public function onSlotChange(Inventory $inventory, int $slot) : void{
|
||||
$inventoryEntry = $this->inventories[spl_object_id($inventory)] ?? null;
|
||||
if($inventoryEntry === null){
|
||||
@ -432,7 +467,7 @@ class InventoryManager{
|
||||
}
|
||||
$currentItem = $this->session->getTypeConverter()->coreItemStackToNet($inventory->getItem($slot));
|
||||
$clientSideItem = $inventoryEntry->predictions[$slot] ?? null;
|
||||
if($clientSideItem === null || !$clientSideItem->equals($currentItem)){
|
||||
if($clientSideItem === null || !$this->itemStacksEqual($currentItem, $clientSideItem)){
|
||||
//no prediction or incorrect - do not associate this with the currently active itemstack request
|
||||
$this->trackItemStack($inventoryEntry, $slot, $currentItem, null);
|
||||
$inventoryEntry->pendingSyncs[$slot] = $currentItem;
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\network\mcpe;
|
||||
|
||||
use pocketmine\entity\effect\EffectInstance;
|
||||
use pocketmine\event\player\PlayerDuplicateLoginEvent;
|
||||
use pocketmine\event\player\PlayerResourcePackOfferEvent;
|
||||
use pocketmine\event\server\DataPacketDecodeEvent;
|
||||
use pocketmine\event\server\DataPacketReceiveEvent;
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
@ -67,7 +68,6 @@ use pocketmine\network\mcpe\protocol\PlayStatusPacket;
|
||||
use pocketmine\network\mcpe\protocol\ProtocolInfo;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
|
||||
use pocketmine\network\mcpe\protocol\ServerboundPacket;
|
||||
use pocketmine\network\mcpe\protocol\ServerToClientHandshakePacket;
|
||||
use pocketmine\network\mcpe\protocol\SetDifficultyPacket;
|
||||
@ -86,6 +86,7 @@ use pocketmine\network\mcpe\protocol\types\command\CommandEnum;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandOverload;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandParameter;
|
||||
use pocketmine\network\mcpe\protocol\types\command\CommandPermissions;
|
||||
use pocketmine\network\mcpe\protocol\types\CompressionAlgorithm;
|
||||
use pocketmine\network\mcpe\protocol\types\DimensionIds;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
|
||||
use pocketmine\network\mcpe\protocol\types\PlayerPermissions;
|
||||
@ -100,6 +101,8 @@ use pocketmine\player\Player;
|
||||
use pocketmine\player\PlayerInfo;
|
||||
use pocketmine\player\UsedChunkStatus;
|
||||
use pocketmine\player\XboxLivePlayerInfo;
|
||||
use pocketmine\promise\Promise;
|
||||
use pocketmine\promise\PromiseResolver;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\utils\AssumptionFailedError;
|
||||
@ -117,7 +120,9 @@ use function count;
|
||||
use function get_class;
|
||||
use function implode;
|
||||
use function in_array;
|
||||
use function is_string;
|
||||
use function json_encode;
|
||||
use function ord;
|
||||
use function random_bytes;
|
||||
use function str_split;
|
||||
use function strcasecmp;
|
||||
@ -156,15 +161,24 @@ class NetworkSession{
|
||||
|
||||
/** @var string[] */
|
||||
private array $sendBuffer = [];
|
||||
|
||||
/**
|
||||
* @var \SplQueue|CompressBatchPromise[]
|
||||
* @phpstan-var \SplQueue<CompressBatchPromise>
|
||||
* @var PromiseResolver[]
|
||||
* @phpstan-var list<PromiseResolver<true>>
|
||||
*/
|
||||
private array $sendBufferAckPromises = [];
|
||||
|
||||
/** @phpstan-var \SplQueue<array{CompressBatchPromise|string, list<PromiseResolver<true>>}> */
|
||||
private \SplQueue $compressedQueue;
|
||||
private bool $forceAsyncCompression = true;
|
||||
private bool $enableCompression = false; //disabled until handshake completed
|
||||
|
||||
private int $nextAckReceiptId = 0;
|
||||
/**
|
||||
* @var PromiseResolver[][]
|
||||
* @phpstan-var array<int, list<PromiseResolver<true>>>
|
||||
*/
|
||||
private array $ackPromisesByReceiptId = [];
|
||||
|
||||
private ?InventoryManager $invManager = null;
|
||||
|
||||
/**
|
||||
@ -177,7 +191,6 @@ class NetworkSession{
|
||||
private Server $server,
|
||||
private NetworkSessionManager $manager,
|
||||
private PacketPool $packetPool,
|
||||
private PacketSerializerContext $packetSerializerContext,
|
||||
private PacketSender $sender,
|
||||
private PacketBroadcaster $broadcaster,
|
||||
private EntityEventBroadcaster $entityEventBroadcaster,
|
||||
@ -235,8 +248,10 @@ class NetworkSession{
|
||||
$this->onPlayerCreated(...),
|
||||
function() : void{
|
||||
//TODO: this should never actually occur... right?
|
||||
$this->logger->error("Failed to create player");
|
||||
$this->disconnectWithError(KnownTranslationFactory::pocketmine_disconnect_error_internal());
|
||||
$this->disconnectWithError(
|
||||
reason: "Failed to create player",
|
||||
disconnectScreenMessage: KnownTranslationFactory::pocketmine_disconnect_error_internal()
|
||||
);
|
||||
}
|
||||
);
|
||||
}
|
||||
@ -352,15 +367,27 @@ class NetworkSession{
|
||||
}
|
||||
}
|
||||
|
||||
if(strlen($payload) < 1){
|
||||
throw new PacketHandlingException("No bytes in payload");
|
||||
}
|
||||
|
||||
if($this->enableCompression){
|
||||
Timings::$playerNetworkReceiveDecompress->startTiming();
|
||||
try{
|
||||
$decompressed = $this->compressor->decompress($payload);
|
||||
}catch(DecompressionException $e){
|
||||
$this->logger->debug("Failed to decompress packet: " . base64_encode($payload));
|
||||
throw PacketHandlingException::wrap($e, "Compressed packet batch decode error");
|
||||
}finally{
|
||||
Timings::$playerNetworkReceiveDecompress->stopTiming();
|
||||
$compressionType = ord($payload[0]);
|
||||
$compressed = substr($payload, 1);
|
||||
if($compressionType === CompressionAlgorithm::NONE){
|
||||
$decompressed = $compressed;
|
||||
}elseif($compressionType === $this->compressor->getNetworkId()){
|
||||
Timings::$playerNetworkReceiveDecompress->startTiming();
|
||||
try{
|
||||
$decompressed = $this->compressor->decompress($compressed);
|
||||
}catch(DecompressionException $e){
|
||||
$this->logger->debug("Failed to decompress packet: " . base64_encode($compressed));
|
||||
throw PacketHandlingException::wrap($e, "Compressed packet batch decode error");
|
||||
}finally{
|
||||
Timings::$playerNetworkReceiveDecompress->stopTiming();
|
||||
}
|
||||
}else{
|
||||
throw new PacketHandlingException("Packet compressed with unexpected compression type $compressionType");
|
||||
}
|
||||
}else{
|
||||
$decompressed = $payload;
|
||||
@ -368,12 +395,8 @@ class NetworkSession{
|
||||
|
||||
try{
|
||||
$stream = new BinaryStream($decompressed);
|
||||
$count = 0;
|
||||
foreach(PacketBatch::decodeRaw($stream) as $buffer){
|
||||
$this->gamePacketLimiter->decrement();
|
||||
if(++$count > 100){
|
||||
throw new PacketHandlingException("Too many packets in batch");
|
||||
}
|
||||
$packet = $this->packetPool->getPacket($buffer);
|
||||
if($packet === null){
|
||||
$this->logger->debug("Unknown packet: " . base64_encode($buffer));
|
||||
@ -418,7 +441,7 @@ class NetworkSession{
|
||||
$decodeTimings = Timings::getDecodeDataPacketTimings($packet);
|
||||
$decodeTimings->startTiming();
|
||||
try{
|
||||
$stream = PacketSerializer::decoder($buffer, 0, $this->packetSerializerContext);
|
||||
$stream = PacketSerializer::decoder($buffer, 0);
|
||||
try{
|
||||
$packet->decode($stream);
|
||||
}catch(PacketDecodeException $e){
|
||||
@ -453,7 +476,23 @@ class NetworkSession{
|
||||
}
|
||||
}
|
||||
|
||||
public function sendDataPacket(ClientboundPacket $packet, bool $immediate = false) : bool{
|
||||
public function handleAckReceipt(int $receiptId) : void{
|
||||
if(!$this->connected){
|
||||
return;
|
||||
}
|
||||
if(isset($this->ackPromisesByReceiptId[$receiptId])){
|
||||
$promises = $this->ackPromisesByReceiptId[$receiptId];
|
||||
unset($this->ackPromisesByReceiptId[$receiptId]);
|
||||
foreach($promises as $promise){
|
||||
$promise->resolve(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-param PromiseResolver<true>|null $ackReceiptResolver
|
||||
*/
|
||||
private function sendDataPacketInternal(ClientboundPacket $packet, bool $immediate, ?PromiseResolver $ackReceiptResolver) : bool{
|
||||
if(!$this->connected){
|
||||
return false;
|
||||
}
|
||||
@ -476,8 +515,11 @@ class NetworkSession{
|
||||
$packets = [$packet];
|
||||
}
|
||||
|
||||
if($ackReceiptResolver !== null){
|
||||
$this->sendBufferAckPromises[] = $ackReceiptResolver;
|
||||
}
|
||||
foreach($packets as $evPacket){
|
||||
$this->addToSendBuffer(self::encodePacketTimed(PacketSerializer::encoder($this->packetSerializerContext), $evPacket));
|
||||
$this->addToSendBuffer(self::encodePacketTimed(PacketSerializer::encoder(), $evPacket));
|
||||
}
|
||||
if($immediate){
|
||||
$this->flushSendBuffer(true);
|
||||
@ -489,6 +531,23 @@ class NetworkSession{
|
||||
}
|
||||
}
|
||||
|
||||
public function sendDataPacket(ClientboundPacket $packet, bool $immediate = false) : bool{
|
||||
return $this->sendDataPacketInternal($packet, $immediate, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* @phpstan-return Promise<true>
|
||||
*/
|
||||
public function sendDataPacketWithReceipt(ClientboundPacket $packet, bool $immediate = false) : Promise{
|
||||
$resolver = new PromiseResolver();
|
||||
|
||||
if(!$this->sendDataPacketInternal($packet, $immediate, $resolver)){
|
||||
$resolver->reject();
|
||||
}
|
||||
|
||||
return $resolver->getPromise();
|
||||
}
|
||||
|
||||
/**
|
||||
* @internal
|
||||
*/
|
||||
@ -525,21 +584,20 @@ class NetworkSession{
|
||||
PacketBatch::encodeRaw($stream, $this->sendBuffer);
|
||||
|
||||
if($this->enableCompression){
|
||||
$promise = $this->server->prepareBatch($stream->getBuffer(), $this->compressor, $syncMode, Timings::$playerNetworkSendCompressSessionBuffer);
|
||||
$batch = $this->server->prepareBatch($stream->getBuffer(), $this->compressor, $syncMode, Timings::$playerNetworkSendCompressSessionBuffer);
|
||||
}else{
|
||||
$promise = new CompressBatchPromise();
|
||||
$promise->resolve($stream->getBuffer());
|
||||
$batch = $stream->getBuffer();
|
||||
}
|
||||
$this->sendBuffer = [];
|
||||
$this->queueCompressedNoBufferFlush($promise, $immediate);
|
||||
$ackPromises = $this->sendBufferAckPromises;
|
||||
$this->sendBufferAckPromises = [];
|
||||
$this->queueCompressedNoBufferFlush($batch, $immediate, $ackPromises);
|
||||
}finally{
|
||||
Timings::$playerNetworkSend->stopTiming();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public function getPacketSerializerContext() : PacketSerializerContext{ return $this->packetSerializerContext; }
|
||||
|
||||
public function getBroadcaster() : PacketBroadcaster{ return $this->broadcaster; }
|
||||
|
||||
public function getEntityEventBroadcaster() : EntityEventBroadcaster{ return $this->entityEventBroadcaster; }
|
||||
@ -550,7 +608,7 @@ class NetworkSession{
|
||||
|
||||
public function getTypeConverter() : TypeConverter{ return $this->typeConverter; }
|
||||
|
||||
public function queueCompressed(CompressBatchPromise $payload, bool $immediate = false) : void{
|
||||
public function queueCompressed(CompressBatchPromise|string $payload, bool $immediate = false) : void{
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
$this->flushSendBuffer($immediate); //Maintain ordering if possible
|
||||
@ -560,36 +618,30 @@ class NetworkSession{
|
||||
}
|
||||
}
|
||||
|
||||
private function queueCompressedNoBufferFlush(CompressBatchPromise $payload, bool $immediate = false) : void{
|
||||
/**
|
||||
* @param PromiseResolver[] $ackPromises
|
||||
*
|
||||
* @phpstan-param list<PromiseResolver<true>> $ackPromises
|
||||
*/
|
||||
private function queueCompressedNoBufferFlush(CompressBatchPromise|string $batch, bool $immediate = false, array $ackPromises = []) : void{
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
if($immediate){
|
||||
if(is_string($batch)){
|
||||
if($immediate){
|
||||
//Skips all queues
|
||||
$this->sendEncoded($batch, true, $ackPromises);
|
||||
}else{
|
||||
$this->compressedQueue->enqueue([$batch, $ackPromises]);
|
||||
$this->flushCompressedQueue();
|
||||
}
|
||||
}elseif($immediate){
|
||||
//Skips all queues
|
||||
$this->sendEncoded($payload->getResult(), true);
|
||||
$this->sendEncoded($batch->getResult(), true, $ackPromises);
|
||||
}else{
|
||||
$this->compressedQueue->enqueue($payload);
|
||||
$payload->onResolve(function(CompressBatchPromise $payload) : void{
|
||||
if($this->connected && $this->compressedQueue->bottom() === $payload){
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
$this->compressedQueue->dequeue(); //result unused
|
||||
$this->sendEncoded($payload->getResult());
|
||||
|
||||
while(!$this->compressedQueue->isEmpty()){
|
||||
/** @var CompressBatchPromise $current */
|
||||
$current = $this->compressedQueue->bottom();
|
||||
if($current->hasResult()){
|
||||
$this->compressedQueue->dequeue();
|
||||
|
||||
$this->sendEncoded($current->getResult());
|
||||
}else{
|
||||
//can't send any more queued until this one is ready
|
||||
break;
|
||||
}
|
||||
}
|
||||
}finally{
|
||||
Timings::$playerNetworkSend->stopTiming();
|
||||
}
|
||||
$this->compressedQueue->enqueue([$batch, $ackPromises]);
|
||||
$batch->onResolve(function() : void{
|
||||
if($this->connected){
|
||||
$this->flushCompressedQueue();
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -598,13 +650,48 @@ class NetworkSession{
|
||||
}
|
||||
}
|
||||
|
||||
private function sendEncoded(string $payload, bool $immediate = false) : void{
|
||||
private function flushCompressedQueue() : void{
|
||||
Timings::$playerNetworkSend->startTiming();
|
||||
try{
|
||||
while(!$this->compressedQueue->isEmpty()){
|
||||
/** @var CompressBatchPromise|string $current */
|
||||
[$current, $ackPromises] = $this->compressedQueue->bottom();
|
||||
if(is_string($current)){
|
||||
$this->compressedQueue->dequeue();
|
||||
$this->sendEncoded($current, false, $ackPromises);
|
||||
|
||||
}elseif($current->hasResult()){
|
||||
$this->compressedQueue->dequeue();
|
||||
$this->sendEncoded($current->getResult(), false, $ackPromises);
|
||||
|
||||
}else{
|
||||
//can't send any more queued until this one is ready
|
||||
break;
|
||||
}
|
||||
}
|
||||
}finally{
|
||||
Timings::$playerNetworkSend->stopTiming();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param PromiseResolver[] $ackPromises
|
||||
* @phpstan-param list<PromiseResolver<true>> $ackPromises
|
||||
*/
|
||||
private function sendEncoded(string $payload, bool $immediate, array $ackPromises) : void{
|
||||
if($this->cipher !== null){
|
||||
Timings::$playerNetworkSendEncrypt->startTiming();
|
||||
$payload = $this->cipher->encrypt($payload);
|
||||
Timings::$playerNetworkSendEncrypt->stopTiming();
|
||||
}
|
||||
$this->sender->send($payload, $immediate);
|
||||
|
||||
if(count($ackPromises) > 0){
|
||||
$ackReceiptId = $this->nextAckReceiptId++;
|
||||
$this->ackPromisesByReceiptId[$ackReceiptId] = $ackPromises;
|
||||
}else{
|
||||
$ackReceiptId = null;
|
||||
}
|
||||
$this->sender->send($payload, $immediate, $ackReceiptId);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -624,6 +711,19 @@ class NetworkSession{
|
||||
$this->setHandler(null);
|
||||
$this->connected = false;
|
||||
|
||||
$ackPromisesByReceiptId = $this->ackPromisesByReceiptId;
|
||||
$this->ackPromisesByReceiptId = [];
|
||||
foreach($ackPromisesByReceiptId as $resolvers){
|
||||
foreach($resolvers as $resolver){
|
||||
$resolver->reject();
|
||||
}
|
||||
}
|
||||
$sendBufferAckPromises = $this->sendBufferAckPromises;
|
||||
$this->sendBufferAckPromises = [];
|
||||
foreach($sendBufferAckPromises as $resolver){
|
||||
$resolver->reject();
|
||||
}
|
||||
|
||||
$this->logger->info($this->server->getLanguage()->translate(KnownTranslationFactory::pocketmine_network_session_close($reason)));
|
||||
}
|
||||
}
|
||||
@ -662,8 +762,13 @@ class NetworkSession{
|
||||
}, $reason);
|
||||
}
|
||||
|
||||
public function disconnectWithError(Translatable|string $reason) : void{
|
||||
$this->disconnect(KnownTranslationFactory::pocketmine_disconnect_error($reason, implode("-", str_split(bin2hex(random_bytes(6)), 4))));
|
||||
public function disconnectWithError(Translatable|string $reason, Translatable|string|null $disconnectScreenMessage = null) : void{
|
||||
$errorId = implode("-", str_split(bin2hex(random_bytes(6)), 4));
|
||||
|
||||
$this->disconnect(
|
||||
reason: KnownTranslationFactory::pocketmine_disconnect_error($reason, $errorId)->prefix(TextFormat::RED),
|
||||
disconnectScreenMessage: KnownTranslationFactory::pocketmine_disconnect_error($disconnectScreenMessage ?? $reason, $errorId),
|
||||
);
|
||||
}
|
||||
|
||||
public function disconnectIncompatibleProtocol(int $protocolVersion) : void{
|
||||
@ -722,7 +827,10 @@ class NetworkSession{
|
||||
}
|
||||
|
||||
if($error !== null){
|
||||
$this->disconnectWithError(KnownTranslationFactory::pocketmine_disconnect_invalidSession($error));
|
||||
$this->disconnectWithError(
|
||||
reason: KnownTranslationFactory::pocketmine_disconnect_invalidSession($error),
|
||||
disconnectScreenMessage: KnownTranslationFactory::pocketmine_disconnect_error_authentication()
|
||||
);
|
||||
|
||||
return;
|
||||
}
|
||||
@ -811,7 +919,19 @@ class NetworkSession{
|
||||
$this->sendDataPacket(PlayStatusPacket::create(PlayStatusPacket::LOGIN_SUCCESS));
|
||||
|
||||
$this->logger->debug("Initiating resource packs phase");
|
||||
$this->setHandler(new ResourcePacksPacketHandler($this, $this->server->getResourcePackManager(), function() : void{
|
||||
|
||||
$packManager = $this->server->getResourcePackManager();
|
||||
$resourcePacks = $packManager->getResourceStack();
|
||||
$keys = [];
|
||||
foreach($resourcePacks as $resourcePack){
|
||||
$key = $packManager->getPackEncryptionKey($resourcePack->getPackId());
|
||||
if($key !== null){
|
||||
$keys[$resourcePack->getPackId()] = $key;
|
||||
}
|
||||
}
|
||||
$event = new PlayerResourcePackOfferEvent($this->info, $resourcePacks, $keys, $packManager->resourcePacksRequired());
|
||||
$event->call();
|
||||
$this->setHandler(new ResourcePacksPacketHandler($this, $event->getResourcePacks(), $event->getEncryptionKeys(), $event->mustAccept(), function() : void{
|
||||
$this->createPlayer();
|
||||
}));
|
||||
}
|
||||
@ -1118,12 +1238,12 @@ class NetworkSession{
|
||||
*/
|
||||
public function syncPlayerList(array $players) : void{
|
||||
$this->sendDataPacket(PlayerListPacket::add(array_map(function(Player $player) : PlayerListEntry{
|
||||
return PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), TypeConverter::getInstance()->getSkinAdapter()->toSkinData($player->getSkin()), $player->getXuid());
|
||||
return PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $this->typeConverter->getSkinAdapter()->toSkinData($player->getSkin()), $player->getXuid());
|
||||
}, $players)));
|
||||
}
|
||||
|
||||
public function onPlayerAdded(Player $p) : void{
|
||||
$this->sendDataPacket(PlayerListPacket::add([PlayerListEntry::createAdditionEntry($p->getUniqueId(), $p->getId(), $p->getDisplayName(), TypeConverter::getInstance()->getSkinAdapter()->toSkinData($p->getSkin()), $p->getXuid())]));
|
||||
$this->sendDataPacket(PlayerListPacket::add([PlayerListEntry::createAdditionEntry($p->getUniqueId(), $p->getId(), $p->getDisplayName(), $this->typeConverter->getSkinAdapter()->toSkinData($p->getSkin()), $p->getXuid())]));
|
||||
}
|
||||
|
||||
public function onPlayerRemoved(Player $p) : void{
|
||||
|
@ -28,7 +28,7 @@ interface PacketSender{
|
||||
/**
|
||||
* Pushes a packet into the channel to be processed.
|
||||
*/
|
||||
public function send(string $payload, bool $immediate) : void;
|
||||
public function send(string $payload, bool $immediate, ?int $receiptId) : void;
|
||||
|
||||
/**
|
||||
* Closes the channel, terminating the connection.
|
||||
|
@ -87,12 +87,13 @@ final class StandardEntityEventBroadcaster implements EntityEventBroadcaster{
|
||||
EffectIdMap::getInstance()->toId($effect->getType()),
|
||||
$effect->getAmplifier(),
|
||||
$effect->isVisible(),
|
||||
$effect->getDuration()
|
||||
$effect->getDuration(),
|
||||
tick: 0
|
||||
));
|
||||
}
|
||||
|
||||
public function onEntityEffectRemoved(array $recipients, Living $entity, EffectInstance $effect) : void{
|
||||
$this->sendDataPacket($recipients, MobEffectPacket::remove($entity->getId(), EffectIdMap::getInstance()->toId($effect->getType())));
|
||||
$this->sendDataPacket($recipients, MobEffectPacket::remove($entity->getId(), EffectIdMap::getInstance()->toId($effect->getType()), tick: 0));
|
||||
}
|
||||
|
||||
public function onEntityRemoved(array $recipients, Entity $entity) : void{
|
||||
|
@ -26,7 +26,6 @@ namespace pocketmine\network\mcpe;
|
||||
use pocketmine\event\server\DataPacketSendEvent;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
|
||||
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
|
||||
use pocketmine\Server;
|
||||
use pocketmine\timings\Timings;
|
||||
use pocketmine\utils\BinaryStream;
|
||||
@ -37,8 +36,7 @@ use function strlen;
|
||||
|
||||
final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
public function __construct(
|
||||
private Server $server,
|
||||
private PacketSerializerContext $protocolContext
|
||||
private Server $server
|
||||
){}
|
||||
|
||||
public function broadcastPackets(array $recipients, array $packets) : void{
|
||||
@ -58,10 +56,6 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
/** @var NetworkSession[][] $targetsByCompressor */
|
||||
$targetsByCompressor = [];
|
||||
foreach($recipients as $recipient){
|
||||
if($recipient->getPacketSerializerContext() !== $this->protocolContext){
|
||||
throw new \InvalidArgumentException("Only recipients with the same protocol context as the broadcaster can be broadcast to by this broadcaster");
|
||||
}
|
||||
|
||||
//TODO: different compressors might be compatible, it might not be necessary to split them up by object
|
||||
$compressor = $recipient->getCompressor();
|
||||
$compressors[spl_object_id($compressor)] = $compressor;
|
||||
@ -72,7 +66,7 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
$totalLength = 0;
|
||||
$packetBuffers = [];
|
||||
foreach($packets as $packet){
|
||||
$buffer = NetworkSession::encodePacketTimed(PacketSerializer::encoder($this->protocolContext), $packet);
|
||||
$buffer = NetworkSession::encodePacketTimed(PacketSerializer::encoder(), $packet);
|
||||
//varint length prefix + packet buffer
|
||||
$totalLength += (((int) log(strlen($buffer), 128)) + 1) + strlen($buffer);
|
||||
$packetBuffers[] = $buffer;
|
||||
@ -88,9 +82,9 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
|
||||
PacketBatch::encodeRaw($stream, $packetBuffers);
|
||||
$batchBuffer = $stream->getBuffer();
|
||||
|
||||
$promise = $this->server->prepareBatch($batchBuffer, $compressor, timings: Timings::$playerNetworkSendCompressBroadcast);
|
||||
$batch = $this->server->prepareBatch($batchBuffer, $compressor, timings: Timings::$playerNetworkSendCompressBroadcast);
|
||||
foreach($compressorTargets as $target){
|
||||
$target->queueCompressed($promise);
|
||||
$target->queueCompressed($batch);
|
||||
}
|
||||
}else{
|
||||
foreach($compressorTargets as $target){
|
||||
|
@ -39,16 +39,6 @@ use function time;
|
||||
class ProcessLoginTask extends AsyncTask{
|
||||
private const TLS_KEY_ON_COMPLETION = "completion";
|
||||
|
||||
/**
|
||||
* Old Mojang root auth key. This was used since the introduction of Xbox Live authentication in 0.15.0.
|
||||
* This key is expected to be replaced by the key below in the future, but this has not yet happened as of
|
||||
* 2023-07-01.
|
||||
* Ideally we would place a time expiry on this key, but since Mojang have not given a hard date for the key change,
|
||||
* and one bad guess has already caused a major outage, we can't do this.
|
||||
* TODO: This needs to be removed as soon as the new key is deployed by Mojang's authentication servers.
|
||||
*/
|
||||
public const MOJANG_OLD_ROOT_PUBLIC_KEY = "MHYwEAYHKoZIzj0CAQYFK4EEACIDYgAE8ELkixyLcwlZryUQcu1TvPOmI2B7vX83ndnWRUaXm74wFfa5f/lwQNTfrLVHa2PmenpGI6JhIMUJaWZrjmMj90NoKNFSNBuKdm8rYiXsfaz3K36x/1U26HpG0ZxK/V1V";
|
||||
|
||||
/**
|
||||
* New Mojang root auth key. Mojang notified third-party developers of this change prior to the release of 1.20.0.
|
||||
* Expectations were that this would be used starting a "couple of weeks" after the release, but as of 2023-07-01,
|
||||
@ -128,26 +118,24 @@ class ProcessLoginTask extends AsyncTask{
|
||||
try{
|
||||
[$headersArray, $claimsArray, ] = JwtUtils::parse($jwt);
|
||||
}catch(JwtException $e){
|
||||
//TODO: we shouldn't be showing internal information like this to the client
|
||||
throw new VerifyLoginException("Failed to parse JWT: " . $e->getMessage(), null, 0, $e);
|
||||
}
|
||||
|
||||
$mapper = new \JsonMapper();
|
||||
$mapper->bExceptionOnMissingData = true;
|
||||
$mapper->bExceptionOnUndefinedProperty = true;
|
||||
$mapper->bStrictObjectTypeChecking = true;
|
||||
$mapper->bEnforceMapType = false;
|
||||
|
||||
try{
|
||||
/** @var JwtHeader $headers */
|
||||
$headers = $mapper->map($headersArray, new JwtHeader());
|
||||
}catch(\JsonMapper_Exception $e){
|
||||
//TODO: we shouldn't be showing internal information like this to the client
|
||||
throw new VerifyLoginException("Invalid JWT header: " . $e->getMessage(), null, 0, $e);
|
||||
}
|
||||
|
||||
$headerDerKey = base64_decode($headers->x5u, true);
|
||||
if($headerDerKey === false){
|
||||
//TODO: we shouldn't be showing internal information like this to the client
|
||||
throw new VerifyLoginException("Invalid JWT public key: base64 decoding error decoding x5u");
|
||||
}
|
||||
|
||||
@ -163,7 +151,6 @@ class ProcessLoginTask extends AsyncTask{
|
||||
try{
|
||||
$signingKeyOpenSSL = JwtUtils::parseDerPublicKey($headerDerKey);
|
||||
}catch(JwtException $e){
|
||||
//TODO: we shouldn't be showing this internal information to the client
|
||||
throw new VerifyLoginException("Invalid JWT public key: " . $e->getMessage(), null, 0, $e);
|
||||
}
|
||||
try{
|
||||
@ -174,13 +161,14 @@ class ProcessLoginTask extends AsyncTask{
|
||||
throw new VerifyLoginException($e->getMessage(), null, 0, $e);
|
||||
}
|
||||
|
||||
if($headers->x5u === self::MOJANG_ROOT_PUBLIC_KEY || $headers->x5u === self::MOJANG_OLD_ROOT_PUBLIC_KEY){
|
||||
if($headers->x5u === self::MOJANG_ROOT_PUBLIC_KEY){
|
||||
$this->authenticated = true; //we're signed into xbox live
|
||||
}
|
||||
|
||||
$mapper = new \JsonMapper();
|
||||
$mapper->bExceptionOnUndefinedProperty = false; //we only care about the properties we're using in this case
|
||||
$mapper->bExceptionOnMissingData = true;
|
||||
$mapper->bStrictObjectTypeChecking = true;
|
||||
$mapper->bEnforceMapType = false;
|
||||
$mapper->bRemoveUndefinedAttributes = true;
|
||||
try{
|
||||
|
27
src/network/mcpe/cache/ChunkCache.php
vendored
27
src/network/mcpe/cache/ChunkCache.php
vendored
@ -27,6 +27,7 @@ use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\ChunkRequestTask;
|
||||
use pocketmine\network\mcpe\compression\CompressBatchPromise;
|
||||
use pocketmine\network\mcpe\compression\Compressor;
|
||||
use pocketmine\network\mcpe\protocol\types\DimensionIds;
|
||||
use pocketmine\world\ChunkListener;
|
||||
use pocketmine\world\ChunkListenerNoOpTrait;
|
||||
use pocketmine\world\format\Chunk;
|
||||
@ -116,6 +117,7 @@ class ChunkCache implements ChunkListener{
|
||||
new ChunkRequestTask(
|
||||
$chunkX,
|
||||
$chunkZ,
|
||||
DimensionIds::OVERWORLD, //TODO: not hardcode this
|
||||
$chunk,
|
||||
$this->caches[$chunkHash],
|
||||
$this->compressor
|
||||
@ -136,32 +138,19 @@ class ChunkCache implements ChunkListener{
|
||||
return $existing !== null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Restarts an async request for an unresolved chunk.
|
||||
*
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
private function restartPendingRequest(int $chunkX, int $chunkZ) : void{
|
||||
$chunkHash = World::chunkHash($chunkX, $chunkZ);
|
||||
$existing = $this->caches[$chunkHash] ?? null;
|
||||
if($existing === null || $existing->hasResult()){
|
||||
throw new \InvalidArgumentException("Restart can only be applied to unresolved promises");
|
||||
}
|
||||
$existing->cancel();
|
||||
unset($this->caches[$chunkHash]);
|
||||
|
||||
$this->request($chunkX, $chunkZ)->onResolve(...$existing->getResolveCallbacks());
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
private function destroyOrRestart(int $chunkX, int $chunkZ) : void{
|
||||
$cache = $this->caches[World::chunkHash($chunkX, $chunkZ)] ?? null;
|
||||
$chunkPosHash = World::chunkHash($chunkX, $chunkZ);
|
||||
$cache = $this->caches[$chunkPosHash] ?? null;
|
||||
if($cache !== null){
|
||||
if(!$cache->hasResult()){
|
||||
//some requesters are waiting for this chunk, so their request needs to be fulfilled
|
||||
$this->restartPendingRequest($chunkX, $chunkZ);
|
||||
$cache->cancel();
|
||||
unset($this->caches[$chunkPosHash]);
|
||||
|
||||
$this->request($chunkX, $chunkZ)->onResolve(...$cache->getResolveCallbacks());
|
||||
}else{
|
||||
//dump the cache, it'll be regenerated the next time it's requested
|
||||
$this->destroy($chunkX, $chunkZ);
|
||||
|
2
src/network/mcpe/cache/CraftingDataCache.php
vendored
2
src/network/mcpe/cache/CraftingDataCache.php
vendored
@ -160,7 +160,7 @@ final class CraftingDataCache{
|
||||
}
|
||||
|
||||
$potionContainerChangeRecipes = [];
|
||||
$itemTypeDictionary = TypeConverter::getInstance()->getItemTypeDictionary();
|
||||
$itemTypeDictionary = $converter->getItemTypeDictionary();
|
||||
foreach($manager->getPotionContainerChangeRecipes() as $recipe){
|
||||
$input = $itemTypeDictionary->fromStringId($recipe->getInputItemId());
|
||||
$ingredient = $converter->coreRecipeIngredientToNet($recipe->getIngredient())->getDescriptor();
|
||||
|
56
src/network/mcpe/compression/CompressBatchTask.php
Normal file
56
src/network/mcpe/compression/CompressBatchTask.php
Normal file
@ -0,0 +1,56 @@
|
||||
<?php
|
||||
|
||||
/*
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\network\mcpe\compression;
|
||||
|
||||
use pocketmine\scheduler\AsyncTask;
|
||||
use pocketmine\thread\NonThreadSafeValue;
|
||||
use function chr;
|
||||
|
||||
class CompressBatchTask extends AsyncTask{
|
||||
|
||||
private const TLS_KEY_PROMISE = "promise";
|
||||
|
||||
/** @phpstan-var NonThreadSafeValue<Compressor> */
|
||||
private NonThreadSafeValue $compressor;
|
||||
|
||||
public function __construct(
|
||||
private string $data,
|
||||
CompressBatchPromise $promise,
|
||||
Compressor $compressor
|
||||
){
|
||||
$this->compressor = new NonThreadSafeValue($compressor);
|
||||
$this->storeLocal(self::TLS_KEY_PROMISE, $promise);
|
||||
}
|
||||
|
||||
public function onRun() : void{
|
||||
$compressor = $this->compressor->deserialize();
|
||||
$this->setResult(chr($compressor->getNetworkId()) . $compressor->compress($this->data));
|
||||
}
|
||||
|
||||
public function onCompletion() : void{
|
||||
/** @var CompressBatchPromise $promise */
|
||||
$promise = $this->fetchLocal(self::TLS_KEY_PROMISE);
|
||||
$promise->resolve($this->getResult());
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user