Merge branch 'minor-next' into stable

This commit is contained in:
Dylan K. Taylor 2024-02-28 17:39:25 +00:00
commit 54ea404d80
No known key found for this signature in database
GPG Key ID: 8927471A91CAFD3D
61 changed files with 828 additions and 417 deletions

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@ -0,0 +1,133 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\build\generate_biome_ids;
use pocketmine\data\bedrock\BedrockDataFiles;
use pocketmine\utils\Filesystem;
use pocketmine\utils\Utils;
use function asort;
use function dirname;
use function fclose;
use function fopen;
use function fwrite;
use function is_array;
use function is_int;
use function is_string;
use function json_decode;
use function str_replace;
use function strtoupper;
use const SORT_NUMERIC;
require dirname(__DIR__) . '/vendor/autoload.php';
const HEADER = <<<'HEADER'
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
HEADER;
/** @return resource */
function safe_fopen(string $file, string $flags){
$result = fopen($file, $flags);
if($result === false){
throw new \RuntimeException("Failed to open file");
}
return $result;
}
function make_const_name(string $name) : string{
return strtoupper(str_replace(['.', 'minecraft:'], ['_', ''], $name));
}
/**
* @param int[] $map
* @phpstan-param array<string, int> $map
*/
function generate(array $map, string $outputFile) : void{
$file = safe_fopen($outputFile, 'wb');
fwrite($file, HEADER);
fwrite($file, <<<'CLASSHEADER'
namespace pocketmine\data\bedrock;
final class BiomeIds{
private function __construct(){
//NOOP
}
CLASSHEADER
);
$list = $map;
asort($list, SORT_NUMERIC);
$lastId = -1;
foreach(Utils::stringifyKeys($list) as $name => $id){
if($name === ""){
continue;
}
if($id !== $lastId + 1){
fwrite($file, "\n");
}
$lastId = $id;
fwrite($file, "\tpublic const " . make_const_name($name) . ' = ' . $id . ';' . "\n");
}
fwrite($file, "}\n");
fclose($file);
}
$ids = json_decode(Filesystem::fileGetContents(BedrockDataFiles::BIOME_ID_MAP_JSON), true);
if(!is_array($ids)){
throw new \RuntimeException("Invalid biome ID map, expected array for root JSON object");
}
$cleanedIds = [];
foreach($ids as $name => $id){
if(!is_string($name) || !is_int($id)){
throw new \RuntimeException("Invalid biome ID map, expected string => int map");
}
$cleanedIds[$name] = $id;
}
generate($cleanedIds, dirname(__DIR__) . '/src/data/bedrock/BiomeIds.php');
echo "Done. Don't forget to run CS fixup after generating code.\n";

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@ -36,7 +36,7 @@
"pocketmine/bedrock-block-upgrade-schema": "~3.5.0+bedrock-1.20.60",
"pocketmine/bedrock-data": "~2.8.0+bedrock-1.20.60",
"pocketmine/bedrock-item-upgrade-schema": "~1.7.0+bedrock-1.20.60",
"pocketmine/bedrock-protocol": "~27.0.0+bedrock-1.20.60",
"pocketmine/bedrock-protocol": "~28.0.0+bedrock-1.20.60",
"pocketmine/binaryutils": "^0.2.1",
"pocketmine/callback-validator": "^1.0.2",
"pocketmine/color": "^0.3.0",

16
composer.lock generated
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@ -4,7 +4,7 @@
"Read more about it at https://getcomposer.org/doc/01-basic-usage.md#installing-dependencies",
"This file is @generated automatically"
],
"content-hash": "14848cb7b70d0fa63ed46b30128c2320",
"content-hash": "f43d60f8c44393f5c42b7ba27cd8ccc0",
"packages": [
{
"name": "adhocore/json-comment",
@ -200,16 +200,16 @@
},
{
"name": "pocketmine/bedrock-protocol",
"version": "27.0.2+bedrock-1.20.60",
"version": "28.0.0+bedrock-1.20.60",
"source": {
"type": "git",
"url": "https://github.com/pmmp/BedrockProtocol.git",
"reference": "6905865133b69da8c95a13c563d349e1993c06b8"
"reference": "6e73f21cdc7433f0674dfcdf4817f478aa5528e6"
},
"dist": {
"type": "zip",
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/6905865133b69da8c95a13c563d349e1993c06b8",
"reference": "6905865133b69da8c95a13c563d349e1993c06b8",
"url": "https://api.github.com/repos/pmmp/BedrockProtocol/zipball/6e73f21cdc7433f0674dfcdf4817f478aa5528e6",
"reference": "6e73f21cdc7433f0674dfcdf4817f478aa5528e6",
"shasum": ""
},
"require": {
@ -222,7 +222,7 @@
"ramsey/uuid": "^4.1"
},
"require-dev": {
"phpstan/phpstan": "1.10.39",
"phpstan/phpstan": "1.10.59",
"phpstan/phpstan-phpunit": "^1.0.0",
"phpstan/phpstan-strict-rules": "^1.0.0",
"phpunit/phpunit": "^9.5 || ^10.0"
@ -240,9 +240,9 @@
"description": "An implementation of the Minecraft: Bedrock Edition protocol in PHP",
"support": {
"issues": "https://github.com/pmmp/BedrockProtocol/issues",
"source": "https://github.com/pmmp/BedrockProtocol/tree/27.0.2+bedrock-1.20.60"
"source": "https://github.com/pmmp/BedrockProtocol/tree/28.0.0+bedrock-1.20.60"
},
"time": "2024-02-23T13:43:39+00:00"
"time": "2024-02-26T16:18:34+00:00"
},
{
"name": "pocketmine/binaryutils",

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@ -45,4 +45,6 @@ final class BootstrapOptions{
public const PLUGINS = "plugins";
/** Path to store and load server data */
public const DATA = "data";
/** Shows basic server version information and exits */
public const VERSION = "version";
}

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@ -25,6 +25,7 @@ namespace pocketmine {
use Composer\InstalledVersions;
use pocketmine\errorhandler\ErrorToExceptionHandler;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\thread\ThreadManager;
use pocketmine\thread\ThreadSafeClassLoader;
use pocketmine\utils\Filesystem;
@ -40,14 +41,17 @@ namespace pocketmine {
use function extension_loaded;
use function function_exists;
use function getcwd;
use function getopt;
use function is_dir;
use function mkdir;
use function phpversion;
use function preg_match;
use function preg_quote;
use function printf;
use function realpath;
use function version_compare;
use const DIRECTORY_SEPARATOR;
use const PHP_EOL;
require_once __DIR__ . '/VersionInfo.php';
@ -166,7 +170,7 @@ namespace pocketmine {
* @return void
*/
function emit_performance_warnings(\Logger $logger){
if(PHP_DEBUG !== 0){
if(ZEND_DEBUG_BUILD){
$logger->warning("This PHP binary was compiled in debug mode. This has a major impact on performance.");
}
if(extension_loaded("xdebug") && (!function_exists('xdebug_info') || count(xdebug_info('mode')) !== 0)){
@ -273,6 +277,11 @@ JIT_WARNING
ErrorToExceptionHandler::set();
if(count(getopt("", [BootstrapOptions::VERSION])) > 0){
printf("%s %s (git hash %s) for Minecraft: Bedrock Edition %s\n", VersionInfo::NAME, VersionInfo::VERSION()->getFullVersion(true), VersionInfo::GIT_HASH(), ProtocolInfo::MINECRAFT_VERSION);
exit(0);
}
$cwd = Utils::assumeNotFalse(realpath(Utils::assumeNotFalse(getcwd())));
$dataPath = getopt_string(BootstrapOptions::DATA) ?? $cwd;
$pluginPath = getopt_string(BootstrapOptions::PLUGINS) ?? $cwd . DIRECTORY_SEPARATOR . "plugins";

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@ -59,7 +59,6 @@ use pocketmine\network\mcpe\EntityEventBroadcaster;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\PacketBroadcaster;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\mcpe\protocol\types\CompressionAlgorithm;
use pocketmine\network\mcpe\raklib\RakLibInterface;
use pocketmine\network\mcpe\StandardEntityEventBroadcaster;
@ -1187,12 +1186,11 @@ class Server{
bool $useQuery,
PacketBroadcaster $packetBroadcaster,
EntityEventBroadcaster $entityEventBroadcaster,
PacketSerializerContext $packetSerializerContext,
TypeConverter $typeConverter
) : bool{
$prettyIp = $ipV6 ? "[$ip]" : $ip;
try{
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter));
$rakLibRegistered = $this->network->registerInterface(new RakLibInterface($this, $ip, $port, $ipV6, $packetBroadcaster, $entityEventBroadcaster, $typeConverter));
}catch(NetworkInterfaceStartException $e){
$this->logger->emergency($this->language->translate(KnownTranslationFactory::pocketmine_server_networkStartFailed(
$ip,
@ -1219,15 +1217,14 @@ class Server{
$useQuery = $this->configGroup->getConfigBool(ServerProperties::ENABLE_QUERY, true);
$typeConverter = TypeConverter::getInstance();
$packetSerializerContext = new PacketSerializerContext($typeConverter->getItemTypeDictionary());
$packetBroadcaster = new StandardPacketBroadcaster($this, $packetSerializerContext);
$packetBroadcaster = new StandardPacketBroadcaster($this);
$entityEventBroadcaster = new StandardEntityEventBroadcaster($packetBroadcaster, $typeConverter);
if(
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter) ||
!$this->startupPrepareConnectableNetworkInterfaces($this->getIp(), $this->getPort(), false, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $typeConverter) ||
(
$this->configGroup->getConfigBool(ServerProperties::ENABLE_IPV6, true) &&
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $packetSerializerContext, $typeConverter)
!$this->startupPrepareConnectableNetworkInterfaces($this->getIpV6(), $this->getPortV6(), true, $useQuery, $packetBroadcaster, $entityEventBroadcaster, $typeConverter)
)
){
return false;

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@ -34,7 +34,6 @@ use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function array_filter;
use function assert;
use function count;
@ -89,11 +88,12 @@ abstract class BaseBanner extends Transparent{
* @return $this
*/
public function setPatterns(array $patterns) : self{
$checked = array_filter($patterns, fn($v) => $v instanceof BannerPatternLayer);
if(count($checked) !== count($patterns)){
throw new \TypeError("Deque must only contain " . BannerPatternLayer::class . " objects");
foreach($patterns as $pattern){
if(!$pattern instanceof BannerPatternLayer){
throw new \TypeError("Array must only contain " . BannerPatternLayer::class . " objects");
}
}
$this->patterns = $checked;
$this->patterns = $patterns;
return $this;
}

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@ -402,7 +402,7 @@ class Block{
}
/**
* AKA: Block->isPlaceable
* Returns whether this block can be placed when obtained as an item.
*/
public function canBePlaced() : bool{
return true;
@ -572,16 +572,28 @@ class Block{
return $this->getLightFilter() > 0;
}
/**
* Returns whether this block allows any light to pass through it.
*/
public function isTransparent() : bool{
return false;
}
/**
* @deprecated TL;DR: Don't use this function. Its results are confusing and inconsistent.
*
* No one is sure what the meaning of this property actually is. It's borrowed from Minecraft Java Edition, and is
* used by various blocks for support checks.
*
* Things like signs and banners are considered "solid" despite having no collision box, and things like skulls and
* flower pots are considered non-solid despite obviously being "solid" in the conventional, real-world sense.
*/
public function isSolid() : bool{
return true;
}
/**
* AKA: Block->isFlowable
* Returns whether this block can be destroyed by liquid flowing into its cell.
*/
public function canBeFlowedInto() : bool{
return false;

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@ -26,7 +26,6 @@ namespace pocketmine\block;
use pocketmine\block\utils\AgeableTrait;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\block\utils\WoodType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Fertilizer;
@ -40,7 +39,7 @@ use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function mt_rand;
class CocoaBlock extends Transparent{
class CocoaBlock extends Flowable{
use HorizontalFacingTrait;
use AgeableTrait;
@ -65,10 +64,6 @@ class CocoaBlock extends Transparent{
];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE;
}
private function canAttachTo(Block $block) : bool{
return $block instanceof Wood && $block->getWoodType() === WoodType::JUNGLE;
}

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@ -25,6 +25,7 @@ namespace pocketmine\block;
use pocketmine\block\tile\Furnace as TileFurnace;
use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
use pocketmine\block\utils\LightableTrait;
use pocketmine\crafting\FurnaceType;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Item;
@ -34,11 +35,10 @@ use function mt_rand;
class Furnace extends Opaque{
use FacesOppositePlacingPlayerTrait;
use LightableTrait;
protected FurnaceType $furnaceType;
protected bool $lit = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo, FurnaceType $furnaceType){
$this->furnaceType = $furnaceType;
parent::__construct($idInfo, $name, $typeInfo);
@ -57,18 +57,6 @@ class Furnace extends Opaque{
return $this->lit ? 13 : 0;
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($player instanceof Player){
$furnace = $this->position->getWorld()->getTile($this->position);

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@ -24,7 +24,7 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\FortuneDropHelper;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\block\utils\LightableTrait;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Vector3;
@ -32,23 +32,7 @@ use pocketmine\player\Player;
use function mt_rand;
class RedstoneOre extends Opaque{
protected bool $lit = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->lit);
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
use LightableTrait;
public function getLightLevel() : int{
return $this->lit ? 9 : 0;

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@ -23,28 +23,22 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\LightableTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
class RedstoneTorch extends Torch{
protected bool $lit = true;
use LightableTrait;
public function __construct(BlockIdentifier $idInfo, string $name, BlockTypeInfo $typeInfo){
$this->lit = true;
parent::__construct($idInfo, $name, $typeInfo);
}
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
parent::describeBlockOnlyState($w);
$w->bool($this->lit);
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
public function getLightLevel() : int{
return $this->lit ? 7 : 0;
}

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@ -24,7 +24,6 @@ declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\block\Block;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\projectile\Projectile;
use pocketmine\item\Durable;
use pocketmine\item\enchantment\VanillaEnchantments;
@ -38,24 +37,12 @@ use pocketmine\world\sound\FireExtinguishSound;
use pocketmine\world\sound\FlintSteelSound;
trait CandleTrait{
private bool $lit = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->lit);
}
use LightableTrait;
public function getLightLevel() : int{
return $this->lit ? 3 : 0;
}
public function isLit() : bool{ return $this->lit; }
/** @return $this */
public function setLit(bool $lit) : self{
$this->lit = $lit;
return $this;
}
/** @see Block::onInteract() */
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item->getTypeId() === ItemTypeIds::FIRE_CHARGE || $item->getTypeId() === ItemTypeIds::FLINT_AND_STEEL || $item->hasEnchantment(VanillaEnchantments::FIRE_ASPECT())){

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@ -0,0 +1,46 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block\utils;
use pocketmine\data\runtime\RuntimeDataDescriber;
trait LightableTrait{
protected bool $lit = false;
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->lit);
}
public function isLit() : bool{
return $this->lit;
}
/**
* @return $this
*/
public function setLit(bool $lit = true) : self{
$this->lit = $lit;
return $this;
}
}

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@ -43,44 +43,48 @@ final class BannerPatternTypeIdMap{
private array $enumToId = [];
public function __construct(){
$this->register("bo", BannerPatternType::BORDER);
$this->register("bri", BannerPatternType::BRICKS);
$this->register("mc", BannerPatternType::CIRCLE);
$this->register("cre", BannerPatternType::CREEPER);
$this->register("cr", BannerPatternType::CROSS);
$this->register("cbo", BannerPatternType::CURLY_BORDER);
$this->register("lud", BannerPatternType::DIAGONAL_LEFT);
$this->register("rd", BannerPatternType::DIAGONAL_RIGHT);
$this->register("ld", BannerPatternType::DIAGONAL_UP_LEFT);
$this->register("rud", BannerPatternType::DIAGONAL_UP_RIGHT);
$this->register("flo", BannerPatternType::FLOWER);
$this->register("gra", BannerPatternType::GRADIENT);
$this->register("gru", BannerPatternType::GRADIENT_UP);
$this->register("hh", BannerPatternType::HALF_HORIZONTAL);
$this->register("hhb", BannerPatternType::HALF_HORIZONTAL_BOTTOM);
$this->register("vh", BannerPatternType::HALF_VERTICAL);
$this->register("vhr", BannerPatternType::HALF_VERTICAL_RIGHT);
$this->register("moj", BannerPatternType::MOJANG);
$this->register("mr", BannerPatternType::RHOMBUS);
$this->register("sku", BannerPatternType::SKULL);
$this->register("ss", BannerPatternType::SMALL_STRIPES);
$this->register("bl", BannerPatternType::SQUARE_BOTTOM_LEFT);
$this->register("br", BannerPatternType::SQUARE_BOTTOM_RIGHT);
$this->register("tl", BannerPatternType::SQUARE_TOP_LEFT);
$this->register("tr", BannerPatternType::SQUARE_TOP_RIGHT);
$this->register("sc", BannerPatternType::STRAIGHT_CROSS);
$this->register("bs", BannerPatternType::STRIPE_BOTTOM);
$this->register("cs", BannerPatternType::STRIPE_CENTER);
$this->register("dls", BannerPatternType::STRIPE_DOWNLEFT);
$this->register("drs", BannerPatternType::STRIPE_DOWNRIGHT);
$this->register("ls", BannerPatternType::STRIPE_LEFT);
$this->register("ms", BannerPatternType::STRIPE_MIDDLE);
$this->register("rs", BannerPatternType::STRIPE_RIGHT);
$this->register("ts", BannerPatternType::STRIPE_TOP);
$this->register("bt", BannerPatternType::TRIANGLE_BOTTOM);
$this->register("tt", BannerPatternType::TRIANGLE_TOP);
$this->register("bts", BannerPatternType::TRIANGLES_BOTTOM);
$this->register("tts", BannerPatternType::TRIANGLES_TOP);
foreach(BannerPatternType::cases() as $case){
$this->register(match($case){
BannerPatternType::BORDER => "bo",
BannerPatternType::BRICKS => "bri",
BannerPatternType::CIRCLE => "mc",
BannerPatternType::CREEPER => "cre",
BannerPatternType::CROSS => "cr",
BannerPatternType::CURLY_BORDER => "cbo",
BannerPatternType::DIAGONAL_LEFT => "lud",
BannerPatternType::DIAGONAL_RIGHT => "rd",
BannerPatternType::DIAGONAL_UP_LEFT => "ld",
BannerPatternType::DIAGONAL_UP_RIGHT => "rud",
BannerPatternType::FLOWER => "flo",
BannerPatternType::GRADIENT => "gra",
BannerPatternType::GRADIENT_UP => "gru",
BannerPatternType::HALF_HORIZONTAL => "hh",
BannerPatternType::HALF_HORIZONTAL_BOTTOM => "hhb",
BannerPatternType::HALF_VERTICAL => "vh",
BannerPatternType::HALF_VERTICAL_RIGHT => "vhr",
BannerPatternType::MOJANG => "moj",
BannerPatternType::RHOMBUS => "mr",
BannerPatternType::SKULL => "sku",
BannerPatternType::SMALL_STRIPES => "ss",
BannerPatternType::SQUARE_BOTTOM_LEFT => "bl",
BannerPatternType::SQUARE_BOTTOM_RIGHT => "br",
BannerPatternType::SQUARE_TOP_LEFT => "tl",
BannerPatternType::SQUARE_TOP_RIGHT => "tr",
BannerPatternType::STRAIGHT_CROSS => "sc",
BannerPatternType::STRIPE_BOTTOM => "bs",
BannerPatternType::STRIPE_CENTER => "cs",
BannerPatternType::STRIPE_DOWNLEFT => "dls",
BannerPatternType::STRIPE_DOWNRIGHT => "drs",
BannerPatternType::STRIPE_LEFT => "ls",
BannerPatternType::STRIPE_MIDDLE => "ms",
BannerPatternType::STRIPE_RIGHT => "rs",
BannerPatternType::STRIPE_TOP => "ts",
BannerPatternType::TRIANGLE_BOTTOM => "bt",
BannerPatternType::TRIANGLE_TOP => "tt",
BannerPatternType::TRIANGLES_BOTTOM => "bts",
BannerPatternType::TRIANGLES_TOP => "tts",
}, $case);
}
}
public function register(string $stringId, BannerPatternType $type) : void{

View File

@ -111,4 +111,15 @@ final class BiomeIds{
public const CRIMSON_FOREST = 179;
public const WARPED_FOREST = 180;
public const BASALT_DELTAS = 181;
public const JAGGED_PEAKS = 182;
public const FROZEN_PEAKS = 183;
public const SNOWY_SLOPES = 184;
public const GROVE = 185;
public const MEADOW = 186;
public const LUSH_CAVES = 187;
public const DRIPSTONE_CAVES = 188;
public const STONY_PEAKS = 189;
public const DEEP_DARK = 190;
public const MANGROVE_SWAMP = 191;
public const CHERRY_GROVE = 192;
}

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@ -48,22 +48,28 @@ final class DyeColorIdMap{
private array $enumToItemId = [];
private function __construct(){
$this->register(0, ItemTypeNames::WHITE_DYE, DyeColor::WHITE);
$this->register(1, ItemTypeNames::ORANGE_DYE, DyeColor::ORANGE);
$this->register(2, ItemTypeNames::MAGENTA_DYE, DyeColor::MAGENTA);
$this->register(3, ItemTypeNames::LIGHT_BLUE_DYE, DyeColor::LIGHT_BLUE);
$this->register(4, ItemTypeNames::YELLOW_DYE, DyeColor::YELLOW);
$this->register(5, ItemTypeNames::LIME_DYE, DyeColor::LIME);
$this->register(6, ItemTypeNames::PINK_DYE, DyeColor::PINK);
$this->register(7, ItemTypeNames::GRAY_DYE, DyeColor::GRAY);
$this->register(8, ItemTypeNames::LIGHT_GRAY_DYE, DyeColor::LIGHT_GRAY);
$this->register(9, ItemTypeNames::CYAN_DYE, DyeColor::CYAN);
$this->register(10, ItemTypeNames::PURPLE_DYE, DyeColor::PURPLE);
$this->register(11, ItemTypeNames::BLUE_DYE, DyeColor::BLUE);
$this->register(12, ItemTypeNames::BROWN_DYE, DyeColor::BROWN);
$this->register(13, ItemTypeNames::GREEN_DYE, DyeColor::GREEN);
$this->register(14, ItemTypeNames::RED_DYE, DyeColor::RED);
$this->register(15, ItemTypeNames::BLACK_DYE, DyeColor::BLACK);
foreach(DyeColor::cases() as $case){
[$colorId, $dyeItemId] = match($case){
DyeColor::WHITE => [0, ItemTypeNames::WHITE_DYE],
DyeColor::ORANGE => [1, ItemTypeNames::ORANGE_DYE],
DyeColor::MAGENTA => [2, ItemTypeNames::MAGENTA_DYE],
DyeColor::LIGHT_BLUE => [3, ItemTypeNames::LIGHT_BLUE_DYE],
DyeColor::YELLOW => [4, ItemTypeNames::YELLOW_DYE],
DyeColor::LIME => [5, ItemTypeNames::LIME_DYE],
DyeColor::PINK => [6, ItemTypeNames::PINK_DYE],
DyeColor::GRAY => [7, ItemTypeNames::GRAY_DYE],
DyeColor::LIGHT_GRAY => [8, ItemTypeNames::LIGHT_GRAY_DYE],
DyeColor::CYAN => [9, ItemTypeNames::CYAN_DYE],
DyeColor::PURPLE => [10, ItemTypeNames::PURPLE_DYE],
DyeColor::BLUE => [11, ItemTypeNames::BLUE_DYE],
DyeColor::BROWN => [12, ItemTypeNames::BROWN_DYE],
DyeColor::GREEN => [13, ItemTypeNames::GREEN_DYE],
DyeColor::RED => [14, ItemTypeNames::RED_DYE],
DyeColor::BLACK => [15, ItemTypeNames::BLACK_DYE],
};
$this->register($colorId, $dyeItemId, $case);
}
}
private function register(int $id, string $itemId, DyeColor $color) : void{

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@ -32,9 +32,13 @@ final class MedicineTypeIdMap{
use IntSaveIdMapTrait;
private function __construct(){
$this->register(MedicineTypeIds::ANTIDOTE, MedicineType::ANTIDOTE);
$this->register(MedicineTypeIds::ELIXIR, MedicineType::ELIXIR);
$this->register(MedicineTypeIds::EYE_DROPS, MedicineType::EYE_DROPS);
$this->register(MedicineTypeIds::TONIC, MedicineType::TONIC);
foreach(MedicineType::cases() as $case){
$this->register(match($case){
MedicineType::ANTIDOTE => MedicineTypeIds::ANTIDOTE,
MedicineType::ELIXIR => MedicineTypeIds::ELIXIR,
MedicineType::EYE_DROPS => MedicineTypeIds::EYE_DROPS,
MedicineType::TONIC => MedicineTypeIds::TONIC,
}, $case);
}
}
}

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@ -32,12 +32,16 @@ final class MobHeadTypeIdMap{
use IntSaveIdMapTrait;
private function __construct(){
$this->register(0, MobHeadType::SKELETON);
$this->register(1, MobHeadType::WITHER_SKELETON);
$this->register(2, MobHeadType::ZOMBIE);
$this->register(3, MobHeadType::PLAYER);
$this->register(4, MobHeadType::CREEPER);
$this->register(5, MobHeadType::DRAGON);
$this->register(6, MobHeadType::PIGLIN);
foreach(MobHeadType::cases() as $case){
$this->register(match($case){
MobHeadType::SKELETON => 0,
MobHeadType::WITHER_SKELETON => 1,
MobHeadType::ZOMBIE => 2,
MobHeadType::PLAYER => 3,
MobHeadType::CREEPER => 4,
MobHeadType::DRAGON => 5,
MobHeadType::PIGLIN => 6,
}, $case);
}
}
}

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@ -33,16 +33,20 @@ final class MushroomBlockTypeIdMap{
use IntSaveIdMapTrait;
public function __construct(){
$this->register(LegacyMeta::MUSHROOM_BLOCK_ALL_PORES, MushroomBlockType::PORES);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER, MushroomBlockType::CAP_NORTHWEST);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_NORTH_SIDE, MushroomBlockType::CAP_NORTH);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER, MushroomBlockType::CAP_NORTHEAST);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_WEST_SIDE, MushroomBlockType::CAP_WEST);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_TOP_ONLY, MushroomBlockType::CAP_MIDDLE);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_EAST_SIDE, MushroomBlockType::CAP_EAST);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER, MushroomBlockType::CAP_SOUTHWEST);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE, MushroomBlockType::CAP_SOUTH);
$this->register(LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER, MushroomBlockType::CAP_SOUTHEAST);
$this->register(LegacyMeta::MUSHROOM_BLOCK_ALL_CAP, MushroomBlockType::ALL_CAP);
foreach(MushroomBlockType::cases() as $case){
$this->register(match($case){
MushroomBlockType::PORES => LegacyMeta::MUSHROOM_BLOCK_ALL_PORES,
MushroomBlockType::CAP_NORTHWEST => LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER,
MushroomBlockType::CAP_NORTH => LegacyMeta::MUSHROOM_BLOCK_CAP_NORTH_SIDE,
MushroomBlockType::CAP_NORTHEAST => LegacyMeta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER,
MushroomBlockType::CAP_WEST => LegacyMeta::MUSHROOM_BLOCK_CAP_WEST_SIDE,
MushroomBlockType::CAP_MIDDLE => LegacyMeta::MUSHROOM_BLOCK_CAP_TOP_ONLY,
MushroomBlockType::CAP_EAST => LegacyMeta::MUSHROOM_BLOCK_CAP_EAST_SIDE,
MushroomBlockType::CAP_SOUTHWEST => LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER,
MushroomBlockType::CAP_SOUTH => LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE,
MushroomBlockType::CAP_SOUTHEAST => LegacyMeta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER,
MushroomBlockType::ALL_CAP => LegacyMeta::MUSHROOM_BLOCK_ALL_CAP,
}, $case);
}
}
}

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@ -32,21 +32,25 @@ final class NoteInstrumentIdMap{
use IntSaveIdMapTrait;
private function __construct(){
$this->register(0, NoteInstrument::PIANO);
$this->register(1, NoteInstrument::BASS_DRUM);
$this->register(2, NoteInstrument::SNARE);
$this->register(3, NoteInstrument::CLICKS_AND_STICKS);
$this->register(4, NoteInstrument::DOUBLE_BASS);
$this->register(5, NoteInstrument::BELL);
$this->register(6, NoteInstrument::FLUTE);
$this->register(7, NoteInstrument::CHIME);
$this->register(8, NoteInstrument::GUITAR);
$this->register(9, NoteInstrument::XYLOPHONE);
$this->register(10, NoteInstrument::IRON_XYLOPHONE);
$this->register(11, NoteInstrument::COW_BELL);
$this->register(12, NoteInstrument::DIDGERIDOO);
$this->register(13, NoteInstrument::BIT);
$this->register(14, NoteInstrument::BANJO);
$this->register(15, NoteInstrument::PLING);
foreach(NoteInstrument::cases() as $case){
$this->register(match($case){
NoteInstrument::PIANO => 0,
NoteInstrument::BASS_DRUM => 1,
NoteInstrument::SNARE => 2,
NoteInstrument::CLICKS_AND_STICKS => 3,
NoteInstrument::DOUBLE_BASS => 4,
NoteInstrument::BELL => 5,
NoteInstrument::FLUTE => 6,
NoteInstrument::CHIME => 7,
NoteInstrument::GUITAR => 8,
NoteInstrument::XYLOPHONE => 9,
NoteInstrument::IRON_XYLOPHONE => 10,
NoteInstrument::COW_BELL => 11,
NoteInstrument::DIDGERIDOO => 12,
NoteInstrument::BIT => 13,
NoteInstrument::BANJO => 14,
NoteInstrument::PLING => 15,
}, $case);
}
}
}

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@ -32,48 +32,52 @@ final class PotionTypeIdMap{
use IntSaveIdMapTrait;
private function __construct(){
$this->register(PotionTypeIds::WATER, PotionType::WATER);
$this->register(PotionTypeIds::MUNDANE, PotionType::MUNDANE);
$this->register(PotionTypeIds::LONG_MUNDANE, PotionType::LONG_MUNDANE);
$this->register(PotionTypeIds::THICK, PotionType::THICK);
$this->register(PotionTypeIds::AWKWARD, PotionType::AWKWARD);
$this->register(PotionTypeIds::NIGHT_VISION, PotionType::NIGHT_VISION);
$this->register(PotionTypeIds::LONG_NIGHT_VISION, PotionType::LONG_NIGHT_VISION);
$this->register(PotionTypeIds::INVISIBILITY, PotionType::INVISIBILITY);
$this->register(PotionTypeIds::LONG_INVISIBILITY, PotionType::LONG_INVISIBILITY);
$this->register(PotionTypeIds::LEAPING, PotionType::LEAPING);
$this->register(PotionTypeIds::LONG_LEAPING, PotionType::LONG_LEAPING);
$this->register(PotionTypeIds::STRONG_LEAPING, PotionType::STRONG_LEAPING);
$this->register(PotionTypeIds::FIRE_RESISTANCE, PotionType::FIRE_RESISTANCE);
$this->register(PotionTypeIds::LONG_FIRE_RESISTANCE, PotionType::LONG_FIRE_RESISTANCE);
$this->register(PotionTypeIds::SWIFTNESS, PotionType::SWIFTNESS);
$this->register(PotionTypeIds::LONG_SWIFTNESS, PotionType::LONG_SWIFTNESS);
$this->register(PotionTypeIds::STRONG_SWIFTNESS, PotionType::STRONG_SWIFTNESS);
$this->register(PotionTypeIds::SLOWNESS, PotionType::SLOWNESS);
$this->register(PotionTypeIds::LONG_SLOWNESS, PotionType::LONG_SLOWNESS);
$this->register(PotionTypeIds::WATER_BREATHING, PotionType::WATER_BREATHING);
$this->register(PotionTypeIds::LONG_WATER_BREATHING, PotionType::LONG_WATER_BREATHING);
$this->register(PotionTypeIds::HEALING, PotionType::HEALING);
$this->register(PotionTypeIds::STRONG_HEALING, PotionType::STRONG_HEALING);
$this->register(PotionTypeIds::HARMING, PotionType::HARMING);
$this->register(PotionTypeIds::STRONG_HARMING, PotionType::STRONG_HARMING);
$this->register(PotionTypeIds::POISON, PotionType::POISON);
$this->register(PotionTypeIds::LONG_POISON, PotionType::LONG_POISON);
$this->register(PotionTypeIds::STRONG_POISON, PotionType::STRONG_POISON);
$this->register(PotionTypeIds::REGENERATION, PotionType::REGENERATION);
$this->register(PotionTypeIds::LONG_REGENERATION, PotionType::LONG_REGENERATION);
$this->register(PotionTypeIds::STRONG_REGENERATION, PotionType::STRONG_REGENERATION);
$this->register(PotionTypeIds::STRENGTH, PotionType::STRENGTH);
$this->register(PotionTypeIds::LONG_STRENGTH, PotionType::LONG_STRENGTH);
$this->register(PotionTypeIds::STRONG_STRENGTH, PotionType::STRONG_STRENGTH);
$this->register(PotionTypeIds::WEAKNESS, PotionType::WEAKNESS);
$this->register(PotionTypeIds::LONG_WEAKNESS, PotionType::LONG_WEAKNESS);
$this->register(PotionTypeIds::WITHER, PotionType::WITHER);
$this->register(PotionTypeIds::TURTLE_MASTER, PotionType::TURTLE_MASTER);
$this->register(PotionTypeIds::LONG_TURTLE_MASTER, PotionType::LONG_TURTLE_MASTER);
$this->register(PotionTypeIds::STRONG_TURTLE_MASTER, PotionType::STRONG_TURTLE_MASTER);
$this->register(PotionTypeIds::SLOW_FALLING, PotionType::SLOW_FALLING);
$this->register(PotionTypeIds::LONG_SLOW_FALLING, PotionType::LONG_SLOW_FALLING);
$this->register(PotionTypeIds::STRONG_SLOWNESS, PotionType::STRONG_SLOWNESS);
foreach(PotionType::cases() as $case){
$this->register(match($case){
PotionType::WATER => PotionTypeIds::WATER,
PotionType::MUNDANE => PotionTypeIds::MUNDANE,
PotionType::LONG_MUNDANE => PotionTypeIds::LONG_MUNDANE,
PotionType::THICK => PotionTypeIds::THICK,
PotionType::AWKWARD => PotionTypeIds::AWKWARD,
PotionType::NIGHT_VISION => PotionTypeIds::NIGHT_VISION,
PotionType::LONG_NIGHT_VISION => PotionTypeIds::LONG_NIGHT_VISION,
PotionType::INVISIBILITY => PotionTypeIds::INVISIBILITY,
PotionType::LONG_INVISIBILITY => PotionTypeIds::LONG_INVISIBILITY,
PotionType::LEAPING => PotionTypeIds::LEAPING,
PotionType::LONG_LEAPING => PotionTypeIds::LONG_LEAPING,
PotionType::STRONG_LEAPING => PotionTypeIds::STRONG_LEAPING,
PotionType::FIRE_RESISTANCE => PotionTypeIds::FIRE_RESISTANCE,
PotionType::LONG_FIRE_RESISTANCE => PotionTypeIds::LONG_FIRE_RESISTANCE,
PotionType::SWIFTNESS => PotionTypeIds::SWIFTNESS,
PotionType::LONG_SWIFTNESS => PotionTypeIds::LONG_SWIFTNESS,
PotionType::STRONG_SWIFTNESS => PotionTypeIds::STRONG_SWIFTNESS,
PotionType::SLOWNESS => PotionTypeIds::SLOWNESS,
PotionType::LONG_SLOWNESS => PotionTypeIds::LONG_SLOWNESS,
PotionType::WATER_BREATHING => PotionTypeIds::WATER_BREATHING,
PotionType::LONG_WATER_BREATHING => PotionTypeIds::LONG_WATER_BREATHING,
PotionType::HEALING => PotionTypeIds::HEALING,
PotionType::STRONG_HEALING => PotionTypeIds::STRONG_HEALING,
PotionType::HARMING => PotionTypeIds::HARMING,
PotionType::STRONG_HARMING => PotionTypeIds::STRONG_HARMING,
PotionType::POISON => PotionTypeIds::POISON,
PotionType::LONG_POISON => PotionTypeIds::LONG_POISON,
PotionType::STRONG_POISON => PotionTypeIds::STRONG_POISON,
PotionType::REGENERATION => PotionTypeIds::REGENERATION,
PotionType::LONG_REGENERATION => PotionTypeIds::LONG_REGENERATION,
PotionType::STRONG_REGENERATION => PotionTypeIds::STRONG_REGENERATION,
PotionType::STRENGTH => PotionTypeIds::STRENGTH,
PotionType::LONG_STRENGTH => PotionTypeIds::LONG_STRENGTH,
PotionType::STRONG_STRENGTH => PotionTypeIds::STRONG_STRENGTH,
PotionType::WEAKNESS => PotionTypeIds::WEAKNESS,
PotionType::LONG_WEAKNESS => PotionTypeIds::LONG_WEAKNESS,
PotionType::WITHER => PotionTypeIds::WITHER,
PotionType::TURTLE_MASTER => PotionTypeIds::TURTLE_MASTER,
PotionType::LONG_TURTLE_MASTER => PotionTypeIds::LONG_TURTLE_MASTER,
PotionType::STRONG_TURTLE_MASTER => PotionTypeIds::STRONG_TURTLE_MASTER,
PotionType::SLOW_FALLING => PotionTypeIds::SLOW_FALLING,
PotionType::LONG_SLOW_FALLING => PotionTypeIds::LONG_SLOW_FALLING,
PotionType::STRONG_SLOWNESS => PotionTypeIds::STRONG_SLOWNESS,
}, $case);
}
}
}

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@ -32,15 +32,20 @@ final class SuspiciousStewTypeIdMap{
use IntSaveIdMapTrait;
private function __construct(){
$this->register(SuspiciousStewTypeIds::POPPY, SuspiciousStewType::POPPY);
$this->register(SuspiciousStewTypeIds::CORNFLOWER, SuspiciousStewType::CORNFLOWER);
$this->register(SuspiciousStewTypeIds::TULIP, SuspiciousStewType::TULIP);
$this->register(SuspiciousStewTypeIds::AZURE_BLUET, SuspiciousStewType::AZURE_BLUET);
$this->register(SuspiciousStewTypeIds::LILY_OF_THE_VALLEY, SuspiciousStewType::LILY_OF_THE_VALLEY);
$this->register(SuspiciousStewTypeIds::DANDELION, SuspiciousStewType::DANDELION);
$this->register(SuspiciousStewTypeIds::BLUE_ORCHID, SuspiciousStewType::BLUE_ORCHID);
$this->register(SuspiciousStewTypeIds::ALLIUM, SuspiciousStewType::ALLIUM);
$this->register(SuspiciousStewTypeIds::OXEYE_DAISY, SuspiciousStewType::OXEYE_DAISY);
$this->register(SuspiciousStewTypeIds::WITHER_ROSE, SuspiciousStewType::WITHER_ROSE);
foreach(SuspiciousStewType::cases() as $case){
$this->register(match($case){
SuspiciousStewType::POPPY => SuspiciousStewTypeIds::POPPY,
SuspiciousStewType::CORNFLOWER => SuspiciousStewTypeIds::CORNFLOWER,
SuspiciousStewType::TULIP => SuspiciousStewTypeIds::TULIP,
SuspiciousStewType::AZURE_BLUET => SuspiciousStewTypeIds::AZURE_BLUET,
SuspiciousStewType::LILY_OF_THE_VALLEY => SuspiciousStewTypeIds::LILY_OF_THE_VALLEY,
SuspiciousStewType::DANDELION => SuspiciousStewTypeIds::DANDELION,
SuspiciousStewType::BLUE_ORCHID => SuspiciousStewTypeIds::BLUE_ORCHID,
SuspiciousStewType::ALLIUM => SuspiciousStewTypeIds::ALLIUM,
SuspiciousStewType::OXEYE_DAISY => SuspiciousStewTypeIds::OXEYE_DAISY,
SuspiciousStewType::WITHER_ROSE => SuspiciousStewTypeIds::WITHER_ROSE,
}, $case);
}
}
}

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@ -305,6 +305,7 @@ final class ItemSerializerDeserializerRegistrar{
$this->map1to1Item(Ids::MUSIC_DISC_WAIT, Items::RECORD_WAIT());
$this->map1to1Item(Ids::MUSIC_DISC_WARD, Items::RECORD_WARD());
$this->map1to1Item(Ids::MUTTON, Items::RAW_MUTTON());
$this->map1to1Item(Ids::NAME_TAG, Items::NAME_TAG());
$this->map1to1Item(Ids::NAUTILUS_SHELL, Items::NAUTILUS_SHELL());
$this->map1to1Item(Ids::NETHER_STAR, Items::NETHER_STAR());
$this->map1to1Item(Ids::NETHERBRICK, Items::NETHER_BRICK());

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@ -44,10 +44,14 @@ final class GameModeIdMap{
private array $enumToId = [];
public function __construct(){
$this->register(0, GameMode::SURVIVAL);
$this->register(1, GameMode::CREATIVE);
$this->register(2, GameMode::ADVENTURE);
$this->register(3, GameMode::SPECTATOR);
foreach(GameMode::cases() as $case){
$this->register(match($case){
GameMode::SURVIVAL => 0,
GameMode::CREATIVE => 1,
GameMode::ADVENTURE => 2,
GameMode::SPECTATOR => 3,
}, $case);
}
}
private function register(int $id, GameMode $type) : void{

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@ -29,11 +29,6 @@ namespace pocketmine\data\runtime;
* @deprecated
*/
trait LegacyRuntimeEnumDescriberTrait{
/**
* @phpstan-template T of \UnitEnum
* @phpstan-param T $case
*/
abstract protected function enum(\UnitEnum &$case) : void;
public function bellAttachmentType(\pocketmine\block\utils\BellAttachmentType &$value) : void{

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@ -89,10 +89,6 @@ interface RuntimeDataDescriber extends RuntimeEnumDescriber{
public function straightOnlyRailShape(int &$railShape) : void;
/**
* @phpstan-template T of \UnitEnum
* @phpstan-param T $case
*/
public function enum(\UnitEnum &$case) : void;
/**

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@ -252,6 +252,14 @@ abstract class Entity{
return $this->alwaysShowNameTag;
}
/**
* Returns whether players can rename this entity using a name tag.
* Note that plugins can still name entities using setNameTag().
*/
public function canBeRenamed() : bool{
return false;
}
public function setNameTag(string $name) : void{
$this->nameTag = $name;
$this->networkPropertiesDirty = true;

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@ -132,6 +132,10 @@ abstract class Living extends Entity{
abstract public function getName() : string;
public function canBeRenamed() : bool{
return true;
}
protected function initEntity(CompoundTag $nbt) : void{
parent::initEntity($nbt);

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@ -37,8 +37,7 @@ class HandlerList{
private array $affectedHandlerCaches = [];
/**
* @phpstan-template TEvent of Event
* @phpstan-param class-string<TEvent> $class
* @phpstan-param class-string<covariant Event> $class
*/
public function __construct(
private string $class,

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@ -86,8 +86,7 @@ class HandlerListManager{
*
* Calling this method also lazily initializes the $classMap inheritance tree of handler lists.
*
* @phpstan-template TEvent of Event
* @phpstan-param class-string<TEvent> $event
* @phpstan-param class-string<covariant Event> $event
*
* @throws \ReflectionException
* @throws \InvalidArgumentException
@ -113,8 +112,7 @@ class HandlerListManager{
}
/**
* @phpstan-template TEvent of Event
* @phpstan-param class-string<TEvent> $event
* @phpstan-param class-string<covariant Event> $event
*
* @return RegisteredListener[]
*/

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@ -323,8 +323,9 @@ final class ItemTypeIds{
public const EYE_ARMOR_TRIM_SMITHING_TEMPLATE = 20284;
public const SPIRE_ARMOR_TRIM_SMITHING_TEMPLATE = 20285;
public const PITCHER_POD = 20286;
public const NAME_TAG = 20287;
public const FIRST_UNUSED_ITEM_ID = 20287;
public const FIRST_UNUSED_ITEM_ID = 20288;
private static int $nextDynamicId = self::FIRST_UNUSED_ITEM_ID;

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@ -21,18 +21,20 @@
declare(strict_types=1);
namespace pocketmine\data\bedrock;
namespace pocketmine\item;
use PHPUnit\Framework\TestCase;
use pocketmine\block\utils\DyeColor;
use pocketmine\entity\Entity;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
class DyeColorIdMapTest extends TestCase{
class NameTag extends Item{
public function testAllColorsMapped() : void{
foreach(DyeColor::cases() as $color){
$id = DyeColorIdMap::getInstance()->toId($color);
$color2 = DyeColorIdMap::getInstance()->fromId($id);
self::assertTrue($color === $color2);
public function onInteractEntity(Player $player, Entity $entity, Vector3 $clickVector) : bool{
if($entity->canBeRenamed() && $this->hasCustomName()){
$entity->setNameTag($this->getCustomName());
$this->pop();
return true;
}
return false;
}
}

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@ -1384,6 +1384,7 @@ final class StringToItemParser extends StringToTParser{
$result->register("mutton_raw", fn() => Items::RAW_MUTTON());
$result->register("muttoncooked", fn() => Items::COOKED_MUTTON());
$result->register("muttonraw", fn() => Items::RAW_MUTTON());
$result->register("name_tag", fn() => Items::NAME_TAG());
$result->register("nautilus_shell", fn() => Items::NAUTILUS_SHELL());
$result->register("nether_brick", fn() => Items::NETHER_BRICK());
$result->register("nether_quartz", fn() => Items::NETHER_QUARTZ());

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@ -219,6 +219,7 @@ use function strtolower;
* @method static MilkBucket MILK_BUCKET()
* @method static Minecart MINECART()
* @method static MushroomStew MUSHROOM_STEW()
* @method static NameTag NAME_TAG()
* @method static Item NAUTILUS_SHELL()
* @method static Axe NETHERITE_AXE()
* @method static Armor NETHERITE_BOOTS()
@ -490,6 +491,7 @@ final class VanillaItems{
self::register("milk_bucket", new MilkBucket(new IID(Ids::MILK_BUCKET), "Milk Bucket"));
self::register("minecart", new Minecart(new IID(Ids::MINECART), "Minecart"));
self::register("mushroom_stew", new MushroomStew(new IID(Ids::MUSHROOM_STEW), "Mushroom Stew"));
self::register("name_tag", new NameTag(new IID(Ids::NAME_TAG), "Name Tag"));
self::register("nautilus_shell", new Item(new IID(Ids::NAUTILUS_SHELL), "Nautilus Shell"));
self::register("nether_brick", new Item(new IID(Ids::NETHER_BRICK), "Nether Brick"));
self::register("nether_quartz", new Item(new IID(Ids::NETHER_QUARTZ), "Nether Quartz"));

View File

@ -28,7 +28,6 @@ use pocketmine\network\mcpe\compression\Compressor;
use pocketmine\network\mcpe\convert\TypeConverter;
use pocketmine\network\mcpe\protocol\LevelChunkPacket;
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\mcpe\protocol\types\ChunkPosition;
use pocketmine\network\mcpe\protocol\types\DimensionIds;
use pocketmine\network\mcpe\serializer\ChunkSerializer;
@ -72,11 +71,10 @@ class ChunkRequestTask extends AsyncTask{
$subCount = ChunkSerializer::getSubChunkCount($chunk, $dimensionId);
$converter = TypeConverter::getInstance();
$encoderContext = new PacketSerializerContext($converter->getItemTypeDictionary());
$payload = ChunkSerializer::serializeFullChunk($chunk, $dimensionId, $converter->getBlockTranslator(), $encoderContext, $this->tiles);
$payload = ChunkSerializer::serializeFullChunk($chunk, $dimensionId, $converter->getBlockTranslator(), $this->tiles);
$stream = new BinaryStream();
PacketBatch::encodePackets($stream, $encoderContext, [LevelChunkPacket::create(new ChunkPosition($this->chunkX, $this->chunkZ), $dimensionId, $subCount, false, null, $payload)]);
PacketBatch::encodePackets($stream, [LevelChunkPacket::create(new ChunkPosition($this->chunkX, $this->chunkZ), $dimensionId, $subCount, false, null, $payload)]);
$compressor = $this->compressor->deserialize();
$this->setResult(chr($compressor->getNetworkId()) . $compressor->compress($stream->getBuffer()));

View File

@ -423,6 +423,41 @@ class InventoryManager{
}
}
/**
* Compares itemstack extra data for equality. This is used to verify legacy InventoryTransaction slot predictions.
*
* TODO: It would be preferable if we didn't have to deserialize this, to improve performance and reduce attack
* surface. However, the raw data may not match due to differences in ordering. Investigate whether the
* client-provided NBT is consistently sorted.
*/
private function itemStackExtraDataEqual(ItemStack $left, ItemStack $right) : bool{
if($left->getRawExtraData() === $right->getRawExtraData()){
return true;
}
$typeConverter = $this->session->getTypeConverter();
$leftExtraData = $typeConverter->deserializeItemStackExtraData($left->getRawExtraData(), $left->getId());
$rightExtraData = $typeConverter->deserializeItemStackExtraData($right->getRawExtraData(), $right->getId());
$leftNbt = $leftExtraData->getNbt();
$rightNbt = $rightExtraData->getNbt();
return
$leftExtraData->getCanPlaceOn() === $rightExtraData->getCanPlaceOn() &&
$leftExtraData->getCanDestroy() === $rightExtraData->getCanDestroy() && (
$leftNbt === $rightNbt || //this covers null === null and fast object identity
($leftNbt !== null && $rightNbt !== null && $leftNbt->equals($rightNbt))
);
}
private function itemStacksEqual(ItemStack $left, ItemStack $right) : bool{
return
$left->getId() === $right->getId() &&
$left->getMeta() === $right->getMeta() &&
$left->getBlockRuntimeId() === $right->getBlockRuntimeId() &&
$left->getCount() === $right->getCount() &&
$this->itemStackExtraDataEqual($left, $right);
}
public function onSlotChange(Inventory $inventory, int $slot) : void{
$inventoryEntry = $this->inventories[spl_object_id($inventory)] ?? null;
if($inventoryEntry === null){
@ -432,7 +467,7 @@ class InventoryManager{
}
$currentItem = $this->session->getTypeConverter()->coreItemStackToNet($inventory->getItem($slot));
$clientSideItem = $inventoryEntry->predictions[$slot] ?? null;
if($clientSideItem === null || !$clientSideItem->equals($currentItem)){
if($clientSideItem === null || !$this->itemStacksEqual($currentItem, $clientSideItem)){
//no prediction or incorrect - do not associate this with the currently active itemstack request
$this->trackItemStack($inventoryEntry, $slot, $currentItem, null);
$inventoryEntry->pendingSyncs[$slot] = $currentItem;

View File

@ -67,7 +67,6 @@ use pocketmine\network\mcpe\protocol\PlayStatusPacket;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\mcpe\protocol\ServerboundPacket;
use pocketmine\network\mcpe\protocol\ServerToClientHandshakePacket;
use pocketmine\network\mcpe\protocol\SetDifficultyPacket;
@ -180,7 +179,6 @@ class NetworkSession{
private Server $server,
private NetworkSessionManager $manager,
private PacketPool $packetPool,
private PacketSerializerContext $packetSerializerContext,
private PacketSender $sender,
private PacketBroadcaster $broadcaster,
private EntityEventBroadcaster $entityEventBroadcaster,
@ -435,7 +433,7 @@ class NetworkSession{
$decodeTimings = Timings::getDecodeDataPacketTimings($packet);
$decodeTimings->startTiming();
try{
$stream = PacketSerializer::decoder($buffer, 0, $this->packetSerializerContext);
$stream = PacketSerializer::decoder($buffer, 0);
try{
$packet->decode($stream);
}catch(PacketDecodeException $e){
@ -494,7 +492,7 @@ class NetworkSession{
}
foreach($packets as $evPacket){
$this->addToSendBuffer(self::encodePacketTimed(PacketSerializer::encoder($this->packetSerializerContext), $evPacket));
$this->addToSendBuffer(self::encodePacketTimed(PacketSerializer::encoder(), $evPacket));
}
if($immediate){
$this->flushSendBuffer(true);
@ -554,8 +552,6 @@ class NetworkSession{
}
}
public function getPacketSerializerContext() : PacketSerializerContext{ return $this->packetSerializerContext; }
public function getBroadcaster() : PacketBroadcaster{ return $this->broadcaster; }
public function getEntityEventBroadcaster() : EntityEventBroadcaster{ return $this->entityEventBroadcaster; }

View File

@ -26,7 +26,6 @@ namespace pocketmine\network\mcpe;
use pocketmine\event\server\DataPacketSendEvent;
use pocketmine\network\mcpe\protocol\serializer\PacketBatch;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\Server;
use pocketmine\timings\Timings;
use pocketmine\utils\BinaryStream;
@ -37,8 +36,7 @@ use function strlen;
final class StandardPacketBroadcaster implements PacketBroadcaster{
public function __construct(
private Server $server,
private PacketSerializerContext $protocolContext
private Server $server
){}
public function broadcastPackets(array $recipients, array $packets) : void{
@ -58,10 +56,6 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
/** @var NetworkSession[][] $targetsByCompressor */
$targetsByCompressor = [];
foreach($recipients as $recipient){
if($recipient->getPacketSerializerContext() !== $this->protocolContext){
throw new \InvalidArgumentException("Only recipients with the same protocol context as the broadcaster can be broadcast to by this broadcaster");
}
//TODO: different compressors might be compatible, it might not be necessary to split them up by object
$compressor = $recipient->getCompressor();
$compressors[spl_object_id($compressor)] = $compressor;
@ -72,7 +66,7 @@ final class StandardPacketBroadcaster implements PacketBroadcaster{
$totalLength = 0;
$packetBuffers = [];
foreach($packets as $packet){
$buffer = NetworkSession::encodePacketTimed(PacketSerializer::encoder($this->protocolContext), $packet);
$buffer = NetworkSession::encodePacketTimed(PacketSerializer::encoder(), $packet);
//varint length prefix + packet buffer
$totalLength += (((int) log(strlen($buffer), 128)) + 1) + strlen($buffer);
$packetBuffers[] = $buffer;

View File

@ -39,16 +39,6 @@ use function time;
class ProcessLoginTask extends AsyncTask{
private const TLS_KEY_ON_COMPLETION = "completion";
/**
* Old Mojang root auth key. This was used since the introduction of Xbox Live authentication in 0.15.0.
* This key is expected to be replaced by the key below in the future, but this has not yet happened as of
* 2023-07-01.
* Ideally we would place a time expiry on this key, but since Mojang have not given a hard date for the key change,
* and one bad guess has already caused a major outage, we can't do this.
* TODO: This needs to be removed as soon as the new key is deployed by Mojang's authentication servers.
*/
public const MOJANG_OLD_ROOT_PUBLIC_KEY = "MHYwEAYHKoZIzj0CAQYFK4EEACIDYgAE8ELkixyLcwlZryUQcu1TvPOmI2B7vX83ndnWRUaXm74wFfa5f/lwQNTfrLVHa2PmenpGI6JhIMUJaWZrjmMj90NoKNFSNBuKdm8rYiXsfaz3K36x/1U26HpG0ZxK/V1V";
/**
* New Mojang root auth key. Mojang notified third-party developers of this change prior to the release of 1.20.0.
* Expectations were that this would be used starting a "couple of weeks" after the release, but as of 2023-07-01,
@ -128,7 +118,6 @@ class ProcessLoginTask extends AsyncTask{
try{
[$headersArray, $claimsArray, ] = JwtUtils::parse($jwt);
}catch(JwtException $e){
//TODO: we shouldn't be showing internal information like this to the client
throw new VerifyLoginException("Failed to parse JWT: " . $e->getMessage(), null, 0, $e);
}
@ -142,13 +131,11 @@ class ProcessLoginTask extends AsyncTask{
/** @var JwtHeader $headers */
$headers = $mapper->map($headersArray, new JwtHeader());
}catch(\JsonMapper_Exception $e){
//TODO: we shouldn't be showing internal information like this to the client
throw new VerifyLoginException("Invalid JWT header: " . $e->getMessage(), null, 0, $e);
}
$headerDerKey = base64_decode($headers->x5u, true);
if($headerDerKey === false){
//TODO: we shouldn't be showing internal information like this to the client
throw new VerifyLoginException("Invalid JWT public key: base64 decoding error decoding x5u");
}
@ -164,7 +151,6 @@ class ProcessLoginTask extends AsyncTask{
try{
$signingKeyOpenSSL = JwtUtils::parseDerPublicKey($headerDerKey);
}catch(JwtException $e){
//TODO: we shouldn't be showing this internal information to the client
throw new VerifyLoginException("Invalid JWT public key: " . $e->getMessage(), null, 0, $e);
}
try{
@ -175,7 +161,7 @@ class ProcessLoginTask extends AsyncTask{
throw new VerifyLoginException($e->getMessage(), null, 0, $e);
}
if($headers->x5u === self::MOJANG_ROOT_PUBLIC_KEY || $headers->x5u === self::MOJANG_OLD_ROOT_PUBLIC_KEY){
if($headers->x5u === self::MOJANG_ROOT_PUBLIC_KEY){
$this->authenticated = true; //we're signed into xbox live
}

View File

@ -30,13 +30,17 @@ use pocketmine\crafting\RecipeIngredient;
use pocketmine\crafting\TagWildcardRecipeIngredient;
use pocketmine\data\bedrock\BedrockDataFiles;
use pocketmine\data\bedrock\item\BlockItemIdMap;
use pocketmine\data\bedrock\item\ItemTypeNames;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\nbt\NbtException;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\network\mcpe\protocol\serializer\ItemTypeDictionary;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\types\GameMode as ProtocolGameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackExtraData;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackExtraDataShield;
use pocketmine\network\mcpe\protocol\types\recipe\IntIdMetaItemDescriptor;
use pocketmine\network\mcpe\protocol\types\recipe\RecipeIngredient as ProtocolRecipeIngredient;
use pocketmine\network\mcpe\protocol\types\recipe\StringIdMetaItemDescriptor;
@ -76,7 +80,7 @@ class TypeConverter{
);
$this->itemTypeDictionary = ItemTypeDictionaryFromDataHelper::loadFromString(Filesystem::fileGetContents(BedrockDataFiles::REQUIRED_ITEM_LIST_JSON));
$this->shieldRuntimeId = $this->itemTypeDictionary->fromStringId("minecraft:shield");
$this->shieldRuntimeId = $this->itemTypeDictionary->fromStringId(ItemTypeNames::SHIELD);
$this->itemTranslator = new ItemTranslator(
$this->itemTypeDictionary,
@ -217,26 +221,36 @@ class TypeConverter{
[$id, $meta, $blockRuntimeId] = $idMeta;
}
$extraData = $id === $this->shieldRuntimeId ?
new ItemStackExtraDataShield($nbt, canPlaceOn: [], canDestroy: [], blockingTick: 0) :
new ItemStackExtraData($nbt, canPlaceOn: [], canDestroy: []);
$extraDataSerializer = PacketSerializer::encoder();
$extraData->write($extraDataSerializer);
return new ItemStack(
$id,
$meta,
$itemStack->getCount(),
$blockRuntimeId ?? ItemTranslator::NO_BLOCK_RUNTIME_ID,
$nbt,
[],
[],
$id === $this->shieldRuntimeId ? 0 : null
$extraDataSerializer->getBuffer(),
);
}
/**
* WARNING: Avoid this in server-side code. If you need to compare ItemStacks provided by the client to the
* server, prefer encoding the server's itemstack and comparing the serialized ItemStack, instead of converting
* the client's ItemStack to a core Item.
* This method will fully decode the item's extra data, which can be very costly if the item has a lot of NBT data.
*
* @throws TypeConversionException
*/
public function netItemStackToCore(ItemStack $itemStack) : Item{
if($itemStack->getId() === 0){
return VanillaItems::AIR();
}
$compound = $itemStack->getNbt();
$extraData = $this->deserializeItemStackExtraData($itemStack->getRawExtraData(), $itemStack->getId());
$compound = $extraData->getNbt();
$itemResult = $this->itemTranslator->fromNetworkId($itemStack->getId(), $itemStack->getMeta(), $itemStack->getBlockRuntimeId());
@ -255,4 +269,11 @@ class TypeConverter{
return $itemResult;
}
public function deserializeItemStackExtraData(string $extraData, int $id) : ItemStackExtraData{
$extraDataDeserializer = PacketSerializer::decoder($extraData, 0);
return $id === $this->shieldRuntimeId ?
ItemStackExtraDataShield::read($extraDataDeserializer) :
ItemStackExtraData::read($extraDataDeserializer);
}
}

View File

@ -444,9 +444,18 @@ class InGamePacketHandler extends PacketHandler{
return false;
}
$serverItemStack = $this->session->getTypeConverter()->coreItemStackToNet($sourceSlotItem);
//because the client doesn't tell us the expected itemstack ID, we have to deep-compare our known
//itemstack info with the one the client sent. This is costly, but we don't have any other option :(
if(!$serverItemStack->equals($clientItemStack)){
//Sadly we don't have itemstack IDs here, so we have to compare the basic item properties to ensure that we're
//dropping the item the client expects (inventory might be out of sync with the client).
if(
$serverItemStack->getId() !== $clientItemStack->getId() ||
$serverItemStack->getMeta() !== $clientItemStack->getMeta() ||
$serverItemStack->getCount() !== $clientItemStack->getCount() ||
$serverItemStack->getBlockRuntimeId() !== $clientItemStack->getBlockRuntimeId()
//Raw extraData may not match because of TAG_Compound key ordering differences, and decoding it to compare
//is costly. Assume that we're in sync if id+meta+count+runtimeId match.
//NB: Make sure $clientItemStack isn't used to create the dropped item, as that would allow the client
//to change the item NBT since we're not validating it.
){
return false;
}

View File

@ -33,7 +33,6 @@ use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\PacketBroadcaster;
use pocketmine\network\mcpe\protocol\PacketPool;
use pocketmine\network\mcpe\protocol\ProtocolInfo;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\Network;
use pocketmine\network\NetworkInterfaceStartException;
use pocketmine\network\PacketHandlingException;
@ -84,7 +83,6 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
private PacketBroadcaster $packetBroadcaster;
private EntityEventBroadcaster $entityEventBroadcaster;
private PacketSerializerContext $packetSerializerContext;
private TypeConverter $typeConverter;
public function __construct(
@ -94,12 +92,10 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
bool $ipV6,
PacketBroadcaster $packetBroadcaster,
EntityEventBroadcaster $entityEventBroadcaster,
PacketSerializerContext $packetSerializerContext,
TypeConverter $typeConverter
){
$this->server = $server;
$this->packetBroadcaster = $packetBroadcaster;
$this->packetSerializerContext = $packetSerializerContext;
$this->entityEventBroadcaster = $entityEventBroadcaster;
$this->typeConverter = $typeConverter;
@ -192,7 +188,6 @@ class RakLibInterface implements ServerEventListener, AdvancedNetworkInterface{
$this->server,
$this->network->getSessionManager(),
PacketPool::getInstance(),
$this->packetSerializerContext,
new RakLibPacketSender($sessionId, $this),
$this->packetBroadcaster,
$this->entityEventBroadcaster,

View File

@ -30,7 +30,6 @@ use pocketmine\nbt\TreeRoot;
use pocketmine\network\mcpe\convert\BlockTranslator;
use pocketmine\network\mcpe\protocol\serializer\NetworkNbtSerializer;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\mcpe\protocol\types\DimensionIds;
use pocketmine\utils\Binary;
use pocketmine\utils\BinaryStream;
@ -84,8 +83,8 @@ final class ChunkSerializer{
/**
* @phpstan-param DimensionIds::* $dimensionId
*/
public static function serializeFullChunk(Chunk $chunk, int $dimensionId, BlockTranslator $blockTranslator, PacketSerializerContext $encoderContext, ?string $tiles = null) : string{
$stream = PacketSerializer::encoder($encoderContext);
public static function serializeFullChunk(Chunk $chunk, int $dimensionId, BlockTranslator $blockTranslator, ?string $tiles = null) : string{
$stream = PacketSerializer::encoder();
$subChunkCount = self::getSubChunkCount($chunk, $dimensionId);
$writtenCount = 0;

View File

@ -630,6 +630,10 @@ class Player extends Human implements CommandSender, ChunkListener, IPlayer{
$this->displayName = $ev->getNewName();
}
public function canBeRenamed() : bool{
return false;
}
/**
* Returns the player's locale, e.g. en_US.
*/

View File

@ -650,6 +650,11 @@ class PluginManager{
$handlerName = Utils::getNiceClosureName($handler);
$reflect = new \ReflectionFunction($handler);
if($reflect->isGenerator()){
throw new PluginException("Generator function $handlerName cannot be used as an event handler");
}
if(!$plugin->isEnabled()){
throw new PluginException("Plugin attempted to register event handler " . $handlerName . "() to event " . $event . " while not enabled");
}

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\promise;
use function count;
use function spl_object_id;
/**
@ -57,4 +58,53 @@ final class Promise{
//rejected or just hasn't been resolved yet
return $this->shared->state === true;
}
/**
* Returns a promise that will resolve only once all the Promises in
* `$promises` have resolved. The resolution value of the returned promise
* will be an array containing the resolution values of each Promises in
* `$promises` indexed by the respective Promises' array keys.
*
* @param Promise[] $promises
*
* @phpstan-template TPromiseValue
* @phpstan-template TKey of array-key
* @phpstan-param non-empty-array<TKey, Promise<TPromiseValue>> $promises
*
* @phpstan-return Promise<array<TKey, TPromiseValue>>
*/
public static function all(array $promises) : Promise{
if(count($promises) === 0){
throw new \InvalidArgumentException("At least one promise must be provided");
}
/** @phpstan-var PromiseResolver<array<TKey, TPromiseValue>> $resolver */
$resolver = new PromiseResolver();
$values = [];
$toResolve = count($promises);
$continue = true;
foreach($promises as $key => $promise){
$promise->onCompletion(
function(mixed $value) use ($resolver, $key, $toResolve, &$values) : void{
$values[$key] = $value;
if(count($values) === $toResolve){
$resolver->resolve($values);
}
},
function() use ($resolver, &$continue) : void{
if($continue){
$continue = false;
$resolver->reject();
}
}
);
if(!$continue){
break;
}
}
return $resolver->getPromise();
}
}

View File

@ -24,12 +24,10 @@ declare(strict_types=1);
namespace pocketmine\scheduler;
use pmmp\thread\Runnable;
use pmmp\thread\Thread as NativeThread;
use pmmp\thread\ThreadSafe;
use pmmp\thread\ThreadSafeArray;
use pocketmine\thread\NonThreadSafeValue;
use function array_key_exists;
use function assert;
use function igbinary_serialize;
use function igbinary_unserialize;
use function is_null;
@ -83,9 +81,7 @@ abstract class AsyncTask extends Runnable{
$this->onRun();
$this->finished = true;
$worker = NativeThread::getCurrentThread();
assert($worker instanceof AsyncWorker);
$worker->getNotifier()->wakeupSleeper();
AsyncWorker::getNotifier()->wakeupSleeper();
}
/**

View File

@ -36,7 +36,7 @@ class AsyncWorker extends Worker{
/** @var mixed[] */
private static array $store = [];
private const TLS_KEY_NOTIFIER = self::class . "::notifier";
private static ?SleeperNotifier $notifier = null;
public function __construct(
private ThreadSafeLogger $logger,
@ -45,12 +45,11 @@ class AsyncWorker extends Worker{
private SleeperHandlerEntry $sleeperEntry
){}
public function getNotifier() : SleeperNotifier{
$notifier = $this->getFromThreadStore(self::TLS_KEY_NOTIFIER);
if(!$notifier instanceof SleeperNotifier){
throw new AssumptionFailedError("SleeperNotifier not found in thread-local storage");
public static function getNotifier() : SleeperNotifier{
if(self::$notifier !== null){
return self::$notifier;
}
return $notifier;
throw new AssumptionFailedError("SleeperNotifier not found in thread-local storage");
}
protected function onRun() : void{
@ -66,7 +65,7 @@ class AsyncWorker extends Worker{
$this->logger->debug("No memory limit set");
}
$this->saveToThreadStore(self::TLS_KEY_NOTIFIER, $this->sleeperEntry->createNotifier());
self::$notifier = $this->sleeperEntry->createNotifier();
}
public function getLogger() : ThreadSafeLogger{
@ -84,6 +83,8 @@ class AsyncWorker extends Worker{
/**
* Saves mixed data into the worker's thread-local object store. This can be used to store objects which you
* want to use on this worker thread from multiple AsyncTasks.
*
* @deprecated Use static class properties instead.
*/
public function saveToThreadStore(string $identifier, mixed $value) : void{
if(NativeThread::getCurrentThread() !== $this){
@ -99,6 +100,8 @@ class AsyncWorker extends Worker{
* account for the possibility that what you're trying to retrieve might not exist.
*
* Objects stored in this storage may ONLY be retrieved while the task is running.
*
* @deprecated Use static class properties instead.
*/
public function getFromThreadStore(string $identifier) : mixed{
if(NativeThread::getCurrentThread() !== $this){
@ -109,6 +112,8 @@ class AsyncWorker extends Worker{
/**
* Removes previously-stored mixed data from the worker's thread-local object store.
*
* @deprecated Use static class properties instead.
*/
public function removeFromThreadStore(string $identifier) : void{
if(NativeThread::getCurrentThread() !== $this){

View File

@ -23,6 +23,7 @@ declare(strict_types=1);
namespace pocketmine\thread;
use pmmp\thread\Thread as NativeThread;
use pmmp\thread\ThreadSafeArray;
use pocketmine\errorhandler\ErrorToExceptionHandler;
use pocketmine\Server;
@ -77,9 +78,7 @@ trait CommonThreadPartsTrait{
/**
* Registers the class loaders for this thread.
*
* WARNING: This method MUST be called from any descendent threads' run() method to make autoloading usable.
* If you do not do this, you will not be able to use new classes that were not loaded when the thread was started
* (unless you are using a custom autoloader).
* @internal
*/
public function registerClassLoaders() : void{
if($this->composerAutoloaderPath !== null){
@ -96,6 +95,15 @@ trait CommonThreadPartsTrait{
public function getCrashInfo() : ?ThreadCrashInfo{ return $this->crashInfo; }
public function start(int $options = NativeThread::INHERIT_NONE) : bool{
ThreadManager::getInstance()->add($this);
if($this->getClassLoaders() === null){
$this->setClassLoaders();
}
return parent::start($options);
}
final public function run() : void{
error_reporting(-1);
$this->registerClassLoaders();
@ -110,6 +118,20 @@ trait CommonThreadPartsTrait{
$this->isKilled = true;
}
/**
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit() : void{
$this->isKilled = true;
if(!$this->isJoined()){
$this->notify();
$this->join();
}
ThreadManager::getInstance()->remove($this);
}
/**
* Called by set_exception_handler() when an uncaught exception is thrown.
*/

View File

@ -37,28 +37,4 @@ use pocketmine\scheduler\AsyncTask;
*/
abstract class Thread extends NativeThread{
use CommonThreadPartsTrait;
public function start(int $options = NativeThread::INHERIT_NONE) : bool{
//this is intentionally not traitified
ThreadManager::getInstance()->add($this);
if($this->getClassLoaders() === null){
$this->setClassLoaders();
}
return parent::start($options);
}
/**
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit() : void{
$this->isKilled = true;
if(!$this->isJoined()){
$this->notify();
$this->join();
}
ThreadManager::getInstance()->remove($this);
}
}

View File

@ -51,12 +51,12 @@ class ThreadSafeClassLoader extends ThreadSafe{
* @var ThreadSafeArray|string[]
* @phpstan-var ThreadSafeArray<int, string>
*/
private $fallbackLookup;
private ThreadSafeArray $fallbackLookup;
/**
* @var ThreadSafeArray|string[][]
* @phpstan-var ThreadSafeArray<string, ThreadSafeArray<int, string>>
*/
private $psr4Lookup;
private ThreadSafeArray $psr4Lookup;
public function __construct(){
$this->fallbackLookup = new ThreadSafeArray();

View File

@ -23,7 +23,6 @@ declare(strict_types=1);
namespace pocketmine\thread;
use pmmp\thread\Thread as NativeThread;
use pmmp\thread\Worker as NativeWorker;
use pocketmine\scheduler\AsyncTask;
@ -39,31 +38,4 @@ use pocketmine\scheduler\AsyncTask;
*/
abstract class Worker extends NativeWorker{
use CommonThreadPartsTrait;
public function start(int $options = NativeThread::INHERIT_NONE) : bool{
//this is intentionally not traitified
ThreadManager::getInstance()->add($this);
if($this->getClassLoaders() === null){
$this->setClassLoaders();
}
return parent::start($options);
}
/**
* Stops the thread using the best way possible. Try to stop it yourself before calling this.
*/
public function quit() : void{
$this->isKilled = true;
if(!$this->isShutdown()){
$this->synchronized(function() : void{
while($this->unstack() !== null);
});
$this->notify();
$this->shutdown();
}
ThreadManager::getInstance()->remove($this);
}
}

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@ -210,8 +210,7 @@ abstract class Timings{
}
/**
* @phpstan-template T of object
* @phpstan-param class-string<T> $class
* @phpstan-param class-string<covariant object> $class
*/
private static function shortenCoreClassName(string $class, string $prefix) : string{
if(str_starts_with($class, $prefix)){
@ -302,8 +301,7 @@ abstract class Timings{
}
/**
* @phpstan-template TEvent of Event
* @phpstan-param class-string<TEvent> $event
* @phpstan-param class-string<covariant Event> $event
*/
public static function getEventHandlerTimings(string $event, string $handlerName, string $group) : TimingsHandler{
if(!isset(self::$eventHandlers[$event][$handlerName])){

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@ -129,10 +129,6 @@ class WorldManager{
}
$ev = new WorldUnloadEvent($world);
if($world === $this->defaultWorld && !$forceUnload){
$ev->cancel();
}
$ev->call();
if(!$forceUnload && $ev->isCancelled()){

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@ -208,6 +208,7 @@ abstract class Noise{
throw new \InvalidArgumentException("xSize % samplingRate must return 0");
}
/** @phpstan-var \SplFixedArray<float> $noiseArray */
$noiseArray = new \SplFixedArray($xSize + 1);
for($xx = 0; $xx <= $xSize; $xx += $samplingRate){
@ -217,7 +218,13 @@ abstract class Noise{
for($xx = 0; $xx < $xSize; ++$xx){
if($xx % $samplingRate !== 0){
$nx = (int) ($xx / $samplingRate) * $samplingRate;
$noiseArray[$xx] = self::linearLerp($xx, $nx, $nx + $samplingRate, $noiseArray[$nx], $noiseArray[$nx + $samplingRate]);
$noiseArray[$xx] = self::linearLerp(
x: $xx,
x1: $nx,
x2: $nx + $samplingRate,
q0: $noiseArray[$nx],
q1: $noiseArray[$nx + $samplingRate]
);
}
}
@ -234,6 +241,7 @@ abstract class Noise{
assert($xSize % $samplingRate === 0, new \InvalidArgumentException("xSize % samplingRate must return 0"));
assert($zSize % $samplingRate === 0, new \InvalidArgumentException("zSize % samplingRate must return 0"));
/** @phpstan-var \SplFixedArray<\SplFixedArray<float>> $noiseArray */
$noiseArray = new \SplFixedArray($xSize + 1);
for($xx = 0; $xx <= $xSize; $xx += $samplingRate){
@ -253,9 +261,16 @@ abstract class Noise{
$nx = (int) ($xx / $samplingRate) * $samplingRate;
$nz = (int) ($zz / $samplingRate) * $samplingRate;
$noiseArray[$xx][$zz] = Noise::bilinearLerp(
$xx, $zz, $noiseArray[$nx][$nz], $noiseArray[$nx][$nz + $samplingRate],
$noiseArray[$nx + $samplingRate][$nz], $noiseArray[$nx + $samplingRate][$nz + $samplingRate],
$nx, $nx + $samplingRate, $nz, $nz + $samplingRate
x: $xx,
y: $zz,
q00: $noiseArray[$nx][$nz],
q01: $noiseArray[$nx][$nz + $samplingRate],
q10: $noiseArray[$nx + $samplingRate][$nz],
q11: $noiseArray[$nx + $samplingRate][$nz + $samplingRate],
x1: $nx,
x2: $nx + $samplingRate,
y1: $nz,
y2: $nz + $samplingRate
);
}
}

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@ -1070,6 +1070,21 @@ parameters:
count: 1
path: ../../../src/world/generator/hell/Nether.php
-
message: "#^Offset int does not exist on SplFixedArray\\<float\\>\\|null\\.$#"
count: 4
path: ../../../src/world/generator/noise/Noise.php
-
message: "#^Parameter \\$q0 of static method pocketmine\\\\world\\\\generator\\\\noise\\\\Noise\\:\\:linearLerp\\(\\) expects float, float\\|null given\\.$#"
count: 1
path: ../../../src/world/generator/noise/Noise.php
-
message: "#^Parameter \\$q1 of static method pocketmine\\\\world\\\\generator\\\\noise\\\\Noise\\:\\:linearLerp\\(\\) expects float, float\\|null given\\.$#"
count: 1
path: ../../../src/world/generator/noise/Noise.php
-
message: "#^Cannot call method getBiomeId\\(\\) on pocketmine\\\\world\\\\format\\\\Chunk\\|null\\.$#"
count: 1

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@ -1,10 +1,5 @@
parameters:
ignoreErrors:
-
message: "#^Instanceof between pocketmine\\\\block\\\\utils\\\\BannerPatternLayer and pocketmine\\\\block\\\\utils\\\\BannerPatternLayer will always evaluate to true\\.$#"
count: 1
path: ../../../src/block/BaseBanner.php
-
message: "#^Method pocketmine\\\\block\\\\CakeWithCandle\\:\\:onInteractCandle\\(\\) has parameter \\$returnedItems with no value type specified in iterable type array\\.$#"
count: 1
@ -40,3 +35,18 @@ parameters:
count: 1
path: ../../../src/world/generator/normal/Normal.php
-
message: "#^Call to static method PHPUnit\\\\Framework\\\\Assert\\:\\:assertFalse\\(\\) with false will always evaluate to true\\.$#"
count: 1
path: ../../phpunit/promise/PromiseTest.php
-
message: "#^Call to static method PHPUnit\\\\Framework\\\\Assert\\:\\:assertTrue\\(\\) with false and 'All promise should…' will always evaluate to false\\.$#"
count: 1
path: ../../phpunit/promise/PromiseTest.php
-
message: "#^Call to static method PHPUnit\\\\Framework\\\\Assert\\:\\:assertTrue\\(\\) with false will always evaluate to false\\.$#"
count: 2
path: ../../phpunit/promise/PromiseTest.php

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@ -39,4 +39,110 @@ final class PromiseTest extends TestCase{
}
);
}
public function testAllPreResolved() : void{
$resolver = new PromiseResolver();
$resolver->resolve(1);
$allPromise = Promise::all([$resolver->getPromise()]);
$done = false;
$allPromise->onCompletion(
function($value) use (&$done) : void{
$done = true;
self::assertEquals([1], $value);
},
function() use (&$done) : void{
$done = true;
self::fail("Promise was rejected");
}
);
self::assertTrue($done);
}
public function testAllPostResolved() : void{
$resolver = new PromiseResolver();
$allPromise = Promise::all([$resolver->getPromise()]);
$done = false;
$allPromise->onCompletion(
function($value) use (&$done) : void{
$done = true;
self::assertEquals([1], $value);
},
function() use (&$done) : void{
$done = true;
self::fail("Promise was rejected");
}
);
self::assertFalse($done);
$resolver->resolve(1);
self::assertTrue($done);
}
public function testAllResolve() : void{
$resolver1 = new PromiseResolver();
$resolver2 = new PromiseResolver();
$allPromise = Promise::all([$resolver1->getPromise(), $resolver2->getPromise()]);
$done = false;
$allPromise->onCompletion(
function($value) use (&$done) : void{
$done = true;
self::assertEquals([1, 2], $value);
},
function() use (&$done) : void{
$done = true;
self::fail("Promise was rejected");
}
);
self::assertFalse($done);
$resolver1->resolve(1);
self::assertFalse($done);
$resolver2->resolve(2);
self::assertTrue($done);
}
public function testAllPartialReject() : void{
$resolver1 = new PromiseResolver();
$resolver2 = new PromiseResolver();
$allPromise = Promise::all([$resolver1->getPromise(), $resolver2->getPromise()]);
$done = false;
$allPromise->onCompletion(
function($value) use (&$done) : void{
$done = true;
self::fail("Promise was unexpectedly resolved");
},
function() use (&$done) : void{
$done = true;
}
);
self::assertFalse($done);
$resolver2->reject();
self::assertTrue($done, "All promise should be rejected immediately after the first constituent rejection");
$resolver1->resolve(1);
}
/**
* Promise::all() should return a rejected promise if any of the input promises were rejected at the call time
*/
public function testAllPartialPreReject() : void{
$resolver1 = new PromiseResolver();
$resolver2 = new PromiseResolver();
$resolver2->reject();
$allPromise = Promise::all([$resolver1->getPromise(), $resolver2->getPromise()]);
$done = false;
$allPromise->onCompletion(
function($value) use (&$done) : void{
$done = true;
self::fail("Promise was unexpectedly resolved");
},
function() use (&$done) : void{
$done = true;
}
);
self::assertTrue($done, "All promise should be rejected immediately after the first constituent rejection");
$resolver1->resolve(1);
}
}

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@ -34,6 +34,7 @@ use pocketmine\crafting\json\SmithingTransformRecipeData;
use pocketmine\crafting\json\SmithingTrimRecipeData;
use pocketmine\data\bedrock\block\BlockStateData;
use pocketmine\data\bedrock\item\BlockItemIdMap;
use pocketmine\data\bedrock\item\ItemTypeNames;
use pocketmine\nbt\LittleEndianNbtSerializer;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\CompoundTag;
@ -50,12 +51,12 @@ use pocketmine\network\mcpe\protocol\CreativeContentPacket;
use pocketmine\network\mcpe\protocol\PacketPool;
use pocketmine\network\mcpe\protocol\serializer\ItemTypeDictionary;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
use pocketmine\network\mcpe\protocol\serializer\PacketSerializerContext;
use pocketmine\network\mcpe\protocol\StartGamePacket;
use pocketmine\network\mcpe\protocol\types\CacheableNbt;
use pocketmine\network\mcpe\protocol\types\inventory\CreativeContentEntry;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\ItemTypeEntry;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackExtraData;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackExtraDataShield;
use pocketmine\network\mcpe\protocol\types\recipe\ComplexAliasItemDescriptor;
use pocketmine\network\mcpe\protocol\types\recipe\FurnaceRecipe;
use pocketmine\network\mcpe\protocol\types\recipe\IntIdMetaItemDescriptor;
@ -170,16 +171,21 @@ class ParserPacketHandler extends PacketHandler{
$data->meta = $meta;
}
$nbt = $itemStack->getNbt();
if($nbt !== null && count($nbt) > 0){
$data->nbt = base64_encode((new LittleEndianNbtSerializer())->write(new TreeRoot($nbt)));
}
$rawExtraData = $itemStack->getRawExtraData();
if($rawExtraData !== ""){
$decoder = PacketSerializer::decoder($rawExtraData, 0);
$extraData = $itemStringId === ItemTypeNames::SHIELD ? ItemStackExtraDataShield::read($decoder) : ItemStackExtraData::read($decoder);
$nbt = $extraData->getNbt();
if($nbt !== null && count($nbt) > 0){
$data->nbt = base64_encode((new LittleEndianNbtSerializer())->write(new TreeRoot($nbt)));
}
if(count($itemStack->getCanPlaceOn()) > 0){
$data->can_place_on = $itemStack->getCanPlaceOn();
}
if(count($itemStack->getCanDestroy()) > 0){
$data->can_destroy = $itemStack->getCanDestroy();
if(count($extraData->getCanPlaceOn()) > 0){
$data->can_place_on = $extraData->getCanPlaceOn();
}
if(count($extraData->getCanDestroy()) > 0){
$data->can_destroy = $extraData->getCanDestroy();
}
}
return $data;
@ -421,7 +427,7 @@ class ParserPacketHandler extends PacketHandler{
$recipes["potion_type"][] = new PotionTypeRecipeData(
$this->recipeIngredientToJson(new RecipeIngredient(new IntIdMetaItemDescriptor($recipe->getInputItemId(), $recipe->getInputItemMeta()), 1)),
$this->recipeIngredientToJson(new RecipeIngredient(new IntIdMetaItemDescriptor($recipe->getIngredientItemId(), $recipe->getIngredientItemMeta()), 1)),
$this->itemStackToJson(new ItemStack($recipe->getOutputItemId(), $recipe->getOutputItemMeta(), 1, 0, null, [], [], null)),
$this->itemStackToJson(new ItemStack($recipe->getOutputItemId(), $recipe->getOutputItemMeta(), 1, 0, "")),
);
}
@ -571,10 +577,7 @@ function main(array $argv) : int{
fwrite(STDERR, "Unknown packet on line " . ($lineNum + 1) . ": " . $parts[1]);
continue;
}
$serializer = PacketSerializer::decoder($raw, 0, new PacketSerializerContext(
$handler->itemTypeDictionary ??
new ItemTypeDictionary([new ItemTypeEntry("minecraft:shield", 0, false)]))
);
$serializer = PacketSerializer::decoder($raw, 0);
$pk->decode($serializer);
$pk->handle($handler);

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@ -40,6 +40,7 @@ use function get_class;
use function json_encode;
use function ksort;
use const JSON_PRETTY_PRINT;
use const SORT_NATURAL;
use const SORT_STRING;
use const STDERR;
@ -82,7 +83,7 @@ foreach($states as $state){
foreach(Utils::stringifyKeys($reportMap) as $blockName => $propertyList){
foreach(Utils::stringifyKeys($propertyList) as $propertyName => $propertyValues){
ksort($reportMap[$blockName][$propertyName]);
ksort($propertyValues, SORT_NATURAL);
$reportMap[$blockName][$propertyName] = array_values($propertyValues);
}
}