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https://github.com/pmmp/PocketMine-MP.git
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Added script to generate biome IDs
this has been sitting in my local workspace for a very long time
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build/generate-biome-ids.php
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133
build/generate-biome-ids.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\build\generate_biome_ids;
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use pocketmine\data\bedrock\BedrockDataFiles;
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use pocketmine\utils\Filesystem;
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use pocketmine\utils\Utils;
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use function asort;
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use function dirname;
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use function fclose;
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use function fopen;
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use function fwrite;
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use function is_array;
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use function is_int;
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use function is_string;
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use function json_decode;
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use function str_replace;
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use function strtoupper;
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use const SORT_NUMERIC;
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require dirname(__DIR__) . '/vendor/autoload.php';
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const HEADER = <<<'HEADER'
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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HEADER;
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/** @return resource */
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function safe_fopen(string $file, string $flags){
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$result = fopen($file, $flags);
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if($result === false){
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throw new \RuntimeException("Failed to open file");
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}
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return $result;
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}
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function make_const_name(string $name) : string{
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return strtoupper(str_replace(['.', 'minecraft:'], ['_', ''], $name));
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}
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/**
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* @param int[] $map
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* @phpstan-param array<string, int> $map
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*/
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function generate(array $map, string $outputFile) : void{
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$file = safe_fopen($outputFile, 'wb');
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fwrite($file, HEADER);
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fwrite($file, <<<'CLASSHEADER'
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namespace pocketmine\data\bedrock;
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final class BiomeIds{
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private function __construct(){
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//NOOP
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}
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CLASSHEADER
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);
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$list = $map;
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asort($list, SORT_NUMERIC);
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$lastId = -1;
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foreach(Utils::stringifyKeys($list) as $name => $id){
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if($name === ""){
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continue;
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}
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if($id !== $lastId + 1){
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fwrite($file, "\n");
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}
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$lastId = $id;
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fwrite($file, "\tpublic const " . make_const_name($name) . ' = ' . $id . ';' . "\n");
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}
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fwrite($file, "}\n");
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fclose($file);
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}
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$ids = json_decode(Filesystem::fileGetContents(BedrockDataFiles::BIOME_ID_MAP_JSON), true);
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if(!is_array($ids)){
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throw new \RuntimeException("Invalid biome ID map, expected array for root JSON object");
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}
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$cleanedIds = [];
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foreach($ids as $name => $id){
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if(!is_string($name) || !is_int($id)){
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throw new \RuntimeException("Invalid biome ID map, expected string => int map");
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}
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$cleanedIds[$name] = $id;
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}
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generate($cleanedIds, dirname(__DIR__) . '/src/data/bedrock/BiomeIds.php');
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echo "Done. Don't forget to run CS fixup after generating code.\n";
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