513 Commits

Author SHA1 Message Date
Shoghi Cervantes
7f85e37540 Worked on scheduler 2014-10-11 16:36:38 +02:00
Shoghi Cervantes
0dd46c835c Made ExplosionPrimeEvent accept setting block breaking settings 2014-10-10 22:39:06 +02:00
Shoghi Cervantes
8b585fd9f7 Deprecated Level->getSpawn() in favor of Level->getSpawnLocation() 2014-10-10 11:43:54 +02:00
Shoghi Cervantes
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
Shoghi Cervantes
4346773e25 Added EntityDamageByBlockEvent (child of EntityDamageEvent) 2014-10-08 16:13:18 +02:00
Shoghi Cervantes
582c165479 Implemented Explosion and PrimedTNT, closes #2139 2014-10-07 17:46:01 +02:00
Shoghi Cervantes
35de331b74 Fixed Level->getCollidingEntities() when called with a null Entity 2014-10-06 13:18:05 +02:00
Shoghi Cervantes
de11cce154 Improved entity ticking 2014-10-06 13:10:59 +02:00
Shoghi Cervantes
376e359577 Moved connected flag up in the Player disconnect process 2014-10-05 22:51:20 +02:00
Shoghi Cervantes
6b65b68ebc Possible fix for #1661 2014-10-05 16:32:15 +02:00
Shoghi Cervantes
602bdf27a5 Compatibility with pthreads > 2.0.8 2014-10-02 16:58:37 +02:00
Shoghi Cervantes
539fa232f8 Added individual object timings to Entities / Tile Entities 2014-09-30 16:09:21 +02:00
Shoghi Cervantes
f8378c09ba Fixed entities getting OnGround default to true 2014-09-30 13:13:31 +02:00
Shoghi Cervantes
9cd66dc969 Some changes 2014-09-29 16:37:56 +02:00
Shoghi Cervantes
5b6b789ab3 Improved exponentiation 2014-09-29 13:24:25 +02:00
Shoghi Cervantes
85ff696ae5 Improved Chunk entity loading 2014-09-29 13:14:14 +02:00
Shoghi Cervantes
25f8e8318b Fixed Anvil levels duplicating saved entities 2014-09-29 13:09:13 +02:00
Shoghi Cervantes
b0bd927545 Improved entity base ticks 2014-09-29 12:55:10 +02:00
Shoghi Cervantes
fde61b7d21 Improved single-threaded chunk generation efficiency 2014-09-29 12:48:11 +02:00
Shoghi Cervantes
7fea29e874 Updated pthreads version on Travis-CI 2014-09-28 12:50:03 +02:00
Shoghi Cervantes
2ded2013bf Fixed auto-save configuration, made it global 2014-09-28 10:50:43 +02:00
Shoghi Cervantes
05a81bebf4 Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk 2014-09-28 00:39:49 +02:00
Shoghi Cervantes
1dfb17b932 Fixed #2126 Items drop twice from tile entities 2014-09-27 14:31:41 +02:00
Shoghi Cervantes
48041b2f19 Basic entity motion on water 2014-09-27 00:09:38 +02:00
Shoghi Cervantes
474091c013 Improved Level block update scheduling for repeated updates 2014-09-26 16:55:34 +02:00
Shoghi Cervantes
666e5553c2 Fixed Level->scheduleUpdate() tick calculation 2014-09-26 16:04:51 +02:00
Shoghi Cervantes
d720113ac9 Added non-threaded chunk generation, toggleable on pocketmine.yml 2014-09-26 11:18:46 +02:00
Shoghi Cervantes
5db45222c6 Deprecated Level->getChunkAt() in favor of Level->getChunk() 2014-09-26 10:31:32 +02:00
Shoghi Cervantes
2975509d0f Improved chunk unload queue, possible fix for #1661 2014-09-25 23:03:56 +02:00
Shoghi Cervantes
ef3674a296 Possible fix for #1661 2014-09-24 16:47:53 +02:00
Shoghi Cervantes
b88f19bb74 Improved Level::getSafeSpawn() 2014-09-23 20:16:16 +02:00
Shoghi Cervantes
0907aedcef Fixed Entity/Block issues on negative coordinates, closes #2100 2014-09-22 11:48:39 +02:00
Shoghi Cervantes
0a29e66b62 Fixed #2114 Removed Player collisions with other entities 2014-09-22 11:26:12 +02:00
Shoghi Cervantes
3cc4afbcd6 Possible fix for #1920 2014-09-22 11:21:54 +02:00
Shoghi Cervantes
b880bf13f8 Documented tool usage in Level::useBreakOn() 2014-09-20 18:25:53 +02:00
Shoghi Cervantes
689b2ea877 Fixed #2104 Can't place blocks where non-solid entities exist 2014-09-20 11:10:46 +02:00
Shoghi Cervantes
d312d2a143 Possible fix for #2046, removed embedded class names 2014-09-19 09:44:58 +02:00
Shoghi Cervantes
8c627bd0af Remove level locks, possible fix for #2046 2014-09-18 11:44:16 +02:00
Shoghi Cervantes
6fb7170556 Handle force parameter properly on Level::unload() 2014-09-18 11:38:03 +02:00
Shoghi Cervantes
f9d5c5bd37 Improved event checking on PlayerInteractEvent 2014-09-16 17:49:44 +02:00
Shoghi Cervantes
7d51bc0004 Possible fix for #2077 2014-09-15 22:14:05 +02:00
Shoghi Cervantes
63fc229c12 Enabled default PHP GC on generator thread 2014-09-12 15:57:02 +02:00
Shoghi Cervantes
09428bc8c7 Merge branch 'master' into pthreads-fix 2014-09-12 13:32:53 +02:00
Shoghi Cervantes
83eb9f778a Level generators can be set in server.properties 2014-09-12 01:05:32 +02:00
Shoghi Cervantes
7923c40b33 Removed as Vector3 on Flat generator 2014-09-12 00:12:52 +02:00
Shoghi Cervantes
d298adabad Merge branch 'master' into pthreads-fix 2014-09-11 22:06:10 +02:00
Shoghi Cervantes
b5deae7ba0 Added synchronization to GenerationThread::pushMainToThreadPacket() 2014-09-11 19:18:14 +02:00
Shoghi Cervantes
d991c32435 Fixed Generator Thread as specified on krakjoe/pthreads#349 2014-09-11 19:10:25 +02:00
Shoghi Cervantes
dbd1f3f96e Use pthreads interface on Chunk Generation THread, remove IPC sockets, improve performance 2014-09-11 18:05:14 +02:00
Shoghi Cervantes
fba12c6ddf Fixed EntityMoveEvent not being cancelled correctly on players 2014-09-10 20:06:30 +02:00