Shoghi Cervantes
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a5369b3570
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Fixed unloading chunks
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2014-11-04 11:18:34 +01:00 |
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Shoghi Cervantes
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abbd33210a
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Possible fix for #2245
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2014-11-04 00:19:50 +01:00 |
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Shoghi Cervantes
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2803a38fd1
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Fixed random block updates not firing
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2014-11-01 20:26:13 +01:00 |
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Shoghi Cervantes
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d5012f6fcf
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Fixed server not stopping after a fatal error
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2014-11-01 03:07:47 +01:00 |
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Shoghi Cervantes
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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Shoghi Cervantes
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ce989876af
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Improved freeing chunks
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2014-10-31 16:39:32 +01:00 |
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Shoghi Cervantes
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4fba6d7c86
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Merge branch 'master' into 0.10
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2014-10-30 23:20:59 +01:00 |
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Shoghi Cervantes
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57d1847c50
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Updated to receive new optimizations
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2014-10-30 16:02:48 +01:00 |
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Shoghi Cervantes
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d8f9def7f4
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Added preprocessor optimizations
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2014-10-30 07:58:53 +01:00 |
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Shoghi Cervantes
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c4c374e3fa
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Added extra chunk sending timings
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2014-10-29 21:52:27 +01:00 |
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Shoghi Cervantes
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d57e37896d
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Improved Region / RakLib
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2014-10-29 17:43:21 +01:00 |
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Shoghi Cervantes
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8a768cea33
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EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
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2014-10-29 16:02:40 +01:00 |
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Shoghi Cervantes
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289bc56b4b
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Blocks now save their bounding box, fixed entity block collision check
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2014-10-29 15:43:23 +01:00 |
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Shoghi Cervantes
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6f64af3066
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Reuse even more objects!
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2014-10-29 14:23:51 +01:00 |
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Shoghi Cervantes
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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Shoghi Cervantes
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0680b98380
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Remove chunks from advanced cache after setting
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2014-10-29 01:07:30 +01:00 |
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Shoghi Cervantes
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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Shoghi Cervantes
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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Shoghi Cervantes
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b9f1812f61
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Disallow further modification of Signs by its creator after load/unload
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2014-10-28 11:05:32 +01:00 |
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Shoghi Cervantes
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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Shoghi Cervantes
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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Shoghi Cervantes
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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Shoghi Cervantes
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f6aac8728b
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Mark chunk to be saved when removing invalid entities/tiles
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2014-10-27 18:43:58 +01:00 |
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Shoghi Cervantes
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ecbbcc2e8e
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Drop invalid entities / tile entities on chunk loading
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2014-10-27 15:44:36 +01:00 |
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Shoghi Cervantes
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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Shoghi Cervantes
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1fc066fc37
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Updated time steps from x2.5 to x1.25
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2014-10-24 12:12:01 +02:00 |
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Shoghi Cervantes
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516bb37a50
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Removed some direct type checks on Entity/Tile->closed
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2014-10-21 19:28:29 +02:00 |
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Shoghi Cervantes
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30c3718ea8
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Improved Explosion item drop position
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2014-10-20 12:58:05 +02:00 |
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Shoghi Cervantes
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e3e97a4205
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Improved Player->onGround checking
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2014-10-20 12:52:00 +02:00 |
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Shoghi Cervantes
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fec387d2ec
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Fixed entities not being pushed out of blocks
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2014-10-20 12:37:17 +02:00 |
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Shoghi Cervantes
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2f8267aa1e
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Improved Level object deallocation
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2014-10-19 20:45:03 +02:00 |
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Shoghi Cervantes
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f2b573c32f
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Fixed Level->getMetadata() and similar, removed extra references
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2014-10-19 19:51:36 +02:00 |
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Shoghi Cervantes
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94e9485be9
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Improved broadcast packet encoding
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2014-10-17 09:36:47 +02:00 |
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Shoghi Cervantes
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8abe95309c
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Fixed RegionLoader not creating default index on first load
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2014-10-15 16:59:31 +02:00 |
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Shoghi Cervantes
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bda6f03e15
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Added BlockUpdateEvent
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2014-10-15 13:07:10 +02:00 |
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Shoghi Cervantes
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69d132401e
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Fixes entities not being saved and tile entities having an incorrect field, closes #1661
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2014-10-15 12:15:17 +02:00 |
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Shoghi Cervantes
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e3a9db5d8f
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Implemented saving modified chunks
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2014-10-15 11:42:58 +02:00 |
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Shoghi Cervantes
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9b85abd75e
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Micro-optimizations
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2014-10-15 10:44:01 +02:00 |
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Shoghi Cervantes
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7b7b91ea0d
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Fixed Entity updates not firing
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2014-10-15 10:13:49 +02:00 |
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Shoghi Cervantes
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18f6bad48d
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Implemented scheduled and partial entity updates
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2014-10-14 22:49:35 +02:00 |
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Shoghi Cervantes
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43a97c407d
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New PlayerMoveEvent, improved player movement event firing
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2014-10-14 16:10:50 +02:00 |
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Shoghi Cervantes
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07dcbdb9b0
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Fixed Level->getNearbyEntities(), fixes item drops not being picked up
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2014-10-14 16:03:14 +02:00 |
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Shoghi Cervantes
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823dc933b8
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Improved Entity extinguish operations and packet spam
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2014-10-13 23:44:11 +02:00 |
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Shoghi Cervantes
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883f93cc8c
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Improved item drop spawning
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2014-10-13 22:45:04 +02:00 |
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Shoghi Cervantes
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5448a48f67
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Fixed Level->getCollidingEntities()
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2014-10-13 18:36:13 +02:00 |
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Shoghi Cervantes
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8472349caf
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Improved global block cache
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2014-10-12 17:02:27 +02:00 |
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Shoghi Cervantes
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6246ad19c4
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Added global block cache
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2014-10-12 16:16:19 +02:00 |
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Shoghi Cervantes
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9b69cc4288
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Removed debug code
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2014-10-12 15:40:14 +02:00 |
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Shoghi Cervantes
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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Shoghi Cervantes
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0af3dfedd5
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Improved Living entity ticking
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2014-10-11 17:35:13 +02:00 |
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