6e8eda4ac1
Fixed creative inventory items getting modified by ItemStackRequests
2023-04-03 22:22:21 +01:00
7b0816e42f
Properly handle transaction building errors instead of kicking the player
2023-03-20 00:52:26 +00:00
a573a279fa
Merge branch 'minor-next' into item-stack-request
2023-03-14 22:25:49 +00:00
cfa1e7486a
Move legacy recipes and creative items in-house
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having them here allows BedrockData to represent latest versions freely, without being limited by technical limitations of PM4.
2023-02-02 15:25:03 +00:00
8633804f15
InventoryManager: disentangle slot tracking from slot syncing
2023-01-06 20:26:19 +00:00
2e9a3f9160
Working crafting :woohoo:
2023-01-04 22:29:29 +00:00
0d169b4e80
Filesystem: added fileGetContents to reduce ErrorToExceptionHandler boilerplate code
2022-12-25 17:13:51 +00:00
d79e6354a0
Merge branch 'stable' into next-minor
2022-11-25 14:41:05 +00:00
a66f966b08
Update API documentation for Inventory methods
2022-11-15 21:00:13 +00:00
824ed0a56a
Merge branch 'stable' into next-minor
2022-11-07 15:04:48 +00:00
1e9d83f014
BaseInventory: validate given array in setContents() ( #5391 )
2022-11-07 13:09:05 +00:00
cdbdcb5d67
Merge branch 'stable' into next-minor
2022-11-04 20:44:28 +00:00
2fdc46c165
PHPStan 1.9 features
2022-11-04 20:23:34 +00:00
7bcc663b60
Migrate core code to using symfony/filesystem
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webmozart/path-util is retained for plugin compatibility, but is dropped in 5.0
2022-10-14 21:51:29 +01:00
3feaa18f6c
DelegateInventory: use WeakReference and __destruct to clean up inventory listener
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this is more sane, since it allows the delegate to be reused without unexpected behaviour.
2022-09-30 15:12:37 +01:00
441b06f6c7
Merge branch 'stable' into next-minor
2022-09-15 12:44:53 +01:00
6866c86d39
BaseInventory: fix CS
2022-09-02 19:36:45 +01:00
a735a69870
BaseInventory: improve type info available to setContents() and internalSetContents()
2022-09-02 19:36:08 +01:00
a0ea74c08f
Inventory: Improve quality of type info of arrays
2022-09-02 19:34:12 +01:00
c16893cbac
Merge branch 'stable' into next-minor
2022-08-25 19:25:19 +01:00
5426b41447
InventoryTransaction: prevent client-authoritative item overstacking
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this cheat is often used to carry more items in the inventory, wear multiple pieces of armour in one slot, and more.
2022-08-21 20:35:23 +01:00
792c1b62b7
Introduce and use TransactionBuilder for inventory evacuations
2022-08-18 17:04:12 +01:00
38d6284671
Use PHP-CS-Fixer to enforce file header presence
2022-06-04 17:34:49 +01:00
179cac45f5
Merge branch 'stable' into next-minor
2022-05-22 16:21:05 +01:00
5d92eddc82
InventoryTransaction: provide object ID of failed action for debugging identification
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closes #3235
2022-05-21 17:35:21 +01:00
d4b7f66e15
Promote some constructors
2022-05-17 22:34:58 +01:00
fb4d332d1a
Modernize private property declarations in src/inventory/transaction
2022-05-17 20:51:22 +01:00
a06b9294df
Modernize private property declarations in src/inventory
2022-05-17 20:49:12 +01:00
bf71eb448a
Reduce chaos in inventory classes
2022-03-22 17:19:55 +00:00
2c29d272ad
BaseInventory: move setMaxStackSize() to a more sensible place
2022-03-22 17:11:48 +00:00
98aa2b9ff9
Inventory: move removeItem() next to remove()
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this should hopefully be more attention grabbing and a bit less misleading, since people will wonder why there are 'remove' and 'removeItem' both.
we really need to rename one of these...
2022-03-22 17:08:30 +00:00
51a3043dfd
PlayerInventory: fixed isHotbarSlot() returning bogus result for 9
2022-02-20 20:29:51 +00:00
d16b6fe61e
Merge branch 'stable' into staging/4.1
2022-01-28 20:40:07 +00:00
6673289c33
Fixed spectator players being able to drop items ( #4775 )
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closes #4765
2022-01-27 00:03:19 +00:00
e986a0a4f2
Replace disallowed operators in src/inventory/
2022-01-20 19:20:32 +00:00
a0bb7059c1
Merge remote-tracking branch 'origin/stable' into next-minor
2022-01-19 19:48:51 +00:00
858024afb7
Remove useless docs noticed by php-cs-fixer 3.5
2022-01-18 00:24:12 +00:00
75fc7a2d1f
Merge branch 'stable' into next-minor
2022-01-07 20:16:35 +00:00
6d249026cc
Merge branch 'legacy/pm3' into stable
2022-01-07 20:15:15 +00:00
e04dfe96af
Merge branch 'stable' into next-minor
2022-01-01 17:55:17 +00:00
72f2c794ab
SimpleInventory: improved performance of setContents()
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avoid the overhead incurred by clear() and setItem(), because in internalSetContents(), we already have no listeners or viewers to talk to anyway, so this is just spamming shit into /dev/null.
2021-12-31 18:32:19 +00:00
ed4978c31b
Added VanillaItems::AIR()
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we don't usually add VanillaItems entries for blocks since they already exist in VanillaBlocks, but air has a special use case specifically as an itemstack, so we make an exception for this case.
2021-12-07 00:41:07 +00:00
fed59d3ebe
added missing file
2021-11-09 00:11:39 +00:00
ab002ca06d
Improved handling of temporary inventory windows
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evacuation behaviour is now consistent regardless of who is doing it
2021-11-08 23:36:58 +00:00
45edb94607
Crafting tables now work the same way as anvils and enchanting tables
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Removing almost all special-case logic for crafting tables.
2021-11-07 16:20:07 +00:00
275f145418
BedrockData is now a Composer dependency
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this should put a stop to people nagging me about incorrect blocks (we have a check to make sure composer dependencies are up to date).
2021-11-02 16:45:45 +00:00
a5833327f0
Inventory: added getAddableItemQuantity()
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this mostly reuses the code from canAddItem().
2021-10-11 21:46:27 +01:00
5d4f14b388
Added TransactionBuilderInventory for server-side inventory transaction generation
2021-09-09 17:10:04 +01:00
00984c1b9f
BaseInventory: Move contents of InventoryHelpersTrait back inline
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I moved these to a trait in anticipation of having multiple full Inventory implementations. That's no longer necessary because of the abstraction of SimpleInventory.
2021-08-04 20:57:20 +01:00
7ba573db77
Added API method Item::canStackWith()
2021-06-29 19:52:52 +01:00