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https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-21 08:17:34 +00:00
Working crafting :woohoo:
This commit is contained in:
parent
3d4ed5308e
commit
2e9a3f9160
@ -45,6 +45,12 @@ class CraftingManager{
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*/
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protected $shapelessRecipes = [];
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/**
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* @var CraftingRecipe[]
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* @phpstan-var array<int, CraftingRecipe>
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*/
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private array $craftingRecipeIndex = [];
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/**
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* @var FurnaceRecipeManager[]
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* @phpstan-var array<int, FurnaceRecipeManager>
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@ -153,6 +159,14 @@ class CraftingManager{
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return $this->shapedRecipes;
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}
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/**
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* @return CraftingRecipe[]
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* @phpstan-return array<int, CraftingRecipe>
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*/
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public function getCraftingRecipeIndex() : array{
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return $this->craftingRecipeIndex;
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}
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public function getFurnaceRecipeManager(FurnaceType $furnaceType) : FurnaceRecipeManager{
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return $this->furnaceRecipeManagers[$furnaceType->id()];
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}
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@ -175,6 +189,7 @@ class CraftingManager{
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public function registerShapedRecipe(ShapedRecipe $recipe) : void{
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$this->shapedRecipes[self::hashOutputs($recipe->getResults())][] = $recipe;
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$this->craftingRecipeIndex[] = $recipe;
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foreach($this->recipeRegisteredCallbacks as $callback){
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$callback();
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@ -183,6 +198,7 @@ class CraftingManager{
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public function registerShapelessRecipe(ShapelessRecipe $recipe) : void{
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$this->shapelessRecipes[self::hashOutputs($recipe->getResults())][] = $recipe;
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$this->craftingRecipeIndex[] = $recipe;
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foreach($this->recipeRegisteredCallbacks as $callback){
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$callback();
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@ -60,9 +60,11 @@ class CraftingTransaction extends InventoryTransaction{
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private CraftingManager $craftingManager;
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public function __construct(Player $source, CraftingManager $craftingManager, array $actions = []){
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public function __construct(Player $source, CraftingManager $craftingManager, array $actions = [], ?CraftingRecipe $recipe = null, ?int $repetitions = null){
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parent::__construct($source, $actions);
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$this->craftingManager = $craftingManager;
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$this->recipe = $recipe;
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$this->repetitions = $repetitions;
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}
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/**
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@ -123,6 +125,18 @@ class CraftingTransaction extends InventoryTransaction{
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return $iterations;
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}
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private function validateRecipe(CraftingRecipe $recipe, ?int $expectedRepetitions) : int{
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//compute number of times recipe was crafted
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$repetitions = $this->matchRecipeItems($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()), false);
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if($expectedRepetitions !== null && $repetitions !== $expectedRepetitions){
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throw new TransactionValidationException("Expected $expectedRepetitions repetitions, got $repetitions");
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}
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//assert that $repetitions x recipe ingredients should be consumed
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$this->matchRecipeItems($this->inputs, $recipe->getIngredientList(), true, $repetitions);
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return $repetitions;
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}
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public function validate() : void{
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$this->squashDuplicateSlotChanges();
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if(count($this->actions) < 1){
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@ -131,25 +145,24 @@ class CraftingTransaction extends InventoryTransaction{
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$this->matchItems($this->outputs, $this->inputs);
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$failed = 0;
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foreach($this->craftingManager->matchRecipeByOutputs($this->outputs) as $recipe){
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try{
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//compute number of times recipe was crafted
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$this->repetitions = $this->matchRecipeItems($this->outputs, $recipe->getResultsFor($this->source->getCraftingGrid()), false);
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//assert that $repetitions x recipe ingredients should be consumed
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$this->matchRecipeItems($this->inputs, $recipe->getIngredientList(), true, $this->repetitions);
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//Success!
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$this->recipe = $recipe;
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break;
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}catch(TransactionValidationException $e){
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//failed
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++$failed;
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}
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}
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if($this->recipe === null){
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throw new TransactionValidationException("Unable to match a recipe to transaction (tried to match against $failed recipes)");
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$failed = 0;
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foreach($this->craftingManager->matchRecipeByOutputs($this->outputs) as $recipe){
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try{
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$this->repetitions = $this->validateRecipe($recipe, $this->repetitions);
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$this->recipe = $recipe;
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break;
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}catch(TransactionValidationException $e){
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//failed
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++$failed;
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}
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}
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if($this->recipe === null){
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throw new TransactionValidationException("Unable to match a recipe to transaction (tried to match against $failed recipes)");
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}
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}else{
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$this->repetitions = $this->validateRecipe($this->recipe, $this->repetitions);
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}
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}
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23
src/network/mcpe/cache/CraftingDataCache.php
vendored
23
src/network/mcpe/cache/CraftingDataCache.php
vendored
@ -25,6 +25,8 @@ namespace pocketmine\network\mcpe\cache;
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use pocketmine\crafting\CraftingManager;
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use pocketmine\crafting\FurnaceType;
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use pocketmine\crafting\ShapedRecipe;
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use pocketmine\crafting\ShapelessRecipe;
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use pocketmine\crafting\ShapelessRecipeType;
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use pocketmine\item\Item;
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use pocketmine\network\mcpe\convert\ItemTranslator;
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@ -76,12 +78,12 @@ final class CraftingDataCache{
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private function buildCraftingDataCache(CraftingManager $manager) : CraftingDataPacket{
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Timings::$craftingDataCacheRebuild->startTiming();
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$counter = 0;
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$nullUUID = Uuid::fromString(Uuid::NIL);
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$converter = TypeConverter::getInstance();
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$recipesWithTypeIds = [];
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foreach($manager->getShapelessRecipes() as $list){
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foreach($list as $recipe){
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foreach($manager->getCraftingRecipeIndex() as $index => $recipe){
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if($recipe instanceof ShapelessRecipe){
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$typeTag = match($recipe->getType()->id()){
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ShapelessRecipeType::CRAFTING()->id() => CraftingRecipeBlockName::CRAFTING_TABLE,
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ShapelessRecipeType::STONECUTTER()->id() => CraftingRecipeBlockName::STONECUTTER,
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@ -89,7 +91,7 @@ final class CraftingDataCache{
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};
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$recipesWithTypeIds[] = new ProtocolShapelessRecipe(
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CraftingDataPacket::ENTRY_SHAPELESS,
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Binary::writeInt(++$counter),
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Binary::writeInt($index),
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array_map(function(Item $item) use ($converter) : RecipeIngredient{
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return $converter->coreItemStackToRecipeIngredient($item);
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}, $recipe->getIngredientList()),
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@ -99,12 +101,9 @@ final class CraftingDataCache{
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$nullUUID,
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$typeTag,
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50,
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$counter
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$index
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);
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}
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}
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foreach($manager->getShapedRecipes() as $list){
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foreach($list as $recipe){
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}elseif($recipe instanceof ShapedRecipe){
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$inputs = [];
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for($row = 0, $height = $recipe->getHeight(); $row < $height; ++$row){
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@ -114,7 +113,7 @@ final class CraftingDataCache{
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}
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$recipesWithTypeIds[] = $r = new ProtocolShapedRecipe(
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CraftingDataPacket::ENTRY_SHAPED,
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Binary::writeInt(++$counter),
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Binary::writeInt($index),
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$inputs,
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array_map(function(Item $item) use ($converter) : ItemStack{
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return $converter->coreItemStackToNet($item);
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@ -122,8 +121,10 @@ final class CraftingDataCache{
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$nullUUID,
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CraftingRecipeBlockName::CRAFTING_TABLE,
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50,
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$counter
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$index
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);
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}else{
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//TODO: probably special recipe types
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}
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}
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@ -23,6 +23,7 @@ declare(strict_types=1);
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namespace pocketmine\network\mcpe\handler;
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use pocketmine\crafting\CraftingGrid;
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use pocketmine\inventory\transaction\action\DestroyItemAction;
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use pocketmine\inventory\transaction\action\DropItemAction;
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use pocketmine\inventory\transaction\CraftingTransaction;
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@ -30,8 +31,8 @@ use pocketmine\inventory\transaction\InventoryTransaction;
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use pocketmine\inventory\transaction\TransactionBuilder;
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use pocketmine\inventory\transaction\TransactionBuilderInventory;
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use pocketmine\item\Item;
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use pocketmine\item\VanillaItems;
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use pocketmine\network\mcpe\InventoryManager;
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use pocketmine\network\mcpe\protocol\types\inventory\ContainerUIIds;
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use pocketmine\network\mcpe\protocol\types\inventory\stackrequest\CraftingConsumeInputStackRequestAction;
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use pocketmine\network\mcpe\protocol\types\inventory\stackrequest\CraftingMarkSecondaryResultStackRequestAction;
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use pocketmine\network\mcpe\protocol\types\inventory\stackrequest\CraftRecipeAutoStackRequestAction;
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@ -46,8 +47,10 @@ use pocketmine\network\mcpe\protocol\types\inventory\stackrequest\PlaceStackRequ
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use pocketmine\network\mcpe\protocol\types\inventory\stackrequest\SwapStackRequestAction;
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use pocketmine\network\mcpe\protocol\types\inventory\stackrequest\TakeStackRequestAction;
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use pocketmine\network\mcpe\protocol\types\inventory\stackresponse\ItemStackResponse;
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use pocketmine\network\mcpe\protocol\types\inventory\UIInventorySlotOffset;
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use pocketmine\network\PacketHandlingException;
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use pocketmine\player\Player;
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use pocketmine\utils\AssumptionFailedError;
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use function get_class;
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final class ItemStackRequestExecutor{
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@ -56,7 +59,11 @@ final class ItemStackRequestExecutor{
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/** @var ItemStackRequestSlotInfo[] */
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private array $requestSlotInfos = [];
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private bool $crafting = false;
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private ?InventoryTransaction $specialTransaction = null;
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/** @var Item[] */
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private array $craftingResults = [];
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private int $craftingOutputIndex = 0;
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public function __construct(
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private Player $player,
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@ -91,37 +98,91 @@ final class ItemStackRequestExecutor{
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}
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private function transferItems(ItemStackRequestSlotInfo $source, ItemStackRequestSlotInfo $destination, int $count) : void{
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[$sourceInventory, $sourceSlot] = $this->getBuilderInventoryAndSlot($source);
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[$targetInventory, $targetSlot] = $this->getBuilderInventoryAndSlot($destination);
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$oldSourceItem = $sourceInventory->getItem($sourceSlot);
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$oldTargetItem = $targetInventory->getItem($targetSlot);
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if(!$targetInventory->isSlotEmpty($targetSlot) && !$oldTargetItem->canStackWith($oldSourceItem)){
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throw new PacketHandlingException("Can only transfer items into an empty slot, or a slot containing the same item");
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}
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[$newSourceItem, $newTargetItem] = $this->splitStack($oldSourceItem, $count, $oldTargetItem->getCount());
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$sourceInventory->setItem($sourceSlot, $newSourceItem);
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$targetInventory->setItem($targetSlot, $newTargetItem);
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$removed = $this->removeItemFromSlot($source, $count);
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$this->addItemToSlot($destination, $removed, $count);
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}
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/**
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* @phpstan-return array{Item, Item}
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* Deducts items from an inventory slot, returning a stack containing the removed items.
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*/
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private function splitStack(Item $item, int $transferredCount, int $targetCount) : array{
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if($item->getCount() < $transferredCount){
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throw new PacketHandlingException("Cannot take $transferredCount items from a stack of " . $item->getCount());
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private function removeItemFromSlot(ItemStackRequestSlotInfo $slotInfo, int $count) : Item{
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$this->requestSlotInfos[] = $slotInfo;
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[$inventory, $slot] = $this->getBuilderInventoryAndSlot($slotInfo);
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$existingItem = $inventory->getItem($slot);
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if($existingItem->getCount() < $count){
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throw new PacketHandlingException("Cannot take $count items from a stack of " . $existingItem->getCount());
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}
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$removed = $existingItem->pop($count);
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$inventory->setItem($slot, $existingItem);
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return $removed;
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}
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/**
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* Adds items to the target slot, if they are stackable.
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*/
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private function addItemToSlot(ItemStackRequestSlotInfo $slotInfo, Item $item, int $count) : Item{
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$this->requestSlotInfos[] = $slotInfo;
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[$inventory, $slot] = $this->getBuilderInventoryAndSlot($slotInfo);
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$existingItem = $inventory->getItem($slot);
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if(!$existingItem->isNull() && !$existingItem->canStackWith($item)){
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throw new PacketHandlingException("Can only add items to an empty slot, or a slot containing the same item");
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}
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//we can't use the existing item here; it may be an empty stack
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$newItem = clone $item;
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$newItem->setCount($existingItem->getCount() + $count);
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$inventory->setItem($slot, $newItem);
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$leftover = clone $item;
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$removed = $leftover->pop($transferredCount);
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$removed->setCount($removed->getCount() + $targetCount);
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if($leftover->isNull()){
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$leftover = VanillaItems::AIR();
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$leftover->pop($count);
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return $leftover;
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}
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private function beginCrafting(int $recipeId, int $repetitions) : void{
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if($this->specialTransaction !== null){
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throw new PacketHandlingException("Cannot perform more than 1 special action per request");
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}
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if($repetitions < 1){ //TODO: upper bound?
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throw new PacketHandlingException("Cannot craft a recipe less than 1 time");
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}
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$craftingManager = $this->player->getServer()->getCraftingManager();
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$recipe = $craftingManager->getCraftingRecipeIndex()[$recipeId] ?? null;
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if($recipe === null){
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throw new PacketHandlingException("Unknown crafting recipe ID $recipeId");
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}
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return [$leftover, $removed];
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$this->specialTransaction = new CraftingTransaction($this->player, $craftingManager, [], $recipe, $repetitions);
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$currentWindow = $this->player->getCurrentWindow();
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if($currentWindow !== null && !($currentWindow instanceof CraftingGrid)){
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throw new PacketHandlingException("Cannot complete crafting when the player's current window is not a crafting grid");
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}
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$craftingGrid = $currentWindow ?? $this->player->getCraftingGrid();
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$craftingResults = $recipe->getResultsFor($craftingGrid);
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foreach($craftingResults as $k => $craftingResult){
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$craftingResult->setCount($craftingResult->getCount() * $repetitions);
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$this->craftingResults[$k] = $craftingResult;
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}
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}
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private function takeCraftingResult(ItemStackRequestSlotInfo $destination, int $count) : void{
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$recipeResultItem = $this->craftingResults[$this->craftingOutputIndex] ?? null;
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if($recipeResultItem === null){
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throw new PacketHandlingException("Cannot refer to nonexisting crafting output index " . $this->craftingOutputIndex);
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}
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$availableCount = $recipeResultItem->getCount();
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if($availableCount < $count){
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throw new PacketHandlingException("Tried to take too many results from crafting");
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}
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$this->craftingResults[$this->craftingOutputIndex] = $this->addItemToSlot($destination, $recipeResultItem, $count);
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}
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private function processItemStackRequestAction(ItemStackRequestAction $action) : void{
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@ -129,9 +190,14 @@ final class ItemStackRequestExecutor{
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$action instanceof TakeStackRequestAction ||
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$action instanceof PlaceStackRequestAction
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){
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$this->requestSlotInfos[] = $action->getSource();
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$this->requestSlotInfos[] = $action->getDestination();
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$this->transferItems($action->getSource(), $action->getDestination(), $action->getCount());
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$source = $action->getSource();
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$destination = $action->getDestination();
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if($source->getContainerId() === ContainerUIIds::CREATED_OUTPUT && $source->getSlotId() === UIInventorySlotOffset::CREATED_ITEM_OUTPUT){
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$this->takeCraftingResult($destination, $action->getCount());
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}else{
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$this->transferItems($source, $destination, $action->getCount());
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}
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}elseif($action instanceof SwapStackRequestAction){
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$this->requestSlotInfos[] = $action->getSlot1();
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$this->requestSlotInfos[] = $action->getSlot2();
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@ -144,35 +210,35 @@ final class ItemStackRequestExecutor{
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$inventory1->setItem($slot1, $item2);
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$inventory2->setItem($slot2, $item1);
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}elseif($action instanceof DropStackRequestAction){
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$this->requestSlotInfos[] = $action->getSource();
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[$inventory, $slot] = $this->getBuilderInventoryAndSlot($action->getSource());
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$oldItem = $inventory->getItem($slot);
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[$leftover, $dropped] = $this->splitStack($oldItem, $action->getCount(), 0);
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//TODO: this action has a "randomly" field, I have no idea what it's used for
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$inventory->setItem($slot, $leftover);
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$dropped = $this->removeItemFromSlot($action->getSource(), $action->getCount());
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$this->builder->addAction(new DropItemAction($dropped));
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}elseif($action instanceof DestroyStackRequestAction){
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$this->requestSlotInfos[] = $action->getSource();
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[$inventory, $slot] = $this->getBuilderInventoryAndSlot($action->getSource());
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$oldItem = $inventory->getItem($slot);
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[$leftover, $destroyed] = $this->splitStack($oldItem, $action->getCount(), 0);
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$inventory->setItem($slot, $leftover);
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$destroyed = $this->removeItemFromSlot($action->getSource(), $action->getCount());
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$this->builder->addAction(new DestroyItemAction($destroyed));
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}elseif($action instanceof CraftRecipeStackRequestAction){
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$this->beginCrafting($action->getRecipeId(), 1);
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}elseif($action instanceof CraftRecipeAutoStackRequestAction){
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$this->beginCrafting($action->getRecipeId(), $action->getRepetitions());
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}elseif($action instanceof CraftingConsumeInputStackRequestAction){
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//we don't need this for the PM system
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$this->requestSlotInfos[] = $action->getSource();
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$this->crafting = true;
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}elseif(
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$action instanceof CraftRecipeStackRequestAction || //TODO
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$action instanceof CraftRecipeAutoStackRequestAction || //TODO
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$action instanceof CraftingMarkSecondaryResultStackRequestAction || //no obvious use
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$action instanceof DeprecatedCraftingResultsStackRequestAction //no obvious use
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){
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$this->crafting = true;
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if(!$this->specialTransaction instanceof CraftingTransaction){
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throw new PacketHandlingException("Cannot consume crafting input when no crafting transaction is in progress");
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}
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$this->removeItemFromSlot($action->getSource(), $action->getCount()); //output discarded - we allow CraftingTransaction to verify the balance
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}elseif($action instanceof CraftingMarkSecondaryResultStackRequestAction){
|
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if(!$this->specialTransaction instanceof CraftingTransaction){
|
||||
throw new AssumptionFailedError("Cannot mark crafting result index when no crafting transaction is in progress");
|
||||
}
|
||||
$outputIndex = $action->getCraftingGridSlot();
|
||||
if($outputIndex < 0){
|
||||
throw new PacketHandlingException("Crafting result index cannot be negative");
|
||||
}
|
||||
$this->craftingOutputIndex = $outputIndex;
|
||||
}elseif($action instanceof DeprecatedCraftingResultsStackRequestAction){
|
||||
//no obvious use
|
||||
}else{
|
||||
throw new PacketHandlingException("Unhandled item stack request action: " . get_class($action));
|
||||
}
|
||||
@ -184,9 +250,12 @@ final class ItemStackRequestExecutor{
|
||||
}
|
||||
$inventoryActions = $this->builder->generateActions();
|
||||
|
||||
return $this->crafting ?
|
||||
new CraftingTransaction($this->player, $this->player->getServer()->getCraftingManager(), $inventoryActions) :
|
||||
new InventoryTransaction($this->player, $inventoryActions);
|
||||
$transaction = $this->specialTransaction ?? new InventoryTransaction($this->player);
|
||||
foreach($inventoryActions as $action){
|
||||
$transaction->addAction($action);
|
||||
}
|
||||
|
||||
return $transaction;
|
||||
}
|
||||
|
||||
public function buildItemStackResponse(bool $success) : ItemStackResponse{
|
||||
|
@ -25,6 +25,7 @@ namespace pocketmine\network\mcpe\handler;
|
||||
|
||||
use pocketmine\inventory\Inventory;
|
||||
use pocketmine\network\mcpe\InventoryManager;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\ContainerUIIds;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\stackresponse\ItemStackResponse;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\stackresponse\ItemStackResponseContainerInfo;
|
||||
use pocketmine\network\mcpe\protocol\types\inventory\stackresponse\ItemStackResponseSlotInfo;
|
||||
@ -67,6 +68,9 @@ final class ItemStackResponseBuilder{
|
||||
public function build(bool $success) : ItemStackResponse{
|
||||
$responseInfosByContainer = [];
|
||||
foreach($this->changedSlots as $containerInterfaceId => $slotIds){
|
||||
if($containerInterfaceId === ContainerUIIds::CREATED_OUTPUT){
|
||||
continue;
|
||||
}
|
||||
foreach($slotIds as $slotId){
|
||||
[$inventory, $slot] = $this->getInventoryAndSlot($containerInterfaceId, $slotId);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user