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synced 2025-04-21 08:17:34 +00:00
Reduce chaos in inventory classes
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2c29d272ad
commit
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@ -59,6 +59,21 @@ abstract class BaseInventory implements Inventory{
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$this->maxStackSize = $size;
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}
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abstract protected function internalSetItem(int $index, Item $item) : void;
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public function setItem(int $index, Item $item) : void{
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if($item->isNull()){
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$item = VanillaItems::AIR();
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}else{
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$item = clone $item;
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}
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$oldItem = $this->getItem($index);
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$this->internalSetItem($index, $item);
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$this->onSlotChange($index, $oldItem);
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}
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/**
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* @param Item[] $items
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*/
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@ -89,21 +104,6 @@ abstract class BaseInventory implements Inventory{
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$this->onContentChange($oldContents);
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}
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abstract protected function internalSetItem(int $index, Item $item) : void;
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public function setItem(int $index, Item $item) : void{
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if($item->isNull()){
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$item = VanillaItems::AIR();
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}else{
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$item = clone $item;
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}
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$oldItem = $this->getItem($index);
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$this->internalSetItem($index, $item);
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$this->onSlotChange($index, $oldItem);
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}
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public function contains(Item $item) : bool{
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$count = max(1, $item->getCount());
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$checkDamage = !$item->hasAnyDamageValue();
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@ -132,18 +132,6 @@ abstract class BaseInventory implements Inventory{
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return $slots;
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}
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public function remove(Item $item) : void{
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$checkDamage = !$item->hasAnyDamageValue();
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$checkTags = $item->hasNamedTag();
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foreach($this->getContents() as $index => $i){
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if($item->equals($i, $checkDamage, $checkTags)){
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$this->clear($index);
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}
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}
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}
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public function first(Item $item, bool $exact = false) : int{
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$count = $exact ? $item->getCount() : max(1, $item->getCount());
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$checkDamage = $exact || !$item->hasAnyDamageValue();
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@ -257,6 +245,17 @@ abstract class BaseInventory implements Inventory{
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return $slot;
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}
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public function remove(Item $item) : void{
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$checkDamage = !$item->hasAnyDamageValue();
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$checkTags = $item->hasNamedTag();
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foreach($this->getContents() as $index => $i){
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if($item->equals($i, $checkDamage, $checkTags)){
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$this->clear($index);
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}
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}
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}
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public function removeItem(Item ...$slots) : array{
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/** @var Item[] $itemSlots */
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/** @var Item[] $slots */
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@ -46,6 +46,16 @@ interface Inventory{
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*/
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public function setItem(int $index, Item $item) : void;
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/**
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* @return Item[]
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*/
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public function getContents(bool $includeEmpty = false) : array;
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/**
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* @param Item[] $items
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*/
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public function setContents(array $items) : void;
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/**
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* Stores the given Items in the inventory. This will try to fill
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* existing stacks and empty slots as well as it can.
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@ -66,16 +76,6 @@ interface Inventory{
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*/
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public function getAddableItemQuantity(Item $item) : int;
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/**
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* @return Item[]
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*/
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public function getContents(bool $includeEmpty = false) : array;
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/**
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* @param Item[] $items
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*/
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public function setContents(array $items) : void;
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/**
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* Checks if the inventory contains any Item with the same material data.
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* It will check id, amount, and metadata (if not null)
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@ -52,6 +52,10 @@ class SimpleInventory extends BaseInventory{
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return $this->slots[$index] !== null ? clone $this->slots[$index] : VanillaItems::AIR();
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}
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protected function internalSetItem(int $index, Item $item) : void{
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$this->slots[$index] = $item->isNull() ? null : $item;
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}
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/**
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* @return Item[]
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*/
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@ -78,8 +82,4 @@ class SimpleInventory extends BaseInventory{
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}
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}
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}
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protected function internalSetItem(int $index, Item $item) : void{
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$this->slots[$index] = $item->isNull() ? null : $item;
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}
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}
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