ea2c418a77
update dependency versions
2019-08-20 19:48:06 +01:00
122238d57e
add NetworkSession->onEnterWorld() hook
2019-08-20 16:25:20 +01:00
3a41a798ad
move forced overflow of SetTimePacket to SetTimePacket::create()
2019-08-20 16:24:47 +01:00
794c7b2469
clean up imports
2019-08-20 15:59:27 +01:00
ea374f5c37
[ci skip] update changelog
2019-08-20 15:52:50 +01:00
6b22f68674
Player: remove sendDataPacket()
2019-08-20 15:50:34 +01:00
965177fb74
Server: drop redundant proxy function broadcastPacket()
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this is just making it harder to search for broadcast usages, and we want to get rid of all packet broadcasting shit from Server anyway.
2019-08-19 19:30:57 +01:00
8557c93f04
remove GenericParticle, work on isolating network crap in particles
2019-08-19 19:26:26 +01:00
4dfa335ae7
convert ParticleIds to final class with private constructor
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I got tired of auto complete suggesting this shit every time I typed `implements Particle`
2019-08-19 19:05:59 +01:00
e52ba7201c
add LevelEventPacket::standardParticle() sugar
2019-08-19 19:01:09 +01:00
3274db3ddc
DustParticle constructor now uses Color object
2019-08-19 18:57:26 +01:00
1262b06797
[ci skip] update changelog
2019-08-19 17:22:22 +01:00
2d4a32fc77
first look at separating Entity and Location
2019-08-19 17:20:34 +01:00
591d35889e
make use of EnumTrait->id()
2019-08-17 16:37:36 +01:00
a7d51a273d
EnumTrait: add a numeric runtimeID field for arrays and switches
2019-08-17 16:36:05 +01:00
69e23998f4
Merge branch 'stable'
2019-08-16 19:06:36 +01:00
a19143cae7
3.9.5 is next
2019-08-16 17:58:02 +01:00
1be6783c34
Release 3.9.4
3.9.4
2019-08-16 17:58:01 +01:00
092edc9d43
avoid breaking concrete powder
2019-08-16 17:41:50 +01:00
2ba8eac27f
FallingBlock: fix endless falling on top of fences
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this is a shitty fix, but I don't think there's a better way to do it on 3.x. This also fixes dropping on cactus.
close #2449 , close #2895
2019-08-16 17:27:41 +01:00
9321eef683
Merge branch 'stable'
2019-08-16 16:49:24 +01:00
25ff90b2c6
PluginManager: fix chained softdepend plugins load order
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Test case:
- plugin2 depends on nonexistent plugin1
- plugin3 depends on plugin2
At random occasions, plugin3 would be loaded before plugin2, because plugin2 load would be deferred in the expectation of plugin1 being loaded. This would result in the assumption that plugin3's softdepend plugins would not be loaded, so they were ignored.
We fix this problem by removing missing plugins from softdepend if they were not present on a scan of the directory. This way, we don't ignore any unresolved deferred dependency resolutions.
2019-08-16 16:46:59 +01:00
4898a35613
cleanup block dual bounding box clusterfuck
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"bounding box" serves no tangible purpose, only collision boxes do right now.
2019-08-15 17:23:55 +01:00
d58339b2fd
fix doors being considered 3 blocks tall by collision detection in some cases
2019-08-15 16:54:14 +01:00
73b2669712
remove World->isFullBlock(), add Block->isFullCube(), clean up some BB mess
2019-08-15 16:22:54 +01:00
e29ac514d7
Block->getBoundingBox() and Block->getCollisionBoxes() are now final
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Force usage of Block->recalculateBoundingBox() and Block->recalculateCollisionBoxes()
2019-08-15 16:16:08 +01:00
6dd1cdc413
sync php submodule version
2019-08-14 18:22:08 +01:00
b912ae78bc
Merge branch 'stable' of https://github.com/pmmp/PocketMine-MP into stable
2019-08-14 18:21:24 +01:00
200bcb485e
Merge branch 'stable'
2019-08-14 18:20:55 +01:00
677d43028a
add php-build-scripts as a submodule
2019-08-14 18:08:26 +01:00
d04793145c
Remove usages of AxisAlignedBB->setBounds() and AxisAlignedBB->setBB()
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these usages make no sense in the contexts they are used in, because their uses require another BB to be created anyway. It makes more sense to simply destroy the old one instead of having it mutable.
2019-08-14 17:28:06 +01:00
e9ed46a9c7
Entity: avoid bad hack on high load which causes bugs on entity move
2019-08-13 18:08:56 +01:00
47b905007e
add more legacy metadata constants
2019-08-13 18:01:24 +01:00
7bfb55ec9a
Fixed some errors in support.yml ( #3095 )
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[ci skip]
2019-08-13 14:09:03 +01:00
2b38098243
Explosion: fix pos refactor mess
2019-08-12 19:05:21 +01:00
2f61d42518
backport d23eeff832
: FallingBlock: remove useless check
2019-08-11 19:38:12 +01:00
dbb669b156
Entity: add some deprecation warnings to despawnFrom() and despawnFromAll()
2019-08-11 19:34:57 +01:00
4d0e8741fe
Added a deprecation notice to Entity->getBlocksAround()
2019-08-11 19:32:21 +01:00
53dc6e2050
fix TallGrass and Tree random/base amounts never being initialized, closes #2996
2019-08-11 19:06:20 +01:00
807b860cfe
protocol: fixup data type changes, closes #3072
2019-08-11 19:02:16 +01:00
514f395280
SubChunk: reduce visibility of blockLight and skyLight fields
2019-08-10 19:47:41 +01:00
399f9242e0
InventoryManager: avoid use of PlayerHotbarPacket
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it doesn't work so well when the selected slot is empty.
2019-08-10 18:09:38 +01:00
85ad78dda8
DataPacketSendEvent: remove setters
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these create unnecessary complexities in the internals.
2019-08-10 18:00:46 +01:00
d1775030c3
Remove DataPacketBroadcastEvent, DataPacketSendEvent now supports multiple recipients & packets in one swoop
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this makes it simpler to consistently process outbound packets from a plugin. Previously it was necessary to handle 2 events to do 1 job.
2019-08-10 17:59:02 +01:00
4c694c57f4
DaylightSensor: Avoid triggering useless block updates if calculated power is unchanged
2019-08-10 17:49:31 +01:00
774e6fe8a3
Make chemistry textures always enabled
2019-08-10 17:38:00 +01:00
fae6289eb8
protocol: move resource-pack related types to their own subnamespace
2019-08-08 19:58:24 +01:00
d87b6f9ff7
Remove resource pack packets dependency on ResourcePack, now supports decoding
2019-08-08 19:36:54 +01:00
a52e4f0392
AsyncPool: Return whether there are tasks left to be collected from collectTasks()
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this allows a while($pool->collectTasks()); style code.
2019-08-08 18:48:58 +01:00
bce126b6d0
fix BB of daylight sensor
2019-08-07 19:51:52 +01:00