mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 18:29:46 +00:00
Player: remove sendDataPacket()
This commit is contained in:
parent
965177fb74
commit
6b22f68674
@ -1628,7 +1628,7 @@ abstract class Entity{
|
||||
$pk->attributes = $this->attributeMap->getAll();
|
||||
$pk->metadata = $this->getSyncedNetworkData(false);
|
||||
|
||||
$player->sendDataPacket($pk);
|
||||
$player->getNetworkSession()->sendDataPacket($pk);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1670,7 +1670,7 @@ abstract class Entity{
|
||||
$id = spl_object_id($player);
|
||||
if(isset($this->hasSpawned[$id])){
|
||||
if($send){
|
||||
$player->sendDataPacket(RemoveActorPacket::create($this->id));
|
||||
$player->getNetworkSession()->sendDataPacket(RemoveActorPacket::create($this->id));
|
||||
}
|
||||
unset($this->hasSpawned[$id]);
|
||||
}
|
||||
@ -1762,11 +1762,11 @@ abstract class Entity{
|
||||
if($p === $this){
|
||||
continue;
|
||||
}
|
||||
$p->sendDataPacket(clone $pk);
|
||||
$p->getNetworkSession()->sendDataPacket(clone $pk);
|
||||
}
|
||||
|
||||
if($this instanceof Player){
|
||||
$this->sendDataPacket($pk);
|
||||
$this->getNetworkSession()->sendDataPacket($pk);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -405,7 +405,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
|
||||
|
||||
protected function sendSpawnPacket(Player $player) : void{
|
||||
if(!($this instanceof Player)){
|
||||
$player->sendDataPacket(PlayerListPacket::add([PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), $this->skin)]));
|
||||
$player->getNetworkSession()->sendDataPacket(PlayerListPacket::add([PlayerListEntry::createAdditionEntry($this->uuid, $this->id, $this->getName(), $this->skin)]));
|
||||
}
|
||||
|
||||
$pk = new AddPlayerPacket();
|
||||
@ -418,7 +418,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
|
||||
$pk->pitch = $this->location->pitch;
|
||||
$pk->item = $this->getInventory()->getItemInHand();
|
||||
$pk->metadata = $this->getSyncedNetworkData(false);
|
||||
$player->sendDataPacket($pk);
|
||||
$player->getNetworkSession()->sendDataPacket($pk);
|
||||
|
||||
//TODO: Hack for MCPE 1.2.13: DATA_NAMETAG is useless in AddPlayerPacket, so it has to be sent separately
|
||||
$this->sendData($player, [EntityMetadataProperties::NAMETAG => new StringMetadataProperty($this->getNameTag())]);
|
||||
@ -426,7 +426,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
|
||||
$player->getNetworkSession()->onMobArmorChange($this);
|
||||
|
||||
if(!($this instanceof Player)){
|
||||
$player->sendDataPacket(PlayerListPacket::remove([PlayerListEntry::createRemovalEntry($this->uuid)]));
|
||||
$player->getNetworkSession()->sendDataPacket(PlayerListPacket::remove([PlayerListEntry::createRemovalEntry($this->uuid)]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -240,7 +240,7 @@ class ItemEntity extends Entity{
|
||||
$pk->item = $this->getItem();
|
||||
$pk->metadata = $this->getSyncedNetworkData(false);
|
||||
|
||||
$player->sendDataPacket($pk);
|
||||
$player->getNetworkSession()->sendDataPacket($pk);
|
||||
}
|
||||
|
||||
public function onCollideWithPlayer(Player $player) : void{
|
||||
|
@ -159,7 +159,7 @@ class Painting extends Entity{
|
||||
$pk->direction = self::FACING_TO_DATA[$this->facing];
|
||||
$pk->title = $this->motive;
|
||||
|
||||
$player->sendDataPacket($pk);
|
||||
$player->getNetworkSession()->sendDataPacket($pk);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -167,6 +167,6 @@ class CraftingTransaction extends InventoryTransaction{
|
||||
* So people don't whine about messy desync issues when someone cancels CraftItemEvent, or when a crafting
|
||||
* transaction goes wrong.
|
||||
*/
|
||||
$this->source->sendDataPacket(ContainerClosePacket::create(ContainerIds::NONE));
|
||||
$this->source->getNetworkSession()->sendDataPacket(ContainerClosePacket::create(ContainerIds::NONE));
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +84,6 @@ use pocketmine\nbt\tag\ListTag;
|
||||
use pocketmine\network\mcpe\NetworkSession;
|
||||
use pocketmine\network\mcpe\protocol\ActorEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\AnimatePacket;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundPacket;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\MovePlayerPacket;
|
||||
use pocketmine\network\mcpe\protocol\SetTitlePacket;
|
||||
@ -1902,20 +1901,6 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
$this->getWorld()->dropItem($this->location->add(0, 1.3, 0), $item, $this->getDirectionVector()->multiply(0.4), 40);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param ClientboundPacket $packet
|
||||
* @param bool $immediate
|
||||
*
|
||||
* @return bool
|
||||
*/
|
||||
public function sendDataPacket(ClientboundPacket $packet, bool $immediate = false) : bool{
|
||||
if(!$this->isConnected()){
|
||||
return false;
|
||||
}
|
||||
|
||||
return $this->networkSession->sendDataPacket($packet, $immediate);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a title text to the user's screen, with an optional subtitle.
|
||||
*
|
||||
@ -1930,7 +1915,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
if($subtitle !== ""){
|
||||
$this->sendSubTitle($subtitle);
|
||||
}
|
||||
$this->sendDataPacket(SetTitlePacket::title($title));
|
||||
$this->networkSession->sendDataPacket(SetTitlePacket::title($title));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1939,7 +1924,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
* @param string $subtitle
|
||||
*/
|
||||
public function sendSubTitle(string $subtitle) : void{
|
||||
$this->sendDataPacket(SetTitlePacket::subtitle($subtitle));
|
||||
$this->networkSession->sendDataPacket(SetTitlePacket::subtitle($subtitle));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1948,21 +1933,21 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
* @param string $message
|
||||
*/
|
||||
public function sendActionBarMessage(string $message) : void{
|
||||
$this->sendDataPacket(SetTitlePacket::actionBarMessage($message));
|
||||
$this->networkSession->sendDataPacket(SetTitlePacket::actionBarMessage($message));
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the title from the client's screen.
|
||||
*/
|
||||
public function removeTitles(){
|
||||
$this->sendDataPacket(SetTitlePacket::clearTitle());
|
||||
$this->networkSession->sendDataPacket(SetTitlePacket::clearTitle());
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the title duration settings to defaults and removes any existing titles.
|
||||
*/
|
||||
public function resetTitles(){
|
||||
$this->sendDataPacket(SetTitlePacket::resetTitleOptions());
|
||||
$this->networkSession->sendDataPacket(SetTitlePacket::resetTitleOptions());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1974,7 +1959,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
|
||||
*/
|
||||
public function setTitleDuration(int $fadeIn, int $stay, int $fadeOut){
|
||||
if($fadeIn >= 0 and $stay >= 0 and $fadeOut >= 0){
|
||||
$this->sendDataPacket(SetTitlePacket::setAnimationTimes($fadeIn, $stay, $fadeOut));
|
||||
$this->networkSession->sendDataPacket(SetTitlePacket::setAnimationTimes($fadeIn, $stay, $fadeOut));
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user