mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-15 10:19:39 +00:00
remove GenericParticle, work on isolating network crap in particles
This commit is contained in:
parent
4dfa335ae7
commit
8557c93f04
@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class AngryVillagerParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::VILLAGER_ANGRY);
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class AngryVillagerParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::VILLAGER_ANGRY, 0, $pos);
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}
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}
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@ -23,10 +23,20 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class BlockForceFieldParticle extends GenericParticle{
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class BlockForceFieldParticle implements Particle{
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/** @var int */
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private $data;
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public function __construct(int $data = 0){
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parent::__construct(ParticleIds::BLOCK_FORCE_FIELD, $data); //TODO: proper encode/decode of data
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$this->data = $data; //TODO: proper encode/decode of data
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::BLOCK_FORCE_FIELD, $this->data, $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class BubbleParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::BUBBLE);
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class BubbleParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::BUBBLE, 0, $pos);
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}
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}
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@ -23,10 +23,19 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class CriticalParticle extends GenericParticle{
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class CriticalParticle implements Particle{
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/** @var int */
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private $scale;
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public function __construct(int $scale = 2){
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parent::__construct(ParticleIds::CRITICAL, $scale);
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$this->scale = $scale;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::CRITICAL, $this->scale, $pos);
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}
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}
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@ -23,11 +23,20 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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use pocketmine\utils\Color;
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class DustParticle extends GenericParticle{
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class DustParticle implements Particle{
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/** @var Color */
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private $color;
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public function __construct(Color $color){
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parent::__construct(ParticleIds::DUST, $color->toARGB());
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$this->color = $color;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::DUST, $this->color->toARGB(), $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class EnchantParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::MOB_SPELL);
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class EnchantParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::MOB_SPELL, 0, $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class EnchantmentTableParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::ENCHANTMENT_TABLE);
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class EnchantmentTableParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::ENCHANTMENT_TABLE, 0, $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class EntityFlameParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::MOB_FLAME);
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class EntityFlameParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::MOB_FLAME, 0, $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class ExplodeParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::EXPLODE);
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class ExplodeParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::EXPLODE, 0, $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class FlameParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::FLAME);
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class FlameParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::FLAME, 0, $pos);
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}
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}
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@ -1,43 +0,0 @@
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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class GenericParticle implements Particle{
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/** @var int */
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protected $id;
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/** @var int */
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protected $data;
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public function __construct(int $id, int $data = 0){
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$this->id = $id & 0xFFF;
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$this->data = $data;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle($this->id, $this->data, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class HappyVillagerParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::VILLAGER_HAPPY);
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class HappyVillagerParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::VILLAGER_HAPPY, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class HeartParticle extends GenericParticle{
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class HeartParticle implements Particle{
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/** @var int */
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private $scale;
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public function __construct(int $scale = 0){
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parent::__construct(ParticleIds::HEART, $scale);
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$this->scale = $scale;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::HEART, $this->scale, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class HugeExplodeParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::HUGE_EXPLODE);
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class HugeExplodeParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::HUGE_EXPLODE, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class HugeExplodeSeedParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::HUGE_EXPLODE_SEED);
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class HugeExplodeSeedParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::HUGE_EXPLODE_SEED, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class InkParticle extends GenericParticle{
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class InkParticle implements Particle{
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/** @var int */
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private $scale;
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public function __construct(int $scale = 0){
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parent::__construct(ParticleIds::INK, $scale);
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$this->scale = $scale;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::INK, $this->scale, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class InstantEnchantParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::MOB_SPELL_INSTANTANEOUS);
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class InstantEnchantParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::MOB_SPELL_INSTANTANEOUS, 0, $pos);
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}
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}
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@ -24,10 +24,19 @@ declare(strict_types=1);
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namespace pocketmine\world\particle;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class ItemBreakParticle extends GenericParticle{
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class ItemBreakParticle implements Particle{
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/** @var Item */
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private $item;
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public function __construct(Item $item){
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parent::__construct(ParticleIds::ITEM_BREAK, ($item->getId() << 16) | $item->getMeta());
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$this->item = $item;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::ITEM_BREAK, ($this->item->getId() << 16) | $this->item->getMeta(), $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class LavaDripParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::DRIP_LAVA);
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class LavaDripParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::DRIP_LAVA, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class LavaParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::LAVA);
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class LavaParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::LAVA, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class PortalParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::PORTAL);
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class PortalParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::PORTAL, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class RainSplashParticle extends GenericParticle{
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public function __construct(){
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parent::__construct(ParticleIds::RAIN_SPLASH);
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class RainSplashParticle implements Particle{
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::RAIN_SPLASH, 0, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class RedstoneParticle extends GenericParticle{
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class RedstoneParticle implements Particle{
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/** @var int */
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private $lifetime;
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public function __construct(int $lifetime = 1){
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parent::__construct(ParticleIds::REDSTONE, $lifetime);
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$this->lifetime = $lifetime;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::REDSTONE, $this->lifetime, $pos);
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}
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}
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namespace pocketmine\world\particle;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\types\ParticleIds;
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class SmokeParticle extends GenericParticle{
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class SmokeParticle implements Particle{
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/** @var int */
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private $scale;
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public function __construct(int $scale = 0){
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parent::__construct(ParticleIds::SMOKE, $scale);
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$this->scale = $scale;
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}
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public function encode(Vector3 $pos){
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return LevelEventPacket::standardParticle(ParticleIds::SMOKE, $this->scale, $pos);
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}
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}
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@ -23,10 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world\particle;
|
||||
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\ParticleIds;
|
||||
|
||||
class SnowballPoofParticle extends GenericParticle{
|
||||
public function __construct(){
|
||||
parent::__construct(ParticleIds::SNOWBALL_POOF, 0);
|
||||
class SnowballPoofParticle implements Particle{
|
||||
|
||||
public function encode(Vector3 $pos){
|
||||
return LevelEventPacket::standardParticle(ParticleIds::SNOWBALL_POOF, 0, $pos);
|
||||
}
|
||||
}
|
||||
|
@ -23,10 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world\particle;
|
||||
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\ParticleIds;
|
||||
|
||||
class SplashParticle extends GenericParticle{
|
||||
public function __construct(){
|
||||
parent::__construct(ParticleIds::WATER_SPLASH);
|
||||
class SplashParticle implements Particle{
|
||||
|
||||
public function encode(Vector3 $pos){
|
||||
return LevelEventPacket::standardParticle(ParticleIds::WATER_SPLASH, 0, $pos);
|
||||
}
|
||||
}
|
||||
|
@ -23,10 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world\particle;
|
||||
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\ParticleIds;
|
||||
|
||||
class SporeParticle extends GenericParticle{
|
||||
public function __construct(){
|
||||
parent::__construct(ParticleIds::TOWN_AURA);
|
||||
class SporeParticle implements Particle{
|
||||
|
||||
public function encode(Vector3 $pos){
|
||||
return LevelEventPacket::standardParticle(ParticleIds::TOWN_AURA, 0, $pos);
|
||||
}
|
||||
}
|
||||
|
@ -24,10 +24,19 @@ declare(strict_types=1);
|
||||
namespace pocketmine\world\particle;
|
||||
|
||||
use pocketmine\block\Block;
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\ParticleIds;
|
||||
|
||||
class TerrainParticle extends GenericParticle{
|
||||
class TerrainParticle implements Particle{
|
||||
/** @var Block */
|
||||
private $block;
|
||||
|
||||
public function __construct(Block $b){
|
||||
parent::__construct(ParticleIds::TERRAIN, $b->getRuntimeId());
|
||||
$this->block = $b;
|
||||
}
|
||||
|
||||
public function encode(Vector3 $pos){
|
||||
return LevelEventPacket::standardParticle(ParticleIds::TERRAIN, $this->block->getRuntimeId(), $pos);
|
||||
}
|
||||
}
|
||||
|
@ -23,10 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world\particle;
|
||||
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\ParticleIds;
|
||||
|
||||
class WaterDripParticle extends GenericParticle{
|
||||
public function __construct(){
|
||||
parent::__construct(ParticleIds::DRIP_WATER);
|
||||
class WaterDripParticle implements Particle{
|
||||
|
||||
public function encode(Vector3 $pos){
|
||||
return LevelEventPacket::standardParticle(ParticleIds::DRIP_WATER, 0, $pos);
|
||||
}
|
||||
}
|
||||
|
@ -23,10 +23,13 @@ declare(strict_types=1);
|
||||
|
||||
namespace pocketmine\world\particle;
|
||||
|
||||
use pocketmine\math\Vector3;
|
||||
use pocketmine\network\mcpe\protocol\LevelEventPacket;
|
||||
use pocketmine\network\mcpe\protocol\types\ParticleIds;
|
||||
|
||||
class WaterParticle extends GenericParticle{
|
||||
public function __construct(){
|
||||
parent::__construct(ParticleIds::WATER_WAKE);
|
||||
class WaterParticle implements Particle{
|
||||
|
||||
public function encode(Vector3 $pos){
|
||||
return LevelEventPacket::standardParticle(ParticleIds::WATER_WAKE, 0, $pos);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user