|
740a8ad436
|
Lock player position for delayed teleport, and add related assertions
|
2017-01-26 11:13:35 +00:00 |
|
|
86dc8c48b9
|
Fix player burn time in creative
|
2017-01-06 20:01:21 +00:00 |
|
|
096836faaa
|
Moved Entity initialization into Entity class
|
2017-01-03 22:24:41 +00:00 |
|
|
55791e0819
|
Fix doc formatting from FullChunk -> Chunk mass-replace
|
2017-01-03 22:24:28 +00:00 |
|
|
10c8632417
|
Fixed effect amplifier overflow crash, close #147 (#191)
|
2016-12-27 21:30:54 +00:00 |
|
|
942b35ee4c
|
Some metadata flags
|
2016-12-26 16:59:52 +00:00 |
|
|
2930cf80b4
|
Merge branch 'master' into mcpe-1.0
|
2016-12-16 10:29:58 +00:00 |
|
|
175dd0efa6
|
PhpStorm inspections
Fixed some minor bugs and dropped some obsolete code
pocketmine\level\generator namespace is ignored in this commit
|
2016-12-14 21:49:35 +00:00 |
|
|
5e6d452678
|
Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant
|
2016-12-09 17:20:07 +00:00 |
|
|
4d121f7d84
|
Fix some entity metadata
|
2016-12-03 22:12:52 +00:00 |
|
|
4c49db6036
|
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
|
2016-11-27 21:57:59 +00:00 |
|
|
16d07e1f3d
|
Remove redundant return value for setImmobile()
|
2016-10-30 17:07:06 +00:00 |
|
|
16d72c7f86
|
Remove redundant type-hint causing crashes
|
2016-10-30 17:03:29 +00:00 |
|
|
ae1501884b
|
More metadata and some cleanup
|
2016-10-27 10:55:06 +01:00 |
|
|
bfc77a772a
|
New entity data flags
@Intyre, you are beyond awesome
|
2016-10-27 10:55:05 +01:00 |
|
|
6bcb3aeb26
|
Add new values for potion colour and ambient. TODO: bubble transparency.
|
2016-10-27 10:55:05 +01:00 |
|
|
0f261b7baa
|
Fixed player flags (now can sleep!)
|
2016-10-27 10:55:05 +01:00 |
|
|
ce72f634b0
|
Update some old code
|
2016-10-27 10:55:04 +01:00 |
|
|
2ffbb452bb
|
Fix a bunch of metadata bugs, fixed air ticking and added some new API methods
|
2016-10-27 10:55:04 +01:00 |
|
|
468b3e8d44
|
Flags now work on mobs, but not on players
This commit no doubt breaks something, somewhere
|
2016-10-27 10:55:04 +01:00 |
|
|
869721a8ee
|
Add more unknowns
|
2016-10-27 10:55:04 +01:00 |
|
|
787f6594b2
|
More new data properties
|
2016-10-27 10:55:04 +01:00 |
|
|
867ec6b509
|
Fix leads, crashes
|
2016-10-27 10:55:03 +01:00 |
|
|
b6e1a21566
|
Add new metadata type vector3f and correct metadata encoding. Result = client crash. TODO: new data values and flags.
|
2016-10-27 10:55:03 +01:00 |
|
|
58ff381557
|
PhpStorm automated formatting (#11)
* PhpStorm reformatting
* Tuned PhpStorm reformatting
* Improved ItemIds and BlockIds formatting
* Tuned more PhpStorm reformatting
* Improved string concatenation
|
2016-10-03 19:05:48 +08:00 |
|
|
df8e1e8702
|
Spawn unleashed, movement fixed and some Player DataProperty cleanup
|
2016-06-22 00:08:52 +02:00 |
|
|
6e41e6837f
|
Fixed #3266
|
2016-03-07 18:50:26 +08:00 |
|
|
df7eaa7242
|
Closes #3548
|
2016-03-07 18:48:27 +08:00 |
|
|
09ce8fab82
|
Fixed speed and slowness potions
|
2016-03-07 18:12:54 +08:00 |
|
|
a2641f923d
|
Merge branch master
|
2016-02-22 14:32:48 +08:00 |
|
|
a6cd526e60
|
PHP7 to master
|
2016-02-21 12:47:30 +01:00 |
|
|
5459576833
|
Added hunger and experience saving
|
2016-02-17 19:56:19 +08:00 |
|
|
3b51d2c217
|
Resolved #3937
|
2016-02-12 14:08:59 +08:00 |
|
|
329a525ea1
|
Implemented food and hunger
|
2016-02-10 22:49:48 +08:00 |
|
|
cf3d8f449e
|
Added some asserts
|
2015-09-27 19:48:42 +02:00 |
|
|
3ffdb8e552
|
Removed @deprecated classes, methods and properties, added some type hints
|
2015-09-12 17:10:11 +02:00 |
|
|
7f8b39a63c
|
Renamed NBT tags to have Tag in the name
|
2015-08-23 00:25:29 +02:00 |
|
|
31ef7721b1
|
Removed network channels, bumped protocol
|
2015-08-12 14:59:48 +02:00 |
|
|
d4163ea01c
|
Added sneaking, sprinting
|
2015-08-08 13:02:59 +02:00 |
|
|
3e2cce3c2c
|
use cleanup
|
2015-08-07 21:26:24 +02:00 |
|
|
d026e2ecf0
|
Implemented new crafting mechanism
|
2015-08-07 21:26:12 +02:00 |
|
|
f7ec1de0fd
|
Players now have entity id 0
|
2015-06-19 14:40:05 +02:00 |
|
|
4a8ca96aaa
|
Skip getting bigger bounding boxes on higher tick rates
|
2015-06-09 18:24:17 +02:00 |
|
|
fdcddcc04b
|
Fix entity unloading after teleporting, closes #3136
|
2015-06-08 15:02:00 +02:00 |
|
|
7b17bf416e
|
Fixed Arrows not hitting entities, added new movement system
|
2015-06-07 21:08:46 +02:00 |
|
|
71490f60f2
|
Fixed other invisibility issues
|
2015-06-04 16:51:48 +02:00 |
|
|
05dbf7b47f
|
Fixed some corrupted states, probably fixed most invisible players cases
|
2015-06-04 15:46:57 +02:00 |
|
|
9e14435dbb
|
Moved network ids to constants, improved some entity methods, more performance
|
2015-05-30 23:59:24 +02:00 |
|
|
74917923b6
|
Improved checks, area collision checks, etc
|
2015-05-29 15:13:19 +02:00 |
|
|
1e2038fac5
|
Faster respawn when needed
|
2015-05-29 10:04:56 +02:00 |
|