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ca1b67a675
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hmm
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2014-08-30 17:07:50 +02:00 |
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7a10f91330
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Fixed entity partial block moving
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2014-08-30 15:31:22 +02:00 |
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bf839e821c
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Added proper arrows and damage
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2014-08-30 01:22:46 +02:00 |
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fc62c91c90
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Fixed double physics calculation
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2014-08-29 13:33:59 +02:00 |
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7a1d25617f
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Fixed physics sneak flag
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2014-08-29 13:02:08 +02:00 |
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e2986992c7
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Fixed AxisAlignedBB infinite expansion
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2014-08-28 21:11:49 +02:00 |
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9fb46d8fe8
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Fixed entity physics
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2014-08-28 18:26:37 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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c40f9f65a5
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Optimize imports
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2014-08-26 11:54:24 +02:00 |
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456760b334
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Removed unloaded chunk check
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2014-08-25 15:43:48 +02:00 |
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6109505786
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Implemented correct time offsets and speed
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2014-08-24 20:34:06 +02:00 |
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f0f9bccb4b
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Fixed #1960
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2014-08-24 15:57:13 +02:00 |
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01ebe74974
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Performance improvements in blocks and Entities
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2014-08-24 14:08:17 +02:00 |
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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52d28795fa
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Added Villager spawn egg
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2014-08-16 14:25:58 +02:00 |
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c675605014
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Added item activation, zombie spawn egg
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2014-08-16 14:01:07 +02:00 |
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ec93ed3e3d
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Fixed crash on tile unloading
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2014-08-15 16:37:39 +02:00 |
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7a5c583407
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Throw exception when null chunk is passed to a Tile/Entity
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2014-08-15 16:04:48 +02:00 |
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f60e2860e8
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Release strong weak references on close, closes #1883
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2014-08-15 13:41:13 +02:00 |
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9c95441402
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Force despawn of players on quit
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2014-08-13 20:43:46 +02:00 |
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1f902d814e
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Move only own player from eye level
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2014-08-13 20:25:43 +02:00 |
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0ab3da88be
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Send player movements as direct packets
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2014-08-13 19:32:25 +02:00 |
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e6edace944
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Move players from eye level, not top of head
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2014-08-13 19:26:45 +02:00 |
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582f1540a7
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Players are now moved using the head, closes #1842
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2014-08-10 13:22:12 +02:00 |
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269a10fadd
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Modified Level and Chunk deprecated methods
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2014-08-06 16:22:55 +02:00 |
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60a576e541
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Added proper Entity->__toString()
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2014-08-02 17:48:56 +02:00 |
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1a442b793c
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Fixed Tiles/Entities not using the correct chunk type
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2014-07-30 18:24:59 +02:00 |
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7d8a961374
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Throw exception when an invalid chunk is set as the parent of a Tile/Entity
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2014-07-28 21:40:50 +02:00 |
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ebe8a902e5
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Fixed being killed on teleport
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2014-07-14 15:55:16 +02:00 |
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79e864f4f1
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Added far-generated loaded chunk to garbage collection
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2014-07-14 12:46:03 +02:00 |
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6c442551f7
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Fixed client crashing (temp.), fixed clients not spawning. (Fixes #1640 #1636 #1590 #1573)
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2014-07-14 02:19:14 +02:00 |
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e29ddadd2f
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Fixed #1642
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2014-07-13 01:04:10 +02:00 |
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9a4ead54e3
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Added more timings
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2014-07-12 15:23:06 +02:00 |
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756a8fead6
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Fixed #1604
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2014-07-11 01:34:49 +02:00 |
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828f7f1590
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Fall damage is now working
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2014-07-10 16:16:11 +02:00 |
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c9535162bd
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Added more damage sources
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2014-07-10 14:02:56 +02:00 |
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99c5ad789b
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Improved entity attack push
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2014-07-10 13:29:29 +02:00 |
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4d0b184ca4
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Fixed #1591, handle player disconnect and level change killing
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2014-07-10 12:35:19 +02:00 |
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9604907566
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Fixed #1584 duplicated death messages
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2014-07-09 20:25:40 +02:00 |
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f3079f8444
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Update cause of lava and fire damage
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2014-07-09 14:40:50 +08:00 |
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65523972c2
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Implemented health, events, damage, motion push
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2014-07-06 23:10:11 +02:00 |
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25ecdcf6e2
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Fixed physics BoundingBox
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2014-07-06 12:59:41 +02:00 |
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643a4c1ef5
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Fixed motion, physics
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2014-07-06 12:08:05 +02:00 |
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f5a74a87e3
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Updated composed packets
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2014-07-01 01:11:09 +02:00 |
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a4593d4668
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Fixed #1531
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2014-06-23 23:24:27 +02:00 |
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88157d6e99
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Added workaround for #1527
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2014-06-23 22:35:02 +02:00 |
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38a958ed08
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Fixed #1526 $player->getPosition() returns a WeakRef error
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2014-06-23 16:31:22 +02:00 |
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31a7410acd
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Fixed players and entities getting despawned
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2014-06-23 15:25:44 +02:00 |
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fd4fc4ff94
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Fixed Entity & Player loaded chunk indexes
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2014-06-23 11:57:47 +02:00 |
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279a438ae6
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Fixed spawning of Tile entities via chunk packets
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2014-06-22 18:05:42 +02:00 |
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