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Added workaround for #1527
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@ -843,12 +843,24 @@ abstract class Entity extends Position implements Metadatable{
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return false;
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}
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}
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if(!$this->justCreated){
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$this->server->getPluginManager()->callEvent($ev = new EntityMoveEvent($this, $pos));
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$ev = new EntityMoveEvent($this, $pos);
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if($this instanceof Player){
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for($side = 2; $side <= 5; ++$side){
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$vector = $pos->getSide($side, 2);
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if(!isset($this->usedChunks[Level::chunkHash($vector->x >> 4, $vector->z >> 4)])){
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$ev->setCancelled(true);
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break;
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}
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}
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}
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$this->server->getPluginManager()->callEvent($ev);
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if($ev->isCancelled()){
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return false;
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}
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}
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$this->x = $pos->x;
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$this->y = $pos->y;
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$this->z = $pos->z;
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@ -123,17 +123,17 @@ class Vector3{
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public function getSide($side, $step = 1){
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switch((int) $side){
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case 0:
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return new Vector3($this->x, $this->y - (int) $step, $this->z);
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return new Vector3($this->x, $this->y - $step, $this->z);
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case 1:
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return new Vector3($this->x, $this->y + (int) $step, $this->z);
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return new Vector3($this->x, $this->y + $step, $this->z);
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case 2:
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return new Vector3($this->x, $this->y, $this->z - (int) $step);
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return new Vector3($this->x, $this->y, $this->z - $step);
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case 3:
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return new Vector3($this->x, $this->y, $this->z + (int) $step);
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return new Vector3($this->x, $this->y, $this->z + $step);
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case 4:
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return new Vector3($this->x - (int) $step, $this->y, $this->z);
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return new Vector3($this->x - $step, $this->y, $this->z);
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case 5:
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return new Vector3($this->x + (int) $step, $this->y, $this->z);
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return new Vector3($this->x + $step, $this->y, $this->z);
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default:
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return $this;
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}
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