849 Commits

Author SHA1 Message Date
Dylan K. Taylor
89f5567476 Use Entity->getDirectionVector() more 2017-09-03 12:08:40 +01:00
Dylan K. Taylor
b071ce9c5a Refactored projectile handling, added Item->onClickAir() 2017-09-02 11:57:26 +01:00
Dylan K. Taylor
120cf56a47 Misc return typehints 2017-08-30 12:59:26 +01:00
Dylan K. Taylor
fd52022065 Refactor of health int -> float and fixed armor being useless when
computed damage reduction is less than 1
2017-08-30 11:03:07 +01:00
Dylan K. Taylor
f4f2323518 Fixed entityBaseTick not being timed for Players 2017-08-27 18:29:54 +01:00
Dylan K. Taylor
a5f5502380 Moved bow functionality out of Player 2017-08-26 19:04:04 +01:00
Dylan K. Taylor
13187e1749 Removed damage-table mess and added API methods Item->getAttackPoints() and Item->getDefensePoints() 2017-08-26 12:59:03 +01:00
xFlare
55e32424a0 Ability to get a player's quit reason from PlayerQuitEvent (#1308) 2017-08-23 19:26:24 +01:00
Dylan K. Taylor
84c8ac03fb Fixed #1179
This solution isn't ideal, but it works...
2017-08-23 13:19:34 +01:00
Dylan K. Taylor
876659cc73 Item factory refactor and added capability to register custom items 2017-08-21 17:49:26 +01:00
Dylan K. Taylor
604d11a8fd import cleanup and fixed an inspection 2017-08-21 17:39:02 +01:00
Dylan K. Taylor
672b7610a9 Maybe I should stop using PhpStorm EAPs 2017-08-21 13:51:58 +01:00
Dylan K. Taylor
456ddd3fb3 Removed obsolete parameters from Entity->attack() and Entity->heal() 2017-08-21 13:25:11 +01:00
Dylan K. Taylor
2f3c77c68a Fixed entity move performance issue and a ton of entity movement bugs
- fixed zombies and villagers movement not updating
- fixed dropped items "movement" lagging the living **** out of the server when not actually moving
- fixed arrows not falling when the supporting block is removed
- fixed knockback
- fixed zombies + villagers being un-attackable after hitting them

... the list goes on
2017-08-20 20:31:09 +01:00
Dylan K. Taylor
02f42eba48 Move block registration to its own class 2017-08-20 18:05:01 +01:00
Dylan K. Taylor
e1d894057c Changed face position floating-point params to Vector3s 2017-08-20 10:23:34 +01:00
Dylan K. Taylor
5b3bed8b06 Don't check entity movement or in-air ticks if player dies due to movement, close #1226
Not an ideal solution but it'll do.
2017-08-20 09:49:02 +01:00
Dylan K. Taylor
0e24596aed Changed block construction calls to Block::get() 2017-08-19 13:46:17 +01:00
Dylan K. Taylor
a4ec2b7f2c Removed copy-pasted code from Player 2017-08-17 19:50:17 +01:00
Dylan K. Taylor
9efd350e78 Return unhandled on desktop crafting instead of hitting errors 2017-08-17 18:34:21 +01:00
Dylan K. Taylor
e825ebd8fa Added some wrapper methods to make data flags less of a pain in the ass to work with 2017-08-17 16:52:17 +01:00
Dylan K. Taylor
5b4035253b Casting cleanup and removed some 32-bit string-int leftovers 2017-08-17 11:24:49 +01:00
Dylan K. Taylor
56e45a031b Fixed missing returns for Player->switchLevel() 2017-08-17 11:15:22 +01:00
Dylan K. Taylor
21a1e0eb6b Player API typehints 2017-08-17 11:08:54 +01:00
Dylan K. Taylor
670a9fe44f Fix some crashy issues when incompatible players get disconnected 2017-08-17 10:29:12 +01:00
Dylan K. Taylor
eebc52e00b Added API method Entity->isClosed() and made Entity->closed protected 2017-08-16 19:30:23 +01:00
Dylan K. Taylor
741394dab1 Typehinted up entity API
Did you guys think ALPHA7 changes were done?!
Sone stuff still needs some work, most notably data-properties can't be typed yet because they are just mushed into a couple of methods.
2017-08-16 19:04:30 +01:00
Dylan K. Taylor
e8bd0c3e09 add typehints to Metadatable interface and implementations, fix missing return for Block->hasMetadata() reported in #1285 2017-08-10 18:02:01 +01:00
Dylan K. Taylor
6b7a382625 import cleanup and missing strict types declare 2017-08-07 15:42:46 +01:00
Dylan K. Taylor
561d8e7a39 Regenerated block/item id lists and refactored some names for consistency with MCPE 2017-08-04 12:17:24 +01:00
Dylan K. Taylor
306bf7be5f Moved dimension id constants to their own interface (PHP needs enums) 2017-07-31 16:38:01 +01:00
Dylan K. Taylor
0b47324fe3 Add some constants to AnimatePacket 2017-07-31 16:03:45 +01:00
Dylan K. Taylor
ffefcd4473 Fixed 'moved too fast' when respawning 2017-07-30 20:59:42 +01:00
Dylan K. Taylor
8957dbf08e Use occupied bitflag and added distance check for beds
must be < 2 blocks from either half of the bed
2017-07-30 20:02:48 +01:00
Dylan K. Taylor
e72d8cf8f5 Remove a couple of obsolete TODO comments 2017-07-30 17:43:14 +01:00
Dylan K. Taylor
8274f5b3cc More hack-fixes for #1220
Player and network really need to get divorced, and fast.
2017-07-27 11:25:40 +01:00
Dylan K. Taylor
e8be8550a0 Fixed possible issues with tick counters being inaccurate when the server lags 2017-07-27 10:58:34 +01:00
Dylan K. Taylor
6ff92f2adf Fix player timeouts crashing the server 2017-07-24 21:12:05 +01:00
Dylan K. Taylor
f32e880542 Fixed really dumb copy bug breaking crafting 2017-07-22 12:04:52 +01:00
Taras
6cacb368ce Add PlayerJumpEvent (#1223) 2017-07-22 11:18:53 +01:00
Dylan K. Taylor
dbb92096e4 More typehints, documentation fixes and static analysis cleanup 2017-07-15 12:12:06 +01:00
Dylan K. Taylor
24bdf330d5 Merge branch 'moar-typehints' 2017-07-15 09:43:43 +01:00
Dylan K. Taylor
bb230c5812 Shut up PhpStorm 2017-07-14 14:13:04 +01:00
Dylan K. Taylor
6de8415c79 Merge network refactors 2017-07-14 13:04:02 +01:00
Dylan K. Taylor
c3b8be3f60 and more typehints 2017-07-14 10:56:51 +01:00
Dylan K. Taylor
2a7b736f18 Heap of bugfixes, cleanup and PHP 7 upgrades 2017-07-13 19:18:56 +01:00
Dylan K. Taylor
a7f5ee2f3e Added capability to get/set screen height in lines for each CommandSender to alter page sizes of command output such as /help (#1144) 2017-07-13 10:57:10 +01:00
Dylan K. Taylor
5283975f20 Move inventory ID constants to their own interface
ContainerSetContentPacket will be removed in 1.2, and these aren't specific to ContainerSetContentPacket anyway.
2017-07-12 20:04:36 +01:00
Dylan K. Taylor
e485999218 Just cut the adapter loose instead of needing extra fields for this 2017-07-12 12:28:54 +01:00
Dylan K. Taylor
650afe2d94 Added PlayerNetworkSessionAdapter to allow abstraction of NetworkSession base 2017-07-12 12:28:54 +01:00