Refactor of health int -> float and fixed armor being useless when

computed damage reduction is less than 1
This commit is contained in:
Dylan K. Taylor 2017-08-30 11:03:07 +01:00
parent ea5bd0348a
commit fd52022065
8 changed files with 61 additions and 71 deletions

View File

@ -2276,7 +2276,7 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
$points += $armorItem->getDefensePoints();
}
$damage[EntityDamageEvent::MODIFIER_ARMOR] = -floor($damage[EntityDamageEvent::MODIFIER_BASE] * $points * 0.04);
$damage[EntityDamageEvent::MODIFIER_ARMOR] = -($damage[EntityDamageEvent::MODIFIER_BASE] * $points * 0.04);
}
$ev = new EntityDamageByEntityEvent($this, $target, EntityDamageEvent::CAUSE_ENTITY_ATTACK, $damage);

View File

@ -300,8 +300,8 @@ abstract class Entity extends Location implements Metadatable{
/** @var float */
protected $baseOffset = 0.0;
/** @var int */
private $health = 20;
/** @var float */
private $health = 20.0;
private $maxHealth = 20;
/** @var float */
@ -921,9 +921,9 @@ abstract class Entity extends Location implements Metadatable{
}
/**
* @return int
* @return float
*/
public function getHealth(){
public function getHealth() : float{
return $this->health;
}
@ -934,11 +934,10 @@ abstract class Entity extends Location implements Metadatable{
/**
* Sets the health of the Entity. This won't send any update to the players
*
* @param int $amount
* @param float $amount
*/
public function setHealth($amount){
$amount = (int) $amount;
if($amount === $this->health){
public function setHealth(float $amount){
if($amount == $this->health){
return;
}
@ -947,7 +946,7 @@ abstract class Entity extends Location implements Metadatable{
$this->kill();
}
}elseif($amount <= $this->getMaxHealth() or $amount < $this->health){
$this->health = (int) $amount;
$this->health = $amount;
}else{
$this->health = $this->getMaxHealth();
}
@ -982,15 +981,15 @@ abstract class Entity extends Location implements Metadatable{
/**
* @return int
*/
public function getMaxHealth(){
public function getMaxHealth() : int{
return $this->maxHealth;
}
/**
* @param int $amount
*/
public function setMaxHealth($amount){
$this->maxHealth = (int) $amount;
public function setMaxHealth(int $amount){
$this->maxHealth = $amount;
}
public function canCollideWith(Entity $entity) : bool{

View File

@ -58,7 +58,7 @@ class Item extends Entity{
parent::initEntity();
$this->setMaxHealth(5);
$this->setHealth($this->namedtag["Health"]);
$this->setHealth((int) $this->namedtag["Health"]);
if(isset($this->namedtag->Age)){
$this->age = $this->namedtag["Age"];
}
@ -139,7 +139,7 @@ class Item extends Entity{
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Item = $this->item->nbtSerialize(-1, "Item");
$this->namedtag->Health = new ShortTag("Health", $this->getHealth());
$this->namedtag->Health = new ShortTag("Health", (int) $this->getHealth());
$this->namedtag->Age = new ShortTag("Age", $this->age);
$this->namedtag->PickupDelay = new ShortTag("PickupDelay", $this->pickupDelay);
if($this->owner !== null){

View File

@ -73,7 +73,7 @@ abstract class Living extends Entity implements Damageable{
$this->namedtag->Health = new FloatTag("Health", (float) $this->getMaxHealth());
}
$this->setHealth($this->namedtag["Health"]);
$this->setHealth((float) $this->namedtag["Health"]);
if(isset($this->namedtag->ActiveEffects)){
foreach($this->namedtag->ActiveEffects->getValue() as $e){
@ -100,10 +100,10 @@ abstract class Living extends Entity implements Damageable{
$this->attributeMap->addAttribute(Attribute::getAttribute(Attribute::ABSORPTION));
}
public function setHealth($amount){
public function setHealth(float $amount){
$wasAlive = $this->isAlive();
parent::setHealth($amount);
$this->attributeMap->getAttribute(Attribute::HEALTH)->setValue($this->getHealth(), true);
$this->attributeMap->getAttribute(Attribute::HEALTH)->setValue(ceil($this->getHealth()), true);
if($this->isAlive() and !$wasAlive){
$pk = new EntityEventPacket();
$pk->entityRuntimeId = $this->getId();
@ -112,11 +112,11 @@ abstract class Living extends Entity implements Damageable{
}
}
public function getMaxHealth(){
return $this->attributeMap->getAttribute(Attribute::HEALTH)->getMaxValue();
public function getMaxHealth() : int{
return (int) $this->attributeMap->getAttribute(Attribute::HEALTH)->getMaxValue();
}
public function setMaxHealth($amount){
public function setMaxHealth(int $amount){
$this->attributeMap->getAttribute(Attribute::HEALTH)->setMaxValue($amount);
}

View File

@ -36,12 +36,12 @@ class EntityDamageByBlockEvent extends EntityDamageEvent{
/**
* @param Block $damager
* @param Entity $entity
* @param int $cause
* @param int|int[] $damage
* @param Block $damager
* @param Entity $entity
* @param int $cause
* @param float|float[] $damage
*/
public function __construct(Block $damager, Entity $entity, $cause, $damage){
public function __construct(Block $damager, Entity $entity, int $cause, $damage){
$this->damager = $damager;
parent::__construct($entity, $cause, $damage);
}

View File

@ -33,15 +33,14 @@ class EntityDamageByChildEntityEvent extends EntityDamageByEntityEvent{
/** @var int */
private $childEntityEid;
/**
* @param Entity $damager
* @param Entity $childEntity
* @param Entity $entity
* @param int $cause
* @param int|int[] $damage
* @param Entity $damager
* @param Entity $childEntity
* @param Entity $entity
* @param int $cause
* @param float|float[] $damage
*/
public function __construct(Entity $damager, Entity $childEntity, Entity $entity, $cause, $damage){
public function __construct(Entity $damager, Entity $childEntity, Entity $entity, int $cause, $damage){
$this->childEntityEid = $childEntity->getId();
parent::__construct($damager, $entity, $cause, $damage);
}

View File

@ -33,19 +33,19 @@ use pocketmine\entity\Living;
class EntityDamageByEntityEvent extends EntityDamageEvent{
/** @var int */
private $damagerEid;
private $damagerEntityId;
/** @var float */
private $knockBack;
/**
* @param Entity $damager
* @param Entity $entity
* @param int $cause
* @param int|int[] $damage
* @param float $knockBack
* @param Entity $damager
* @param Entity $entity
* @param int $cause
* @param float|float[] $damage
* @param float $knockBack
*/
public function __construct(Entity $damager, Entity $entity, $cause, $damage, $knockBack = 0.4){
$this->damagerEid = $damager->getId();
public function __construct(Entity $damager, Entity $entity, int $cause, $damage, float $knockBack = 0.4){
$this->damagerEntityId = $damager->getId();
$this->knockBack = $knockBack;
parent::__construct($entity, $cause, $damage);
$this->addAttackerModifiers($damager);
@ -69,20 +69,20 @@ class EntityDamageByEntityEvent extends EntityDamageEvent{
* @return Entity|null
*/
public function getDamager(){
return $this->getEntity()->getLevel()->getServer()->findEntity($this->damagerEid, $this->getEntity()->getLevel());
return $this->getEntity()->getLevel()->getServer()->findEntity($this->damagerEntityId, $this->getEntity()->getLevel());
}
/**
* @return float
*/
public function getKnockBack(){
public function getKnockBack() : float{
return $this->knockBack;
}
/**
* @param float $knockBack
*/
public function setKnockBack($knockBack){
public function setKnockBack(float $knockBack){
$this->knockBack = $knockBack;
}
}

View File

@ -55,21 +55,20 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
const CAUSE_CUSTOM = 14;
const CAUSE_STARVATION = 15;
/** @var int */
private $cause;
/** @var array */
/** @var float[] */
private $modifiers;
/** @var float[] */
private $originals;
/**
* @param Entity $entity
* @param int $cause
* @param int|int[] $damage
*
* @throws \Exception
* @param Entity $entity
* @param int $cause
* @param float|float[] $damage
*/
public function __construct(Entity $entity, $cause, $damage){
public function __construct(Entity $entity, int $cause, $damage){
$this->entity = $entity;
$this->cause = $cause;
if(is_array($damage)){
@ -90,43 +89,41 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
/**
* @return int
*/
public function getCause(){
public function getCause() : int{
return $this->cause;
}
/**
* @param int $type
*
* @return int
* @return float
*/
public function getOriginalDamage($type = self::MODIFIER_BASE){
public function getOriginalDamage(int $type = self::MODIFIER_BASE) : float{
if(isset($this->originals[$type])){
return $this->originals[$type];
}
return 0;
return 0.0;
}
/**
* @param int $type
*
* @return int
* @return float
*/
public function getDamage($type = self::MODIFIER_BASE){
public function getDamage(int $type = self::MODIFIER_BASE) : float{
if(isset($this->modifiers[$type])){
return $this->modifiers[$type];
}
return 0;
return 0.0;
}
/**
* @param float $damage
* @param int $type
*
* @throws \UnexpectedValueException
*/
public function setDamage($damage, $type = self::MODIFIER_BASE){
public function setDamage(float $damage, int $type = self::MODIFIER_BASE){
$this->modifiers[$type] = $damage;
}
@ -135,20 +132,15 @@ class EntityDamageEvent extends EntityEvent implements Cancellable{
*
* @return bool
*/
public function isApplicable($type){
public function isApplicable(int $type){
return isset($this->modifiers[$type]);
}
/**
* @return int
* @return float
*/
public function getFinalDamage(){
$damage = 0;
foreach($this->modifiers as $type => $d){
$damage += $d;
}
return $damage;
public function getFinalDamage() : float{
return array_sum($this->modifiers);
}
}