Dylan K. Taylor
308cdb6863
Release 4.15.2
2023-02-24 22:18:34 +00:00
Dylan K. Taylor
ae50b952f1
Accept 1.19.63 (same protocol, different protocol version)
2023-02-24 22:15:58 +00:00
Dylan K. Taylor
efdd7a186d
World: fixed population timer sometimes not being stopped
2023-02-21 18:31:33 +00:00
Dylan K. Taylor
b574d49d36
4.15.2 is next
2023-02-21 15:23:25 +00:00
Dylan K. Taylor
47e9ecd257
Release 4.15.1
2023-02-21 15:23:25 +00:00
Dylan K. Taylor
b56b35b10d
ItemEntity: fixed a bunch of suspicious logic in entityBaseTick()
...
closes #5580
2023-02-17 20:14:38 +00:00
Dylan K. Taylor
71aad310c6
stfu
2023-02-17 16:39:46 +00:00
Dylan K. Taylor
38828e2b42
4.15.1 is next
2023-02-17 16:37:34 +00:00
Dylan K. Taylor
9a6d7b505c
Release 4.15.0
2023-02-17 16:37:34 +00:00
Dylan K. Taylor
1e3b025916
1.19.62
2023-02-17 16:36:32 +00:00
Dylan K. Taylor
396d64c60b
4.14.2 is next
2023-02-15 15:19:39 +00:00
Dylan K. Taylor
d7a0f5362e
Release 4.14.1
2023-02-15 15:19:38 +00:00
Dylan K. Taylor
c5dcd268ad
CS
2023-02-15 15:04:41 +00:00
Dylan K. Taylor
2fd6e769e6
NetworkSession: Improved packet budgeting
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this fixes players getting kicked during server lag spikes.
closes #5532
2023-02-15 14:59:05 +00:00
Dylan K. Taylor
c62845e92a
4.14.1 is next
2023-02-08 20:21:43 +00:00
Dylan K. Taylor
c7930ce9ec
Release 4.14.0
2023-02-08 20:21:42 +00:00
Dylan K. Taylor
475888b031
InGamePacketHandler: do not process repeated skin change requests for the same full skin ID
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this fixes a feedback loop with persona skins in 1.19.60.
2023-02-08 20:16:41 +00:00
Dylan K. Taylor
40b90bb722
InGamePacketHandler: log a debug when processing skin change requests
2023-02-08 19:47:12 +00:00
Dylan K. Taylor
5a4550a4fc
CS
2023-02-08 18:55:49 +00:00
Dylan K. Taylor
7bbc04e6de
Silence PlayerSkinPacket debug messages during spawn response stage
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the client sends its skin here in 1.19.60 for some reason, which makes no sense - I can only assume it's a bug
2023-02-08 18:55:38 +00:00
Dylan K. Taylor
3ba662f64f
1.19.60
2023-02-08 18:46:37 +00:00
Dylan K. Taylor
4562cfb85b
4.13.1 is next
2023-01-30 21:55:26 +00:00
Dylan K. Taylor
cb1aac3cd4
Release 4.13.0
2023-01-30 21:55:26 +00:00
Dylan K. Taylor
96c32d24ba
Update composer dependencies
2023-01-30 13:23:40 +00:00
zSALLAZAR
7eca3e8081
Fix typo
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closes #5533
2023-01-26 14:52:50 +00:00
Dylan K. Taylor
644881372d
Merge branch 'stable' into next-minor
2023-01-23 19:37:02 +00:00
Dylan K. Taylor
f948cb0086
PocketMine.php: refuse pthreads 5.0
2023-01-21 15:30:36 +00:00
Dylan K. Taylor
6c52723d97
Merge branch 'stable' into next-minor
2023-01-20 15:40:32 +00:00
Dylan K. Taylor
74e052de51
Terminal: fix deprecation error on PHP 8.2
2023-01-20 01:30:39 +00:00
Dylan K. Taylor
78aea5c34c
Merge branch 'stable' into next-minor
2023-01-18 20:46:10 +00:00
Dylan K. Taylor
d7f40f75d2
PlayerPreLoginEvent: fixed documentation errors
2023-01-18 20:45:49 +00:00
Dylan K. Taylor
d9324b9951
4.13.0-BETA2 is next
2023-01-18 16:15:47 +00:00
Dylan K. Taylor
1d9336ed67
Release 4.13.0-BETA1
2023-01-18 16:15:43 +00:00
Dylan K. Taylor
d37142af4b
Merge branch 'stable' into next-minor
2023-01-18 15:30:42 +00:00
Dylan K. Taylor
7c068101b7
CSÂ
2023-01-18 15:17:37 +00:00
Dylan K. Taylor
217f9aea02
4.12.11 is next
2023-01-18 15:16:33 +00:00
Dylan K. Taylor
2f5e08067d
Release 4.12.10
2023-01-18 15:16:30 +00:00
Dylan K. Taylor
a8556dff02
RakLibInterface: include Snooze events in Connection Handler timings
2023-01-18 15:02:33 +00:00
Dylan K. Taylor
edb8f19a0c
Merge branch 'stable' into next-minor
2023-01-16 19:56:38 +00:00
Dylan K. Taylor
6c0254c1eb
Block: document parameters of place()
2023-01-16 19:49:24 +00:00
Dylan K. Taylor
0bb9fb09cc
CS again
2023-01-16 19:39:24 +00:00
Dylan K. Taylor
ab21fcdd67
Server: fixed load statistics not including Snooze processing time
...
this has been a bug ever since Snooze was first introduced. The load statistic, similarly to timings, did not account for time spent processing notifications between ticks. The problem is that this is often where a significant amoutn of the load actually comes from, because Snooze is most often activated due to incoming packets.
This change fixes the problem by including the time spent processing notifications since the previous tick in the current tick's usage metric.
2023-01-16 19:26:32 +00:00
Dylan K. Taylor
ad6a423d12
Merge branch 'stable' into next-minor
2023-01-16 18:30:13 +00:00
Dylan K. Taylor
0a2a6e2b3a
4.12.10 is next
2023-01-16 18:25:20 +00:00
Dylan K. Taylor
0eb751c1c9
Release 4.12.9
2023-01-16 18:25:17 +00:00
Dylan K. Taylor
7e16f9be8f
InGamePacketHandler: handle block actions before use item transactions
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the START_BREAK and transaction to break the block may arrive in the same packet, causing events to be fired in the wrong order.
fixes #5490
2023-01-16 17:50:11 +00:00
Dylan K. Taylor
768650cee0
CS
2023-01-16 17:46:50 +00:00
Dylan K. Taylor
c2c529e2da
Include Snooze interrupts in timings results
...
fixes #5511
This requires any Timings instances to be updated to
pmmp/timings@5410f62436 , otherwise the TPS
reported will be incorrect.
2023-01-16 17:40:39 +00:00
Dylan K. Taylor
289e86e899
Make use of World::requestSafeSpawn()
2023-01-14 17:55:00 +00:00
Dylan K. Taylor
7d59bafd83
World: added requestSafeSpawn() (async)
...
this simplifies usages of safe spawns, since the caller doesn't need to know which chunks will be needed for the spawn to be selected.
We'll need this in the future, because safe spawns may also get diverted horizontally as well as vertically, which might require loading adjacent chunks as well as the chunk the position is actually in.
2023-01-14 17:42:17 +00:00