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InGamePacketHandler: log a debug when processing skin change requests
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@ -745,6 +745,7 @@ class InGamePacketHandler extends PacketHandler{
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}
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public function handlePlayerSkin(PlayerSkinPacket $packet) : bool{
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$this->session->getLogger()->debug("Processing skin change request");
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try{
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$skin = SkinAdapterSingleton::get()->fromSkinData($packet->skin);
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}catch(InvalidSkinException $e){
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